Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.28 @ 00:50:33 Player: Charango24 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (576) 576 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2031 Bonus ------- None Cogmind --------- Core Integrity 285/400 Matter 275/300 Energy 400/400 System Corruption 2% Temperature Cool (0) Movement Rolling (95) Ox1 Location -7/Zion Parts ------- > --- POWER (2) -------- Ion Engine Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (3) ------ Improved Heat Sink Small Storage Unit Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (8) ---- Ion Engine Medium Laser Small Laser Light Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Targeting Computer > --- WEAPON ----------- Small Laser Heavy Assault Rifle > --- INVENTORY -------- Wheel Medium Laser [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Slots Evolved 2 | . . 2 . . Power 1 | . . 1 . . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 18 | 6 8 2 2 . Power 4 | 1 2 . 1 . Engine 3 | 1 1 . 1 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 5 | 2 3 . . . Treads . | . . . . . Leg 2 | . 2 . . . Wheel 3 | 2 1 . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 2 . . . Device 1 | . 1 . . . Storage 1 | 1 . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 1 2 1 . Energy Gun 3 | 2 1 . . . Energy Cannon . | . . . . . Ballistic Gun 3 | . . 2 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . 4 4 . . Power 2 | . 1 1 . . Propulsion 4 | . 2 2 . . Utility . | . . . . . Weapon 2 | . 1 1 . . Highest Loss Streak 3 | . 3 3 . . To Critical Strikes . | . . . . . Average Backups 4 | 2 4 3 5 5 Power 1 | . 1 1 1 1 Propulsion 1 | 1 1 1 . . Utility . | . . . . . Weapon 1 | . . 1 4 4 Tool/Special . | . . . . . Unused Backups 3 | . . . . 3 Power 1 | . . . . 1 Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 88 | . 86 92 80 88 Engine 16 | . 10 21 20 22 Core 1 | . 3 . . . Leg 8 | . 4 15 . . Wheel 9 | . 18 . 11 11 Device 8 | . 5 10 11 11 Storage 12 | . 14 11 11 11 Processor 7 | . 2 11 11 11 Energy Gun 15 | . 27 10 . . Ballistic Gun 7 | . . 11 15 22 Peak Build Rating 12 | 6 11 12 10 10 Average Rating 8 | 4 7 11 9 10 On Entrance 6 | . 6 7 7 10 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 20 | 14 15 20 18 18 Greatest Support 26 | 26 26 20 10 10 Greatest Overweight (x) 4 | . 4 3 1 1 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 5 7 8 6 5 Average Carried 4 | 2 4 3 5 5 Final Capacity 8 | 8 8 8 8 8 Final Carried 7 | 4 3 7 5 5 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Yrd Mat Mat Min Zio Matter Collected 447 | 165 165 117 . . Remotely . | . . . . . Salvage Created 787 | . 429 358 . . Parts 37 | . 17 20 . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Combat Hostiles Destroyed 20 | . 8 12 . . Guns 20 | . 8 12 . . Classes Destroyed 4 | . 2 2 . . Worker 3 | . 3 . . . Swarmer 7 | . . 7 . . Grunt 11 | . 8 3 . . Sentry 2 | . . 2 . . Best Kill Streak 6 | . 6 4 . . Combat Bots Only 4 | . 2 4 . . Max Kills in Single Turn 2 | . 1 2 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Hostile Shots Fired 143 | . 62 81 . . Missed 46 | . 20 26 . . Hits 97 | . 42 55 . . Melee 1 | . . 1 . . Projectile 96 | . 42 54 . . Critical Strikes 2 | . 2 . . . Damage Taken 1091 | . 529 562 . . Core 283 | . 168 115 . . Absorbed by Shields . | . . . . . Core Remaining (%) 66 | 100 32 . . . Volleys Fired 77 | . 49 28 . . Largest 2 | . 2 2 . . Hottest 100 | . 100 90 . . Shots Fired 145 | . 92 53 . . Gun 145 | . 92 53 . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 27 | . . 27 . . Thermal 118 | . 92 26 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 14 | . 14 10 . . Robot Miss Streak 6 | . 6 3 . . Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 85 | . 52 33 . . Core Hits 39 | . 23 16 . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 6 . . . Burn 6 | . 6 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1095 | . 655 440 . . Guns 1091 | . 655 436 . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 4 | . . 4 . . Kinetic 246 | . . 246 . . Thermal 845 | . 655 190 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 2 Average Corruption 2 | . . . 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . 1 . Targets Rammed 3 | . . 2 1 . Kicked 2 | . . 2 . . Crushed . | . . . . . Highest Temperature 366 | . 366 . . . Average Temperature 119 | . 119 . . . Received Heat Transfer 420 | . 336 84 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . 6 . . . Heat Transferred 2842 | . 2405 437 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 190 | . 81 190 63 . Initial 54 | . . 29 54 . Average 58 | . 40 90 44 . Influence Increases 561 | . 231 321 9 . Destroy 0b10 Robot/C 400 | . 160 240 . . Destroy 0b10 Robot/NC 15 | . 15 . . . Destroy Leader 90 | . 40 50 . . Successful Hack 24 | . . 15 9 . Destroy Structure 2 | . 1 1 . . Lose Combat Pursuer 30 | . 15 15 . . Influence Decreases 561 | . 160 252 126 23 Entered New Map 151 | . . 42 86 23 Time Decay 330 | . 120 170 40 . Lost Part 80 | . 40 40 . . Squads Dispatched 4 | . 2 2 . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 1 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 13 20 . . Peak Tracking Total 7 | . 4 7 . . Tactical Retreats 2 | . 1 1 . . Traps | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Yrd Mat Mat Min Zio Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Machines Accessed 4 | . 2 1 1 . Terminals 3 | . 1 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 6 5 3 . Successful 8 | . 2 4 2 . Failed 6 | . 4 1 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . . 1 2 . Terminals 12 | . 4 5 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 2 4 2 . Record 2 | . . 1 1 . Prototype ID Bank 1 | . 1 . . . Emergency Access Points 1 | . . 1 . . Scanalyzer Index 1 | . . 1 . . Alert Level 1 | . 1 . . . Dispatch Records 1 | . . 1 . . Investigation Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 . 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Yrd Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Yrd Mat Mat Min Zio Turns Passed 843 | 63 332 345 89 14 Spaces Moved 466 | 54 174 138 86 14 Core 8 | 3 2 3 . . Treads . | . . . . . Legs 154 | . 19 135 . . Wheels 304 | 51 153 . 86 14 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 120 95 95 Average Speed 112 | 87 96 153 95 95 Slowest Speed 250 | 90 250 200 95 95 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 4 41 18 34 4 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Total 642 | 69 247 219 93 14 Wait 53 | . 10 40 3 . Move 462 | 53 173 137 85 14 Hop . | . . . . . Pick Up 21 | 10 4 6 1 . Fast Attach . | . . . . . Attach 21 | 6 8 4 3 . Detach 5 | . 3 2 . . Swap . | . . . . . Drop . | . . . . . Fire 77 | . 49 28 . . Melee . | . . . . . Ram 1 | . . . 1 . Kick 2 | . . 2 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -7/Zion History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Discovered new exit (range 10) 157 | -10/Materials | Discovered new exit (range 7) 273 | -10/Materials | Core integrity fell below 50% 301 | -10/Materials | Build established: Mutant 308 | -10/Materials | Lost 3 parts (1p2n) 375 | -10/Materials | Discovered new exit (range 9) 396 | -10/Materials | Entered another Materials area 396 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 657 | -9/Materials | Discovered new exit (range 10) 741 | -9/Materials | Entered Mines 756 | -9/Mines | Learned Materials security intel 768 | -9/Mines | Lost 3 parts (1p1n1w) 782 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 782 | -9/Mines | Learned location of 1 exit from Materials 816 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 830 | -9/Mines | Entered Zion 844 | -7/Zion | Self-destructed Last Messages --------------- 00782_ G6-ZK0(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." 00782_ G6-ZK0(g) slips back into the shadows. 00782_ Acquired derelict log, extracted data. Data stored: Materials exits (x1). 00793_ Acquired Rocket Launcher. 00810_ K-01 Serf collects debris. 00816_ A derelict emerges from the shadows: "It's not safe here! Let me show you to a place where you won't have to worry about staying in one piece!" GO-C3C(z) disappears into a concealed tunnel. 00819_ K-01 Serf collects debris. 00829_ Slammed into K-01 Serf. 00829_ Destabilizing: System corrupted (+2). LOCATION=UNKNOWN GOAL=ESCAPE 00832_ GO-C3C(z): "It's not far from here, follow me." Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????????????? #??????????? | | ?????????????????????????????? #??????????? | | ???????????????????????###???? ##?????????? | | ???????????????????????# ???? #?????????? | | ????????????????????#### #### #?????????? | | ????????????????##### #?????????? | | ??????????????### #?????????? | | ??????????????? #?????????? | | ????????????????? #?????????? | | ??????????????????# ???????????? | | ???????????????????# #????????????? | | ??????????????????## #?????????????? | | ???????????? ## @ ##????????????? | | ??????????? ##???????????? | | ?????????? #???????????? | | ??????????? ####????????? | | ??????????? #????????? | | ???????????? ## ## #z # ##????????? | | ??????????????###### #?##### #?##?????????? | | ???????????????????##??????# #????????????? | | ??????????????????????????## ##???????????? | | ??????????????????????????# #???????????? | | ??????????????????????????# #???????????? | | ??????????????????????????## ##???????????? | | ?????????????????????????## #???????????? | | ?????????????????????????# ##???????????? | | ?????????????????????????## #???????????? | | ?????????????????????????# #???????????? | | ?????????????????????????# ##???????????? | | ?????????????????????????## ##????????????? | | ??????????????????????????####?????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Ghost 'Em Organ Harvest There's More Where That Came From Challenges ------------ None Game ------ Seed GreatIntegratedImmobilizer Manual? 0 Play Time 00:11:42 Cumulative 17.8 hours Start 2025.10.28 @ 23:31:39 End 2025.12.28 @ 00:50:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 24 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a20d5040-3923-4234-a267-2991787d6f9a