Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.20 @ 01:23:01
Player: Andru7428
Result: Destroyed by G-73 Enforcer with Heavy Laser
Performance
-------------
Evolutions (8) 4000
Regions Visited (18) 3600
Robots Destroyed (224) 1120
Value Destroyed (9027) 9027
Prototype IDs (26) 520
Alien Tech Used (0) 0
Bonus (7736) 7736
TOTAL SCORE: 26003
Bonus
-------
Triggered High Security 1000
High Alert Combat Kills 1306
Follower Combat Kills 5216
Met Imprinter 300
Was Imprinted 300
Built Enhanced Grunts 300
A7 Reached Mainframe 300
Met R17 at Cetus 500
Friendly Fire -1486
Cogmind
---------
Core Integrity 0/1450
Matter 71/300
Energy 100/100
System Corruption 23%
Temperature Cool (0)
Movement Core (800) Ox15
Location -2/Research
Parts
-------
> --- POWER (2) --------
(None)
> --- PROPULSION (5) ---
(None)
> --- UTILITY (12) -----
Large Storage Unit
High-capacity Storage Unit
> --- WEAPON (4) -------
(None)
> --- INVENTORY (18) ---
Centrium Medium Armor Plating
Long-range Proton Cannon
Bore Cannon
Improved Proton Missile Launcher
Improved Proton Missile Launcher
Peak State
------------
> --- POWER ------------
Antimatter Reactor
Light Quantum Reactor
> --- PROPULSION -------
Armored Wheel
Armored Wheel
Armored Wheel
Centrium Wheel
Centrium Wheel
> --- UTILITY ----------
Advanced Cooling System
Large Storage Unit
High-capacity Storage Unit
Spectral Analyzer
Heavy Armor Plating
Improved Medium Armor Plating
Improved Medium Armor Plating
Centrium Medium Armor Plating
Centrium Medium Armor Plating
Centrium Medium Armor Plating
Experimental Thermal Shield
> --- WEAPON -----------
Cooled Plasma Rifle
Advanced Plasma Rifle
Heavy Gauss Cannon
Heavy Gauss Cannon
> --- INVENTORY --------
Light Antimatter Reactor
Zionite Biocell
Advanced Variable Charge Gun
Quantum Rifle
Quantum Rifle
Zionite Phaser-M
Zionite Phaser-M
Long-range Proton Cannon
Matter Neutralizer
Matter Neutralizer
Railgun
Railgun
Bore Cannon
Improved Proton Missile Launcher
Improved Proton Missile Launcher
Improved Proton Missile Launcher
Chainsword
[Rating: 143]
Favorites
-----------
Power Angular Momentum Engine
Engine Angular Momentum Engine
Power Core Enhanced Fission Core
Reactor Particle Reactor
Propulsion Armored Wheel
Leg Flexi-carbon Leg
Wheel Armored Wheel
Utility Large Storage Unit
Device Advanced Heat Sink
Storage Large Storage Unit
Processor Advanced Targeting Computer
Protection Improved Medium Armor Plating
Weapon Gauss Rifle
Energy Gun Advanced Plasma Rifle
Energy Cannon Plasma Cannon
Ballistic Gun Gauss Rifle
Ballistic Cannon Heavy Flak Cannon
Launcher Advanced EMP Blaster
Special Weapon Flamer
Slashing Weapon Chainsword
Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2
------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res
Slots Evolved 16 | . . . . . 4 . 2 2 . . . . 2 2 . . 2 2
Power 1 | . . . . . . . . . . . . . . . . . 1 .
Propulsion 3 | . . . . . 1 . . . . . . . 1 . . . . 1
Utility 10 | . . . . . 3 . 1 2 . . . . 1 2 . . . 1
Weapon 2 | . . . . . . . 1 . . . . . . . . . 1 .
Parts Attached 323 | 7 6 . . 6 24 25 30 19 5 19 8 24 36 18 43 18 5 30
Power 23 | 1 2 . . 1 2 2 1 3 1 . . 1 4 . 2 . 1 2
Engine 13 | 1 1 . . 1 2 2 1 2 1 . . . 2 . . . . .
Core 4 | . 1 . . . . . . 1 . . . . 2 . . . . .
Reactor 6 | . . . . . . . . . . . . 1 . . 2 . 1 2
Propulsion 44 | 2 . . . 2 7 2 4 3 . 3 4 1 6 1 6 1 1 1
Treads . | . . . . . . . . . . . . . . . . . . .
Leg 4 | . . . . . 2 . . . . 2 . . . . . . . .
Wheel 40 | 2 . . . 2 5 2 4 3 . 1 4 1 6 1 6 1 1 1
Hover . | . . . . . . . . . . . . . . . . . . .
Flight . | . . . . . . . . . . . . . . . . . . .
Utility 110 | 2 2 . . . 9 5 12 6 4 9 1 12 14 10 13 3 . 8
Device 38 | . . . . . 2 . 6 2 1 4 . 4 5 5 5 . . 4
Storage 12 | 2 2 . . . 3 . 1 . . . 1 1 . . 1 . . 1
Processor 10 | . . . . . 2 . . . . . . . 6 1 . . . 1
Hackware . | . . . . . . . . . . . . . . . . . . .
Protection 50 | . . . . . 2 5 5 4 3 5 . 7 3 4 7 3 . 2
Artifact . | . . . . . . . . . . . . . . . . . . .
Weapon 146 | 2 2 . . 3 6 16 13 7 . 7 3 10 12 7 22 14 3 19
Energy Gun 41 | 1 2 . . . 2 3 2 2 . . . . 1 3 13 4 1 7
Energy Cannon 8 | . . . . . . 3 . . . . . 2 1 . . . . 2
Ballistic Gun 34 | 1 . . . 2 4 7 5 1 . 3 . 2 6 . . . 1 2
Ballistic Cannon 22 | . . . . . . . 3 3 . 1 2 . 2 2 3 3 . 3
Launcher 30 | . . . . 1 . 1 . . . 2 . 6 2 . 6 7 1 4
Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . .
Impact Weapon . | . . . . . . . . . . . . . . . . . . .
Slashing Weapon 10 | . . . . . . 2 3 1 . 1 . . . 2 . . . 1
Piercing Weapon . | . . . . . . . . . . . . . . . . . . .
Special Melee Weapon . | . . . . . . . . . . . . . . . . . . .
Unidentified Prototypes 20 | . . . . . 2 4 . . 1 . . . 1 2 7 1 . 2
Parts Lost 88 | . 2 . . 2 2 8 4 8 . 3 . 3 20 1 . 2 . 33
Power 9 | . 1 . . . 1 . . . . . . . 3 . . . . 4
Propulsion 19 | . . . . 2 1 1 1 3 . 2 . 1 3 . . . . 5
Utility 32 | . . . . . . 4 2 3 . 1 . 1 9 . . 2 . 10
Weapon 28 | . 1 . . . . 3 1 2 . . . 1 5 1 . . . 14
Highest Loss Streak 32 | . 2 . . 2 1 3 2 7 . 1 . 1 8 1 . 2 . 32
Average Slot Usage (%) 90 | . 99 100 100 98 98 99 99 99 94 91 86 78 73 95 88 93 94 83
Engine 3 | . 5 14 14 14 9 8 7 2 1 6 6 . . . . . . .
Core 1 | . 8 . . . . . . 3 4 . . . . 5 2 . . .
Reactor 1 | . . . . . . . . . . . . 5 3 . 2 5 9 7
Wheel 18 | . 28 28 28 26 23 26 22 19 20 15 13 11 10 21 21 21 19 18
Device 7 | . . . . . 4 . 7 10 6 6 6 11 8 14 10 10 9 6
Storage 14 | . 28 28 28 28 18 18 15 13 13 13 18 14 11 10 10 10 9 8
Processor 5 | . . . . . 13 9 7 6 6 6 6 2 3 24 5 5 4 3
Protection 14 | . . . . . 8 18 15 21 21 18 13 11 14 3 19 25 23 21
Energy Gun 4 | . 13 14 14 14 1 1 6 3 . . . . 1 3 9 9 9 6
Ballistic Gun 6 | . 14 14 14 13 16 16 7 7 6 5 6 4 6 6 . . 3 1
Ballistic Cannon 7 | . . . . . . . 7 7 13 12 12 13 7 2 5 4 4 5
Naked Turns . | . . . . . . . . . . . . . . . . . . .
Heaviest Build 163 | 15 58 56 56 61 69 58 83 98 114 114 115 132 129 135 145 149 148 163
Greatest Support 68 | 20 20 20 20 20 30 30 36 40 38 38 40 40 46 46 56 56 56 68
Greatest Overweight (x) 24 | . 2 2 2 18 3 2 17 3 2 4 9 4 24 3 4 2 2 15
Average Overweight (x) 2 | . . 2 2 2 1 1 1 2 2 3 2 2 2 1 2 2 2 2
Largest Inventory Capacity 18 | 8 18 18 18 18 18 16 18 18 18 18 18 18 18 18 18 18 18 18
Average Capacity 17 | 5 12 18 18 18 16 16 17 18 18 18 18 18 18 18 18 18 18 18
Most Carried 18 | 4 11 15 18 18 18 16 18 18 18 18 18 18 18 18 18 18 18 18
Average Carried 16 | 2 7 13 17 17 15 15 16 15 17 17 17 17 16 17 17 17 17 15
Final Capacity 18 | 8 18 18 18 18 16 16 18 18 18 18 18 18 18 18 18 18 18 18
Final Carried 18 | 3 10 15 18 18 16 13 15 18 18 18 18 18 18 18 18 18 18 5
Class Distribution
--------------------
34% | Messiah-Tank
20% | Tank
16% | Mutant
6% | Derelict-Tank
6% | Messiah-Gunner
5% | Gunner
4% | Messiah-Mutant
3% | Scavenger-Mutant
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -10/Mines
Mutant | -10/Exiles
Mutant | -9/Mines
Scavenger-Mutant | -8/Materials
Mutant | -8/Storage
Gunner | -7/Factory
Tank | -6/Factory
Tank | -6/Lower Caves
Tank | -6/Lower Caves
Derelict-Tank | -6/Zion
Messiah-Tank | -5/Proximity Caves
Messiah-Tank | -5/Factory
Messiah-Mutant | -4/Factory
Messiah-Tank | -4/Extension
Messiah-Tank | -4/Cetus
Messiah-Tank | -3/Research
Messiah-Tank | -2/Research
Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2
----------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res
Matter Collected 11434 | 213 199 . . 293 458 711 842 1087 118 989 79 2480 1050 298 1590 297 221 509
Remotely . | . . . . . . . . . . . . . . . . . . .
Salvage Created 9493 | 62 359 . . 96 716 808 907 1002 . 389 . 848 1387 228 1571 193 187 740
Parts 479 | 4 26 . . 11 48 43 51 41 . 21 . 39 62 21 50 11 14 37
Haulers Intercepted 6 | . 1 . . . 1 2 . . . . . . 1 . 1 . . .
Recyclers Shooed 8 | . . . . . . . 1 3 . . . . 1 2 . . . 1
Parts Field Recycled . | . . . . . . . . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . . . . . . . . .
Parts Self-Destructed 47 | . . . . . . . . . . 13 . 34 . . . . . .
Prevented 26 | . . . . . . . . . . 6 . 20 . . . . . .
Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2
------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res
Combat Hostiles Destroyed 165 | . 7 . . 5 13 17 16 15 . 11 . 25 22 2 18 3 2 9
Guns 81 | . 7 . . 2 12 17 9 8 . 2 . 2 14 2 3 2 1 .
Cannons 37 | . . . . . . . 6 7 . 3 . 10 4 . 2 . 1 4
AOE 37 | . . . . 3 1 . . . . 5 . 13 2 . 9 1 . 3
Classes Destroyed 17 | 1 4 . . . 4 1 2 . . . . 1 1 . 2 1 . .
Worker 22 | . 3 . . 2 1 1 2 3 . . . . 4 2 1 . 1 2
Builder 13 | . . . . . 1 . 5 1 . . . . 2 . 1 . 1 2
Tunneler 2 | . . . . . . . . . . . . . 1 . . . . 1
Hauler 6 | . 1 . . . 1 2 . . . . . . 1 . 1 . . .
Recycler 9 | 1 . . . . 1 . 3 2 . . . . 1 1 . . . .
Carrier 1 | . . . . . . . . . . . . . . . . 1 . .
Watcher 5 | . . . . . 2 1 . . . . . . . . 2 . . .
Swarmer 42 | . 3 . . 5 3 . . 1 . 3 . 15 8 . 1 2 . 1
Saboteur 1 | . . . . . . . . . . . . . . . 1 . . .
Grunt 46 | . 4 . . . 5 8 3 6 . 4 . 1 2 . 11 . . 2
Brawler 4 | . . . . . . . 1 1 . . . 1 1 . . . . .
Duelist 8 | . . . . . 1 . . 1 . . . 2 2 . 1 . . 1
Protector 1 | . . . . . . . . . . . . 1 . . . . . .
Sentry 26 | . . . . . 4 7 6 3 . . . 1 1 . 3 . 1 .
Hunter 14 | . . . . . . 2 . . . 2 . 1 4 . . 1 . 4
Programmer 22 | . . . . . . . 6 3 . 2 . 3 4 2 . . 1 1
Behemoth 1 | . . . . . . . . . . . . . . . 1 . . .
Thug 1 | . . . . . . . . . . . . . . . 1 . . .
Best Kill Streak 12 | 1 4 . . 5 6 4 4 6 . 4 . 5 12 3 4 2 2 9
Combat Bots Only 7 | . 3 . . 5 5 4 3 6 . 4 . 5 7 2 4 1 1 6
Max Kills in Single Turn 5 | 1 1 . . 3 2 1 2 2 . 2 . 5 2 1 2 1 1 2
Gunslinging 1 | . . . . . 1 . . . . . . . 1 . . . . .
Exploded 5 | . . . . 3 1 . . . . 2 . 5 1 . 2 1 . 1
Melee . | . . . . . . . . . . . . . . . . . . .
Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . .
Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2
-------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res
Damage Taken 20231 | . 352 . . 167 649 1336 1446 1424 . 1309 . 1963 2581 79 1528 344 223 6830
Core 2525 | . 42 . . 41 35 138 165 86 . 129 . 93 241 . 94 . . 1461
Absorbed by Shields 142 | . . . . . . 8 . . . . . . . . 18 116 . .
Core Remaining (%) 79 | 100 . . . 66 . 68 76 . . . . 63 75 . . 91 100 .
Volleys Fired 576 | 1 29 . . 12 37 71 70 47 . 27 . 56 68 19 62 16 17 44
Largest 4 | 2 2 . . 2 2 2 3 3 . 3 . 3 3 3 3 3 4 4
Hottest 282 | 70 70 . . 65 68 86 147 161 . 125 . 190 204 225 204 165 200 282
Shots Fired 1439 | 2 58 . . 23 72 139 188 140 . 59 . 143 183 30 154 38 60 150
Gun 913 | 2 58 . . 22 72 136 132 67 . 16 . 43 125 29 80 21 44 66
Cannon 463 | . . . . . . 3 56 73 . 37 . 88 49 1 58 11 15 72
Launcher 63 | . . . . 1 . . . . . 6 . 12 9 . 16 6 1 12
Special . | . . . . . . . . . . . . . . . . . . .
Kinetic 1021 | 1 29 . . 11 60 127 146 125 . 53 . 130 158 3 58 11 30 79
Thermal 310 | 1 8 . . . . 11 42 15 . . . 1 16 27 80 21 29 59
Explosive 4 | . . . . 1 . . . . . 2 . 1 . . . . . .
Electromagnetic 104 | . 21 . . 11 12 1 . . . 4 . 11 9 . 16 6 1 12
Robot Hit Streak 21 | 1 16 . . 7 16 10 12 11 . 6 . 7 8 19 14 21 11 9
Robot Miss Streak 11 | 1 4 . . 4 3 6 5 8 . 4 . 11 7 1 3 3 3 6
Penetration Max 1 | . . . . . . . . 1 . . . 1 1 . 1 . . 1
Secondary Targets 10 | . . . . . 5 1 1 . . . . . 3 . . . . .
Max Gunslinging Chain 1 | . . . . . 1 1 1 . . . . . 1 . . . . .
Shots Hit Robots 898 | 1 32 . . 11 61 100 134 100 . 37 . 82 116 19 95 22 35 53
Core Hits 527 | 2 15 . . 10 33 49 49 62 . 30 . 64 69 18 64 14 14 34
Critical Hits 42 | . . . . . . . 5 3 . . . 7 16 . 5 1 . 5
Critical Kills 13 | . . . . . . . 2 1 . . . 2 5 . 1 . . 2
Critical Parts Destroyed 27 | . . . . . . . 3 2 . . . 3 11 . 4 1 . 3
Melee Attacks 37 | . . . . . . 3 7 . . 1 . . . 23 . . . 3
Impact . | . . . . . . . . . . . . . . . . . . .
Slashing 37 | . . . . . . 3 7 . . 1 . . . 23 . . . 3
Piercing . | . . . . . . . . . . . . . . . . . . .
Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . 1
Combat Hostiles . | . . . . . . . . . . . . . . . . . . .
Follow-up Attacks . | . . . . . . . . . . . . . . . . . . .
Damage Inflicted 26159 | 25 415 . . 274 1141 1686 3298 2371 . 1106 . 2748 3201 380 4976 831 919 2788
Guns 12927 | 25 415 . . 162 1141 1686 2228 1260 . 147 . 718 1638 358 1497 324 632 696
Cannons 6422 | . . . . . . . 876 1111 . 395 . 1097 592 22 1079 151 169 930
Explosions 6696 | . . . . 112 . . 194 . . 564 . 933 971 . 2400 356 118 1048
Melee 114 | . . . . . . . . . . . . . . . . . . 114
Ramming . | . . . . . . . . . . . . . . . . . . .
Kinetic 14214 | 13 196 . . 44 920 1586 2429 2063 . 542 . 1790 1962 63 1079 151 379 997
Thermal 5904 | 12 62 . . . . 100 675 308 . . . 249 404 317 2213 383 422 759
Explosive 520 | . . . . 112 . . 194 . . 162 . 52 . . . . . .
Electromagnetic 5407 | . 157 . . 118 221 . . . . 402 . 657 835 . 1684 297 118 918
Impact . | . . . . . . . . . . . . . . . . . . .
Slashing 114 | . . . . . . . . . . . . . . . . . . 114
Piercing . | . . . . . . . . . . . . . . . . . . .
Highest Corruption 23 | . . . . . 2 2 5 2 2 3 3 9 3 4 5 5 1 23
Average Corruption 3 | . . . . . 2 2 2 1 2 2 3 5 2 4 4 5 1 11
Corruption Purged . | . . . . . . . . . . . . . . . . . . .
Effects 226 | . . . . . 1 19 23 6 5 19 4 44 22 4 54 18 1 6
Message Errors 66 | . . . . . 1 7 3 3 2 9 1 12 7 . 15 4 . 2
Matter Fused 34 | . . . . . . . 1 . . 4 . 10 3 1 13 2 . .
Heat Flow Errors 25 | . . . . . . 5 4 . 1 2 2 3 2 1 3 1 . 1
Energy Discharges 28 | . . . . . . 2 4 2 2 2 . 4 1 1 8 2 . .
Parts Rejected 2 | . . . . . . . . . . . . 2 . . . . . .
Data Loss (minor) 20 | . . . . . . 2 3 . . 1 1 4 1 . 5 2 . 1
Data Loss (major) 6 | . . . . . . . . . . . . . . . . 5 . 1
Misfires 3 | . . . . . . . . . . . . 1 . . 1 1 . .
Targeting Errors 39 | . . . . . . 3 8 1 . 1 . 8 7 1 8 1 1 .
Weapon Failures 3 | . . . . . . . . . . . . . 1 . 1 . . 1
Overload Shots 25 | . . . . . . . . . . . . . . 9 5 1 1 9
Effects 3 | . . . . . . . . . . . . . . . 1 . . 2
Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1
Heat Surge 2 | . . . . . . . . . . . . . . . 1 . . 1
Overflow Damage 354 | . . . . . . . 3 7 . 15 . 23 10 . 264 16 . 16
Projectiles 71 | . . . . . . . 3 7 . . . . . . 40 16 . 5
Explosions 283 | . . . . . . . . . . 15 . 23 10 . 224 . . 11
Melee . | . . . . . . . . . . . . . . . . . . .
Knockbacks 81 | . . . . . . . 6 18 . 7 . 20 10 1 10 1 1 7
Impact . | . . . . . . . . . . . . . . . . . . .
Kinetic 76 | . . . . . . . 6 16 . 7 . 20 10 1 8 1 1 6
Secondary 5 | . . . . . . . . 2 . . . . . . 2 . . 1
Self-Inflicted Damage 169 | . . . . . . . . . . 62 . 13 61 . 22 . 6 5
Shots 14 | . . . . . . . . . . 4 . 1 3 . 4 . 1 1
Rammed . | . . . . . . . . . . . . . . . . . . .
Targets Rammed . | . . . . . . . . . . . . . . . . . . .
Kicked . | . . . . . . . . . . . . . . . . . . .
Crushed . | . . . . . . . . . . . . . . . . . . .
Highest Temperature 435 | 9 117 . . 18 3 261 366 327 89 208 228 435 208 190 192 194 140 192
Average Temperature 85 | 6 33 . . 5 3 100 100 105 50 79 103 156 62 86 64 24 42 80
Received Heat Transfer 2928 | . 108 . . 18 225 474 402 489 . 156 . 84 66 . 339 27 15 525
Effects 8 | . . . . . . 1 4 2 . . . 1 . . . . . .
Energy Bleed 3 | . . . . . . 1 1 1 . . . . . . . . . .
Interference 3 | . . . . . . . 3 . . . . . . . . . . .
Matter Decay 2 | . . . . . . . . 1 . . . 1 . . . . . .
Siege Activations . | . . . . . . . . . . . . . . . . . . .
Robots Corrupted 7 | . . . . . . . . . . 1 . . 2 . 2 . . 2
Combat Hostiles 7 | . . . . . . . . . . 1 . . 2 . 2 . . 2
Parts Fried 26 | . . . . . 2 . . . . 2 . 2 8 . 8 . 2 2
Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 . . .
Robots Melted 2 | . . . . . . . 1 . . . . . . . 1 . . .
Combat Hostiles 2 | . . . . . . . 1 . . . . . . . 1 . . .
Parts Melted 10 | . 1 . . 1 . . 2 . . . . . . . 6 . . .
Heat Transferred 9335 | 37 185 . . . . 185 1221 650 . . . 250 535 586 3211 626 750 1099
Parts Sabotaged . | . . . . . . . . . . . . . . . . . . .
Parts Stolen . | . . . . . . . . . . . . . . . . . . .
Parts Stripped . | . . . . . . . . . . . . . . . . . . .
Power Chain Reactions 19 | . . . . . . . . . . 1 . 5 3 . 7 1 . 2
Missiles Intercepted . | . . . . . . . . . . . . . . . . . . .
Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2
------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res
Peak Influence 2073 | 5 152 139 . 264 430 267 360 302 . . . . 548 264 1763 1848 2073 2016
Average Influence 430 | 1 75 108 . 144 275 126 82 185 . . . . 323 185 679 1336 1529 1462
Maximum Alert Level 5 | . . . . 1 2 1 1 1 . . . . 2 1 5 5 5 5
Low Security (%) 48 | 100 100 100 . 54 24 84 97 67 . . . . 25 47 6 . . .
Level 1 23 | . . . . 45 53 15 2 32 . . . . 39 52 44 . . .
Level 2 6 | . . . . . 21 . . . . . . . 34 . 7 . . .
Level 3 3 | . . . . . . . . . . . . . . . 20 4 . .
Level 4 12 | . . . . . . . . . . . . . . . 13 89 61 70
Level 5 3 | . . . . . . . . . . . . . . . 7 . 3 29
High Security 1 | . . . . . . . . . . . . . . . . 5 35 .
Max Security . | . . . . . . . . . . . . . . . . . . .
Squads Dispatched 47 | . 2 . . . 1 4 9 2 . . . 1 6 3 6 . 6 7
Investigation 5 | . . . . . . 3 . . . . . . . 1 . . . 1
Extermination 12 | . . . . . . . 5 2 . . . . 2 2 . . . 1
Reinforcement 12 | . 2 . . . 1 . 1 . . . . . 3 . 4 . . 1
Assault 13 | . . . . . . . . . . . . 1 1 . 2 . 5 4
Garrison 5 | . . . . . . 1 3 . . . . . . . . . 1 .
Intercept . | . . . . . . . . . . . . . . . . . . .
Construction Impeded 9 | . . . . . . . 1 . . . . . 3 . 4 . . 1
Haulers Reinforced . | . . . . . . . . . . . . . . . . . . .
Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2
--------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res
Distress Signals 15 | . . . . . 2 . . 4 . . . . 2 . 2 2 . 3
Communications Jammed . | . . . . . . . . . . . . . . . . . . .
Distress Signals . | . . . . . . . . . . . . . . . . . . .
Times Spotted 395 | . 13 3 . 12 20 28 25 27 . 11 . 47 37 4 69 24 21 54
Peak Tracking Total 20 | . 4 3 . 7 4 4 4 9 . 4 . 5 7 2 12 7 4 20
Tactical Retreats 39 | . 2 . . . 2 3 3 4 . 1 . 9 5 . 7 1 . 2
Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2
------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res
Traps Triggered 11 | . . . . . . 1 . 2 . . . . 1 . 5 . . 2
Indirectly 2 | . . . . . . . . . . . . . . . . . . 2
Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . .
Triggered . | . . . . . . . . . . . . . . . . . . .
Disarmed . | . . . . . . . . . . . . . . . . . . .
Reprogrammed . | . . . . . . . . . . . . . . . . . . .
Reused . | . . . . . . . . . . . . . . . . . . .
Traps Extracted . | . . . . . . . . . . . . . . . . . . .
Installed . | . . . . . . . . . . . . . . . . . . .
Triggered 4 | . . . . . 1 . . . . 3 . . . . . . . .
Exploded 2 | . . . . . 2 . . . . . . . . . . . . .
Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2
---------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res
Machines Disabled 45 | . . . . . . 5 12 . . . . 1 12 3 7 1 1 3
Max in Single Turn 4 | . . . . . . 1 4 . . . . 1 4 1 1 1 1 1
Garrison Access 3 | . . . . . . . . 1 . . . . 1 . . . 1 .
Machines Sabotaged . | . . . . . . . . . . . . . . . . . . .
Garrisons Compromised . | . . . . . . . . . . . . . . . . . . .
Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . .
Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . .
Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2
--------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res
Machines Accessed 31 | . 1 . . . 4 10 9 4 1 . . . 1 . . . 1 .
Terminals 17 | . 1 . . . 2 9 3 2 . . . . . . . . . .
Fabricators 2 | . . . . . . . 1 1 . . . . . . . . . .
Repair Stations 4 | . . . . . 2 1 1 . . . . . . . . . . .
Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . .
Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . .
Garrison Access 4 | . . . . . . . 1 1 . . . . 1 . . . 1 .
Total Hacks 56 | . 2 . . . 8 23 15 5 1 . . . 1 . . . 1 .
Successful 28 | . 2 . . . 7 9 8 1 1 . . . . . . . . .
Failed 28 | . . . . . 1 14 7 4 . . . . 1 . . . 1 .
Catastrophic 8 | . . . . . . 3 2 1 . . . . 1 . . . 1 .
Database Lockouts . | . . . . . . . . . . . . . . . . . . .
Manual 75 | . 1 . . . 2 15 5 1 . . . . 8 4 11 18 2 8
Terminals 35 | . 2 . . . 4 21 6 2 . . . . . . . . . .
Fabricators 3 | . . . . . . . 1 2 . . . . . . . . . .
Repair Stations 8 | . . . . . 4 2 2 . . . . . . . . . . .
Recycling Units 2 | . . . . . . . 2 . . . . . . . . . . .
Scanalyzers 3 | . . . . . . . 3 . . . . . . . . . . .
Garrison Access 4 | . . . . . . . 1 1 . . . . 1 . . . 1 .
Terminal Hacks 14 | . 2 . . . 3 6 2 . 1 . . . . . . . . .
Prototype ID Bank 3 | . 1 . . . 1 1 . . . . . . . . . . . .
Open Door 2 | . . . . . . 1 . . 1 . . . . . . . . .
Branch Access Points 2 | . . . . . 1 1 . . . . . . . . . . . .
Unreport Threat 5 | . . . . . 1 2 2 . . . . . . . . . . .
Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . .
Registered Components 1 | . 1 . . . . . . . . . . . . . . . . .
Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . . .
Build 1 | . . . . . . . 1 . . . . . . . . . . .
Repair Station Hacks 8 | . . . . . 4 2 2 . . . . . . . . . . .
Scan Component 4 | . . . . . 2 1 1 . . . . . . . . . . .
Repair 4 | . . . . . 2 1 1 . . . . . . . . . . .
Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . .
Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . .
Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . .
Insert Component 1 | . . . . . . . 1 . . . . . . . . . . .
Analyze 1 | . . . . . . . 1 . . . . . . . . . . .
Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . .
Seal Access 1 | . . . . . . . . 1 . . . . . . . . . .
Unauthorized Hacks 3 | . . . . . . 3 . . . . . . . . . . . .
Terminals 1 | . . . . . . 1 . . . . . . . . . . . .
Assimilate 1 | . . . . . . 1 . . . . . . . . . . . .
Fabricators . | . . . . . . . . . . . . . . . . . . .
Repair Stations . | . . . . . . . . . . . . . . . . . . .
Recycling Units . | . . . . . . . . . . . . . . . . . . .
Scanalyzers . | . . . . . . . . . . . . . . . . . . .
Garrison Access . | . . . . . . . . . . . . . . . . . . .
Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1
Used . | . . . . . . . . . . . . . . . . . . .
Hacking Detections 26 | . 1 . . . 4 9 7 3 . . . . 1 . . . 1 .
Full Trace Events 3 | . . . . . . 3 . . . . . . . . . . . .
Feedback Events . | . . . . . . . . . . . . . . . . . . .
Feedback Blocked . | . . . . . . . . . . . . . . . . . . .
Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . .
Robots Built 1 | . . . . . . . 1 . . . . . . . . . . .
Matter 153 | . . . . . . . 153 . . . . . . . . . . .
Time 81 | . . . . . . . 81 . . . . . . . . . . .
Total Robot Build Rating 1 | . . . . . . . 1 . . . . . . . . . . .
Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . .
Parts Built . | . . . . . . . . . . . . . . . . . . .
Matter . | . . . . . . . . . . . . . . . . . . .
Time . | . . . . . . . . . . . . . . . . . . .
Total Part Build Rating . | . . . . . . . . . . . . . . . . . . .
Parts Repaired 4 | . . . . . 2 1 1 . . . . . . . . . . .
Time 128 | . . . . . 58 26 44 . . . . . . . . . . .
Parts Recycled . | . . . . . . . . . . . . . . . . . . .
Recycled Matter . | . . . . . . . . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . . . . . . . . .
Retrieved Components . | . . . . . . . . . . . . . . . . . . .
Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . .
Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . .
Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . .
Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2
------------ Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res
Used RIF Installer . | . . . . . . . . . . . . . . . . . . .
Robots Hacked . | . . . . . . . . . . . . . . . . . . .
Non-combat . | . . . . . . . . . . . . . . . . . . .
Combat . | . . . . . . . . . . . . . . . . . . .
Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . .
Relay Couplers Released 5 | . . . . . . . . 3 . . . . 1 . . . 1 .
Machine Destruction 2 | . . . . . . . . . . . . . 1 . . . 1 .
Programmers 3 | . . . . . . . . 3 . . . . . . . . . .
Robots Rewired 19 | . . . . . . . . . . . . 1 . . 18 . . .
Allies Hacked 5 | . . . . . . . . . . . . . . 2 2 . 1 .
Hacks Repelled . | . . . . . . . . . . . . . . . . . . .
Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2
-------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res
Total Allies 72 | . . 3 . . . . 1 . . . 9 1 . 2 35 13 3 5
Largest Group 17 | . . 3 3 3 . . 1 . . . 9 9 . 2 17 17 13 8
Highest-Rated Group 1108 | . . 40 40 40 . . 6 . . . 285 292 . 60 839 1108 961 647
Highest-Rated Ally 156 | . . 16 16 16 . . 6 . . . 42 49 . 32 156 156 156 99
Zionite Dispatches 11 | . . . . . . . . . . . . . . 2 4 2 1 2
Heavy 1 | . . . . . . . . . . . . . . . 1 . . .
Fire 4 | . . . . . . . . . . . . . . . 2 2 . .
Hacker 3 | . . . . . . . . . . . . . . . . . 1 2
Thermal Resupply 1 | . . . . . . . . . . . . . . . 1 . . .
Offense Resupply 1 | . . . . . . . . . . . . . . 1 . . . .
Defense Resupply 1 | . . . . . . . . . . . . . . 1 . . . .
Total Orders 5 | . . . . . . . . . . . . . . 4 1 . . .
FOLLOW 1 | . . . . . . . . . . . . . . 1 . . . .
DROP 4 | . . . . . . . . . . . . . . 3 1 . . .
Ally Attacks 708 | . . 16 . 31 . . . . . . . 60 . . 279 102 110 110
Total Damage 22197 | . . 123 . 370 . . . . . . . 1766 . . 8623 3720 3493 4102
Kills 147 | . . 3 . 9 . . . . . . . 13 . . 54 26 19 23
Allies Corrupted 4 | . . . . . . . . . . . . 1 . 1 1 . . 1
Allies Melted . | . . . . . . . . . . . . . . . . . . .
Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2
------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res
Robot Analysis Total . | . . . . . . . . . . . . . . . . . . .
Derelict Logs Recovered 7 | . . 2 . . . . . . . 3 1 1 . . . . . .
Drone Launches . | . . . . . . . . . . . . . . . . . . .
Drone Recoveries . | . . . . . . . . . . . . . . . . . . .
Zionite Intel Received 4 | . . . . . . . . . . . . . 2 . . 1 . 1
Branch Access 1 | . . . . . . . . . . . . . . . . . . 1
Active Terminals 1 | . . . . . . . . . . . . . 1 . . . . .
Depthwide Sectors/0 2 | . . . . . . . . . . . . . 1 . . 1 . .
Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2
------------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res
Turns Passed 18949 | 87 691 478 192 230 627 1228 2161 1007 613 1374 2075 1686 1704 756 2259 700 295 786
Spaces Moved 12913 | 85 568 414 190 151 379 730 1367 672 528 969 1704 1116 961 538 1367 512 209 453
Core 8 | 4 . . . 1 . . 1 . . . . . 1 . . . . 1
Treads . | . . . . . . . . . . . . . . . . . . .
Legs . | . . . . . . . . . . . . . . . . . . .
Wheels 12905 | 81 568 414 190 150 379 730 1366 672 528 969 1704 1116 960 538 1367 512 209 452
Hover . | . . . . . . . . . . . . . . . . . . .
Flight . | . . . . . . . . . . . . . . . . . . .
Fastest Speed 50 | 50 80 100 100 100 90 90 90 110 110 110 115 115 95 95 105 110 110 100
Average Speed 110 | 78 88 100 100 108 95 90 105 110 110 123 117 126 118 98 110 110 110 111
Slowest Speed 1250 | 80 100 100 100 950 110 100 900 125 110 130 180 140 1250 110 120 110 110 800
Overloaded Moves . | . . . . . . . . . . . . . . . . . . .
Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . .
Robots Hopped 1 | . . . . . . . . . 1 . . . . . . . . .
Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . 3
Exploration Rate (%) 50 | 4 56 89 60 30 23 78 32 18 66 90 92 79 22 11 98 95 6 16
Regions Visited 18
Branch Regions 10
Pre-discovered Areas 18 | . . . . . . . . . . . 3 . 6 . . 9 . .
Known Exits Taken 2 | . . . . . 1 . . . . . . . 1 . . . . .
Unknown Exits Taken 16 | 1 1 1 1 1 . 1 1 1 1 1 1 1 . 1 1 1 1 .
Scrap Searched 24 | . . 3 . . . . . . 2 14 3 2 . . . . . .
Spaces Dug 54 | . . . . . . 1 7 . . 1 . . . 21 . . . 24
Terrain Destroyed 397 | . . . . 4 . 1 53 4 . 13 . 40 123 25 53 10 4 67
Melee 32 | . . . . . . 1 7 . . 1 . . . 21 . . . 2
Projectile 178 | . . . . . . . 18 4 . 1 . 20 46 4 15 4 4 62
AOE 187 | . . . . 4 . . 28 . . 11 . 20 77 . 38 6 . 3
Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2
--------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res
Total 16425 | 102 699 478 192 197 576 1155 1942 830 560 1105 1769 1288 1384 696 1981 611 234 626
Wait 1898 | . 81 56 . 15 95 296 405 60 21 63 52 44 269 82 224 60 1 74
Move 12892 | 84 567 413 189 150 378 729 1366 671 525 968 1703 1115 960 537 1366 511 208 452
Hop 1 | . . . . . . . . . 1 . . . . . . . . .
Pick Up 216 | 10 12 7 3 7 23 11 31 16 1 11 1 14 32 4 14 4 2 13
Fast Attach 65 | . . . . . 8 6 4 1 4 4 4 5 2 11 16 . . .
Attach 131 | 7 3 . . 2 7 10 10 13 1 7 1 10 27 1 3 3 2 24
Detach 5 | . . . . . . . . . . 1 . 3 1 . . . . .
Swap 127 | . 3 . . 4 9 9 16 5 . 8 3 9 7 6 24 15 3 6
Drop 194 | . 4 2 . 7 19 12 33 9 7 15 5 15 9 13 32 2 1 9
Fire 576 | 1 29 . . 12 37 71 70 47 . 27 . 56 68 19 62 16 17 44
Melee 37 | . . . . . . 3 7 . . 1 . . . 23 . . . 3
Ram . | . . . . . . . . . . . . . . . . . . .
Kick . | . . . . . . . . . . . . . . . . . . .
Crush . | . . . . . . . . . . . . . . . . . . .
Escape Stasis 57 | . . . . . . 8 . 8 . . . . . . 40 . . 1
Rewire 226 | . . . . . . . . . . . . 17 9 . 200 . . .
Trap . | . . . . . . . . . . . . . . . . . . .
Miscellaneous . | . . . . . . . . . . . . . . . . . . .
Route
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat / [*Min])
-10/Mines (discovered 3 exits: *Mat x2 / [*Exi])
-10/Exiles
-9/Mines
-8/Materials
-8/Storage (discovered 2 exits: *Fac / Rec)
-7/Factory (discovered 2 exits: *Fac / [*Low])
-6/Factory (discovered 2 exits: *Fac / *Low)
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: *Fac / *Zio)
-6/Zion
-5/Proximity Caves
-5/Factory (discovered 3 exits: *Fac x2 / Upp)
-4/Factory
-4/Extension (discovered 3 exits: *Res x2 / *Cet)
-4/Cetus (discovered 3 exits: *Res x2 / [*Arc])
-3/Research
-2/Research (discovered 2 exits: *Tes x2)
History
---------
Turn | Location | Event
8 | -11/Scrapyard | Discovered new exit (range 16)
88 | -11/Scrapyard | Entered Materials
201 | -10/Materials | Discovered new exit (range 6)
311 | -10/Materials | Build established: Mutant
484 | -10/Materials | Discovered new exit (range 11)
779 | -10/Materials | Entered Mines
816 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3"
951 | -10/Mines | Identified exit to Materials
995 | -10/Mines | Learned 2 Materials zone layouts
1138 | -10/Mines | Discovered exit to Materials (range 4)
1247 | -10/Mines | Deemed a non-threat by the Exiles lab entrance
1248 | -10/Mines | Discovered new exit (range 5)
1257 | -10/Mines | Entered Exiles
1257 | -10/Exiles | Accompanied by 3 allies
1285 | -10/Exiles | Met 8R-AWN
1301 | -10/Exiles | Met EX-HEX
1330 | -10/Exiles | Met EX-BIN
1341 | -10/Exiles | Met EX-DEC
1435 | -10/Exiles | Discovered new exit (range 12)
1449 | -10/Exiles | Entered Mines
1449 | -9/Mines | Accompanied by 3 allies
1609 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost
1674 | -9/Mines | Discovered new exit (range 5)
1679 | -9/Mines | Entered Materials
1679 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3
1946 | -8/Materials | Build established: Scavenger-Mutant
2013 | -8/Materials | Repaired Med. Armor Plating
2060 | -8/Materials | Repaired Wheel
2189 | -8/Materials | Discovered new exit (range 8)
2261 | -8/Materials | Identified exit to Storage
2306 | -8/Materials | Entered Storage
2351 | -8/Storage | Identified exit to Recycling
2385 | -8/Storage | Build established: Mutant
3269 | -8/Storage | Repaired Wheel
3427 | -8/Storage | Lost 3 parts (2u1w)
3457 | -8/Storage | Discovered new exit (range 15)
3512 | -8/Storage | Garrison activated, responded to threat
3534 | -8/Storage | Entered Factory
3534 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1
3706 | -7/Factory | Fabricated K-01 Serf (x1)
3881 | -7/Factory | Discovered new exit (range 4)
3901 | -7/Factory | Garrison activated, responded to threat
4393 | -7/Factory | Build established: Tank
4761 | -7/Factory | Build established: Gunner
4832 | -7/Factory | Discovered new exit (range 10)
4940 | -7/Factory | Repaired Broken Arm. Wheel
5695 | -7/Factory | Entered another Factory area
5695 | -6/Factory | Evolved 2 slots: Utility x2
5925 | -6/Factory | Build established: Tank
6036 | -6/Factory | Discovered new exit (range 10)
6484 | -6/Factory | Lost 7 parts (2n3u2w)
6630 | -6/Factory | Discovered new exit (range 14)
6702 | -6/Factory | Entered Lower Caves
6851 | -6/Lower Caves | Build established: Scavenger-Tank
6877 | -6/Lower Caves | Found Prototype Device
6877 | -6/Lower Caves | Identified Heart of Steel
7153 | -6/Lower Caves | Build established: Tank
7296 | -6/Lower Caves | Discovered new exit (range 5)
7315 | -6/Lower Caves | Entered another Lower Caves area
7336 | -6/Lower Caves | Discovered new exit (range 14)
7569 | -6/Lower Caves | Learned Factory stockpile data
7623 | -6/Lower Caves | Spotted B-75 Beast
7976 | -6/Lower Caves | Learned 8 Factory zone layouts
8486 | -6/Lower Caves | Discovered new exit (range 15)
8689 | -6/Lower Caves | Entered Zion
8937 | -6/Zion | System corruption cleaned by Quarantine Array
9233 | -6/Zion | Given A8's code to call for help
9401 | -6/Zion | Visited the Megawrench Repair Shop
9401 | -6/Zion | Megawrench repaired 12 parts
9428 | -6/Zion | Build established: Derelict-Tank
9873 | -6/Zion | Gained Derelict followers
10409 | -6/Zion | Imprinted
10411 | -6/Zion | Declared Zion's savior
10655 | -6/Zion | Discovered new exit (range 10)
10701 | -6/Zion | Build established: Messiah-Tank
10764 | -6/Zion | Entered Proximity Caves
10764 | -5/Proximity Caves | Accompanied by 9 allies
10884 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost
11531 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint
12146 | -5/Proximity Caves | Learned 4 Factory zone layouts
12388 | -5/Proximity Caves | Discovered new exit (range 14)
12450 | -5/Proximity Caves | Entered Factory
12450 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1
12451 | -5/Factory | Identified exit to Upper Caves
12452 | -5/Factory | Identified exit to Factory
12660 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0
13110 | -5/Factory | Retrieved Zion intel report: Active Terminals
13611 | -5/Factory | Lost 8 parts (1p5u2w)
13779 | -5/Factory | Destroyed 7 combat bots
13807 | -5/Factory | Lost 5 parts (1p1n2u1w)
13836 | -5/Factory | Terminal network hard line cut
13947 | -5/Factory | Build established: Messiah-Gunner
14130 | -5/Factory | Discovered exit to Factory (range 16)
14154 | -5/Factory | Entered another Factory area
14154 | -4/Factory | Evolved 2 slots: Utility x2
14195 | -4/Factory | Zion Defense Resupply teleported in
14635 | -4/Factory | Found Hvy. Reactive Plating
14663 | -4/Factory | Zion Offense Resupply teleported in
14810 | -4/Factory | Found Prototype Protection
14810 | -4/Factory | Identified Zio. Weapon Casing
14884 | -4/Factory | Build established: Messiah-Mutant
14901 | -4/Factory | Discovered new exit (range 7)
14910 | -4/Factory | Entered Extension
15106 | -4/Extension | Zion Thermal Resupply teleported in
15232 | -4/Extension | Build established: Messiah-Tank
15235 | -4/Extension | Zion Fire squad teleported in
15257 | -4/Extension | Rescued a captive Derelict
15257 | -4/Extension | Rescued a captive Derelict
15418 | -4/Extension | Heart of Steel transformed into Warbot
15711 | -4/Extension | Zion Heavy squad teleported in
15725 | -4/Extension | Rescued a captive Derelict
16081 | -4/Extension | Spotted B-86 Titan
16092 | -4/Extension | Destroyed B-86 Titan
16109 | -4/Extension | Spotted B-86 Titan
16110 | -4/Extension | Disrupted transfer network
16120 | -4/Extension | Allies destroyed B-86 Titan
16133 | -4/Extension | Found Zio. Weapon Casing
16157 | -4/Extension | Zion Fire squad teleported in
16172 | -4/Extension | Found Prototype Protection
16172 | -4/Extension | Identified Zio. Heavy Carapace
16217 | -4/Extension | Discovered new exit (range 5)
16356 | -4/Extension | Discovered new exit (range 16)
16359 | -4/Extension | Discovered new exit (range 14)
16389 | -4/Extension | Disrupted transfer network
16410 | -4/Extension | Terminal network hard line cut
16807 | -4/Extension | Rescued A7
16849 | -4/Extension | Rescued a captive Derelict
16850 | -4/Extension | Rescued a captive Derelict
16910 | -4/Extension | First assault squad dispatched
17169 | -4/Extension | Entered Cetus
17169 | -4/Cetus | Accompanied by 6 allies
17174 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7
17183 | -4/Cetus | Spotted Cetus Guard
17183 | -4/Cetus | Spotted Cetus Guard
17191 | -4/Cetus | Spotted Cetus Guard
17197 | -4/Cetus | Allies destroyed Cetus Guard
17197 | -4/Cetus | Allies destroyed Cetus Guard
17199 | -4/Cetus | Spotted Cetus Guard
17203 | -4/Cetus | Allies destroyed Cetus Guard
17203 | -4/Cetus | Allies destroyed Cetus Guard
17256 | -4/Cetus | Discovered new exit (range 15)
17374 | -4/Cetus | Zion Fire squad teleported in
17377 | -4/Cetus | Zion Fire squad teleported in
17404 | -4/Cetus | Started Cetus Manufacturing Module
17429 | -4/Cetus | Manufactured an Enhanced Grunt
17454 | -4/Cetus | Manufactured an Enhanced Grunt
17479 | -4/Cetus | Manufactured an Enhanced Grunt
17491 | -4/Cetus | Escorted A7 to Cetus Mainframe
17504 | -4/Cetus | Manufactured an Enhanced Grunt
17529 | -4/Cetus | Manufactured an Enhanced Grunt
17561 | -4/Cetus | Retrieved Zion intel report: Depthwide Sectors/0
17762 | -4/Cetus | Discovered new exit (range 16)
17802 | -4/Cetus | Spotted Cetus Guard
17802 | -4/Cetus | Spotted Cetus Guard
17806 | -4/Cetus | Spotted Cetus Guard
17808 | -4/Cetus | Spotted Cetus Guard
17821 | -4/Cetus | Allies destroyed Cetus Guard
17825 | -4/Cetus | Allies destroyed Cetus Guard
17829 | -4/Cetus | High security lockdown imminent
17831 | -4/Cetus | Allies destroyed Cetus Guard
17834 | -4/Cetus | Allies destroyed Cetus Guard
17834 | -4/Cetus | Discovered new exit (range 16)
17841 | -4/Cetus | Scared off Revision 17
17869 | -4/Cetus | Entered Research
17869 | -3/Research | Accompanied by 13 allies
17869 | -3/Research | Evolved 2 slots: Power x1, Weapon x1
17874 | -3/Research | Received a hacking code to weaken MAIN.C
17920 | -3/Research | Garrison activated, responded to threat
18025 | -3/Research | Zion Hacker squad teleported in
18059 | -3/Research | High security lockdown imminent
18121 | -3/Research | Discovered new exit (range 15)
18139 | -3/Research | High security lockdown engaged
18164 | -3/Research | Entered another Research area
18164 | -2/Research | Accompanied by 7 allies
18164 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1
18254 | -2/Research | Found Prototype Processor
18255 | -2/Research | Identified Spectral Analyzer
18327 | -2/Research | Zion Hacker squad teleported in
18478 | -2/Research | Retrieved Zion intel report: Branch Access
18478 | -2/Research | Identified exit to Testing
18479 | -2/Research | Zion Hacker squad teleported in
18644 | -2/Research | Found Prototype Device
18645 | -2/Research | Identified Exp. Thermal Shield
18705 | -2/Research | First assault squad dispatched
18862 | -2/Research | Crushed by falling debris
18862 | -2/Research | System corruption reached 10%
18868 | -2/Research | Crushed by falling debris
18897 | -2/Research | Core integrity fell below 50%
18907 | -2/Research | Crushed by falling debris
18930 | -2/Research | Core integrity fell below 20%
18950 | -2/Research | Destroyed by G-73 Enforcer with Heavy Laser
Last Messages
---------------
18891_ P-80 Master IFF system glitched.
18892_ P-80 Master resets G-73 Enforcer, system corruption cleaned.
18893_ K-01 Serf collects debris.
18894_ Chainsword destroyed.
18900_ The unstable cave ceiling collapses.
18900_ Wheel crushed.
18900_ The unstable cave ceiling collapses.
18900_ P-80 Master crushed by falling debris.
18907_ The unstable cave ceiling collapses.
18907_ Crushed by falling debris.
18911_ Spectral Analyzer destroyed.
18912_ Adv. Variable Charge Gun destroyed.
18914_ ALERT: Significant disruption in Zone 2H, assault forces dispatched.
18916_ System corrupted: Substantial component data lost.
18924_ Imp. Proton Missile Launcher destroyed.
18930_ K-01 Serf cleans the Terminal.
18938_ XCJB|<BP7Z=F6Z5I%JNR5EVVYSK
18945_ K-01 Serf cleans the Terminal. <x2>
18947_ W-44 Eye sends out distress signal.
18948_ K-01 Serf cleans the Terminal.
Map
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ???????????????????????????????????????????????##? |
| ??????????????????????????????????????????????? ? |
| ?????????????????????????????#####?####???????? #? |
| ????????????????????????? ???# ???????# #? |
| ????????????????????????? ?# ???????"+#? |
| ??????????????????????????" # """"" ??????? #? |
| ????????????????????????""?? + ""[F" ??????? #? |
| ??????????????????????? """??# ""["" ??????? #? |
| ???????????????????????? ?# [[[ #?????? #? |
| ?????????????????????????? # % [ #?????? ## |
| ????????????????????#####??## #?????? "# |
| ????????????????????# ##"## = ########+# |
| ??????????????????### "" [% %= %= !!*/ |
| ??????????????????? A T" ! [ [ !%!#? |
| ????????????????????#kkw = !| ! ] #? |
| ????????????????????? Rkp ##???## [%%! ! #? |
| ?????????????????###??#ug#g##??#" [ !!* = ! # |
| ?????????????????? "#?# #@# #??#" !!] =* # |
| ???????????????????# ## #####??## *! # |
| ????????????????????#" % # ###### #? |
| ?????????????????????#|> # # ###"##""""" ""# #? |
| ?????????????????????# !#!# ""%" " #"R""# #? |
| ???????????????#??????# [%*# ! " ! ###""""# #? |
| ???????????????# #%# #" # !! "#####"# ## |
| ???????????????# +" ]" !!# "#???### |
| ???????????????# # #### !!# ##?????#### |
| ???????????????#| ??# ???# # ########### |
| ???????????????# ???#????#= ######## |
| ???????????????# ?????????# [#??????# |
| ???????????????#???????????######??????#"" |
| ???????????????????????????????????????#"" |
| ???????????????????????????????????????#"" """" |
| ???????????????????????????????????????#S """" |
| ???????????????????????????????????????#"" """" |
| ???????????????????????????????????????#"" """" |
| ???????????????????????????????????????#"" """" |
| ???????????????????????????????????????# |
| ???????????????????????????????????????# |
| ???????????????????????????????????????# |
| ??????????????????????????????????????############ |
| ??????????????????????????????????????# ]== |
| ??????????????????????????????????????# ]== |
+----------------------------------------------------+
Best States
-------------
Heat Dissipation 80
Coolant Potential 100
Energy Generation 41
Energy Capacity 1415
Matter Stores 500
Matter Capacity 500
Sight Range 24
Terrain Scan Density 10
Armor Coverage 1725
Resistance: KI 40
Core Shielding 30
Propulsion Shielding 66
Weapon Shielding 100
Evasion (%) 44
Targeting Accuracy 23
Target Analysis 6
Core Analysis 6
Recoil Reduction 6
Kinecelleration 40
Item Schematics
-----------------
Arm. Wheel | -7/Factory | Scanalyzed
Robot Schematics
------------------
None
Fabricated
------------
K-01 Serf | x1 | -7/Factory | Preloaded
Alien Tech Used
-----------------
None
Achievements
--------------
Collateral Damage
Friend Of Zion
Generalissimo
Main Advantage
Ooh, Shiny!
Preemptive Strike
Prison Break
Project G-00
Revising The Future
Challenges
------------
None
Game
------
Seed CoolingDirtyDissipator
Manual? 0
Play Time 04:02:45
Cumulative 42.2 hours
Start 2019.12.19 @ 20:08:44
End 2019.12.20 @ 01:23:01
Sessions 3
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 36
Rogue 36
Adventurer 0
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0
Lore% 32
Gallery% 36
Achievement% 32
Wizard Run 0
Options
---------
ASCII 0
Keyboard 0
Movement Mouse
Keybinds 0
Fullscreen 1
Font 12/Smallcaps
Map View 83x54
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: 4a616502-132e-4868-a6c6-ad5c1c59916f