Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 19:09:18 Player: Phosphophyllite Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (888) 888 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5098 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Ion Engine Improved Medium Treads Improved Aluminum Leg Scrap Suit Hacking Suite System Shield Shock Rifle Thermic Laser Subdweller Machine Gun Heavy Flak Cannon Mini Grenade Launcher CPS Tube (2) Chainsword Companion Sword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Thermal Generator Advanced Heat Sink Large Storage Unit Triangulator Core Analyzer Light Armor Plating EM Shield > --- WEAPON ----------- Beamcaster Heavy Battle Rifle Companion Sword > --- INVENTORY -------- Ion Engine Improved Aluminum Leg Improved Titanium Leg Scrap Suit Hacking Suite System Shield Shock Rifle Thermic Laser Beamcaster Subdweller Machine Gun Heavy Flak Cannon Mini Grenade Launcher CPS Tube Chainsword [Rating: 71] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Improved Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Core Analyzer Protection Light Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Ballistic Gun Subdweller Machine Gun Slashing Weapon Companion Sword Build | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Slots Evolved 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 5 | . . . . . 5 Weapon 1 | . . . . . 1 Parts Attached 41 | 7 3 4 3 8 16 Power 7 | 1 2 . 1 . 3 Engine 6 | 1 1 . 1 . 3 Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 11 | 2 . 2 . 4 3 Treads 6 | 2 . . . 1 3 Leg 5 | . . 2 . 3 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 2 . . . 4 5 Device 6 | 1 . . . 2 3 Storage 3 | 1 . . . 2 . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 12 | 2 1 2 2 . 5 Energy Gun 6 | 1 1 2 . . 2 Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . . 1 . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . 1 . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Corrupted Parts 1 | . . . . . 1 System Corruption 1 | . . . . . 1 Parts Lost 15 | . . 3 . . 12 Power 2 | . . . . . 2 Propulsion 5 | . . 2 . . 3 Utility 6 | . . . . . 6 Weapon 2 | . . 1 . . 1 Highest Loss Streak 12 | . . 3 . . 12 To Critical Strikes . | . . . . . . Average Backups 9 | 5 7 5 6 10 13 Power . | . 1 1 1 . . Propulsion 2 | 3 2 . . 2 2 Utility 2 | . 2 3 3 2 2 Weapon 3 | 1 1 1 1 4 6 Tool/Special . | . . . . . . Unused Backups 15 | . 5 . . 3 7 Power 1 | . 1 . . . . Propulsion 3 | . 2 . . 1 . Utility 5 | . 1 . . 1 3 Weapon 5 | . 1 . . 1 3 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 98 | . 99 98 100 100 92 Engine 11 | . 11 . 2 14 11 Core 2 | . 2 14 11 . . Treads 8 | . 28 2 . . 17 Leg 17 | . . 25 28 28 . Device 16 | . 14 14 14 14 24 Storage 12 | . 14 14 14 14 6 Processor 1 | . . . . . 5 Protection 1 | . . . . . 5 Energy Gun 15 | . 15 27 21 14 11 Ballistic Gun 10 | . 12 . 7 14 4 Peak Build Rating 71 | 7 10 11 13 24 71 Average Rating 24 | 5 7 9 11 17 63 On Entrance 10 | . 7 9 11 11 24 Avg Prop Armor Cover (%) 5 | . . . . . 5 Naked Turns . | . . . . . . Heaviest Build 67 | 13 15 15 18 33 67 Greatest Support 90 | 40 40 40 20 33 90 Greatest Overweight (x) 12 | 1 . 4 . . 12 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 Average Capacity 10 | 7 8 8 8 11 15 Most Carried 15 | 7 8 8 8 15 15 Average Carried 10 | 5 7 5 6 10 14 Final Capacity 15 | 8 8 8 8 15 15 Final Carried 15 | 7 8 5 8 15 15 Class Distribution -------------------- 79% | Mutant 15% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Scraptown Tank | -6/Factory Resources | -11 -10 -10 -10 -9 -6 ----------- Run | Yrd Mat Min Sub Scr Fac Matter Collected 950 | 271 204 . 81 70 324 Remotely . | . . . . . . Salvage Created 963 | 27 428 92 54 . 362 Parts 63 | 3 35 5 2 . 18 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . . 7 . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Combat Hostiles Destroyed 23 | . 11 2 2 . 8 Guns 23 | . 11 2 2 . 8 Classes Destroyed 8 | 1 5 . 1 . 1 Worker 1 | . 1 . . . . Tunneler 2 | 1 1 . . . . Operator 2 | . 1 . . . 1 Watcher 2 | . 2 . . . . Swarmer 7 | . 3 . . . 4 Grunt 14 | . 8 2 1 . 3 Programmer 1 | . . . . . 1 Subdweller 1 | . . . 1 . . Best Kill Streak 4 | 1 4 2 1 . 4 Combat Bots Only 4 | . 3 2 1 . 4 Max Kills in Single Turn 2 | 1 1 1 1 . 2 Gunslinging 1 | . . . . . 1 Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -6 -------- Run | Yrd Mat Min Sub Scr Fac Hostile Shots Fired 228 | . 59 31 12 . 126 Missed 60 | . 16 7 6 . 31 Hits 168 | . 43 24 6 . 95 Projectile 168 | . 43 24 6 . 95 AOE 2 | . . . . . 2 Critical Strikes 5 | . . . . . 5 Damage Taken 3170 | . 486 369 122 . 2193 Core 1036 | . 93 51 21 . 871 Absorbed by Shields . | . . . . . . Ignored by Resistances 20 | . . . . . 20 Regen/Repaired (Parts) 250 | . . . . 250 . Core Remaining (%) 67 | 100 . . . 34 . Volleys Fired 97 | 6 48 8 7 . 28 Largest 3 | 2 2 2 2 . 3 Hottest 200 | 60 105 80 80 . 200 Shots Fired 203 | 12 87 16 14 . 74 Gun 203 | 12 87 16 14 . 74 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 71 | 6 37 3 7 . 18 Thermal 115 | 6 50 13 . . 46 Explosive . | . . . . . . Electromagnetic 17 | . . . 7 . 10 Robot Hit Streak 10 | 7 10 7 3 . 8 Robot Miss Streak 6 | 1 6 2 3 . 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 125 | 10 54 12 7 . 42 Core Hits 61 | 3 29 6 3 . 20 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 1 . . . 1 Burn 2 | . 1 . . . 1 Melee Attacks 3 | . . . 1 . 2 Impact . | . . . . . . Slashing 3 | . . . 1 . 2 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1927 | 107 585 148 140 . 947 Guns 1906 | 104 575 140 140 . 947 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 21 | 3 10 8 . . . Kinetic 620 | 49 178 16 111 . 266 Thermal 1163 | 55 397 124 . . 587 Explosive . | . . . . . . Electromagnetic 123 | . . . 29 . 94 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . 1 1 1 4 Average Corruption 1 | . . 1 1 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . . 1 2 . 13 Message Errors 4 | . . . . . 4 Matter Fused 5 | . . 1 1 . 3 Heat Flow Errors 3 | . . . 1 . 2 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Alerts 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 3 | 1 2 . . . . Targets Rammed 5 | 1 3 1 . . . Kicked 1 | . . 1 . . . Crushed 1 | . 1 . . . . Highest Temperature 588 | 40 373 180 87 . 588 Average Temperature 124 | 23 104 74 51 . 186 Received Heat Transfer 825 | . 225 186 36 . 378 Effects 18 | . 3 . . . 15 Shutdowns 3 | . 1 . . . 2 Interference 9 | . . . . . 9 Matter Decay 3 | . 1 . . . 2 Short Circuit 2 | . 1 . . . 1 Damage (major) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 1 . 1 . 4 Heat Transferred 2468 | 125 995 275 . . 1073 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Maximum Alert Level 1 | . 1 . . . . Low Security (%) 94 | 100 84 100 . . 100 Level 1 5 | . 15 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 252 | 5 252 102 . . 98 Initial 82 | . . 82 . . . Average 37 | . 67 41 . . 18 Influence Increases 731 | 5 396 80 20 . 230 Destroy 0b10 Robot/C 440 | . 220 40 20 . 160 Destroy 0b10 Robot/NC 35 | 5 25 . . . 5 Destroy Leader 94 | . 54 10 . . 30 Successful Hack 24 | . 7 . . . 17 Destroy Structure 3 | . . . . . 3 Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 120 | . 75 30 . . 15 Influence Decreases 731 | 5 184 292 20 . 230 Entered New Map 130 | . . 130 . . . Time Decay 571 | 5 184 132 20 . 230 Lost Part 30 | . . 30 . . . Squads Dispatched 9 | . 4 . . . 5 Investigation 3 | . 3 . . . . Extermination 2 | . . . . . 2 Reinforcement 4 | . 1 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -6 --------- Run | Yrd Mat Min Sub Scr Fac Distress Signals 3 | . 3 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 50 | . 23 4 3 . 20 Peak Tracking Total 5 | . 5 4 2 . 5 Tactical Retreats 6 | . 4 1 . . 1 Traps | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Traps Triggered 4 | . 3 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -6 ---------- Run | Yrd Mat Min Sub Scr Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -6 --------- Run | Yrd Mat Min Sub Scr Fac Machines Accessed 17 | . 4 1 . 6 6 Terminals 5 | . 3 . . . 2 Fabricators 1 | . . . . . 1 Repair Stations 2 | . . . . . 2 Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 61 | . 9 1 . 39 12 Successful 51 | . 6 1 . 39 5 Failed 10 | . 3 . . . 7 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 10 | . 8 . . . 2 Terminals 12 | . 8 . . . 4 Fabricators 2 | . . . . . 2 Repair Stations 5 | . . . . . 5 Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 43 | . 1 1 . 39 2 Record 37 | . . . . 37 . Open Door 2 | . . 1 . 1 . Open DSF 1 | . . . . . 1 Transport Status 1 | . . . . . 1 Reinforcement Status 1 | . 1 . . . . Proto ID Catalog 1 | . . . . 1 . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks 2 | . . . . . 2 Scan Component 2 | . . . . . 2 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 5 . . . . Terminals 4 | . 4 . . . . Botnet 1 | . 1 . . . . Skim 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Mask 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 3 . . . 5 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 ------------ Run | Yrd Mat Min Sub Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . 1 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -6 -------- Run | Yrd Mat Min Sub Scr Fac Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 1 1 Highest-Rated Group 19 | . . . 19 19 19 Highest-Rated Ally 19 | . . . 19 19 19 Total Orders . | . . . . . . Ally Attacks 6 | . . . 4 . 2 Total Damage 93 | . . . 76 . 17 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Active Infowar (turns) 4998 | 36 783 388 356 2467 968 Sensors 41 | . . . . 41 . Seismic 3293 | 36 783 388 356 1730 . Triangulation 1664 | . . . . 696 968 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -6 ------------- Run | Yrd Mat Min Sub Scr Fac Turns Passed 5229 | 157 783 388 356 2467 1078 Spaces Moved 3469 | 80 335 296 264 1958 536 Core 8 | 6 . 1 . . 1 Treads 949 | 74 335 5 . 1 534 Legs 2512 | . . 290 264 1957 1 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 120 120 160 Average Speed 134 | 152 160 121 120 124 166 Slowest Speed 650 | 160 160 250 120 160 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 4 67 60 30 90 14 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . . 5 . Spaces Dug 2 | . . . . . 2 Terrain Destroyed 3 | . . . . . 3 Melee 2 | . . . . . 2 Projectile 1 | . . . . . 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -6 --------- Run | Yrd Mat Min Sub Scr Fac Total 3842 | 100 504 309 285 1993 651 Wait 169 | . 102 1 3 2 61 Move 3464 | 79 334 295 263 1957 536 Hop . | . . . . . . Pick Up 34 | 7 6 . 3 14 4 Fast Attach 11 | 7 1 . . . 3 Attach 9 | . . 3 . 1 5 Detach . | . . . . . . Swap 26 | . 3 1 4 7 11 Drop 20 | . 7 . . 12 1 Fire 97 | 6 48 8 7 . 28 Melee 3 | . . . 1 . 2 Ram . | . . . . . . Kick 1 | . . 1 . . . Crush 4 | 1 3 . . . . Escape Stasis . | . . . . . . Rewire 4 | . . . 4 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 158 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 5) 658 | -10/Materials | Derelicts attacked the area 742 | -10/Materials | Discovered new exit (range 15) 928 | -10/Materials | Discovered new exit (range 9) 940 | -10/Materials | Discovered new exit (range 16) 941 | -10/Materials | Entered Mines 979 | -10/Mines | Core integrity fell below 50% 1003 | -10/Mines | Lost 3 parts (2n1w) 1148 | -10/Mines | Learned location of 1 exit from Materials 1169 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1323 | -10/Mines | Discovered new exit (range 6) 1329 | -10/Mines | Entered Subcaves 1330 | -10/Subcaves | Approached by a straggling Scientist 1555 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1565 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 1598 | -10/Subcaves | Discovered new exit (range 14) 1682 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1685 | -10/Subcaves | Entered Scraptown 1685 | -9/Scraptown | Accompanied by 1 ally 1689 | -9/Scraptown | System corruption cleaned by C-Scrubber 2166 | -9/Scraptown | Visited IN-MT5's Study 2201 | -9/Scraptown | Visited Cyclists 2240 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2241 | -9/Scraptown | Visited CR-KLE's Repair Center 2320 | -9/Scraptown | Visited Shadow of the Wyrm 2356 | -9/Scraptown | Visited UFD Registry 2380 | -9/Scraptown | Visited TADAMA 2455 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2457 | -9/Scraptown | Learned Factory emergency access door positions 2459 | -9/Scraptown | Learned location of 1 exit from Research 2506 | -9/Scraptown | Discovered new exit (range 5) 2710 | -9/Scraptown | Visited Comm Corps 3101 | -9/Scraptown | CR-KLE repaired 7 parts 3169 | -9/Scraptown | Registered with UFD as "Armorbrain" 3178 | -9/Scraptown | Visited Red Mages 3229 | -9/Scraptown | Visited Scrap Suit Storage 3285 | -9/Scraptown | Visited LU-1G1's Boring Crew 3321 | -9/Scraptown | Visited Supply Room 3365 | -9/Scraptown | Visited Sword Containment 3407 | -9/Scraptown | Visited Supply Room 3447 | -9/Scraptown | Visited Infowarlord's Domain 3476 | -9/Scraptown | Visited Observation Area 3745 | -9/Scraptown | Visited Science Guys 3821 | -9/Scraptown | Found Scrap Suit 4071 | -9/Scraptown | Met Optimus 4071 | -9/Scraptown | Accepted into 0bPrime 4142 | -9/Scraptown | Discovered new exit (range 5) 4152 | -9/Scraptown | Entered Factory 4152 | -6/Factory | Accompanied by 1 ally 4152 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x5, Weapon x1 4906 | -6/Factory | Allied Derelicts emerged from ambush trap array 4931 | -6/Factory | Build established: Tank 5178 | -6/Factory | Lost 3 allies 5201 | -6/Factory | Core integrity fell below 50% 5224 | -6/Factory | Core integrity fell below 20% 5230 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05211_ U-05 Engineer suffers critical hit (Destroy). 05211_ Penetrated by Slug. 05211_ Knocked back. 05211_ U-05 Engineer lays Concrete. 05213_ K-01 Serf collects debris. 05213_ U-05 Engineer lays Concrete. 05214_ Slug penetrates Wall. 05214_ U-05 Engineer lays Concrete. 05218_ LWYA2ROC#&CVYHU%F0%%=IHOWHTDY,IV3 05218_ K-01 Serf collects debris. 05218_ U-05 Engineer lays Concrete. 05221_ K-01 Serf collects debris. 05221_ U-05 Engineer lays Concrete. 05223_ Penetrated by Slug. 05224_ Knocked back. 05227_ Penetrated by Slug. 05227_ K-01 Serf collects debris. 05228_ Slug penetrates Wall. 05230_ Penetrated by Slug. 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