Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.17 @ 04:27:46 Player: cavemonk Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (192) 960 Value Destroyed (6676) 6676 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (3670) 3670 TOTAL SCORE: 14626 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3220 Follower Combat Kills 25 Aligned with FarCom 300 Friendly Fire -375 Cogmind --------- Core Integrity 0/700 Matter 11/300 Energy 99/100 System Corruption 8% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Deuterium Engine Kinecellerator Hardened Heavy Armor Plating Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Matter Filter > --- WEAPON ----------- Gauss Rifle Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Advanced Treads Advanced Heat Sink Improved Cooling System Large Storage Unit High-capacity Battery High-capacity Matter Pod Advanced Sensor Array Advanced Targeting Computer Energy Filter Kinecellerator Weapon Cycler Hardened Heavy Armor Plating Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating High-powered Tractor Beam Improved Field Recycling Unit Improved Field Recycling Unit Arc Projector Arc Projector Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Advanced EMP Blaster Mini Grenade Launcher Heavy Missile Launcher [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Reflective Plating Weapon Heavy Assault Rifle Energy Gun Arc Projector Energy Cannon Guided Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 3 | . . . . . 3 . Weapon 1 | . . . . . 1 . Parts Attached 243 | 9 25 3 2 17 79 108 Power 16 | 1 . . . 1 9 5 Engine 8 | 1 . . . . 4 3 Core 8 | . . . . 1 5 2 Reactor . | . . . . . . . Propulsion 29 | 3 6 2 . 4 8 6 Treads 14 | 1 3 1 . 1 2 6 Leg 2 | . . . . 2 . . Wheel 12 | 2 3 1 . 1 5 . Hover . | . . . . . . . Flight 1 | . . . . . 1 . Utility 58 | 3 5 . 2 2 20 26 Device 25 | 2 1 . . 1 7 14 Storage 17 | 1 4 . 2 1 7 2 Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 15 | . . . . . 6 9 Artifact . | . . . . . . . Weapon 140 | 2 14 1 . 10 42 71 Energy Gun 31 | 2 5 . . 2 4 18 Energy Cannon 7 | . . . . 3 1 3 Ballistic Gun 40 | . 2 1 . 3 15 19 Ballistic Cannon 7 | . . . . . . 7 Launcher 39 | . 7 . . 2 13 17 Special Weapon 4 | . . . . . 4 . Impact Weapon 6 | . . . . . 5 1 Slashing Weapon 6 | . . . . . . 6 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . . . . 5 3 Parts Lost 31 | . 4 . . . 12 15 Power 2 | . . . . . 2 . Propulsion 6 | . . . . . . 6 Utility 9 | . 1 . . . 5 3 Weapon 14 | . 3 . . . 5 6 Highest Loss Streak 7 | . 2 . . . 3 7 Average Slot Usage (%) 95 | . 95 100 100 100 91 96 Engine 7 | . 14 14 14 9 3 6 Core 2 | . . . . 4 5 . Treads 16 | . 17 14 14 8 . 29 Leg 2 | . . . . 12 4 . Wheel 5 | . 10 14 14 7 5 . Device 3 | . 1 . . 2 9 1 Storage 28 | . 25 28 28 25 27 30 Protection 3 | . . . . . 7 4 Energy Gun 5 | . 16 . . 1 2 4 Energy Cannon 1 | . . . . 8 2 . Ballistic Gun 12 | . 2 18 28 8 19 8 Launcher 3 | . 5 10 . 9 2 3 Naked Turns 3 | . . . . . . 3 Heaviest Build 143 | 14 42 41 71 82 129 143 Greatest Support 92 | 16 40 10 10 40 44 92 Greatest Overweight (x) 32 | 1 4 4 7 8 32 5 Average Overweight (x) 2 | . . 3 3 5 3 1 Largest Inventory Capacity 38 | 6 16 16 20 20 32 38 Average Capacity 23 | 5 10 16 16 18 25 32 Most Carried 35 | 6 12 11 18 20 32 35 Average Carried 22 | 3 8 11 14 17 23 31 Final Capacity 32 | 6 16 16 20 20 32 4 Final Carried 32 | 6 11 11 18 20 32 4 Class Distribution -------------------- 42% | Hauler-Mutant 28% | Mutant 21% | Hauler-Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 4762 | 290 529 22 . 309 1887 1725 Remotely 272 | 10 . . . . . 262 Salvage Created 7451 | 196 433 41 . 302 3051 3428 Parts 348 | 19 39 2 . 15 143 130 Haulers Intercepted 9 | . 2 . . . 5 2 Recyclers Shooed 6 | . 1 1 . . 1 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 131 | . 12 1 . 8 51 59 Melee 4 | . 1 . . . . 3 Guns 45 | . 3 . . . 20 22 Cannons 14 | . . . . 4 6 4 AOE 58 | . 8 1 . 4 20 25 Classes Destroyed 16 | 2 7 . . 1 4 2 Worker 13 | . 2 . . 1 4 6 Builder 7 | . 1 . . . . 6 Tunneler 8 | 7 1 . . . . . Hauler 9 | . 2 . . . 5 2 Recycler 3 | 1 . . . . 1 1 Mechanic 4 | . . . . . 1 3 Operator 6 | . 2 . . . 3 1 Watcher 9 | . 3 . . . 2 4 Swarmer 15 | . 6 . . 4 2 3 Grunt 71 | . 6 1 . 3 32 29 Brawler 9 | . . . . . 1 8 Duelist 12 | . . . . 1 5 6 Protector 2 | . . . . . . 2 Sentry 12 | . . . . . 9 3 Hunter 6 | . . . . . 2 4 Programmer 4 | . . . . . . 4 Thug 2 | . . . . 2 . . Best Kill Streak 18 | 5 7 1 . 5 7 18 Combat Bots Only 15 | . 3 1 . 4 4 15 Max Kills in Single Turn 8 | 1 3 1 . 2 3 8 Gunslinging 1 | . . . . . . 1 Exploded 7 | . 3 1 . 2 3 7 Melee 1 | . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 7974 | . 448 35 . 151 3242 4098 Core 1360 | . 96 . . 18 543 703 Absorbed by Shields . | . . . . . . . Core Remaining (%) 51 | 100 . . . 54 1 . Volleys Fired 410 | 18 57 4 . 30 142 159 Largest 3 | 2 2 1 . 1 3 3 Hottest 165 | 100 100 30 . 120 120 165 Shots Fired 697 | 36 83 4 . 30 258 286 Gun 482 | 36 65 . . . 187 194 Cannon 105 | . . . . 24 27 54 Launcher 108 | . 18 4 . 6 42 38 Special 2 | . . . . . 2 . Kinetic 302 | . . . . . 151 151 Thermal 166 | 36 65 . . 24 29 12 Explosive 53 | . 18 4 . 6 7 18 Electromagnetic 176 | . . . . . 71 105 Robot Hit Streak 27 | 9 8 2 . 14 16 27 Robot Miss Streak 7 | 7 4 . . . 4 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 10 | . . . . . 3 7 Max Gunslinging Chain 2 | . . . . . 1 2 Shots Hit Robots 404 | 22 41 1 . 12 141 187 Core Hits 354 | 9 37 2 . 17 125 164 Critical Hits 8 | . . . . . 1 7 Critical Kills 3 | . . . . . 1 2 Critical Parts Destroyed 5 | . . . . . . 5 Melee Attacks 37 | . . . . . 12 25 Impact 12 | . . . . . 12 . Slashing 25 | . . . . . . 25 Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . 1 2 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 18137 | 329 1077 44 . 834 6363 9490 Guns 6142 | 329 496 . . . 1952 3365 Cannons 1585 | . . . . 540 506 539 Explosions 9590 | . 549 44 . 294 3645 5058 Melee 769 | . . . . . 241 528 Ramming 40 | . 32 . . . 8 . Kinetic 4503 | . . . . . 1528 2975 Thermal 2966 | 329 496 . . 540 1193 408 Explosive 4716 | . 549 44 . 294 1035 2794 Electromagnetic 5143 | . . . . . 2358 2785 Impact 241 | . . . . . 241 . Slashing 528 | . . . . . . 528 Piercing . | . . . . . . . Highest Corruption 8 | . 1 1 1 1 7 8 Average Corruption 2 | . 1 1 1 1 4 2 Corruption Purged . | . . . . . . . Effects 93 | . . 3 3 7 25 55 Message Errors 31 | . . . 2 4 9 16 Matter Fused 10 | . . . . . 5 5 Heat Flow Errors 8 | . . . . . 2 6 Energy Discharges 16 | . . 2 . 3 3 8 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 11 | . . 1 1 . 4 5 Targeting Errors 11 | . . . . . 2 9 Weapon Failures 5 | . . . . . . 5 Overload Shots . | . . . . . . . Overflow Damage 385 | . 72 . . 24 111 178 Projectiles 22 | . . . . 9 . 13 Explosions 302 | . 72 . . 15 75 140 Melee 61 | . . . . . 36 25 Knockbacks 2 | . . . . . 2 . Impact 2 | . . . . . 2 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 1035 | . 164 35 . 37 462 337 Shots 42 | . 5 2 . 2 23 10 Rammed 9 | . 9 . . . . . Targets Rammed 12 | . 11 . . . 1 . Kicked 1 | . . . . . 1 . Crushed 2 | . 2 . . . . . Highest Temperature 517 | 234 264 . . 246 356 517 Average Temperature 93 | 85 77 . . 100 75 104 Received Heat Transfer 1995 | . 147 . . 24 1008 816 Effects 9 | . 1 . . . 3 5 Shutdowns 2 | . . . . . . 2 Energy Bleed 2 | . 1 . . . 1 . Interference 3 | . . . . . 2 1 Matter Decay 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 12 | . . . . . 6 6 Combat Hostiles 10 | . . . . . 5 5 Parts Fried 33 | . . . . . 12 21 Impact Corruptions 2 | . . . . . 2 . Robots Melted 1 | . 1 . . . . . Combat Hostiles . | . . . . . . . Parts Melted 14 | 4 8 . . 1 1 . Heat Transferred 6134 | 962 1480 . . 1200 2007 485 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 18 | . . . . . 11 7 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 3099 | 40 275 61 . 265 1526 3099 Initial 681 | . 26 34 . . . 681 Average 629 | 23 90 30 . 121 693 1050 Maximum Alert Level 5 | . 1 . . 1 4 5 Low Security (%) 37 | 100 91 100 . 71 29 . Level 1 6 | . 8 . . 28 8 . Level 2 28 | . . . . . 14 63 Level 3 8 | . . . . . 16 10 Level 4 9 | . . . . . 30 1 Level 5 4 | . . . . . . 12 High Security 4 | . . . . . . 12 Max Security . | . . . . . . . Squads Dispatched 45 | . 2 . . . 14 29 Investigation 6 | . . . . . 3 3 Extermination 3 | . . . . . . 3 Reinforcement 7 | . 2 . . . 2 3 Assault 25 | . . . . . 6 19 Garrison 4 | . . . . . 3 1 Intercept . | . . . . . . . Construction Impeded 3 | . . . . . 1 2 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 16 | . 2 1 . . 9 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 256 | . 29 3 . 7 103 114 Peak Tracking Total 17 | . 5 2 . 4 7 17 Tactical Retreats 26 | . 3 2 . . 17 4 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 5 | . 2 . . 1 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . 1 . Exploded 3 | . . . . . 3 . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 35 | . 8 . . 8 10 9 Max in Single Turn 8 | . 3 . . 8 2 3 Garrison Access 2 | . . . . . . 2 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills 1 | . . . . . . 1 Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 42 | . 8 . 4 1 13 16 Terminals 22 | . 6 . . . 10 6 Fabricators 2 | . . . . . . 2 Repair Stations 5 | . . . . . 2 3 Recycling Units 2 | . 2 . . . . . Scanalyzers 3 | . . . . . 1 2 Garrison Access 3 | . . . . . . 3 Total Hacks 132 | . 24 . 27 1 47 33 Successful 67 | . 8 . 27 1 21 10 Failed 65 | . 16 . . . 26 23 Catastrophic 16 | . 5 . . . 4 7 Database Lockouts . | . . . . . . . Manual 48 | . 15 . 1 . 24 8 Terminals 58 | . 16 . . . 26 16 Fabricators 3 | . . . . . . 3 Repair Stations 18 | . . . . . 14 4 Recycling Units 8 | . 8 . . . . . Scanalyzers 12 | . . . . . 7 5 Garrison Access 5 | . . . . . . 5 Terminal Hacks 41 | . 4 . 27 1 6 3 Record 28 | . . . 26 . . 2 Open Door 1 | . . . . 1 . . Branch Access Points 1 | . . . . . 1 . Terminal Index 1 | . 1 . . . . . Unreport Threat 2 | . 1 . . . 1 . Transport Status 1 | . . . . . 1 . Recall Investigation 1 | . . . . . 1 . Hauler Manifests 2 | . 1 . . . 1 . Zone Layout 3 | . 1 . . . 1 1 EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 11 | . . . . . 10 1 Scan Component 6 | . . . . . 5 1 Repair 4 | . . . . . 4 . Refit 1 | . . . . . 1 . Recycling Unit Hacks 3 | . 3 . . . . . Retrieve Matter 2 | . 2 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 6 | . . . . . 4 2 Insert Component 4 | . . . . . 2 2 Analyze 2 | . . . . . 2 . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 5 | . 1 . . . 1 3 Terminals 4 | . 1 . . . 1 2 Track 1 | . 1 . . . . . Assimilate 3 | . . . . . 1 2 Fabricators 1 | . . . . . . 1 Overload 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 35 | . 8 . . . 13 14 Full Trace Events 5 | . 1 . . . 2 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . . . . . 4 . Time 146 | . . . . . 146 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter 217 | . 217 . . . . . Retrieved Components 3 | . 3 . . . . . Parts Scanalyzed 4 | . . . . . 2 2 Part Schematics Acquired 2 | . . . . . 2 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . . 2 Machine Destruction 2 | . . . . . . 2 Robots Rewired . | . . . . . . . Allies Hacked 3 | . . . . . . 3 Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 5 | . . 2 . 1 1 1 Largest Group 2 | . . 2 . 1 1 2 Highest-Rated Group 39 | . . 39 . 31 10 36 Highest-Rated Ally 31 | . . 31 . 31 10 26 Total Orders 2 | . . . . . . 2 STAY 1 | . . . . . . 1 FOLLOW 1 | . . . . . . 1 Ally Attacks 7 | . . 7 . . . . Total Damage 144 | . . 144 . . . . Kills 1 | . . 1 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 10430 | 253 1542 563 521 898 2857 3796 Spaces Moved 5141 | 90 861 286 455 469 1183 1797 Core 25 | 3 . . . . 1 21 Treads 2045 | . 229 . . 1 39 1776 Legs 504 | . . . . 198 306 . Wheels 2567 | 87 632 286 455 270 837 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 110 110 150 120 50 Average Speed 144 | 87 110 119 112 161 157 164 Slowest Speed 1650 | 100 160 120 150 270 1650 270 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 65 | 4 99 65 88 80 75 44 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 93 | . 29 10 . 3 13 38 Terrain Destroyed 550 | . 122 23 . 63 184 158 Melee 17 | . . . . . 5 12 Projectile 49 | . . . . 8 8 33 AOE 484 | . 122 23 . 55 171 113 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 7394 | 224 1363 500 464 581 1934 2328 Wait 1302 | 101 382 208 1 39 417 154 Move 5135 | 89 860 285 454 468 1182 1797 Hop . | . . . . . . . Pick Up 123 | 5 16 . 6 11 53 32 Fast Attach 63 | 9 2 . . 7 22 23 Attach 47 | . 5 . . . 18 24 Detach 13 | 1 . . . 1 7 4 Swap 133 | . 18 3 2 10 39 61 Drop 119 | 1 12 . 1 15 41 49 Fire 410 | 18 57 4 . 30 142 159 Melee 37 | . . . . . 12 25 Ram . | . . . . . . . Kick 1 | . . . . . 1 . Crush 11 | . 11 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x3 / [*Low]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 254 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 16) 485 | -10/Materials | Discovered new exit (range 16) 625 | -10/Materials | Discovered new exit (range 13) 1108 | -10/Materials | Discovered new exit (range 15) 1479 | -10/Materials | Discovered new exit (range 16) 1796 | -10/Materials | Entered Mines 1935 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1935 | -10/Mines | Discovered new exit (range 5) 2052 | -10/Mines | Discovered new exit (range 15) 2084 | -10/Mines | Learned location of Zion (-6) 2097 | -10/Mines | Excavation squad dispatched 2097 | -10/Mines | A large section of the Mines collapsed 2359 | -10/Mines | Entered Exiles 2393 | -10/Exiles | Met 8R-AWN 2411 | -10/Exiles | Met EX-HEX 2444 | -10/Exiles | Met EX-BIN 2534 | -10/Exiles | Aligned with FarCom system 2535 | -10/Exiles | Given EX-Vault access code 2562 | -10/Exiles | Opened EX-Vault 2569 | -10/Exiles | Found Gui. Plasma Cannon 2594 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2624 | -10/Exiles | Met EX-DEC 2661 | -10/Exiles | Visited The Gauntlet 2864 | -10/Exiles | Discovered new exit (range 12) 2880 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 2880 | -10/Exiles | Entered Mines 3134 | -9/Mines | Build established: Hauler-Mutant 3147 | -9/Mines | Learned Materials terminal intel 3363 | -9/Mines | Received a Mining Laser from a helpful Derelict 3525 | -9/Mines | Discovered new exit (range 6) 3547 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3778 | -9/Mines | Entered Materials 3778 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 3779 | -8/Materials | Loaded intel: 12 terminal locations 3954 | -8/Materials | Discovered new exit (range 13) 4311 | -8/Materials | Build established: Scavenger-Mutant 4908 | -8/Materials | Lost 3 parts (1p2u) 5021 | -8/Materials | Repaired Arm. Huge Wheel 5214 | -8/Materials | Garrison activated, responded to threat 5252 | -8/Materials | Core integrity fell below 50% 5378 | -8/Materials | First assault squad dispatched 5399 | -8/Materials | Build established: Hauler-Mutant 5690 | -8/Materials | Discovered new exit (range 16) 5847 | -8/Materials | Lost 3 parts (3w) 6019 | -8/Materials | Repaired Arm. Huge Wheel 6047 | -8/Materials | Repaired Hcp. Storage Unit 6108 | -8/Materials | Repaired Hvy. Assault Rifle 6206 | -8/Materials | Crushed by falling debris 6206 | -8/Materials | Core integrity fell below 20% 6635 | -8/Materials | Entered Factory 6635 | -7/Factory | Accompanied by 1 ally 6635 | -7/Factory | Evolved 2 slots: Propulsion x2 6657 | -7/Factory | Build established: Hauler-Skirmisher 7007 | -7/Factory | Discovered new exit (range 3) 7159 | -7/Factory | Discovered new exit (range 9) 8207 | -7/Factory | Build established: Hauler-Mutant 8506 | -7/Factory | Discovered new exit (range 9) 8555 | -7/Factory | Identified exit to Factory 9035 | -7/Factory | First assault squad dispatched 9315 | -7/Factory | Garrison activated, responded to threat 9960 | -7/Factory | High security lockdown imminent 9989 | -7/Factory | Destroyed 8 combat bots 9991 | -7/Factory | Lost 3 parts (2n1w) 10040 | -7/Factory | High security lockdown engaged 10204 | -7/Factory | Destroyed 13 combat bots 10379 | -7/Factory | Destroyed 15 combat bots 10393 | -7/Factory | Lost 7 parts (2n2u3w) 10410 | -7/Factory | Core integrity fell below 50% 10419 | -7/Factory | Released all parts (9) 10426 | -7/Factory | Discovered exit to Factory (range 14) 10427 | -7/Factory | Core integrity fell below 20% 10431 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 10411_ G-47 Trooper unfolds itself. 10411_ I-36 Angel unfolds itself. 10412_ Adv. Treads destroyed. 10415_ Penetrated by Slug. 10417_ Arm. Treads destroyed. 10418_ Penetrated by Slug. 10419_ Released Gauss Rifle. 10419_ Released Rnf. Deuterium Engine. 10419_ Released Weapon Cycler. 10419_ Released Adv. Heat Sink. 10419_ Released Hcp. Storage Unit. 10419_ Released Lrg. Storage Unit. 10420_ Acquired Imp. Cooling System. 10422_ System corrupted: Matter fused (-9). 10422_ Extracted 19 energy. 10423_ The unstable cave ceiling collapses. 10423_ Assault Rifle crushed. 10425_ Penetrated by Slug. 10426_ EXIT=FOUND: FACTORY 10429_ Imp. Cooling System destroyed. Map ----- +----------------------------------------------------+ | ???# % % #????????????? | | ???# % = #????????????? | | ???### # %# = #????????????? | | ??????# #????????????? | | ?# ##### # #????????????? | | ?# # ! #????????????? | | ?# ! [!!! #????????????? | | ?# / !*[!! #????????????? | | + [=*![=%!] #????????????? | | ?# % * !![![ #????????????? | | ?# %*% !!!!!l #????????????? | | "" % * %###!###+#########?????????? | | [%[ * * #?????????? | | CC ^ #?????????? | | % "" #?????????? | | "" ^ #?????????? | | """" #?????????? | | ???"" ################ #?????????? | | ???"" ??# ?# #?????????? | | ???"" ??# ?# #?????????? | | ???? ???# # #?????????? | | ????" ???# # #?????????? | | ?????????# + +?????????? | | ?????????# # #?????????? | | ?????????# # #?????????? | | ?????????# ?# @ #?????????? | | ?????????# ?# #???????? | | ?????????# ??# YY #???????? | | ?????????# ??# YY #???????? | | ?????????# ???# #???????? | | ??????????#########???# #???????? | | ??????????????????????####+####???????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 17 Energy Capacity 665 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 30 Resistance: TH 10 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 50 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialThrusterInsulator Manual? 0 Play Time 02:11:31 Cumulative 129.9 hours Start 2021.01.17 @ 02:13:07 End 2021.01.17 @ 04:27:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 56 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cecf484e-997a-415d-9146-48f820b7beb5