Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.12 @ 16:19:10 Player: AshleyApplesauce Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (936) 936 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 2269 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 310/400 Matter 5/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -9/Storage Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Improved Heat Sink Huge Storage Unit Utility Shielding > --- WEAPON (3) ------- Light Assault Rifle Rocket Launcher > --- INVENTORY (25) --- Heat Sink Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Utility Shielding > --- WEAPON ----------- Assault Rifle Light Assault Rifle Rocket Launcher > --- INVENTORY -------- Heat Sink Rocket Launcher [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Utility Shielding Device Improved Heat Sink Storage Huge Storage Unit Protection Utility Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 3 | . 1 2 . Power 1 | . 1 . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 17 | 7 3 5 2 Power 5 | 1 2 1 1 Engine 5 | 1 2 1 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads 2 | . . 2 . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 1 1 . Device 2 | 1 1 . . Storage 1 | . . 1 . Processor . | . . . . Hackware . | . . . . Protection 1 | 1 . . . Artifact . | . . . . Weapon 4 | 2 . 1 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . . 4 Power 2 | . . . 2 Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 96 92 93 Engine 18 | . 21 20 14 Treads 8 | . . 5 20 Leg 12 | . 25 14 . Device 10 | . 12 10 10 Storage 7 | . . 10 10 Protection 10 | . 12 10 10 Ballistic Gun 21 | . 25 20 19 Launcher 4 | . . 2 9 Naked Turns . | . . . . Heaviest Build 99 | 8 13 99 99 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 4 | . . 4 2 Average Overweight (x) 1 | . . 3 2 Largest Inventory Capacity 25 | 5 5 25 25 Average Capacity 19 | 5 5 25 25 Most Carried 5 | 3 3 5 3 Average Carried 1 | . 1 1 1 Final Capacity 25 | 5 5 25 25 Final Carried 2 | 1 2 2 1 Class Distribution -------------------- 62% | Hacker-Mutant 37% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Tank | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 612 | 221 139 157 95 Remotely . | . . . . Salvage Created 1154 | 44 163 477 470 Parts 96 | 3 12 36 45 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 25 | 1 4 8 12 Guns 16 | 1 4 7 4 AOE 9 | . . 1 8 Classes Destroyed 11 | 1 2 4 4 Worker 3 | . . 2 1 Builder 2 | . . . 2 Tunneler 1 | . . 1 . Hauler 1 | . . . 1 Recycler 2 | . . 1 1 Operator 1 | . . . 1 Watcher 5 | . 1 3 1 Swarmer 7 | . 2 2 3 Grunt 9 | 1 2 2 4 Duelist 1 | . . . 1 Sentry 8 | . . 4 4 Best Kill Streak 5 | 1 2 5 5 Combat Bots Only 3 | 1 2 2 3 Max Kills in Single Turn 4 | 1 1 3 4 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 134 | 4 17 33 80 Missed 44 | 3 3 10 28 Damage Taken 797 | 7 124 228 438 Core 111 | . 21 51 39 Absorbed by Shields . | . . . . Redirected to Shielding 14 | . . 4 10 Ignored by Resistances 502 | 4 81 137 280 Core Remaining (%) 95 | 100 91 . . Volleys Fired 74 | 3 13 32 26 Largest 3 | 2 2 3 3 Hottest 73 | 40 40 73 73 Shots Fired 171 | 6 26 69 70 Gun 147 | 6 26 64 51 Cannon . | . . . . Launcher 24 | . . 5 19 Special . | . . . . Kinetic 147 | 6 26 64 51 Thermal . | . . . . Explosive 24 | . . 5 19 Electromagnetic . | . . . . Robot Hit Streak 19 | 2 13 19 18 Robot Miss Streak 3 | 2 3 1 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 121 | 3 20 48 50 Core Hits 75 | 2 10 24 39 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | . 1 1 . Destroy 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2294 | 29 192 729 1344 Guns 1079 | 29 192 470 388 Cannons . | . . . . Explosions 1215 | . . 259 956 Melee . | . . . . Ramming . | . . . . Kinetic 1079 | 29 192 470 388 Thermal . | . . . . Explosive 1215 | . . 259 956 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 41 | . . 27 14 Projectiles . | . . . . Explosions 41 | . . 27 14 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 47 | . . 31 16 Shots 3 | . . 2 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 16 | 6 4 16 2 Average Temperature 4 | 6 2 7 2 Received Heat Transfer 342 | 6 36 105 195 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 555 | 20 143 234 555 Initial 70 | . 9 . 70 Average 121 | 4 49 64 301 Maximum Alert Level 2 | . . 1 2 Low Security (%) 82 | 100 100 99 37 Level 1 9 | . . . 33 Level 2 7 | . . . 29 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | 1 6 13 16 Peak Tracking Total 4 | 1 3 3 4 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 4 | . 2 1 1 Terminals 4 | . 2 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 4 1 2 Successful 4 | . 2 1 1 Failed 3 | . 2 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 4 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 1 1 Open Door 1 | . . . 1 Alert Level 1 | . . 1 . Unreport Threat 1 | . 1 . . Security Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 1 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1437 | 80 330 642 385 Spaces Moved 539 | 59 240 145 95 Core 20 | 20 . . . Treads 144 | . . 49 95 Legs 375 | 39 240 96 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 320 320 Average Speed 220 | 96 120 372 320 Slowest Speed 400 | 120 120 400 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 6 53 19 37 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 175 | . . 53 122 Melee . | . . . . Projectile . | . . . . AOE 175 | . . 53 122 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 647 | 76 258 189 124 Wait . | . . . . Move 536 | 58 239 144 95 Hop . | . . . . Pick Up 17 | 8 3 5 1 Fast Attach . | . . . . Attach 13 | 7 2 2 2 Detach . | . . . . Swap 4 | . 1 3 . Drop 3 | . . 3 . Fire 74 | 3 13 32 26 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 52 | -11/Scrapyard | Identified exit to Materials 52 | -11/Scrapyard | Discovered exit to Materials (range 8) 81 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Evolved 1 slot: Power x1 208 | -10/Materials | Identified exit to Materials 208 | -10/Materials | Discovered exit to Materials (range 12) 282 | -10/Materials | Discovered exit to Materials (range 6) 314 | -10/Materials | Build established: Hacker-Mutant 411 | -10/Materials | Entered another Materials area 411 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1034 | -9/Materials | Identified exit to Storage 1034 | -9/Materials | Discovered exit to Storage (range 3) 1053 | -9/Materials | Entered Storage 1186 | -9/Storage | Build established: Hacker-Tank 1438 | -9/Storage | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. The unstable cave ceiling collapses. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer destroyed. L-31 Rogue destroyed. [Achievement: Oops] Lgt. Ion Engine destroyed. Assault Rifle destroyed. The unstable cave ceiling collapses. Rocket Launcher destroyed. The unstable cave ceiling collapses. K-01 Serf collects debris. Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????=%!???? | | ?????????????????????????????????????????? =! ??? | | ?????????????????????????????????? ####### ??? | | ?????????????????????????????????? ## #??? | | ?????????????????????????????????? ## #??? | | ??????????????????????????????????"" ## #??? | | ????????????????????????????????#""" ## #??T | | ????????????????????????###?????#""" ## #??? | | ???????????????????????##T#####?#""" ## #??? | | ???????????????????????# @ [[[#?#""" ## #??? | | ???????????????????????# ]]]#?# ## #??# | | ????????????? ??????# ####### ## #### | | ?????????????+ # #####g##### # ## | | ????????????+ Y %= | | ????????????# | !! | | ????????????# %* !%! | | ????????????### ####+####### #### ### | | ?????????????# ??????????????# = ## #?# | | ?????????????# ???????????????# ## #?## | | ?????????????# ?????????????????# "# #??# | | ?????????????# ??????????????????# T# #??# | | ?????????????????????????????????# "# #??# | | ?????????????????????????????????# """ """ ## #??? | | ?????????????????????????????????# """ """ ## #??? | | ?????????????????????????????????# """ """ ? ???? | | ?????????????????????????????????#####+###### ???? | | ????????????????????????????????????? ?????? ???? | | ????????????????????????????????????? ?????? ???? | | ????????????????????????????????????? ?????? ???? | | ?????????????????????????????????????##??????#???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Oops Challenges ------------ None Game ------ Seed FissionShieldLink Manual? 0 Play Time 00:12:50 Cumulative 3.6 hours Start 2024.04.12 @ 16:06:15 End 2024.04.12 @ 16:19:10 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 3 Rogue 0 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c77ef113-726d-4a6d-99ca-46d2b005e7c6