Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.10.29 @ 20:08:00 // Halloween2020/ForbiddenLore Player: sentrybuster Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (53) 265 Value Destroyed (1725) 1725 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (978) 978 TOTAL SCORE: 6968 Bonus ------- High Alert Combat Kills 97 Follower Combat Kills 281 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 223/300 Energy 310/310 System Corruption 8% Temperature Cool (267) Movement Walking (150) Ox1 Location -7/Data Miner Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ Advanced Heat Sink Large Storage Unit > --- WEAPON (2) ------- Assault Cannon Mini Assault Cannon > --- INVENTORY (10) --- Light Nuclear Core Heavy Deuterium Engine Beamcaster Assault Cannon Gauss Cannon Datajack Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved Treads Armored Treads Medium Treads > --- UTILITY ---------- Thermal Converter Heat Sink Large Storage Unit Makeshift Sensor Array Makeshift Salvage Targeting Computer Integration Mediator > --- WEAPON ----------- Barrage Gun Assault Cannon > --- INVENTORY -------- Heavy Deuterium Engine Heavy Deuterium Engine Assault Rifle Battle Rifle Flak Gun Advanced Assault Cannon Gauss Cannon Mini Assault Cannon Datajack [Rating: 38] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Improved Integration Mediator Storage Large Storage Unit Processor Makeshift Salvage Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Makeshift Laser Energy Cannon Latent Energy Streamer Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 4 | . . . . . 2 2 . . . Weapon . | . . . . . . . . . . Parts Attached 65 | 6 3 . 2 2 15 5 6 23 3 Power 8 | 1 . . . 1 3 1 . 2 . Engine 5 | 1 . . . . 1 1 . 2 . Core 3 | . . . . 1 2 . . . . Reactor . | . . . . . . . . . . Propulsion 15 | 2 . . . . 7 . 1 5 . Treads 3 | . . . . . . . . 3 . Leg 9 | . . . . . 7 . . 2 . Wheel 3 | 2 . . . . . . 1 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 11 | 1 1 . 1 . 1 1 2 4 . Device 7 | . 1 . . . . 1 1 4 . Storage 2 | 1 . . 1 . . . . . . Processor 1 | . . . . . . . 1 . . Hackware . | . . . . . . . . . . Protection 1 | . . . . . 1 . . . . Artifact . | . . . . . . . . . . Weapon 31 | 2 2 . 1 1 4 3 3 12 3 Energy Gun 7 | 1 1 . . . 1 . 1 3 . Energy Cannon 2 | . . . 1 . 1 . . . . Ballistic Gun 8 | 1 . . . . 1 . 1 5 . Ballistic Cannon 9 | . . . . . 1 2 1 3 2 Launcher 2 | . 1 . . 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 3 | . . . . . . 1 . 1 1 Unidentified Prototypes 3 | . . . . . 1 2 . . . Parts Lost 33 | . . . . . 7 . 7 19 . Power 2 | . . . . . 1 . . 1 . Propulsion 12 | . . . . . 4 . 5 3 . Utility 8 | . . . . . 1 . 1 6 . Weapon 11 | . . . . . 1 . 1 9 . Highest Loss Streak 10 | . . . . . 4 . 6 10 . Average Slot Usage (%) 62 | . 91 100 100 100 66 70 36 57 40 Engine 5 | . 14 14 14 8 1 6 2 3 7 Core 1 | . . . . 5 7 . . . . Treads 1 | . . . . . . . . 4 . Leg 7 | . . . . . 22 30 2 3 15 Wheel 5 | . 28 28 28 28 3 . . . . Device 11 | . 5 14 14 14 3 1 9 17 7 Storage 8 | . 14 14 14 14 9 7 7 7 7 Processor 2 | . . . . . . . 2 5 . Energy Gun 4 | . 11 14 14 4 1 . 2 4 . Energy Cannon 2 | . . . 5 14 7 7 . . . Ballistic Gun 5 | . 14 14 9 . 5 . 2 7 . Ballistic Cannon 2 | . . . . . 1 6 4 1 1 Naked Turns . | . . . . . . . . . . Heaviest Build 47 | 13 14 14 34 36 39 47 47 42 37 Greatest Support 71 | 26 26 26 26 26 53 50 50 71 30 Greatest Overweight (x) 13 | . . . 1 1 1 . 13 9 1 Average Overweight (x) 1 | . . . . 1 . . 4 2 . Largest Inventory Capacity 10 | 6 6 6 10 10 10 10 10 10 10 Average Capacity 9 | 5 6 6 6 10 10 10 10 10 10 Most Carried 10 | 4 6 6 6 9 9 10 10 9 8 Average Carried 7 | 2 5 6 6 7 7 9 8 7 7 Final Capacity 10 | 6 6 6 10 10 10 10 10 10 10 Final Carried 10 | 4 6 6 6 9 9 10 8 6 6 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Data Miner Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Matter Collected 1260 | 192 93 . . 89 261 . 109 516 . Remotely . | . . . . . . . . . . Salvage Created 1984 | . 227 . . 47 930 90 160 530 . Parts 124 | . 12 . . 6 51 8 10 37 . Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . 18 30 . Prevented 1 | . . . . . . . 1 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Combat Hostiles Destroyed 41 | . 5 . . 3 13 1 5 14 . Guns 18 | . 2 . . 1 6 . 1 8 . Cannons 9 | . . . . . . . 3 6 . AOE 14 | . 3 . . 2 7 1 1 . . Classes Destroyed 11 | . 4 . . . 6 . . 1 . Worker 3 | . 1 . . 1 . 1 . . . Builder 4 | . . . . . 4 . . . . Hauler 1 | . . . . . 1 . . . . Recycler 3 | . 1 . . . 2 . . . . Watcher 1 | . . . . . 1 . . . . Swarmer 16 | . 3 . . 3 . . 1 9 . Grunt 16 | . 2 . . . 8 . 3 3 . Brawler 1 | . . . . . 1 . . . . Sentry 5 | . . . . . 2 1 1 1 . Hunter 2 | . . . . . 2 . . . . Mutant 1 | . . . . . . . . 1 . Best Kill Streak 6 | . 4 . . 4 6 1 4 6 . Combat Bots Only 6 | . 3 . . 3 5 1 4 6 . Max Kills in Single Turn 4 | . 2 . . 2 4 1 2 2 . Gunslinging . | . . . . . . . . . . Exploded 4 | . 1 . . 2 4 1 1 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Damage Taken 4246 | . 119 . . 115 758 19 891 2208 136 Core 857 | . 19 . . 60 73 6 126 483 90 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 84 | 100 . . . 68 86 . . . . Volleys Fired 97 | . 11 . . 4 28 2 14 37 1 Largest 2 | . 2 . . 2 2 1 2 2 2 Hottest 123 | . 60 . . 100 76 60 108 123 92 Shots Fired 156 | . 22 . . 5 33 2 27 65 2 Gun 99 | . 18 . . 2 24 1 7 47 . Cannon 52 | . . . . 2 9 1 20 18 2 Launcher 5 | . 4 . . 1 . . . . . Special . | . . . . . . . . . . Kinetic 106 | . 11 . . . 18 . 20 55 2 Thermal 26 | . . . . . 11 1 4 10 . Explosive 5 | . 4 . . 1 . . . . . Electromagnetic 19 | . 7 . . 4 4 1 3 . . Robot Hit Streak 12 | . 7 . . 1 7 4 4 12 . Robot Miss Streak 6 | . 1 . . 1 6 . 3 4 2 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . 1 . Shots Hit Robots 99 | . 14 . . 2 21 4 12 46 . Core Hits 95 | . 9 . . 4 34 4 17 26 1 Critical Hits 2 | . . . . . . . 1 1 . Critical Kills 2 | . . . . . . . 1 1 . Critical Parts Destroyed . | . . . . . . . . . . Melee Attacks 7 | . . . . . . 2 . 5 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 7 | . . . . . . 2 . 5 . Combat Hostiles 2 | . . . . . . 2 . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4133 | . 379 . . 150 2103 131 492 830 48 Guns 1136 | . 135 . . 11 389 18 18 565 . Cannons 609 | . . . . . 36 5 255 265 48 Explosions 2370 | . 244 . . 139 1660 108 219 . . Melee . | . . . . . . . . . . Ramming 18 | . . . . . 18 . . . . Kinetic 1311 | . 64 . . . 226 . 240 733 48 Thermal 605 | . 39 . . . 433 18 18 97 . Explosive 297 | . 205 . . 92 . . . . . Electromagnetic 1902 | . 71 . . 58 1426 113 234 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 15 | . . . . 6 15 3 8 8 8 Average Corruption 7 | . . . . 4 7 3 7 8 8 Corruption Purged . | . . . . . . . . . . Effects 102 | . . . . 1 14 . 27 54 6 Message Errors 17 | . . . . . 3 . 4 10 . Matter Fused 31 | . . . . . 2 . 10 15 4 Heat Flow Errors 8 | . . . . . 1 . 1 4 2 Energy Discharges 5 | . . . . . 1 . 2 2 . Data Loss (minor) 16 | . . . . . 2 . 5 9 . Data Loss (major) 7 | . . . . 1 . . 2 4 . Misfires 3 | . . . . . . . 1 2 . Misdirections 1 | . . . . . 1 . . . . Targeting Errors 12 | . . . . . 4 . 1 7 . Weapon Failures 2 | . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 124 | . 55 . . . 69 . . . . Projectiles . | . . . . . . . . . . Explosions 124 | . 55 . . . 69 . . . . Melee . | . . . . . . . . . . Knockbacks 2 | . . . . . 1 . . 1 . Impact 1 | . . . . . 1 . . . . Kinetic 1 | . . . . . . . . 1 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 202 | . 36 . . 91 74 . 1 . . Shots 4 | . 1 . . 1 1 . 1 . . Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . Kicked 1 | . . . . . 1 . . . . Crushed . | . . . . . . . . . . Highest Temperature 236 | . 9 . . . 214 12 236 215 83 Average Temperature 70 | . 8 . . . 42 6 120 52 61 Received Heat Transfer 993 | . 15 . . . 252 . 222 486 18 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 9 | . 1 . . . 7 1 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . Heat Transferred 829 | . . . . . 570 37 37 185 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Latent Energy Used 1473 | . . . . 265 738 200 270 . . LE Corruption 25 | . . . . 5 12 3 5 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Peak Influence 652 | . 175 67 . 75 652 302 . . . Initial 205 | . . 67 . . 29 205 . . . Average 197 | . 98 67 . 53 310 213 . . . Maximum Alert Level 2 | . . . . . 2 1 . . . Low Security (%) 41 | 100 100 100 . 100 17 . . . . Level 1 47 | . . . . . 52 100 . . . Level 2 11 | . . . . . 29 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . 2 . . 1 2 . . 1 . Investigation 3 | . . . . 1 1 . . 1 . Extermination . | . . . . . . . . . . Reinforcement 3 | . 2 . . . 1 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Distress Signals 1 | . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 68 | . 9 . . 3 19 1 15 17 4 Peak Tracking Total 14 | . 3 . . 2 6 2 14 7 4 Tactical Retreats 5 | . . . . . 2 . . 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Traps Triggered 4 | . . . . . 3 . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Machines Disabled 15 | . 2 . . . 9 1 2 1 . Max in Single Turn 5 | . 1 . . . 5 1 1 1 . Garrison Access 1 | . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Machines Accessed 13 | . . . 3 1 2 1 1 1 4 Terminals 3 | . . . . . 1 . 1 1 . Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 49 | . . . 6 1 4 2 6 5 25 Successful 45 | . . . 6 1 1 1 6 5 25 Failed 4 | . . . . . 3 1 . . . Catastrophic 1 | . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 3 | . . . 1 . 2 . . . . Terminals 13 | . . . . . 2 . 6 5 . Fabricators 2 | . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . Terminal Hacks 43 | . . . 6 1 . . 6 5 25 Record 27 | . . . 5 . . . 6 5 11 Part Schematic 6 | . . . . . . . . . 6 Robot Schematic 5 | . . . . . . . . . 5 Prototype ID Bank 3 | . . . . . . . . . 3 Open Door 1 | . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 3 | . . . . . 1 . 1 1 . Full Trace Events 1 | . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . 6 Parts Built 2 | . . . . . . 2 . . . Matter 190 | . . . . . . 190 . . . Time 95 | . . . . . . 95 . . . Total Part Build Rating 10 | . . . . . . 10 . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired 4 | . . . . . . 1 . 3 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Total Allies 4 | . . . . . . 1 . 3 . Largest Group 3 | . . . . . . 1 1 3 . Highest-Rated Group 93 | . . . . . . 34 34 93 . Highest-Rated Ally 34 | . . . . . . 34 34 31 . Total Orders . | . . . . . . . . . . Ally Attacks 10 | . . . . . . . 6 4 . Total Damage 1138 | . . . . . . . 1096 42 . Kills 10 | . . . . . . . 10 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . 1 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Turns Passed 4025 | 49 159 10 415 194 442 323 776 1475 182 Spaces Moved 2193 | 42 121 11 455 166 273 173 271 539 142 Core 268 | 3 . . . . . . 126 139 . Treads 219 | . . . . . . . . 219 . Legs 747 | . . . . . 207 173 44 181 142 Wheels 959 | 39 121 11 455 166 66 . 101 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 100 100 120 90 120 120 Average Speed 159 | 86 90 90 90 100 121 120 268 245 122 Slowest Speed 700 | 90 90 90 100 100 150 120 700 500 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 2 34 4 86 44 41 5 49 82 75 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 5 | . . . 1 1 . . . 2 1 Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . 2 . . 1 2 . Spaces Dug 41 | . . . . 26 15 . . . . Terrain Destroyed 246 | . 29 . . 35 126 29 23 4 . Melee . | . . . . . . . . . . Projectile 13 | . . . . . 3 . 6 4 . AOE 233 | . 29 . . 35 123 29 17 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Total 2545 | 51 147 10 458 189 346 284 296 615 149 Wait 151 | . 9 . . 13 26 95 . 7 1 Move 2184 | 41 120 10 454 165 272 172 270 538 142 Hop . | . . . . . . . . . . Pick Up 18 | 4 3 . . 3 1 3 . 4 . Fast Attach 37 | 6 1 . 1 1 8 3 4 13 . Attach 17 | . . . . . 4 . 2 9 2 Detach 11 | . . . . 1 3 1 3 1 2 Swap 11 | . 2 . 1 1 3 2 . 1 1 Drop 11 | . 1 . 2 1 . 4 3 . . Fire 97 | . 11 . . 4 28 2 14 37 1 Melee 7 | . . . . . . 2 . 5 . Ram . | . . . . . . . . . . Kick 1 | . . . . . 1 . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 8) 209 | -10/Materials | Entered Mines 215 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 215 | -10/Mines | Discovered new exit (range 5) 219 | -10/Mines | Entered Exiles 245 | -10/Exiles | Met 8R-AWN 257 | -10/Exiles | Met EX-HEX 301 | -10/Exiles | Build established: Mutant 332 | -10/Exiles | Visited The Gauntlet 397 | -10/Exiles | Met EX-DEC 418 | -10/Exiles | Learned location of Zion (-6) 433 | -10/Exiles | Met EX-BIN 447 | -10/Exiles | Aligned with FarCom system 448 | -10/Exiles | Given EX-Vault access code 478 | -10/Exiles | Opened EX-Vault 487 | -10/Exiles | Found Latent Energy Streamer 509 | -10/Exiles | Warned to stay clear of 0b10 Research branches 570 | -10/Exiles | Discovered new exit (range 14) 634 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 634 | -10/Exiles | Entered Mines 635 | -9/Mines | Learned location of Storage (-9) 725 | -9/Mines | Learned Materials security intel 747 | -9/Mines | Met a Derelict shopkeep closing up shop 817 | -9/Mines | Discovered new exit (range 9) 828 | -9/Mines | Entered Materials 828 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1049 | -8/Materials | Lost 4 parts (1p2n1u) 1141 | -8/Materials | System corruption reached 10% 1252 | -8/Materials | Discovered new exit (range 15) 1270 | -8/Materials | Entered Factory 1270 | -7/Factory | Evolved 2 slots: Utility x2 1496 | -7/Factory | Build established: Scavenger-Mutant 1537 | -7/Factory | Fabricated Imp. Integration Mediator (x2) 1567 | -7/Factory | Discovered new exit (range 15) 1593 | -7/Factory | Entered Lower Caves 1593 | -7/Lower Caves | Accompanied by 1 ally 1643 | -7/Lower Caves | Spotted B-75 Beast 1644 | -7/Lower Caves | Attracted the attention of an 0b10 base 1650 | -7/Lower Caves | Allies destroyed B-75 Beast 1692 | -7/Lower Caves | Lost 6 parts (4n1u1w) 1842 | -7/Lower Caves | Learned 8 Research zone layouts 1842 | -7/Lower Caves | Learned 6 Proximity Caves zone layouts 1842 | -7/Lower Caves | Learned Research terminal intel 1842 | -7/Lower Caves | Learned Extension terminal intel 1842 | -7/Lower Caves | Learned Armory terminal intel 1942 | -7/Lower Caves | Build established: Mutant 2151 | -7/Lower Caves | Learned 12 Factory zone layouts 2334 | -7/Lower Caves | Discovered new exit (range 9) 2369 | -7/Lower Caves | Entered another Lower Caves area 2514 | -7/Lower Caves | Discovered new exit (range 16) 3039 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 3363 | -7/Lower Caves | Build established: Scavenger-Mutant 3454 | -7/Lower Caves | Attracted the attention of an 0b10 base 3476 | -7/Lower Caves | Core integrity fell below 50% 3528 | -7/Lower Caves | Lost 10 parts (1p3n3u3w) 3533 | -7/Lower Caves | Core integrity fell below 20% 3604 | -7/Lower Caves | Learned 6 Proximity Caves zone layouts 3604 | -7/Lower Caves | Learned Factory terminal intel 3609 | -7/Lower Caves | Lost 7 parts (2u5w) 3832 | -7/Lower Caves | Discovered new exit (range 6) 3844 | -7/Lower Caves | Entered Data Miner 3844 | -7/Data Miner | Discovered new exit (range 6) 3869 | -7/Data Miner | Met Data Miner 3889 | -7/Data Miner | Learned location of Section 7 (-2) 3889 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3912 | -7/Data Miner | Received God Mode back door access code from Data Miner 4026 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- Downloading prototype IDs... Cld. Deuterium Engine Imp. Lightning Gun >>Prototype ID Bank Downloading prototype IDs... Hvy. Deuterium Engine Impact Mace 03912_ System corrupted: Matter fused (-9). Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\AH4P to gain control via the back door I've installed. Now off with you. 03928_ System corrupted: Heat flow error (+127). 03946_ System corrupted: Matter fused (-5). 03960_ Connecting with ORACLE Interface... 03991_ System corrupted: Matter fused (-5). 04009_ System corrupted: Matter fused (-9). 04011_ Data Miner disappears through a trap door. 04026_ System corrupted: Heat flow error (+261). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????????????????????####?? | | ?????################??????????????### #?? | | ?????"""""""""""""""######????????## #?? | | ?????"""""""" """"""""# # ###### < ##?? | | ????""""""""" @ ggg ### | | ????"""""" g | | ????"""""" | | ????""""" | | ????"""""" | | ????"""""" """"""""""""""""### | | ????""""""" """"###############?? | | ?????"""""" """""###???????????????? | | ??????""""""" "#####?????????????????? | | ??????######"## "#?????????????????????? | | ???????????#"### "#?????????????????????? | | ???????????#"### "#?????????????????????? | | ???????????#"?# "#?????????????????????? | | ???????????#"## "#?????????????????????? | | ?????????????# "#?????????????????????? | | ?????????????### "#?????????????????????? | | ???????????????# "##????????????????????? | | ??????????????## ""#????????????????????? | | ???????????#?## ""#????????????????????? | | ?????????"##"#"X ""#????????????????????? | | ?????????"""""" "####?????????????????? | | ?????????#""""" X"""""?????????????????? | | ?????????###"#"X "##"#?????????????????? | | ???????????#"## X""""#?????????????????? | | ??????????????## "##"#?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 22 Terrain Scan Density 10 Armor Coverage 150 Thermal Conversion 30 Evasion (%) 42 Recoil Reduction 3 Salvage Targeting 4 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Imp. Integration Mediator | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressBiocellManipulator Manual? 0 Play Time 00:38:21 Cumulative 70.9 hours Start 2020.10.29 @ 19:12:18 End 2020.10.29 @ 20:08:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 59 Achievement% 41 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5d25240-3c6e-4582-9904-ffb55dae0c6d