Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.10 @ 23:51:34 Player: muesli Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (64) 320 Value Destroyed (2196) 2196 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (264) 264 TOTAL SCORE: 4640 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 293 Friendly Fire -33 Cogmind --------- Core Integrity 212/550 Matter 217/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (169) Ox2 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (3) ------ High-capacity Storage Unit Improved Signal Interpreter Core Analyzer > --- WEAPON (4) ------- Light Assault Rifle Enhanced Autogun > --- INVENTORY (20) --- Aerolev Unit Aerolev Unit Aerolev Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module Heat Sink Small Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Targeting Computer Armor Integrity Analyzer Faulty Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Rocket Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Carbon-fiber Leg VSS Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Core Analyzer > --- WEAPON ----------- Heavy Assault Rifle Minigun Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Wheel Wheel Heat Sink Small Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Targeting Computer Armor Integrity Analyzer Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Rocket Launcher Improved Grenade Launcher Missile Launcher [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Improved Signal Interpreter Device Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Core Shielding Weapon Minigun Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Minigun Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon 2 | . . . 2 . Parts Attached 60 | . 4 15 23 18 Power 3 | . . . 1 2 Engine 2 | . . . . 2 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 28 | . 2 5 11 10 Treads . | . . . . . Leg 21 | . 2 5 10 4 Wheel 1 | . . . 1 . Hover 3 | . . . . 3 Flight 3 | . . . . 3 Utility 6 | . 2 2 1 1 Device 2 | . 2 . . . Storage 1 | . . 1 . . Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 23 | . . 8 10 5 Energy Gun 1 | . . . 1 . Energy Cannon 1 | . . 1 . . Ballistic Gun 17 | . . 6 7 4 Ballistic Cannon . | . . . . . Launcher 4 | . . 1 2 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 1 2 Parts Lost 24 | . . 3 13 8 Power 2 | . . . 1 1 Propulsion 9 | . . 1 6 2 Utility 2 | . . . 1 1 Weapon 11 | . . 2 5 4 Highest Loss Streak 6 | . . 2 6 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 97 91 83 80 Engine 5 | . 14 8 . 5 Core 1 | . . . 5 . Leg 23 | . 28 28 24 18 Flight 1 | . . . . 5 Device 4 | . 11 11 3 . Storage 9 | . 14 11 9 9 Processor 11 | . . 10 9 15 Protection 2 | . . . 4 2 Energy Gun 1 | . . . 6 . Energy Cannon 2 | . . 8 . . Ballistic Gun 19 | . 28 12 19 22 Peak Build Rating 36 | . 7 15 32 36 Average Rating 20 | . 6 13 17 29 On Entrance 10 | 6 6 7 11 21 Naked Turns . | . . . . . Heaviest Build 59 | 11 13 53 58 59 Greatest Support 45 | 20 20 30 43 45 Greatest Overweight (x) 19 | . . 2 4 19 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 20 | . 8 20 20 20 Average Capacity 17 | . 8 16 20 20 Most Carried 20 | . 8 12 20 20 Average Carried 12 | . 6 8 11 18 Final Capacity 20 | 8 8 20 20 20 Final Carried 20 | 6 7 12 20 18 Class Distribution -------------------- 37% | Mutant 18% | Scavenger-Tank 12% | Scavenger-Gunner 11% | Commander-Mutant 10% | Scavenger-Mutant 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Gunner | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1882 | 200 96 331 630 625 Remotely . | . . . . . Salvage Created 2497 | . 135 863 760 739 Parts 133 | . 7 48 37 41 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 54 | . 3 20 16 15 Guns 37 | . 3 9 13 12 Cannons 8 | . . 8 . . AOE 8 | . . 2 3 3 Classes Destroyed 13 | . 1 6 3 3 Worker 3 | . . 2 1 . Builder 2 | . . . 2 . Recycler 3 | . . . . 3 Mechanic 1 | . . 1 . . Watcher 1 | . . 1 . . Swarmer 10 | . . 6 3 1 Grunt 23 | . 3 6 5 9 Brawler 1 | . . 1 . . Duelist 1 | . . . 1 . Protector 1 | . . . . 1 Sentry 13 | . . 7 3 3 Specialist 4 | . . . 4 . Hunter 1 | . . . . 1 Best Kill Streak 7 | . 2 7 5 6 Combat Bots Only 5 | . 2 5 4 5 Max Kills in Single Turn 3 | . 1 2 3 3 Gunslinging . | . . . . . Exploded 2 | . . 2 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 323 | . 21 109 101 92 Missed 100 | . 6 33 33 28 Damage Taken 3435 | . 206 918 1247 1064 Core 604 | . 42 224 182 156 Absorbed by Shields . | . . . . . Redirected to Shielding 30 | . . . 22 8 Core Remaining (%) 75 | 100 83 44 . . Volleys Fired 176 | . 14 72 44 46 Largest 4 | . 2 2 4 4 Hottest 125 | . 40 83 125 101 Shots Fired 420 | . 28 133 125 134 Gun 367 | . 28 86 121 132 Cannon 45 | . . 45 . . Launcher 8 | . . 2 4 2 Special . | . . . . . Kinetic 337 | . 28 86 91 132 Thermal 75 | . . 45 30 . Explosive 8 | . . 2 4 2 Electromagnetic . | . . . . . Robot Hit Streak 17 | . 5 11 9 17 Robot Miss Streak 4 | . 3 3 4 4 Penetration Max . | . . . . . Secondary Targets 4 | . 1 1 1 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 248 | . 17 76 71 84 Core Hits 114 | . 8 30 35 41 Critical Kills 2 | . . 1 . 1 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 6 | . . 1 3 2 Burn 3 | . . . 3 . Meltdown 1 | . . 1 . . Destroy 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4992 | . 166 1465 1537 1824 Guns 3341 | . 166 828 1092 1255 Cannons 522 | . . 522 . . Explosions 1117 | . . 115 433 569 Melee . | . . . . . Ramming 12 | . . . 12 . Kinetic 3091 | . 166 828 842 1255 Thermal 772 | . . 522 250 . Explosive 1117 | . . 115 433 569 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 73 | . . 9 6 58 Projectiles . | . . . . . Explosions 73 | . . 9 6 58 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 214 | . . . 54 160 Shots 4 | . . . 1 3 Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 372 | . 39 372 218 148 Average Temperature 69 | . 16 95 66 51 Received Heat Transfer 1170 | . 171 306 369 324 Effects 1 | . . 1 . . Shutdowns 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 3 | . . 1 2 . Heat Transferred 1813 | . . 851 962 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 583 | . 125 397 408 583 Initial 167 | . . 52 167 127 Average 202 | . 76 171 252 217 Maximum Alert Level 2 | . . 1 2 2 Low Security (%) 53 | . 100 63 23 57 Level 1 44 | . . 36 76 36 Level 2 2 | . . . . 5 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 1 2 3 4 Investigation 2 | . . 1 1 . Extermination . | . . . . . Reinforcement 5 | . 1 1 2 1 Assault 2 | . . . . 2 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 6 | . 1 3 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 98 | . 7 32 24 35 Peak Tracking Total 6 | . 4 6 4 6 Tactical Retreats 7 | . 1 . 4 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 4 | . . 2 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 7 | . . 2 . 5 Max in Single Turn 2 | . . 1 . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 6 | . 1 2 1 2 Terminals 5 | . 1 1 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 16 | . 2 9 2 3 Successful 9 | . 1 7 . 1 Failed 7 | . 1 2 2 2 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 6 | . . 1 2 3 Terminals 12 | . 2 5 2 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 4 | . . 4 . . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 3 . 1 Open Door 1 | . . . . 1 Alert Level 2 | . . 2 . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . 4 . . Insert Component 2 | . . 2 . . Analyze 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 1 1 . Full Trace Events 2 | . . 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies 12 | . . . . 12 Largest Group 10 | . . . . 10 Highest-Rated Group 173 | . . . . 173 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 70 | . . . . 70 Total Damage 933 | . . . . 933 Kills 12 | . . . . 12 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 4155 | . 351 1147 1105 1552 Spaces Moved 1895 | 1 244 486 462 702 Core 1 | . . . . 1 Treads . | . . . . . Legs 1719 | 1 244 486 456 532 Wheels 6 | . . . 6 . Hover 11 | . . . . 11 Flight 158 | . . . . 158 Fastest Speed 102 | 120 120 120 140 102 Average Speed 179 | 120 120 168 199 194 Slowest Speed 1000 | 120 120 260 260 1000 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 2 30 33 22 63 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 13 | . . 1 12 . Terrain Destroyed 95 | . . 23 42 30 Melee . | . . . . . Projectile 6 | . . 6 . . AOE 89 | . . 17 42 30 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 2330 | . 277 688 556 809 Wait 164 | . 9 112 15 28 Move 1891 | . 243 485 461 702 Hop . | . . . . . Pick Up 23 | . 3 3 8 9 Fast Attach 21 | . 1 5 9 6 Attach 17 | . . 2 9 6 Detach 4 | . . . 4 . Swap 22 | . 3 8 5 6 Drop 11 | . 4 1 . 6 Fire 176 | . 14 72 44 46 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Discovered new exit (range 6) 249 | -10/Materials | Discovered new exit (range 5) 308 | -10/Materials | Build established: Mutant 352 | -10/Materials | Entered another Materials area 352 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1133 | -9/Materials | Discovered new exit (range 12) 1330 | -9/Materials | Core integrity fell below 50% 1458 | -9/Materials | Discovered new exit (range 16) 1497 | -9/Materials | Identified exit to Materials 1499 | -9/Materials | Entered another Materials area 1499 | -8/Materials | Evolved 2 slots: Weapon x2 1799 | -8/Materials | Build established: Skirmisher 1938 | -8/Materials | Lost 6 parts (4n1u1w) 2575 | -8/Materials | Discovered new exit (range 12) 2579 | -8/Materials | Build established: Scavenger-Tank 2601 | -8/Materials | Identified exit to Storage 2604 | -8/Materials | Entered Storage 2633 | -8/Storage | Lost 3 parts (1p1n1w) 3008 | -8/Storage | Met a pair of Derelict thieves 3286 | -8/Storage | Core integrity fell below 50% 3347 | -8/Storage | Build established: Scavenger-Gunner 3580 | -8/Storage | Garrison activated, responded to threat 3614 | -8/Storage | Lost 5 parts (1p1n3w) 3693 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3983 | -8/Storage | Build established: Commander-Mutant 4156 | -8/Storage | Self-destructed Last Messages --------------- Leg. 03945_ Extracted 1 energy. 03946_ R-06 Scavenger collects Wheel. 03948_ Extracted 1 energy. 03962_ Dropped Aluminum Leg. 03973_ R-06 Scavenger collects Aluminum Leg. 03976_ Extracted 1 energy. 03976_ R-06 Scavenger collects Aluminum Leg. 03978_ Extracted 1 energy. 04103_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 04105_ K-01 Serf collects debris. 04108_ K-01 Serf cleans the Door Terminal. 04113_ W-25 Informer sends out distress signal. 04135_ S-10 Pest destroyed. 04138_ Acquired 11 matter. 04140_ K-01 Serf collects debris. 04141_ Acquired Lgt. Assault Rifle. 04142_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????###################### | | ?????????????? ???????# / | | ??????????????# "?????# ############ | | ??????????????? ""????# ######?????# | | ??????????????? ""????# # ==#?????# != | | ???????????????? ????#=+ ==#?????# != | | ????????????" ###+#####[# ==#?????# " | | ????????????" / =!=gg%#T####?????# T | | ???????????????## %[gm% ###????????# " | | ????????????????# *gu##+###????????# | | ????????????????# @=# #????????#####/### | | ????????????????# g[# #???????????# | | ????????##+###### # #??## ####### | | ????????# k # # + | | ????????# ##### g # #""" """ # | | ????????????????# # #??? """ + | | ????????????????# += #??? """ # | | ????????????????#+##+######?? # % | | ??????????????????? = ????? ?# % | | ??????????????????? ????# ??# % | | ?????????????????? ! ???#########???# | | ?????????????????? ???????????????# ## | | ?????????????????#######??????######### #T | | ??????????????????????????????# !!# # ## | | ??????????????????????????????# " # #? | | ??????????????????????????????#= + #? | | ??????????????????????????????# " # #? | | ??????????????????????????????# #T## #? | | ??????????????????????????????# #### #? | | ??????????????????????????????######??# #? | | ??????????????????????????????????????# ## | | ??????????????????????????????????????###### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ??????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Core Shielding 20 Evasion (%) 55 Core Analysis 6 Item Schematics ----------------- Imp. Signal Interpreter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The More The Merrier Challenges ------------ None Game ------ Seed HeatTrapDoublenader Manual? 0 Play Time 00:31:05 Cumulative 19.3 hours Start 2025.02.07 @ 23:53:01 End 2025.02.10 @ 23:51:34 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 38 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 353e9506-fd3e-475a-b51f-32b95b2e3699