Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.17 @ 16:58:34 Player: jumpy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (6) 30 Value Destroyed (108) 108 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2218 Bonus ------- None Cogmind --------- Core Integrity 534/550 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (1) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (2) ------- Beam Cannon Beam Cannon > --- INVENTORY (20) --- Light Ion Engine Wheel Compact Wheel Large Battery (200) Improved Terrain Scanner Seismic Detector Beam Cannon Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Beam Cannon Beam Cannon > --- INVENTORY -------- Light Ion Engine Nuclear Core Fission Core Light Fission Core Wheel Compact Wheel Improved Terrain Scanner Seismic Detector Beam Cannon Light Assault Rifle Mining Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 11 | 8 3 . . . . Power 1 | 1 . . . . . Engine 1 | 1 . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 2 | 2 . . . . . Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 3 | 2 1 . . . . Device 1 | 1 . . . . . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 5 | 3 2 . . . . Energy Gun 1 | 1 . . . . . Energy Cannon 2 | . 2 . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . To Critical Strikes . | . . . . . . Average Backups 7 | 3 7 8 8 9 9 Power 1 | . 1 1 1 1 1 Propulsion 1 | 1 2 2 2 2 2 Utility 2 | . 2 2 2 3 3 Weapon 2 | . 2 3 3 3 3 Tool/Special . | . . . . . . Unused Backups 11 | . . . 3 . 8 Power 4 | . . . 3 . 1 Propulsion 2 | . . . . . 2 Utility 3 | . . . . . 3 Weapon 2 | . . . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 100 100 100 100 63 Engine 13 | . 14 14 14 14 9 Treads 27 | . 28 28 28 28 18 Device 13 | . 14 14 14 14 9 Storage 13 | . 14 14 14 14 9 Energy Gun 1 | . 7 . . . . Energy Cannon 24 | . 12 28 28 28 18 Ballistic Gun 1 | . 8 . . . . Peak Build Rating 9 | 7 8 8 9 8 8 Average Rating 7 | 5 7 8 8 8 8 On Entrance 6 | . 7 8 8 8 8 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 52 | 14 52 52 52 52 52 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 1 | . 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 17 | 6 10 20 20 20 20 Most Carried 11 | 7 8 8 11 9 9 Average Carried 7 | 4 7 8 8 9 9 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 9 | 7 8 8 9 9 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 324 | 288 6 . . 30 . Remotely . | . . . . . . Salvage Created 237 | 148 89 . . . . Parts 13 | 9 4 . . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 2 | . 2 . . . . Guns 2 | . 2 . . . . Classes Destroyed 3 | 2 1 . . . . Tunneler 3 | 3 . . . . . Recycler 1 | 1 . . . . . Grunt 2 | . 2 . . . . Best Kill Streak 3 | 3 2 . . . . Combat Bots Only 2 | . 2 . . . . Max Kills in Single Turn 1 | 1 1 . . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 26 | . 6 . . . 20 Missed 6 | . 1 . . . 5 Hits 20 | . 5 . . . 15 Projectile 20 | . 5 . . . 15 Critical Strikes 1 | . . . . . 1 Damage Taken 207 | . 77 . . . 130 Core 26 | . 10 . . . 16 Absorbed by Shields . | . . . . . . Core Remaining (%) 98 | 100 . . . 96 . Volleys Fired 15 | 8 6 . . . 1 Largest 2 | 2 2 . . . 2 Hottest 120 | 70 70 . . . 120 Shots Fired 30 | 16 12 . . . 2 Gun 28 | 16 12 . . . . Cannon 2 | . . . . . 2 Launcher . | . . . . . . Special . | . . . . . . Kinetic 14 | 8 6 . . . . Thermal 16 | 8 6 . . . 2 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 6 | 4 6 . . . 1 Robot Miss Streak 3 | 3 1 . . . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 19 | 9 9 . . . 1 Core Hits 12 | 6 6 . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | 2 . . . . . Burn 2 | 2 . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 205 | 92 94 . . . 19 Guns 186 | 92 94 . . . . Cannons 19 | . . . . . 19 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 64 | 32 32 . . . . Thermal 141 | 60 62 . . . 19 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 142 | 90 142 . . . 42 Average Temperature 50 | 36 72 . . . 20 Received Heat Transfer 69 | . 42 . . . 27 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | 1 . . . . . Heat Transferred 555 | 333 185 . . . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 40 | 10 40 . . . . Initial . | . . . . . . Average 2 | 1 12 . . . . Influence Increases 94 | 20 74 . . . . Destroy 0b10 Robot/C 40 | . 40 . . . . Destroy 0b10 Robot/NC 20 | 20 . . . . . Destroy Leader 10 | . 10 . . . . Successful Hack 24 | . 24 . . . . Influence Decreases 94 | 20 74 . . . . Time Decay 94 | 20 74 . . . . Squads Dispatched 3 | . 3 . . . . Investigation 3 | . 3 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 9 | . 3 . . . 6 Peak Tracking Total 7 | . 2 . . . 7 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 3 | . 3 . . . . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . 8 . . . . Successful 5 | . 5 . . . . Failed 3 | . 3 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . 8 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 5 . . . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 3 | . 3 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 3 . . . . Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 1415 | 70 205 183 599 257 101 Seismic 1415 | 70 205 183 599 257 101 Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 1512 | 167 205 183 599 257 101 Spaces Moved 656 | 84 102 77 247 107 39 Core 7 | 7 . . . . . Treads 649 | 77 102 77 247 107 39 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 Average Speed 218 | 150 174 240 240 240 240 Slowest Speed 240 | 160 240 240 240 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 6 19 28 59 29 7 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 709 | 106 119 76 256 108 44 Wait 16 | . 7 . 3 2 4 Move 651 | 83 101 76 246 106 39 Hop . | . . . . . . Pick Up 12 | 7 1 . 4 . . Fast Attach 7 | 7 . . . . . Attach . | . . . . . . Detach . | . . . . . . Swap 4 | 1 3 . . . . Drop 4 | . 1 . 3 . . Fire 15 | 8 6 . . . 1 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 168 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 16) 373 | -10/Materials | Entered Mines 546 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 546 | -10/Mines | Discovered new exit (range 5) 556 | -10/Mines | Entered Exiles 622 | -10/Exiles | Met 8R-AWN 658 | -10/Exiles | Met EX-HEX 808 | -10/Exiles | Met EX-BIN 940 | -10/Exiles | Met EX-DEC 1136 | -10/Exiles | Discovered new exit (range 10) 1155 | -10/Exiles | Entered Mines 1376 | -9/Mines | Discovered new exit (range 8) 1412 | -9/Mines | Entered Materials 1412 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1513 | -8/Materials | Self-destructed Last Messages --------------- 01343_ U-05 Engineer lays Concrete. 01345_ T-07 Excavator is excavating. 01358_ U-05 Engineer lays Concrete. 01358_ T-07 Excavator is excavating. 01376_ EXIT=FOUND 01402_ Searching scrap... 01402_ Found Sml. Laser. 01402_ Found Plasma Cutter. 01402_ Found Huge Storage Unit. 01402_ Found Hvy. EM Pulse Gun. 01402_ Found 36 Matter. 01403_ Acquired 30 matter. PARAMETERS=PROPULSION+2,UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 01461_ W-25 Informer sends out distress signal. 01502_ C-30 ARC bursts open, deploying its payload. 01502_ S-10 Pest unfolds itself. 01506_ K-01 Serf collects debris. 01512_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#####?????????????????????????????? | | ????????######## #?????????????????????????????? | | ????????# # #?????????????????????????????? | | ????????# # #?????????????????????????????? | | ????????# + #?????????????????????????????? | | ????????# ! # #??????????????????????? | | ????????# = !# #??????????????????????? | | ????????# # #??????????????????????? | | ????????#+############# #??????????????????????? | | ????????# #???????????# #??????????????????????? | | ????????# #???????????# #??????????????????????? | | ????????# #???????????+ +??????????????????????? | | ????????# #???????????# #??????????????????????? | | ????????# #???????????# #??????????????????????? | | ????????# #???????????# #??????????????????????? | | ????????# #???????????# #?????????????????H????? | | ????????# #???????????# #??????????????????????? | | ????????# #???????????#r #??????????????????????? | | ????????# #??########## ########???????????????? | | ????????# #??# # #####???????????? | | ??####### #### # g #????????? | | / # @ g a +????????? | | ########### # r###+##/#???????????????? | | ?????????????# # #??????????????????????? | | ?????????????# # #??????????????????????? | | ?????????????# / #??????????????????????? | | ?????????????# # #??????????????????????? | | ?????????????# # #??????????????????????? | | ?????????????########## #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????+ #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????#sss#??????????????????????? | | ??????????????????????# u #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????? %#??????????????????????? | | ??????????????????????? "#??????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GammaInterceptGravjet Manual? 0 Play Time 00:05:04 Cumulative 214.1 hours Start 2025.10.17 @ 16:51:46 End 2025.10.17 @ 16:58:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 511 Rogue 511 Adventurer 0 Explorer 0 Win Type - Total 12 Types 9/0/2/1/0/0/0/0/0/0 Lore% 78 Gallery% 66 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: a231f189-1c7a-4400-9136-8bd621fa19f5