Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.13 @ 16:07:51 Player: Burgers_Lettuce Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (35) 175 Value Destroyed (1285) 1285 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 7060 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 39% Temperature Cool (0) Movement Walking (120) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Enhanced Flexi-carbon Leg > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Makeshift ECM Suite Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink 0b10 Alert Chip Energy Filter > --- WEAPON ----------- Heavy Laser Power Maul > --- INVENTORY -------- Light Angular Momentum Engine Improved Heat Sink Improved Reaction Control System Beamcaster Ion Cannon [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor 0b10 Alert Chip Hackware System Shield Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Neutron Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Flamer Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 4 2 . . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . . . 3 . . . 1 . . . . Utility 4 | . . . . . 1 2 . . 1 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 84 | 7 5 . 1 . 6 10 10 5 2 3 24 1 10 Power 7 | 1 . . . . . 2 1 . . . 3 . . Engine 6 | 1 . . . . . 2 . . . . 3 . . Core 1 | . . . . . . . 1 . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 29 | 3 3 . . . 4 2 5 3 1 1 6 . 1 Treads 4 | 1 . . . . . 1 1 . 1 . . . . Leg 6 | . . . . . . . . . . . 5 . 1 Wheel 9 | 2 1 . . . . 1 2 1 . 1 1 . . Hover . | . . . . . . . . . . . . . . Flight 10 | . 2 . . . 4 . 2 2 . . . . . Utility 21 | 1 . . 1 . 1 2 . . 1 2 10 1 2 Device 14 | . . . . . 1 1 . . 1 1 8 1 1 Storage 3 | 1 . . . . . . . . . . 2 . . Processor 1 | . . . 1 . . . . . . . . . . Hackware 2 | . . . . . . 1 . . . . . . 1 Protection 1 | . . . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 27 | 2 2 . . . 1 4 4 2 . . 5 . 7 Energy Gun 9 | 1 2 . . . . 1 . 1 . . 2 . 2 Energy Cannon 2 | . . . . . . 1 . . . . . . 1 Ballistic Gun 3 | 1 . . . . . . . . . . . . 2 Ballistic Cannon 6 | . . . . . . . 4 1 . . 1 . . Launcher 1 | . . . . . . 1 . . . . . . . Special Weapon 2 | . . . . . . . . . . . 1 . 1 Impact Weapon 4 | . . . . . 1 1 . . . . 1 . 1 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . . . . . . 2 Corrupted Parts 4 | . . . . . . . . . . . 2 . 2 System Corruption 13 | . . . . . . . . . . . 8 . 5 Parts Lost 49 | . . . . . . 4 7 2 . . 18 . 18 Power 5 | . . . . . . 1 1 1 . . 1 . 1 Propulsion 19 | . . . . . . 2 5 1 . . 6 . 5 Utility 15 | . . . . . . . 1 . . . 8 . 6 Weapon 10 | . . . . . . 1 . . . . 3 . 6 Highest Loss Streak 17 | . . . . . . 3 6 1 . . 7 . 17 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 73 | . 80 85 91 100 90 82 65 55 61 82 68 80 55 Engine 6 | . 14 14 14 14 9 7 4 . 1 6 5 6 3 Treads 1 | . 6 . . . . . 2 2 2 6 2 . . Leg 7 | . . . . . . . . . . . 15 33 22 Wheel 6 | . 12 14 14 14 . . 5 11 13 13 1 . . Flight 11 | . 7 14 14 14 45 37 16 7 6 6 2 . . Device 7 | . . . . . . 5 3 . 3 10 15 26 15 Storage 7 | . 14 14 14 14 9 7 7 7 6 6 4 13 4 Processor 5 | . . . 6 14 9 7 7 7 6 6 4 . . Hackware 2 | . . . . . . 1 7 7 6 6 . . 3 Energy Gun 8 | . 17 28 28 28 11 5 . 1 6 6 5 . 1 Ballistic Cannon 2 | . . . . . . . 6 3 6 6 2 . . Naked Turns 9 | . . . . . . . . . . . . . 9 Heaviest Build 25 | 13 14 14 14 14 14 20 24 16 19 25 25 19 25 Greatest Support 75 | 20 10 10 10 10 20 20 20 20 20 30 75 75 75 Greatest Overweight (x) 2 | 1 2 1 1 1 . . 2 1 . 1 2 . 2 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 6 5 5 Most Carried 8 | 6 8 7 7 8 8 8 7 8 7 8 6 5 5 Average Carried 6 | 3 6 7 7 7 7 7 5 6 5 6 5 4 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 6 7 7 7 8 8 5 4 5 7 6 5 5 2 Class Distribution -------------------- 60% | Mutant 22% | Scavenger-Mutant 17% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Matter Collected 1305 | 243 . . . 87 . 98 195 154 . 116 355 . 57 Remotely . | . . . . . . . . . . . . . . Salvage Created 1019 | . . . . 34 4 103 155 19 . 89 483 . 132 Parts 51 | . . . . 6 8 2 17 . . 1 11 . 6 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . 13 . . 2 7 . 9 Prevented 1 | . . . . . . . . . . . 1 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Combat Hostiles Destroyed 34 | . . . . 2 3 3 10 1 . 1 11 . 3 Melee 1 | . . . . . . . . . . . . . 1 Guns 4 | . . . . 2 . . . . . . 2 . . Cannons 21 | . . . . . . 1 10 1 . 1 6 . 2 AOE 5 | . . . . . 3 2 . . . . . . . Classes Destroyed 7 | . . . . 1 . 1 . . . 2 1 . 2 Minesweeper 1 | . . . . . . . . . . 1 . . . Swarmer 21 | . . . . 2 3 1 10 1 . . 4 . . Grunt 6 | . . . . . . . . . . 1 5 . . Duelist 2 | . . . . . . 2 . . . . . . . Sentry 1 | . . . . . . . . . . . . . 1 Programmer 2 | . . . . . . . . . . . . . 2 Thug 1 | . . . . . . . . . . . 1 . . Mutant 1 | . . . . . . . . . . . 1 . . Best Kill Streak 6 | . . . . 2 3 3 6 1 . 1 4 . 3 Combat Bots Only 6 | . . . . 2 3 3 6 1 . 1 4 . 3 Max Kills in Single Turn 3 | . . . . 1 3 1 1 1 . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 1 . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Damage Taken 4637 | . . . . 27 . 414 653 167 . 85 1513 . 1778 Core 1119 | . . . . 10 . 29 156 58 . 11 259 . 596 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 90 | 100 . . . 96 100 . . 65 . . . . . Volleys Fired 85 | . . . . 2 . 10 17 3 . 3 27 . 23 Largest 2 | . . . . 2 . 2 2 2 . 2 2 . 2 Hottest 169 | . . . . 90 . 119 96 103 . 103 169 . 169 Shots Fired 140 | . . . . 4 . 13 27 6 . 6 53 . 31 Gun 58 | . . . . 4 . 3 . 3 . 3 28 . 17 Cannon 57 | . . . . . . 4 27 3 . 3 12 . 8 Launcher 6 | . . . . . . 6 . . . . . . . Special 19 | . . . . . . . . . . . 13 . 6 Kinetic 53 | . . . . . . . 27 3 . 3 12 . 8 Thermal 57 | . . . . 2 . 3 . . . . 29 . 23 Explosive 6 | . . . . . . 6 . . . . . . . Electromagnetic 24 | . . . . 2 . 4 . 3 . 3 12 . . Robot Hit Streak 14 | . . . . 2 . 2 3 2 . 4 14 . 5 Robot Miss Streak 4 | . . . . 1 . 1 2 1 . 1 4 . 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . Shots Hit Robots 94 | . . . . 2 . 5 14 4 . 5 39 . 25 Core Hits 51 | . . . . 2 3 4 10 2 . 2 20 . 8 Critical Kills 1 | . . . . . . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . . . . . . . 3 . . Critical Strikes 9 | . . . . . . . 1 1 . . 5 . 2 Burn 2 | . . . . . . . . . . . 1 . 1 Blast 3 | . . . . . . . 1 1 . . 1 . . Smash 4 | . . . . . . . . . . . 3 . 1 Melee Attacks 18 | . . . . . 5 . . . . . 8 . 5 Impact 18 | . . . . . 5 . . . . . 8 . 5 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 2916 | . . . . 23 378 387 420 68 . 113 859 . 668 Guns 642 | . . . . 23 . . . 17 . 27 320 . 255 Cannons 1009 | . . . . . . 74 420 51 . 86 188 . 190 Explosions 691 | . . . . . 378 313 . . . . . . . Melee 391 | . . . . . . . . . . . 254 . 137 Ramming 11 | . . . . . . . . . . . . . 11 Kinetic 909 | . . . . . . . 420 51 . 86 188 . 164 Thermal 1276 | . . . . 12 378 162 . . . . 368 . 356 Explosive 151 | . . . . . . 151 . . . . . . . Electromagnetic 178 | . . . . 11 . 74 . 17 . 27 49 . . Impact 391 | . . . . . . . . . . . 254 . 137 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 39 | . . . . . . . . . . . 8 8 39 Average Corruption 13 | . . . . . . . . . . . 7 8 19 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 44 | . . . . . . . . . . . 17 4 23 Message Errors 11 | . . . . . . . . . . . 5 2 4 Matter Fused 7 | . . . . . . . . . . . 4 . 3 Heat Flow Errors 5 | . . . . . . . . . . . 1 2 2 Energy Discharges 6 | . . . . . . . . . . . 3 . 3 Data Loss (minor) 8 | . . . . . . . . . . . 2 . 6 Data Loss (major) 3 | . . . . . . . . . . . . . 3 Misfires 1 | . . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 338 | . . . . . 73 61 1 . . 18 185 . . Projectiles 27 | . . . . . . . 1 . . 18 8 . . Explosions 134 | . . . . . 73 61 . . . . . . . Melee 177 | . . . . . . . . . . . 177 . . Knockbacks 5 | . . . . . . . 3 . . . 2 . . Impact 1 | . . . . . . . . . . . 1 . . Kinetic 4 | . . . . . . . 3 . . . 1 . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 229 | . . . . . . 229 . . . . . . . Shots 6 | . . . . . . 6 . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 11 | . . . . . . . . . . . . . 11 Kicked 11 | . . . . . . . . . . . . . 11 Crushed . | . . . . . . . . . . . . . . Highest Temperature 142 | . . . . 60 . 135 85 3 . 18 104 142 102 Average Temperature 37 | . . . . 33 . 62 31 2 . 6 44 65 25 Received Heat Transfer 442 | . . . . . . . . 27 . 27 379 . 9 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . 5 . . Impact Corruptions 6 | . . . . . . . . . . . 6 . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . 2 . 1 Heat Transferred 2723 | . . . . 37 350 150 . . . . 1398 . 788 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Peak Influence 269 | . 22 3 . 64 199 269 . . 208 . . . . Initial 208 | . . 3 . . 24 90 . . 208 . . . . Average 109 | . 3 2 . 27 144 176 . . 158 . . . . Maximum Alert Level 1 | . . . . . . 1 . . 1 . . . . Low Security (%) 69 | 100 100 100 . 100 100 42 . . 26 . . . . Level 1 30 | . . . . . . 57 . . 73 . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 2 | . . . . . 1 . . . 1 . . . . Investigation . | . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . 1 . . . . Reinforcement 1 | . . . . . 1 . . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Distress Signals 2 | . . . . . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 76 | . 1 . . 4 3 4 11 12 1 12 20 . 8 Peak Tracking Total 7 | . 2 . . 3 4 3 6 7 1 6 6 . 5 Tactical Retreats 20 | . . . . 1 2 1 1 3 . 3 8 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Traps Triggered 4 | . . . . . . 4 . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . 4 . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . 4 . . . Triggered 4 | . . . . . . . . . . 4 . . . Most Traps Carried 3 | . . . . . . . . . . 3 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Machines Disabled 5 | . . . . . 1 4 . . . . . . . Max in Single Turn 4 | . . . . . 1 4 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Machines Accessed 19 | . 4 . 1 . 5 2 . . 2 . . 4 1 Terminals 11 | . 4 . . . 4 1 . . 1 . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Total Hacks 89 | . 9 . 23 . 13 4 . . 7 . . 32 1 Successful 73 | . 4 . 23 . 9 2 . . 2 . . 32 1 Failed 16 | . 5 . . . 4 2 . . 5 . . . . Catastrophic 3 | . 1 . . . . 1 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 15 | . 4 . 1 . 7 1 . . 2 . . . . Terminals 27 | . 9 . . . 12 3 . . 2 . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . 5 . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Terminal Hacks 66 | . 4 . 23 . 5 1 . . . . . 32 1 Record 35 | . . . 23 . . . . . . . . 11 1 Part Schematic 10 | . . . . . . . . . . . . 10 . Robot Schematic 8 | . . . . . . . . . . . . 8 . Prototype ID Bank 6 | . 1 . . . 2 . . . . . . 3 . Branch Access Points 1 | . 1 . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . Registered Components 3 | . 1 . . . 2 . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . 1 . . . . Refit 1 | . . . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . 3 1 . . . . . . . Terminals 4 | . . . . . 3 1 . . . . . . . Botnet 3 | . . . . . 2 1 . . . . . . . Detonate 1 | . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 12 | . 2 . . . 5 2 . . 2 . . . 1 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . 8 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . 10 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Total Allies 3 | . . 2 . . . . . . . . . . 1 Largest Group 2 | . . 2 . . . . . . . . . . 1 Highest-Rated Group 96 | . . 46 . . . . . . . . . . 96 Highest-Rated Ally 96 | . . 31 . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 12 | . . 4 . . . . . . . . . . 8 Total Damage 295 | . . 63 . . . . . . . . . . 232 Kills 2 | . . 2 . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 3 1 . . 2 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Turns Passed 4771 | 48 130 118 261 357 393 305 242 200 542 406 1102 100 567 Spaces Moved 4322 | 36 119 116 274 345 275 585 403 301 301 417 695 82 373 Core 39 | 2 . . . . . . . . . . 22 . 15 Treads 191 | . . . . . . . . . . . 191 . . Legs 743 | . . . . . . . . . . . 303 82 358 Wheels 2009 | 34 117 116 274 345 . . 105 121 301 417 179 . . Hover . | . . . . . . . . . . . . . . Flight 1340 | . 2 . . . 275 585 298 180 . . . . . Fastest Speed 28 | 50 80 95 95 95 28 28 28 47 80 80 50 120 50 Average Speed 80 | 88 95 95 95 95 28 29 42 60 80 88 130 120 117 Slowest Speed 200 | 100 200 95 95 95 28 59 110 120 80 95 170 120 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 30 33 61 85 29 12 55 36 5 57 70 71 52 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 4 | . . . 1 . . . 1 . . . 1 1 . Known Exits Taken 2 | . 1 . . . . . 1 . . . . . . Unknown Exits Taken 11 | 1 . 1 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 6 | . . . . 1 . . . 1 . 1 1 . 2 Spaces Dug 8 | . . . . . 2 6 . . . . . . . Terrain Destroyed 92 | . . . . . 27 53 5 1 . . 5 . 1 Melee 2 | . . . . . 2 . . . . . . . . Projectile 12 | . . . . . . . 5 1 . . 5 . 1 AOE 78 | . . . . . 25 53 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Total 5395 | 48 138 123 274 370 581 707 447 314 601 450 809 85 448 Wait 759 | . . 8 . 21 291 56 10 . 296 13 41 . 23 Move 4309 | 35 118 115 273 344 274 584 402 300 300 416 694 81 373 Hop . | . . . . . . . . . . . . . . Pick Up 43 | 6 6 . . 2 3 4 3 3 3 6 6 . 1 Fast Attach 38 | 6 3 . 1 . 1 3 1 . 1 1 16 . 5 Attach 33 | . 2 . . . 3 4 9 5 1 2 2 1 4 Detach 12 | . 1 . . . 1 . 5 3 . . . 2 . Swap 13 | 1 . . . . 2 3 . . . . 6 . 1 Drop 34 | . 8 . . 1 1 7 . . . 5 9 1 2 Fire 85 | . . . . 2 . 10 17 3 . 3 27 . 23 Melee 18 | . . . . . 5 . . . . . 8 . 5 Ram . | . . . . . . . . . . . . . . Kick 11 | . . . . . . . . . . . . . 11 Crush . | . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . 36 . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 4 | . . . . . . . . . . 4 . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Low x2]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 32 | -11/Junkyard | Discovered new exit (range 16) 49 | -11/Junkyard | Entered Materials 149 | -10/Materials | Identified exit to Mines 179 | -10/Materials | Entered Mines 263 | -10/Mines | Assembled infested the area 291 | -10/Mines | Discovered new exit (range 5) 297 | -10/Mines | Entered Exiles 302 | -10/Exiles | Build established: Mutant 322 | -10/Exiles | Met 8R-AWN 337 | -10/Exiles | Met EX-HEX 364 | -10/Exiles | Met EX-BIN 402 | -10/Exiles | Aligned with FarCom system 403 | -10/Exiles | Given EX-Vault access code 427 | -10/Exiles | Opened EX-Vault 430 | -10/Exiles | Found Prototype Processor 430 | -10/Exiles | Identified 0b10 Alert Chip 450 | -10/Exiles | Warned to stay clear of 0b10 Research branches 480 | -10/Exiles | Met EX-DEC 518 | -10/Exiles | Learned location of Zion (-7) 545 | -10/Exiles | Discovered new exit (range 15) 558 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 558 | -10/Exiles | Entered Mines 909 | -9/Mines | Discovered new exit (range 3) 915 | -9/Mines | Entered Materials 915 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 1200 | -8/Materials | Build established: Sprinter 1307 | -8/Materials | Discovered new exit (range 5) 1308 | -8/Materials | Entered Factory 1308 | -7/Factory | Evolved 2 slots: Utility x2 1601 | -7/Factory | Discovered new exit (range 6) 1601 | -7/Factory | Discovered new exit (range 10) 1613 | -7/Factory | Entered Lower Caves 1645 | -7/Lower Caves | Lost 4 parts (1p3n) 1693 | -7/Lower Caves | Learned location of Extension (-5) 1792 | -7/Lower Caves | Lost 6 parts (1p4n1u) 1808 | -7/Lower Caves | Identified exit to Lower Caves 1816 | -7/Lower Caves | Learned 4 Factory zone layouts 1855 | -7/Lower Caves | Entered another Lower Caves area 1878 | -7/Lower Caves | Learned Factory emergency access door positions 1959 | -7/Lower Caves | Spotted B-75 Beast 2046 | -7/Lower Caves | Build established: Mutant 2049 | -7/Lower Caves | Discovered new exit (range 8) 2055 | -7/Lower Caves | Entered Factory 2055 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2354 | -6/Factory | Discovered new exit (range 4) 2356 | -6/Factory | Discovered new exit (range 9) 2597 | -6/Factory | Entered Lower Caves 2896 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2998 | -6/Lower Caves | Discovered new exit (range 5) 3003 | -6/Lower Caves | Entered another Lower Caves area 3098 | -6/Lower Caves | Lost 7 parts (3n3u1w) 3170 | -6/Lower Caves | Discovered new exit (range 15) 3428 | -6/Lower Caves | Attacked by a faux Warlord 3451 | -6/Lower Caves | Lost 6 parts (1p2n1u2w) 3792 | -6/Lower Caves | Build established: Scavenger-Mutant 3898 | -6/Lower Caves | Lost 3 parts (1n2u) 4039 | -6/Lower Caves | Discovered new exit (range 13) 4066 | -6/Lower Caves | Learned Factory emergency access door positions 4105 | -6/Lower Caves | Entered Data Miner 4108 | -6/Data Miner | Discovered new exit (range 6) 4131 | -6/Data Miner | Met Data Miner 4167 | -6/Data Miner | Learned location of Section 7 (-3) 4167 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4179 | -6/Data Miner | Received God Mode back door access code from Data Miner 4205 | -6/Data Miner | Entered Proximity Caves 4442 | -5/Proximity Caves | Escorted by Enhanced Grunt 4493 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4515 | -5/Proximity Caves | System corruption reached 10% 4559 | -5/Proximity Caves | System corruption reached 30% 4562 | -5/Proximity Caves | Core integrity fell below 50% 4585 | -5/Proximity Caves | Core integrity fell below 20% 4605 | -5/Proximity Caves | Lost 17 parts (1p5n6u5w) 4772 | -5/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04688_ System corrupted: Component data lost. 04703_ System corrupted: Matter fused (-7). 04706_ Penetrated by Slug. 04709_ Slug penetrates Wall. 04709_ Penetrated by Slug. 04711_ System corrupted: Neutron Cannon failed to cycle. 04718_ Penetrated by Slug. 04720_ System corrupted: Substantial component data lost. 04743_ Penetrated by Slug. 04749_ Neutron Cannon destroyed. 04752_ Kicked H-66 Slayer. 04753_ System corrupted: Substantial component data lost. 04755_ Slug penetrates Wall. 04756_ Kicked H-66 Slayer out of the way. 04760_ Kicked H-66 Slayer. 04762_ Kicked H-66 Slayer out of the way. 04766_ Kicked H-66 Slayer. 04770_ System corrupted: Component data lost. 04770_ Kicked H-66 Slayer. 04772_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#???##???#????????????????????????????????? | | ??????? ?## ?? #????????????????????????????????? | | ??????? ? #?????????????????????????????????? | | ??????? ? ##????????????????????????????????? | | ??????? ? #????????????????????????????????? | | #?????? ?????????????????????????????????? | | ##????? #?????? ????????????????????????????? | | ###### #?????? ???????????????????????????? | | # ???####?# ???????????????????????????? | | # ?## ## ????????????????????????????? | | ##### # ## ?????????????????????????????? | | #???# # ??????????????????????????????? | | #??## #?# ???????????????????????????????? | | #### #??? #??????????##???????????????????? | | ## #????# #####???### ##??????????????????? | | ### #?????# #??## ###????????????????? | | ### ##???## #??#; ##???????????????? | | ## ##### #### #???????????????? | | ##??????????????? | | #??????????????? | | ### ## h@ #??????????????? | | ##########?##### % ####??????????????? | | ??????????????# ##?????????????????? | | ?????????????# ## #??????????????????? | | # ?????????????# #?####??????????????????? | | # ??????????????# #??????????????????????? | | # ??????????????## ## #?????????????????????? | | ???????????????## ##? ?????????????????????? | | ??????????????????####?? ????????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ?????????????????????????# ????????????????????? | | ??????????????????????????# ?????????????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Energy Generation 18 Energy Capacity 265 Matter Stores 354 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 72 Recoil Reduction 1 Energy Filtering 30 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Heavy Siege Treads | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultEnhancedTerminator Manual? 0 Play Time 01:05:03 Cumulative 17.5 hours Start 2023.03.13 @ 14:11:23 End 2023.03.13 @ 16:07:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 25 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e24d8a26-83fb-4c41-8b67-b938b0455108