Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.23 @ 19:53:27 // Winter2019/RPGLIKE Player: Terminus Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (1179) 5895 Value Destroyed (68297) 68297 Prototype IDs (224) 4480 Alien Tech Used (12) 2400 Bonus (86115) 86115 TOTAL SCORE: 179087 Bonus ------- Triggered High Security 1000 Triggered Max Security 2000 High Alert Combat Kills 61172 Follower Combat Kills 2476 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4008 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 2500 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met Warlord at Command 2000 Friendly Fire -2641 Cogmind --------- Core Integrity 1550/1550 Matter 281/300 Energy 796/800 System Corruption 9% Temperature Cool (0) Movement Walking (30) Location -1/Command Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (7) ------ Experimental Cooling System Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Weapon Cycler Experimental Phase Shifter AEGIS Remote Shield > --- WEAPON (4) ------- Sigix Sheargun Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY (8) ---- Experimental Energy Well (600) Experimental Targeting Computer Graphene Brace Experimental Force Field Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Cooling System Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Weapon Cycler Experimental Phase Shifter AEGIS Remote Shield > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Experimental Energy Well Experimental Targeting Computer Graphene Brace Experimental Force Field Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Cooled Plasma Cannon [Rating: 285] Favorites ----------- Power Antimatter Reactor Engine Light Angular Momentum Engine Reactor Antimatter Reactor Propulsion Enhanced Flexi-carbon Leg Leg Enhanced Flexi-carbon Leg Utility Advanced Cooling System Device Advanced Cooling System Storage Experimental Energy Well Processor Experimental Targeting Computer Hackware Hacking Suite Protection Zionite Weapon Casing Weapon Enhanced Quantum Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Blast Cannon Launcher Containment Facilitator Special Weapon Improved Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Slots Evolved 23 | 4 2 2 3 . 3 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 6 1 . Power 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | 2 . 1 2 . 2 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Weapon 5 | 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 311 | 5 13 6 18 3 13 19 . 2 10 5 3 2 11 7 2 7 12 2 2 6 4 3 3 18 . 1 1 . 1 2 . 10 8 28 30 25 29 Power 16 | 1 . 2 3 . . 1 . . 2 . 2 . . . . . . . . 1 . . . 1 . . . . . . . . . 2 1 . . Engine 7 | 1 . 2 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 9 | . . . . . . . . . 2 . 2 . . . . . . . . 1 . . . 1 . . . . . . . . . 2 1 . . Propulsion 43 | 2 1 1 8 . 6 2 . . 1 . . . 3 1 . 4 1 . . 1 1 . . 1 . 1 . . . . . 2 2 4 1 . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 43 | 2 1 1 8 . 6 2 . . 1 . . . 3 1 . 4 1 . . 1 1 . . 1 . 1 . . . . . 2 2 4 1 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 152 | . 8 2 3 2 3 9 . 2 1 5 . . 5 3 . 1 4 2 2 2 . 1 3 9 . . 1 . 1 2 . 8 5 15 14 22 17 Device 122 | . 7 1 2 . 1 8 . 2 1 5 . . 5 3 . 1 2 1 . 2 . 1 3 5 . . 1 . 1 2 . 8 5 10 7 22 16 Storage 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . . Processor 16 | . 1 1 . 2 2 . . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . 1 3 . 1 Hackware 5 | . . . 1 . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . Protection 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 100 | 2 4 1 4 1 4 7 . . 6 . 1 2 3 3 2 2 7 . . 2 3 2 . 7 . . . . . . . . 1 7 14 3 12 Energy Gun 77 | 1 3 1 4 . 3 6 . . 3 . 1 1 2 2 1 2 7 . . 2 3 2 . 6 . . . . . . . . 1 4 12 3 7 Energy Cannon 13 | . 1 . . 1 1 1 . . 1 . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . 2 . 2 Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Launcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Weapon 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . 1 1 1 1 . . . . . . . 1 . . 4 . . . . . . 1 . . . . 1 . . 2 . 11 . 2 4 Corrupted Parts 3 | . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . System Corruption 27 | . . . . . . . . . . . . . 7 . . . . . . . . 20 . . . . . . . . . . . . . . . Parts Lost 5 | . . . . . . . . . . . . . . . . . . 1 1 2 . . . . . . . . . . . . 1 . . . . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . 1 . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 94 95 94 100 96 99 100 98 99 100 99 100 100 99 100 99 99 99 99 92 99 99 100 95 90 90 90 90 89 90 90 89 89 89 90 80 80 Engine 3 | . 11 15 14 13 11 11 11 10 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . 2 10 9 10 10 9 9 9 9 9 9 7 9 9 9 4 4 4 4 4 4 4 4 4 4 4 4 6 6 Leg 18 | . 23 25 26 26 22 22 22 21 21 20 20 20 20 19 19 18 19 19 19 14 18 19 19 19 19 19 19 19 19 19 19 19 19 19 16 6 6 Device 23 | . 23 26 22 20 21 18 22 24 25 28 30 30 30 28 28 28 27 25 23 23 23 23 23 23 19 19 19 19 18 19 19 18 22 22 25 20 25 Processor 12 | . 8 2 6 12 13 15 11 10 10 10 10 10 10 9 9 9 9 9 10 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 19 18 Hackware 6 | . . . 1 6 5 9 11 10 10 10 10 10 10 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 4 4 . . . Energy Gun 21 | . 24 16 14 13 15 18 22 21 16 20 19 20 19 22 23 23 22 23 23 22 23 22 23 22 23 23 23 23 23 23 23 23 23 22 23 25 24 Energy Cannon 1 | . 1 8 6 6 5 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 104 | 8 20 31 36 35 41 43 42 44 60 63 62 62 65 66 66 66 70 70 66 65 69 71 72 77 75 75 75 75 75 75 75 75 76 87 93 79 104 Greatest Support 122 | 20 30 35 54 54 72 72 72 72 82 82 82 82 92 92 92 96 100 100 100 100 96 96 96 101 101 106 106 106 106 106 106 120 120 122 120 80 85 Greatest Overweight (x) 2 | 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | . 1 3 3 4 5 6 6 6 6 6 6 7 7 7 7 7 7 7 7 7 7 7 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 6 | . . 1 3 3 4 5 6 6 6 6 6 6 7 7 7 7 7 7 7 7 7 7 7 7 8 8 8 8 8 8 8 8 8 8 8 8 8 Most Carried 8 | . 1 1 3 4 5 6 6 6 6 6 6 7 7 7 7 7 7 7 7 7 7 7 7 8 6 7 7 8 8 8 8 8 8 8 8 8 8 Average Carried 6 | . . 1 2 3 2 5 6 6 5 5 6 6 6 7 7 7 7 6 7 6 6 5 6 7 6 6 7 7 7 8 8 7 7 7 7 7 7 Final Capacity 8 | . 1 3 3 4 5 6 6 6 6 6 6 7 7 7 7 7 7 7 7 7 7 7 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | . 1 1 3 3 4 6 6 6 6 6 6 7 7 7 7 7 7 7 7 7 7 6 7 6 6 7 7 7 8 8 8 8 8 8 8 6 7 Class Distribution -------------------- 70% | Scavenger-Gunner 11% | Alien-Sigix 7% | Machinist-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Storage Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Machinist-Gunner | -7/Lower Caves Machinist-Gunner | -7/Lower Caves Machinist-Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -6/Deep Caves Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Machinist-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Gunner | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Matter Collected 4190 | 142 234 60 183 39 118 185 13 20 106 72 . 37 116 136 118 155 152 73 20 40 60 35 82 221 60 36 28 12 . 40 . 126 80 224 557 246 364 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 87080 | . 509 504 1643 1213 935 1265 276 216 226 953 79 1436 614 174 736 2563 432 1300 1116 385 826 1149 835 1477 75 1423 1319 308 . 827 45 1129 682 1289 8608 14903 35610 Parts 3752 | . 34 16 84 60 62 65 16 3 11 35 3 8 18 8 17 149 39 40 58 20 31 68 28 79 13 88 42 12 . 28 2 59 33 96 368 685 1374 Haulers Intercepted 35 | . 2 . 6 6 3 4 . . . . . . 1 . . . . . 1 . 1 . . . . 2 . . . . . 1 1 1 2 4 . Recyclers Shooed 8 | . 1 . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 2 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 316 | . . . . . . . 16 3 . 34 . . . 7 20 3 . 40 . . . 68 28 . 13 . 42 12 . 30 . . . . . . . Prevented 3 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 1308 | . 15 7 31 20 18 29 10 3 4 24 3 6 10 5 16 22 18 20 19 6 11 26 21 33 3 30 18 9 . 15 . 19 6 17 127 178 509 Guns 1248 | . 14 4 21 14 14 24 10 2 . 22 3 3 10 4 16 18 17 20 15 6 11 26 20 30 3 30 17 9 . 14 . 19 5 14 126 178 509 Cannons 23 | . 1 3 7 4 4 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . AOE 5 | . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . . . . . . . . . . Classes Destroyed 38 | . 5 . 3 1 3 2 1 1 . 1 . 1 . 1 . 3 2 . . . 1 . . 3 . . . . . . . 2 . 2 2 1 3 Worker 27 | . . . . . 4 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 2 1 13 2 Builder 13 | . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . 4 5 . Tunneler 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Hauler 35 | . 2 . 6 6 3 4 . . . . . . 1 . . . . . 1 . 1 . . . . 2 . . . . . 1 1 1 2 4 . Recycler 5 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 2 . Carrier 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 6 Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 19 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 7 7 Operator 10 | . 1 . 1 . 1 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 2 1 Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 41 | . 1 . 1 1 4 3 . . . . . . 1 . . . . . 1 . 2 . . . . 3 . . . . 1 1 1 3 5 7 6 Swarmer 154 | . 6 3 4 3 10 4 . . . 6 . . 1 3 4 . . 5 5 . . 6 7 1 . 9 7 4 . 4 . 5 . . 4 8 45 Cutter 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Saboteur 37 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 8 8 19 Grunt 422 | . 9 4 20 9 4 16 5 . . 8 3 . 1 . 10 . . 12 7 . 5 16 8 9 . 7 7 4 . 7 . 3 4 . 39 58 147 Brawler 76 | . . . 1 . . . 2 . . 4 . . . . . . . . . . . 1 1 7 . . 1 . . 1 . . . . 11 13 34 Duelist 65 | . . . . . . . 1 . . 3 . . 3 . . . . . . . . . 1 1 . 1 . . . . . 1 . . 12 10 32 Protector 34 | . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . . . . . . . 3 9 18 Researcher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . Sentry 71 | . . . 6 8 4 5 2 1 . 2 . . 4 . 2 . . 1 2 . 3 1 2 . . 1 . 1 . 1 . . 1 . 9 12 3 Demolisher 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Specialist 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 24 Hunter 96 | . . . . . . 1 . . . . . . 1 . . . . . 2 . 1 2 . 1 2 8 2 . . 2 . . . 2 6 12 54 Programmer 138 | . . . . . . 3 . 1 . . . . . . . . . 1 3 . . . 2 7 1 4 . . . . . 5 . 9 18 20 64 Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Behemoth 12 | . . . . . . . . 1 . 1 . . . 1 . . . 1 . . . . . 1 . . 1 . . . . . 1 . 1 2 2 Compactor 12 | . . . . . . . . . . . . 6 . . . . . . . 6 . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Enhanced Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Tracker 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 2 2 . Combat Programmer 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 2 Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 12 10 Executioner 27 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 5 9 12 Alpha 7 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 2 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zionite 72 | . . . . . . . . . . . . . . . . 72 . . . . . . . . . . . . . . . . . . . . . Z-Technician 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Z-Light 9 | . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . Tinkerer 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Assembled 13 | . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . 4 . Thug 10 | . . 2 . . 1 . . . . . . . . . . 4 . . . . . . . 1 . . . . . . . . . . . . 2 Savage 5 | . . . . . . . . . . . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Wizard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Marauder 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Fireman 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Mutant 13 | . . . . . . . . . . . . . . 1 . 5 . . . . . . . . . . . . . . . . . . . . 7 Knight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 138 | . 5 3 6 5 17 5 5 2 2 9 3 3 3 3 11 26 6 5 9 3 4 7 7 13 2 8 6 4 . 4 1 8 4 6 74 85 138 Combat Bots Only 130 | . 5 3 6 5 6 4 5 2 2 9 3 3 3 3 11 3 6 5 7 3 3 7 7 12 2 8 6 4 . 4 . 8 4 6 60 43 130 Max Kills in Single Turn 5 | . 1 1 2 2 2 2 1 1 1 3 1 1 2 2 2 2 2 2 5 2 2 2 3 3 1 3 2 2 . 2 1 2 1 3 4 4 4 Gunslinging 2 | . . . . . . 1 . . . 1 . . 1 . 1 1 1 1 . 1 1 1 2 2 . 2 1 1 . 1 . 1 . 2 1 1 2 Exploded 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 99-TNT (-6/Zion) Imprinter (-6/Zion) Warlord (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Damage Taken 26483 | . 378 108 494 521 358 792 299 125 270 365 38 . 156 117 708 1813 233 655 398 78 328 643 679 898 120 1137 654 191 . 771 . 1535 219 854 3158 1572 5818 Core 21850 | . 306 80 389 415 282 619 247 99 215 293 29 . 125 99 568 1447 191 490 231 61 270 500 544 738 98 903 510 149 . 611 . 1196 178 697 2569 1411 5290 Absorbed by Shields 11426 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 439 2950 1692 6345 Redirected to Core 18527 | . 235 80 360 362 259 558 183 88 215 237 29 . 88 66 473 1342 157 418 199 61 207 472 451 574 75 802 494 149 . 545 . 1110 149 535 2220 1132 4202 Redirected to Shielding 152 | . . . . . . . . . . . . . . . . . . 42 110 . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 108 | . . . 30 . . . . . . . . . 27 . . . . . . . 51 . . . . . . . . . . . . . . . . Core Remaining (%) 92 | 100 . 73 . 86 97 . . . . 100 . . . . . . . 99 . . . . . . 100 . . . . 100 . 70 . . 100 . . Volleys Fired 1847 | . 49 20 69 58 38 60 13 7 22 27 5 17 13 6 18 106 22 30 29 18 21 23 26 40 3 44 21 8 . 20 4 36 12 91 197 216 458 Largest 5 | . 3 3 3 3 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 . 5 5 5 5 5 5 4 4 Hottest 430 | . 172 191 191 221 301 320 320 320 320 320 320 320 320 400 400 400 400 300 300 300 315 325 325 325 325 325 325 325 . 325 325 325 325 325 430 400 400 Shots Fired 7338 | . 113 60 203 167 149 239 52 28 55 109 20 62 46 26 81 512 108 142 129 87 94 114 119 195 15 216 101 40 . 100 12 171 60 231 828 851 1803 Gun 7060 | . 108 40 134 109 111 207 52 28 44 109 20 61 45 25 80 512 108 142 129 87 94 114 119 194 15 216 101 40 . 100 12 171 60 198 826 851 1798 Cannon 234 | . 5 20 69 58 38 32 . . 1 . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . 2 . 5 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 44 | . . . . . . . . . 10 . . . . . . . . . . . . . . 1 . . . . . . . . . 33 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 3944 | . 113 60 203 167 149 239 52 28 55 109 20 62 46 26 81 512 81 30 25 18 43 108 119 195 15 216 101 40 . 100 12 171 60 231 452 . 5 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3025 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 376 851 1798 Phasic 369 | . . . . . . . . . . . . . . . . . 27 112 104 69 51 6 . . . . . . . . . . . . . . . Robot Hit Streak 82 | . 7 8 16 25 10 30 39 10 20 20 6 42 25 15 22 32 16 19 14 26 16 14 36 25 8 26 30 25 . 27 5 19 28 23 38 39 82 Robot Miss Streak 8 | . 7 2 3 2 3 3 3 3 3 4 5 1 7 5 4 8 4 2 2 1 2 2 1 2 2 3 2 2 . 1 . 2 1 4 4 7 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Secondary Targets 474 | . 2 . . . . 2 . . . 2 . . 1 . 5 13 4 10 4 3 4 13 7 8 . 10 6 4 . 7 . 8 1 6 56 73 225 Max Gunslinging Chain 3 | . 1 . . . . 1 . . . 1 . . 1 . 1 1 1 1 1 1 1 2 2 2 . 3 2 2 . 2 . 2 1 3 2 2 3 Shots Hit Robots 5304 | . 65 32 119 97 77 181 52 24 48 99 18 60 44 18 72 388 80 96 78 78 63 74 79 134 6 136 65 28 . 82 4 103 45 131 571 633 1424 Core Hits 2904 | . 24 15 44 30 38 87 38 17 45 66 11 29 39 16 52 189 50 35 42 18 29 46 32 62 5 65 31 14 . 27 2 44 19 56 295 380 912 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 133 | . 6 3 17 7 12 8 . . . . . . . . . . 1 6 8 2 1 1 . . . . . . . . . . . 2 3 15 41 Burn 53 | . 6 3 17 7 12 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 15 41 Intensify 19 | . . . . . . . . . . . . . . . . . 1 6 8 2 1 1 . . . . . . . . . . . . . . . Melee Attacks 5 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 280786 | . 1143 606 2467 2143 2250 3987 1190 651 745 2434 450 2421 1380 484 2061 6886 2034 3380 3742 2770 2277 2588 2639 5719 252 6078 2766 1180 . 3394 161 4067 1749 4739 33730 48963 117260 Guns 275746 | . 1052 385 1750 1479 1506 3305 1190 651 677 2434 450 2421 1380 484 2061 6886 2034 3380 3088 2770 2258 2588 2639 5702 252 5817 2766 1180 . 3394 161 4067 1725 4369 33605 48580 117260 Cannons 2775 | . 91 176 664 632 555 639 . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1448 | . . . . . 169 . . . . . . . . . . . . . 631 . 19 . . . . 257 . . . . . . . . . 372 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 380 | . . 45 53 32 20 43 . . . . . . . . . . . . 23 . . . . . . 4 . . . . . . 24 . 125 11 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 82132 | . 1143 561 2414 2111 2230 3944 1190 651 745 2434 450 2421 1380 484 2061 6886 1387 653 1343 466 998 2480 2639 5719 252 5817 2766 1180 . 3394 161 4067 1725 4739 11241 . . Explosive 366 | . . . . . . . . . . . . . . . . . . . . . . . . . . 75 . . . . . . . . . 291 . Electromagnetic 282 | . . . . . . . . . . . . . . . . . . . . . 19 . . . . 182 . . . . . . . . . 81 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 188204 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22364 48580 117260 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 9422 | . . . . . . . . . . . . . . . . . 647 2727 2376 2304 1260 108 . . . . . . . . . . . . . . . Highest Corruption 22 | . . . 1 1 . 1 1 1 1 1 3 14 21 21 21 21 21 21 . . 1 21 22 22 11 1 1 1 1 1 . 6 . 6 14 2 9 Average Corruption 8 | . . . 1 1 . 1 1 1 1 1 3 10 15 21 21 21 21 21 . . 1 19 21 7 9 1 1 1 1 1 . 4 . 5 9 1 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . 3 Effects 598 | . . . 4 9 . 14 4 2 4 8 . 10 40 18 29 75 44 34 . . . 20 33 28 8 6 7 5 . 6 . 6 . 11 104 7 62 Message Errors 108 | . . . . 2 . 1 2 . 1 2 . 2 11 6 4 10 9 4 . . . 7 6 7 . 1 1 1 . 1 . 1 . 2 19 . 8 Matter Fused 115 | . . . 2 1 . 1 2 1 . 3 . 2 7 2 10 12 7 3 . . . 3 8 7 6 2 3 2 . 1 . . . 1 17 . 12 Heat Flow Errors 73 | . . . 2 1 . 5 . 1 . . . 1 7 2 2 7 6 3 . . . 1 3 3 . 1 . . . 1 . 2 . 3 10 . 12 Energy Discharges 64 | . . . . 3 . 2 . . 2 . . 1 2 2 2 3 7 7 . . . 3 3 2 . 1 1 . . 1 . 1 . 2 9 2 8 Parts Rejected 8 | . . . . . . 1 . . . . . . . 1 . 4 . . . . . 1 . . . . . . . . . . . . 1 . . Data Loss (minor) 68 | . . . . 1 . 2 . . 1 2 . . 7 3 3 4 9 2 . . . 1 5 5 2 1 . 1 . 1 . . . 1 9 3 5 Data Loss (major) 23 | . . . . 1 . . . . . . . . 1 2 1 5 2 2 . . . 1 1 . . . . 1 . . . 1 . . 4 . 1 Misfires 31 | . . . . . . . . . . 1 . 1 2 . 1 6 4 2 . . . 1 1 1 . . 1 . . . . . . 1 6 1 2 Alerts 11 | . . . . . . 1 . . . . . . 1 . . . . . . . . . 2 1 . . . . . 1 . . . 1 1 . 3 Misdirections 4 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 2 . . Weapon Failures 93 | . . . . . . 1 . . . . . 3 2 . 6 23 . 10 . . . 2 4 2 . . 1 . . . . 1 . . 26 1 11 Overload Shots 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 Overflow Damage 162 | . . . 16 . 42 40 . . . . . . . . . . . . 61 . . . . . . . . . . . . . . . 3 . . Projectiles 80 | . . . 16 . 24 40 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 79 | . . . . . 18 . . . . . . . . . . . . . 61 . . . . . . . . . . . . . . . . . . Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 92 | . . . . . 61 . . . . . . . . . . . . . . . . . . . . 23 . . . . . . . . . 8 . Shots 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 48 | . 1 5 7 7 4 5 . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . 2 1 12 1 . Kicked 48 | . 1 5 7 7 4 5 . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . 2 1 12 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 352 | . 196 . 185 135 27 177 78 81 60 140 138 120 214 174 262 258 352 146 81 245 45 158 222 266 . 165 302 108 . 87 . 132 . 180 324 107 145 Average Temperature 74 | . 92 . 80 39 6 26 32 27 28 58 67 50 54 31 91 42 89 29 28 104 18 47 64 61 . 48 58 46 . 25 . 76 . 69 113 107 106 Received Heat Transfer 4366 | . 177 36 222 180 126 243 87 24 . 153 27 . 48 12 297 54 90 126 162 . 27 168 270 63 . 78 93 30 . 114 . 39 63 . 376 234 747 Effects 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Melted 31 | . . . 3 2 . 3 . 1 3 2 . 3 . 1 . 4 1 . . . . . 1 2 . . 1 . . 1 . . 1 1 1 . . Combat Hostiles 31 | . . . 3 2 . 3 . 1 3 2 . 3 . 1 . 4 1 . . . . . 1 2 . . 1 . . 1 . . 1 1 1 . . Parts Melted 317 | . 14 4 23 11 14 28 5 3 7 9 1 11 2 4 7 24 6 . . . 5 1 12 15 . 16 4 2 . 12 . 6 4 15 47 . 5 Heat Transferred 110842 | . 3256 1406 5994 4366 4392 7916 2650 1350 2596 4100 775 4075 2350 825 3500 11846 2271 740 1214 555 1147 2738 2923 4594 222 5069 2479 1073 . 3071 148 3922 1665 5032 10582 . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Peak Influence 19109 | . 424 477 654 1065 672 596 . . . . 312 110 1096 . . . . . 794 263 1886 . . . . 836 . . . . 119 489 349 507 3771 8934 19109 Initial 5717 | . . 165 127 276 449 249 . . . . 242 109 77 . . . . . 176 253 31 . . . . 50 . . . . 87 66 108 83 223 2262 5717 Average 2138 | . 211 323 410 609 498 289 . . . . 273 109 686 . . . . . 443 203 1073 . . . . 602 . . . . 91 281 216 245 1283 5723 13029 Maximum Alert Level 5 | . 2 2 2 3 2 2 . . . . 1 . 3 . . . . . 3 1 5 . . . . 3 . . . . . 2 1 2 5 5 5 Low Security (%) 15 | 100 41 11 8 . . 25 . . . . . 100 6 . . . . . 7 22 12 . . . . 11 . . . . 100 40 41 40 . . . Level 1 26 | . 50 42 34 33 17 49 . . . . 100 . 7 . . . . . 46 77 8 . . . . . . . . . . 34 58 46 5 . . Level 2 23 | . 8 46 56 24 82 25 . . . . . . 40 . . . . . 35 . 7 . . . . 50 . . . . . 25 . 12 12 . . Level 3 9 | . . . . 41 . . . . . . . . 45 . . . . . 10 . 16 . . . . 37 . . . . . . . . 19 . . Level 4 6 | . . . . . . . . . . . . . . . . . . . . . 32 . . . . . . . . . . . . . 42 . . Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 5 13 High Security 10 | . . . . . . . . . . . . . . . . . . . . . 22 . . . . . . . . . . . . . . . 86 Max Security 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 94 . Sterilizations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Squads Dispatched 181 | . 4 . 3 4 2 10 . . . 1 1 . 11 . . . . . 8 . 16 . . . . 4 . . . . . 6 3 9 29 36 34 Investigation 32 | . 3 . 3 . 2 7 . . . . . . 4 . . . . . 1 . 4 . . . . 2 . . . . . . 1 . 1 . 4 Extermination 19 | . . . . . . 3 . . . . . . 1 . . . . . 2 . . . . . . 1 . . . . . 2 . 4 6 . . Reinforcement 21 | . 1 . . 1 . . . . . . 1 . 2 . . . . . 2 . 2 . . . . 1 . . . . . 1 . 2 3 2 3 Assault 85 | . . . . 3 . . . . . 1 . . 1 . . . . . . . 6 . . . . . . . . . . . . . 16 31 27 Garrison 11 | . . . . . . . . . . . . . 3 . . . . . 3 . 2 . . . . . . . . . . 3 . . . . . Intercept 13 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 3 3 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . 1 . . Haulers Reinforced 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Distress Signals 37 | . 2 1 2 1 2 2 . . . . . . 1 . . . . . 1 . 1 . . . . 3 . . . . . 2 4 . 8 2 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1716 | . 25 7 34 40 32 39 11 3 4 20 4 6 17 5 21 95 17 22 16 6 30 23 21 65 2 34 13 9 . 16 1 22 11 23 169 240 613 Peak Tracking Total 81 | . 5 3 4 8 9 5 5 1 3 10 2 4 5 4 11 5 5 5 5 3 6 5 6 8 1 6 4 4 . 5 1 6 5 5 23 26 81 Tactical Retreats 38 | . 1 . . . 2 1 . . . 2 . . . . . 1 . 1 1 . . . 1 1 . 1 . . . . . . . . 5 7 14 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Traps Triggered 25 | . 1 . 3 . 1 1 . . . . 3 . 3 . . . . . 1 . . . . . . 2 1 . . . . . . . 1 5 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . . 2 . . . . . . . . . . . . . . . 17 . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . . . 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Disabled 127 | . 1 14 3 3 5 1 . . . . . . 4 1 1 . . . 7 . 8 1 1 2 . 15 . . . . . 6 1 7 22 14 10 Max in Single Turn 12 | . 1 12 1 1 2 1 . . . . . . . 1 1 . . . 6 . 3 1 1 1 . 7 . . . . . 1 1 1 1 3 1 Garrison Access 8 | . . . . 1 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 3 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Accessed 100 | . 5 . 9 10 8 13 1 . 4 . . . 9 . 1 . . . 2 . 5 1 1 . . 5 2 1 4 . 2 3 1 6 4 . 3 Terminals 62 | . 3 . 7 9 7 7 . . . . . . 5 . 1 . . . 1 . 1 1 . . . 4 1 . . . . 3 1 4 4 . 3 Fabricators 13 | . . . . . . 5 . . . . . . 2 . . . . . 1 . 2 . . . . 1 . . . . 1 . . 1 . . . Repair Stations 3 | . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . . Total Hacks 313 | . 15 . 26 23 28 38 1 . 29 . . . 29 . 8 . . . 6 . 18 4 6 . . 24 2 1 13 . 3 9 2 12 8 . 8 Successful 205 | . 8 . 16 15 18 23 1 . 29 . . . 14 . 8 . . . 6 . 12 4 6 . . 14 2 1 13 . 1 3 . 6 3 . 2 Failed 108 | . 7 . 10 8 10 15 . . . . . . 15 . . . . . . . 6 . . . . 10 . . . . 2 6 2 6 5 . 6 Catastrophic 17 | . 1 . 1 . . 2 . . . . . . 2 . . . . . . . . . . . . 2 . . . . 1 3 1 1 . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 145 | . 11 . 20 14 23 19 . . . . . . 14 . . 4 . . 4 . 3 . . 1 . 22 . . . . . 3 . 5 . . 2 Terminals 204 | . 13 . 23 22 27 24 . . . . . . 17 . 8 . . . 4 . 5 4 . . . 20 1 . . . . 9 2 9 8 . 8 Fabricators 35 | . . . . . . 13 . . . . . . 6 . . . . . 2 . 6 . . . . 4 . . . . 2 . . 2 . . . Repair Stations 10 | . . . 2 . . . . . . . . . 3 . . . . . . . 5 . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . 1 1 1 . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . 1 . . . Terminal Hacks 131 | . 3 . 10 8 11 10 1 . 29 . . . 4 . 8 . . . 3 . 2 4 6 . . 6 2 1 13 . . 3 . 2 3 . 2 Record 36 | . . . . . . . . . 11 . . . . . 8 . . . . . . 4 6 . . . 1 . 5 . . . . . . . 1 Part Schematic 20 | . . . . 1 . 4 . . 9 . . . . . . . . . 1 . . . . . . 1 . . 4 . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 13 | . . . 4 1 . . . . 3 . . . . . . . . . . . 1 . . . . . . . 4 . . . . . . . . Open Door 8 | . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 3 . . Branch Access Points 7 | . 1 . . 1 . 1 . . . . . . 1 . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . Terminal Index 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 12 | . . . 1 1 2 1 . . . . . . 1 . . . . . 1 . . . . . . 3 . . . . . 1 . 1 . . . Unreport Threat 8 | . . . 1 . 3 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . Hauler Manifests 6 | . 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 4 | . . . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 21 | . . . . . . 8 . . . . . . 4 . . . . . 2 . 4 . . . . 2 . . . . . . . 1 . . . Network Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Load Schematic 10 | . . . . . . 4 . . . . . . 2 . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . Build 9 | . . . . . . 4 . . . . . . 2 . . . . . 1 . 2 . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . 2 . . . . . . . . . 3 . . . . . . . 3 . . . . . . . . . . . . . . . . Scan Component 5 | . . . 1 . . . . . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . Repair 3 | . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Seal Access 4 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 39 | . 5 . 4 6 6 4 . . . . . . 3 . . . . . 1 . 1 . . . . 6 . . . . . . . 3 . . . Terminals 32 | . 3 . 3 6 6 3 . . . . . . 3 . . . . . 1 . . . . . . 4 . . . . . . . 3 . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Botnet 31 | . 3 . 3 6 6 3 . . . . . . 3 . . . . . 1 . . . . . . 3 . . . . . . . 3 . . . Fabricators 4 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Prioritize 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 76 | . 3 . 8 8 7 12 . . . . . . 9 . . . . . 2 . 5 1 . . . 4 . . . . 1 3 1 6 3 . 3 Full Trace Events 25 | . . . 2 . 1 7 . . . . . . 4 . . . . . 1 . 4 1 . . . . . . . . . . 1 . 1 . 3 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . 1 . 4 . . 9 . . . . . . 3 . . 1 . 1 . . . . 1 . . 4 . . . . 1 3 . . Parts Built 15 | . . . . . . 7 . . . . . . 2 . . . . . 2 . 4 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 451 | . . . . . . 165 . . . . . . 106 . . . . . 42 . 138 . . . . . . . . . . . . . . . . Total Part Build Rating 86 | . . . . . . 30 . . . . . . 12 . . . . . 8 . 36 . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Time 177 | . . . 18 . . . . . . . . . 56 . . . . . . . 103 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . 1 . . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacks Repelled 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total Allies 100 | . . 1 . 2 . . 1 . . 2 . 19 . 3 . . . . . 19 . . . . . . . . . . . . . . . 34 19 Largest Group 19 | . . 1 . 2 2 . 1 1 . 2 . 19 18 8 8 2 . . . 19 19 1 1 . . . . . . . . . . . . 12 13 Highest-Rated Group 702 | . . 31 . 62 62 . 16 16 . 59 . 684 655 228 228 41 . . . 702 702 27 27 . . . . . . . . . . . . 172 185 Highest-Rated Ally 50 | . . 31 . 31 31 . 16 16 . 30 . 50 50 35 35 25 . . . 50 50 27 27 . . . . . . . . . . . . 15 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 640 | . . . . 57 10 . 4 1 . 7 . . 106 3 48 . . . . . 226 . . . . . . . . . . . . . . 140 38 Total Damage 13234 | . . . . 761 85 . 18 . . 132 . . 2771 22 749 . . . . . 5910 . . . . . . . . . . . . . . 2205 581 Kills 103 | . . . . 13 2 . 1 . . . . . 26 1 5 . . . . . 42 . . . . . . . . . . . . . . 12 1 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Robot Analysis Total 133 | . 1 . 2 . 1 1 . . 128 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . . . . 1 1 . . . . . 1 2 . . . . . . . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Turns Passed 27303 | 37 722 803 1042 1080 998 1862 432 354 302 556 234 207 939 379 479 1222 880 489 543 514 663 433 593 1135 275 946 501 450 147 426 218 553 507 1381 2090 973 1938 Spaces Moved 17606 | 29 429 598 576 674 649 1196 282 264 146 325 171 88 602 251 309 544 624 310 327 342 446 224 362 589 211 521 310 331 128 263 154 270 334 751 1069 987 1920 Core 9 | 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 17597 | 20 429 598 576 674 649 1196 282 264 146 325 171 88 602 251 309 544 624 310 327 342 446 224 362 589 211 521 310 331 128 263 154 270 334 751 1069 987 1920 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 117 117 117 117 120 120 120 112 112 112 112 112 112 112 112 112 120 105 30 30 30 Average Speed 101 | 105 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 118 117 117 119 120 120 120 114 112 112 112 112 112 112 112 119 120 107 92 30 30 Slowest Speed 190 | 150 120 120 190 120 120 120 120 120 120 120 120 120 120 120 120 120 120 117 117 120 120 120 120 120 112 112 112 112 112 112 112 120 120 120 176 30 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 48 | 3 57 98 67 92 60 29 47 37 80 44 7 67 19 45 56 74 76 62 13 95 13 45 56 48 48 18 55 57 60 55 7 47 13 74 61 30 46 Regions Visited 37 Branch Regions 23 Pre-discovered Areas 32 | . 2 . 1 . . . 1 1 23 . . . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . Known Exits Taken 28 | . 1 . . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 24 | . . 1 . . . . 1 1 . . . . . 3 2 4 . 3 . . . 2 2 . . . 3 1 . 1 . . . . . . . Spaces Dug 115 | . . . . . . . . . . . . 1 1 1 . . . 4 31 . . 2 7 2 . 9 3 . . . 5 5 . 20 9 8 7 Terrain Destroyed 1903 | . 21 52 . 2 61 1 . . . . . 1 1 1 . . 7 33 56 6 14 20 24 15 7 105 31 5 . 17 6 45 8 54 149 358 803 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 1697 | . . . . 2 10 1 . . . . . 1 1 1 . . 7 33 35 6 14 20 24 15 7 47 31 5 . 17 6 45 8 54 149 355 803 AOE 206 | . 21 52 . . 51 . . . . . . . . . . . . . 21 . . . . . . 58 . . . . . . . . . 3 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total 23932 | 33 533 638 767 815 773 1466 341 282 219 417 186 145 785 309 364 789 708 370 431 406 530 338 466 972 243 797 423 394 131 353 194 431 417 1201 1923 1472 2870 Wait 2448 | . 18 3 49 50 35 120 24 4 12 29 4 35 143 13 10 79 15 3 39 27 41 46 36 259 21 168 88 25 . 30 37 58 19 227 412 133 136 Move 17570 | 28 428 597 575 673 648 1195 281 263 145 324 171 87 601 250 308 543 623 309 327 341 445 223 361 588 210 520 309 330 127 262 153 269 333 750 1067 986 1920 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 73 | . 2 . 2 1 2 7 . . 2 2 . 1 1 . . . 1 2 1 1 2 1 2 5 . 2 . 1 1 . . 4 3 7 10 6 4 Fast Attach 183 | 5 9 3 14 2 5 8 . 2 4 . 3 . 2 4 . 6 10 . 1 5 4 1 . 10 . 1 . . 2 . . 10 5 17 26 14 10 Attach 32 | . 1 . . . 2 1 . . . 1 . . . . . . . 1 . 1 . 2 . . . . 1 . . . . 1 2 4 6 6 3 Detach 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 3 Swap 106 | . 3 3 4 1 6 10 . . 6 4 . 2 9 4 2 1 2 1 1 . . . 3 8 . . . . . 2 . 1 1 7 4 5 16 Drop 190 | . 8 4 9 3 8 14 . 1 6 1 . . 3 1 . 2 11 1 1 2 4 2 2 19 . 2 . 1 1 . . 13 8 24 11 17 11 Fire 1847 | . 49 20 69 58 38 60 13 7 22 27 5 17 13 6 18 106 22 30 29 18 21 23 26 40 3 44 21 8 . 20 4 36 12 91 197 216 458 Melee 5 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 48 | . 1 5 7 7 4 5 . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . 2 1 12 1 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . 10 Rewire 38 | . . 1 . . . . 6 . . 8 . . . 22 . . . . . . . . . 1 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1372 | . 14 2 38 20 24 46 17 5 18 21 3 3 10 9 26 52 24 23 30 11 13 40 36 42 9 59 3 29 . 39 . 39 31 72 177 88 299 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 1 exit: [*Sur]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 15 | -11/Scrapyard | Discovered new exit (range 16) 38 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Identified exit to Mines 202 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 9) 474 | -10/Materials | Reached level 2 481 | -10/Materials | Upgraded with Propulsion slot (x1) 481 | -10/Materials | Upgraded with Weapon slot (x1) 760 | -10/Materials | Entered Mines 763 | -10/Mines | Learned Materials interactive machine intel 779 | -10/Mines | Met a Derelict bent on vengeance 789 | -10/Mines | Build established: Gunner 826 | -10/Mines | Discovered new exit (range 5) 841 | -10/Mines | Discovered new exit (range 8) 848 | -10/Mines | Reached level 3 857 | -10/Mines | Upgraded with Power slot (x1) 857 | -10/Mines | Upgraded with Utility slot (x1) 1022 | -10/Mines | Received a Mining Laser from a helpful Derelict 1404 | -10/Mines | Reached level 4 1563 | -10/Mines | Entered Materials 1564 | -9/Materials | Identified exit to Mines 1565 | -9/Materials | Loaded intel: 18 interactive machine locations 1565 | -9/Materials | Reached level 5 1574 | -9/Materials | Upgraded with Propulsion slot (x1) 1749 | -9/Materials | Reached level 6 1883 | -9/Materials | Upgraded with Utility slot (x1) 1987 | -9/Materials | Build established: Scavenger-Gunner 2108 | -9/Materials | Repaired Broken Aluminum Leg 2135 | -9/Materials | Reached level 7 2187 | -9/Materials | Discovered new exit (range 11) 2324 | -9/Materials | Discovered new exit (range 12) 2384 | -9/Materials | Upgraded with Utility slot (x1) 2524 | -9/Materials | Reached level 8 2605 | -9/Materials | Entered Storage 2942 | -9/Storage | Reached level 9 2959 | -9/Storage | Identified exit to Recycling 3195 | -9/Storage | Met a pair of Derelict thieves 3284 | -9/Storage | Discovered new exit (range 16) 3405 | -9/Storage | First assault squad dispatched 3444 | -9/Storage | Reached level 10 3685 | -9/Storage | Entered Materials 3685 | -8/Materials | Accompanied by 2 allies 3687 | -8/Materials | Reached level 11 3699 | -8/Materials | Upgraded with Utility slot (x2) 3699 | -8/Materials | Upgraded with Weapon slot (x1) 3912 | -8/Materials | Discovered new exit (range 5) 4053 | -8/Materials | Reached level 12 4129 | -8/Materials | Discovered new exit (range 16) 4682 | -8/Materials | Identified exit to Factory 4683 | -8/Materials | Entered Factory 4685 | -7/Factory | Reached level 13 4991 | -7/Factory | Reached level 14 5147 | -7/Factory | Discovered new exit (range 4) 5159 | -7/Factory | Identified exit to Factory 5226 | -7/Factory | Identified exit to Lower Caves 5515 | -7/Factory | Fabricated Weapon Cycler (x2) 5631 | -7/Factory | Discovered exit to Factory (range 8) 5674 | -7/Factory | Fabricated Gatling Laser? 6100 | -7/Factory | Fabricated Gatling Laser (x2) 6179 | -7/Factory | Reached level 15 6291 | -7/Factory | Fabricated Adv. Cooling System? 6475 | -7/Factory | Build established: Machinist-Gunner 6545 | -7/Factory | Entered Lower Caves 6668 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6769 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6952 | -7/Lower Caves | Discovered new exit (range 6) 6971 | -7/Lower Caves | Identified exit to Lower Caves 6977 | -7/Lower Caves | Entered another Lower Caves area 6977 | -7/Lower Caves | Accompanied by 1 ally 6979 | -7/Lower Caves | Reached level 16 6999 | -7/Lower Caves | Upgraded with Utility slot (x1) 7014 | -7/Lower Caves | Spotted B-75 Beast 7030 | -7/Lower Caves | Destroyed B-75 Beast 7181 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7189 | -7/Lower Caves | Discovered new exit (range 16) 7211 | -7/Lower Caves | Learned location of Zion (-6) 7256 | -7/Lower Caves | Identified exit to Data Miner 7331 | -7/Lower Caves | Entered Data Miner 7331 | -7/Data Miner | Discovered new exit (range 6) 7354 | -7/Data Miner | Met Data Miner 7377 | -7/Data Miner | Learned location of Section 7 (-2) 7377 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7394 | -7/Data Miner | Received God Mode back door access code from Data Miner 7412 | -7/Data Miner | Interfaced with the Data Conduit 7612 | -7/Data Miner | Found Exp. Thermal Shield 7631 | -7/Data Miner | Identified exit to Proximity Caves 7633 | -7/Data Miner | Entered Proximity Caves 7635 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7635 | -6/Proximity Caves | Reached level 17 7702 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7762 | -6/Proximity Caves | Destroyed 9 combat bots 7814 | -6/Proximity Caves | Reached level 18 7842 | -6/Proximity Caves | Upgraded with Utility slot (x1) 7889 | -6/Proximity Caves | Build established: Scavenger-Gunner 8002 | -6/Proximity Caves | Destroyed B-75 Beast 8163 | -6/Proximity Caves | Discovered exit to Factory (range 14) 8189 | -6/Proximity Caves | Entered Factory 8190 | -6/Factory | Loaded intel: 257 machine locations 8313 | -6/Factory | Reached level 19 8423 | -6/Factory | Sucked down chute 8423 | -6/Factory | Entered Waste 8431 | -6/Waste | Spotted C-40 Crusher 8438 | -6/Waste | EMP discharged 8469 | -6/Waste | Destroyed C-40 Crusher 8476 | -6/Waste | Spotted C-40 Crusher 8491 | -6/Waste | Destroyed C-40 Crusher 8495 | -6/Waste | Destroyed C-40 Crusher 8513 | -6/Waste | Spotted C-40 Crusher 8519 | -6/Waste | Destroyed C-40 Crusher 8528 | -6/Waste | Destroyed C-40 Crusher 8538 | -6/Waste | EMP discharged 8538 | -6/Waste | System corruption reached 10% 8544 | -6/Waste | Spotted C-40 Crusher 8545 | -6/Waste | Destroyed C-40 Crusher 8566 | -6/Waste | Discovered new exit (range 16) 8585 | -6/Waste | Met Warlord forces unprepared to attack 8605 | -6/Waste | Identified exit to Factory 8630 | -6/Waste | Entered Factory 8630 | -6/Factory | Accompanied by 18 allies 8631 | -6/Factory | Loaded intel: 257 machine locations 8687 | -6/Factory | Garrison activated, responded to threat 8726 | -6/Factory | Fabricated Adv. Cooling System (x1) 8950 | -6/Factory | Identified exit to Lower Caves 8950 | -6/Factory | Identified exit to Extension 9052 | -6/Factory | Reached level 20 9228 | -6/Factory | Repaired Broken Enh. Flexi-carbon Leg 9330 | -6/Factory | First assault squad dispatched 9504 | -6/Factory | Fabricated Adv. Cooling System (x1) 9569 | -6/Factory | Entered Lower Caves 9569 | -6/Lower Caves | Accompanied by 5 allies 9618 | -6/Lower Caves | Found Alien Artifact 9618 | -6/Lower Caves | Identified Core Expander 9618 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 9659 | -6/Lower Caves | Encountered a Warlord checkpoint 9662 | -6/Lower Caves | Spotted B-75 Beast 9668 | -6/Lower Caves | Destroyed B-75 Beast 9683 | -6/Lower Caves | Learned 4 Factory zone layouts 9861 | -6/Lower Caves | Discovered new exit (range 12) 9934 | -6/Lower Caves | Identified exit to Lower Caves 9948 | -6/Lower Caves | Entered another Lower Caves area 9948 | -6/Lower Caves | Accompanied by 8 allies 10020 | -6/Lower Caves | Reached level 21 10249 | -6/Lower Caves | Core integrity fell below 50% 10270 | -6/Lower Caves | Destroyed 11 combat bots 10289 | -6/Lower Caves | Identified exit to Factory 10289 | -6/Lower Caves | Learned 6 Upper Caves zone layouts 10289 | -6/Lower Caves | Learned Armory security intel 10289 | -6/Lower Caves | Learned Factory garrison access intel 10312 | -6/Lower Caves | Learned Factory stockpile data 10346 | -6/Lower Caves | Attracted the attention of an 0b10 base 10400 | -6/Lower Caves | Discovered new exit (range 14) 10414 | -6/Lower Caves | Identified exit to Zion 10427 | -6/Lower Caves | Entered Zion 10427 | -6/Zion | Accompanied by 2 allies 10444 | -6/Zion | Attacked by Zionites 10532 | -6/Zion | 99-TNT came to Zion's defense 10546 | -6/Zion | Core integrity fell below 20% 10552 | -6/Zion | Destroyed 99-TNT 10599 | -6/Zion | Spotted X8-3YW(B) 10599 | -6/Zion | Spotted XC-VMK(B) 10607 | -6/Zion | Destroyed XC-VMK(B) 10628 | -6/Zion | Destroyed X8-3YW(B) 10759 | -6/Zion | Destroyed Imprinter 10764 | -6/Zion | Extracted access codes from Imprinter's data core 11623 | -6/Zion | Opened final containment barrier to the Deep Caves 11647 | -6/Zion | Discovered new exit (range 3) 11647 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11648 | -6/Zion | Identified exit to Deep Caves 11649 | -6/Zion | Entered Deep Caves 12013 | -6/Deep Caves | Found Prototype Protection 12077 | -6/Deep Caves | Identified Zio. Weapon Casing 12337 | -6/Deep Caves | Discovered new exit (range 6) 12528 | -6/Deep Caves | Identified exit to Proximity Caves 12529 | -6/Deep Caves | Entered Proximity Caves 12542 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12726 | -5/Proximity Caves | Reached level 22 12876 | -5/Proximity Caves | Spotted B-75 Beast 12887 | -5/Proximity Caves | Destroyed B-75 Beast 13018 | -5/Proximity Caves | Entered Factory 13019 | -5/Factory | Identified exit to Factory 13019 | -5/Factory | Identified exit to Upper Caves 13022 | -5/Factory | Loaded intel: 295 machine locations 13023 | -5/Factory | Loaded intel: 4 garrison access locations 13268 | -5/Factory | Garrison activated, responded to threat 13305 | -5/Factory | Fabricated Core Analyzer? 13387 | -5/Factory | Reached level 23 13446 | -5/Factory | Destroyed 7 combat bots 13561 | -5/Factory | Sucked down chute 13561 | -5/Factory | Entered Waste 13572 | -5/Waste | Spotted C-40 Crusher 13577 | -5/Waste | Spotted C-40 Crusher 13584 | -5/Waste | Spotted C-40 Crusher 13590 | -5/Waste | Destroyed C-40 Crusher 13616 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13623 | -5/Waste | Spotted C-40 Crusher 13640 | -5/Waste | Destroyed C-40 Crusher 13665 | -5/Waste | Destroyed C-40 Crusher 13703 | -5/Waste | Spotted C-40 Crusher 13722 | -5/Waste | Spotted C-40 Crusher 13752 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13802 | -5/Waste | Destroyed C-40 Crusher 13805 | -5/Waste | Destroyed C-40 Crusher 13805 | -5/Waste | Destroyed C-40 Crusher 13920 | -5/Waste | Discovered new exit (range 16) 13960 | -5/Waste | Warlord forces began an assault 14068 | -5/Waste | Identified exit to Factory 14075 | -5/Waste | Entered Factory 14075 | -5/Factory | Accompanied by 19 allies 14076 | -5/Factory | Loaded intel: 251 machine locations 14150 | -5/Factory | Garrison activated, responded to threat 14205 | -5/Factory | Fabricated Enh. Quantum Rifle (x2) 14330 | -5/Factory | Reached level 24 14375 | -5/Factory | First assault squad dispatched 14410 | -5/Factory | Repaired Broken Enh. Quantum Rifle? 14442 | -5/Factory | Fabricated Enh. Quantum Rifle? 14590 | -5/Factory | High security lockdown imminent 14663 | -5/Factory | Intercept squad dispatched 14670 | -5/Factory | High security lockdown engaged 14691 | -5/Factory | Spotted Tracker 14695 | -5/Factory | Destroyed Tracker 14738 | -5/Factory | Entered Upper Caves 14738 | -5/Upper Caves | Accompanied by 1 ally 14739 | -5/Upper Caves | Identified exit to Upper Caves 14761 | -5/Upper Caves | System corruption reached 10% 14910 | -5/Upper Caves | Attracted the attention of an 0b10 base 14921 | -5/Upper Caves | Reached level 25 14942 | -5/Upper Caves | Destroyed 7 combat bots 14952 | -5/Upper Caves | Learned location of 1 exit from Factory 15171 | -5/Upper Caves | Entered another Upper Caves area 15171 | -5/Upper Caves | Accompanied by 1 ally 15262 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15296 | -5/Upper Caves | Destroyed 7 combat bots 15299 | -5/Upper Caves | Learned 12 Factory zone layouts 15486 | -5/Upper Caves | Learned 8 Factory zone layouts 15486 | -5/Upper Caves | Learned Armory stockpile data 15486 | -5/Upper Caves | Learned Factory security intel 15486 | -5/Upper Caves | Learned Armory garrison access intel 15711 | -5/Upper Caves | Discovered new exit (range 24) 15760 | -5/Upper Caves | Identified exit to Warlord 15764 | -5/Upper Caves | Entered Warlord 15765 | -5/Warlord | Identified exit to Proximity Caves 15807 | -5/Warlord | System corruption cleaned by Quarantine Array 15972 | -5/Warlord | Met Warlord 15983 | -5/Warlord | Opened Warlord's prototype stash 15989 | -5/Warlord | Found Vortex Chain Reactor 15996 | -5/Warlord | Found Thermal Barrier 15997 | -5/Warlord | Warlord's base attacked by MAIN.C 16001 | -5/Warlord | Found Prototype Hackware 16001 | -5/Warlord | Identified Ghost Barrier 16190 | -5/Warlord | Destroyed 12 combat bots 16201 | -5/Warlord | Warlord forces counterattacked 16263 | -5/Warlord | Spotted B-86 Titan 16272 | -5/Warlord | Destroyed B-86 Titan 16329 | -5/Warlord | P-80 Master assimilated allied S6-KJM(g) 16354 | -5/Warlord | Spotted Executioner 16364 | -5/Warlord | Destroyed Executioner 16374 | -5/Warlord | Found Exp. Targeting Computer 16385 | -5/Warlord | Destroyed 8 combat bots 16420 | -5/Warlord | Build established: Machinist-Gunner 16672 | -5/Warlord | Warlord base infiltrated, sounded retreat 16699 | -5/Warlord | Spotted Executioner 16748 | -5/Warlord | Spotted Executioner 16774 | -5/Warlord | Spotted Striker 16783 | -5/Warlord | Found Exp. Core Analyzer 16795 | -5/Warlord | Destroyed 7 combat bots 16899 | -5/Warlord | Entered Proximity Caves 17068 | -4/Proximity Caves | Build established: Scavenger-Gunner 17087 | -4/Proximity Caves | Reached level 26 17160 | -4/Proximity Caves | Discovered exit to Factory (range 12) 17174 | -4/Proximity Caves | Entered Factory 17175 | -4/Factory | Identified exit to Research 17178 | -4/Factory | Loaded intel: 272 machine locations 17494 | -4/Factory | Discovered new exit (range 6) 17498 | -4/Factory | Identified exit to Upper Caves 17573 | -4/Factory | Destroyed 8 combat bots 17933 | -4/Factory | Spotted B-86 Titan 17934 | -4/Factory | Discovered exit to Research (range 12) 18077 | -4/Factory | Reached level 27 18120 | -4/Factory | Entered Upper Caves 18202 | -4/Upper Caves | Spotted B-86 Titan 18210 | -4/Upper Caves | Destroyed B-86 Titan 18500 | -4/Upper Caves | Discovered new exit (range 19) 18509 | -4/Upper Caves | Attracted the attention of an 0b10 base 18540 | -4/Upper Caves | Learned location of 1 exit from Factory 18555 | -4/Upper Caves | Identified exit to Upper Caves 18621 | -4/Upper Caves | Entered another Upper Caves area 18660 | -4/Upper Caves | Discovered exit to Research (range 15) 18914 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19064 | -4/Upper Caves | Discovered new exit (range 6) 19069 | -4/Upper Caves | Identified exit to Zhirov 19071 | -4/Upper Caves | Entered Zhirov 19071 | -4/Zhirov | Discovered new exit (range 3) 19092 | -4/Zhirov | Met Zhirov 19122 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19139 | -4/Zhirov | Found Alien Artifact 19139 | -4/Zhirov | Identified Integrated Dissipator 19139 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19156 | -4/Zhirov | Found Alien Artifact 19217 | -4/Zhirov | Identified exit to Proximity Caves 19218 | -4/Zhirov | Entered Proximity Caves 19263 | -3/Proximity Caves | Reached level 28 19458 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19628 | -3/Proximity Caves | Discovered exit to Research (range 15) 19644 | -3/Proximity Caves | Entered Research 19645 | -3/Research | Loaded intel: 102 machine locations 19826 | -3/Research | Discovered new exit (range 20) 19859 | -3/Research | Identified exit to Quarantine 19862 | -3/Research | Entered Quarantine 19863 | -3/Quarantine | Loaded intel: 64 machine locations 19864 | -3/Quarantine | Reached level 29 19869 | -3/Quarantine | Spotted Alpha 7 19886 | -3/Quarantine | Destroyed Alpha 7 19922 | -3/Quarantine | Found Alien Artifact 19922 | -3/Quarantine | Identified Core Reset Matrix 19922 | -3/Quarantine | Identified Transdimensional Reconstructor 19922 | -3/Quarantine | Used Core Reset Matrix 19926 | -3/Quarantine | Detected hypermatrix surge 19926 | -3/Quarantine | Sensed 13 artifacts in vicinity 19938 | -3/Quarantine | Garrison activated, responded to threat 19951 | -3/Quarantine | Warped through subspace 19975 | -3/Quarantine | Core integrity fell below 50% 20018 | -3/Quarantine | Destroyed 8 combat bots 20219 | -3/Quarantine | Found Core Stripper 20261 | -3/Quarantine | Cryocooling Duct disabled 20276 | -3/Quarantine | Ambient heat levels rising (+20) 20276 | -3/Quarantine | Non-combat units ordered to evacuate 20331 | -3/Quarantine | Found Subatomic Replicator 20354 | -3/Quarantine | Discovered new exit (range 23) 20414 | -3/Quarantine | Identified exit to Research 20415 | -3/Quarantine | Entered Research 20415 | -2/Research | Warlord forces began assault on 0b10 20417 | -2/Research | Reached level 30 20469 | -2/Research | Ghost Barrier fried by hacking feedback 20525 | -2/Research | Research machine network offline 20626 | -2/Research | Discovered new exit (range 8) 20642 | -2/Research | Spotted B-90 Cyclops 20649 | -2/Research | Destroyed B-90 Cyclops 20691 | -2/Research | Identified exit to Access 20784 | -2/Research | Spotted B-90 Cyclops 20880 | -2/Research | Found Exp. Targeting Computer 20903 | -2/Research | Discovered new exit (range 15) 20911 | -2/Research | Borebot progress halted 20920 | -2/Research | Spotted Tracker 20921 | -2/Research | Identified exit to Testing 20922 | -2/Research | Spotted Tracker 20922 | -2/Research | Entered Testing 20924 | -2/Testing | Reached level 31 20935 | -2/Testing | Spotted Superbehemoth 21038 | -2/Testing | Spotted PX-YACX34ZJWX 21129 | -2/Testing | Destroyed PX-YACX34ZJWX 21143 | -2/Testing | Found Prototype Processor 21143 | -2/Testing | Identified Spectral Analyzer 21148 | -2/Testing | Found Prototype Device 21148 | -2/Testing | Identified Exp. Transmission Jammer 21153 | -2/Testing | Found Prototype Device 21153 | -2/Testing | Identified Exp. Thermal Shield 21160 | -2/Testing | Found Exp. Targeting Computer 21328 | -2/Testing | Spotted Striker 21330 | -2/Testing | Spotted Striker 21413 | -2/Testing | Discovered exit to Access (range 10) 21577 | -2/Testing | Found Prototype Device 21577 | -2/Testing | Identified Exp. Weapon Cycler 21580 | -2/Testing | Found Prototype Device 21580 | -2/Testing | Identified Exp. Phase Shifter 21588 | -2/Testing | Found Prototype Reactor 21588 | -2/Testing | Identified Zero-point Reactor 21905 | -2/Testing | Intercept squad dispatched 21907 | -2/Testing | Spotted Tracker 21908 | -2/Testing | Spotted Tracker 21915 | -2/Testing | Destroyed Tracker 21916 | -2/Testing | Spotted Combat Programmer 21923 | -2/Testing | Destroyed Tracker 21940 | -2/Testing | Reached level 32 21940 | -2/Testing | Destroyed Combat Programmer 21963 | -2/Testing | Spotted Combat Programmer 21968 | -2/Testing | Destroyed Combat Programmer 22059 | -2/Testing | Spotted Fortress 22064 | -2/Testing | Destroyed Fortress 22075 | -2/Testing | Found Prototype Device 22075 | -2/Testing | Identified Exp. Force Field 22160 | -2/Testing | Discovered new exit (range 5) 22163 | -2/Testing | Identified exit to Section 7 22303 | -2/Testing | Entered Section 7 22304 | -2/Section 7 | Sensed 23 artifacts in vicinity 22362 | -2/Section 7 | Spotted B-90 Cyclops 22489 | -2/Section 7 | Discovered exit to Access (range 23) 22585 | -2/Section 7 | First assault squad dispatched 22718 | -2/Section 7 | Crushed by falling debris 22747 | -2/Section 7 | Spotted S7 Guard 22755 | -2/Section 7 | Destroyed S7 Guard 22797 | -2/Section 7 | Destroyed 9 combat bots 22804 | -2/Section 7 | Reached level 33 22862 | -2/Section 7 | Found Integrated Thermoelectric Network 22862 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 22978 | -2/Section 7 | Spotted Executioner 22978 | -2/Section 7 | Spotted Executioner 22989 | -2/Section 7 | Destroyed Executioner 22995 | -2/Section 7 | Destroyed Executioner 23004 | -2/Section 7 | Found Exp. Core Analyzer 23069 | -2/Section 7 | Found Transdimensional Reconstructor 23072 | -2/Section 7 | Found Transdimensional Reconstructor 23075 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 23187 | -2/Section 7 | Spotted B-99 Colossus 23229 | -2/Section 7 | Used Subatomic Replicator to create Supercharged Integrated Reactor 23232 | -2/Section 7 | Installed Supercharged Integrated Reactor, increased core energy generation (+15) 23274 | -2/Section 7 | Found LRC Insulator 23274 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 23281 | -2/Section 7 | Found LRC Insulator 23281 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 23284 | -2/Section 7 | Found LRC Armor 23284 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 23504 | -2/Section 7 | Intercept squad dispatched 23512 | -2/Section 7 | Scanned by Researcher 23520 | -2/Section 7 | Spotted Tracker 23520 | -2/Section 7 | Spotted Tracker 23521 | -2/Section 7 | Destroyed Tracker 23524 | -2/Section 7 | Destroyed Tracker 23533 | -2/Section 7 | Found Exp. Phase Shifter 23552 | -2/Section 7 | Spotted Combat Programmer 23555 | -2/Section 7 | System corruption reached 10% 23555 | -2/Section 7 | Destroyed Combat Programmer 23556 | -2/Section 7 | Spotted Combat Programmer 23563 | -2/Section 7 | Destroyed Combat Programmer 23732 | -2/Section 7 | Spotted Striker 23732 | -2/Section 7 | Spotted Striker 23746 | -2/Section 7 | Destroyed Striker 23747 | -2/Section 7 | Spotted Striker 23748 | -2/Section 7 | Spotted Striker 23756 | -2/Section 7 | Destroyed Striker 23770 | -2/Section 7 | Destroyed Striker 23774 | -2/Section 7 | Destroyed Striker 23789 | -2/Section 7 | Found Sigix Sheargun 23792 | -2/Section 7 | Found Sigix Sheargun 23795 | -2/Section 7 | Found Sigix Sheargun 23965 | -2/Section 7 | Spotted Executioner 23965 | -2/Section 7 | Spotted Executioner 23969 | -2/Section 7 | Destroyed Executioner 23983 | -2/Section 7 | Destroyed Executioner 24056 | -2/Section 7 | Integrated with Sigix Exoskeleton 24056 | -2/Section 7 | Upgraded with Power slot (x1) 24056 | -2/Section 7 | Upgraded with Utility slot (x3) 24056 | -2/Section 7 | Upgraded with Weapon slot (x2) 24113 | -2/Section 7 | Found Exp. Targeting Computer 24123 | -2/Section 7 | Reached level 34 24207 | -2/Section 7 | Spotted Executioner 24207 | -2/Section 7 | Destroyed Executioner 24215 | -2/Section 7 | Spotted Alpha 7 24216 | -2/Section 7 | Spotted Alpha 7 24233 | -2/Section 7 | Destroyed Alpha 7 24243 | -2/Section 7 | Destroyed Alpha 7 24341 | -2/Section 7 | Destroyed 60 combat bots 24362 | -2/Section 7 | Build established: Alien-Sigix 24364 | -2/Section 7 | Sterilization system engaged 24364 | -2/Section 7 | Non-combat units ordered to evacuate 24379 | -2/Section 7 | Destroyed B-90 Cyclops 24393 | -2/Section 7 | Entered Access 24395 | -1/Access | Reached level 35 24398 | -1/Access | Emitted hypermatrix ping 24403 | -1/Access | Assembled emerged from beneath the floor 24552 | -1/Access | Reached level 36 24590 | -1/Access | Assembled emerged from beneath the floor 24595 | -1/Access | Destroyed 28 combat bots 24617 | -1/Access | Spotted Executioner 24618 | -1/Access | Spotted Striker 24618 | -1/Access | Spotted Striker 24623 | -1/Access | Destroyed Striker 24625 | -1/Access | Destroyed Executioner 24631 | -1/Access | Destroyed Striker 24650 | -1/Access | Intercept squad dispatched 24659 | -1/Access | Spotted Tracker 24659 | -1/Access | Spotted Tracker 24665 | -1/Access | Destroyed Tracker 24667 | -1/Access | Destroyed Tracker 24700 | -1/Access | Destroyed Executioner 24700 | -1/Access | Spotted Striker 24704 | -1/Access | Destroyed Striker 24709 | -1/Access | Spotted Combat Programmer 24710 | -1/Access | Spotted Combat Programmer 24717 | -1/Access | Destroyed Combat Programmer 24747 | -1/Access | Destroyed 43 combat bots 24752 | -1/Access | Spotted Striker 24752 | -1/Access | Spotted Striker 24772 | -1/Access | Assembled emerged from beneath the floor 24772 | -1/Access | Discovered new exit (range 16) 24795 | -1/Access | Destroyed Striker 24795 | -1/Access | Reached level 37 24795 | -1/Access | Destroyed Striker 24822 | -1/Access | Destroyed Executioner 24826 | -1/Access | Spotted Striker 24834 | -1/Access | Destroyed Striker 24857 | -1/Access | Destroyed 22 combat bots 24862 | -1/Access | Spotted B-99 Colossus 24877 | -1/Access | Destroyed B-99 Colossus 24882 | -1/Access | Spotted B-99 Colossus 24892 | -1/Access | Destroyed B-99 Colossus 24932 | -1/Access | Destroyed 11 combat bots 24933 | -1/Access | Spotted Striker 24933 | -1/Access | Spotted Executioner 24940 | -1/Access | Destroyed Striker 24942 | -1/Access | Destroyed Executioner 24965 | -1/Access | Destroyed 9 combat bots 24971 | -1/Access | Spotted Striker 24971 | -1/Access | Spotted Striker 24971 | -1/Access | Spotted Executioner 24971 | -1/Access | Spotted Striker 24973 | -1/Access | Destroyed Executioner 24974 | -1/Access | Sterilization system engaged 24984 | -1/Access | Destroyed Striker 24988 | -1/Access | Destroyed Striker 24997 | -1/Access | Destroyed Striker 25002 | -1/Access | Spotted Executioner 25003 | -1/Access | Destroyed Executioner 25048 | -1/Access | Destroyed 24 combat bots 25066 | -1/Access | Spotted Striker 25071 | -1/Access | Destroyed Striker 25092 | -1/Access | Spotted Striker 25094 | -1/Access | Destroyed Executioner 25094 | -1/Access | Spotted Executioner 25095 | -1/Access | Spotted Executioner 25097 | -1/Access | Destroyed Striker 25099 | -1/Access | Destroyed Executioner 25105 | -1/Access | Destroyed Executioner 25126 | -1/Access | Destroyed 17 combat bots 25139 | -1/Access | Assembled emerged from beneath the floor 25184 | -1/Access | Reached level 38 25186 | -1/Access | Upgraded with Utility slot (x1) 25205 | -1/Access | Destroyed 8 combat bots 25220 | -1/Access | Assembled emerged from beneath the floor 25274 | -1/Access | Ambient heat levels rising (+10) 25293 | -1/Access | Destroyed 9 combat bots 25366 | -1/Access | Entered Command 25366 | -1/Command | Accompanied by 7 allies 25371 | -1/Command | Emitted hypermatrix ping 25376 | -1/Command | Assembled emerged from beneath the floor 25401 | -1/Command | Disengaged cave seal 25401 | -1/Command | Derelicts emerged from the dark tunnel 25401 | -1/Command | Welcomed Warlord to Command 25402 | -1/Command | Attacked by Warlord 25402 | -1/Command | Spotted C0-11H(K) 25427 | -1/Command | Destroyed C0-11H(K) 25448 | -1/Command | Warlord destroyed during the assault 25448 | -1/Command | Destroyed Warlord 25456 | -1/Command | Found Prototype Ballistic Cannon 25456 | -1/Command | Identified Blast Cannon 25471 | -1/Command | Destroyed 15 combat bots 25472 | -1/Command | Assembled emerged from beneath the floor 25570 | -1/Command | Destroyed 23 combat bots 25580 | -1/Command | Discovered new exit (range 18) 25616 | -1/Command | First assault squad dispatched 25620 | -1/Command | High security lockdown imminent 25700 | -1/Command | High security lockdown engaged 25746 | -1/Command | Reached level 39 25800 | -1/Command | Core integrity fell below 50% 25869 | -1/Command | Destroyed 130 combat bots 25885 | -1/Command | Spotted Investigator 25885 | -1/Command | Destroyed Investigator 25927 | -1/Command | Spotted Executioner 25927 | -1/Command | Spotted Striker 25930 | -1/Command | Destroyed Executioner 25933 | -1/Command | Destroyed Striker 25954 | -1/Command | Destroyed 18 combat bots 26121 | -1/Command | Destroyed 60 combat bots 26230 | -1/Command | Spotted Executioner 26231 | -1/Command | Spotted Executioner 26231 | -1/Command | Destroyed Executioner 26233 | -1/Command | Destroyed Executioner 26235 | -1/Command | Destroyed Executioner 26239 | -1/Command | Spotted Executioner 26239 | -1/Command | Spotted Striker 26239 | -1/Command | Spotted Striker 26239 | -1/Command | Spotted Executioner 26239 | -1/Command | Destroyed Executioner 26241 | -1/Command | Destroyed Striker 26241 | -1/Command | Destroyed Executioner 26242 | -1/Command | Spotted Executioner 26250 | -1/Command | Destroyed Striker 26252 | -1/Command | Destroyed Executioner 26254 | -1/Command | Destroyed Investigator 26297 | -1/Command | Destroyed 60 combat bots 26311 | -1/Command | Spotted Striker 26311 | -1/Command | Spotted Striker 26312 | -1/Command | Spotted Striker 26313 | -1/Command | Spotted Striker 26313 | -1/Command | Spotted Executioner 26315 | -1/Command | Destroyed Executioner 26326 | -1/Command | Destroyed Striker 26326 | -1/Command | Destroyed Striker 26328 | -1/Command | Destroyed Striker 26330 | -1/Command | Destroyed Striker 26351 | -1/Command | Destroyed 11 combat bots 26383 | -1/Command | Spotted Alpha 7 26383 | -1/Command | Spotted Striker 26383 | -1/Command | Spotted Executioner 26384 | -1/Command | Spotted Executioner 26387 | -1/Command | Destroyed Striker 26387 | -1/Command | Destroyed Executioner 26387 | -1/Command | Spotted B-99 Colossus 26392 | -1/Command | Destroyed Alpha 7 26394 | -1/Command | Destroyed Executioner 26401 | -1/Command | Spotted Executioner 26401 | -1/Command | Spotted Executioner 26403 | -1/Command | Spotted B-99 Colossus 26404 | -1/Command | Spotted Alpha 7 26404 | -1/Command | Spotted Striker 26409 | -1/Command | Destroyed B-99 Colossus 26411 | -1/Command | Destroyed Striker 26417 | -1/Command | Destroyed Executioner 26423 | -1/Command | Destroyed Executioner 26428 | -1/Command | Destroyed Alpha 7 26438 | -1/Command | Destroyed B-99 Colossus 26459 | -1/Command | Destroyed 10 combat bots 26523 | -1/Command | Assembled emerged from beneath the floor 26588 | -1/Command | Spotted Striker 26591 | -1/Command | Destroyed Striker 26678 | -1/Command | Destroyed 51 combat bots 26751 | -1/Command | Reached level 40 26907 | -1/Command | Destroyed 89 combat bots 27010 | -1/Command | Destroyed 25 combat bots 27039 | -1/Command | Spotted Combat Programmer 27042 | -1/Command | Spotted Combat Programmer 27056 | -1/Command | Destroyed Combat Programmer 27058 | -1/Command | Destroyed Combat Programmer 27061 | -1/Command | Spotted M Guard 27061 | -1/Command | Spotted M Guard 27076 | -1/Command | Destroyed M Guard 27085 | -1/Command | Destroyed M Guard 27085 | -1/Command | All MAIN.C guards destroyed 27090 | -1/Command | Found Prototype Device 27090 | -1/Command | Identified AEGIS Remote Shield 27094 | -1/Command | Found Exp. Targeting Computer 27171 | -1/Command | Found Prototype Launcher 27171 | -1/Command | Identified Containment Facilitator 27304 | -1/Command | Self-destructed Last Messages --------------- 27218_ Destroyed Unknown Reactor. 27220_ Quantum Shear penetrates G-73 Enforcer. 27220_ G-73 Enforcer destroyed. 27220_ Quantum Shear penetrates Door. 27220_ Quantum Shear penetrates Wall. 27222_ Acquired 7 matter. 27225_ Used Protomatter to restore core integrity (+38) 27226_ Used Protomatter to restore part integrity (+11) 27252_ System corrupted: Heat flow error (+299). 27269_ System corrupted: Matter fused (-10). 27271_ Acquired 10 matter. 27287_ Dropped Sigix Sheargun. 27289_ Acquired Unknown Energy Cannon. 27289_ Identified Hvy. Disruptor Cannon. 27290_ Dropped Hvy. Disruptor Cannon. 27291_ Acquired Sigix Sheargun. 27295_ Dropped Cld. Plasma Cannon. 27296_ 28 JJ,VQEHC0 HLSL:S |IZQF7QXLPH4PUB% 27301_ Acquired 9 matter. 27302_ Acquired 2 matter. Map ----- +----------------------------------------------------+ | # =!*= * [=** ["" ## """" + | | + =["[ !%= !" ## """" # | | ####*!"#"#""!+#"#"#" !## """ # | | "" # [=[%== "" "#+#####+## # | | """" + =[ !] "# ## ##### ######### | | """" # ! ## "##+#####+######### | | "" " ## "## + | | ""###+##"### "## # | | ## ## T## "" #* | | ## ## ""## """" # | | ## ## ""## """" # ## | | ###"######## "" " ## ""## "" # [## | | # "" " ## ## # # | | + """" ## ## # # | | ###"### """" ######+########+###"#% # | | ## ### + =!%* + | | [ " #### ############ = ######## # | | %=%* " ######################### ########+## | | =*[% "########################## # ## | | =%[! " ######################### % # # | | ==%*%"########################## =%!#### "" | | %%!%["########################## =! 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"######+#+############# | | "##*=%###/####""##+#####+##"# ######### | | ##*=[### ## o ######??# | | ##% %### ## # "" ####????? | | [###!*### """## ! # """" ###?????? | | !###!!### """## # """" ==#???????? | | %##!] =## R"## # "" ??????????? | | !%[|!!!## """## # ???????????? | | |## !!!## "" "" ## # ??????????????? | | !## "# """" ## ??? ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 146 Coolant Potential 100 Energy Generation 106 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 510 Jamming Range 22 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 89 Targeting Accuracy 24 Core Analysis 8 Particle Charging 25 Offensive Hacking 21 Defensive Hacking 20 Trap Extractor Capacity 6 Item Schematics ----------------- Cld. Plasma Rifle | -2/Testing | Archive Adv. Energy Well | -2/Section 7 | Archive Imp. Q-thruster | -2/Section 7 | Archive Exp. Thermal Defense Suite | -2/Section 7 | Archive Robot Schematics ------------------ C-55 Analyst | -2/Testing | Archive E-15 Imp | -2/Section 7 | Archive C-65 Expert | -2/Section 7 | Archive L-61 Swordsman | -2/Section 7 | Archive Fabricated ------------ Weapon Cycler | x2 | -7/Factory Gatling Laser | x2 | -7/Factory Gatling Laser | x2 | -7/Factory Adv. Cooling System | x1 | -7/Factory Adv. Cooling System | x1 | -6/Factory Adv. Cooling System | x1 | -6/Factory Core Analyzer | x2 | -5/Factory Enh. Quantum Rifle | x2 | -5/Factory Enh. Quantum Rifle | x2 | -5/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Core Reset Matrix Transdimensional Reconstructor Core Stripper Integrated Thermoelectric Network Subatomic Replicator Supercharged Integrated Reactor LRC Insulator LRC Armor Sigix Sheargun Sigix Exoskeleton Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Levels Raised 39 | . 1 2 4 2 2 3 . 1 . 2 1 . 1 . 1 . . 1 1 . 1 1 . . 1 1 . . . 1 . 1 1 2 2 4 2 XP Earned 61702 | 3000 2369 2409 5850 3299 3407 4337 813 377 733 2652 872 67 2063 313 723 82 167 1400 1388 46 2273 484 298 625 475 1521 398 240 105 1110 696 1441 1948 1704 3877 5266 2874 XP Spent 59810 | 2300 1850 2850 4200 1000 6650 2760 . 2600 . 2900 . 1750 . . . 2000 . 440 . . . . 210 2000 . . . . . . . . . . 17800 6400 2100 Upgrades 74 | 4 3 4 3 1 4 13 . 1 . 1 . 1 . . . 14 . 4 . . . . 1 1 . . . . . . . . . . 10 8 1 Power Slot 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion Slot 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility Slot 13 | 2 . 1 2 . 2 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Weapon Slot 5 | 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Core Integrity 14 | . . . . . . 4 . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . Mass Support 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 Inventory Capacity 8 | . 1 2 . 1 1 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Sight Range 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Sensor Range 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 5 | . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . Hack Attack % 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Hack Defense % 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . EX Resistance % 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Protomatter Created 23313 | . 175 . 327 230 176 495 239 . 131 389 87 174 147 61 215 462 319 165 261 431 168 424 325 698 102 659 78 206 . 280 . 339 205 557 3111 3237 8440 Integrity Restored 28617 | . 248 27 751 394 471 824 299 76 385 430 38 56 193 171 579 1167 489 495 640 202 252 784 695 846 167 1203 63 616 . 837 . 879 677 1569 3731 1826 6537 Core 21914 | . 202 27 546 334 348 634 247 56 258 293 29 . 125 99 534 1167 489 495 242 61 211 559 544 738 98 892 63 607 . 611 . 879 559 697 2569 1411 5290 Parts 6703 | . 46 . 205 60 123 190 52 20 127 137 9 56 68 72 45 . . . 398 141 41 225 151 108 69 311 . 9 . 226 . . 118 872 1162 415 1247 Protomatter Decayed 16260 | . 53 . 68 138 70 227 175 7 . 280 36 154 326 . 166 54 52 . 1 120 454 97 64 1793 44 174 57 . . . . 46 387 368 1580 2651 6618 Game ------ Seed FlyingHypervelocityAutogun Manual? 0 Play Time 04:41:07 Cumulative 1527.1 hours Start 2022.06.22 @ 23:21:17 End 2022.06.23 @ 19:53:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 534 Rogue 534 Adventurer 0 Explorer 0 Win Type - Total 108 Types 22/12/45/6/1/2/18/1/1 Lore% 97 Gallery% 96 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: acdf45ca-8333-4cdd-bbe6-2293c36b6617