Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.04 @ 06:06:52 Player: Millea Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (219) 1095 Value Destroyed (8409) 8409 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 15984 Bonus ------- High Alert Combat Kills 500 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 264/300 Energy 98/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Combat Airjet Combat Airjet Combat Airjet > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Improved Force Field Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Light Treads Medium Treads Heavy Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Active Sensor Suite Experimental Targeting Computer Improved Target Analyzer > --- WEAPON ----------- Advanced Plasma Cannon Advanced Plasma Cannon Matter Neutralizer > --- INVENTORY -------- Light Antimatter Reactor Improved Treads Improved Treads Improved Heat Sink Improved Heat Sink Advanced Heat Sink Improved Cooling System Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Improved Force Field Tesla Rifle Coil Gun KE Penetrator Heavy Assault Cannon Heavy Mass Driver Rocket Launcher Scatter Rocket Array [Rating: 116] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Combat Airjet Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Target Analyzer Protection Hardened Medium Armor Plating Weapon Beam Cannon Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Tesla Bomb Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Was Fac Ext Slots Evolved 12 | . . 2 2 2 2 . 2 2 . . . Power 1 | . . . . . . . 1 . . . . Propulsion 2 | . . . 2 . . . . . . . . Utility 8 | . . 2 . 1 2 . 1 2 . . . Weapon 1 | . . . . 1 . . . . . . . Parts Attached 128 | 7 7 18 30 . 3 7 24 28 . 4 . Power 17 | 1 1 3 2 . . . 4 6 . . . Engine 11 | 1 1 3 2 . . . 3 1 . . . Core 1 | . . . . . . . 1 . . . . Reactor 5 | . . . . . . . . 5 . . . Propulsion 31 | 2 1 5 11 . . 2 3 3 . 4 . Treads 27 | 2 1 5 11 . . 2 3 3 . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 4 | . . . . . . . . . . 4 . Flight . | . . . . . . . . . . . . Utility 50 | 2 3 7 8 . 2 2 13 13 . . . Device 23 | 1 . 3 3 . . . 7 9 . . . Storage 4 | 1 2 1 . . . . . . . . . Processor 6 | . 1 . 1 . . . 2 2 . . . Hackware . | . . . . . . . . . . . . Protection 17 | . . 3 4 . 2 2 4 2 . . . Artifact . | . . . . . . . . . . . . Weapon 30 | 2 2 3 9 . 1 3 4 6 . . . Energy Gun 6 | 1 . 1 4 . . . . . . . . Energy Cannon 11 | . 1 2 1 . . 3 . 4 . . . Ballistic Gun 9 | 1 . . 3 . . . 3 2 . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . . 1 . 1 . 1 . . . . Special Weapon 1 | . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 1 . 1 . 2 2 . . . Parts Lost 70 | . . 4 16 . . 1 18 30 . 1 . Power 9 | . . 1 1 . . . 2 5 . . . Propulsion 21 | . . 2 7 . . . 4 7 . 1 . Utility 26 | . . . 4 . . 1 12 9 . . . Weapon 14 | . . 1 4 . . . . 9 . . . Highest Loss Streak 11 | . . 1 9 . . 1 3 11 . 1 . To Critical Strikes . | . . . . . . . . . . . . Average Backups 13 | 2 6 16 19 17 17 18 16 15 3 2 2 Power . | . . . . . . . . 1 1 1 1 Propulsion 1 | . . 2 . . . 1 3 1 1 . . Utility 5 | . 1 6 8 11 10 9 3 6 1 1 1 Weapon 5 | . 3 6 7 5 6 7 8 6 . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 29 | . 3 10 4 . . 3 1 7 . . 1 Power . | . . . . . . . . . . . . Propulsion 4 | . . 4 . . . . . . . . . Utility 14 | . 2 1 3 . . 3 . 4 . . 1 Weapon 10 | . 1 5 1 . . . . 3 . . . Tool/Special 1 | . . . . . . . 1 . . . . Average Slot Usage (%) 94 | . 99 99 97 91 92 90 86 82 . 8 15 Engine 9 | . 14 10 8 7 6 6 5 2 . . . Treads 24 | . 28 21 34 30 26 26 21 11 . . . Device 17 | . 13 21 16 14 13 13 14 22 . . . Storage 9 | . 14 11 9 7 6 6 5 4 . . . Processor 1 | . . . . . . . 1 15 . . . Protection 7 | . . 10 9 7 19 18 13 2 . . . Energy Gun 6 | . 9 8 2 15 13 8 . . . . . Energy Cannon 9 | . 4 13 14 . . 9 11 10 . . . Ballistic Gun 5 | . 13 . 1 7 6 1 4 4 . . . Peak Build Rating 116 | 9 10 20 33 36 46 61 76 116 2 22 16 Average Rating 30 | 6 8 17 22 35 43 51 67 97 2 11 16 On Entrance 24 | . 9 10 15 33 36 44 61 71 2 2 16 Avg Prop Armor Cover (%) 28 | . . . . . . 4 . . . 29 33 Naked Turns 84 | . . . . . . . . 20 64 . . Heaviest Build 130 | 11 30 64 76 80 90 113 130 112 . . . Greatest Support 140 | 40 40 40 86 80 80 80 118 140 3 11 3 Greatest Overweight (x) 3 | . . 3 3 . 1 1 1 1 . . . Average Overweight (x) . | . . 1 . . 1 1 . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 5 5 5 Average Capacity 16 | 7 10 17 20 20 20 20 20 19 5 5 5 Most Carried 20 | 6 15 20 20 19 20 20 20 20 3 2 2 Average Carried 14 | 2 6 16 19 18 18 19 18 18 3 2 2 Final Capacity 20 | 8 15 20 20 20 20 20 20 5 5 5 5 Final Carried 20 | 6 15 20 20 19 20 20 17 3 3 2 2 Class Distribution -------------------- 61% | Mutant 18% | Scavenger-Tank 10% | Scavenger-Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/DSF Scavenger-Tank | -5/Factory Scavenger-Gunner | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/Extension Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Was Fac Ext Matter Collected 2605 | 222 257 219 528 82 . 165 668 464 . . . Remotely . | . . . . . . . . . . . . Salvage Created 9762 | 108 759 1652 2033 176 . 711 1692 2631 . . . Parts 469 | 11 49 78 114 6 . 27 94 90 . . . Haulers Intercepted 13 | . 2 5 2 . . . 2 2 . . . Recyclers Shooed 4 | . 1 . . . . . 2 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Was Fac Ext Combat Hostiles Destroyed 161 | . 19 31 41 3 . 10 22 35 . . . Guns 55 | . 17 12 11 3 . 6 4 2 . . . Cannons 80 | . 2 18 23 . . 3 8 26 . . . AOE 11 | . . . 7 . . . 4 . . . . Classes Destroyed 18 | 2 5 3 4 . . 1 2 1 . . . Worker 10 | . . 1 2 . . . 6 1 . . . Builder 9 | . . . 2 . . . 7 . . . . Tunneler 3 | 3 . . . . . . . . . . . Hauler 13 | . 2 5 2 . . . 2 2 . . . Recycler 7 | 1 . 2 1 . . . 2 1 . . . Mechanic 1 | . . . . . . . 1 . . . . Operator 4 | . 3 . 1 . . . . . . . . Watcher 11 | . 3 5 2 . . . 1 . . . . Swarmer 28 | . 9 6 9 . . . 4 . . . . Grunt 67 | . 10 15 16 . . 4 4 18 . . . Brawler 2 | . . 1 1 . . . . . . . . Duelist 2 | . . . . . . . . 2 . . . Sentry 16 | . . 9 4 1 . . . 2 . . . Specialist 14 | . . . 9 . . 3 . 2 . . . Hunter 14 | . . . 1 2 . . 6 5 . . . Programmer 14 | . . . . . . 2 7 5 . . . Heavy 3 | . . . 1 . . 1 . 1 . . . Behemoth 1 | . . . . . . . 1 . . . . Best Kill Streak 13 | 4 5 7 12 2 . 2 13 5 . . . Combat Bots Only 11 | . 5 6 11 2 . 2 6 5 . . . Max Kills in Single Turn 7 | 1 1 2 5 1 . 1 7 2 . . . Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . 4 . . . 4 . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Was Fac Ext Hostile Shots Fired 1323 | . 97 170 291 56 . 75 221 365 2 41 5 Missed 423 | . 35 54 96 23 . 25 65 109 . 14 2 Hits 900 | . 62 116 195 33 . 50 156 256 2 27 3 Melee 11 | . . . . . . . . 9 2 . . Projectile 889 | . 62 116 195 33 . 50 156 247 . 27 3 AOE 3 | . . . . . . . 3 . . . . Critical Strikes 45 | . 1 4 9 . . 1 8 20 2 . . Part Disruptions 2 | . . . . . . 2 . . . . . Damage Taken 15511 | . 608 1477 2921 320 . 890 3315 5353 101 435 91 Core 2085 | . 134 188 194 . . 112 277 735 101 253 91 Absorbed by Shields 280 | . . . . . . . 280 . . . . Reduced by Siege Mode 184 | . . . . . . . . 184 . . . Ignored by Resistances 31 | . . . . . . 29 2 . . . . Regen/Repaired (Parts) 61 | . 16 45 . . . . . . . . . Core Remaining (%) 74 | 100 46 53 64 100 . 86 72 . . . . Volleys Fired 587 | 6 108 112 136 12 . 36 79 98 . . . Largest 3 | 2 2 2 2 3 . 3 3 3 . . . Hottest 301 | 60 100 123 128 134 . 294 294 301 . . . Shots Fired 1207 | 12 200 187 268 36 . 86 159 259 . . . Gun 550 | 12 173 61 80 36 . 60 65 63 . . . Cannon 641 | . 22 126 184 . . 26 87 196 . . . Launcher 11 | . . . 4 . . . 7 . . . . Special 5 | . 5 . . . . . . . . . . Kinetic 296 | 6 103 . 37 12 . 10 65 63 . . . Thermal 900 | 6 97 187 227 24 . 76 87 196 . . . Explosive 7 | . . . 4 . . . 3 . . . . Electromagnetic 4 | . . . . . . . 4 . . . . Robot Hit Streak 36 | 8 14 13 18 10 . 8 9 36 . . . Robot Miss Streak 8 | 1 4 4 4 2 . 4 8 2 . . . Penetration Max 1 | . . . . . . . 1 1 . . . Secondary Targets 3 | . 1 . . . . 1 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 1 . . . . Shots Hit Robots 809 | 8 121 126 187 25 . 55 89 198 . . . Core Hits 378 | 5 49 57 88 7 . 26 68 78 . . . Critical Kills 8 | . 1 . . . . 1 1 5 . . . Critical Parts Destroyed 2 | . . . . . . . 1 1 . . . Critical Strikes 20 | . 1 3 2 3 . 3 2 6 . . . Burn 10 | . . 3 2 3 . 2 . . . . . Meltdown 6 | . . . . . . 1 1 4 . . . Destroy 4 | . 1 . . . . . 1 2 . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 20676 | 87 1365 2484 4064 421 . 1310 4596 6343 . 6 . Guns 5976 | 87 1091 894 993 421 . 752 791 947 . . . Cannons 12162 | . 274 1590 2465 . . 558 1881 5394 . . . Explosions 2530 | . . . 606 . . . 1924 . . . . Melee . | . . . . . . . . . . . . Ramming 8 | . . . . . . . . 2 . 6 . Kinetic 2811 | 33 499 . 333 97 . 111 791 947 . . . Thermal 15939 | 54 866 2484 3125 324 . 1199 2493 5394 . . . Explosive 1429 | . . . 606 . . . 823 . . . . Electromagnetic 489 | . . . . . . . 489 . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 7 4 10 10 10 Average Corruption 3 | . . . . . . . 3 1 8 10 10 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 31 | . . . . . . . 19 4 3 4 1 Message Errors 5 | . . . . . . . 4 . 1 . . Matter Fused 7 | . . . . . . . 6 . . 1 . Heat Flow Errors 2 | . . . . . . . 1 1 . . . Energy Discharges 3 | . . . . . . . 1 1 . 1 . Data Loss (minor) 4 | . . . . . . . 2 1 . . 1 Data Loss (major) 2 | . . . . . . . 2 . . . . Misdirections 4 | . . . . . . . . . 2 2 . Weapon Failures 4 | . . . . . . . 3 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 223 | . 6 . 20 . . . 142 55 . . . Projectiles 156 | . 6 . . . . . 95 55 . . . Explosions 67 | . . . 20 . . . 47 . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 30 | . . . . . . . 26 1 . 3 . Shots 1 | . . . . . . . 1 . . . . Rammed 2 | . . . . . . . . 1 . 1 . Targets Rammed 2 | . . . . . . . . 1 . 1 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 455 | 20 248 360 327 6 . 455 319 351 . . . Average Temperature 97 | 14 43 113 92 6 . 230 121 101 . . . Received Heat Transfer 3326 | . 213 630 810 48 . 324 318 941 . 42 . Effects 18 | . . 8 3 . . 5 . 2 . . . Shutdowns 1 | . . . . . . 1 . . . . . Energy Bleed 3 | . . 1 . . . 2 . . . . . Interference 12 | . . 5 3 . . 2 . 2 . . . Matter Decay 1 | . . 1 . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . Siege Activations 7 | . . . . . . . 1 6 . . . Total Turns 199 | . . . . . . . 4 195 . . . Longest Duration 67 | . . . . . . . 4 67 . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 3 . . . . Combat Hostiles 3 | . . . . . . . 3 . . . . Parts Fried 3 | . . . . . . . 3 . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 13 | . . 1 . . . 1 3 8 . . . Combat Hostiles 12 | . . 1 . . . 1 3 7 . . . Parts Melted 72 | . 1 13 13 4 . 3 8 30 . . . Heat Transferred 27217 | 125 1830 5291 6401 888 . 2243 3200 7239 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Was Fac Ext Maximum Alert Level 3 | . 1 1 2 . . 1 2 3 1 . . Low Security (%) 67 | 100 65 78 81 100 100 79 66 . . 100 100 Level 1 26 | . 34 21 15 . . 20 3 82 100 . . Level 2 5 | . . . 3 . . . 30 10 . . . Level 3 . | . . . . . . . . 6 . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . Peak Influence 773 | 15 303 274 409 188 23 251 649 773 234 157 74 Initial 300 | . . 125 85 182 23 3 131 300 234 142 74 Average 146 | 2 118 111 103 122 6 135 199 364 222 136 67 Influence Increases 5365 | 20 577 1007 1159 96 5 258 998 1185 . 60 . Destroy 0b10 Robot/C 3220 | . 380 620 820 60 . 200 440 700 . . . Destroy 0b10 Robot/NC 295 | 20 40 65 50 . . 5 95 20 . . . Destroy Leader 798 | . 100 200 188 20 . 50 106 134 . . . Successful Hack 160 | . 38 61 12 16 5 . 12 16 . . . Disable Machine 210 | . . 60 . . . . 135 15 . . . Anti-Garrison Action 150 | . . . . . . . . 150 . . . Destroy Structure 307 | . 4 1 29 . . 3 210 60 . . . Partial Spotted 15 | . . . 15 . . . . . . . . Lose Combat Pursuer 210 | . 15 . 45 . . . . 90 . 60 . Influence Decreases 5311 | 20 280 1102 958 451 48 12 636 1127 467 112 98 Entered New Map 1547 | . . 172 117 221 25 2 120 313 437 62 78 Time Decay 2760 | 20 280 626 619 230 23 . 358 514 30 40 20 Lost Part 668 | . . 40 150 . . 10 158 300 . 10 . Purge Threat 336 | . . 264 72 . . . . . . . . Squads Dispatched 46 | . 5 3 10 2 . 2 12 12 . . . Investigation 8 | . 2 2 2 1 . . 1 . . . . Extermination 6 | . . . . 1 . . 3 2 . . . Reinforcement 27 | . 3 1 8 . . 2 7 6 . . . Assault 3 | . . . . . . . 1 2 . . . Garrison 2 | . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Was Fac Ext Distress Signals 9 | . . 3 2 . . . 3 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 241 | . 29 43 57 3 . 12 26 48 5 14 4 Peak Tracking Total 10 | . 3 5 8 2 . 4 6 6 5 10 4 Tactical Retreats 10 | . 1 . 3 . . . . 4 . 2 . Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Was Fac Ext Traps Triggered 6 | . 1 1 . . . 2 . 2 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Was Fac Ext Machines Disabled 16 | . . 4 . . . 1 9 2 . . . Max in Single Turn 7 | . . 1 . . . 1 7 1 . . . Garrison Access 2 | . . . 1 . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Was Fac Ext Machines Accessed 41 | . 7 15 6 5 1 . 2 3 . 2 . Terminals 23 | . 5 10 2 3 1 . . 1 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . 1 1 . . . . 1 . . . . Recycling Units 6 | . 1 2 2 . . . 1 . . . . Scanalyzers 6 | . . 2 1 1 . . . 2 . . . Garrison Access 3 | . . . 1 1 . . . . . 1 . Total Hacks 127 | . 25 54 21 10 2 . 6 6 . 3 . Successful 60 | . 12 28 8 4 1 . 1 5 . 1 . Failed 63 | . 12 25 12 6 1 . 5 . . 2 . Catastrophic 13 | . 2 4 2 2 . . 2 . . 1 . Database Lockouts 4 | . 1 1 1 . . . . 1 . . . Manual 41 | . 12 16 11 . . . 2 . . . . Terminals 66 | . 19 32 7 4 2 . . 1 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 13 | . 3 6 . . . . 4 . . . . Recycling Units 17 | . 3 3 9 . . . 2 . . . . Scanalyzers 25 | . . 13 3 4 . . . 5 . . . Garrison Access 6 | . . . 2 2 . . . . . 2 . Terminal Hacks 26 | . 7 11 3 2 1 . . 1 . 1 . Robot Schematic 1 | . . . . 1 . . . . . . . Robot Analysis 5 | . 4 1 . . . . . . . . . Prototype ID Bank 5 | . 2 2 1 . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . Open DSF 1 | . . . . . 1 . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . Scanalyzer Index 1 | . . 1 . . . . . . . . . Garrison Index 1 | . . . . 1 . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . Unreport Threat 4 | . . 2 2 . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . Surveillance Status 1 | . . 1 . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 7 | . 2 4 . . . . 1 . . . . Scan Component 4 | . 1 2 . . . . 1 . . . . Repair 3 | . 1 2 . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . Scanalyzer 18 | . . 11 1 2 . . . 4 . . . Insert Component 4 | . . 3 . . . . . 1 . . . Analyze 5 | . . 4 . . . . . 1 . . . Retrieve Study 9 | . . 4 1 2 . . . 2 . . . Garrison Access Hacks 2 | . . . 2 . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . Unauthorized Hacks 5 | . 1 2 2 . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . Search 1 | . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . 1 2 1 . . . . . . . . Mask 4 | . 1 2 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 33 | . 7 12 5 5 . . 2 1 . 1 . Full Trace Events 10 | . 3 3 2 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . 3 . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 8 | . . 3 1 2 . . . 2 . . . Parts Repaired 3 | . 1 2 . . . . . . . . . Time 129 | . 38 91 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 17 | . 17 . . . . . . . . . . Parts Scanalyzed 4 | . . 3 . . . . . 1 . . . Part Schematics Acquired 4 | . . 3 . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Was Fac Ext Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . 9 8 8 8 8 Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Was Fac Ext Active Infowar (turns) 9436 | 60 3942 4052 829 . . . . 553 . . . Optics 553 | . . . . . . . . 553 . . . A.S.S. 140 | . . . . . . . . 140 . . . Terrain 4173 | 60 3942 171 . . . . . . . . . Structural 4881 | . . 4052 829 . . . . . . . . Robot Analysis Total 5 | . 4 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Was Fac Ext Turns Passed 15141 | 132 3981 4496 2098 488 109 386 1841 1411 64 93 42 Spaces Moved 5596 | 64 1228 1578 669 271 50 107 700 545 128 172 84 Core 417 | 2 . . . . . . . 32 128 171 84 Treads 5178 | 62 1228 1578 669 271 50 107 700 513 . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 165 205 203 163 50 50 50 50 Average Speed 173 | 156 160 214 162 165 205 208 198 154 50 50 50 Slowest Speed 280 | 160 160 280 280 165 205 210 219 240 50 60 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 39 | 3 93 94 47 9 2 90 22 17 71 5 20 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . 1 . 1 . 1 . . . . . . Unknown Exits Taken 5 | 1 . 1 . 1 . . 1 . . 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 5 | . 4 . . . . . . 1 . . . Terrain Destroyed 171 | . 4 . 25 . . 3 114 25 . . . Melee . | . . . . . . . . . . . . Projectile 63 | . 4 . . . . 3 31 25 . . . AOE 108 | . . . 25 . . . 83 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Was Fac Ext Total 9932 | 82 3059 2523 1421 287 56 201 1002 914 127 176 84 Wait 3387 | . 1676 765 540 2 . 25 180 199 . . . Move 5586 | 63 1227 1577 668 270 49 106 699 545 127 171 84 Hop . | . . . . . . . . . . . . Pick Up 110 | 6 23 24 20 1 3 8 9 16 . . . Fast Attach 61 | 7 1 10 9 . . 6 13 12 . 3 . Attach 51 | . . 4 16 2 2 . 10 16 . 1 . Detach 7 | . . 1 2 . . . . 4 . . . Swap 47 | . 9 5 14 . 2 3 7 7 . . . Drop 92 | . 15 25 16 . . 15 5 16 . . . Fire 587 | 6 108 112 136 12 . 36 79 98 . . . Melee . | . . . . . . . . . . . . Ram 2 | . . . . . . . . 1 . 1 . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 2 | . . . . . . 2 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory -6/DSF -5/Factory -4/Factory -4/Waste -4/Factory -4/Extension History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 1373 | -10/Materials | Discovered new exit (range 11) 1736 | -10/Materials | Discovered new exit (range 16) 1945 | -10/Materials | Identified exit to Materials 2252 | -10/Materials | Discovered new exit (range 14) 2294 | -10/Materials | Repaired Imp. Terrain Scanner 2610 | -10/Materials | Discovered new exit (range 13) 2698 | -10/Materials | Discovered new exit (range 12) 2892 | -10/Materials | Central database locked down 2930 | -10/Materials | Discovered exit to Materials (range 11) 3840 | -10/Materials | Core integrity fell below 50% 4114 | -10/Materials | Entered another Materials area 4114 | -9/Materials | Evolved 2 slots: Utility x2 5035 | -9/Materials | Discovered new exit (range 11) 5457 | -9/Materials | Discovered new exit (range 3) 5847 | -9/Materials | Repaired Imp. Heat Sink 5901 | -9/Materials | Repaired Broken Imp. Terrain Scanner 6138 | -9/Materials | Discovered new exit (range 7) 7604 | -9/Materials | Central database locked down 8252 | -9/Materials | Discovered new exit (range 12) 8610 | -9/Materials | Entered another Materials area 8610 | -8/Materials | Evolved 2 slots: Propulsion x2 8824 | -8/Materials | Discovered new exit (range 16) 8954 | -8/Materials | Identified exit to Factory 9159 | -8/Materials | Central database locked down 9767 | -8/Materials | Build established: Scavenger-Mutant 10358 | -8/Materials | Lost 9 parts (1p4n2u2w) 10395 | -8/Materials | Destroyed 11 combat bots 10654 | -8/Materials | Discovered exit to Factory (range 16) 10693 | -8/Materials | Identified exit to Garrison 10708 | -8/Materials | Entered Factory 10708 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 10732 | -7/Factory | Discovered new exit (range 6) 10788 | -7/Factory | Discovered new exit (range 4) 10996 | -7/Factory | Build established: Scavenger-Tank 11037 | -7/Factory | Discovered new exit (range 10) 11196 | -7/Factory | Entered another Factory area 11196 | -6/Factory | Evolved 2 slots: Utility x2 11213 | -6/Factory | Found Prototype Launcher 11214 | -6/Factory | Identified Scatter Rocket Array 11219 | -6/Factory | Found Scatter Rocket Array 11305 | -6/Factory | Identified exit to DSF 11305 | -6/Factory | Entered DSF 11324 | -6/DSF | Additional patrols routed to DSF 11623 | -6/DSF | Sterilization system engaged 11633 | -6/DSF | Discovered new exit (range 15) 11643 | -6/DSF | Ambient heat levels rising (+10) 11654 | -6/DSF | Found Hvy. Insulated Plating 11658 | -6/DSF | Ambient heat levels rising (+10) 11673 | -6/DSF | Ambient heat levels rising (+10) 11688 | -6/DSF | Ambient heat levels rising (+10) 11691 | -6/DSF | Entered Factory 11691 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12208 | -5/Factory | Specialist reinforcements revealed to be Infiltrators 12853 | -5/Factory | Spotted B-75 Beast 12875 | -5/Factory | Destroyed B-75 Beast 12980 | -5/Factory | Lost 3 parts (1p2u) 13077 | -5/Factory | Found Prototype Launcher 13078 | -5/Factory | Identified Tesla Bomb Launcher 13322 | -5/Factory | Lost 3 parts (1n2u) 13491 | -5/Factory | First assault squad dispatched 13508 | -5/Factory | Discovered new exit (range 15) 13532 | -5/Factory | Entered another Factory area 13532 | -4/Factory | Evolved 2 slots: Utility x2 13655 | -4/Factory | Found Prototype Processor 13655 | -4/Factory | Identified Exp. Targeting Computer 13658 | -4/Factory | Found Exp. Targeting Computer 13665 | -4/Factory | Found Exp. Targeting Computer 13668 | -4/Factory | Found Exp. Targeting Computer 13787 | -4/Factory | Lost 6 parts (1p1n2u2w) 14109 | -4/Factory | Build established: Scavenger-Gunner 14226 | -4/Factory | Central database locked down 14367 | -4/Factory | Specialist reinforcements revealed to be Infiltrators 14679 | -4/Factory | Garrison activated, responded to threat 14762 | -4/Factory | Lost 3 parts (1p1n1u) 14781 | -4/Factory | Found Prototype Device 14781 | -4/Factory | Identified Active Sensor Suite 14885 | -4/Factory | Lost 6 parts (2n2u2w) 14921 | -4/Factory | Released all parts (7) 14928 | -4/Factory | Core integrity fell below 50% 14943 | -4/Factory | Sucked down chute 14943 | -4/Factory | Entered Waste 14947 | -4/Waste | Spotted C-40 Crusher 14952 | -4/Waste | Lost 11 parts (2p3n2u4w) 14958 | -4/Waste | EMP discharged 14958 | -4/Waste | System corruption reached 10% 14961 | -4/Waste | Spotted C-40 Crusher 14961 | -4/Waste | Spotted C-40 Crusher 14962 | -4/Waste | Spotted C-40 Crusher 14971 | -4/Waste | Spotted C-40 Crusher 15000 | -4/Waste | Discovered new exit (range 16) 15007 | -4/Waste | Entered Factory 15090 | -4/Factory | Core integrity fell below 20% 15098 | -4/Factory | Discovered new exit (range 6) 15100 | -4/Factory | Entered Extension 15138 | -4/Extension | Spotted B-86 Titan 15142 | -4/Extension | Spotted B-86 Titan 15142 | -4/Extension | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 15034_ Connecting with Garrison Access... 15034_ Current location identified: Factory 15039_ System corrupted: Energy discharge (-31). 15046_ ALERT: All DSF locations entering lockdown mode. 15068_ Acquired Cmb. Airjet. 15076_ Penetrated by Slug. 15081_ Slammed into U-05 Engineer. 15088_ Antigrav System destroyed. 15091_ System corrupted: Matter fused (-6). 15098_ Connecting with Door Terminal... >>Open(Door) Sealed Blast Doors opened. 15098_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 15128_ System corrupted: Component data lost. 15141_ Penetrated by Slug. 15141_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#??##??#???????????? | | ????????????????????????????? ### ##Y#???????????? | | ????????????????????????????? ""Y "??????????? | | ????????????????????????????" " ??????????? | | ???????????????????????????? R ??????????? | | ?????????????????????##???? ?????????? | | ################;#####;#### ?????????? | | k ????????? | | ????????? | | % @ ????????? | | u ????????? | | % BB ????????? | | ########################### BB BB?????????? | | ??????????????????????????? BB?????????? | | ???????????????????????????? ??????????? | | ???????????????????????????? ??????????? | | ????????????????????????????? ??????????? | | ?????????????????????????????###T#"""#???????????? | | ?????????????????????????????????#???????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Energy Generation 39 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 EM Shielding 3 Armor Coverage 1275 Resistance: TH 15 Resistance: EM 30 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Lgt. Antimatter Reactor | -4/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Imp. Terrain Scanner | 27% | -10/Materials Imp. Heat Sink | 12% | -9/Materials Imp. Terrain Scanner | 54% | -9/Materials | Broken Studied --------- Lgt. Treads | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Beam Cannon | -8/Materials | Hacked Arm. Treads | -7/Factory | Hacked Pulse Rifle | -7/Factory | Hacked Hvy. Treads | -4/Factory | Hacked Matter Neutralizer | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Fancy Inventory Immobile And Lovin' It Some Acronyms Are Better Than Others Challenges ------------ None Game ------ Seed DeuteriumArmageddonGun Manual? 0 Play Time 01:30:32 Cumulative 378.7 hours Start 2026.11.04 @ 04:36:12 End 2026.11.04 @ 06:06:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 282 Rogue 282 Adventurer 0 Explorer 0 Win Type - Total 17 Types 11/0/4/1/0/0/0/1/0/0 Lore% 60 Gallery% 70 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af6da489-b4d0-4967-b636-46d1dad151f3