Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.06 @ 10:20:52 Player: Dosh Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (183) 915 Value Destroyed (6698) 6698 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2677) 2677 TOTAL SCORE: 13110 Bonus ------- High Alert Combat Kills 661 Follower Combat Kills 676 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -60 Cogmind --------- Core Integrity 0/550 Matter 147/300 Energy 275/275 System Corruption 13% Temperature Cool (9) Movement Rolling (125) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Armored Wheel Armored Huge Wheel > --- UTILITY (5) ------ Huge Storage Unit Medium Reactive Plating Relay Coupler [NC] (18) Relay Coupler [Sentry] (9) > --- WEAPON (2) ------- Improved Assault Rifle Improved Heavy Machine Gun > --- INVENTORY (25) --- Light Nuclear Core Light Treads Armored Huge Wheel Cooling System High-capacity Storage Unit High-capacity Matter Pod (200) Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Hacking Suite Authchip [R/Combat] Relay Coupler [Sentry] (24) Relay Coupler [Sentry] (22) Relay Coupler [Sentry] (22) Relay Coupler [Sentry] (19) Relay Coupler [Hunter] (16) Relay Coupler [Heavy] (19) Relay Coupler [Behemoth] (14) Drone Bay (2/2) Gauss Cannon Heavy Rocket Launcher Remote Datajack Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Medium Reactive Plating Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] > --- WEAPON ----------- Improved Heavy Machine Gun Remote Datajack > --- INVENTORY -------- Compact Wheel Armored Wheel Armored Wheel Cooling System High-capacity Storage Unit High-capacity Matter Pod Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Authchip [R/Combat] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Heavy] Relay Coupler [Behemoth] Drone Bay Improved Assault Rifle Enhanced Autogun Assault Cannon Katana [Rating: 47] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Improved Targeting Computer Device Hardlight Generator Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Sentry] Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Slots Evolved 4 | . . . 2 . . 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 3 | . . . 1 . . 2 . . Weapon . | . . . . . . . . . Parts Attached 155 | 6 8 4 22 14 18 21 40 22 Power 10 | 1 1 1 1 1 1 . 3 1 Engine 7 | 1 1 . 1 1 1 . 1 1 Core 3 | . . 1 . . . . 2 . Reactor . | . . . . . . . . . Propulsion 40 | 2 3 . 13 4 4 5 7 2 Treads 31 | 2 2 . 12 4 4 5 2 . Leg 2 | . . . . . . . 2 . Wheel 7 | . 1 . 1 . . . 3 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 29 | 1 3 . 4 3 . 5 5 8 Device 2 | . 1 . . . . 1 . . Storage 4 | 1 1 . 1 . . . . 1 Processor 2 | . 1 . 1 . . . . . Hackware 9 | . . . . . . 1 4 4 Protection 12 | . . . 2 3 . 3 1 3 Artifact . | . . . . . . . . . Weapon 76 | 2 1 3 4 6 13 11 25 11 Energy Gun 1 | . . 1 . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 43 | 2 1 1 4 4 6 6 13 6 Ballistic Cannon . | . . . . . . . . . Launcher 12 | . . 1 . . 2 3 4 2 Special Weapon 9 | . . . . . 1 1 4 3 Impact Weapon . | . . . . . . . . . Slashing Weapon 11 | . . . . 2 4 1 4 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 2 1 . . . 1 Parts Lost 33 | . 5 3 . 4 1 6 13 1 Power 5 | . 2 . . 1 . . 2 . Propulsion 11 | . 2 1 . . 1 3 4 . Utility 8 | . . . . 2 . 3 3 . Weapon 9 | . 1 2 . 1 . . 4 1 Highest Loss Streak 8 | . 2 2 . 1 1 3 8 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 93 | . 84 96 98 99 99 92 84 88 Engine 8 | . 7 . 9 10 11 9 3 5 Core 1 | . . 13 1 . . . 2 3 Treads 24 | . 25 12 29 33 32 26 12 . Wheel 4 | . 2 14 2 . . . 8 19 Device 1 | . . . . . . 7 3 . Storage 10 | . 14 14 11 11 11 9 9 9 Processor 9 | . 6 14 11 11 11 9 9 . Hackware 4 | . . . . . . 5 11 24 Protection 7 | . . . 9 10 11 7 5 7 Ballistic Gun 18 | . 28 14 21 20 14 15 11 13 Slashing Weapon 1 | . . . . 1 6 . 4 . Peak Build Rating 47 | 6 7 11 21 25 25 30 35 47 Average Rating 22 | 4 5 9 19 21 23 28 28 42 On Entrance 17 | . 6 6 8 21 25 23 29 35 Naked Turns . | . . . . . . . . . Heaviest Build 132 | 11 26 29 61 61 59 67 69 132 Greatest Support 66 | 40 40 20 63 66 66 66 63 40 Greatest Overweight (x) 3 | . 2 2 1 . . 1 3 3 Average Overweight (x) . | . . 1 . . . . 1 2 Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 25 Average Capacity 19 | 6 14 15 18 20 20 20 20 24 Most Carried 25 | . 6 8 20 20 20 20 20 25 Average Carried 16 | . 4 6 15 19 19 19 18 24 Final Capacity 25 | 8 15 15 20 20 20 20 20 25 Final Carried 24 | . 5 7 18 20 20 19 20 24 Class Distribution -------------------- 64% | Mutant 35% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Matter Collected 4997 | 245 363 75 846 471 481 1110 944 462 Remotely . | . . . . . . . . . Salvage Created 6260 | . 930 159 1230 931 489 1230 916 375 Parts 411 | . 51 11 97 74 35 56 56 31 Haulers Intercepted 11 | . 2 . 4 . . 1 . 4 Recyclers Shooed 6 | . 1 . 2 1 . 2 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Combat Hostiles Destroyed 150 | . 18 4 23 22 16 31 28 8 Melee 1 | . . . . . . . 1 . Guns 111 | . 18 3 23 21 14 22 10 . AOE 38 | . . 1 . 1 2 9 17 8 Classes Destroyed 14 | . 5 1 3 . 1 2 1 1 Worker 3 | . . . 1 . . 2 . . Builder 2 | . . . . . . . . 2 Tunneler 2 | . . 1 1 . . . . . Hauler 11 | . 2 . 4 . . 1 . 4 Recycler 4 | . 2 . 1 . . 1 . . Watcher 11 | . 2 . 4 1 . 2 . 2 Swarmer 50 | . 6 . 9 6 6 9 13 1 Cutter 2 | . . . . . . . 2 . Grunt 57 | . 12 4 5 3 3 17 7 6 Duelist 1 | . . . 1 . . . . . Sentry 29 | . . . 8 13 3 3 2 . Demolisher 2 | . . . . . . 1 . 1 Hunter 1 | . . . . . . 1 . . Programmer 8 | . . . . . 4 . 4 . Best Kill Streak 13 | . 4 3 13 3 3 11 8 5 Combat Bots Only 11 | . 3 2 11 3 3 9 8 4 Max Kills in Single Turn 3 | . 1 1 2 2 1 3 3 3 Gunslinging 1 | . . . . 1 . . . . Exploded 3 | . . 1 . 1 1 3 3 2 Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Hostile Shots Fired 800 | . 98 29 100 89 66 135 232 51 Missed 221 | . 25 6 28 18 22 29 78 15 Damage Taken 7546 | . 807 316 841 997 671 1409 1582 923 Core 1060 | . 127 86 93 41 162 168 181 202 Absorbed by Shields 966 | . . . . . . 276 690 . Ignored by Resistances 34 | . . . . . . . . 34 Regen/Repaired (Parts) 281 | . . . 193 88 . . . . Core Remaining (%) 46 | 100 . 14 . . 26 . . . Volleys Fired 517 | . 85 17 82 59 42 102 85 45 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 95 | . 40 95 46 46 48 56 46 64 Shots Fired 939 | . 170 27 164 117 86 177 134 64 Gun 866 | . 170 23 164 117 82 162 110 38 Cannon . | . . . . . . . . . Launcher 41 | . . 4 . . 4 8 16 9 Special 32 | . . . . . . 7 8 17 Kinetic 857 | . 170 14 164 117 82 162 110 38 Thermal 9 | . . 9 . . . . . . Explosive 41 | . . 4 . . 4 8 16 9 Electromagnetic . | . . . . . . . . . Robot Hit Streak 33 | . 19 7 12 33 15 23 15 9 Robot Miss Streak 5 | . 5 1 3 2 3 3 2 4 Penetration Max . | . . . . . . . . . Secondary Targets 12 | . 2 1 3 1 1 3 1 . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 1 . Shots Hit Robots 682 | . 114 20 114 87 52 137 117 41 Core Hits 328 | . 49 14 53 36 23 67 52 34 Critical Kills 2 | . . . . . . 1 1 . Critical Parts Destroyed 8 | . 2 . 3 1 1 1 . . Critical Strikes 11 | . 2 . 3 1 1 2 2 . Destroy 10 | . 2 . 3 1 1 2 1 . Sever 1 | . . . . . . . 1 . Melee Attacks 81 | . . . . 5 40 1 35 . Impact . | . . . . . . . . . Slashing 81 | . . . . 5 40 1 35 . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14746 | . 1168 357 1633 1489 1263 3204 3619 2013 Guns 9521 | . 1140 183 1621 1389 1112 2240 1421 415 Cannons . | . . . . . . . . . Explosions 4059 | . . 168 . 39 151 944 1159 1598 Melee 1092 | . . . . 61 . . 1031 . Ramming 74 | . 28 6 12 . . 20 8 . Kinetic 9419 | . 1140 81 1621 1389 1112 2240 1421 415 Thermal 155 | . . 102 . . . 53 . . Explosive 4006 | . . 168 . 39 151 891 1159 1598 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 1092 | . . . . 61 . . 1031 . Piercing . | . . . . . . . . . Highest Corruption 13 | . . . . . 2 . 13 13 Average Corruption 9 | . . . . . 1 . 11 13 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 89 | . . . . . 13 . 41 35 Message Errors 19 | . . . . . 1 . 5 13 Matter Fused 22 | . . . . . 7 . 9 6 Heat Flow Errors 12 | . . . . . . . 6 6 Energy Discharges 7 | . . . . . 2 . 1 4 Parts Rejected 2 | . . . . . . . 1 1 Data Loss (minor) 11 | . . . . . 1 . 7 3 Data Loss (major) 3 | . . . . . . . 2 1 Misfires 5 | . . . . . 2 . 3 . Alerts 2 | . . . . . . . 2 . Misdirections 1 | . . . . . . . . 1 Weapon Failures 5 | . . . . . . . 5 . Overload Shots . | . . . . . . . . . Overflow Damage 217 | . . 6 . . . 14 161 36 Projectiles . | . . . . . . . . . Explosions 119 | . . 6 . . . 14 63 36 Melee 98 | . . . . . . . 98 . Knockbacks 1 | . . . . . . 1 . . Impact 1 | . . . . . . 1 . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 297 | . . 7 . 79 . 74 104 33 Shots 11 | . . 1 . 1 . 3 4 2 Rammed 19 | 2 10 1 1 . . 1 4 . Targets Rammed 19 | 2 10 1 1 . . 1 4 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 269 | . 12 216 9 23 27 88 253 269 Average Temperature 44 | . 5 109 3 5 13 24 55 73 Received Heat Transfer 2195 | . 273 192 213 270 126 595 364 162 Effects 1 | . . 1 . . . . . . Energy Bleed 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 272 | . . 222 . . . 50 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Peak Influence 1195 | . 300 175 455 349 1090 793 1195 911 Initial 582 | . . 78 68 45 154 531 115 582 Average 360 | . 162 122 157 187 628 328 643 597 Maximum Alert Level 4 | . 1 . 2 1 3 3 4 3 Low Security (%) 43 | 100 72 100 70 67 2 44 13 . Level 1 17 | . 27 . 26 32 10 20 4 . Level 2 23 | . . . 3 . 53 22 39 70 Level 3 13 | . . . . . 33 12 31 29 Level 4 1 | . . . . . . . 10 . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 24 | . 5 . 1 7 . 7 . 4 Investigation 7 | . 4 . 1 . . 2 . . Extermination . | . . . . . . . . . Reinforcement 7 | . 1 . . 1 . 2 . 3 Assault 1 | . . . . . . . . 1 Garrison 9 | . . . . 6 . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Distress Signals 13 | . 1 . 3 3 . 4 . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 246 | . 35 4 34 27 22 43 45 36 Peak Tracking Total 8 | . 4 2 6 3 6 7 7 8 Tactical Retreats 13 | . 4 . 1 1 3 1 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Traps Triggered 12 | . 4 . 1 . 3 1 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Machines Disabled 17 | . . . . 3 3 3 5 3 Max in Single Turn 2 | . . . . 1 1 2 1 1 Garrison Relay 9 | . . . . . 2 . 7 . Machines Repaired . | . . . . . . . . . Machines Dismantled 1 | . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Machines Accessed 46 | . 9 . 11 10 3 5 4 4 Terminals 39 | . 7 . 10 8 3 3 4 4 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 1 1 . . . . Recycling Units 3 | . 2 . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . Total Hacks 129 | . 26 . 37 23 7 21 7 8 Successful 67 | . 14 . 18 19 2 11 2 1 Failed 62 | . 12 . 19 4 5 10 5 7 Catastrophic 5 | . 1 . . 1 . . 1 2 Database Lockouts . | . . . . . . . . . Manual 78 | . 21 . 27 14 . 9 1 6 Terminals 111 | . 20 . 32 20 7 17 7 8 Fabricators . | . . . . . . . . . Repair Stations 7 | . . . 5 2 . . . . Recycling Units 9 | . 6 . . . . 3 . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . Terminal Hacks 26 | . 3 . 7 6 2 5 2 1 Robot Schematic 1 | . 1 . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . Prototype ID Bank 3 | . . . 3 . . . . . Open Door 3 | . . . . 2 . . 1 . Branch Access Points 1 | . . . . 1 . . . . Emergency Access Points 2 | . . . . . 1 . 1 . Terminal Index 1 | . . . . 1 . . . . Unreport Threat 8 | . . . 2 1 . 4 . 1 Hauler Manifests 3 | . . . 1 1 . 1 . . Patrol Navigation 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . . . 4 2 . . . . Scan Component 3 | . . . 2 1 . . . . Repair 3 | . . . 2 1 . . . . Recycling Unit Hacks 2 | . 1 . . . . 1 . . Retrieve Components 2 | . 1 . . . . 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . Unlock Access 2 | . . . . 1 . 1 . . Unauthorized Hacks 31 | . 10 . 7 10 . 4 . . Terminals 28 | . 8 . 7 10 . 3 . . Track 2 | . 1 . . 1 . . . . Assimilate 1 | . . . . 1 . . . . Botnet 5 | . 1 . 1 2 . 1 . . Disrupt 1 | . . . . . . 1 . . Operators 4 | . 1 . 1 1 . 1 . . Skim 15 | . 5 . 5 5 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 2 . . . . 1 . . Reject 1 | . . . . . . 1 . . Tunnel 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 40 | . 6 . 11 7 3 5 4 4 Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . 2 1 . . . . Time 96 | . . . 64 32 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 19 | . 10 . . . . 9 . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Used RIF Installer 2 | . . . . . 1 . 1 . Structural Interface 1 | . . . . . . . 1 . Robots Hacked 16 | . . . . . . 2 5 9 Non-combat 4 | . . . . . . 2 . 2 Combat 12 | . . . . . . . 5 7 Robot Hacks Applied 21 | . . . . . . 4 5 12 drop_inventory 1 | . . . . . . . . 1 purge_threat 5 | . . . . . . 2 . 3 spike_heat 1 | . . . . . . . . 1 amplify_resonance 5 | . . . . . . . 3 2 overwrite_iff 2 | . . . . . . . 1 1 formatsys_low 3 | . . . . . . 2 . 1 formatsys_high 4 | . . . . . . . 1 3 Relay Couplers Released 38 | . . . . . 14 . 24 . Machine Destruction 34 | . . . . . 10 . 24 . Programmers 4 | . . . . . 4 . . . Attached 9 | . . . . . . 1 4 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Total Allies 14 | . . . . . 3 2 4 5 Largest Group 5 | . . . . . 3 1 4 5 Highest-Rated Group 95 | . . . . . 82 10 92 95 Highest-Rated Ally 39 | . . . . . 31 10 39 39 Total Orders 5 | . . . . . . 2 3 . STAY 3 | . . . . . . 1 2 . FOLLOW 2 | . . . . . . 1 1 . Ally Attacks 112 | . . . . . 24 . 29 59 Total Damage 1730 | . . . . . 361 . 401 968 Kills 28 | . . . . . 6 . 6 16 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Robot Analysis Total 3 | . 2 . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Turns Passed 10856 | 76 1681 369 1946 1214 1817 1453 1437 863 Spaces Moved 5074 | 41 863 148 826 558 919 542 604 573 Core 1 | 1 . . . . . . . . Treads 3933 | 40 747 118 768 558 919 542 241 . Legs 22 | . . . . . . . 22 . Wheels 1118 | . 116 30 58 . . . 341 573 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 110 110 95 160 160 160 105 105 Average Speed 163 | 157 160 213 160 160 160 201 171 126 Slowest Speed 330 | 160 240 240 240 160 160 240 330 135 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 67 | 5 95 48 81 84 92 51 88 62 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 6 | . 2 1 1 2 . . . . Known Exits Taken 4 | . . 1 1 1 . 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 18 | . . 8 . . 6 1 3 . Terrain Destroyed 247 | . . 26 . 9 17 37 43 115 Melee 8 | . . . . . 6 1 1 . Projectile 8 | . . . . . . 3 . 5 AOE 231 | . . 26 . 9 11 33 42 110 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Total 6590 | 48 1001 174 1296 751 1114 729 810 667 Wait 550 | . 28 1 326 110 13 54 11 7 Move 5067 | 40 862 147 825 557 918 542 603 573 Hop . | . . . . . . . . . Pick Up 68 | . 5 4 17 3 11 5 14 9 Fast Attach 43 | 6 5 1 9 3 . 3 11 5 Attach 27 | . 2 2 1 4 1 5 8 4 Detach 10 | . 2 . 4 1 . . . 3 Swap 85 | . 1 1 12 7 17 13 21 13 Drop 50 | . 1 . 19 2 10 3 8 7 Fire 517 | . 85 17 82 59 42 102 85 45 Melee 81 | . . . . 5 40 1 35 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 19 | 2 10 1 1 . . 1 4 . Escape Stasis 12 | . . . . . 2 . 10 . Rewire 53 | . . . . . 52 . . 1 Trap . | . . . . . . . . . Miscellaneous 8 | . . . . . 8 . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage (discovered 3 exits: *Mat / Rec / Gar) -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 13) 77 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 3) 920 | -10/Materials | Learned Storage emergency access door positions 927 | -10/Materials | Discovered new exit (range 10) 938 | -10/Materials | Learned location of 2 exits from Mines 944 | -10/Materials | Loaded intel: 8 terminal locations 945 | -10/Materials | Learned 4 Subcaves zone layouts 946 | -10/Materials | Identified exit to Materials 947 | -10/Materials | Learned Storage trap positions 953 | -10/Materials | Learned location of 1 exit from Recycling 989 | -10/Materials | Learned location of 1 exit from Storage 1185 | -10/Materials | Discovered new exit (range 4) 1502 | -10/Materials | Discovered new exit (range 15) 1744 | -10/Materials | Core integrity fell below 50% 1758 | -10/Materials | Entered Mines 1760 | -10/Mines | Identified exit to Subcaves 2020 | -10/Mines | Learned location of Storage (-9) 2094 | -10/Mines | Core integrity fell below 20% 2127 | -10/Mines | Entered Materials 2127 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2128 | -9/Materials | Identified exit to Mines 2128 | -9/Materials | Identified exit to Storage 2158 | -9/Materials | Discovered exit to Storage (range 8) 2740 | -9/Materials | Discovered new exit (range 16) 3175 | -9/Materials | Destroyed 11 combat bots 3362 | -9/Materials | Repaired Med. Armor Plating 3396 | -9/Materials | Repaired Imp. Treads 3435 | -9/Materials | Loaded intel: 2 repair station locations 3570 | -9/Materials | Identified exit to Materials 3601 | -9/Materials | Loaded intel: 12 terminal locations 3630 | -9/Materials | Learned Storage stockpile data 3670 | -9/Materials | Learned location of 1 exit from Storage 3721 | -9/Materials | Learned 2 Storage zone layouts 4073 | -9/Materials | Entered Storage 4074 | -9/Storage | Identified exit to Recycling 4076 | -9/Storage | Loaded intel: 27 trap records 4227 | -9/Storage | Repaired Med. Armor Plating 4453 | -9/Storage | Learned location of Zion (-6) 4527 | -9/Storage | Learned Materials emergency access door positions 4591 | -9/Storage | Learned Storage trap positions 4635 | -9/Storage | Garrison activated, responded to threat 4644 | -9/Storage | Loaded intel: 1 garrison access location 4716 | -9/Storage | Learned Materials garrison access intel 4735 | -9/Storage | Learned 2 Materials zone layouts 4766 | -9/Storage | Learned Storage emergency access door positions 4806 | -9/Storage | Learned Storage emergency access door positions 4857 | -9/Storage | Learned 2 Materials zone layouts 5192 | -9/Storage | Identified exit to Garrison 5287 | -9/Storage | Entered Garrison 5503 | -9/Garrison | Triggered checkpoint 5516 | -9/Garrison | Garrison Relay disabled 5581 | -9/Garrison | Triggered checkpoint 5864 | -9/Garrison | Triggered checkpoint 5878 | -9/Garrison | Triggered checkpoint 6235 | -9/Garrison | Core integrity fell below 50% 6326 | -9/Garrison | Garrison Relay disabled 6964 | -9/Garrison | Installed Relay Interface Framework 7104 | -9/Garrison | Entered Materials 7104 | -8/Materials | Evolved 2 slots: Utility x2 7107 | -8/Materials | Loaded intel: 1 garrison access location 7277 | -8/Materials | Lost 3 parts (1n2u) 7281 | -8/Materials | Destroyed 9 combat bots 7309 | -8/Materials | Build established: Bothacker-Mutant 7938 | -8/Materials | Discovered new exit (range 3) 8308 | -8/Materials | Garrison activated, responded to threat 8555 | -8/Materials | Identified exit to Garrison 8557 | -8/Materials | Entered Garrison 8557 | -8/Garrison | Accompanied by 1 ally 8558 | -8/Garrison | Identified exit to Materials 8613 | -8/Garrison | Triggered checkpoint 8755 | -8/Garrison | Triggered checkpoint 8755 | -8/Garrison | Triggered checkpoint 8755 | -8/Garrison | Triggered checkpoint 8795 | -8/Garrison | Destroyed 8 combat bots 8813 | -8/Garrison | Triggered checkpoint 8925 | -8/Garrison | Triggered checkpoint 8982 | -8/Garrison | Garrison Relay disabled 9018 | -8/Garrison | Discovered exit to Materials (range 10) 9075 | -8/Garrison | Garrison Relay disabled 9076 | -8/Garrison | Garrison Relay disabled 9123 | -8/Garrison | Garrison Relay disabled 9142 | -8/Garrison | Core integrity fell below 50% 9151 | -8/Garrison | System corruption reached 10% 9160 | -8/Garrison | Lost 8 parts (1p3n2u2w) 9244 | -8/Garrison | Garrison Relay disabled 9660 | -8/Garrison | Rescued a captive Derelict 9661 | -8/Garrison | Rescued a captive Derelict 9676 | -8/Garrison | Garrison Relay disabled 9723 | -8/Garrison | Discovered exit to Materials (range 8) 9893 | -8/Garrison | Expanded RIF knowledge: Structural Interface 9932 | -8/Garrison | Triggered checkpoint 9994 | -8/Garrison | Entered Materials 9994 | -8/Materials | Accompanied by 1 ally 10254 | -8/Materials | Discovered new exit (range 16) 10794 | -8/Materials | First assault squad dispatched 10836 | -8/Materials | Core integrity fell below 20% 10857 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10844_ K-01 Serf collects debris. 10845_ U-05 Engineer lays Concrete. 10846_ U-05 Engineer builds a Wall. 10846_ U-05 Engineer lays Concrete. 10847_ K-01 Serf collects debris. 10847_ U-05 Engineer builds a Wall. 10847_ Enh. Autogun destroyed. 10847_ K-01 Serf destroyed. 10848_ System corrupted: Matter fused (-7). 10849_ The unstable cave ceiling collapses. 10849_ K-01 Serf collects debris. 10851_ The unstable cave ceiling collapses. 10851_ U-05 Engineer builds a Wall. 10852_ U-05 Engineer lays Concrete. 10853_ K-01 Serf collects debris. 10854_ U-05 Engineer lays Concrete. 10855_ The unstable cave ceiling collapses. 10855_ U-05 Engineer lays Concrete. 10856_ U-05 Engineer builds a Wall. 10856_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?#???????????????????????? | | ???????????????????##?# ? ?##????????????????????? | | ???????????????????# ## # # ##???????????????????? | | ???????????????????# #???????????????????? | | ??????????????????## #???????????????????? | | ??????????????????# ##???????????????????? | | ??????????????????# % # #???????????????????? | | ??????????????????# # #???????????????????? | | ??????????????????# ##??????????????##### | | ?????????????????## #??????????????# | | ?????????????????# d ##??????????????# | | ??????????????????# #####??????????# | | ??????????????????# ####???????# | | ??????????????????# @ !#???????? "Y" | | ??????????????????## !#?????????"" | | ???????????######### !############ | | ???????????? [ ###### !## | | ?????????????" """ %= ##?????????# | | ?????????????" """ u####??????????# | | ?????????????" """ u# ##??????????# ####### | | ???????????? *# #####??????# #? | | ???????????########## =%## # #??????# #?""" " | | ???????????????##### ]! # ######## # """ " | | ?????????? g ]%%=% # """ " | | ????????? g k] = % + """ " | | ?????????? =%=* # """ " | | ?????????? #####+### % %############ # | | ???????????????????#######% #??????# #? ! | | ???????????????????# ###?????# #?##### | | ???????????????????# """ ## !####### #?????? | | ???????????????????# """ ## #?????? | | ???????????????????# """ ## #?????? | | ???????????????????# ## #?????? | | ???????????????????# """ ## ###########?????? | | ???????????????????# """ ### ##???????????????? | | ???????????????????# """ #?# #????????????????? | | ???????????????????# #?# #????????????????? | | ???????????????????# """ =#?# #????###########?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Evasion (%) 41 Targeting Accuracy 11 Recoil Reduction 3 Relay Coupler Types 3 Relay Coupler Value 75 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearStormExtrapolator Manual? 0 Play Time 00:56:52 Cumulative 522.2 hours Start 2024.11.06 @ 07:18:30 End 2024.11.06 @ 10:20:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 303 Rogue 303 Adventurer 0 Explorer 0 Win Type - Total 39 Types 27/3/4/1/1/0/1/1/1 Lore% 81 Gallery% 85 Achievement% 85 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 677957e7-ed41-4abf-9f21-e18ccd8c2f33