Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.05.09 @ 21:36:53 Player: Terminus Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (175) 875 Value Destroyed (4676) 4676 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1332) 1332 TOTAL SCORE: 10163 Bonus ------- High Alert Combat Kills 252 Follower Combat Kills 1102 Friendly Fire -22 Cogmind --------- Core Integrity 161/700 Matter 300/300 Energy 310/310 System Corruption 12% Temperature Cool (18) Movement Rolling (265) Ox11 Location -7/Factory Parts ------- > --- POWER (1) -------- Cooled Deuterium Engine > --- PROPULSION (3) --- Improved Treads Armored Treads Compact Wheel > --- UTILITY (7) ------ Cooling System Cargo Storage Unit Core Analyzer Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON (2) ------- Improved Light Cannon Assault Cannon > --- INVENTORY (30) --- Nuclear Core Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Wheel Improved Heat Sink Hardened Medium Armor Plating Improved Medium Armor Plating Damper Plating EM Pulse Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Battle Rifle Heavy Battle Rifle Heavy Battle Rifle Heavy Battle Rifle Battle Cannon Proton Missile Launcher Precision Rocket Launcher Plasma Cutter Great Axe Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Improved Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Cargo Storage Unit Improved Sensor Array Core Analyzer Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Battle Cannon Proton Missile Launcher > --- INVENTORY -------- Nuclear Core Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Improved Treads Armored Treads Improved Heat Sink Cooling System Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Damper Plating EM Pulse Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Battle Rifle Heavy Battle Rifle Heavy Battle Rifle Heavy Battle Rifle Improved Light Cannon Battle Cannon Assault Cannon Precision Rocket Launcher Plasma Cutter Great Axe [Rating: 55] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Reinforced Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Utility Hardened Medium Armor Plating Device Heat Sink Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Light Cannon Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Proton Missile Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 5 | . . . 2 . 1 2 . . Weapon . | . . . . . . . . . Parts Attached 137 | 6 11 1 20 16 30 11 19 23 Power 12 | 1 . . 4 2 2 . 2 1 Engine 10 | 1 . . 4 2 2 . . 1 Core 1 | . . . . . . . 1 . Reactor 1 | . . . . . . . 1 . Propulsion 28 | 2 3 . 4 3 7 2 3 4 Treads 26 | 2 3 . 4 3 7 2 3 2 Leg . | . . . . . . . . . Wheel 2 | . . . . . . . . 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 50 | 1 3 1 9 3 8 5 7 13 Device 13 | . 1 . 3 . 1 2 2 4 Storage 9 | 1 2 . 1 2 1 . 1 1 Processor 3 | . . . . . . 1 1 1 Hackware 1 | . . . . . . 1 . . Protection 24 | . . 1 5 1 6 1 3 7 Artifact . | . . . . . . . . . Weapon 47 | 2 5 . 3 8 13 4 7 5 Energy Gun . | . . . . . . . . . Energy Cannon 3 | . . . . . . . 2 1 Ballistic Gun 2 | 2 . . . . . . . . Ballistic Cannon 28 | . 4 . 2 5 8 3 3 3 Launcher 7 | . 1 . 1 1 2 1 . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 7 | . . . . 2 3 . 2 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 3 1 . . . 1 Corrupted Parts 1 | . . . . . . . . 1 System Corruption 3 | . . . . . . . . 3 Parts Lost 28 | . 2 . 2 2 4 . 9 9 Power 3 | . . . . . 1 . 2 . Propulsion 8 | . 1 . . . 2 . 3 2 Utility 12 | . . . 1 . 1 . 4 6 Weapon 5 | . 1 . 1 2 . . . 1 Highest Loss Streak 9 | . 2 . 1 2 2 . 9 5 Average Slot Usage (%) 95 | . 96 99 99 99 99 100 62 87 Engine 8 | . 14 14 11 10 8 7 . 2 Treads 22 | . 27 28 22 22 26 23 13 15 Device 11 | . 11 2 18 11 9 15 7 14 Storage 9 | . 14 14 11 11 9 7 5 7 Processor 1 | . . . . . . 7 2 6 Protection 18 | . . 10 14 21 26 15 16 17 Ballistic Cannon 17 | . 16 28 21 21 16 15 6 14 Naked Turns 85 | . . . . . . . 85 . Heaviest Build 189 | 14 34 41 52 112 115 113 131 189 Greatest Support 93 | 40 40 40 40 46 69 65 93 93 Greatest Overweight (x) 59 | 4 . 1 1 2 2 2 1 59 Average Overweight (x) 1 | 1 . . . 1 1 1 . 3 Largest Inventory Capacity 30 | 8 15 15 15 25 25 25 25 30 Average Capacity 20 | 7 10 15 15 17 23 25 21 28 Most Carried 30 | 2 11 15 15 20 25 25 25 30 Average Carried 18 | 1 7 13 14 16 22 24 14 25 Final Capacity 30 | 8 15 15 15 20 25 25 25 30 Final Carried 25 | 2 11 15 15 20 25 25 23 24 Class Distribution -------------------- 75% | Mutant 9% | Hauler-Mutant 8% | Commander-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Matter Collected 4877 | 186 357 70 1065 930 998 60 334 877 Remotely 267 | . . . 267 . . . . . Salvage Created 5473 | . 654 175 1118 767 970 70 773 946 Parts 321 | . 40 14 81 50 71 8 14 43 Haulers Intercepted 22 | . 2 . 6 6 6 . . 2 Recyclers Shooed 14 | . 3 . 4 1 2 . . 4 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Combat Hostiles Destroyed 106 | . 14 6 18 15 27 4 3 19 Guns 6 | . 6 . . . . . . . Cannons 79 | . 5 6 15 15 21 . 2 15 AOE 18 | . 3 . 3 . 6 4 . 2 Classes Destroyed 16 | . 5 . 5 1 1 . 1 3 Worker 10 | . . . 5 1 1 . . 3 Builder 7 | . . . 3 2 1 . . 1 Tunneler 2 | . . . 2 . . . . . Hauler 22 | . 2 . 6 6 6 . . 2 Recycler 12 | . 2 . 5 . 1 . . 4 Watcher 16 | . 3 . 4 2 5 2 . . Swarmer 22 | . 3 2 3 . 7 4 . 3 Grunt 42 | . 11 4 8 6 10 . . 3 Brawler 1 | . . . . . . . . 1 Duelist 2 | . . . 1 1 . . . . Protector 2 | . . . . 1 . . . 1 Sentry 22 | . . . 6 7 8 . . 1 Specialist 2 | . . . . . . . . 2 Hunter 7 | . . . . . 2 . . 5 Programmer 3 | . . . . . . . . 3 Compactor 3 | . . . . . . . 3 . Best Kill Streak 7 | . 3 4 6 3 7 4 3 5 Combat Bots Only 6 | . 3 4 3 2 6 4 3 4 Max Kills in Single Turn 4 | . 1 1 2 1 3 4 1 2 Gunslinging . | . . . . . . . . . Exploded 4 | . 1 . 2 . 3 4 . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Damage Taken 6458 | . 795 107 500 626 1159 56 392 2823 Core 1046 | . 245 . 36 110 116 . 276 263 Absorbed by Shields . | . . . . . . . . . Reduced by Siege Mode 95 | . . . . . . . . 95 Core Remaining (%) 60 | 100 . 2 . 63 78 . . . Volleys Fired 453 | . 60 9 88 80 89 9 19 99 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 136 | . 78 78 78 78 78 78 136 83 Shots Fired 838 | . 115 18 174 146 173 17 35 160 Gun 64 | . 64 . . . . . . . Cannon 753 | . 46 18 172 146 168 16 35 152 Launcher 21 | . 5 . 2 . 5 1 . 8 Special . | . . . . . . . . . Kinetic 766 | . 110 18 172 146 168 16 . 136 Thermal 35 | . . . . . . . 35 . Explosive 13 | . 5 . 2 . 5 1 . . Electromagnetic 24 | . . . . . . . . 24 Robot Hit Streak 25 | . 21 7 13 10 17 6 25 13 Robot Miss Streak 4 | . 2 1 4 4 2 2 1 3 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 524 | . 82 10 107 63 114 10 33 105 Core Hits 252 | . 30 8 44 27 65 8 12 58 Critical Kills 2 | . 1 . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 21 | . 2 . 1 5 5 1 1 6 Meltdown 1 | . . . . . . . 1 . Destroy 1 | . 1 . . . . . . . Blast 19 | . 1 . 1 5 5 1 . 6 Melee Attacks 8 | . . . . 3 4 . 1 . Impact . | . . . . . . . . . Slashing 8 | . . . . 3 4 . 1 . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13623 | 2 1498 213 2558 1485 3248 535 696 3388 Guns 631 | . 631 . . . . . . . Cannons 10251 | . 563 207 2267 1435 2371 202 679 2527 Explosions 2496 | . 293 . 259 . 831 333 . 780 Melee 17 | . . . . . . . 17 . Ramming 228 | 2 11 6 32 50 46 . . 81 Kinetic 9890 | . 1194 207 2267 1435 2371 202 . 2214 Thermal 953 | . . . . . . . 679 274 Explosive 1716 | . 293 . 259 . 831 333 . . Electromagnetic 819 | . . . . . . . . 819 Impact . | . . . . . . . . . Slashing 17 | . . . . . . . 17 . Piercing . | . . . . . . . . . Highest Corruption 12 | . 2 2 1 7 . . . 12 Average Corruption 4 | . 2 2 1 4 . . . 8 Corruption Purged . | . . . . . . . . . Effects 97 | . 1 2 9 68 . . . 17 Message Errors 31 | . . 1 6 22 . . . 2 Matter Fused 20 | . . . . 19 . . . 1 Heat Flow Errors 9 | . . 1 . 7 . . . 1 Energy Discharges 13 | . 1 . . 8 . . . 4 Parts Rejected 1 | . . . . 1 . . . . Data Loss (minor) 15 | . . . 3 8 . . . 4 Data Loss (major) 2 | . . . . 1 . . . 1 Misfires 1 | . . . . . . . . 1 Weapon Failures 5 | . . . . 2 . . . 3 Overload Shots . | . . . . . . . . . Overflow Damage 209 | . 19 . 40 13 50 3 . 84 Projectiles 132 | . 6 . 38 13 12 3 . 60 Explosions 70 | . 13 . 2 . 31 . . 24 Melee 7 | . . . . . 7 . . . Knockbacks 81 | . 9 2 12 8 31 3 . 16 Impact . | . . . . . . . . . Kinetic 75 | . 9 2 12 8 25 3 . 16 Secondary 6 | . . . . . 6 . . . Self-Inflicted Damage 138 | . . . . . 54 . . 84 Shots 3 | . . . . . 1 . . 2 Rammed 31 | 1 2 2 6 6 5 1 . 8 Targets Rammed 35 | 1 2 2 7 9 5 1 . 8 Kicked . | . . . . . . . . . Crushed 4 | . . . 1 3 . . . . Highest Temperature 330 | . 20 330 105 263 46 . . 217 Average Temperature 51 | . 8 122 23 67 18 . . 68 Received Heat Transfer 1467 | . 285 30 228 147 423 . . 354 Siege Activations 1 | . . . . . . . . 1 Total Turns 68 | . . . . . . . . 68 Longest Duration 68 | . . . . . . . . 68 Robots Corrupted 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Parts Fried 1 | . . . . . . . . 1 Impact Corruptions 1 | . . . . . 1 . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted . | . . . . . . . . . Heat Transferred 1521 | . . . . . . . 1221 300 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 3 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Peak Influence 691 | . 248 260 437 473 472 224 24 691 Initial 166 | . . 80 101 166 139 67 11 . Average 207 | . 114 160 183 260 213 126 5 355 Maximum Alert Level 2 | . 1 1 2 2 2 1 . 2 Low Security (%) 55 | 100 96 77 65 28 55 48 100 30 Level 1 36 | . 3 22 33 67 40 51 . 18 Level 2 8 | . . . . 4 3 . . 51 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 19 | . 3 1 1 3 2 . . 9 Investigation 6 | . 2 1 . 1 2 . . . Extermination 2 | . . . . . . . . 2 Reinforcement 5 | . 1 . 1 . . . . 3 Assault 3 | . . . . 2 . . . 1 Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Construction Impeded 3 | . . . . . . . . 3 Haulers Reinforced . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Distress Signals 5 | . 1 . . 1 1 . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 196 | . 19 6 31 40 38 7 7 48 Peak Tracking Total 10 | . 3 4 3 8 5 4 3 10 Tactical Retreats 12 | . . . 1 5 1 . 1 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Traps Triggered 9 | . 1 . 1 1 3 3 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Machines Disabled 18 | . 2 2 . 8 4 . . 2 Max in Single Turn 2 | . 1 1 . 2 2 . . . Garrison Access 2 | . . . . 1 1 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Machines Accessed 48 | . 9 1 6 14 15 2 . 1 Terminals 38 | . 6 . 6 12 12 2 . . Fabricators . | . . . . . . . . . Repair Stations 4 | . 1 . . 1 2 . . . Recycling Units 3 | . 2 . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 1 1 . . . Total Hacks 147 | . 25 1 19 41 50 9 . 2 Successful 92 | . 17 1 11 24 33 5 . 1 Failed 55 | . 8 . 8 17 17 4 . 1 Catastrophic 3 | . . . 1 . 2 . . . Database Lockouts . | . . . . . . . . . Manual 89 | . 19 . 14 19 31 6 . . Terminals 126 | . 19 . 19 37 42 9 . . Fabricators . | . . . . . . . . . Repair Stations 13 | . 4 . . 2 7 . . . Recycling Units 4 | . 2 . . . . . . 2 Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . 2 1 . . . Terminal Hacks 41 | . 5 1 5 13 14 3 . . Record 1 | . . . . . . 1 . . Part Schematic 3 | . . . . 2 . 1 . . Prototype ID Bank 2 | . . . . 1 1 . . . Open Door 5 | . . 1 . 4 . . . . Branch Access Points 1 | . . . 1 . . . . . Terminal Index 5 | . 1 . 1 1 1 1 . . Repair Station Index 1 | . . . . . 1 . . . Alert Level 10 | . 1 . 1 3 5 . . . Unreport Threat 4 | . . . . 2 2 . . . Hauler Manifests 3 | . . . 1 . 2 . . . Zone Layout 6 | . 3 . 1 . 2 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 12 | . 4 . . 2 6 . . . Scan Component 6 | . 2 . . 1 3 . . . Repair 6 | . 2 . . 1 3 . . . Recycling Unit Hacks 1 | . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . Seal Access 2 | . . . . 1 1 . . . Unauthorized Hacks 36 | . 8 . 6 8 12 2 . . Terminals 34 | . 6 . 6 8 12 2 . . Track 2 | . . . . . 2 . . . Botnet 31 | . 6 . 6 8 9 2 . . Operators 1 | . . . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Tunnel 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 40 | . 7 . 6 12 12 2 . 1 Full Trace Events 2 | . . . . 1 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . . 2 . 1 . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 6 | . 2 . . 1 3 . . . Time 167 | . 52 . . 38 77 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . . . . . . 10 Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 Programmers 3 | . . . . . . . . 3 Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Total Allies 31 | . . . . 12 . . 19 . Largest Group 19 | . . . . 10 . . 19 18 Highest-Rated Group 487 | . . . . 121 . . 487 473 Highest-Rated Ally 35 | . . . . 31 . . 35 35 Total Orders . | . . . . . . . . . Ally Attacks 298 | . . . . 116 . . 85 97 Total Damage 5645 | . . . . 1266 . . 1952 2427 Kills 42 | . . . . 16 . . 4 22 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Turns Passed 13222 | 77 1103 270 1985 2828 3608 652 988 1711 Spaces Moved 4566 | 46 501 101 623 909 1227 232 511 416 Core 259 | 28 . . . . . . 230 1 Treads 4245 | 18 501 101 623 909 1227 232 281 353 Legs . | . . . . . . . . . Wheels 62 | . . . . . . . . 62 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 260 255 258 50 260 Average Speed 240 | 143 160 224 259 260 258 258 165 309 Slowest Speed 3000 | 250 160 260 260 360 360 352 260 3000 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . Exploration Rate (%) 54 | 4 96 23 59 92 97 8 96 12 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 2 | . 2 . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 47 | . . . 10 4 19 14 . . Terrain Destroyed 140 | . 19 2 30 10 55 14 . 10 Melee 7 | . . . . 3 4 . . . Projectile 33 | . 1 2 15 7 7 . . 1 AOE 100 | . 18 . 15 . 44 14 . 9 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Total 5889 | 54 687 124 813 1207 1476 264 613 651 Wait 527 | . 91 8 36 171 92 8 42 79 Move 4559 | 45 500 100 622 908 1226 232 510 416 Hop . | . . . . . . . . . Pick Up 101 | 2 15 3 15 10 18 2 20 16 Fast Attach 44 | 6 3 1 5 3 8 4 10 4 Attach 30 | . 2 . 4 2 6 2 4 10 Detach 2 | . . 1 . 1 . . . . Swap 64 | . 6 . 12 11 16 5 5 9 Drop 66 | . 8 . 24 9 12 1 2 10 Fire 453 | . 60 9 88 80 89 9 19 99 Melee 8 | . . . . 3 4 . 1 . Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush 34 | 1 2 2 7 9 5 1 . 7 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / Min / *Sto) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 13) 307 | -10/Materials | Build established: Mutant 607 | -10/Materials | Repaired Lgt. Treads 634 | -10/Materials | Repaired Lgt. Treads 652 | -10/Materials | Discovered new exit (range 7) 843 | -10/Materials | Discovered new exit (range 5) 870 | -10/Materials | Core integrity fell below 50% 972 | -10/Materials | Discovered new exit (range 12) 1144 | -10/Materials | Discovered new exit (range 6) 1157 | -10/Materials | Core integrity fell below 20% 1181 | -10/Materials | Entered Mines 1229 | -10/Mines | Met a Derelict shopkeep closing up shop 1347 | -10/Mines | Discovered new exit (range 11) 1451 | -10/Mines | Entered Materials 1451 | -9/Materials | Evolved 2 slots: Utility x2 1955 | -9/Materials | Build established: Scavenger-Mutant 1964 | -9/Materials | Identified exit to Mines 1964 | -9/Materials | Identified exit to Storage 2898 | -9/Materials | Build established: Mutant 3106 | -9/Materials | Discovered new exit (range 8) 3436 | -9/Materials | Entered Storage 3684 | -9/Storage | Crushed by falling debris 4021 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4299 | -9/Storage | Build established: Commander-Mutant 4368 | -9/Storage | Repaired Hrd. Medium Armor Plating 4696 | -9/Storage | Discovered new exit (range 9) 5058 | -9/Storage | Met a pair of Derelict thieves 5444 | -9/Storage | Build established: Mutant 6264 | -9/Storage | Entered Materials 6264 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7137 | -8/Materials | Repaired Huge Storage Unit 7758 | -8/Materials | Discovered new exit (range 15) 8563 | -8/Materials | Repaired Imp. Light Cannon 8597 | -8/Materials | Repaired Imp. Light Cannon 8881 | -8/Materials | Discovered new exit (range 16) 9493 | -8/Materials | Discovered new exit (range 8) 9872 | -8/Materials | Entered Factory 9872 | -7/Factory | Evolved 2 slots: Utility x2 10524 | -7/Factory | Sucked down chute 10524 | -7/Factory | Entered Waste 10591 | -7/Waste | Spotted C-40 Crusher 10612 | -7/Waste | Destroyed C-40 Crusher 10621 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10624 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10624 | -7/Waste | Destroyed C-40 Crusher 10632 | -7/Waste | Destroyed C-40 Crusher 10643 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10646 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10649 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10652 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10655 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10657 | -7/Waste | Spotted C-40 Crusher 10658 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10664 | -7/Waste | Spotted C-40 Crusher 10666 | -7/Waste | Spotted C-40 Crusher 10688 | -7/Waste | Crushed by Compactor (1 part destroyed) 10719 | -7/Waste | Lost 9 parts (2p3n4u) 10726 | -7/Waste | Discovered new exit (range 16) 10744 | -7/Waste | Warlord forces began an assault 10758 | -7/Waste | Allies destroyed C-40 Crusher 10765 | -7/Waste | Allies destroyed C-40 Crusher 10768 | -7/Waste | Allies destroyed C-40 Crusher 11160 | -7/Waste | Found Damper Plating 11512 | -7/Waste | Entered Factory 11512 | -7/Factory | Accompanied by 18 allies 11933 | -7/Factory | Discovered new exit (range 11) 12013 | -7/Factory | Garrison activated, responded to threat 12257 | -7/Factory | Build established: Hauler-Mutant 12782 | -7/Factory | Core integrity fell below 50% 12894 | -7/Factory | Lost 5 parts (2n2u1w) 13032 | -7/Factory | System corruption reached 10% 13112 | -7/Factory | First assault squad dispatched 13223 | -7/Factory | Self-destructed Last Messages --------------- 13145_ W-25 Informer knocked back. 13148_ Acquired 34 matter. 13148_ U-05 Engineer builds a Door. 13151_ R-06 Scavenger collects Unknown Engine. 13168_ R-06 Scavenger collects Corrupted Gauss Rifle. 13170_ System corrupted: Energy discharge (-83). 13186_ System corrupted: Energy discharge (-71). 13202_ Slug penetrates Wall. 13204_ H-55 Commando knocked back. 13206_ Slug penetrates Wall. 13207_ System corrupted: Imp. Light Cannon jammed. 13207_ H-55 Commando destroyed. 13210_ Acquired 32 matter. 13212_ System corrupted: Component data lost. 13219_ R-06 Scavenger collects Carbon-fiber Leg. 13223_ C-30 ARC bursts open, deploying its payload. 13223_ G-50 Soldier unfolds itself. 13223_ G-47 Trooper unfolds itself. 13223_ I-36 Angel unfolds itself. 13223_ Imp. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ?# #??# # ????????????????????????? | | ## ### #??# #?????????????????????????? | | #### #?????????????????????????? | | # #?????????????????????????? | | % %< # %#?????????????????????????? | | % # """% #?????????????????????????? | | % #^ "Y" #?????????????????????????? | | %% ### # "!" #?????????????????????????? | | # ## # ![= [[#?????????????????????????? | | ##?##### ##### ![= ! #?????????????????????????? | | #??????# #???# % % #?????????????????????????? | | #??????# #???# ! #?????????????????????????? | | ##########+##??# #?????????????????????????? | | ####+##### #?????????????????????????? | | # [#?# #?????????????????????????? | | # #?# #?????????????????????????? | | # """ #?# #?????????????????????????? | | # """ #?# #?????????????????????????? | | # """ #?# #?????????????????????????? | | == # ###[##????????????????????????? | | == ########""!!#????????????????????????? | | + % ###########???????????????? | | ##########%# #???????????????? | | #????????#?#! ! #???????????????? | | #????????#?# % #???????????????? | | #############????????# # @ ########????????? | | """"" ########## # # #????????? | | ""T"" / ? # % i # #????????? | | # % %#% ggg # ! #????????? | | # ! % %# g% # #????????? | | + %! #######+### #????????? | | ##########%###### % ## % = #????????? | | #?????? #%# # + #????????? | | """" """ #????? #%#* # ## #????????? | | ??""" """ #?????# # # ! ## ### #????????? | | ??""" """ ##########%# ## #?# ! #????????? | | ??""" + + ! ## #?# %#????????? | | ########## # ## #?# %#??????"?? | | #############?????? ## ####### #?# %#????""""? | | ??????????????????### ######%########/### """""" | | ????????????????????# ] % /% | | ????????????????????# ############### %# | | ????????????????????#####?????##??##### % #?????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# ??????? | | ??????????????????????????????????????# ?????? | | ??????????????????????????????????????/ ????? | | ??????????????????????????????????????# ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 975 Evasion (%) 50 Core Analysis 6 Armor Integrity Analysis 35 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -9/Storage | Hacked Adv. Targeting Computer | -9/Storage | Hacked Hvy. Plasma Cannon | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmBiocellJammer Manual? 0 Play Time 01:03:30 Cumulative 1159.4 hours Start 2021.05.09 @ 20:30:12 End 2021.05.09 @ 21:36:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 397 Rogue 397 Adventurer 0 Explorer 0 Win Type - Total 84 Types 15/10/37/5/1/2/12/1/1 Lore% 96 Gallery% 96 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2f49637-6c92-4c69-8403-c58316e0238a