Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.05.12 @ 19:57:30 Player: Maher Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (118) 590 Value Destroyed (3527) 3527 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 9157 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 204/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Transmission Jammer Improved Component Analysis Suite High-powered Tractor Beam Drone Bay (2/2) Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Micro Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Medium Treads > --- UTILITY ---------- Visual Processing Unit Improved Sensor Array Improved Transmission Jammer Improved Thermal Shield Improved Thermal Shield Force Field > --- WEAPON ----------- Wave Gun Wave Gun Long-range Proton Cannon Flak Gun > --- INVENTORY -------- Shock Absorption System [Rating: 75] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Nuclear Pulse Array Utility Advanced Visual Processing Unit Device Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Wave Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Minigun Ballistic Cannon Mass Driver Launcher Shock Bomb Launcher Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Was Fac Slots Evolved 10 | . . 2 . 2 2 2 . 2 . . Power 2 | . . . . 1 . 1 . . . . Propulsion 2 | . . . . . 1 . . 1 . . Utility 4 | . . 2 . . 1 . . 1 . . Weapon 2 | . . . . 1 . 1 . . . . Parts Attached 111 | 6 2 25 8 17 10 2 12 16 2 11 Power 16 | 1 . 3 1 3 1 1 4 1 . 1 Engine 8 | 1 . 3 . 1 . . 2 . . 1 Core 8 | . . . 1 2 1 1 2 1 . . Reactor . | . . . . . . . . . . . Propulsion 26 | 2 . 8 2 6 1 . 1 3 1 2 Treads 16 | 2 . 4 . 4 1 . 1 3 1 . Leg 6 | . . 4 2 . . . . . . . Wheel . | . . . . . . . . . . . Hover 2 | . . . . 2 . . . . . . Flight 2 | . . . . . . . . . . 2 Utility 42 | 1 2 6 3 6 7 . 3 9 1 4 Device 20 | . 2 2 2 . 2 . . 7 1 4 Storage 3 | 1 . . . 2 . . . . . . Processor 5 | . . 1 . 1 . . 2 1 . . Hackware 1 | . . . . . . . . 1 . . Protection 13 | . . 3 1 3 5 . 1 . . . Artifact . | . . . . . . . . . . . Weapon 27 | 2 . 8 2 2 1 1 4 3 . 4 Energy Gun 3 | 1 . . . . . . . 2 . . Energy Cannon 1 | . . . . . . . . 1 . . Ballistic Gun 17 | 1 . 6 2 2 1 1 4 . . . Ballistic Cannon 4 | . . . . . . . . . . 4 Launcher 2 | . . 2 . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . . . Corrupted Parts 1 | . . . . . . . . . 1 . System Corruption 2 | . . . . . . . . . 2 . Parts Lost 30 | . . 1 6 . . . 10 3 6 4 Power 7 | . . . . . . . 4 1 1 1 Propulsion 8 | . . 1 1 . . . . . 4 2 Utility 10 | . . . 4 . . . 4 . 1 1 Weapon 5 | . . . 1 . . . 2 2 . . Highest Loss Streak 9 | . . 1 2 . . . 9 1 5 3 To Critical Strikes 2 | . . . . . . . . . 2 . Average Slot Usage (%) 89 | . 97 97 84 95 97 100 83 84 49 19 Engine 7 | . 14 11 2 6 7 6 4 5 3 1 Core 5 | . . . 8 10 7 13 10 4 3 . Treads 18 | . 28 18 4 11 23 20 20 23 11 . Leg 2 | . . 3 12 2 . . . . . . Device 9 | . 11 14 8 2 2 6 3 22 15 6 Storage 4 | . 14 11 4 4 . . . . . . Processor 10 | . . 10 11 15 14 6 9 5 5 5 Protection 8 | . . 6 10 10 18 20 8 . . . Energy Gun 2 | . 14 . . . . . . 9 5 . Ballistic Gun 16 | . 14 15 21 27 23 26 24 4 . . Launcher 1 | . . 4 . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 104 | 11 12 27 22 104 44 52 56 60 53 20 Greatest Support 87 | 40 40 40 40 40 60 60 60 87 87 13 Greatest Overweight (x) 2 | 1 . 1 1 2 . . 1 . 1 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 25 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 6 6 5 5 5 5 5 5 Most Carried 8 | 4 8 8 8 8 5 4 5 4 3 5 Average Carried 3 | 2 5 5 5 4 3 3 2 . 1 2 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 4 5 8 4 3 5 3 2 1 1 5 Class Distribution -------------------- 40% | Mutant 28% | Tank 11% | Scavenger-Tank 11% | Scavenger-Mutant 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Tank | -8/Materials Tank | -7/Factory Tank | -6/Factory Scavenger-Tank | -6/DSF Scavenger-Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Was Fac Matter Collected 3428 | 207 93 649 346 430 484 . 718 405 . 96 Remotely 364 | . . 140 42 182 . . . . . . Salvage Created 5073 | . 275 1476 550 567 1001 . 599 482 . 123 Parts 275 | . 21 95 21 31 53 . 29 16 . 9 Haulers Intercepted 2 | . . . . . 1 . 1 . . . Recyclers Shooed 6 | . 1 2 2 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Was Fac Combat Hostiles Destroyed 72 | . 3 23 12 1 18 . 11 4 . . Guns 59 | . 3 11 12 1 17 . 11 4 . . AOE 12 | . . 11 . . 1 . . . . . Classes Destroyed 17 | . 4 5 2 . 3 . 3 . . . Worker 6 | . . 3 . 2 1 . . . . . Builder 6 | . 1 2 . 1 2 . . . . . Tunneler 1 | . . 1 . . . . . . . . Hauler 2 | . . . . . 1 . 1 . . . Recycler 18 | . 1 4 4 5 2 . . 1 . 1 Watcher 16 | . 3 4 . 3 1 . . 4 . 1 Swarmer 11 | . . 3 4 . 4 . . . . . Grunt 37 | . 3 17 3 . 10 . 4 . . . Brawler 1 | . . 1 . . . . . . . . Duelist 2 | . . . . . 1 . 1 . . . Sentry 5 | . . 2 . 1 . . 1 1 . . Demolisher 2 | . . . 2 . . . . . . . Specialist 2 | . . . . . . . 2 . . . Hunter 2 | . . . . . . . 2 . . . Programmer 6 | . . . . . 3 . . 3 . . Heavy 1 | . . . . . . . 1 . . . Assembled 3 | . . . 3 . . . . . . . Best Kill Streak 8 | . 3 6 4 8 6 . 6 3 . 2 Combat Bots Only 6 | . 2 5 4 1 6 . 6 2 . . Max Kills in Single Turn 3 | . 2 3 2 2 2 . 1 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 3 . . 1 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Was Fac Damage Taken 6182 | . 98 841 738 67 634 . 1974 162 252 1416 Core 2134 | . 19 138 152 10 47 . 762 6 12 988 Absorbed by Shields 145 | . . . . . . . . 92 53 . Redirected to Shielding 67 | . . . . . . . 67 . . . Regen/Repaired (Parts) 39 | . . 28 . 11 . . . . . . Core Remaining (%) 70 | 100 92 . 27 98 93 . 10 . . . Volleys Fired 259 | . 20 77 37 22 39 . 32 18 . 14 Largest 4 | . 2 2 2 3 3 . 4 4 . 1 Hottest 271 | . 60 72 50 75 78 . 106 271 . 57 Shots Fired 587 | . 40 133 74 66 116 . 102 44 . 12 Gun 544 | . 40 106 74 66 116 . 102 40 . . Cannon 16 | . . . . . . . . 4 . 12 Launcher 27 | . . 27 . . . . . . . . Special . | . . . . . . . . . . . Kinetic 510 | . 20 105 74 66 116 . 102 15 . 12 Thermal 25 | . . . . . . . . 25 . . Explosive . | . . . . . . . . . . . Electromagnetic 52 | . 20 28 . . . . . 4 . . Robot Hit Streak 30 | . 8 18 21 16 30 . 18 22 . 8 Robot Miss Streak 11 | . 3 6 2 11 4 . 3 3 . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 14 | . . 1 4 1 6 . 2 . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . 1 . . . Shots Hit Robots 446 | . 30 101 56 35 91 . 92 32 . 9 Core Hits 263 | . 13 56 21 20 53 . 73 23 . 4 Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 5 | . 2 . . . . . . 2 . 1 Burn 1 | . . . . . . . . 1 . . Destroy 1 | . 1 . . . . . . . . . Blast 1 | . . . . . . . . . . 1 Corrupt 2 | . 1 . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9785 | . 420 2335 883 757 2228 . 1954 869 . 339 Guns 7322 | . 356 1087 883 674 1624 . 1954 744 . . Cannons 464 | . . . . . . . . 125 . 339 Explosions 1999 | . 64 1248 . 83 604 . . . . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 6964 | . 115 1071 883 674 1624 . 1954 304 . 339 Thermal 1283 | . 64 175 . . 604 . . 440 . . Explosive . | . . . . . . . . . . . Electromagnetic 1538 | . 241 1089 . 83 . . . 125 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 16 | . . 2 4 . 2 . . 1 13 16 Average Corruption 2 | . . 1 3 . 1 . . 1 7 14 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 48 | . . 11 9 . 6 . . 3 6 13 Message Errors 11 | . . 4 2 . 2 . . . 2 1 Matter Fused 9 | . . 2 3 . 2 . . . . 2 Heat Flow Errors 5 | . . 1 . . 1 . . . 1 2 Energy Discharges 3 | . . 2 . . 1 . . . . . Parts Rejected 2 | . . . . . . . . . 1 1 Data Loss (minor) 8 | . . 1 1 . . . . 1 2 3 Data Loss (major) 1 | . . . 1 . . . . . . . Misfires 3 | . . 1 1 . . . . 1 . . Misdirections 2 | . . . . . . . . . . 2 Weapon Failures 4 | . . . 1 . . . . 1 . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 186 | . . 7 . . 122 . . 33 . 24 Projectiles 57 | . . . . . . . . 33 . 24 Explosions 129 | . . 7 . . 122 . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 156 | . 21 123 . 12 . . . . . . Shots 13 | . 1 11 . 1 . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 3789 | . 135 201 145 220 577 . 3789 508 86 132 Average Temperature 247 | . 43 22 45 74 176 . 845 150 46 60 Received Heat Transfer 1234 | . 75 444 65 9 180 . 243 26 . 192 Effects 109 | . . . . . 23 . 81 5 . . Shutdowns 35 | . . . . . 7 . 26 2 . . Energy Bleed 7 | . . . . . 5 . 2 . . . Interference 12 | . . . . . 5 . 4 3 . . Matter Decay 7 | . . . . . 2 . 5 . . . Short Circuit 6 | . . . . . . . 6 . . . Damage (minor) 7 | . . . . . 3 . 4 . . . Damage (major) 28 | . . . . . 1 . 27 . . . Damage (core) 7 | . . . . . . . 7 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Parts Fried 11 | . 2 5 . . . . . 4 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . 1 . . . . . . 3 . . Heat Transferred 1403 | . 50 250 . . 400 . . 703 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . 1 4 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Was Fac Peak Influence 398 | . 119 398 267 208 278 9 178 183 30 66 Initial 92 | . . . 92 20 3 9 4 80 . . Average 127 | . 61 194 191 81 160 9 129 82 6 19 Maximum Alert Level 1 | . . 1 1 1 1 . . . . . Low Security (%) 75 | 100 100 55 68 93 49 100 100 100 100 100 Level 1 24 | . . 44 31 6 50 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . Squads Dispatched 21 | . . 7 . . 6 . 2 4 . 2 Investigation 6 | . . 3 . . 2 . . . . 1 Extermination 4 | . . . . . 3 . . 1 . . Reinforcement 11 | . . 4 . . 1 . 2 3 . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Was Fac Distress Signals 8 | . 1 2 . 1 . . . 3 . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 122 | . 6 31 16 7 22 . 11 10 6 13 Peak Tracking Total 9 | . 2 5 5 4 8 . 4 3 6 9 Tactical Retreats 5 | . . 2 . . 1 . . . . 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Was Fac Traps Triggered 3 | . . 2 . . . . . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 12 | . . . . 12 . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Was Fac Machines Disabled 12 | . . 5 . 3 3 . 1 . . . Max in Single Turn 3 | . . 2 . 3 3 . 1 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Was Fac Machines Accessed 23 | . 4 3 . 4 7 1 . 2 . 2 Terminals 16 | . 3 1 . 2 6 1 . 2 . 1 Fabricators 1 | . . . . . 1 . . . . . Repair Stations 2 | . . 1 . 1 . . . . . . Recycling Units 3 | . 1 1 . . . . . . . 1 Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 57 | . 9 6 . 15 15 1 . 6 . 5 Successful 36 | . 5 3 . 15 8 1 . 4 . . Failed 21 | . 4 3 . . 7 . . 2 . 5 Catastrophic 1 | . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 37 | . 7 2 . 7 12 1 . 6 . 2 Fabricators 3 | . . . . . 3 . . . . . Repair Stations 9 | . . 3 . 6 . . . . . . Recycling Units 6 | . 2 1 . . . . . . . 3 Scanalyzers 2 | . . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 21 | . 4 . . 7 5 1 . 4 . . Record 1 | . . . . 1 . . . . . . Open DSF 2 | . . . . . 1 1 . . . . Emergency Access Points 2 | . 1 . . . 1 . . . . . Alert Level 1 | . . . . . 1 . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . Disarm Traps 3 | . . . . 3 . . . . . . Security Status 1 | . . . . . . . . 1 . . Surveillance Status 1 | . . . . . 1 . . . . . Transport Status 1 | . . . . . . . . 1 . . Reinforcement Status 2 | . . . . 1 . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . Registered Components 2 | . . . . 1 1 . . . . . Zone Layout 2 | . 1 . . . . . . 1 . . Fabricator Hacks 3 | . . . . . 3 . . . . . Network Status 1 | . . . . . 1 . . . . . Load Schematic 1 | . . . . . 1 . . . . . Build 1 | . . . . . 1 . . . . . Repair Station Hacks 8 | . . 2 . 6 . . . . . . Scan Component 4 | . . 1 . 3 . . . . . . Repair 4 | . . 1 . 3 . . . . . . Recycling Unit Hacks 2 | . 1 1 . . . . . . . . Retrieve Components 2 | . 1 1 . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . Insert Component 1 | . . . . 1 . . . . . . Analyze 1 | . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 3 2 . 1 4 . . 2 . 2 Full Trace Events 5 | . . 2 . . 2 . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Built 2 | . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . Time 73 | . . . . . 73 . . . . . Total Part Build Rating 6 | . . . . . 6 . . . . . Parts Repaired 4 | . . 1 . 3 . . . . . . Time 121 | . . 13 . 108 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 11 | . 1 10 . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Was Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Was Fac Turns Passed 6197 | 166 415 1418 423 680 1347 25 455 884 154 230 Spaces Moved 3391 | 101 217 716 207 347 712 14 177 454 104 342 Core 156 | 12 . . . . . . . . 27 117 Treads 2633 | 89 217 596 73 224 712 14 177 454 77 . Legs 305 | . . 120 134 51 . . . . . . Wheels . | . . . . . . . . . . . Hover 72 | . . . . 72 . . . . . . Flight 225 | . . . . . . . . . . 225 Fastest Speed 40 | 50 160 120 120 126 170 170 170 170 50 40 Average Speed 152 | 149 160 157 148 163 170 170 179 170 144 52 Slowest Speed 330 | 160 160 190 240 330 170 170 250 170 250 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . Exploration Rate (%) 35 | 8 38 62 34 26 19 1 90 13 89 12 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . . . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . . Scrap Searched 1 | . . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 35 | . 2 14 . . 15 . . 1 . 3 Melee . | . . . . . . . . . . . Projectile 4 | . . . . . . . . 1 . 3 AOE 31 | . 2 14 . . 15 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Was Fac Total 4041 | 116 252 895 261 432 780 15 255 544 107 384 Wait 71 | . . 19 . 5 2 . 18 27 . . Move 3382 | 100 216 715 206 346 711 13 176 454 103 342 Hop . | . . . . . . . . . . . Pick Up 111 | 10 7 24 5 21 9 . 12 13 1 9 Fast Attach 6 | . 1 1 1 1 2 . . . . . Attach 102 | 6 1 22 7 16 7 2 12 16 2 11 Detach 51 | . 1 16 2 7 4 . 2 11 1 7 Swap 3 | . . 2 . . 1 . . . . . Drop 56 | . 6 19 3 14 5 . 3 5 . 1 Fire 259 | . 20 77 37 22 39 . 32 18 . 14 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 167 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 540 | -10/Materials | Discovered new exit (range 11) 582 | -10/Materials | Entered another Materials area 582 | -9/Materials | Evolved 2 slots: Utility x2 660 | -9/Materials | Repaired EM Pulse Gun? 1660 | -9/Materials | Discovered new exit (range 10) 2000 | -9/Materials | Entered Mines 2083 | -9/Mines | Assembled infested the area 2088 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2130 | -9/Mines | Build established: Scavenger-Mutant 2156 | -9/Mines | Core integrity fell below 50% 2184 | -9/Mines | Crushed by falling debris 2274 | -9/Mines | Discovered new exit (range 13) 2423 | -9/Mines | Entered Materials 2423 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2425 | -8/Materials | Discovered new exit (range 15) 2830 | -8/Materials | Build established: Scavenger-Tank 2876 | -8/Materials | Repaired Minigun 2876 | -8/Materials | Repaired Hrd. Light Armor Plating 2914 | -8/Materials | Repaired Lgt. Nuclear Core 3082 | -8/Materials | Discovered new exit (range 4) 3087 | -8/Materials | Identified exit to Factory 3103 | -8/Materials | Entered Factory 3103 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3242 | -7/Factory | Build established: Tank 3908 | -7/Factory | Discovered new exit (range 14) 4099 | -7/Factory | Fabricated Arm. Treads (x2) 4450 | -7/Factory | Entered another Factory area 4450 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4473 | -6/Factory | Identified exit to DSF 4475 | -6/Factory | Entered DSF 4516 | -6/DSF | Additional patrols routed to DSF 4756 | -6/DSF | Sterilization system engaged 4776 | -6/DSF | Ambient heat levels rising (+10) 4783 | -6/DSF | Lost 9 parts (3p4u2w) 4791 | -6/DSF | Ambient heat levels rising (+10) 4806 | -6/DSF | Ambient heat levels rising (+10) 4821 | -6/DSF | Ambient heat levels rising (+10) 4836 | -6/DSF | Ambient heat levels rising (+10) 4851 | -6/DSF | Ambient heat levels rising (+10) 4866 | -6/DSF | Ambient heat levels rising (+10) 4881 | -6/DSF | Ambient heat levels rising (+10) 4892 | -6/DSF | Discovered new exit (range 15) 4895 | -6/DSF | Core integrity fell below 50% 4896 | -6/DSF | Ambient heat levels rising (+10) 4911 | -6/DSF | Ambient heat levels rising (+10) 4919 | -6/DSF | Core integrity fell below 20% 4926 | -6/DSF | Ambient heat levels rising (+10) 4930 | -6/DSF | Entered Factory 4930 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5665 | -5/Factory | Cargo convoy interrupted 5814 | -5/Factory | Sucked down chute 5814 | -5/Factory | Entered Waste 5829 | -5/Waste | EMP discharged 5840 | -5/Waste | Spotted C-40 Crusher 5841 | -5/Waste | Spotted C-40 Crusher 5863 | -5/Waste | Spotted C-40 Crusher 5863 | -5/Waste | Spotted C-40 Crusher 5874 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5877 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5882 | -5/Waste | Crushed by Compactor (1 part destroyed) 5901 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5903 | -5/Waste | Spotted C-40 Crusher 5923 | -5/Waste | Spotted C-40 Crusher 5929 | -5/Waste | EMP discharged 5929 | -5/Waste | System corruption reached 10% 5932 | -5/Waste | Lost 5 parts (1p3n1u) 5963 | -5/Waste | Discovered new exit (range 11) 5968 | -5/Waste | Entered Factory 6017 | -5/Factory | Spotted B-75 Beast 6109 | -5/Factory | Core integrity fell below 50% 6128 | -5/Factory | Core integrity fell below 20% 6146 | -5/Factory | Lost 3 parts (1p1n1u) 6170 | -5/Factory | Build established: Mutant 6198 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06115_ Acquired 2 matter. 06116_ U-05 Engineer builds a Wall. 06119_ Acquired 1 matter. 06125_ A-15 Conveyor calls for reinforcements. 06125_ ALERT: Hostile activity reported, dispatching reinforcements to area. 06125_ A-15 Conveyor distress signal alerts nearby ally. 06126_ System corrupted: Mass Driver jammed. 06131_ Critical hit (Burn: +37). 06131_ K-01 Serf cleans the Recycling Unit. 06136_ System corrupted: Heat flow error (+172). 06141_ Acquired Field Propulsion Drive. 06147_ Acquired Unknown Ballistic Cannon. 06148_ Dropped Mass Driver. 06148_ Identified Enh. Gauss Cannon. 06177_ T36CQNQI#G|V,BJCVCQ7ZZ 06188_ Field Propulsion Drive destroyed. 06192_ Matter Pump disabled. 06192_ C-30 ARC bursts open, deploying its payload. 06192_ S-27 Virus unfolds itself. 06198_ Acquired Drone Bay. Map ----- +----------------------------------------------------+ | ??????????????????######## #?????? | | ??????????????????# #?????? | | ??????????????????# #?????? | | ??????????????????# #?????? | | ??????????????????# #?????? | | ??????????????????# #?????? | | ??????????????????# ########?????? | | ??????????????????# #????????????? | | ??????????????????# #????????????? | | ??????????????????+ #????????????? | | ??????????????????# #????????????? | | ??????????????????# #??#######???? | | ??????????????????# #? #???? | | ??????????????????# #?!!! #???? | | ????????######+#### # !!! #???? | | ? # !!! #???? | | ? % + #???? | | ? """ ""% # """ #???? | | ?? | """ """ # """ #???? | | ?? """ """ #? """ #???? | | ???#####+### #? #???? | | ???????????# """ """ #??######????? | | ???????????# """ """ #????????????? | | ???????????# """ """ #????????????? | | ???????????#[ ###########??? | | ???????????# #@ # | | ???????????# # """" """ ? | | ???????????### #### # """" ""???? | | ?????????????#????# # """" ""???? | | ??????????????????# #s """" ??? | | ??????????????????# # """" ??? | | ??????????????????# s """" ??? | | ??????????????????# # ?? | | ??????????????????# # # | | ??????????????????# # # | | ??????????????????# # # | | ??????????????????# # # | | ??????????????????# ############## | | ??????????????????# #????????????? | | ??????????????????# #????????????? | | ??????????????????# "#????????????? | | ??????????????????# "%#????????????? | | ??????????????????# "#????????????? | | ??????????????????# #????????????? | | ??????????????????# ?????????????? | | ??????????????????+ ?????????????? | | ??????????????????? ?????????????? | | ????????????????????? ?????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 42 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 675 Resistance: KI 20 Resistance: TH 45 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 10 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Just What I Needed Let's See Who's Tougher More Dakka Please Oops Use The Force Challenges ------------ None Game ------ Seed StealthImpactDetector Manual? 0 Play Time 01:12:49 Cumulative 9.0 hours Start 2022.05.11 @ 19:07:30 End 2022.05.12 @ 19:57:30 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 3 Adventurer 4 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a773a7a-d4bc-4c59-a8a4-236f4b2afcd1