Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 14:13:58 Player: KingStarKing Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (96) 480 Value Destroyed (2082) 2082 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (413) 413 TOTAL SCORE: 5895 Bonus ------- High Alert Combat Kills 46 Entered DSFs 500 Friendly Fire -133 Cogmind --------- Core Integrity 0/700 Matter 120/300 Energy 57/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Magnetic Acceleration Cannon Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Microactuators Cloaking Device Cloaking Device Cloaking Device System Shield > --- WEAPON ----------- Heavy Battle Rifle Katana > --- INVENTORY -------- Light Nuclear Core Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Katana [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Airjet Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 4 | . . . 2 2 . . . Weapon . | . . . . . . . . Parts Attached 118 | 8 6 35 34 3 6 . 26 Power 14 | 1 2 4 4 . 1 . 2 Engine 10 | 1 2 4 2 . 1 . . Core 4 | . . . 2 . . . 2 Reactor . | . . . . . . . . Propulsion 48 | 2 2 14 15 1 . . 14 Treads 24 | 2 2 14 6 . . . . Leg 4 | . . . . . . . 4 Wheel . | . . . . . . . . Hover 3 | . . . 3 . . . . Flight 17 | . . . 6 1 . . 10 Utility 26 | 2 1 4 10 2 3 . 4 Device 10 | 1 . 1 3 1 1 . 3 Storage 4 | 1 1 1 1 . . . . Processor 1 | . . 1 . . . . . Hackware 2 | . . . 1 1 . . . Protection 9 | . . 1 5 . 2 . 1 Artifact . | . . . . . . . . Weapon 30 | 3 1 13 5 . 2 . 6 Energy Gun 8 | 1 . 5 1 . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 12 | 2 1 5 . . 1 . 3 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon 3 | . . 2 1 . . . . Slashing Weapon 6 | . . 1 3 . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 30 | . . 4 4 . . . 22 Power 4 | . . . 1 . . . 3 Propulsion 9 | . . . 2 . . . 7 Utility 10 | . . 2 1 . . . 7 Weapon 7 | . . 2 . . . . 5 Highest Loss Streak 17 | . . 2 3 . . . 17 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 100 98 95 97 100 100 62 Engine 9 | . 14 11 5 . . 7 3 Core 1 | . . . 3 7 6 . . Treads 32 | . 28 42 32 . . . . Flight 2 | . . . 1 30 30 30 17 Device 9 | . 14 6 7 12 15 23 13 Storage 10 | . 14 11 9 7 7 7 3 Processor 2 | . . . 8 . . . . Hackware 1 | . . . . 15 15 15 8 Protection 4 | . . 3 7 7 6 . . Energy Gun 3 | . . 7 2 . . . 2 Ballistic Gun 10 | . 28 10 . . 5 7 3 Impact Weapon 1 | . . 3 . . . . . Slashing Weapon 4 | . . . 14 15 3 . 2 Naked Turns 4 | . . . . . . . 4 Heaviest Build 59 | 13 48 56 59 21 27 26 26 Greatest Support 86 | 40 40 86 86 21 21 21 72 Greatest Overweight (x) 3 | 1 1 1 3 1 1 1 1 Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 20 | 8 20 20 20 8 8 8 8 Average Capacity 16 | 7 15 20 18 8 8 8 6 Most Carried 20 | 6 14 20 20 7 8 8 8 Average Carried 15 | 4 9 19 18 6 7 8 3 Final Capacity 20 | 8 20 20 8 8 8 8 5 Final Carried 19 | 6 14 19 7 7 8 8 2 Class Distribution -------------------- 70% | Mutant 21% | Scavenger-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Matter Collected 1398 | 315 140 430 336 . . . 177 Remotely . | . . . . . . . . Salvage Created 3095 | 196 256 1259 853 . 221 . 310 Parts 170 | 14 22 64 57 . . . 13 Haulers Intercepted 4 | . . 2 2 . . . . Recyclers Shooed 2 | . . 2 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Combat Hostiles Destroyed 66 | . 11 29 18 . 1 . 7 Melee 29 | . . 6 17 . . . 6 Guns 30 | . 11 17 . . 1 . 1 Classes Destroyed 12 | 3 4 3 . . 1 . 1 Worker 6 | 2 . 3 1 . . . . Builder 3 | . . 3 . . . . . Tunneler 5 | 5 . . . . . . . Hauler 4 | . . 2 2 . . . . Recycler 3 | 1 . 2 . . . . . Operator 4 | . 1 2 1 . . . . Watcher 4 | . 1 2 1 . . . . Swarmer 31 | . 9 13 6 . . . 3 Grunt 22 | . 2 11 7 . . . 2 Sentry 10 | . . 5 5 . . . . Specialist 2 | . . . . . . . 2 Compactor 1 | . . . . . 1 . . Thug 1 | . . . . . . . 1 Best Kill Streak 6 | 3 5 5 4 . 1 . 6 Combat Bots Only 6 | . 5 4 4 . 1 . 6 Max Kills in Single Turn 2 | 1 2 1 1 . 1 . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Hostile Shots Fired 542 | . 71 212 131 . . . 128 Missed 140 | . 17 59 27 . . . 37 Damage Taken 6246 | . 520 2142 1486 . . . 2098 Core 1337 | . 93 358 180 . . . 706 Absorbed by Shields 52 | . . . . . . . 52 Regen/Repaired (Parts) 608 | . . 480 128 . . . . Core Remaining (%) 59 | 100 62 10 67 . . . . Volleys Fired 140 | 26 33 56 12 . 1 . 12 Largest 2 | 2 2 2 2 . 2 . 2 Hottest 79 | 60 40 79 79 . 69 . 69 Shots Fired 237 | 50 66 91 13 . 2 . 15 Gun 233 | 50 66 91 13 . 1 . 12 Cannon . | . . . . . . . . Launcher 4 | . . . . . 1 . 3 Special . | . . . . . . . . Kinetic 174 | 49 66 50 1 . 1 . 7 Thermal 41 | . . 24 12 . . . 5 Explosive 4 | . . . . . 1 . 3 Electromagnetic 18 | 1 . 17 . . . . . Robot Hit Streak 9 | 5 4 9 6 . 1 . 6 Robot Miss Streak 4 | 3 4 4 1 . . . 1 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 289 | 33 35 117 76 2 1 . 25 Core Hits 99 | 15 19 31 23 . 1 . 10 Critical Kills . | . . . . . . . . Critical Parts Destroyed 7 | . . 6 1 . . . . Critical Strikes 17 | . . 10 7 . . . . Burn 3 | . . 2 1 . . . . Corrupt 1 | . . 1 . . . . . Smash 8 | . . 7 1 . . . . Sever 5 | . . . 5 . . . . Melee Attacks 233 | . . 83 113 2 16 . 19 Impact 89 | . . 76 13 . . . . Slashing 144 | . . 7 100 2 16 . 19 Piercing . | . . . . . . . . Sneak Attacks 18 | . . 11 6 1 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 12 | . . 1 11 . . . . Damage Inflicted 7604 | 250 325 3571 2614 97 19 . 728 Guns 1697 | 250 325 775 165 . 19 . 163 Cannons . | . . . . . . . . Explosions 82 | . . . . . . . 82 Melee 5779 | . . 2750 2449 97 . . 483 Ramming 46 | . . 46 . . . . . Kinetic 1110 | 237 325 419 15 . 19 . 95 Thermal 452 | . . 234 150 . . . 68 Explosive 82 | . . . . . . . 82 Electromagnetic 135 | 13 . 122 . . . . . Impact 2943 | . . 2584 359 . . . . Slashing 2836 | . . 166 2090 97 . . 483 Piercing . | . . . . . . . . Highest Corruption 3 | . . 3 . . . . . Average Corruption 1 | . . 1 . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 9 | . . 9 . . . . . Message Errors 1 | . . 1 . . . . . Matter Fused 4 | . . 4 . . . . . Heat Flow Errors 2 | . . 2 . . . . . Data Loss (minor) 2 | . . 2 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 993 | . . 778 145 58 . . 12 Projectiles 9 | . . 9 . . . . . Explosions . | . . . . . . . . Melee 984 | . . 769 145 58 . . 12 Knockbacks 9 | . . 9 . . . . . Impact 8 | . . 8 . . . . . Kinetic . | . . . . . . . . Secondary 1 | . . 1 . . . . . Self-Inflicted Damage 26 | . . 26 . . . . . Shots . | . . . . . . . . Rammed 2 | . 1 1 . . . . . Targets Rammed 3 | . 1 2 . . . . . Kicked . | . . . . . . . . Crushed 1 | . . 1 . . . . . Highest Temperature 189 | 20 12 189 80 . 9 . . Average Temperature 33 | 15 7 37 32 . 6 . . Received Heat Transfer 1425 | . 96 591 576 . . . 162 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 17 | . . 17 . . . . . Impact Corruptions 35 | . . 32 3 . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . 2 . . . . . Heat Transferred 1295 | . . 740 407 . . . 148 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Peak Influence 570 | 40 311 570 412 168 64 44 95 Initial 240 | . 26 . 240 156 58 44 34 Average 180 | 18 131 202 260 165 62 44 40 Maximum Alert Level 2 | . 1 2 2 . . . . Low Security (%) 55 | 100 84 58 2 100 100 100 100 Level 1 32 | . 15 11 97 . . . . Level 2 11 | . . 29 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 2 5 2 . . . 4 Investigation 4 | . . 3 1 . . . . Extermination . | . . . . . . . . Reinforcement 9 | . 2 2 1 . . . 4 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Distress Signals 12 | . 1 9 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 123 | . 24 49 32 . 1 . 17 Peak Tracking Total 6 | . 3 5 5 . 1 . 6 Tactical Retreats 14 | . 4 4 2 . . . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Traps Triggered 3 | . 1 . . 1 . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Machines Disabled 2 | . . 2 . . . . . Max in Single Turn 1 | . . 1 . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Machines Accessed 11 | . . 5 4 1 . 1 . Terminals 5 | . . 2 1 1 . 1 . Fabricators . | . . . . . . . . Repair Stations 3 | . . 2 1 . . . . Recycling Units 1 | . . 1 . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 38 | . . 25 9 2 . 2 . Successful 25 | . . 15 8 1 . 1 . Failed 13 | . . 10 1 1 . 1 . Catastrophic 1 | . . 1 . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 10 | . . 5 1 2 . 2 . Fabricators . | . . . . . . . . Repair Stations 21 | . . 18 3 . . . . Recycling Units 2 | . . 2 . . . . . Scanalyzers 4 | . . . 4 . . . . Garrison Access 1 | . . . 1 . . . . Terminal Hacks 3 | . . 1 . 1 . 1 . Record 1 | . . . . 1 . . . Open DSF 1 | . . . . . . 1 . Emergency Access Points 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 17 | . . 14 3 . . . . Scan Component 10 | . . 8 2 . . . . Repair 7 | . . 6 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . 4 . . . . Insert Component 2 | . . . 2 . . . . Analyze 2 | . . . 2 . . . . Garrison Access Hacks 1 | . . . 1 . . . . Unlock Access 1 | . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . . 4 3 1 . . . Full Trace Events 4 | . . 3 1 . . . . Feedback Events 2 | . . 2 . . . . . Corruption 2 | . . 2 . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 7 | . . 6 1 . . . . Time 188 | . . 156 32 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Total Allies 1 | . . . . . 1 . . Largest Group 1 | . . . . . 1 1 1 Highest-Rated Group 31 | . . . . . 31 31 31 Highest-Rated Ally 31 | . . . . . 31 31 31 Total Orders . | . . . . . . . . Ally Attacks 3 | . . . . . 2 . 1 Total Damage 63 | . . . . . 43 . 20 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 3 | . . . . . 2 1 . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Turns Passed 6519 | 303 1273 2604 1685 26 316 11 301 Spaces Moved 3348 | 143 537 1176 867 51 356 7 211 Core 71 | 11 . . . . . . 60 Treads 2500 | 132 537 1176 655 . . . . Legs 10 | . . . . . . . 10 Wheels . | . . . . . . . . Hover 95 | . . . 95 . . . . Flight 672 | . . . 117 51 356 7 141 Fastest Speed 26 | 50 160 160 26 26 27 99 28 Average Speed 142 | 153 204 161 133 33 69 99 55 Slowest Speed 245 | 160 240 240 245 96 99 99 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . Exploration Rate (%) 45 | 10 58 72 59 2 96 1 69 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 26 | . . 10 10 . 6 . . Terrain Destroyed 55 | . . 11 10 . 16 . 18 Melee 26 | . . 10 10 . 6 . . Projectile . | . . . . . . . . AOE 28 | . . . . . 10 . 18 Terrain Rammed 1 | . . 1 . . . . . Walls Destroyed 1 | . . 1 . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Total 4588 | 182 661 1671 1248 57 405 11 353 Wait 585 | . 72 250 176 . 23 5 59 Move 3342 | 142 536 1175 866 51 355 6 211 Hop . | . . . . . . . . Pick Up 84 | 6 8 38 23 1 2 . 6 Fast Attach 42 | 7 1 3 11 1 1 . 18 Attach 19 | . . 5 5 1 . . 8 Detach . | . . . . . . . . Swap 58 | 1 5 27 19 1 5 . . Drop 94 | . 5 32 41 . 3 . 13 Fire 140 | 26 33 56 12 . 1 . 12 Melee 213 | . . 82 95 2 15 . 19 Ram 1 | . . 1 . . . . . Kick . | . . . . . . . . Crush 3 | . 1 2 . . . . . Escape Stasis 7 | . . . . . . . 7 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory -7/Waste -7/Factory -7/DSF History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 304 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 747 | -10/Materials | Discovered new exit (range 13) 1508 | -10/Materials | Discovered new exit (range 14) 1577 | -10/Materials | Entered another Materials area 1577 | -9/Materials | Evolved 2 slots: Propulsion x2 1929 | -9/Materials | Repaired Lgt. Treads 1963 | -9/Materials | Repaired Lgt. Treads 1990 | -9/Materials | Repaired Lgt. Treads 2017 | -9/Materials | Repaired Seismic Detector 2047 | -9/Materials | Repaired Lgt. Treads 2066 | -9/Materials | Discovered new exit (range 13) 3528 | -9/Materials | Discovered new exit (range 13) 3557 | -9/Materials | Repaired Lgt. Treads 3871 | -9/Materials | Crushed by falling debris 3871 | -9/Materials | Core integrity fell below 50% 4103 | -9/Materials | Core integrity fell below 20% 4176 | -9/Materials | Discovered new exit (range 3) 4181 | -9/Materials | Entered another Materials area 4181 | -8/Materials | Evolved 2 slots: Utility x2 4224 | -8/Materials | Build established: Scavenger-Mutant 5082 | -8/Materials | Identified exit to Garrison 5356 | -8/Materials | Discovered new exit (range 11) 5399 | -8/Materials | Repaired Imp. Treads 5511 | -8/Materials | Build established: Mutant 5848 | -8/Materials | Lost 3 parts (1p1n1u) 5866 | -8/Materials | Entered Factory 5866 | -7/Factory | Evolved 2 slots: Utility x2 5892 | -7/Factory | Sucked down chute 5892 | -7/Factory | Entered Waste 5892 | -7/Waste | The area was eerily silent 5893 | -7/Waste | Met a frightened Derelict 5980 | -7/Waste | A Compactor rumbled back to life 5980 | -7/Waste | Spotted C-40 Crusher 5994 | -7/Waste | Destroyed C-40 Crusher 6053 | -7/Waste | Discovered new exit (range 16) 6208 | -7/Waste | Entered Factory 6208 | -7/Factory | Accompanied by 3 allies 6219 | -7/Factory | Identified exit to DSF 6219 | -7/Factory | Entered DSF 6219 | -7/DSF | Accompanied by 4 allies 6253 | -7/DSF | Additional patrols routed to DSF 6310 | -7/DSF | Lost 4 parts (1n2u1w) 6350 | -7/DSF | Lost 3 allies 6404 | -7/DSF | Core integrity fell below 50% 6438 | -7/DSF | Lost 17 parts (3p6n5u3w) 6513 | -7/DSF | Core integrity fell below 20% 6520 | -7/DSF | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 06476_ Acquired Imp. Carbon-fiber Leg. 06481_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 06492_ Knocked back. 06495_ Imp. Carbon-fiber Leg severed. 06496_ Acquired 14 matter. 06498_ Acquired Autogun. 06498_ Imp. Carbon-fiber Leg severed. 06500_ Autogun severed. 06501_ Acquired Autogun. 06503_ Autogun severed. 06504_ Acquired Autogun. 06504_ Imp. Carbon-fiber Leg severed. 06506_ Autogun severed. 06508_ Pulse Rifle destroyed. 06508_ Acquired 12 matter. 06514_ Acquired Magnetic Acceleration Cannon. 06514_ Imp. Carbon-fiber Leg severed. 06516_ Acquired Magnetic Acceleration Cannon. 06516_ System Shield severed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????#########??????????????????? | | ????????????????????# /// #?###??????????????? | | ????????????????????# /// #===# ##"?????????? | | ????????????????????# ??????????? | | ????????????????????? ???????????????? | | ??????????????????????#@ #????????????????????? | | ????????????????????###c ###??????????????????? | | ????????????????????# [[#??????????????????? | | ????????????????????# cc [[#??????????????????? | | ????????????????????# [[#??????????????????? | | ????????????????????##; ###??????????????????? | | ????????????????????#]] !!#??????????????????? | | ??????????????????###] !!#??????????????????? | | ????????????####### #=] !!#??????????????????? | | ??????#######" ## # a ###??????????????????? | | ?????## ## # x##???????????????????? | | ?????#" #" " ##??????????????????? | | ??????# ^ "%" x ???????????????? | | ???#### ^ " H ??????????????? | | ???# "% % = a ??????????????? | | ???###"!![!"# ##!!!#??????????????? | | ?????##!!=="" # !### ##?!!!#??????????????? | | ??????##"!%=""######### ###?###??????????????? | | ??????##! ! *##?????#!! !!#??????????????????? | | ??????#"%= #??????#!! ! #??????????????????? | | ??????##!! #??????#!! !!#??????????????????? | | ???????## #"#??????### "##??????????????????? | | ???????# =#??????#!! ==#??????????????????? | | ???????# = =#??????#!! ==#??????????????????? | | ???????## =##########!! ==#??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 3 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 4 Defensive Hacking 20 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Challenges ------------ None Game ------ Seed BottomlessZioniteDriver Manual? 0 Play Time 01:42:53 Cumulative 10.3 hours Start 2024.04.07 @ 05:33:56 End 2024.04.09 @ 14:13:58 Sessions 27 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 91% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78c5bd78-bd7e-4130-90f5-041148f1edda