Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.19 @ 10:47:31 Player: yua241 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (62) 310 Value Destroyed (1709) 1709 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4359 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 54/300 Energy 240/240 System Corruption 1% Temperature Cool (0) Movement Core (900) Ox17 Location -7/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit > --- WEAPON (3) ------- Flak Gun Mini Grenade Launcher > --- INVENTORY (15) --- Improved Deuterium Engine Wheel Beam Rifle Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel Wheel > --- UTILITY ---------- Small Storage Unit Large Storage Unit Reactive Plating Reactive Plating > --- WEAPON ----------- Beam Rifle Particle Gun Assault Rifle > --- INVENTORY -------- Nuclear Core Nuclear Core Nuclear Core Wheel Large Storage Unit Beam Rifle Beam Rifle Beam Rifle Beam Rifle Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Visual Processing Unit Protection Reactive Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 3 | . . . 2 1 Weapon 1 | . . . . 1 Parts Attached 63 | 6 7 17 18 15 Power 6 | 1 1 . 2 2 Engine 3 | 1 1 . 1 . Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 28 | 2 3 12 6 5 Treads . | . . . . . Leg 20 | 2 3 12 2 1 Wheel 8 | . . . 4 4 Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 1 1 5 1 Device 1 | . 1 . . . Storage 5 | 1 . . 3 1 Processor 1 | . . 1 . . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 20 | 2 2 4 5 7 Energy Gun 8 | 1 1 1 2 3 Energy Cannon 1 | . . . 1 . Ballistic Gun 10 | 1 1 3 2 3 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 29 | . 3 5 10 11 Power 1 | . . . . 1 Propulsion 13 | . 1 3 6 3 Utility 5 | . . 1 1 3 Weapon 10 | . 2 1 3 4 Highest Loss Streak 6 | . 3 1 4 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 75 | . 83 84 72 65 Engine 8 | . 14 11 8 . Core 1 | . . . . 5 Leg 20 | . 25 42 16 1 Wheel 2 | . . . 2 11 Storage 16 | . 14 11 21 14 Processor 2 | . . 1 4 . Protection 2 | . . . . 10 Energy Gun 8 | . 13 5 8 9 Energy Cannon 2 | . . . 4 . Ballistic Gun 8 | . 12 12 4 8 Peak Build Rating 22 | 6 7 14 21 22 Average Rating 11 | 3 5 10 13 16 On Entrance 9 | . 6 7 14 21 Naked Turns . | . . . . . Heaviest Build 60 | 12 14 15 59 60 Greatest Support 52 | 20 20 52 49 40 Greatest Overweight (x) 19 | 3 1 . 19 19 Average Overweight (x) 1 | 1 . . 3 6 Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 12 | 7 8 8 14 15 Most Carried 15 | 4 8 8 15 15 Average Carried 9 | 3 5 7 11 9 Final Capacity 15 | 8 8 8 15 15 Final Carried 14 | 2 8 6 14 5 Class Distribution -------------------- 68% | Mutant 21% | Scavenger-Mutant 6% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1243 | 170 187 261 377 248 Remotely . | . . . . . Salvage Created 2222 | . 372 568 810 472 Parts 125 | . 26 32 44 23 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . 2 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 50 | . 12 14 16 8 Guns 42 | . 12 14 8 8 Cannons 7 | . . . 7 . Classes Destroyed 10 | . 4 4 2 . Worker 5 | . . 1 4 . Builder 2 | . 1 . 1 . Tunneler 1 | . . . 1 . Recycler 3 | . 1 . . 2 Watcher 1 | . . 1 . . Swarmer 18 | . 9 4 2 3 Grunt 18 | . 3 5 8 2 Brawler 1 | . . . 1 . Duelist 1 | . . 1 . . Sentry 12 | . . 4 5 3 Best Kill Streak 4 | . 4 4 4 2 Combat Bots Only 4 | . 4 4 3 2 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 481 | . 87 113 103 178 Missed 144 | . 27 37 22 58 Damage Taken 4862 | . 514 1102 1541 1705 Core 1382 | . 128 133 416 705 Absorbed by Shields . | . . . . . Ignored by Resistances 92 | . . . . 92 Regen/Repaired (Parts) 38 | . . . 38 . Core Remaining (%) 59 | 100 48 66 24 . Volleys Fired 217 | . 49 63 63 42 Largest 3 | . 2 2 2 3 Hottest 141 | . 70 70 131 141 Shots Fired 395 | . 86 101 110 98 Gun 354 | . 86 101 73 94 Cannon 37 | . . . 37 . Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 193 | . 42 71 43 37 Thermal 198 | . 44 30 67 57 Explosive 4 | . . . . 4 Electromagnetic . | . . . . . Robot Hit Streak 14 | . 5 14 11 9 Robot Miss Streak 5 | . 4 4 5 4 Penetration Max . | . . . . . Secondary Targets 5 | . 3 1 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 244 | . 48 70 73 53 Core Hits 113 | . 22 29 37 25 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 11 | . 3 1 4 3 Burn 11 | . 3 1 4 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3563 | . 480 783 1389 911 Guns 2849 | . 480 779 764 826 Cannons 625 | . . . 625 . Explosions 85 | . . . . 85 Melee . | . . . . . Ramming 4 | . . 4 . . Kinetic 1418 | . 166 536 398 318 Thermal 2056 | . 314 243 991 508 Explosive 85 | . . . . 85 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . . 9 1 Average Corruption 6 | . . . 9 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 29 | . . . 25 4 Message Errors 6 | . . . 6 . Matter Fused 4 | . . . 4 . Heat Flow Errors 7 | . . . 7 . Energy Discharges 2 | . . . 2 . Data Loss (minor) 3 | . . . 3 . Data Loss (major) 4 | . . . 3 1 Misfires 2 | . . . . 2 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 17 | . . . 17 . Projectiles 17 | . . . 17 . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 719 | . 82 78 524 719 Average Temperature 150 | . 27 25 109 330 Received Heat Transfer 1278 | . 66 252 576 384 Effects 55 | . . . 9 46 Shutdowns 8 | . . . 2 6 Energy Bleed 5 | . . . . 5 Interference 9 | . . . 3 6 Matter Decay 7 | . . . 1 6 Short Circuit 11 | . . . 2 9 Damage (minor) 7 | . . . 1 6 Damage (major) 4 | . . . . 4 Damage (core) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 8 | . 3 1 1 3 Heat Transferred 5240 | . 1041 684 2109 1406 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 384 | . 331 362 384 266 Initial 144 | . . 82 144 46 Average 187 | . 185 250 192 122 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 55 | 100 54 29 52 88 Level 1 44 | . 45 70 47 11 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . 2 3 4 6 Investigation 1 | . . 1 . . Extermination 1 | . . . . 1 Reinforcement 9 | . 2 2 3 2 Assault . | . . . . . Garrison 4 | . . . 1 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 1 2 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 86 | . 21 23 30 12 Peak Tracking Total 5 | . 5 4 5 5 Tactical Retreats 6 | . 2 1 1 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . 6 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . . 1 2 Max in Single Turn 2 | . . . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 11 | . 3 4 4 . Terminals 5 | . 2 2 1 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 5 | . 1 2 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . 5 10 8 . Successful 12 | . 2 5 5 . Failed 11 | . 3 5 3 . Catastrophic 3 | . 1 2 . . Database Lockouts . | . . . . . Manual 4 | . 2 2 . . Terminals 10 | . 3 6 1 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 11 | . 2 4 5 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 1 4 1 . Prototype ID Bank 1 | . . 1 . . Disarm Traps 1 | . . 1 . . Hauler Manifests 1 | . . 1 . . Registered Components 1 | . . . 1 . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 4 | . 1 1 2 . Report Inventory 1 | . . . 1 . Retrieve Components 3 | . 1 1 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 2 4 2 . Full Trace Events 2 | . . 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 19 | . 9 1 9 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3720 | 90 525 797 1669 639 Spaces Moved 1419 | 48 278 447 518 128 Core 138 | 37 . . 65 36 Treads . | . . . . . Legs 1123 | 11 278 447 373 14 Wheels 158 | . . . 80 78 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 95 95 Average Speed 195 | 159 128 120 260 359 Slowest Speed 1000 | 200 190 120 1000 1000 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 27 | 4 45 39 43 4 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 2 | . . . 2 . Terrain Destroyed 64 | . . . 10 54 Melee . | . . . . . Projectile 10 | . . . 10 . AOE 54 | . . . . 54 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2032 | 61 374 626 732 239 Wait 214 | . 21 65 96 32 Move 1415 | 47 277 446 517 128 Hop . | . . . . . Pick Up 76 | 8 15 20 28 5 Fast Attach . | . . . . . Attach 50 | 6 4 10 16 14 Detach 11 | . . . 3 8 Swap 13 | . 3 7 2 1 Drop 35 | . 5 14 7 9 Fire 217 | . 49 63 63 42 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 323 | -10/Materials | Lost 3 parts (1n2w) 527 | -10/Materials | Discovered new exit (range 13) 543 | -10/Materials | Core integrity fell below 50% 591 | -10/Materials | Derelicts attacked the area 616 | -10/Materials | Entered another Materials area 616 | -9/Materials | Evolved 2 slots: Propulsion x2 1252 | -9/Materials | Discovered new exit (range 8) 1411 | -9/Materials | Discovered new exit (range 3) 1413 | -9/Materials | Entered another Materials area 1413 | -8/Materials | Evolved 2 slots: Utility x2 1517 | -8/Materials | Garrison activated, responded to threat 1676 | -8/Materials | Repaired Ion Engine 1901 | -8/Materials | Discovered new exit (range 17) 2097 | -8/Materials | Build established: Scavenger-Mutant 2269 | -8/Materials | Crushed by falling debris 2290 | -8/Materials | Core integrity fell below 50% 2317 | -8/Materials | Lost 4 parts (2n1u1w) 2571 | -8/Materials | Build established: Mutant 2733 | -8/Materials | Discovered new exit (range 15) 3082 | -8/Materials | Entered Factory 3082 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3404 | -7/Factory | Garrison activated, responded to threat 3463 | -7/Factory | Core integrity fell below 50% 3472 | -7/Factory | Core integrity fell below 20% 3523 | -7/Factory | Lost 6 parts (1p1n2u2w) 3624 | -7/Factory | Lost 4 parts (1n1u2w) 3721 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03673_ U-05 Engineer builds a Wall. 03677_ The unstable cave ceiling collapses. 03680_ U-05 Engineer builds a Wall. 03683_ U-05 Engineer lays Concrete. <x2> 03686_ System corrupted: Substantial component data lost. 03686_ U-05 Engineer lays Concrete. 03686_ K-01 Serf collects debris. 03688_ U-05 Engineer lays Concrete. <x3> 03691_ U-05 Engineer builds a Wall. 03691_ K-01 Serf collects debris. <x2> 03695_ U-05 Engineer lays Concrete. <x5> 03708_ System corrupted: FCS attempts to trigger Mni. Grenade Launcher. 03708_ System corrupted: Mni. Grenade Launcher misfires. 03708_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03718_ U-05 Engineer lays Concrete. <x2> 03721_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????? ???????? ????????????????? | | ==#??????????????? ######## ??????????????? | | =**###########+### ?????????????? | | "!*# ?????????????? | | "[ # #????????????? | | "=*+ ^ #????????????? | | # ^ #????????????? | | # = # ######???????????? | | #####%############### # ???????????? | | " #???#=#???# # # #??????????? | | " #???# #??## #rk # #??????????? | | " #???# # # #k u #??????????? | | #???# # %#[ #??????????? | | ####???# %[!+ # +??????????? | | ???????# # !# *% # #??????????? | | ???????# # #=[! [[ # #??????????? | | ???????# ### %= [ # # #??????????? | | ????####+#### # ######## ## ##??????????? | | ????# ! ## " #????# # ## ###???????????? | | ????# ## ###????# #? ??????????????? | | ????# """ ####??????# #?? ????????????? | | ????# """ #?????????# #??? ???????????? | | ????# """ #?????????# #???? ????????????? | | ????# #?????????# @ #????? ?????????????? | | ????# """"" #?????????# #???????????????????? | | ????# """"" #?????????# +???????????????????? | | ????# """ #?????????+ #???????????????????? | | ????# #?????????# #???????????????????? | | ????# """"" #?????????# #???????????????????? | | ????# """"" #?????????# #???????????????????? | | ????# """ #?????????# #???????????????????? | | ????# #?????????# #???????????????????? | | ????# """"" #?????????# #???????????????????? | | ????# """"" #?????????# #???????????????????? | | ????# """ #?????????# #???????????????????? | | ????# #???###???# #???????????????????? | | ????#######+#####T ##### #???????????????????? | | ???????# s ???????????????????? | | ???????# ?????????????????????? | | ???????# ?????????????????????? | | ???????# ?????????????????????? | | ???????# ?????????????????????? | | ?????######+##############+??????????????????????? | | ?????# #??????????????????????????????? | | ?????# #??????????????????????????????? | | ?????# #??????????????????????????????? | | ?????# #??????????????????????????????? | | ?????# #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed DrainedThermoelectricRifle Manual? 0 Play Time 00:27:46 Cumulative 13.2 hours Start 2025.04.19 @ 10:23:15 End 2025.04.19 @ 10:47:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Swanston Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 456eebce-5256-4984-b108-41afd5926a1f