Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.05.27 @ 01:13:58 Player: Grimbling Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (468) 2340 Value Destroyed (24836) 24836 Prototype IDs (68) 1360 Alien Tech Used (3) 600 Bonus (15626) 15626 TOTAL SCORE: 53862 Bonus ------- High Alert Combat Kills 653 Follower Combat Kills 1257 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -584 Cogmind --------- Core Integrity 0/1600 Matter 59/300 Energy 98/100 System Corruption 29% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Advanced Target Analyzer Improved Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Biometal Leg Large Storage Unit Peak State ------------ > --- POWER ------------ Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Experimental Cooling System Experimental Cooling System Large Storage Unit Experimental Matter Compressor Advanced Targeting Computer Advanced Target Analyzer Improved Armor Integrity Analyzer SHELL Armor EM Disruption Field Advanced Force Field Point Defense Array Long-range Tractor Beam > --- WEAPON ----------- Linear Accelerator Linear Accelerator Perforator > --- INVENTORY -------- Reinforced Antimatter Reactor Quantum Reactor Quantum Reactor Armored Treads Heavy Armor Plating Advanced Force Field Linear Accelerator Linear Accelerator Linear Accelerator Linear Accelerator Linear Accelerator Dirty Datajack [Rating: 220] Favorites ----------- Power Micro Antimatter Reactor Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Authchip [R/Combat] Protection SHELL Armor Weapon Railgun Energy Gun EM Pulse Gun Ballistic Gun Railgun Ballistic Cannon Heavy Hardcell Cannon Launcher Guided EMP Blaster Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Slots Evolved 19 | . 1 2 2 2 . . . 2 2 . . . . 2 . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . 2 . . . . . . . . . . . . . . . . 1 1 . Utility 12 | . 1 1 2 . . . . 1 2 . . . . 1 . . . . 2 . 1 1 . Weapon 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 376 | . 7 10 16 12 2 36 33 21 13 3 5 1 11 14 2 3 4 34 8 48 27 27 39 Power 47 | . 2 1 . . . 3 5 4 . . . . 2 4 . . 1 6 . 6 2 7 4 Engine 11 | . 2 1 . . . 2 1 3 . . . . . 2 . . . . . . . . . Core 9 | . . . . . . 1 4 . . . . . 1 1 . . . 1 . 1 . . . Reactor 27 | . . . . . . . . 1 . . . . 1 1 . . 1 5 . 5 2 7 4 Propulsion 74 | . 2 1 3 3 1 13 7 4 7 . . . 1 2 . 1 . 6 2 4 5 8 4 Treads 63 | . 2 1 3 3 1 3 7 4 7 . . . 1 2 . 1 . 6 2 4 5 8 3 Leg 3 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 Wheel 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 145 | . 1 1 8 4 1 13 8 10 6 1 . . 5 4 . . 3 12 4 23 15 9 17 Device 77 | . . 1 2 1 . 5 7 5 3 1 . . 1 3 . . . 7 2 11 9 7 12 Storage 13 | . . . 1 . 1 2 1 1 1 . . . 1 . . . . 2 . 1 . . 2 Processor 25 | . . . 1 1 . 5 . 1 1 . . . 2 . . . . . 2 6 2 2 2 Hackware 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Protection 29 | . 1 . 4 2 . 1 . 3 1 . . . 1 1 . . 3 3 . 4 4 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 110 | . 2 7 5 5 . 7 13 3 . 2 5 1 3 4 2 2 . 10 2 15 5 3 14 Energy Gun 3 | . . . . . . . 2 . . . . . . . . . . . . 1 . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 77 | . 2 7 5 5 . 6 11 3 . 1 5 . 3 4 2 2 . 9 2 7 1 2 . Ballistic Cannon 24 | . . . . . . . . . . . . . . . . . . 1 . 6 4 1 12 Launcher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 31 | . . 1 . . . 1 3 1 1 1 . . . . . . 3 . . 12 6 1 1 Parts Lost 76 | . . 1 . . 7 4 5 . 1 . . . 3 7 . . 1 6 . 4 . 7 30 Power 10 | . . . . . . . 1 . . . . . 1 2 . . . 1 . 1 . . 4 Propulsion 13 | . . . . . 1 3 2 . . . . . . 1 . . . 1 . . . . 5 Utility 36 | . . 1 . . 4 1 1 . 1 . . . 1 2 . . 1 4 . 2 . 6 12 Weapon 17 | . . . . . 2 . 1 . . . . . 1 2 . . . . . 1 . 1 9 Highest Loss Streak 24 | . . 1 . . 7 2 3 . 1 . . . 1 7 . . 1 5 . 1 . 4 24 To Critical Strikes 4 | . . . . . . . . . . . . . 1 . . . . . . . . . 3 Average Slot Usage (%) 83 | . 93 89 97 100 41 56 93 92 88 90 94 94 92 92 95 95 93 89 86 78 74 70 73 Engine 2 | . 12 10 8 7 3 5 2 5 5 5 5 5 2 3 . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . 2 3 5 5 5 8 9 8 8 7 6 Treads 14 | . 25 20 16 28 9 5 15 24 21 16 16 16 16 14 15 15 15 15 10 9 11 11 10 Device 17 | . . 6 8 13 7 5 19 24 22 22 22 22 17 13 15 15 13 19 26 17 17 19 21 Storage 8 | . 12 10 15 14 5 3 7 6 8 11 11 11 10 10 10 10 10 9 9 6 8 7 4 Processor 11 | . . . 7 7 4 13 14 6 7 11 11 11 15 20 20 20 20 11 7 12 12 10 12 Protection 5 | . 23 12 14 7 2 1 . 6 5 5 5 5 4 4 5 5 5 4 4 5 5 3 2 Ballistic Gun 12 | . 19 29 25 21 8 13 20 17 16 17 16 16 15 17 20 20 20 19 18 10 . 2 . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . 5 7 5 10 Naked Turns 19 | . . . . . 19 . . . . . . . . . . . . . . . . . . Heaviest Build 184 | 19 21 28 40 40 40 35 35 54 62 68 71 71 72 88 74 75 75 118 115 123 143 156 184 Greatest Support 245 | 20 40 40 40 80 80 54 80 100 127 127 127 127 127 125 125 126 126 126 140 140 180 245 245 Greatest Overweight (x) 6 | . . . . . . 6 . . . . . . . . . . . . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 10 10 10 10 10 10 10 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 10 10 10 10 10 7 5 10 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 7 10 10 10 10 10 8 10 14 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 Average Carried 13 | 7 7 9 9 9 6 4 9 9 14 15 14 15 14 12 14 14 14 14 14 14 14 14 13 Final Capacity 15 | 10 10 10 10 10 5 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 10 10 10 10 4 8 9 14 15 15 15 15 15 14 15 15 15 15 15 15 15 15 2 Class Distribution -------------------- 37% | Scavenger-Gunner 24% | Scavenger-Skirmisher 9% | Hacker-Tank 9% | Scavenger-Tank 6% | Hacker-Gunner 4% | Hacker-Mutant 4% | Scavenger-Mutant 4% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Tank | -9/Materials Scavenger-Tank | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -7/Storage Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Hacker-Tank | -5/Warlord Hacker-Tank | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Skirmisher | -3/Testing Scavenger-Skirmisher | -2/Research Scavenger-Gunner | -1/Access Hacker-Gunner | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Matter Collected 20932 | 175 151 172 580 636 . 1128 1359 530 363 73 350 . 876 848 112 255 96 1082 262 4018 963 2258 4645 Remotely 4828 | . . . . . . 144 . 473 191 . . . . . . . . . . 115 446 1291 2168 Salvage Created 25091 | . 344 392 1071 655 . 1188 2021 458 313 . 181 . 1440 2333 151 540 219 2536 806 4045 896 2006 3496 Parts 1015 | . 17 26 45 34 . 68 83 15 9 . 10 . 64 96 8 29 7 71 31 204 16 68 114 Haulers Intercepted 13 | . 1 2 . 1 . 2 4 . . . . . . 2 . . . . . 1 . . . Recyclers Shooed 16 | . 1 . . . . 4 . . . . . . . 3 . . . . 1 . . 3 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Combat Hostiles Destroyed 377 | . 6 6 13 17 . 11 36 11 6 . 3 . 20 21 2 9 . 22 9 61 21 44 59 Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Guns 243 | . 6 6 13 17 . 11 36 11 6 . 3 . 20 21 2 9 . 22 9 36 1 11 3 Cannons 130 | . . . . . . . . . . . . . . . . . . . . 25 20 33 52 Classes Destroyed 19 | . 4 4 2 2 . 1 1 . . . . . 2 . . . . . . 2 1 . . Worker 18 | . . 1 . . . 5 1 . 1 . . . . 2 . . . . . 6 . 2 . Builder 19 | . . 1 . . . 4 . 1 . . . . . 3 . . . 2 . 6 . 2 . Tunneler 3 | . . 1 . . . . . . . . . . . 2 . . . . . . . . . Hauler 13 | . 1 2 . 1 . 2 4 . . . . . . 2 . . . . . 1 . . . Recycler 26 | . 1 . 5 1 . 5 2 . 1 . . . . 6 . . . 2 1 . . 1 1 Operator 5 | . . . . . . . 1 1 . . . . . 2 . . . . . 1 . . . Watcher 11 | . . . . . . 2 1 1 . . . . . 1 . . . 1 1 3 . 1 . Swarmer 56 | . 2 2 2 . . . 2 1 4 . . . 4 6 . 3 . . . 3 5 6 16 Grunt 128 | . 4 2 4 7 . 3 19 6 . . . . 6 4 . 2 . 9 1 22 8 15 16 Brawler 14 | . . . 1 . . . . 1 . . . . 2 . . . . 5 1 . . 2 2 Duelist 9 | . . . . 1 . . 1 1 . . . . 1 . . 2 . 1 1 . . . 1 Protector 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Sentry 53 | . . 2 5 4 . 2 12 1 1 . 1 . 1 2 . 2 . 3 3 2 5 2 5 Hunter 35 | . . . 1 3 . 3 . . . . 1 . 2 6 2 . . 2 1 6 . 6 2 Programmer 65 | . . . . 2 . 3 2 1 1 . 1 . 2 3 . . . . 2 27 . 8 13 Q-Series 5 | . . . . . . . . . . . . . . . . . . . . 1 . 4 . Behemoth 4 | . . . . . . . . . . . . . 1 . . . . 1 . . 1 1 . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Packrat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 13 | . 3 8 8 6 . 5 8 4 4 . 1 . 7 9 2 6 1 6 5 13 6 8 7 Combat Bots Only 10 | . 2 2 3 6 . 3 8 3 4 . 1 . 7 4 2 6 . 6 4 10 6 8 6 Max Kills in Single Turn 3 | . 1 1 1 2 . 1 2 1 1 . 1 . 2 3 1 2 1 2 2 2 2 2 2 Gunslinging 1 | . . . . 1 . . . . . . . . . 1 . 1 . . 1 . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 Zhirov (-4/Zhirov) MAIN.C Shell (-1/Command) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Damage Taken 32244 | . 368 169 261 474 174 816 1227 460 253 . 179 14 1391 1472 156 90 535 1487 420 3799 1145 5126 12228 Core 2879 | . 44 37 36 66 95 243 137 30 31 . 10 . 135 52 16 . 87 27 29 161 39 162 1442 Absorbed by Shields 3453 | . . . . . . . . . . . . . . . . . . . . . . 198 3255 Reduced by Siege Mode 804 | . . . . . . . . . . . . . 16 8 . . . 66 . 16 20 263 415 Redirected to Shielding 11 | . 4 2 3 . . 2 . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 7187 | . . . . . . 110 . 119 . . . . . 360 . . . . . 1443 565 2073 2517 Core Remaining (%) 82 | 100 82 90 93 . . . 22 96 . . . . 82 . . . . 84 . 85 87 . . Volleys Fired 1067 | . 43 21 36 31 5 81 85 22 9 1 7 . 50 53 9 10 7 87 24 155 42 123 166 Largest 4 | . 2 3 3 3 3 3 3 3 3 3 3 . 3 4 4 4 4 4 4 4 3 3 4 Hottest 264 | . 40 69 74 84 84 84 84 84 84 84 103 . 103 128 123 128 128 138 138 192 152 140 264 Shots Fired 3013 | . 67 63 108 94 7 145 221 67 27 3 21 . 140 184 36 40 28 330 96 573 85 265 413 Gun 2155 | . 67 63 108 94 7 145 221 67 27 3 21 . 140 184 36 40 28 326 96 384 10 72 16 Cannon 858 | . . . . . . . . . . . . . . . . . . 4 . 189 75 193 397 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3013 | . 67 63 108 94 7 145 221 67 27 3 21 . 140 184 36 40 28 330 96 573 85 265 413 Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 77 | . 17 22 29 43 21 22 63 42 22 . 25 . 49 49 37 19 25 45 36 36 38 77 56 Robot Miss Streak 8 | . 2 2 1 7 2 5 3 4 8 . 2 . 1 1 1 1 1 2 1 5 3 2 2 Penetration Max 2 | . . . 1 . . 1 1 . . . . . 2 2 . 1 . 2 1 2 1 . . Secondary Targets 35 | . 1 1 2 2 . 1 3 3 1 . . . 2 5 1 3 . 7 1 . . 1 1 Max Gunslinging Chain 2 | . 1 1 1 1 . 1 1 1 1 . . . 1 2 1 1 . 1 1 . . 1 1 Shots Hit Robots 2528 | . 55 52 89 83 7 119 181 60 22 . 17 . 119 147 33 30 22 278 79 417 73 221 424 Core Hits 1604 | . 22 19 34 129 9 72 187 94 37 . 25 . 51 75 9 16 11 104 30 166 52 107 355 Critical Kills 47 | . . . . . . 1 1 . . . 1 . 10 6 . 2 . 9 2 10 . 4 1 Critical Parts Destroyed 99 | . . 1 . . . 1 4 . . . . . 13 12 . . 1 14 2 23 3 . 25 Critical Strikes 309 | . . 1 . . . 2 5 . . . 1 . 25 18 . 2 1 26 5 47 17 28 131 Destroy 208 | . . 1 . . . 2 5 . . . 1 . 25 18 . 2 1 26 5 34 3 5 80 Blast 88 | . . . . . . . . . . . . . . . . . . . . 13 14 23 38 Impale 13 | . . . . . . . . . . . . . . . . . . . . . . . 13 Melee Attacks 71 | . . . . . . . . . . 3 1 . . . . . . . . . . . 67 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . . 3 1 . . . . . . . . . . . . Piercing 67 | . . . . . . . . . . . . . . . . . . . . . . . 67 Sneak Attacks 4 | . . . . . . . . . . . 1 . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 81512 | . 489 656 1421 1960 228 2589 4371 1628 603 . 442 . 2261 4164 533 805 509 6592 2352 13512 4486 12375 19536 Guns 41651 | . 459 656 1405 1933 228 2584 4368 1525 541 . 352 . 2261 4134 533 805 509 6382 2352 8670 285 1315 354 Cannons 34434 | . . . . . . . . . . . . . . . . . . . . 4812 4174 10952 14496 Explosions 302 | . . . . . . . . 100 . . . . . . . . . 202 . . . . . Melee 4247 | . . . . . . . . . . . 90 . . . . . . . . . . . 4157 Ramming 878 | . 30 . 16 27 . 5 3 3 62 . . . . 30 . . . 8 . 30 27 108 529 Kinetic 76085 | . 459 656 1405 1933 228 2584 4368 1525 541 . 352 . 2261 4134 533 805 509 6382 2352 13482 4459 12267 14850 Thermal 302 | . . . . . . . . 100 . . . . . . . . . 202 . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 90 | . . . . . . . . . . . 90 . . . . . . . . . . . . Piercing 4157 | . . . . . . . . . . . . . . . . . . . . . . . 4157 Highest Corruption 29 | . 2 . . 2 7 9 9 3 . . . . . . . . . . 2 15 . 5 29 Average Corruption 7 | . 1 . . 1 5 8 9 3 . . . . . . . . . . 1 9 . 3 11 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . Corruption Blocked 72 | . . . . . . . . . . . . . 1 . . . . 6 . 30 30 5 . Effects 354 | . 2 . . 5 2 52 39 14 . . . . . . . . . . 2 163 . 17 58 Message Errors 83 | . . . . . . 17 5 4 . . . . . . . . . . . 41 . 4 12 Matter Fused 88 | . . . . 1 . 13 15 6 . . . . . . . . . . . 39 . 4 10 Heat Flow Errors 40 | . . . . 1 1 3 2 2 . . . . . . . . . . . 22 . 3 6 Energy Discharges 27 | . 1 . . . . 5 3 . . . . . . . . . . . 1 11 . 3 3 Parts Rejected 4 | . . . . . . 1 1 . . . . . . . . . . . . 1 . . 1 Data Loss (minor) 34 | . . . . 1 . 5 5 1 . . . . . . . . . . 1 14 . 1 6 Data Loss (major) 16 | . 1 . . 1 . 3 1 . . . . . . . . . . . . 6 . 1 3 Misfires 18 | . . . . 1 . 2 1 1 . . . . . . . . . . . 8 . . 5 Alerts 10 | . . . . . 1 1 1 . . . . . . . . . . . . 5 . . 2 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Weapon Failures 32 | . . . . . . 2 5 . . . . . . . . . . . . 15 . 1 9 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1639 | . . . . . . . . . 1 . 78 . . . . . . 17 . 122 3 474 944 Projectiles 1157 | . . . . . . . . . . . . . . . . . . . . 122 . 445 590 Explosions 17 | . . . . . . . . . . . . . . . . . . 17 . . . . . Melee 465 | . . . . . . . . . 1 . 78 . . . . . . . . . 3 29 354 Knockbacks 244 | . . . . . . . . . 1 . . . . . . . . . . 41 24 94 84 Impact 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 Kinetic 224 | . . . . . . . . . . . . . . . . . . . . 37 23 88 76 Secondary 18 | . . . . . . . . . . . . . . . . . . . . 4 1 6 7 Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Rammed 72 | . 4 . 4 3 . . 1 1 5 . . . . 6 . . . . . 4 1 7 36 Targets Rammed 79 | . 4 . 4 3 . 2 1 1 6 . . . . 6 . . . 1 . 5 1 8 37 Kicked 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Crushed 5 | . . . . . . . . . 1 . . . . . . . . 1 . 1 . 1 1 Highest Temperature 374 | . 103 18 15 125 259 256 231 134 . . . . 1 16 24 24 60 348 133 374 . 245 300 Average Temperature 76 | . 23 5 9 43 242 90 102 80 . . . . 1 10 13 12 29 109 52 80 . 60 88 Received Heat Transfer 4714 | . 282 111 189 207 . 240 708 276 36 . 36 9 246 159 . 9 . 389 39 608 144 360 666 Effects 3 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . Interference 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 33 | . . . . . . . . . . . . . 2 1 1 . . 6 . 2 2 5 14 Total Turns 627 | . . . . . . . . . . . . . 16 17 1 . . 74 . 21 26 144 328 Longest Duration 150 | . . . . . . . . . . . . . 14 17 1 . . 24 . 12 23 50 150 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . 1 . . . . . . . . . . 2 . . . Impact Corruptions 10 | . . . . . . . . . 1 . . . . . . . . . . 1 1 3 4 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Heat Transferred 130 | . . . . . . . . 50 . . . . . . . . . 80 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 29 | . . . . . . . . . . . . . . . . . . . . . . . 29 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Peak Influence 635 | . 102 214 289 297 86 240 635 314 162 . . . . 448 . . . . 273 377 249 515 594 Initial 159 | . . 30 6 . 71 16 5 159 14 . . . . 35 . . . . . 115 12 . 58 Average 135 | . 39 61 154 105 49 52 388 108 40 . . . . 168 . . . . 77 124 65 127 266 Maximum Alert Level 2 | . . 1 1 1 . 1 2 1 . . . . . 2 . . . . 1 1 1 2 2 Low Security (%) 74 | 100 100 92 53 90 100 98 18 72 100 . . . . 67 . . . . 85 78 94 82 40 Level 1 19 | . . 7 46 9 . 1 27 27 . . . . . 26 . . . . 14 21 5 9 45 Level 2 5 | . . . . . . . 54 . . . . . . 6 . . . . . . . 7 14 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 80 | . . . . 8 . 6 11 2 1 . . . 1 7 . . . . 1 24 1 9 9 Investigation 8 | . . . . 3 . 2 . . . . . . . . . . . . . . 1 . 2 Extermination 35 | . . . . 2 . 3 1 1 1 . . . . 3 . . . . 1 11 . 6 6 Reinforcement 22 | . . . . 3 . 1 3 1 . . . . . 4 . . . . . 9 . . 1 Assault 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison 14 | . . . . . . . 7 . . . . . . . . . . . . 4 . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . 1 . 1 . . . . . . . 2 . . . . . 2 . . . Haulers Reinforced 4 | . . . . . . . 2 . . . . . . 1 . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Distress Signals 20 | . . 2 4 . . . 4 . . . . . . 5 . . . . . 1 3 . 1 Communications Jammed 15 | . . . . . . . . . . . . . . . . . . . . 15 . . . Distress Signals 12 | . . . . . . . . . . . . . . . . . . . . 12 . . . Times Spotted 542 | . 13 13 25 19 6 17 43 16 6 . 3 1 27 29 2 10 1 27 17 84 39 51 93 Peak Tracking Total 12 | . 4 3 5 6 6 4 9 4 4 . 1 1 8 6 2 6 1 5 3 4 10 7 12 Tactical Retreats 24 | . . . 3 . . . 3 1 . . . . 2 3 . . . . . . 1 3 8 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Traps Triggered 18 | . 2 . . 4 . . . 2 . . . . . . . . . 1 . 5 . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 10 | . . . 6 . . . 4 . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Reused 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 21 | . . . . . . . . . . . 2 13 1 . . 2 . . . 2 . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Disabled 36 | . . . 1 . . 3 2 2 . 1 . . . 1 . . 1 3 1 15 . 3 3 Max in Single Turn 2 | . . . 1 . . 1 1 2 . 1 . . . 1 . . 1 1 1 1 . 1 2 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Accessed 73 | . 3 2 3 6 . 5 3 7 2 3 2 1 . 9 . . 4 3 2 5 1 7 5 Terminals 35 | . 3 1 3 3 . 3 3 2 1 . . . . 3 . . . 1 . 3 . 5 4 Fabricators 9 | . . . . 3 . . . 1 1 . . . . 2 . . . 1 . 1 . . . Repair Stations 7 | . . . . . . 1 . 3 . . . . . 1 . . . . . . . 1 1 Recycling Units 6 | . . 1 . . . 1 . . . . . . . 1 . . . 1 2 . . . . Scanalyzers 5 | . . . . . . . . 1 . . . . . 2 . . . . . . 1 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Total Hacks 203 | . 5 4 14 14 . 11 5 26 6 11 11 1 . 29 . . 17 7 3 9 7 13 10 Successful 139 | . 1 2 12 4 . 4 5 21 3 11 11 1 . 19 . . 17 3 2 5 6 7 5 Failed 64 | . 4 2 2 10 . 7 . 5 3 . . . . 10 . . . 4 1 4 1 6 5 Catastrophic 5 | . 1 . . 1 . 1 . . . . . . . . . . . . . 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 71 | . 5 1 6 8 . 5 1 10 6 . . . . 12 . . . . . 6 . 6 5 Terminals 86 | . 5 1 14 9 . 5 5 13 4 . . . . 9 . . . 1 . 4 . 9 7 Fabricators 22 | . . . . 5 . . . 3 2 . . . . 6 . . . 4 . 2 . . . Repair Stations 21 | . . . . . . 3 . 8 . . . . . 5 . . . . . . . 2 3 Recycling Units 14 | . . 3 . . . 3 . . . . . . . 3 . . . 2 3 . . . . Scanalyzers 17 | . . . . . . . . 2 . . . . . 6 . . . . . . 7 2 . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Terminal Hacks 72 | . 1 1 10 1 . 1 4 6 . 11 11 1 . 1 . . 17 1 . 2 . 3 1 Record 26 | . . . . . . . . . . 10 10 . . . . . 5 . . . . 1 . Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 9 | . . . 2 . . . . 3 . . . . . . . . 4 . . . . . . Open Door 8 | . . . . . . . 2 . . 1 1 1 . . . . . 1 . 1 . . 1 Branch Access Points 5 | . . . 1 1 . . . 1 . . . . . 1 . . . . . . . 1 . Machine Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 9 | . 1 1 3 . . 1 . 2 . . . . . . . . . . . . . 1 . Disarm Traps 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 14 | . . . . . . 2 . 6 . . . . . 3 . . . . . . . 2 1 Scan Component 9 | . . . . . . 1 . 4 . . . . . 2 . . . . . . . 1 1 Repair 5 | . . . . . . 1 . 2 . . . . . 1 . . . . . . . 1 . Recycling Unit Hacks 6 | . . 1 . . . 1 . . . . . . . 1 . . . 1 2 . . . . Retrieve Components 6 | . . 1 . . . 1 . . . . . . . 1 . . . 1 2 . . . . Scanalyzer 16 | . . . . . . . . 2 . . . . . 6 . . . . . . 6 2 . Insert Component 8 | . . . . . . . . 1 . . . . . 3 . . . . . . 3 1 . Analyze 8 | . . . . . . . . 1 . . . . . 3 . . . . . . 3 1 . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 27 | . . . 2 3 . . 1 6 3 . . . . 7 . . . . . 2 . . 3 Terminals 14 | . . . 2 1 . . 1 4 1 . . . . 2 . . . . . . . . 3 Track 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Botnet 11 | . . . 2 1 . . 1 2 1 . . . . 2 . . . . . . . . 2 Operators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricators 11 | . . . . 2 . . . 2 2 . . . . 4 . . . . . 1 . . . Liberate 5 | . . . . . . . . 1 1 . . . . 2 . . . . . 1 . . . Fabnet 6 | . . . . 2 . . . 1 1 . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 2 . 3 5 . 4 1 7 2 . . . . 8 . . . 3 2 4 1 7 4 Full Trace Events 8 | . . . . 3 . 2 . . . . . . . . . . . 1 . . 1 . 1 Feedback Events 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . Corruption 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . . . . . . . . 9 . . . Robots Built 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . 58 . . . . . . . . . . . . . . . Total Robot Build Rating 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . . . . . . 1 . . . . . 3 . . 4 . . 24 1 1 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . . 1 . 2 . . . . . 1 . . . . . . . 1 . Time 145 | . . . . . . 22 . 66 . . . . . 28 . . . . . . . 29 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . . 2 . . . 1 . . . . . . . 10 . . . 2 3 . . . . Parts Scanalyzed 7 | . . . . . . . . 1 . . . . . 3 . . . . . . 2 1 . Part Schematics Acquired 6 | . . . . . . . . 1 . . . . . 3 . . . . . . 1 1 . Parts Damaged 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 23 | . . . . . . . . 1 . . . 6 . 1 . 1 . 2 . 8 4 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 23 | . . . . . . . . 1 . . . 6 . 1 . 1 . 2 . 8 4 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . 4 . . . . . . . . . . . . 3 5 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Programmers 10 | . . . . . . . 4 . . . . . . . . . . . . 3 3 . . Fabnet Peak Effective % 7 | . . . . . . . . 6 5 5 5 5 4 4 4 4 4 7 7 7 2 . . Autooverrided 23 | . . . . . . . . 1 . . . 6 . 1 . 1 . 2 . 8 4 . . Robots Rewired 14 | . . . . . . . . . . . . . 2 . . 2 . 10 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total Allies 44 | . . . . . . . . 3 . . . 6 2 1 . 3 . 12 . 13 4 . . Largest Group 8 | . . . . . . . . 2 . . . 2 2 1 . 2 2 8 4 3 2 . . Highest-Rated Group 300 | . . . . . . . . 52 . . . 55 94 12 . 94 94 300 197 194 133 . . Highest-Rated Ally 82 | . . . . . . . . 32 . . . 46 47 12 . 48 47 56 56 82 82 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 186 | . . . . . . . . 1 . . . 6 16 7 . 6 5 46 27 64 8 . . Total Damage 5973 | . . . . . . . . 39 . . . 124 375 47 . 156 151 1580 932 2274 295 . . Kills 34 | . . . . . . . . . . . . . 3 2 . 1 . 7 5 14 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . 1 . . . . 1 . . 1 1 . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 8 | . . . . . . . . . . 2 1 . 3 . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Turns Passed 28772 | 2 690 536 906 1147 64 1309 948 1289 859 852 681 796 1168 1047 378 639 335 2076 656 4496 2519 2379 3000 Spaces Moved 15141 | 2 352 276 422 630 79 695 469 670 487 513 396 488 582 488 213 373 180 1055 369 2416 1469 1237 1280 Core 77 | . . . . . 69 1 . . . . . . . . . . . . . . . . 7 Treads 14598 | . 352 276 422 630 10 449 251 670 487 513 396 488 582 488 213 373 180 1055 369 2416 1469 1237 1272 Legs 14 | 2 . . . . . 11 . . . . . . . . . . . . . . . . 1 Wheels 420 | . . . . . . 202 218 . . . . . . . . . . . . . . . . Hover 32 | . . . . . . 32 . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 160 160 160 160 50 80 90 160 160 163 163 163 163 163 163 160 160 160 152 152 145 145 50 Average Speed 156 | 120 160 160 160 160 63 141 127 160 162 163 163 163 163 163 163 160 160 160 155 161 151 151 154 Slowest Speed 350 | 120 160 160 160 160 160 350 160 160 163 163 163 163 163 163 163 163 160 160 160 170 170 161 237 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 42 | 1 66 27 36 16 74 15 51 18 10 69 53 80 57 14 34 54 87 60 9 95 44 27 30 Regions Visited 23 Branch Regions 11 Pre-discovered Areas 6 | . . . . . . . . . . 1 1 . . . . 1 3 . . . . . . Known Exits Taken 21 | 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . . . . . . . . . 3 2 . 3 . 1 1 . 3 . . . . . Spaces Dug 8 | . . . . . . . . . . 2 . . . . . . . . . 4 1 1 . Terrain Destroyed 327 | . . . 1 . . 3 . 27 . 2 1 . 33 39 . 4 . 10 2 76 13 22 94 Melee 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Projectile 235 | . . . 1 . . 3 . . . . 1 . 32 39 . 4 . 10 2 76 13 22 32 AOE 88 | . . . . . . . . 27 . . . . . . . . . . . . . . 61 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total 18004 | 1 425 335 574 698 85 870 647 837 537 521 415 489 691 608 231 396 216 1311 415 2758 1688 1474 1782 Wait 861 | . 7 18 80 14 . 32 32 101 5 . . . 24 41 5 3 19 73 . 87 105 62 153 Move 15119 | 1 351 275 421 630 78 694 468 669 486 512 395 487 581 487 212 372 179 1054 368 2415 1468 1236 1280 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 69 | . 5 2 2 3 . 5 2 6 3 . 1 . 3 2 1 . 1 3 3 7 8 2 10 Fast Attach 207 | . 1 2 6 5 . 31 13 11 6 3 4 1 8 8 . 1 5 13 5 31 20 21 12 Attach 60 | . 3 1 . 4 2 2 6 2 3 . . . 1 5 . . . 3 . 6 1 2 19 Detach 58 | . 3 . . 2 . 6 9 5 4 . 1 . 1 3 . . . 3 1 6 6 2 6 Swap 112 | . 3 7 10 3 . 3 14 8 4 1 1 . 2 1 2 2 . 18 3 11 7 4 8 Drop 244 | . 5 9 15 3 . 14 17 12 11 1 5 1 7 2 2 3 5 23 11 35 30 14 19 Fire 1067 | . 43 21 36 31 5 81 85 22 9 1 7 . 50 53 9 10 7 87 24 155 42 123 166 Melee 71 | . . . . . . . . . . 3 1 . . . . . . . . . . . 67 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Crush 77 | . 4 . 4 3 . . 1 1 6 . . . . 6 . . . 1 . 5 1 8 37 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 57 | . . . . . . . . . . . . . 14 . . 5 . 33 . . . . 5 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 4 exits: *Fac / *Sto / Low x2) -7/Waste -7/Factory (discovered 2 exits: *Sto / *Low) -7/Storage -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 1) 3 | -11/Scrapyard | Entered Materials 3 | -10/Materials | Evolved 1 slot: Utility x1 298 | -10/Materials | Identified exit to Mines 298 | -10/Materials | Discovered exit to Mines (range 14) 330 | -10/Materials | Build established: Hacker-Mutant 682 | -10/Materials | Identified exit to Materials 682 | -10/Materials | Discovered exit to Materials (range 7) 693 | -10/Materials | Entered another Materials area 693 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 766 | -9/Materials | Identified exit to Mines 766 | -9/Materials | Discovered exit to Mines (range 7) 958 | -9/Materials | Identified exit to Materials 958 | -9/Materials | Discovered exit to Materials (range 7) 998 | -9/Materials | Build established: Hacker-Tank 1229 | -9/Materials | Entered another Materials area 1229 | -8/Materials | Evolved 2 slots: Utility x2 1650 | -8/Materials | Build established: Scavenger-Tank 1817 | -8/Materials | Identified exit to Factory 1817 | -8/Materials | Discovered exit to Factory (range 19) 2135 | -8/Materials | Entered Factory 2135 | -7/Factory | Evolved 2 slots: Propulsion x2 2435 | -7/Factory | Build established: Hacker-Skirmisher 2480 | -7/Factory | Identified exit to Factory 2480 | -7/Factory | Discovered exit to Factory (range 5) 2480 | -7/Factory | Identified exit to Storage 2480 | -7/Factory | Discovered exit to Storage (range 13) 3112 | -7/Factory | Identified exit to Lower Caves 3282 | -7/Factory | Sucked down chute 3282 | -7/Factory | Entered Waste 3289 | -7/Waste | Spotted C-40 Crusher 3297 | -7/Waste | EMP discharged 3302 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3305 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3308 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3311 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3311 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3312 | -7/Waste | Spotted C-40 Crusher 3324 | -7/Waste | Spotted C-40 Crusher 3327 | -7/Waste | Spotted C-40 Crusher 3327 | -7/Waste | Crushed by Compactor (1 part destroyed) 3335 | -7/Waste | Spotted C-40 Crusher 3341 | -7/Waste | Identified exit to Factory 3341 | -7/Waste | Discovered exit to Factory (range 11) 3346 | -7/Waste | Entered Factory 3358 | -7/Factory | Lost 7 parts (1n4u2w) 3628 | -7/Factory | Build established: Hacker-Mutant 3818 | -7/Factory | Discovered exit to Lower Caves (range 3) 4291 | -7/Factory | Build established: Scavenger-Mutant 4404 | -7/Factory | Repaired Gauss Rifle 4518 | -7/Factory | Discovered exit to Storage (range 6) 4534 | -7/Factory | Core integrity fell below 50% 4655 | -7/Factory | Entered Storage 4825 | -7/Storage | Garrison activated, responded to threat 4867 | -7/Storage | Destroyed 8 combat bots 4961 | -7/Storage | Destroyed 7 combat bots 5052 | -7/Storage | Build established: Scavenger-Skirmisher 5133 | -7/Storage | Lost 3 parts (1n1u1w) 5152 | -7/Storage | Garrison activated, responded to threat 5271 | -7/Storage | Discovered exit to Factory (range 6) 5457 | -7/Storage | Garrison activated, responded to threat 5603 | -7/Storage | Entered Factory 5603 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5795 | -6/Factory | Repaired Flak Gun 5954 | -6/Factory | Repaired Flak Gun 6112 | -6/Factory | Identified exit to Lower Caves 6643 | -6/Factory | Fabricated O-24 Administrator? 6870 | -6/Factory | Identified exit to Factory 6870 | -6/Factory | Discovered exit to Factory (range 9) 6892 | -6/Factory | Entered another Factory area 6892 | -5/Factory | Evolved 2 slots: Utility x2 7585 | -5/Factory | Identified exit to Upper Caves 7585 | -5/Factory | Discovered exit to Upper Caves (range 5) 7751 | -5/Factory | Entered Upper Caves 7924 | -5/Upper Caves | Learned 8 Research zone layouts 7924 | -5/Upper Caves | Learned Research emergency access door positions 7924 | -5/Upper Caves | Learned Armory emergency access door positions 7924 | -5/Upper Caves | Learned Extension terminal intel 7957 | -5/Upper Caves | Learned Factory emergency access door positions 7998 | -5/Upper Caves | Build established: Scavenger-Tank 8003 | -5/Upper Caves | Learned Factory emergency access door positions 8070 | -5/Upper Caves | Encountered a Warlord checkpoint 8281 | -5/Upper Caves | Identified exit to Upper Caves 8281 | -5/Upper Caves | Discovered exit to Upper Caves (range 15) 8484 | -5/Upper Caves | Found Alien Artifact 8484 | -5/Upper Caves | Identified Dimensional Node Initializer 8484 | -5/Upper Caves | Initialized slip node 8603 | -5/Upper Caves | Entered another Upper Caves area 8604 | -5/Upper Caves | Identified exit to Factory 8715 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8904 | -5/Upper Caves | Learned 8 Research zone layouts 8904 | -5/Upper Caves | Learned Factory stockpile data 8904 | -5/Upper Caves | Learned Factory security intel 8904 | -5/Upper Caves | Learned Extension security intel 8904 | -5/Upper Caves | Learned Research terminal intel 9054 | -5/Upper Caves | Learned 8 Factory zone layouts 9261 | -5/Upper Caves | Identified exit to Warlord 9261 | -5/Upper Caves | Discovered exit to Warlord (range 14) 9284 | -5/Upper Caves | Entered Warlord 9288 | -5/Warlord | Build established: Hacker-Tank 9364 | -5/Warlord | Identified exit to Proximity Caves 9364 | -5/Warlord | Discovered exit to Proximity Caves (range 8) 9601 | -5/Warlord | Met Warlord 9626 | -5/Warlord | Warlord's base attacked by MAIN.C 9976 | -5/Warlord | Warlord forces counterattacked 10036 | -5/Warlord | Opened side exit 10080 | -5/Warlord | Entered Proximity Caves 10273 | -4/Proximity Caves | Learned Research emergency access door positions 10362 | -4/Proximity Caves | Learned Research stockpile data 10383 | -4/Proximity Caves | Spotted B-86 Titan 10415 | -4/Proximity Caves | Destroyed B-86 Titan 10558 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 10649 | -4/Proximity Caves | Destroyed 7 combat bots 10946 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11248 | -4/Proximity Caves | Entered Factory 11248 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11249 | -4/Factory | Identified exit to Upper Caves 11260 | -4/Factory | Identified exit to Armory 11356 | -4/Factory | Repaired Hvy. Treads 11415 | -4/Factory | Build established: Scavenger-Gunner 11807 | -4/Factory | Lost 7 parts (2p1n2u2w) 12295 | -4/Factory | Entered Upper Caves 12546 | -4/Upper Caves | Identified exit to Upper Caves 12546 | -4/Upper Caves | Discovered exit to Upper Caves (range 5) 12673 | -4/Upper Caves | Entered another Upper Caves area 12677 | -4/Upper Caves | Learned 4 Research zone layouts 12704 | -4/Upper Caves | Learned location of Quarantine (-2) 12843 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 13189 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13292 | -4/Upper Caves | Identified exit to Zhirov 13292 | -4/Upper Caves | Discovered exit to Zhirov (range 10) 13312 | -4/Upper Caves | Entered Zhirov 13312 | -4/Zhirov | Accompanied by 2 allies 13312 | -4/Zhirov | Identified exit to Proximity Caves 13312 | -4/Zhirov | Discovered exit to Proximity Caves (range 3) 13341 | -4/Zhirov | Met Zhirov 13378 | -4/Zhirov | Learned location of Testing (-3) 13378 | -4/Zhirov | Learned location of Command (-1) 13399 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13425 | -4/Zhirov | Found Alien Artifact 13425 | -4/Zhirov | Identified Integrated Reactor 13425 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13451 | -4/Zhirov | Found Alien Artifact 13526 | -4/Zhirov | Cloak Generator disabled 13526 | -4/Zhirov | Attacked by Zhirov 13542 | -4/Zhirov | Destroyed Zhirov 13550 | -4/Zhirov | Zhirov detonated his lab 13647 | -4/Zhirov | Entered Proximity Caves 13786 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13856 | -3/Proximity Caves | Lost 5 parts (1p1n3u) 14032 | -3/Proximity Caves | Spotted B-86 Titan 14033 | -3/Proximity Caves | Entered a huge 0b10 base via the front door 14084 | -3/Proximity Caves | Destroyed B-86 Titan 14474 | -3/Proximity Caves | Identified exit to Research 14474 | -3/Proximity Caves | Discovered exit to Research (range 15) 15723 | -3/Proximity Caves | Entered Research 15723 | -3/Research | Accompanied by 4 allies 15723 | -3/Research | Evolved 2 slots: Utility x2 15724 | -3/Research | Identified exit to Research 15727 | -3/Research | Loaded intel: 23 terminal locations 15992 | -3/Research | Identified exit to Testing 15992 | -3/Research | Discovered exit to Testing (range 20) 16191 | -3/Research | Discovered exit to Testing (range 9) 16280 | -3/Research | P-80 Master assimilated allied Assassin 8a 16379 | -3/Research | Entered Testing 16446 | -3/Testing | Found Prototype Protection 16446 | -3/Testing | Identified Lgt. Regenerative Plating 16449 | -3/Testing | Found Prototype Protection 16449 | -3/Testing | Identified Med. Regenerative Plating 16459 | -3/Testing | Found Prototype Protection 16459 | -3/Testing | Identified SHELL Armor 16664 | -3/Testing | Build established: Scavenger-Skirmisher 16679 | -3/Testing | Found Prototype Device 16679 | -3/Testing | Identified AEGIS Remote Shield 16822 | -3/Testing | Found Prototype Energy Gun 16822 | -3/Testing | Identified Warp Gun 17286 | -3/Testing | Found Prototype Slashing Weapon 17286 | -3/Testing | Identified Molecular Scythe 17567 | -3/Testing | Build established: Scavenger-Gunner 17904 | -3/Testing | Local machine network offline 18133 | -3/Testing | Scanned by Researcher 18225 | -3/Testing | Garrison activated, responded to threat 18338 | -3/Testing | Discovered exit to Research (range 8) 18415 | -3/Testing | System corruption reached 10% 18756 | -3/Testing | Found Prototype Ballistic Cannon 18756 | -3/Testing | Identified Perforator 18944 | -3/Testing | Found Prototype Processor 18944 | -3/Testing | Identified Spectral Analyzer 19010 | -3/Testing | Garrison activated, responded to threat 19261 | -3/Testing | Destroyed 10 combat bots 19644 | -3/Testing | Build established: Scavenger-Skirmisher 20362 | -3/Testing | Spotted Striker 20875 | -3/Testing | Entered Research 20875 | -2/Research | Warlord forces began assault on 0b10 20875 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 20985 | -2/Research | Research machine network offline 21330 | -2/Research | Spotted B-90 Cyclops 21335 | -2/Research | Destroyed B-90 Cyclops 21385 | -2/Research | Borebot progress halted 21403 | -2/Research | Borebot progress halted 21581 | -2/Research | Borebot progress halted 21644 | -2/Research | Met up with Warlord 21734 | -2/Research | Spotted Executioner 21734 | -2/Research | Spotted Striker 21737 | -2/Research | Spotted Executioner 21740 | -2/Research | Identified Transdimensional Reconstructor 21740 | -2/Research | Warped through subspace 21965 | -2/Research | Warlord destroyed during the assault 22119 | -2/Research | Spotted Striker 22121 | -2/Research | Spotted Striker 22203 | -2/Research | Spotted Striker 22204 | -2/Research | Spotted Striker 22208 | -2/Research | Destroyed Striker 22217 | -2/Research | Destroyed Striker 22736 | -2/Research | Spotted Executioner 22954 | -2/Research | Build established: Scavenger-Gunner 23052 | -2/Research | Identified exit to Access 23052 | -2/Research | Discovered exit to Access (range 16) 23394 | -2/Research | Entered Access 23394 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 23434 | -1/Access | Found Gamma Bomb Array 23755 | -1/Access | Spotted B-99 Colossus 23794 | -1/Access | Destroyed B-99 Colossus 24146 | -1/Access | Repaired Tri-rail Accelerator 24261 | -1/Access | Identified exit to Command 24986 | -1/Access | Garrison activated, responded to threat 25048 | -1/Access | Lost 4 parts (3u1w) 25164 | -1/Access | Destroyed 8 combat bots 25269 | -1/Access | Spotted B-99 Colossus 25748 | -1/Access | Spotted B-99 Colossus 25773 | -1/Access | Entered Command 25875 | -1/Command | Found Enh. Force Lance 26586 | -1/Command | Phase Generator disabled 26820 | -1/Command | Build established: Hacker-Gunner 27940 | -1/Command | Spotted M Guard 27940 | -1/Command | Spotted M Guard 27940 | -1/Command | Spotted Combat Programmer 27993 | -1/Command | Spotted Combat Programmer 28001 | -1/Command | System corruption reached 10% 28035 | -1/Command | Destroyed Combat Programmer 28114 | -1/Command | Destroyed M Guard 28130 | -1/Command | Destroyed Combat Programmer 28130 | -1/Command | All MAIN.C guards destroyed 28478 | -1/Command | Met MAIN.C 28481 | -1/Command | 0b10 Conduit disabled 28516 | -1/Command | MAIN.C activated Command garrisons 28528 | -1/Command | Destroyed MAIN.C Shell 28725 | -1/Command | Core integrity fell below 50% 28757 | -1/Command | Core integrity fell below 20% 28773 | -1/Command | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 28764_ System corrupted: Linear Accelerator jammed. 28764_ Penetrated by Slug. 28765_ Slug penetrates Reinforced Barrier. 28765_ Penetrated by Slug. 28766_ System corrupted: Energy discharge (-92). 28767_ Acquired 4 matter. 28767_ Penetrated by Slug. 28768_ H-88 Terminator knocked back. 28768_ Penetrated by Slug. 28768_ Slug penetrates H-88 Terminator. 28768_ Slug penetrates Reinforced Barrier. 28768_ Penetrated by Slug. 28768_ Critical hit (Destroy). 28768_ Quantum Reactor destroyed. 28769_ Acquired 6 matter. 28770_ Penetrated by Slug. 28770_ Linear Accelerator destroyed. 28770_ Penetrated by Slug. 28771_ Slug penetrates H-88 Terminator. 28771_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????################???????????????????? | | ?????????????"" "" ###?????????????????? | | ????????????? !%#=#?????????????????? | | ????????????? "" [[*[#!################### | | ????????????""""" %=%=!h== " | | ????????????" !==%[]hh/ " " / | | ???????????? %!*! g*=! " " | | ????????????""""" *!!h################### | | ??????????? " ]//!#?????????????????# | | ?????????? @ !#?????????????????# | | ??????????? " #?????????????????# | | ?????????????"""" %% #?????????????????#++ | | ????????????? % #?????????????????# | | ??????????? % #?????????????????# | | ???????????? " #?????????????????# | | ???????????? M " #?????????????????# | | ???????????? " " #?????????????????# | | ????????????? "" " " #?????????????????# | | ????????????? ? " " #?????????????????### | | ???????????????" """ " #???????????????????? | | ???????????????" ? " " #???????????????????? | | ??????????????????" " #???????????????????? | | ???????????????????##########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 55 Energy Capacity 600 Matter Stores 772 Matter Capacity 800 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Corruption Block 20 Armor Coverage 2100 Resistance: KI 60 Resistance: TH 35 Resistance: EX 85 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Utility Shielding 33 Point Defense Rating 160 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 40 Salvage Targeting 3 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Med. Matter Pod | -6/Factory | Scanalyzed Hyp. Coil Gun | -4/Factory | Scanalyzed Imp. Sensor Array | -4/Factory | Scanalyzed Coil Gun | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Mni. Fusion Reactor | -3/Testing | Archive Hvy. Dispersion Rifle | -3/Testing | Archive Tesla Bomb Launcher | -3/Testing | Archive Adv. Energy Well | -3/Testing | Archive Shock Maul | -3/Testing | Archive Com. Mass Driver | -3/Testing | Archive Thunder Hammer | -3/Testing | Archive Imp. Matter Neutralizer | -3/Testing | Archive Adv. Kinecellerator | -3/Testing | Archive Energy Mantle | -3/Testing | Archive Prc. Phase Gun | -3/Testing | Archive Ionic Axe | -3/Testing | Archive Exp. Utility Shielding | -3/Testing | Archive Gravity Neutralizer | -3/Testing | Archive Com. Particle Reactor | -3/Testing | Archive Imp. Thermal Defense Suite | -3/Testing | Archive Imp. Diametric Drive | -3/Testing | Archive Neutron Missile Launcher | -3/Testing | Archive Cld. Plasma Rifle | -3/Testing | Archive Diametric Drive | -3/Testing | Archive Adv. Variable Charge Gun | -3/Testing | Archive Adv. KE Penetrator | -3/Testing | Archive Kinetic Spear | -3/Testing | Archive Prc. Energy Filter | -3/Testing | Archive Linear Accelerator | -2/Research | Scanalyzed Com. Linear Accelerator | -1/Access | Scanalyzed Robot Schematics ------------------ R-06 Scavenger | -3/Testing | Archive S-43 Plague | -3/Testing | Archive T-07 Excavator | -3/Testing | Archive W-44 Eye | -3/Testing | Archive O-32 Director | -3/Testing | Archive M-36 Artificer | -3/Testing | Archive R-10 Processor | -3/Testing | Archive C-55 Analyst | -3/Testing | Archive K-01 Serf | -3/Testing | Archive Fabricated ------------ O-24 Administrator | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Achievements -------------- Error 47 Exposed Challenges ------------ None Game ------ Seed TerrabombCloakAutogun Manual? 0 Play Time 03:55:12 Cumulative 177.6 hours Start 2022.05.26 @ 18:44:49 End 2022.05.27 @ 01:13:58 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 55 Rogue 0 Adventurer 1 Explorer 54 Win Type - Total 12 Types 6/0/3/3/0/0/0/0/0 Lore% 81 Gallery% 82 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Terminus Map View 76x50 Tactical HUD 1 Map Filters BRIGHTNESS(150) Filters NONE Steam 1 RUN: 3f1a788d-65ad-43d4-b3e6-858fa2c56f37