Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.01 @ 19:57:14 Player: nathan Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (47) 235 Value Destroyed (1409) 1409 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5364 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 74/300 Energy 83/100 System Corruption 24% Temperature Cool (9) Movement Walking (120) Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ Power Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Titanium Leg > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Advanced Targeting Computer Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Beam Cannon Autogun Autogun Flak Gun > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Xenon Bombardment Thruster Improved Terrain Scanner Weapon Cycler Advanced ECM Suite Shield Generator High-powered Tractor Beam Field Recycling Unit Wave Gun Assault Rifle Shotgun Shotgun [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Medium Matter Pod Device Sensor Array Storage Medium Matter Pod Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Beam Cannon Energy Gun Wave Gun Energy Cannon Beam Cannon Ballistic Gun Shotgun Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Slots Evolved 6 | . . 2 . 2 2 . . . Power . | . . . . . . . . . Propulsion 1 | . . 1 . . . . . . Utility 3 | . . 1 . 1 1 . . . Weapon 2 | . . . . 1 1 . . . Parts Attached 55 | 5 1 16 4 6 13 3 . 7 Power 5 | 1 . 1 1 2 . . . . Engine 3 | 1 . 1 1 . . . . . Core 2 | . . . . 2 . . . . Reactor . | . . . . . . . . . Propulsion 16 | 2 . 5 1 2 4 . . 2 Treads . | . . . . . . . . . Leg 15 | 2 . 5 1 2 3 . . 2 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . 1 . . . Utility 22 | 1 . 4 1 1 8 2 . 5 Device 8 | . . . 1 1 4 2 . . Storage 4 | 1 . 2 . . 1 . . . Processor 2 | . . 1 . . 1 . . . Hackware . | . . . . . . . . . Protection 8 | . . 1 . . 2 . . 5 Artifact . | . . . . . . . . . Weapon 12 | 1 1 6 1 1 1 1 . . Energy Gun 1 | . . . . . . 1 . . Energy Cannon 4 | . 1 1 1 1 . . . . Ballistic Gun 6 | 1 . 4 . . 1 . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . 1 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . . . Corrupted Parts 1 | . . . . . . 1 . . System Corruption 2 | . . . . . . 2 . . Parts Lost 24 | . . 2 . 8 3 8 . 3 Power 2 | . . . . 1 . . . 1 Propulsion 7 | . . . . 5 . 2 . . Utility 7 | . . 1 . . 2 2 . 2 Weapon 8 | . . 1 . 2 1 4 . . Highest Loss Streak 6 | . . 1 . 2 3 6 . 2 To Critical Strikes 1 | . . . . . . 1 . . Average Backups 11 | . 2 9 16 15 16 10 1 . Power 1 | . 1 1 1 2 3 1 1 . Propulsion 2 | . . . 3 3 3 3 . . Utility 3 | . . 2 3 4 6 3 . . Weapon 4 | . . 5 7 5 3 2 . . Tool/Special . | . . . . . . . . . Unused Backups 5 | . . 1 . . . 4 . . Power . | . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . Utility 2 | . . . . . . 2 . . Weapon 1 | . . . . . . 1 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 88 | . 75 97 100 91 98 55 . 17 Engine 7 | . 14 11 11 4 . . . 1 Core 1 | . . . . 3 7 3 . . Leg 26 | . 28 33 33 22 22 12 . . Device 2 | . . . . 9 10 1 . . Storage 17 | . 14 28 22 18 7 3 . . Processor 6 | . . 1 11 9 14 9 . . Protection 2 | . . 1 . . 4 7 . 15 Energy Cannon 7 | . 4 1 11 21 12 3 . . Ballistic Gun 11 | . 14 14 10 2 17 11 . . Launcher 1 | . . 6 . . . . . . Peak Build Rating 34 | 5 6 15 23 18 33 34 . 10 Average Rating 15 | 3 5 12 15 16 29 17 . 5 On Entrance 10 | . 5 6 15 17 16 33 . . Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns 40 | . . . . . . 38 2 . Heaviest Build 109 | 12 15 57 55 58 109 109 . 24 Greatest Support 40 | 20 20 33 30 30 40 40 3 15 Greatest Overweight (x) 8 | . . 1 1 5 2 8 . 7 Average Overweight (x) . | . . . 1 1 1 . . 2 Largest Inventory Capacity 25 | 8 8 20 20 20 25 25 5 5 Average Capacity 16 | 6 8 16 20 20 22 14 5 5 Most Carried 20 | 2 5 15 17 18 20 20 1 1 Average Carried 11 | . 2 9 16 15 16 10 1 . Final Capacity 25 | 8 8 20 20 20 25 5 5 5 Final Carried 18 | 1 5 14 17 15 18 1 1 . Class Distribution -------------------- 72% | Mutant 12% | Skirmisher 9% | Scavenger-Tank 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Matter Collected 1161 | 250 . 333 206 171 201 . . . Remotely . | . . . . . . . . . Salvage Created 1473 | . 84 580 154 454 201 . . . Parts 95 | . 6 50 11 15 13 . . . Haulers Intercepted 2 | . . 2 . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Combat Hostiles Destroyed 38 | . 2 18 6 8 4 . . . Guns 18 | . 1 10 3 . 4 . . . Cannons 10 | . 1 . 2 7 . . . . AOE 8 | . . 8 . . . . . . Classes Destroyed 7 | . 1 5 . 1 . . . . Builder 4 | . . 4 . . . . . . Hauler 2 | . . 2 . . . . . . Watcher 3 | . . 2 . 1 . . . . Swarmer 9 | . . 6 3 . . . . . Grunt 20 | . 2 9 3 4 2 . . . Sentry 7 | . . 3 . 3 1 . . . Hunter 2 | . . . . 1 1 . . . Best Kill Streak 7 | . 2 6 4 7 2 . . . Combat Bots Only 4 | . 2 3 4 3 2 . . . Max Kills in Single Turn 3 | . 1 3 1 1 1 . . . Gunslinging 1 | . . 1 . . . . . . Exploded 1 | . . 1 . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Hostile Shots Fired 362 | . 11 77 70 55 44 7 . 98 Missed 98 | . 1 21 14 15 11 . . 36 Hits 264 | . 10 56 56 40 33 7 . 62 Melee 7 | . . . . . . 7 . . Projectile 257 | . 10 56 56 40 33 . . 62 Critical Strikes 17 | . . 1 . 1 . 5 . 10 Damage Taken 4096 | . 125 676 513 1086 340 337 . 1019 Core 1391 | . 32 133 68 456 52 185 . 465 Absorbed by Shields 20 | . . . . . . . . 20 Redirected to Shielding 13 | . . . . . . . . 13 Ignored by Resistances 125 | . . . . . . . . 125 Core Remaining (%) 63 | 100 87 . 49 17 . . . . Volleys Fired 104 | . 8 46 19 20 8 3 . . Largest 4 | . 2 2 2 3 4 4 . . Hottest 188 | . 80 91 136 188 166 134 . . Shots Fired 220 | . 15 69 38 57 28 13 . . Gun 95 | . 8 43 12 3 19 10 . . Cannon 105 | . 7 6 26 54 9 3 . . Launcher 20 | . . 20 . . . . . . Special . | . . . . . . . . . Kinetic 95 | . 8 43 12 3 19 10 . . Thermal 105 | . 7 6 26 54 9 3 . . Explosive 20 | . . 20 . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 12 | . 7 6 6 12 7 4 . . Robot Miss Streak 11 | . 2 11 6 4 4 2 . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 131 | . 10 36 20 37 21 7 . . Core Hits 89 | . 5 40 10 18 13 3 . . Critical Kills 2 | . . . 1 1 . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . . . 1 1 . . . . Meltdown 2 | . . . 1 1 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3136 | . 188 1428 342 676 325 177 . . Guns 912 | . 65 330 154 . 203 160 . . Cannons 1159 | . 105 74 187 672 104 17 . . Explosions 1024 | . . 1024 . . . . . . Melee . | . . . . . . . . . Ramming 41 | . 18 . 1 4 18 . . . Kinetic 912 | . 65 330 154 . 203 160 . . Thermal 1159 | . 105 74 187 672 104 17 . . Explosive 1024 | . . 1024 . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 24 | . . . 4 1 . 24 24 24 Average Corruption 8 | . . . 4 1 . 12 24 24 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 25 | . . . 9 . . 10 . 6 Message Errors 5 | . . . 1 . . 1 . 3 Matter Fused 4 | . . . 2 . . 2 . . Heat Flow Errors 2 | . . . 1 . . 1 . . Energy Discharges 5 | . . . 3 . . 1 . 1 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 3 | . . . 2 . . 1 . . Misfires 1 | . . . . . . 1 . . Alerts 1 | . . . . . . 1 . . Misdirections 3 | . . . . . . 2 . 1 Overload Shots . | . . . . . . . . . Overflow Damage 9 | . . 8 1 . . . . . Projectiles 1 | . . . 1 . . . . . Explosions 8 | . . 8 . . . . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . Impact 1 | . . . . . 1 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 37 | . . 37 . . . . . . Shots 1 | . . 1 . . . . . . Rammed . | . . . . . . . . . Targets Rammed 10 | . 5 . 1 1 3 . . . Kicked 10 | . 5 . 1 1 3 . . . Crushed . | . . . . . . . . . Highest Temperature 634 | . 129 96 419 634 234 151 . . Average Temperature 157 | . 59 19 139 270 112 69 . . Received Heat Transfer 1044 | . 75 210 93 288 93 . . 285 Effects 23 | . . . 2 21 . . . . Shutdowns 4 | . . . . 4 . . . . Energy Bleed 3 | . . . 1 2 . . . . Interference 2 | . . . . 2 . . . . Damage (minor) 5 | . . . 1 4 . . . . Damage (major) 4 | . . . . 4 . . . . Damage (core) 5 | . . . . 5 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . 1 1 . . . . Combat Hostiles 2 | . . . 1 1 . . . . Parts Melted 6 | . . . 1 5 . . . . Heat Transferred 2331 | . 222 148 333 1369 222 37 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Maximum Alert Level 1 | . . 1 . . . . . . Low Security (%) 87 | 100 100 57 100 100 100 100 100 100 Level 1 12 | . . 42 . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 348 | . 50 348 195 118 60 7 . . Initial 135 | . . 12 135 20 21 7 . . Average 77 | . 5 178 70 59 13 . . . Influence Increases 1247 | . 55 724 140 218 110 . . . Destroy 0b10 Robot/C 760 | . 40 360 120 160 80 . . . Destroy 0b10 Robot/NC 45 | . . 40 . 5 . . . . Destroy Leader 200 | . 10 88 20 52 30 . . . Successful Hack 10 | . 5 5 . . . . . . Disable Machine 30 | . . 30 . . . . . . Destroy Structure 97 | . . 96 . 1 . . . . Lose Combat Pursuer 105 | . . 105 . . . . . . Influence Decreases 1247 | . 25 406 434 224 138 20 . . Entered New Map 305 | . . 18 213 34 27 13 . . Time Decay 852 | . 25 368 221 130 101 7 . . Lost Part 90 | . . 20 . 60 10 . . . Squads Dispatched 9 | . . 5 . 2 1 . . 1 Investigation 3 | . . 3 . . . . . . Extermination . | . . . . . . . . . Reinforcement 6 | . . 2 . 2 1 . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Distress Signals 2 | . . 1 . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 65 | . 5 27 7 11 4 6 . 5 Peak Tracking Total 6 | . 2 6 4 3 2 6 . 5 Tactical Retreats 4 | . . 4 . . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Traps Triggered 5 | . . 2 . 1 1 . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Machines Disabled 2 | . . 2 . . . . . . Max in Single Turn 1 | . . 1 . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Machines Accessed 9 | . 2 6 . . . . 1 . Terminals 8 | . 1 6 . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 25 | . 4 19 . . . . 2 . Successful 16 | . 4 11 . . . . 1 . Failed 9 | . . 8 . . . . 1 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 24 | . 3 19 . . . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 15 | . 3 11 . . . . 1 . Record 2 | . . 2 . . . . . . Prototype ID Bank 2 | . 1 1 . . . . . . Open DSF 1 | . . . . . . . 1 . Emergency Access Points 2 | . . 2 . . . . . . Alert Level 2 | . . 2 . . . . . . Locate Traps 1 | . 1 . . . . . . . Maintenance Status 1 | . . 1 . . . . . . Transport Status 1 | . 1 . . . . . . . Investigation Status 1 | . . 1 . . . . . . Reinforcement Status 1 | . . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 2 5 . . . . . . Full Trace Events 3 | . 1 2 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Total Allies 1 | . . . . . . 1 . . Largest Group 1 | . . . . . . 1 . . Highest-Rated Group 31 | . . . . . . 31 . . Highest-Rated Ally 31 | . . . . . . 31 . . Total Orders . | . . . . . . . . . Ally Attacks 7 | . . . . . . 7 . . Total Damage 82 | . . . . . . 82 . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Active Infowar (turns) 1630 | . . 107 625 272 486 140 . . Optics 1630 | . . 107 625 272 486 140 . . Sensors 519 | . . . . 210 309 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Turns Passed 3004 | 55 321 917 625 272 486 220 2 106 Spaces Moved 1517 | 40 202 465 293 82 192 198 3 42 Core 189 | 5 . . . . . 140 3 41 Treads . | . . . . . . . . . Legs 1328 | 35 202 465 293 82 192 58 . 1 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 190 190 190 50 50 100 Average Speed 164 | 111 120 166 190 228 218 101 50 169 Slowest Speed 680 | 120 120 190 190 470 263 680 50 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 3 24 43 78 13 4 96 . 32 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 133 | . . 133 . . . . . . Melee . | . . . . . . . . . Projectile 1 | . . 1 . . . . . . AOE 132 | . . 132 . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Total 1827 | 50 264 544 320 122 238 211 2 76 Wait 55 | . 44 . . . . 5 . 6 Move 1510 | 39 201 464 292 81 192 197 2 42 Hop . | . . . . . . . . . Pick Up 59 | 6 5 15 3 8 13 2 . 7 Fast Attach . | . . . . . . . . . Attach 40 | 5 1 6 . 9 7 4 . 8 Detach 2 | . . 1 . . 1 . . . Swap 27 | . . 10 5 2 10 . . . Drop 7 | . . 2 . 1 4 . . . Fire 104 | . 8 46 19 20 8 3 . . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 10 | . 5 . 1 1 3 . . . Crush . | . . . . . . . . . Escape Stasis 12 | . . . . . . . . 12 Rewire 1 | . . . . . . . . 1 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 377 | -10/Materials | Entered another Materials area 377 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1265 | -9/Materials | Discovered new exit (range 12) 1265 | -9/Materials | Discovered new exit (range 6) 1294 | -9/Materials | Entered Mines 1446 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1450 | -9/Mines | Found Prototype Device 1451 | -9/Mines | Identified Exp. Sensor Array 1777 | -9/Mines | Learned location of Storage (-8) 1864 | -9/Mines | Discovered new exit (range 13) 1896 | -9/Mines | Core integrity fell below 50% 1919 | -9/Mines | Entered Materials 1919 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2122 | -8/Materials | Core integrity fell below 50% 2123 | -8/Materials | Core integrity fell below 20% 2162 | -8/Materials | Discovered new exit (range 8) 2191 | -8/Materials | Entered Factory 2191 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2192 | -7/Factory | Identified exit to Lower Caves 2532 | -7/Factory | Lost 3 parts (2u1w) 2677 | -7/Factory | Sucked down chute 2677 | -7/Factory | Entered Waste 2678 | -7/Waste | Met a frightened Derelict 2692 | -7/Waste | EMP discharged 2751 | -7/Waste | Spotted C-40 Crusher 2772 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2777 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2780 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2783 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2786 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2792 | -7/Waste | EMP discharged 2792 | -7/Waste | System corruption reached 10% 2803 | -7/Waste | Spotted C-40 Crusher 2812 | -7/Waste | Spotted C-40 Crusher 2817 | -7/Waste | Lost 6 parts (1n2u3w) 2837 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2851 | -7/Waste | Spotted C-40 Crusher 2857 | -7/Waste | Spotted C-40 Crusher 2859 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2860 | -7/Waste | Spotted C-40 Crusher 2892 | -7/Waste | EMP discharged 2892 | -7/Waste | Discovered new exit (range 12) 2897 | -7/Waste | Entered Factory 2899 | -7/Factory | Identified exit to DSF 2899 | -7/Factory | Entered DSF 2923 | -7/DSF | Additional patrols routed to DSF 2967 | -7/DSF | Core integrity fell below 50% 2993 | -7/DSF | Core integrity fell below 20% 3005 | -7/DSF | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- Penetrated by Slug. Critical hit (Destroy). Critical hit (Burn: +37). Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Reactive Plating blasted off. Penetrated by Slug. Critical hit (Destroy). Imp. Light Armor Plating destroyed. Penetrated by Slug. V >Q#RK/8FLA