Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.30 @ 18:13:46 Player: Perseus Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (154) 770 Value Destroyed (3460) 3460 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (1779) 1779 TOTAL SCORE: 10709 Bonus ------- High Alert Combat Kills 142 Follower Combat Kills 256 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -219 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 81/150 System Corruption 0% Temperature Warm (116) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Light Ion Engine Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Weight Redist. System Improved Sensor Array Advanced Targeting Computer Zionite Light Carapace Makeshift Hacking Suite Corruption Screen > --- WEAPON (3) ------- Heavy Beamcaster > --- INVENTORY (5) ---- Dynamic Insulation System System Restoration Module Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit Improved Signal Interpreter Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Lightning Gun Heavy Particle Gun Heavy Battle Rifle > --- INVENTORY -------- Compact Battery Weight Redist. System Improved Sensor Array Dynamic Insulation System System Restoration Module Heavy Beamcaster Improved EM Pulse Cannon Barrage Gun RU-N14's Throwing Claymores GAL Module [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion None Utility Weight Redist. System Device Weight Redist. System Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Slots Evolved 6 | . . . . . 4 2 . . . . . Power 1 | . . . . . . 1 . . . . . Propulsion . | . . . . . . . . . . . . Utility 4 | . . . . . 3 1 . . . . . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 191 | 2 22 18 1 12 31 36 20 22 4 21 2 Power 29 | . 5 4 . 1 3 6 3 3 . 3 1 Engine 25 | . 5 3 . 1 2 5 3 3 . 2 1 Core 3 | . . 1 . . 1 1 . . . . . Reactor 1 | . . . . . . . . . . 1 . Propulsion . | . . . . . . . . . . . . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 69 | 1 10 8 . 3 10 12 6 7 1 11 . Device 38 | . 3 4 . 2 5 8 4 5 . 7 . Storage 5 | 1 1 . . . 1 . 1 . . 1 . Processor 4 | . 1 . . . 1 . 1 . . 1 . Hackware 1 | . . . . . . . . . . 1 . Protection 21 | . 5 4 . 1 3 4 . 2 1 1 . Artifact . | . . . . . . . . . . . . Weapon 93 | 1 7 6 1 8 18 18 11 12 3 7 1 Energy Gun 36 | 1 . 4 1 5 7 5 4 4 2 2 1 Energy Cannon 13 | . . . . . . 2 5 5 . 1 . Ballistic Gun 28 | . 7 . . 1 7 6 2 1 1 3 . Ballistic Cannon . | . . . . . . . . . . . . Launcher 8 | . . 1 . 2 2 2 . 1 . . . Special Weapon 1 | . . . . . . . . . . 1 . Impact Weapon 1 | . . . . . . . . 1 . . . Slashing Weapon 2 | . . . . . 2 . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 4 | . . 1 . . . 3 . . . . . Unidentified Prototypes 8 | . . . . . 3 1 . . . 4 . Parts Lost 31 | . 1 3 . 3 6 5 1 1 . 10 1 Power 10 | . . 1 . 1 3 3 . . . 2 . Propulsion . | . . . . . . . . . . . . Utility 5 | . . 1 . . 1 . . . . 3 . Weapon 16 | . 1 1 . 2 2 2 1 1 . 5 1 Highest Loss Streak 10 | . 1 2 . 1 5 3 1 1 . 10 1 To Critical Strikes 1 | . . . . 1 . . . . . . . Average Slot Usage (%) 79 | . 61 70 71 70 76 77 83 83 82 69 76 Engine 9 | . 10 13 14 13 5 9 7 7 15 9 15 Core 3 | . . . . . 3 . 7 6 . . . Device 20 | . 9 13 14 13 18 20 22 22 21 16 15 Storage 8 | . 14 14 14 14 9 7 7 7 7 4 . Processor 11 | . . . . . 8 7 14 15 15 14 15 Protection 1 | . 2 . . . 6 6 . . . 5 7 Energy Gun 9 | . 14 26 15 22 10 6 6 4 10 8 7 Ballistic Gun 11 | . 9 . . . 13 14 14 14 7 6 7 Naked Turns . | . . . . . . . . . . . . Heaviest Build 44 | 6 14 14 13 16 27 40 41 42 44 44 9 Greatest Support 9 | 3 9 9 9 9 9 9 9 9 9 9 9 Greatest Overweight (x) 5 | 1 4 4 1 5 2 4 4 4 4 4 . Average Overweight (x) 2 | . . . 1 1 1 2 3 3 3 . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 5 Average Capacity 9 | 7 8 8 8 8 8 10 10 10 10 7 5 Most Carried 10 | 7 8 8 8 8 10 10 10 10 10 10 5 Average Carried 9 | 3 7 7 8 7 8 9 9 9 9 7 2 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 5 5 Final Carried 10 | 7 8 8 8 8 10 10 10 10 10 5 2 Class Distribution -------------------- 51% | Scavenger-Mutant 27% | Scavenger-Skirmisher 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Matter Collected 3870 | 220 410 187 . 236 516 916 595 478 40 253 19 Remotely . | . . . . . . . . . . . . Salvage Created 5600 | 210 808 331 . 511 935 1492 767 242 . 278 26 Parts 329 | 18 56 28 . 53 47 81 21 9 . 16 . Haulers Intercepted 6 | . 2 . . . 3 1 . . . . . Recyclers Shooed 11 | . 4 1 . . 2 3 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . 16 24 1 . . Prevented 11 | . . . . . . . 9 . 2 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 87 | . 12 8 . 23 10 15 7 7 . 4 1 Guns 52 | . 12 4 . 3 8 12 5 4 . 3 1 Cannons 3 | . . . . . . . 2 . . 1 . AOE 32 | . . 4 . 20 2 3 . 3 . . . Classes Destroyed 19 | 2 7 . . 1 3 1 3 . . 2 . Worker 15 | . 6 . . 3 4 2 . . . . . Builder 7 | . 3 . . 1 1 2 . . . . . Tunneler 10 | 5 . 4 . 1 . . . . . . . Hauler 6 | . 2 . . . 3 1 . . . . . Recycler 16 | 1 2 . . 2 3 8 . . . . . Minesweeper 2 | . . . . . . . 1 1 . . . Mechanic 1 | . . . . . 1 . . . . . . Operator 2 | . 1 . . . . 1 . . . . . Watcher 8 | . 3 . . . 2 3 . . . . . Swarmer 35 | . 6 3 . 17 . 3 1 4 . . 1 Grunt 29 | . 6 5 . 4 6 4 3 1 . . . Brawler 1 | . . . . . . . 1 . . . . Duelist 4 | . . . . 2 1 . . . . 1 . Sentry 7 | . . . . . 1 4 2 . . . . Hunter 4 | . . . . . 2 . . 2 . . . Programmer 4 | . . . . . . 4 . . . . . Z-Technician 5 | . . . . . . . . . . 5 . Z-Light 2 | . . . . . . . . . . 2 . Decomposer 1 | . . . . . . . 1 . . . . Packrat 2 | . . . . . . . 2 . . . . Samaritan 3 | . . . . . . . 3 . . . . Assembled 1 | . . . . . . . . . . 1 . Best Kill Streak 7 | 6 5 4 . 5 7 5 3 4 . 3 1 Combat Bots Only 4 | . 4 3 . 4 3 3 3 4 . 3 1 Max Kills in Single Turn 4 | 1 2 3 . 4 3 2 1 2 . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . 2 . 4 1 2 . 2 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Damage Taken 5335 | . 424 423 . 254 871 1127 167 391 . 1565 113 Core 1056 | . 43 91 . 13 201 154 17 98 . 407 32 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 16 | . . . . . 16 . . . . . . Regen/Repaired (Parts) 49 | . . . . . 24 25 . . . . . Core Remaining (%) 68 | 100 . . . 41 63 . . . . . . Volleys Fired 551 | 18 113 24 . 36 60 84 75 84 . 53 4 Largest 3 | 1 2 2 . 2 3 3 3 3 . 3 2 Hottest 157 | 40 60 80 . 80 111 108 122 123 . 157 109 Shots Fired 1050 | 18 208 45 . 55 148 234 143 122 . 72 5 Gun 920 | 18 208 43 . 43 142 227 104 63 . 67 5 Cannon 100 | . . . . . . 4 39 54 . 3 . Launcher 28 | . . 2 . 12 6 3 . 5 . . . Special 2 | . . . . . . . . . . 2 . Kinetic 495 | . 97 . . 1 89 153 75 52 . 27 1 Thermal 459 | 18 111 22 . 31 31 78 63 63 . 38 4 Explosive 30 | . . 2 . 12 6 3 . 5 . 2 . Electromagnetic 66 | . . 21 . 11 22 . 5 2 . 5 . Robot Hit Streak 25 | 5 11 12 . 5 10 7 22 25 . 9 9 Robot Miss Streak 8 | 3 8 4 . 2 5 6 3 3 . 6 1 Penetration Max 1 | . . . . . 1 1 1 . . . . Secondary Targets 4 | . 1 1 . . 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . Shots Hit Robots 565 | 11 127 28 4 28 79 123 74 51 . 36 4 Core Hits 284 | 7 49 20 . 40 47 52 31 17 . 20 1 Critical Kills 1 | . . . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . Critical Strikes 9 | . . . . . 1 5 3 . . . . Burn 5 | . . . . . . 4 1 . . . . Destroy 3 | . . . . . . 1 2 . . . . Sever 1 | . . . . . 1 . . . . . . Melee Attacks 27 | . . . 4 . 7 2 . 1 13 . . Impact 14 | . . . . . . . . 1 13 . . Slashing 7 | . . . . . 7 . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 7 | . . . 4 . 1 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11481 | 126 1450 569 . 1375 1989 2587 1421 911 . 967 86 Guns 8499 | 126 1450 361 . 297 1144 2386 1302 651 . 696 86 Cannons 205 | . . . . . . . 119 59 . 27 . Explosions 2622 | . . 208 . 1078 722 201 . 201 . 212 . Melee 123 | . . . . . 123 . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 4826 | . 739 . . 10 664 1652 931 530 . 283 17 Thermal 3643 | 126 711 206 . 469 414 734 371 148 . 395 69 Explosive 2177 | . . 176 . 845 542 201 . 201 . 212 . Electromagnetic 680 | . . 187 . 51 246 . 119 32 . 45 . Impact . | . . . . . . . . . . . . Slashing 155 | . . . . . 123 . . . . 32 . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . 5 1 . . . . . Average Corruption 2 | . . . . . 5 1 . . . . . Corruption Purged 1 | . . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 6 | . . . . . 5 1 . . . . . Message Errors 1 | . . . . . 1 . . . . . . Heat Flow Errors 3 | . . . . . 3 . . . . . . Alerts 1 | . . . . . 1 . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 111 | . . . . 39 60 . . . . 12 . Projectiles . | . . . . . . . . . . . . Explosions 72 | . . . . 39 21 . . . . 12 . Melee 39 | . . . . . 39 . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 171 | . . 68 . 62 . . . 41 . . . Shots 5 | . . 2 . 2 . . . 1 . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 219 | . 148 219 . 192 204 151 168 164 . 132 116 Average Temperature 46 | . 28 85 . 54 44 37 63 58 . 34 68 Received Heat Transfer 1443 | . 171 192 . 45 180 333 72 . . 450 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 4 | . . 1 . . 2 . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 7 | . 1 . . 1 . 2 . . . 2 1 Heat Transferred 7363 | 275 1575 450 . 825 696 1702 814 333 . 582 111 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . 1 . 1 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Peak Influence 744 | 30 376 233 . 744 596 334 . . . . . Initial 289 | . 19 86 . . 289 202 . . . . . Average 250 | 8 206 167 . 324 443 184 . . . . . Maximum Alert Level 3 | . 1 1 . 3 2 1 . . . . . Low Security (%) 42 | 100 44 64 . 35 . 53 . . . . . Level 1 40 | . 55 35 . 28 37 46 . . . . . Level 2 15 | . . . . 29 62 . . . . . . Level 3 1 | . . . . 6 . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 10 | . 1 1 . . 1 7 . . . . . Investigation . | . . . . . . . . . . . . Extermination 4 | . . . . . . 4 . . . . . Reinforcement 3 | . 1 . . . . 2 . . . . . Assault 2 | . . 1 . . 1 . . . . . . Garrison 1 | . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Distress Signals 4 | . 3 . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 126 | . 24 13 . 19 22 22 6 8 1 8 3 Peak Tracking Total 9 | . 6 4 . 4 5 3 9 5 1 3 3 Tactical Retreats 7 | . 2 . . 1 . . . 2 . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Traps Triggered 2 | . . . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 8 | . . . . . . 8 . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 1 | . . . . . . 1 . . . . . Reused 7 | . . . . 2 . 1 3 . . 1 . Traps Extracted . | . . . . . . . . . . . . Installed 9 | . . . . 3 . . 4 . . 2 . Triggered 8 | . . . . 2 . 1 5 . . . . Most Traps Carried 2 | . . . . 1 . . 1 2 2 2 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Machines Disabled 14 | . . 2 . 7 1 . 1 1 . 2 . Max in Single Turn 6 | . . 1 . 6 1 . 1 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Machines Accessed 24 | . 8 . 1 . 4 7 2 2 . . . Terminals 10 | . 6 . . . 1 3 . . . . . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 4 | . . . . . 2 2 . . . . . Recycling Units 2 | . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . Total Hacks 62 | . 20 . 1 . 9 16 11 5 . . . Successful 40 | . 10 . 1 . 6 7 11 5 . . . Failed 21 | . 9 . . . 3 9 . . . . . Catastrophic 3 | . 1 . . . . 2 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 21 | . 13 . 1 . 1 6 . . . . . Terminals 27 | . 16 . . . 2 9 . . . . . Fabricators 2 | . . . . . . 2 . . . . . Repair Stations 9 | . . . . . 5 4 . . . . . Recycling Units 4 | . 4 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . 2 1 . . . . . Terminal Hacks 25 | . 5 . 1 . 1 2 11 5 . . . Record 14 | . . . . . . . 10 4 . . . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 3 | . 2 . . . . 1 . . . . . Open Door 2 | . . . . . . . 1 1 . . . Branch Access Points 1 | . . . . . . 1 . . . . . Locate Traps 3 | . 2 . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . 4 3 . . . . . Scan Component 4 | . . . . . 2 2 . . . . . Repair 3 | . . . . . 2 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 8 | . 5 . . . 1 2 . . . . . Terminals 6 | . 3 . . . 1 2 . . . . . Track 1 | . 1 . . . . . . . . . . Botnet 3 | . 1 . . . 1 1 . . . . . Operators 2 | . 1 . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . Reject 2 | . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . 8 . . . 2 6 . . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . . . . 2 1 . . . . . Time 84 | . . . . . 58 26 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 6 | . . . 4 . . 2 . . . . . Non-combat 5 | . . . 3 . . 2 . . . . . Combat 1 | . . . 1 . . . . . . . . Robot Hacks Applied 6 | . . . 4 . . 2 . . . . . parse_system 4 | . . . 4 . . . . . . . . find_chute 2 | . . . . . . 2 . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . Programmers 3 | . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . 2 1 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Total Allies 9 | . . 1 . 3 . . 2 1 2 . . Largest Group 5 | . . 1 1 3 3 . 2 3 5 5 . Highest-Rated Group 142 | . . 31 31 40 40 . 36 66 142 142 . Highest-Rated Ally 51 | . . 31 31 31 16 . 20 30 51 51 . Total Orders 15 | . . . . . . . . 5 2 8 . STAY 8 | . . . . . . . . 3 1 4 . FOLLOW 7 | . . . . . . . . 2 1 4 . Ally Attacks 94 | . . 10 . 6 45 . . . 5 28 . Total Damage 1423 | . . 186 . 65 424 . . . 136 612 . Kills 17 | . . 2 . 1 8 . . . 1 5 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . 1 2 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Turns Passed 24116 | 85 1187 932 452 1591 890 2086 4829 7725 2810 1516 13 Spaces Moved 12393 | 40 903 738 437 1167 517 943 2203 2991 1175 1275 4 Core 12393 | 40 903 738 437 1167 517 943 2203 2991 1175 1275 4 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 100 50 100 150 200 200 200 50 50 Average Speed 163 | 96 84 99 100 100 109 183 204 214 231 93 50 Slowest Speed 300 | 100 250 250 100 300 150 250 250 250 250 250 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 67 | 4 86 99 83 99 42 28 99 99 86 82 3 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 3 | . . . . 1 . . 2 . . . . Known Exits Taken 6 | . . . 1 . 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 . . . . . 1 . Scrap Searched 17 | . . 2 . 2 . . 4 7 2 . . Spaces Dug 55 | . . . . 8 11 3 16 15 2 . . Terrain Destroyed 312 | . . 25 . 124 48 23 19 53 2 18 . Melee 5 | . . . . . 2 . . 1 2 . . Projectile 47 | . . . . . 1 6 19 19 . 2 . AOE 260 | . . 25 . 124 45 17 . 33 . 16 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Total 15371 | 68 1134 888 449 1537 719 1144 2439 4204 1242 1536 11 Wait 1912 | . 56 97 8 297 71 50 63 1065 44 161 . Move 12382 | 39 902 737 436 1166 516 942 2202 2990 1174 1274 4 Hop . | . . . . . . . . . . . . Pick Up 107 | 9 19 6 . 12 13 9 16 12 3 8 . Fast Attach 47 | . . 2 . . 18 16 2 2 1 6 . Attach 54 | 2 14 4 . 4 7 4 4 3 1 9 2 Detach 19 | . 8 . . 1 2 . 3 1 . 4 . Swap 90 | . 8 12 1 8 6 16 14 17 2 6 . Drop 114 | . 14 6 . 10 19 13 20 14 4 13 1 Fire 551 | 18 113 24 . 36 60 84 75 84 . 53 4 Melee 27 | . . . 4 . 7 2 . 1 13 . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 51 | . . . . . . . 36 15 . . . Trap 17 | . . . . 3 . 8 4 . . 2 . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 15) 542 | -10/Materials | Discovered new exit (range 15) 543 | -10/Materials | Central database locked down 590 | -10/Materials | Discovered new exit (range 16) 752 | -10/Materials | Discovered new exit (range 12) 1273 | -10/Materials | Entered Mines 1333 | -10/Mines | Met a Derelict bent on vengeance 1372 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1430 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1503 | -10/Mines | Discovered new exit (range 7) 1689 | -10/Mines | Discovered new exit (range 7) 1719 | -10/Mines | Met a Derelict testing a Signal Generator 1753 | -10/Mines | Core integrity fell below 50% 1845 | -10/Mines | Learned 4 Materials zone layouts 2080 | -10/Mines | Discovered new exit (range 5) 2205 | -10/Mines | Entered Exiles 2205 | -10/Exiles | Accompanied by 1 ally 2206 | -10/Exiles | Identified exit to Mines 2230 | -10/Exiles | Met 8R-AWN 2249 | -10/Exiles | Met EX-HEX 2280 | -10/Exiles | Met EX-BIN 2292 | -10/Exiles | Met EX-DEC 2332 | -10/Exiles | Visited The Gauntlet 2521 | -10/Exiles | Aligned with FarCom system 2522 | -10/Exiles | Given EX-Vault access code 2545 | -10/Exiles | Opened EX-Vault 2567 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2657 | -10/Exiles | Entered Mines 2657 | -9/Mines | Accompanied by 1 ally 2667 | -9/Mines | Learned location of Storage (-7) 2914 | -9/Mines | Found a hidden stash of uninstalled traps 3440 | -9/Mines | Discovered new exit (range 9) 3780 | -9/Mines | Discovered new exit (range 9) 4164 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4248 | -9/Mines | Entered Materials 4248 | -8/Materials | Accompanied by 3 allies 4248 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 4249 | -8/Materials | Identified exit to Factory 4348 | -8/Materials | Repaired Weight Redist. System 4758 | -8/Materials | Lost 5 parts (2p1u2w) 5048 | -8/Materials | First assault squad dispatched 5068 | -8/Materials | Repaired Utility Shielding 5114 | -8/Materials | Discovered exit to Factory (range 15) 5138 | -8/Materials | Entered Factory 5138 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5248 | -7/Factory | Repaired Lgt. Ion Engine 5464 | -7/Factory | Identified exit to Storage 5464 | -7/Factory | Identified exit to Lower Caves 5948 | -7/Factory | Build established: Scavenger-Skirmisher 6004 | -7/Factory | Garrison activated, responded to threat 6959 | -7/Factory | Lost 3 parts (2p1w) 7224 | -7/Factory | Entered Lower Caves 7478 | -7/Lower Caves | Learned Armory terminal intel 7478 | -7/Lower Caves | Learned Extension security intel 7478 | -7/Lower Caves | Learned Armory stockpile data 7478 | -7/Lower Caves | Learned Factory stockpile data 7478 | -7/Lower Caves | Learned location of Extension (-6) 7478 | -7/Lower Caves | Learned 8 Research zone layouts 9265 | -7/Lower Caves | Discovered new exit (range 15) 9325 | -7/Lower Caves | Identified exit to Lower Caves 9790 | -7/Lower Caves | Encountered a Warlord checkpoint 10025 | -7/Lower Caves | Learned Factory stockpile data 10157 | -7/Lower Caves | Build established: Scavenger-Mutant 11800 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12053 | -7/Lower Caves | Entered another Lower Caves area 12053 | -7/Lower Caves | Accompanied by 2 allies 12054 | -7/Lower Caves | Encountered a Warlord checkpoint 12466 | -7/Lower Caves | Discovered new exit (range 10) 12612 | -7/Lower Caves | Learned Factory terminal intel 12631 | -7/Lower Caves | Build established: Scavenger-Skirmisher 12736 | -7/Lower Caves | Learned Extension stockpile data 12736 | -7/Lower Caves | Learned Factory stockpile data 12736 | -7/Lower Caves | Learned Research emergency access door positions 12992 | -7/Lower Caves | Build established: Scavenger-Mutant 13052 | -7/Lower Caves | Learned Factory trap positions 15155 | -7/Lower Caves | Discovered new exit (range 13) 15273 | -7/Lower Caves | Identified exit to Zion 16393 | -7/Lower Caves | Build established: Scavenger-Skirmisher 18199 | -7/Lower Caves | Build established: Scavenger-Mutant 19778 | -7/Lower Caves | Entered Zion 19778 | -7/Zion | Accompanied by 3 allies 19903 | -7/Zion | Discovered new exit (range 10) 20185 | -7/Zion | Learned location of 1 exit from Factory 20191 | -7/Zion | Gained Derelict followers 20260 | -7/Zion | Found Prototype Special Weapon 20319 | -7/Zion | Identified exit to Deep Caves 20901 | -7/Zion | Learned Factory terminal intel 21099 | -7/Zion | Given A8's code to call for help 21302 | -7/Zion | Found GAL Module 21830 | -7/Zion | Rebuked by Imprinter 22568 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 22588 | -7/Zion | Entered Deep Caves 22588 | -7/Deep Caves | Accompanied by 5 allies 23133 | -7/Deep Caves | Build established: Scavenger-Gunner 23275 | -7/Deep Caves | Attacked by Z-Imprinter 23303 | -7/Deep Caves | Core integrity fell below 50% 23308 | -7/Deep Caves | Identified RU-N14's Throwing Claymores 23316 | -7/Deep Caves | Core integrity fell below 20% 23319 | -7/Deep Caves | Destroyed Z-Imprinter 23357 | -7/Deep Caves | Lost 10 parts (2p3u5w) 23541 | -7/Deep Caves | Z-Facility disabled 23868 | -7/Deep Caves | Build established: Scavenger-Mutant 23919 | -7/Deep Caves | Discovered new exit (range 6) 24104 | -7/Deep Caves | Entered Proximity Caves 24117 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24117 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 23689_ Identified Zio. Light Carapace. 23691_ Dropped Zio. Biocell. 23692_ Acquired Exp. Heat Sink. 23693_ Dropped Exp. Heat Sink. 23713_ Acquired Barrage Gun. 23720_ Acquired 11 matter. 23721_ Acquired 18 matter. 23792_ Acquired 7 matter. 23794_ Acquired 1 matter. 23808_ Acquired 21 matter. 23919_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 24106_ Dropped GAL Module. 24110_ Barrage Gun destroyed. 24112_ Destroyed VTOL Module. 24114_ Lgt. Nuclear Core melted. 24114_ S-27 Virus destroyed. 24115_ Acquired 19 matter. 24117_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ???????????????????# ???????????????????????????? | | ???????????????????# ???????????????????????????? | | ??????????????????## ???????????????????????????? | | ?????????????????## ???????????????????????????? | | ????????????????## ###????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????# #####????????????????????? | | ???????????????## #@ #????????????????????? | | ????????????#### #&s #????????????????????? | | ????????????# Y ##????????????????????? | | ???????????# ###?????????????????????? | | ???????????# ##???????????????????????? | | ???????????## ### ##????????????????????????? | | ????????????#### ???###?????????????????????????? | | ???????????????#?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 EM Shielding 2 Corruption Block 6 Armor Coverage 400 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Particle Charging 15 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalLightpackTerminator Manual? 0 Play Time 02:32:23 Cumulative 480.8 hours Start 2022.05.05 @ 14:26:23 End 2022.04.30 @ 18:13:46 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 91 Adventurer 23 Explorer 0 Win Type - Total 19 Types 14/0/2/1/1/0/0/1/0 Lore% 89 Gallery% 90 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5afa7db-11c3-402e-8460-664665b6d3aa