Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.20 @ 01:23:01 Player: Andru7428 Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (224) 1120 Value Destroyed (9027) 9027 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (7736) 7736 TOTAL SCORE: 26003 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 1306 Follower Combat Kills 5216 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -1486 Cogmind --------- Core Integrity 0/1450 Matter 71/300 Energy 100/100 System Corruption 23% Temperature Cool (0) Movement Core (800) Ox15 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Large Storage Unit High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (18) --- Centrium Medium Armor Plating Long-range Proton Cannon Bore Cannon Improved Proton Missile Launcher Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Cooling System Large Storage Unit High-capacity Storage Unit Spectral Analyzer Heavy Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Experimental Thermal Shield > --- WEAPON ----------- Cooled Plasma Rifle Advanced Plasma Rifle Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Light Antimatter Reactor Zionite Biocell Advanced Variable Charge Gun Quantum Rifle Quantum Rifle Zionite Phaser-M Zionite Phaser-M Long-range Proton Cannon Matter Neutralizer Matter Neutralizer Railgun Railgun Bore Cannon Improved Proton Missile Launcher Improved Proton Missile Launcher Improved Proton Missile Launcher Chainsword [Rating: 143] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Enhanced Fission Core Reactor Particle Reactor Propulsion Armored Wheel Leg Flexi-carbon Leg Wheel Armored Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Advanced Plasma Rifle Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Advanced EMP Blaster Special Weapon Flamer Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Slots Evolved 16 | . . . . . 4 . 2 2 . . . . 2 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . 1 . . . . . . . 1 . . . . 1 Utility 10 | . . . . . 3 . 1 2 . . . . 1 2 . . . 1 Weapon 2 | . . . . . . . 1 . . . . . . . . . 1 . Parts Attached 323 | 7 6 . . 6 24 25 30 19 5 19 8 24 36 18 43 18 5 30 Power 23 | 1 2 . . 1 2 2 1 3 1 . . 1 4 . 2 . 1 2 Engine 13 | 1 1 . . 1 2 2 1 2 1 . . . 2 . . . . . Core 4 | . 1 . . . . . . 1 . . . . 2 . . . . . Reactor 6 | . . . . . . . . . . . . 1 . . 2 . 1 2 Propulsion 44 | 2 . . . 2 7 2 4 3 . 3 4 1 6 1 6 1 1 1 Treads . | . . . . . . . . . . . . . . . . . . . Leg 4 | . . . . . 2 . . . . 2 . . . . . . . . Wheel 40 | 2 . . . 2 5 2 4 3 . 1 4 1 6 1 6 1 1 1 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 110 | 2 2 . . . 9 5 12 6 4 9 1 12 14 10 13 3 . 8 Device 38 | . . . . . 2 . 6 2 1 4 . 4 5 5 5 . . 4 Storage 12 | 2 2 . . . 3 . 1 . . . 1 1 . . 1 . . 1 Processor 10 | . . . . . 2 . . . . . . . 6 1 . . . 1 Hackware . | . . . . . . . . . . . . . . . . . . . Protection 50 | . . . . . 2 5 5 4 3 5 . 7 3 4 7 3 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 146 | 2 2 . . 3 6 16 13 7 . 7 3 10 12 7 22 14 3 19 Energy Gun 41 | 1 2 . . . 2 3 2 2 . . . . 1 3 13 4 1 7 Energy Cannon 8 | . . . . . . 3 . . . . . 2 1 . . . . 2 Ballistic Gun 34 | 1 . . . 2 4 7 5 1 . 3 . 2 6 . . . 1 2 Ballistic Cannon 22 | . . . . . . . 3 3 . 1 2 . 2 2 3 3 . 3 Launcher 30 | . . . . 1 . 1 . . . 2 . 6 2 . 6 7 1 4 Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . 2 3 1 . 1 . . . 2 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . 2 4 . . 1 . . . 1 2 7 1 . 2 Parts Lost 88 | . 2 . . 2 2 8 4 8 . 3 . 3 20 1 . 2 . 33 Power 9 | . 1 . . . 1 . . . . . . . 3 . . . . 4 Propulsion 19 | . . . . 2 1 1 1 3 . 2 . 1 3 . . . . 5 Utility 32 | . . . . . . 4 2 3 . 1 . 1 9 . . 2 . 10 Weapon 28 | . 1 . . . . 3 1 2 . . . 1 5 1 . . . 14 Highest Loss Streak 32 | . 2 . . 2 1 3 2 7 . 1 . 1 8 1 . 2 . 32 Average Slot Usage (%) 90 | . 99 100 100 98 98 99 99 99 94 91 86 78 73 95 88 93 94 83 Engine 3 | . 5 14 14 14 9 8 7 2 1 6 6 . . . . . . . Core 1 | . 8 . . . . . . 3 4 . . . . 5 2 . . . Reactor 1 | . . . . . . . . . . . . 5 3 . 2 5 9 7 Wheel 18 | . 28 28 28 26 23 26 22 19 20 15 13 11 10 21 21 21 19 18 Device 7 | . . . . . 4 . 7 10 6 6 6 11 8 14 10 10 9 6 Storage 14 | . 28 28 28 28 18 18 15 13 13 13 18 14 11 10 10 10 9 8 Processor 5 | . . . . . 13 9 7 6 6 6 6 2 3 24 5 5 4 3 Protection 14 | . . . . . 8 18 15 21 21 18 13 11 14 3 19 25 23 21 Energy Gun 4 | . 13 14 14 14 1 1 6 3 . . . . 1 3 9 9 9 6 Ballistic Gun 6 | . 14 14 14 13 16 16 7 7 6 5 6 4 6 6 . . 3 1 Ballistic Cannon 7 | . . . . . . . 7 7 13 12 12 13 7 2 5 4 4 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 163 | 15 58 56 56 61 69 58 83 98 114 114 115 132 129 135 145 149 148 163 Greatest Support 68 | 20 20 20 20 20 30 30 36 40 38 38 40 40 46 46 56 56 56 68 Greatest Overweight (x) 24 | . 2 2 2 18 3 2 17 3 2 4 9 4 24 3 4 2 2 15 Average Overweight (x) 2 | . . 2 2 2 1 1 1 2 2 3 2 2 2 1 2 2 2 2 Largest Inventory Capacity 18 | 8 18 18 18 18 18 16 18 18 18 18 18 18 18 18 18 18 18 18 Average Capacity 17 | 5 12 18 18 18 16 16 17 18 18 18 18 18 18 18 18 18 18 18 Most Carried 18 | 4 11 15 18 18 18 16 18 18 18 18 18 18 18 18 18 18 18 18 Average Carried 16 | 2 7 13 17 17 15 15 16 15 17 17 17 17 16 17 17 17 17 15 Final Capacity 18 | 8 18 18 18 18 16 16 18 18 18 18 18 18 18 18 18 18 18 18 Final Carried 18 | 3 10 15 18 18 16 13 15 18 18 18 18 18 18 18 18 18 18 5 Class Distribution -------------------- 34% | Messiah-Tank 20% | Tank 16% | Mutant 6% | Derelict-Tank 6% | Messiah-Gunner 5% | Gunner 4% | Messiah-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Gunner | -7/Factory Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Derelict-Tank | -6/Zion Messiah-Tank | -5/Proximity Caves Messiah-Tank | -5/Factory Messiah-Mutant | -4/Factory Messiah-Tank | -4/Extension Messiah-Tank | -4/Cetus Messiah-Tank | -3/Research Messiah-Tank | -2/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Matter Collected 11434 | 213 199 . . 293 458 711 842 1087 118 989 79 2480 1050 298 1590 297 221 509 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 9493 | 62 359 . . 96 716 808 907 1002 . 389 . 848 1387 228 1571 193 187 740 Parts 479 | 4 26 . . 11 48 43 51 41 . 21 . 39 62 21 50 11 14 37 Haulers Intercepted 6 | . 1 . . . 1 2 . . . . . . 1 . 1 . . . Recyclers Shooed 8 | . . . . . . . 1 3 . . . . 1 2 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . . . 13 . 34 . . . . . . Prevented 26 | . . . . . . . . . . 6 . 20 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Combat Hostiles Destroyed 165 | . 7 . . 5 13 17 16 15 . 11 . 25 22 2 18 3 2 9 Guns 81 | . 7 . . 2 12 17 9 8 . 2 . 2 14 2 3 2 1 . Cannons 37 | . . . . . . . 6 7 . 3 . 10 4 . 2 . 1 4 AOE 37 | . . . . 3 1 . . . . 5 . 13 2 . 9 1 . 3 Classes Destroyed 17 | 1 4 . . . 4 1 2 . . . . 1 1 . 2 1 . . Worker 22 | . 3 . . 2 1 1 2 3 . . . . 4 2 1 . 1 2 Builder 13 | . . . . . 1 . 5 1 . . . . 2 . 1 . 1 2 Tunneler 2 | . . . . . . . . . . . . . 1 . . . . 1 Hauler 6 | . 1 . . . 1 2 . . . . . . 1 . 1 . . . Recycler 9 | 1 . . . . 1 . 3 2 . . . . 1 1 . . . . Carrier 1 | . . . . . . . . . . . . . . . . 1 . . Watcher 5 | . . . . . 2 1 . . . . . . . . 2 . . . Swarmer 42 | . 3 . . 5 3 . . 1 . 3 . 15 8 . 1 2 . 1 Saboteur 1 | . . . . . . . . . . . . . . . 1 . . . Grunt 46 | . 4 . . . 5 8 3 6 . 4 . 1 2 . 11 . . 2 Brawler 4 | . . . . . . . 1 1 . . . 1 1 . . . . . Duelist 8 | . . . . . 1 . . 1 . . . 2 2 . 1 . . 1 Protector 1 | . . . . . . . . . . . . 1 . . . . . . Sentry 26 | . . . . . 4 7 6 3 . . . 1 1 . 3 . 1 . Hunter 14 | . . . . . . 2 . . . 2 . 1 4 . . 1 . 4 Programmer 22 | . . . . . . . 6 3 . 2 . 3 4 2 . . 1 1 Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 12 | 1 4 . . 5 6 4 4 6 . 4 . 5 12 3 4 2 2 9 Combat Bots Only 7 | . 3 . . 5 5 4 3 6 . 4 . 5 7 2 4 1 1 6 Max Kills in Single Turn 5 | 1 1 . . 3 2 1 2 2 . 2 . 5 2 1 2 1 1 2 Gunslinging 1 | . . . . . 1 . . . . . . . 1 . . . . . Exploded 5 | . . . . 3 1 . . . . 2 . 5 1 . 2 1 . 1 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Damage Taken 20231 | . 352 . . 167 649 1336 1446 1424 . 1309 . 1963 2581 79 1528 344 223 6830 Core 2525 | . 42 . . 41 35 138 165 86 . 129 . 93 241 . 94 . . 1461 Absorbed by Shields 142 | . . . . . . 8 . . . . . . . . 18 116 . . Core Remaining (%) 79 | 100 . . . 66 . 68 76 . . . . 63 75 . . 91 100 . Volleys Fired 576 | 1 29 . . 12 37 71 70 47 . 27 . 56 68 19 62 16 17 44 Largest 4 | 2 2 . . 2 2 2 3 3 . 3 . 3 3 3 3 3 4 4 Hottest 282 | 70 70 . . 65 68 86 147 161 . 125 . 190 204 225 204 165 200 282 Shots Fired 1439 | 2 58 . . 23 72 139 188 140 . 59 . 143 183 30 154 38 60 150 Gun 913 | 2 58 . . 22 72 136 132 67 . 16 . 43 125 29 80 21 44 66 Cannon 463 | . . . . . . 3 56 73 . 37 . 88 49 1 58 11 15 72 Launcher 63 | . . . . 1 . . . . . 6 . 12 9 . 16 6 1 12 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 1021 | 1 29 . . 11 60 127 146 125 . 53 . 130 158 3 58 11 30 79 Thermal 310 | 1 8 . . . . 11 42 15 . . . 1 16 27 80 21 29 59 Explosive 4 | . . . . 1 . . . . . 2 . 1 . . . . . . Electromagnetic 104 | . 21 . . 11 12 1 . . . 4 . 11 9 . 16 6 1 12 Robot Hit Streak 21 | 1 16 . . 7 16 10 12 11 . 6 . 7 8 19 14 21 11 9 Robot Miss Streak 11 | 1 4 . . 4 3 6 5 8 . 4 . 11 7 1 3 3 3 6 Penetration Max 1 | . . . . . . . . 1 . . . 1 1 . 1 . . 1 Secondary Targets 10 | . . . . . 5 1 1 . . . . . 3 . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 1 . . . . . 1 . . . . . Shots Hit Robots 898 | 1 32 . . 11 61 100 134 100 . 37 . 82 116 19 95 22 35 53 Core Hits 527 | 2 15 . . 10 33 49 49 62 . 30 . 64 69 18 64 14 14 34 Critical Hits 42 | . . . . . . . 5 3 . . . 7 16 . 5 1 . 5 Critical Kills 13 | . . . . . . . 2 1 . . . 2 5 . 1 . . 2 Critical Parts Destroyed 27 | . . . . . . . 3 2 . . . 3 11 . 4 1 . 3 Melee Attacks 37 | . . . . . . 3 7 . . 1 . . . 23 . . . 3 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 37 | . . . . . . 3 7 . . 1 . . . 23 . . . 3 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 26159 | 25 415 . . 274 1141 1686 3298 2371 . 1106 . 2748 3201 380 4976 831 919 2788 Guns 12927 | 25 415 . . 162 1141 1686 2228 1260 . 147 . 718 1638 358 1497 324 632 696 Cannons 6422 | . . . . . . . 876 1111 . 395 . 1097 592 22 1079 151 169 930 Explosions 6696 | . . . . 112 . . 194 . . 564 . 933 971 . 2400 356 118 1048 Melee 114 | . . . . . . . . . . . . . . . . . . 114 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 14214 | 13 196 . . 44 920 1586 2429 2063 . 542 . 1790 1962 63 1079 151 379 997 Thermal 5904 | 12 62 . . . . 100 675 308 . . . 249 404 317 2213 383 422 759 Explosive 520 | . . . . 112 . . 194 . . 162 . 52 . . . . . . Electromagnetic 5407 | . 157 . . 118 221 . . . . 402 . 657 835 . 1684 297 118 918 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 114 | . . . . . . . . . . . . . . . . . . 114 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . 2 2 5 2 2 3 3 9 3 4 5 5 1 23 Average Corruption 3 | . . . . . 2 2 2 1 2 2 3 5 2 4 4 5 1 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 226 | . . . . . 1 19 23 6 5 19 4 44 22 4 54 18 1 6 Message Errors 66 | . . . . . 1 7 3 3 2 9 1 12 7 . 15 4 . 2 Matter Fused 34 | . . . . . . . 1 . . 4 . 10 3 1 13 2 . . Heat Flow Errors 25 | . . . . . . 5 4 . 1 2 2 3 2 1 3 1 . 1 Energy Discharges 28 | . . . . . . 2 4 2 2 2 . 4 1 1 8 2 . . Parts Rejected 2 | . . . . . . . . . . . . 2 . . . . . . Data Loss (minor) 20 | . . . . . . 2 3 . . 1 1 4 1 . 5 2 . 1 Data Loss (major) 6 | . . . . . . . . . . . . . . . . 5 . 1 Misfires 3 | . . . . . . . . . . . . 1 . . 1 1 . . Targeting Errors 39 | . . . . . . 3 8 1 . 1 . 8 7 1 8 1 1 . Weapon Failures 3 | . . . . . . . . . . . . . 1 . 1 . . 1 Overload Shots 25 | . . . . . . . . . . . . . . 9 5 1 1 9 Effects 3 | . . . . . . . . . . . . . . . 1 . . 2 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 Heat Surge 2 | . . . . . . . . . . . . . . . 1 . . 1 Overflow Damage 354 | . . . . . . . 3 7 . 15 . 23 10 . 264 16 . 16 Projectiles 71 | . . . . . . . 3 7 . . . . . . 40 16 . 5 Explosions 283 | . . . . . . . . . . 15 . 23 10 . 224 . . 11 Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 81 | . . . . . . . 6 18 . 7 . 20 10 1 10 1 1 7 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 76 | . . . . . . . 6 16 . 7 . 20 10 1 8 1 1 6 Secondary 5 | . . . . . . . . 2 . . . . . . 2 . . 1 Self-Inflicted Damage 169 | . . . . . . . . . . 62 . 13 61 . 22 . 6 5 Shots 14 | . . . . . . . . . . 4 . 1 3 . 4 . 1 1 Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 435 | 9 117 . . 18 3 261 366 327 89 208 228 435 208 190 192 194 140 192 Average Temperature 85 | 6 33 . . 5 3 100 100 105 50 79 103 156 62 86 64 24 42 80 Received Heat Transfer 2928 | . 108 . . 18 225 474 402 489 . 156 . 84 66 . 339 27 15 525 Effects 8 | . . . . . . 1 4 2 . . . 1 . . . . . . Energy Bleed 3 | . . . . . . 1 1 1 . . . . . . . . . . Interference 3 | . . . . . . . 3 . . . . . . . . . . . Matter Decay 2 | . . . . . . . . 1 . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . 1 . . 2 . 2 . . 2 Combat Hostiles 7 | . . . . . . . . . . 1 . . 2 . 2 . . 2 Parts Fried 26 | . . . . . 2 . . . . 2 . 2 8 . 8 . 2 2 Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 . . . Robots Melted 2 | . . . . . . . 1 . . . . . . . 1 . . . Combat Hostiles 2 | . . . . . . . 1 . . . . . . . 1 . . . Parts Melted 10 | . 1 . . 1 . . 2 . . . . . . . 6 . . . Heat Transferred 9335 | 37 185 . . . . 185 1221 650 . . . 250 535 586 3211 626 750 1099 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 19 | . . . . . . . . . . 1 . 5 3 . 7 1 . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Peak Influence 2073 | 5 152 139 . 264 430 267 360 302 . . . . 548 264 1763 1848 2073 2016 Average Influence 430 | 1 75 108 . 144 275 126 82 185 . . . . 323 185 679 1336 1529 1462 Maximum Alert Level 5 | . . . . 1 2 1 1 1 . . . . 2 1 5 5 5 5 Low Security (%) 48 | 100 100 100 . 54 24 84 97 67 . . . . 25 47 6 . . . Level 1 23 | . . . . 45 53 15 2 32 . . . . 39 52 44 . . . Level 2 6 | . . . . . 21 . . . . . . . 34 . 7 . . . Level 3 3 | . . . . . . . . . . . . . . . 20 4 . . Level 4 12 | . . . . . . . . . . . . . . . 13 89 61 70 Level 5 3 | . . . . . . . . . . . . . . . 7 . 3 29 High Security 1 | . . . . . . . . . . . . . . . . 5 35 . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 2 . . . 1 4 9 2 . . . 1 6 3 6 . 6 7 Investigation 5 | . . . . . . 3 . . . . . . . 1 . . . 1 Extermination 12 | . . . . . . . 5 2 . . . . 2 2 . . . 1 Reinforcement 12 | . 2 . . . 1 . 1 . . . . . 3 . 4 . . 1 Assault 13 | . . . . . . . . . . . . 1 1 . 2 . 5 4 Garrison 5 | . . . . . . 1 3 . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . . . . . 1 . . . . . 3 . 4 . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Distress Signals 15 | . . . . . 2 . . 4 . . . . 2 . 2 2 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 395 | . 13 3 . 12 20 28 25 27 . 11 . 47 37 4 69 24 21 54 Peak Tracking Total 20 | . 4 3 . 7 4 4 4 9 . 4 . 5 7 2 12 7 4 20 Tactical Retreats 39 | . 2 . . . 2 3 3 4 . 1 . 9 5 . 7 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Traps Triggered 11 | . . . . . . 1 . 2 . . . . 1 . 5 . . 2 Indirectly 2 | . . . . . . . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . 1 . . . . 3 . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Machines Disabled 45 | . . . . . . 5 12 . . . . 1 12 3 7 1 1 3 Max in Single Turn 4 | . . . . . . 1 4 . . . . 1 4 1 1 1 1 1 Garrison Access 3 | . . . . . . . . 1 . . . . 1 . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Machines Accessed 31 | . 1 . . . 4 10 9 4 1 . . . 1 . . . 1 . Terminals 17 | . 1 . . . 2 9 3 2 . . . . . . . . . . Fabricators 2 | . . . . . . . 1 1 . . . . . . . . . . Repair Stations 4 | . . . . . 2 1 1 . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 1 . . . . 1 . . . 1 . Total Hacks 56 | . 2 . . . 8 23 15 5 1 . . . 1 . . . 1 . Successful 28 | . 2 . . . 7 9 8 1 1 . . . . . . . . . Failed 28 | . . . . . 1 14 7 4 . . . . 1 . . . 1 . Catastrophic 8 | . . . . . . 3 2 1 . . . . 1 . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 75 | . 1 . . . 2 15 5 1 . . . . 8 4 11 18 2 8 Terminals 35 | . 2 . . . 4 21 6 2 . . . . . . . . . . Fabricators 3 | . . . . . . . 1 2 . . . . . . . . . . Repair Stations 8 | . . . . . 4 2 2 . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 1 . . . . 1 . . . 1 . Terminal Hacks 14 | . 2 . . . 3 6 2 . 1 . . . . . . . . . Prototype ID Bank 3 | . 1 . . . 1 1 . . . . . . . . . . . . Open Door 2 | . . . . . . 1 . . 1 . . . . . . . . . Branch Access Points 2 | . . . . . 1 1 . . . . . . . . . . . . Unreport Threat 5 | . . . . . 1 2 2 . . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 8 | . . . . . 4 2 2 . . . . . . . . . . . Scan Component 4 | . . . . . 2 1 1 . . . . . . . . . . . Repair 4 | . . . . . 2 1 1 . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . 3 . . . . . . . . . . . . Terminals 1 | . . . . . . 1 . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 1 . . . 4 9 7 3 . . . . 1 . . . 1 . Full Trace Events 3 | . . . . . . 3 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . 1 . . . . . . . . . . . Matter 153 | . . . . . . . 153 . . . . . . . . . . . Time 81 | . . . . . . . 81 . . . . . . . . . . . Total Robot Build Rating 1 | . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . 2 1 1 . . . . . . . . . . . Time 128 | . . . . . 58 26 44 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 3 . . . . 1 . . . 1 . Machine Destruction 2 | . . . . . . . . . . . . . 1 . . . 1 . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . Robots Rewired 19 | . . . . . . . . . . . . 1 . . 18 . . . Allies Hacked 5 | . . . . . . . . . . . . . . 2 2 . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Total Allies 72 | . . 3 . . . . 1 . . . 9 1 . 2 35 13 3 5 Largest Group 17 | . . 3 3 3 . . 1 . . . 9 9 . 2 17 17 13 8 Highest-Rated Group 1108 | . . 40 40 40 . . 6 . . . 285 292 . 60 839 1108 961 647 Highest-Rated Ally 156 | . . 16 16 16 . . 6 . . . 42 49 . 32 156 156 156 99 Zionite Dispatches 11 | . . . . . . . . . . . . . . 2 4 2 1 2 Heavy 1 | . . . . . . . . . . . . . . . 1 . . . Fire 4 | . . . . . . . . . . . . . . . 2 2 . . Hacker 3 | . . . . . . . . . . . . . . . . . 1 2 Thermal Resupply 1 | . . . . . . . . . . . . . . . 1 . . . Offense Resupply 1 | . . . . . . . . . . . . . . 1 . . . . Defense Resupply 1 | . . . . . . . . . . . . . . 1 . . . . Total Orders 5 | . . . . . . . . . . . . . . 4 1 . . . FOLLOW 1 | . . . . . . . . . . . . . . 1 . . . . DROP 4 | . . . . . . . . . . . . . . 3 1 . . . Ally Attacks 708 | . . 16 . 31 . . . . . . . 60 . . 279 102 110 110 Total Damage 22197 | . . 123 . 370 . . . . . . . 1766 . . 8623 3720 3493 4102 Kills 147 | . . 3 . 9 . . . . . . . 13 . . 54 26 19 23 Allies Corrupted 4 | . . . . . . . . . . . . 1 . 1 1 . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . . . . . 3 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Zionite Intel Received 4 | . . . . . . . . . . . . . 2 . . 1 . 1 Branch Access 1 | . . . . . . . . . . . . . . . . . . 1 Active Terminals 1 | . . . . . . . . . . . . . 1 . . . . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . 1 . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Turns Passed 18949 | 87 691 478 192 230 627 1228 2161 1007 613 1374 2075 1686 1704 756 2259 700 295 786 Spaces Moved 12913 | 85 568 414 190 151 379 730 1367 672 528 969 1704 1116 961 538 1367 512 209 453 Core 8 | 4 . . . 1 . . 1 . . . . . 1 . . . . 1 Treads . | . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 12905 | 81 568 414 190 150 379 730 1366 672 528 969 1704 1116 960 538 1367 512 209 452 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 100 100 100 90 90 90 110 110 110 115 115 95 95 105 110 110 100 Average Speed 110 | 78 88 100 100 108 95 90 105 110 110 123 117 126 118 98 110 110 110 111 Slowest Speed 1250 | 80 100 100 100 950 110 100 900 125 110 130 180 140 1250 110 120 110 110 800 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . 3 Exploration Rate (%) 50 | 4 56 89 60 30 23 78 32 18 66 90 92 79 22 11 98 95 6 16 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 18 | . . . . . . . . . . . 3 . 6 . . 9 . . Known Exits Taken 2 | . . . . . 1 . . . . . . . 1 . . . . . Unknown Exits Taken 16 | 1 1 1 1 1 . 1 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 24 | . . 3 . . . . . . 2 14 3 2 . . . . . . Spaces Dug 54 | . . . . . . 1 7 . . 1 . . . 21 . . . 24 Terrain Destroyed 397 | . . . . 4 . 1 53 4 . 13 . 40 123 25 53 10 4 67 Melee 32 | . . . . . . 1 7 . . 1 . . . 21 . . . 2 Projectile 178 | . . . . . . . 18 4 . 1 . 20 46 4 15 4 4 62 AOE 187 | . . . . 4 . . 28 . . 11 . 20 77 . 38 6 . 3 Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Total 16425 | 102 699 478 192 197 576 1155 1942 830 560 1105 1769 1288 1384 696 1981 611 234 626 Wait 1898 | . 81 56 . 15 95 296 405 60 21 63 52 44 269 82 224 60 1 74 Move 12892 | 84 567 413 189 150 378 729 1366 671 525 968 1703 1115 960 537 1366 511 208 452 Hop 1 | . . . . . . . . . 1 . . . . . . . . . Pick Up 216 | 10 12 7 3 7 23 11 31 16 1 11 1 14 32 4 14 4 2 13 Fast Attach 65 | . . . . . 8 6 4 1 4 4 4 5 2 11 16 . . . Attach 131 | 7 3 . . 2 7 10 10 13 1 7 1 10 27 1 3 3 2 24 Detach 5 | . . . . . . . . . . 1 . 3 1 . . . . . Swap 127 | . 3 . . 4 9 9 16 5 . 8 3 9 7 6 24 15 3 6 Drop 194 | . 4 2 . 7 19 12 33 9 7 15 5 15 9 13 32 2 1 9 Fire 576 | 1 29 . . 12 37 71 70 47 . 27 . 56 68 19 62 16 17 44 Melee 37 | . . . . . . 3 7 . . 1 . . . 23 . . . 3 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 57 | . . . . . . 8 . 8 . . . . . . 40 . . 1 Rewire 226 | . . . . . . . . . . . . 17 9 . 200 . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -10/Exiles -9/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / Upp) -4/Factory -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus (discovered 3 exits: *Res x2 / [*Arc]) -3/Research -2/Research (discovered 2 exits: *Tes x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 6) 311 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 11) 779 | -10/Materials | Entered Mines 816 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 951 | -10/Mines | Identified exit to Materials 995 | -10/Mines | Learned 2 Materials zone layouts 1138 | -10/Mines | Discovered exit to Materials (range 4) 1247 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1248 | -10/Mines | Discovered new exit (range 5) 1257 | -10/Mines | Entered Exiles 1257 | -10/Exiles | Accompanied by 3 allies 1285 | -10/Exiles | Met 8R-AWN 1301 | -10/Exiles | Met EX-HEX 1330 | -10/Exiles | Met EX-BIN 1341 | -10/Exiles | Met EX-DEC 1435 | -10/Exiles | Discovered new exit (range 12) 1449 | -10/Exiles | Entered Mines 1449 | -9/Mines | Accompanied by 3 allies 1609 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1674 | -9/Mines | Discovered new exit (range 5) 1679 | -9/Mines | Entered Materials 1679 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1946 | -8/Materials | Build established: Scavenger-Mutant 2013 | -8/Materials | Repaired Med. Armor Plating 2060 | -8/Materials | Repaired Wheel 2189 | -8/Materials | Discovered new exit (range 8) 2261 | -8/Materials | Identified exit to Storage 2306 | -8/Materials | Entered Storage 2351 | -8/Storage | Identified exit to Recycling 2385 | -8/Storage | Build established: Mutant 3269 | -8/Storage | Repaired Wheel 3427 | -8/Storage | Lost 3 parts (2u1w) 3457 | -8/Storage | Discovered new exit (range 15) 3512 | -8/Storage | Garrison activated, responded to threat 3534 | -8/Storage | Entered Factory 3534 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3706 | -7/Factory | Fabricated K-01 Serf (x1) 3881 | -7/Factory | Discovered new exit (range 4) 3901 | -7/Factory | Garrison activated, responded to threat 4393 | -7/Factory | Build established: Tank 4761 | -7/Factory | Build established: Gunner 4832 | -7/Factory | Discovered new exit (range 10) 4940 | -7/Factory | Repaired Broken Arm. Wheel 5695 | -7/Factory | Entered another Factory area 5695 | -6/Factory | Evolved 2 slots: Utility x2 5925 | -6/Factory | Build established: Tank 6036 | -6/Factory | Discovered new exit (range 10) 6484 | -6/Factory | Lost 7 parts (2n3u2w) 6630 | -6/Factory | Discovered new exit (range 14) 6702 | -6/Factory | Entered Lower Caves 6851 | -6/Lower Caves | Build established: Scavenger-Tank 6877 | -6/Lower Caves | Found Prototype Device 6877 | -6/Lower Caves | Identified Heart of Steel 7153 | -6/Lower Caves | Build established: Tank 7296 | -6/Lower Caves | Discovered new exit (range 5) 7315 | -6/Lower Caves | Entered another Lower Caves area 7336 | -6/Lower Caves | Discovered new exit (range 14) 7569 | -6/Lower Caves | Learned Factory stockpile data 7623 | -6/Lower Caves | Spotted B-75 Beast 7976 | -6/Lower Caves | Learned 8 Factory zone layouts 8486 | -6/Lower Caves | Discovered new exit (range 15) 8689 | -6/Lower Caves | Entered Zion 8937 | -6/Zion | System corruption cleaned by Quarantine Array 9233 | -6/Zion | Given A8's code to call for help 9401 | -6/Zion | Visited the Megawrench Repair Shop 9401 | -6/Zion | Megawrench repaired 12 parts 9428 | -6/Zion | Build established: Derelict-Tank 9873 | -6/Zion | Gained Derelict followers 10409 | -6/Zion | Imprinted 10411 | -6/Zion | Declared Zion's savior 10655 | -6/Zion | Discovered new exit (range 10) 10701 | -6/Zion | Build established: Messiah-Tank 10764 | -6/Zion | Entered Proximity Caves 10764 | -5/Proximity Caves | Accompanied by 9 allies 10884 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 11531 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12146 | -5/Proximity Caves | Learned 4 Factory zone layouts 12388 | -5/Proximity Caves | Discovered new exit (range 14) 12450 | -5/Proximity Caves | Entered Factory 12450 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12451 | -5/Factory | Identified exit to Upper Caves 12452 | -5/Factory | Identified exit to Factory 12660 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 13110 | -5/Factory | Retrieved Zion intel report: Active Terminals 13611 | -5/Factory | Lost 8 parts (1p5u2w) 13779 | -5/Factory | Destroyed 7 combat bots 13807 | -5/Factory | Lost 5 parts (1p1n2u1w) 13836 | -5/Factory | Terminal network hard line cut 13947 | -5/Factory | Build established: Messiah-Gunner 14130 | -5/Factory | Discovered exit to Factory (range 16) 14154 | -5/Factory | Entered another Factory area 14154 | -4/Factory | Evolved 2 slots: Utility x2 14195 | -4/Factory | Zion Defense Resupply teleported in 14635 | -4/Factory | Found Hvy. Reactive Plating 14663 | -4/Factory | Zion Offense Resupply teleported in 14810 | -4/Factory | Found Prototype Protection 14810 | -4/Factory | Identified Zio. Weapon Casing 14884 | -4/Factory | Build established: Messiah-Mutant 14901 | -4/Factory | Discovered new exit (range 7) 14910 | -4/Factory | Entered Extension 15106 | -4/Extension | Zion Thermal Resupply teleported in 15232 | -4/Extension | Build established: Messiah-Tank 15235 | -4/Extension | Zion Fire squad teleported in 15257 | -4/Extension | Rescued a captive Derelict 15257 | -4/Extension | Rescued a captive Derelict 15418 | -4/Extension | Heart of Steel transformed into Warbot 15711 | -4/Extension | Zion Heavy squad teleported in 15725 | -4/Extension | Rescued a captive Derelict 16081 | -4/Extension | Spotted B-86 Titan 16092 | -4/Extension | Destroyed B-86 Titan 16109 | -4/Extension | Spotted B-86 Titan 16110 | -4/Extension | Disrupted transfer network 16120 | -4/Extension | Allies destroyed B-86 Titan 16133 | -4/Extension | Found Zio. Weapon Casing 16157 | -4/Extension | Zion Fire squad teleported in 16172 | -4/Extension | Found Prototype Protection 16172 | -4/Extension | Identified Zio. Heavy Carapace 16217 | -4/Extension | Discovered new exit (range 5) 16356 | -4/Extension | Discovered new exit (range 16) 16359 | -4/Extension | Discovered new exit (range 14) 16389 | -4/Extension | Disrupted transfer network 16410 | -4/Extension | Terminal network hard line cut 16807 | -4/Extension | Rescued A7 16849 | -4/Extension | Rescued a captive Derelict 16850 | -4/Extension | Rescued a captive Derelict 16910 | -4/Extension | First assault squad dispatched 17169 | -4/Extension | Entered Cetus 17169 | -4/Cetus | Accompanied by 6 allies 17174 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 17183 | -4/Cetus | Spotted Cetus Guard 17183 | -4/Cetus | Spotted Cetus Guard 17191 | -4/Cetus | Spotted Cetus Guard 17197 | -4/Cetus | Allies destroyed Cetus Guard 17197 | -4/Cetus | Allies destroyed Cetus Guard 17199 | -4/Cetus | Spotted Cetus Guard 17203 | -4/Cetus | Allies destroyed Cetus Guard 17203 | -4/Cetus | Allies destroyed Cetus Guard 17256 | -4/Cetus | Discovered new exit (range 15) 17374 | -4/Cetus | Zion Fire squad teleported in 17377 | -4/Cetus | Zion Fire squad teleported in 17404 | -4/Cetus | Started Cetus Manufacturing Module 17429 | -4/Cetus | Manufactured an Enhanced Grunt 17454 | -4/Cetus | Manufactured an Enhanced Grunt 17479 | -4/Cetus | Manufactured an Enhanced Grunt 17491 | -4/Cetus | Escorted A7 to Cetus Mainframe 17504 | -4/Cetus | Manufactured an Enhanced Grunt 17529 | -4/Cetus | Manufactured an Enhanced Grunt 17561 | -4/Cetus | Retrieved Zion intel report: Depthwide Sectors/0 17762 | -4/Cetus | Discovered new exit (range 16) 17802 | -4/Cetus | Spotted Cetus Guard 17802 | -4/Cetus | Spotted Cetus Guard 17806 | -4/Cetus | Spotted Cetus Guard 17808 | -4/Cetus | Spotted Cetus Guard 17821 | -4/Cetus | Allies destroyed Cetus Guard 17825 | -4/Cetus | Allies destroyed Cetus Guard 17829 | -4/Cetus | High security lockdown imminent 17831 | -4/Cetus | Allies destroyed Cetus Guard 17834 | -4/Cetus | Allies destroyed Cetus Guard 17834 | -4/Cetus | Discovered new exit (range 16) 17841 | -4/Cetus | Scared off Revision 17 17869 | -4/Cetus | Entered Research 17869 | -3/Research | Accompanied by 13 allies 17869 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 17874 | -3/Research | Received a hacking code to weaken MAIN.C 17920 | -3/Research | Garrison activated, responded to threat 18025 | -3/Research | Zion Hacker squad teleported in 18059 | -3/Research | High security lockdown imminent 18121 | -3/Research | Discovered new exit (range 15) 18139 | -3/Research | High security lockdown engaged 18164 | -3/Research | Entered another Research area 18164 | -2/Research | Accompanied by 7 allies 18164 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18254 | -2/Research | Found Prototype Processor 18255 | -2/Research | Identified Spectral Analyzer 18327 | -2/Research | Zion Hacker squad teleported in 18478 | -2/Research | Retrieved Zion intel report: Branch Access 18478 | -2/Research | Identified exit to Testing 18479 | -2/Research | Zion Hacker squad teleported in 18644 | -2/Research | Found Prototype Device 18645 | -2/Research | Identified Exp. Thermal Shield 18705 | -2/Research | First assault squad dispatched 18862 | -2/Research | Crushed by falling debris 18862 | -2/Research | System corruption reached 10% 18868 | -2/Research | Crushed by falling debris 18897 | -2/Research | Core integrity fell below 50% 18907 | -2/Research | Crushed by falling debris 18930 | -2/Research | Core integrity fell below 20% 18950 | -2/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 18891_ P-80 Master IFF system glitched. 18892_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 18893_ K-01 Serf collects debris. 18894_ Chainsword destroyed. 18900_ The unstable cave ceiling collapses. 18900_ Wheel crushed. 18900_ The unstable cave ceiling collapses. 18900_ P-80 Master crushed by falling debris. 18907_ The unstable cave ceiling collapses. 18907_ Crushed by falling debris. 18911_ Spectral Analyzer destroyed. 18912_ Adv. Variable Charge Gun destroyed. 18914_ ALERT: Significant disruption in Zone 2H, assault forces dispatched. 18916_ System corrupted: Substantial component data lost. 18924_ Imp. Proton Missile Launcher destroyed. 18930_ K-01 Serf cleans the Terminal. 18938_ XCJB| 18947_ W-44 Eye sends out distress signal. 18948_ K-01 Serf cleans the Terminal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????##? | | ??????????????????????????????????????????????? ? | | ?????????????????????????????#####?####???????? #? | | ????????????????????????? ???# ???????# #? | | ????????????????????????? ?# ???????"+#? | | ??????????????????????????" # """"" ??????? #? | | ????????????????????????""?? + ""[F" ??????? #? | | ??????????????????????? """??# ""["" ??????? #? | | ???????????????????????? ?# [[[ #?????? #? | | ?????????????????????????? # % [ #?????? ## | | ????????????????????#####??## #?????? "# | | ????????????????????# ##"## = ########+# | | ??????????????????### "" [% %= %= !!*/ | | ??????????????????? A T" ! [ [ !%!#? | | ????????????????????#kkw = !| ! ] #? | | ????????????????????? Rkp ##???## [%%! ! #? | | ?????????????????###??#ug#g##??#" [ !!* = ! # | | ?????????????????? "#?# #@# #??#" !!] =* # | | ???????????????????# ## #####??## *! # | | ????????????????????#" % # ###### #? | | ?????????????????????#|> # # ###"##""""" ""# #? | | ?????????????????????# !#!# ""%" " #"R""# #? | | ???????????????#??????# [%*# ! " ! ###""""# #? | | ???????????????# #%# #" # !! "#####"# ## | | ???????????????# +" ]" !!# "#???### | | ???????????????# # #### !!# ##?????#### | | ???????????????#| ??# ???# # ########### | | ???????????????# ???#????#= ######## | | ???????????????# ?????????# [#??????# | | ???????????????#???????????######??????#"" | | ???????????????????????????????????????#"" | | ???????????????????????????????????????#"" """" | | ???????????????????????????????????????#S """" | | ???????????????????????????????????????#"" """" | | ???????????????????????????????????????#"" """" | | ???????????????????????????????????????#"" """" | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ??????????????????????????????????????############ | | ??????????????????????????????????????# ]== | | ??????????????????????????????????????# ]== | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Coolant Potential 100 Energy Generation 41 Energy Capacity 1415 Matter Stores 500 Matter Capacity 500 Sight Range 24 Terrain Scan Density 10 Armor Coverage 1725 Resistance: KI 40 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 100 Evasion (%) 44 Targeting Accuracy 23 Target Analysis 6 Core Analysis 6 Recoil Reduction 6 Kinecelleration 40 Item Schematics ----------------- Arm. Wheel | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Friend Of Zion Generalissimo Main Advantage Ooh, Shiny! Preemptive Strike Prison Break Project G-00 Revising The Future Challenges ------------ None Game ------ Seed CoolingDirtyDissipator Manual? 0 Play Time 04:02:45 Cumulative 42.2 hours Start 2019.12.19 @ 20:08:44 End 2019.12.20 @ 01:23:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 32 Gallery% 36 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a616502-132e-4868-a6c6-ad5c1c59916f