Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.02 @ 18:22:21 Player: Mxxx. Nasty Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1669) 1669 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 3782 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 274/280 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (3) -------- Cooled Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (5) ---- Particle Charger Trap Extractor (0/4) Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Titanium Leg Titanium Leg > --- UTILITY ---------- Heat Sink Cooling System > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Cooled Ion Engine Titanium Leg Particle Charger Trap Extractor Advanced Beam Cannon [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Large Battery Hackware Hacking Suite Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 2 | . . . 1 1 Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 84 | 9 7 4 49 15 Power 17 | 2 . . 11 4 Engine 13 | 2 . . 10 1 Core 4 | . . . 1 3 Reactor . | . . . . . Propulsion 25 | 4 2 3 11 5 Treads 6 | . . 1 1 4 Leg 12 | 1 2 2 6 1 Wheel 5 | 3 . . 2 . Hover . | . . . . . Flight 2 | . . . 2 . Utility 16 | 1 2 . 10 3 Device 9 | 1 . . 6 2 Storage 2 | . 2 . . . Processor . | . . . . . Hackware 1 | . . . 1 . Protection 4 | . . . 3 1 Artifact . | . . . . . Weapon 26 | 2 3 1 17 3 Energy Gun 17 | 2 2 1 11 1 Energy Cannon 6 | . 1 . 4 1 Ballistic Gun 1 | . . . . 1 Ballistic Cannon . | . . . . . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 27 | . 1 . 10 16 Power 7 | . . . 3 4 Propulsion 4 | . . . . 4 Utility 5 | . . . 2 3 Weapon 11 | . 1 . 5 5 Highest Loss Streak 12 | . 1 . 4 12 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 94 99 96 83 Engine 16 | . 14 14 19 10 Core 2 | . . . 1 13 Treads 5 | . . 1 6 14 Leg 14 | . 24 26 10 4 Wheel 2 | . 3 . 4 . Device 13 | . 14 14 14 12 Storage 5 | . 9 14 3 . Protection 1 | . . . 2 4 Energy Gun 19 | . 24 15 26 . Energy Cannon 8 | . 2 12 4 22 Peak Build Rating 29 | 6 7 7 23 29 Average Rating 13 | 3 6 6 14 22 On Entrance 8 | . 6 7 7 23 Naked Turns . | . . . . . Heaviest Build 34 | 10 14 14 28 34 Greatest Support 60 | 20 20 20 40 60 Greatest Overweight (x) 6 | . . 1 5 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 4 | 3 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 5 5 4 5 2 Class Distribution -------------------- 42% | Mutant 23% | Gunner 20% | Scavenger-Gunner 8% | Scavenger-Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1134 | 264 91 40 616 123 Remotely . | . . . . . Salvage Created 1778 | 59 141 88 881 609 Parts 102 | 4 4 3 62 29 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 44 | 1 3 2 24 14 Guns 20 | 1 2 1 16 . Cannons 18 | . 1 1 3 13 AOE 5 | . . . 5 . Classes Destroyed 7 | 2 . . 4 1 Worker 2 | . . . 2 . Tunneler 1 | 1 . . . . Operator 1 | . . . 1 . Swarmer 10 | . . . 7 3 Grunt 24 | 1 3 2 11 7 Duelist 1 | . . . . 1 Sentry 9 | . . . 6 3 Best Kill Streak 7 | 2 2 1 7 5 Combat Bots Only 5 | 1 2 1 5 5 Max Kills in Single Turn 5 | 1 1 1 5 1 Gunslinging . | . . . . . Exploded 3 | . . . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 443 | 8 19 12 225 179 Missed 122 | 1 3 2 63 53 Damage Taken 4317 | 78 205 141 1845 2048 Core 1016 | 21 44 17 381 553 Absorbed by Shields . | . . . . . Redirected to Shielding 101 | . . . . 101 Core Remaining (%) 54 | 91 . 67 4 . Volleys Fired 157 | 8 13 9 78 49 Largest 3 | 1 2 2 3 3 Hottest 204 | 50 110 110 201 204 Shots Fired 335 | 8 23 18 177 109 Gun 207 | 8 17 9 164 9 Cannon 125 | . 6 9 10 100 Launcher 3 | . . . 3 . Special . | . . . . . Kinetic 9 | . . . . 9 Thermal 310 | 8 19 18 165 100 Explosive 3 | . . . 3 . Electromagnetic 13 | . 4 . 9 . Robot Hit Streak 24 | 2 6 5 24 10 Robot Miss Streak 8 | 3 2 2 8 4 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 179 | 4 16 11 89 59 Core Hits 78 | 3 5 4 43 23 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 7 | 1 1 1 3 1 Burn 6 | 1 1 1 3 . Meltdown 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3415 | 61 237 165 1638 1314 Guns 1597 | 61 151 61 1260 64 Cannons 1499 | . 86 103 60 1250 Explosions 306 | . . . 306 . Melee . | . . . . . Ramming 13 | . . 1 12 . Kinetic 64 | . . . . 64 Thermal 2957 | 61 199 164 1283 1250 Explosive 306 | . . . 306 . Electromagnetic 75 | . 38 . 37 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 1 | . . . . 1 Projectiles 1 | . . . . 1 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . 1 . . Targets Rammed 2 | . . 1 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 634 | 96 216 462 597 634 Average Temperature 203 | 51 100 213 208 239 Received Heat Transfer 1821 | 42 114 84 582 999 Effects 54 | . . 4 26 24 Shutdowns 23 | . . 1 12 10 Energy Bleed 8 | . . 2 . 6 Interference 9 | . . . 8 1 Matter Decay 5 | . . . 4 1 Short Circuit 3 | . . . 2 1 Damage (minor) 2 | . . 1 . 1 Damage (major) 3 | . . . . 3 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 11 | . 1 . 7 3 Heat Transferred 6743 | 259 592 481 3239 2172 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 547 | 25 71 87 271 547 Initial 79 | . 16 7 . 79 Average 129 | 8 34 31 122 354 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 78 | 100 100 100 86 11 Level 1 15 | . . . 13 55 Level 2 5 | . . . . 33 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 1 . 3 5 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 4 | . 1 . 2 1 Assault 1 | . . . . 1 Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | 1 6 3 30 21 Peak Tracking Total 5 | 1 2 2 4 5 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 4 | . . 1 2 1 Max in Single Turn 1 | . . 1 1 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 10 | . 2 . 6 2 Terminals 7 | . 1 . 5 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 30 | . 5 . 20 5 Successful 17 | . 3 . 10 4 Failed 12 | . 2 . 9 1 Catastrophic . | . . . . . Database Lockouts 1 | . . . 1 . Manual . | . . . . . Terminals 22 | . 2 . 17 3 Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 11 | . 1 . 8 2 Record 7 | . . . 6 1 Unreport Threat 1 | . 1 . . . Locate Traps 1 | . . . 1 . Maintenance Status 1 | . . . 1 . Hauler Manifests 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 2 | . . . 2 . Recycling Unit Hacks 2 | . 2 . . . Recycle Component 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks 2 | . . . . 2 Unlock Access 1 | . . . . 1 Coupler Status 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 9 | . 2 . 6 1 Full Trace Events 5 | . 1 . 4 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . 1 . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2557 | 111 329 407 1293 417 Spaces Moved 1487 | 91 239 299 713 145 Core 44 | 35 . . 2 7 Treads 340 | . . 28 207 105 Legs 823 | . 209 271 310 33 Wheels 274 | 56 30 . 188 . Hover . | . . . . . Flight 6 | . . . 6 . Fastest Speed 50 | 50 80 120 80 130 Average Speed 127 | 68 114 123 130 173 Slowest Speed 380 | 80 120 190 380 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 6 34 68 43 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 16 | . . . 16 . Melee . | . . . . . Projectile . | . . . . . AOE 16 | . . . 16 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1865 | 130 270 318 928 219 Wait 23 | 12 . . 11 . Move 1483 | 90 238 298 712 145 Hop . | . . . . . Pick Up 68 | 10 7 2 44 5 Fast Attach 8 | 1 1 . 2 4 Attach 34 | 5 3 2 17 7 Detach . | . . . . . Swap 42 | 3 3 2 30 4 Drop 48 | 1 5 4 33 5 Fire 157 | 8 13 9 78 49 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 57 | -11/Scrapyard | Discovered new exit (range 8) 112 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 441 | -10/Materials | Entered Mines 465 | -10/Mines | Met a Derelict bent on vengeance 537 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 537 | -10/Mines | Discovered new exit (range 5) 712 | -10/Mines | Learned Materials security intel 720 | -10/Mines | Discovered new exit (range 6) 848 | -10/Mines | Entered Materials 848 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1696 | -9/Materials | Core integrity fell below 50% 1846 | -9/Materials | Core integrity fell below 20% 1885 | -9/Materials | Lost 4 parts (1p1u2w) 1991 | -9/Materials | Central database locked down 2033 | -9/Materials | Discovered new exit (range 15) 2141 | -9/Materials | Entered another Materials area 2141 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2174 | -8/Materials | Garrison activated, responded to threat 2193 | -8/Materials | Build established: Gunner 2222 | -8/Materials | Identified exit to Garrison 2460 | -8/Materials | Lost 4 parts (2n1u1w) 2517 | -8/Materials | Core integrity fell below 50% 2545 | -8/Materials | Core integrity fell below 20% 2558 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Imp. Power Shielding destroyed. K-01 Serf collects debris. Lgt. Nuclear Core destroyed. K-01 Serf collects debris. Adv. Beam Cannon destroyed. Acquired Lgt. Assault Rifle. K-01 Serf collects debris. Cld. Ion Engine destroyed. K-01 Serf collects debris. Heat Sink destroyed. R-06 Scavenger collects Lgt. Ion Engine. K-01 Serf collects debris. K-01 Serf destroyed. R-06 Scavenger collects Datajack. Lgt. Assault Rifle destroyed. Acquired 9 matter. Acquired Lgt. Nuclear Core. Lgt. Nuclear Core destroyed. Acquired Particle Gun. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ??????????????????????????# "%#??????????????????? | | ???????????????????#####??# "#??????????????????? | | ???????????????????? !!?# #??????????????????? | | ????????????????????? ![?# #??????????????????? | | ???????????????????????![ # #??????????????????? | | ???????????????????????? # #??????????????????? | | ????????????????????????? /* #??????????????????? | | ??????????????????????????#%! #??????????????????? | | ??????????????????????????#/= #??????????????????? | | ??????????????????????????# %#??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# r #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# i #??????????????????? | | ??????????????????????????# g #??????????????????? | | ?????????????##############gg #??????????????????? | | ?????????????# T = # %* #??????????????????? | | ?????????????# # ! =%= #??????????????????? | | ?????????????#[ + "" * #??????????????????? | | ?????????????# =![[ # "G"%= ##?????????????????? | | ?????????????# =![ # " " #?????????????????? | | ?????????????#[! 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