Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.28 @ 01:42:28 Player: Exp. Geonium Core Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (12) 60 Value Destroyed (218) 218 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3278 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 80/550 Matter 132/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Hover Unit > --- UTILITY (6) ------ Improved Terrain Scan Processor Improved Terrain Scan Processor Improved Terrain Scan Processor Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Mini Grenade Launcher Mini Grenade Launcher Datajack Datajack Flail Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- VTOL Module > --- UTILITY ---------- Improved Terrain Scan Processor Improved Terrain Scan Processor Improved Terrain Scan Processor Improved Terrain Scan Processor Melee Analysis Suite Hacking Suite > --- WEAPON ----------- Flail > --- INVENTORY -------- Mini Grenade Launcher Mini Grenade Launcher Datajack Datajack [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit VTOL Module Utility Improved Terrain Scan Processor Device Improved Heat Sink Processor Improved Terrain Scan Processor Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 4 | . . . 2 . . . 2 . . Weapon . | . . . . . . . . . . Parts Attached 20 | 4 . 1 1 1 . . 9 2 2 Power . | . . . . . . . . . . Engine . | . . . . . . . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 6 | 2 . . 1 1 . . 1 . 1 Treads 4 | 2 . . 1 1 . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . . . 1 Flight 1 | . . . . . . . 1 . . Utility 9 | . . 1 . . . . 7 . 1 Device 1 | . . 1 . . . . . . . Storage . | . . . . . . . . . . Processor 7 | . . . . . . . 6 . 1 Hackware 1 | . . . . . . . 1 . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 5 | 2 . . . . . . 1 2 . Energy Gun 1 | 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 1 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 7 | . . . 3 . . . . 4 . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . Utility 3 | . . . . . . . . 3 . Weapon 2 | . . . 2 . . . . . . Highest Loss Streak 3 | . . . 3 . . . . 3 . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 42 | . 57 57 36 21 22 22 60 56 38 Treads 14 | . 28 28 20 21 22 22 2 . . Flight 1 | . . . . . . . 7 2 . Processor 15 | . . . . . . . 41 40 31 Hackware 2 | . . . . . . . 5 6 . Ballistic Gun 6 | . 28 28 16 . . . . . . Impact Weapon 1 | . . . . . . . 2 6 . Naked Turns . | . . . . . . . . . . Heaviest Build 7 | 7 3 4 3 . . . 2 2 . Greatest Support 40 | 40 3 3 20 3 3 3 4 4 3 Greatest Overweight (x) 1 | . . 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 3 3 4 5 5 5 5 5 5 Average Carried 3 | . 2 3 3 4 5 5 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 3 3 4 5 5 5 4 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 415 | 232 102 44 . 10 . . . 27 . Remotely . | . . . . . . . . . . Salvage Created 354 | 99 121 87 . . . . . 47 . Parts 20 | . 9 4 . . . . . 7 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 10 | . 3 2 . . . . . 5 . Guns 5 | . 3 2 . . . . . . . AOE 5 | . . . . . . . . 5 . Classes Destroyed 4 | 1 1 1 . . . . . 1 . Recycler 2 | 1 1 . . . . . . . . Swarmer 7 | . 3 . . . . . . 4 . Grunt 2 | . . 2 . . . . . . . Hunter 1 | . . . . . . . . 1 . Best Kill Streak 5 | 1 3 2 . . . . . 5 . Combat Bots Only 5 | . 3 1 . . . . . 5 . Max Kills in Single Turn 3 | 1 1 1 . . . . . 3 . Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . . . . 3 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Damage Taken 1568 | . 129 132 664 . . . 17 599 27 Core 801 | . 36 33 262 . . . 17 438 15 Absorbed by Shields 65 | . . . . . . . . 65 . Core Remaining (%) 68 | 100 . 72 . . . 34 . . . Volleys Fired 43 | 2 23 11 . . . . . 7 . Largest 2 | 2 2 2 . . . . . 1 . Hottest 60 | 60 40 40 . . . . . 30 . Shots Fired 79 | 4 46 22 . . . . . 7 . Gun 72 | 4 46 22 . . . . . . . Cannon . | . . . . . . . . . . Launcher 7 | . . . . . . . . 7 . Special . | . . . . . . . . . . Kinetic 70 | 2 46 22 . . . . . . . Thermal 2 | 2 . . . . . . . . . Explosive 7 | . . . . . . . . 7 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 13 | 2 10 13 . . . . . 1 . Robot Miss Streak 3 | 1 3 3 . . . . . 1 . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 48 | 2 22 17 . . . . 4 3 . Core Hits 22 | 2 8 6 . . . . . 6 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . Critical Strikes 1 | . . . . . . . 1 . . Smash 1 | . . . . . . . 1 . . Melee Attacks 21 | . . . . . . . 9 12 . Impact 21 | . . . . . . . 9 12 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1040 | 16 236 179 3 . . . 255 351 . Guns 431 | 16 236 179 . . . . . . . Cannons . | . . . . . . . . . . Explosions 317 | . . . . . . . . 317 . Melee 289 | . . . . . . . 255 34 . Ramming 3 | . . . 3 . . . . . . Kinetic 421 | 6 236 179 . . . . . . . Thermal 10 | 10 . . . . . . . . . Explosive 317 | . . . . . . . . 317 . Electromagnetic . | . . . . . . . . . . Impact 289 | . . . . . . . 255 34 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . . . . . . 9 9 Average Corruption 9 | . . . . . . . . 9 9 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 4 | . . . . . . . . 3 1 Message Errors 1 | . . . . . . . . 1 . Matter Fused 2 | . . . . . . . . 1 1 Energy Discharges 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 71 | . . . . . . . 57 14 . Projectiles . | . . . . . . . . . . Explosions 14 | . . . . . . . . 14 . Melee 57 | . . . . . . . 57 . . Knockbacks 1 | . . . . . . . . 1 . Impact 1 | . . . . . . . . 1 . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 1 | . . . 1 . . . . . . Shots . | . . . . . . . . . . Rammed 3 | . . . 3 . . . . . . Targets Rammed 3 | . . . 3 . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 20 | 20 . 4 . . . . . . . Average Temperature 8 | 15 . 3 . . . . . . . Received Heat Transfer 419 | . . 75 153 . . . 9 173 9 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 25 | 25 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Peak Influence 303 | 5 94 101 166 85 . . 136 303 132 Initial 132 | . 3 36 39 70 . . . 88 132 Average 91 | 2 40 85 79 72 . . 41 202 132 Maximum Alert Level 1 | . . . . . . . . 1 . Low Security (%) 87 | 100 100 100 100 100 . 100 100 39 100 Level 1 12 | . . . . . . . . 60 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 3 | . . . 2 . . . 1 . . Investigation 2 | . . . 1 . . . 1 . . Extermination . | . . . . . . . . . . Reinforcement 1 | . . . 1 . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 2 | . 1 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 55 | . 6 2 19 2 . . 10 14 2 Peak Tracking Total 12 | . 4 2 12 2 . . 8 9 3 Tactical Retreats 5 | . . . 3 . . . 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 2 | . . . . . . . . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 1 | . . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 8 | . 1 . 3 . . . 2 2 . Terminals 6 | . 1 . 2 . . . 1 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 28 | . 5 . 10 . . . 6 7 . Successful 4 | . 1 . 2 . . . 1 . . Failed 24 | . 4 . 8 . . . 5 7 . Catastrophic 5 | . 1 . 2 . . . 1 1 . Database Lockouts . | . . . . . . . . . . Manual 8 | . . . 2 . . . 3 3 . Terminals 23 | . 5 . 8 . . . 3 7 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . . Terminal Hacks 2 | . 1 . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . Disarm Traps 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 1 | . . . 1 . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . Tunnel 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 1 . 2 . . . 2 2 . Full Trace Events 4 | . 1 . . . . . 2 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 999 | 25 116 61 111 225 88 6 142 186 39 Spaces Moved 1573 | 9 91 55 200 420 177 11 277 263 70 Core 1234 | 4 91 55 199 420 177 11 28 179 70 Treads 6 | 5 . . 1 . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 333 | . . . . . . . 249 84 . Fastest Speed 35 | 50 50 50 50 50 50 50 35 35 50 Average Speed 47 | 111 50 50 50 50 50 50 36 45 50 Slowest Speed 160 | 160 50 100 160 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 2 31 19 26 78 58 12 29 48 13 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . . . Spaces Dug 8 | . . . . . . . 1 7 . Terrain Destroyed 72 | . . . . . . . 1 71 . Melee 8 | . . . . . . . 1 7 . Projectile . | . . . . . . . . . . AOE 64 | . . . . . . . . 64 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Total 1715 | 23 119 67 208 434 176 10 301 305 72 Wait 18 | . 3 . 5 10 . . . . . Move 1563 | 8 90 54 199 419 176 10 275 262 70 Hop 1 | . . . . . . . 1 . . Pick Up 8 | . 3 . . 3 . . 2 . . Fast Attach 13 | 2 . 1 . . . . 8 . 2 Attach 5 | 2 . . . 1 . . 1 1 . Detach 2 | . . . . . . . . 2 . Swap 2 | . . . 1 . . . . 1 . Drop 16 | 9 . 1 . 1 . . 5 . . Fire 43 | 2 23 11 . . . . . 7 . Melee 21 | . . . . . . . 9 12 . Ram 2 | . . . 2 . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . 1 . . . . . . Escape Stasis 20 | . . . . . . . . 20 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 2) 26 | -11/Junkyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 6) 142 | -10/Materials | Entered Mines 195 | -10/Mines | Discovered new exit (range 6) 198 | -10/Mines | Met a Derelict bent on vengeance 203 | -10/Mines | Entered Materials 203 | -9/Materials | Evolved 2 slots: Utility x2 229 | -9/Materials | Identified exit to Mines 301 | -9/Materials | Build established: Mutant 302 | -9/Materials | Core integrity fell below 50% 314 | -9/Materials | Entered Mines 321 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 323 | -9/Mines | Lost 3 parts (1n2w) 455 | -9/Mines | Learned Materials emergency access door positions 479 | -9/Mines | Learned Materials stockpile data 536 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 536 | -9/Mines | Discovered new exit (range 5) 539 | -9/Mines | Entered Exiles 539 | -9/Exiles | Found Exiles lab abandoned 621 | -9/Exiles | Discovered new exit (range 12) 627 | -9/Exiles | Entered Mines 627 | -8/Mines | Discovered new exit (range 11) 633 | -8/Mines | Entered Materials 633 | -8/Materials | Evolved 2 slots: Utility x2 722 | -8/Materials | Discovered new exit (range 11) 775 | -8/Materials | Identified exit to Garrison 775 | -8/Materials | Entered Garrison 841 | -8/Garrison | Discovered new exit (range 12) 910 | -8/Garrison | Triggered checkpoint 922 | -8/Garrison | Triggered checkpoint 934 | -8/Garrison | Core integrity fell below 50% 948 | -8/Garrison | Triggered checkpoint 954 | -8/Garrison | Discovered new exit (range 10) 955 | -8/Garrison | Core integrity fell below 20% 960 | -8/Garrison | Lost 3 parts (3u) 961 | -8/Garrison | Entered Materials 1000 | -8/Materials | Self-destructed Last Messages --------------- 00937_ Field strength at 71. 00938_ Field strength at 61. 00939_ Field strength at 50. 00940_ Field strength at 44. 00941_ System corrupted: Energy discharge (-29). 00941_ Field strength at 33. 00942_ Field strength at 22. 00943_ Field strength at 6. 00944_ Stasis field depleted. 00948_ Beams of light sweep through the air. An alarm sounds. 00954_ EXIT=FOUND 00958_ System corrupted: Matter fused (-9). LOCATION=UNKNOWN GOAL=ESCAPE 00970_ Acquired Hover Unit. 00981_ T-07 Excavator is excavating. 00986_ Acquired Targeting Computer. 00987_ System corrupted: Matter fused (-6). 00998_ O-16 Technician sends out distress signal. 00998_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 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""" ???????????????? | | ???????????????# ???????#@#?? ???????????????? | | ???????????????#????????#/#??######??????????????? | | ??????????????????????? #?????????????????????? | | ????????????????????? = [ #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# ]k #?????????????????????? | | ???????????????????# ]= #?????????????????????? | | ???????????????????## #?????????????????????? | | ????????????????????###o####?????????????????????? | | ??????????????????????a ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????###?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 510 Evasion (%) 63 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicMediumMediator Manual? 0 Play Time 00:11:38 Cumulative 416.8 hours Start 2023.04.28 @ 01:28:29 End 2023.04.28 @ 01:42:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 455 Rogue 455 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0 Lore% 82 Gallery% 90 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f386f27b-86e6-4cdb-bb0d-3a0f4e844ee6