Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.05 @ 01:01:47 Player: Shobalk Result: Destroyed self with Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (321) 321 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-48) -48 TOTAL SCORE: 1533 Bonus ------- Friendly Fire -48 Cogmind --------- Core Integrity 0/400 Matter 144/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Heat Sink Heat Sink Signal Interpreter > --- WEAPON (3) ------- Small Laser Small Laser Grenade Launcher > --- INVENTORY (5) ---- Cooled Ion Engine Aluminum Leg Medium Reactive Plating Plasma Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Heat Sink Heat Sink Gravity Neutralizer > --- WEAPON ----------- Improved EM Shotgun Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Assault Rifle Grenade Launcher [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Heat Sink Device Heat Sink Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 47 | 5 6 18 18 Power 6 | 1 1 3 1 Engine 6 | 1 1 3 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 1 3 2 Treads 6 | 2 1 3 . Leg 2 | . . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | . 2 3 3 Device 5 | . 2 1 2 Storage . | . . . . Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 25 | 2 2 9 12 Energy Gun 6 | 1 . 3 2 Energy Cannon 1 | . . . 1 Ballistic Gun 10 | 1 2 5 2 Ballistic Cannon . | . . . . Launcher 7 | . . 1 6 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 4 . Parts Lost 14 | . . 6 8 Power 3 | . . 2 1 Propulsion 3 | . . 1 2 Utility 2 | . . 1 1 Weapon 6 | . . 2 4 Highest Loss Streak 4 | . . 4 4 To Critical Strikes 2 | . . 2 . Average Slot Usage (%) 82 | . 80 91 62 Engine 11 | . 13 10 10 Treads 20 | . 28 22 3 Device 17 | . 10 22 16 Processor 2 | . . 1 11 Energy Gun 7 | . 8 8 4 Ballistic Gun 19 | . 19 23 8 Launcher 1 | . . . 4 Naked Turns . | . . . . Heaviest Build 19 | 7 10 19 18 Greatest Support 55 | 40 40 55 43 Greatest Overweight (x) 5 | . . . 5 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 1 5 5 5 Average Carried 3 | . 2 4 3 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 1 5 5 4 Class Distribution -------------------- 47% | Mutant 46% | Gunner 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Jun Mat Mat Min Matter Collected 979 | 250 47 452 230 Remotely . | . . . . Salvage Created 577 | . 90 409 78 Parts 40 | . 8 28 4 Haulers Intercepted 2 | . . 2 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Combat Hostiles Destroyed 21 | . 4 4 13 Guns 10 | . 4 4 2 AOE 11 | . . . 11 Classes Destroyed 8 | . 2 3 3 Tunneler 2 | . . . 2 Hauler 2 | . . 2 . Watcher 3 | . . 3 . Swarmer 2 | . 2 . . Grunt 4 | . 2 2 . Sentry 1 | . . 1 . Demolisher 1 | . . . 1 Assembled 12 | . . . 12 Best Kill Streak 5 | . 2 3 5 Combat Bots Only 5 | . 2 1 5 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed 1 | . . 1 . 8R-AWN (-9/Materials) Combat | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Damage Taken 1930 | . 184 937 809 Core 428 | . 10 173 245 Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 96 . . Volleys Fired 83 | . 16 43 24 Largest 3 | . 2 3 3 Hottest 110 | . 60 91 110 Shots Fired 195 | . 31 127 37 Gun 175 | . 31 126 18 Cannon . | . . . . Launcher 20 | . . 1 19 Special . | . . . . Kinetic 121 | . 16 90 15 Thermal 26 | . 15 9 2 Explosive 20 | . . 1 19 Electromagnetic 28 | . . 27 1 Robot Hit Streak 21 | . 9 21 8 Robot Miss Streak 7 | . 7 5 5 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 126 | . 16 92 18 Core Hits 57 | . 7 25 25 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Burn 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2060 | . 147 1089 824 Guns 1279 | . 147 1009 123 Cannons . | . . . . Explosions 781 | . . 80 701 Melee . | . . . . Ramming . | . . . . Kinetic 1004 | . 60 830 114 Thermal 239 | . 87 152 . Explosive 741 | . . 40 701 Electromagnetic 76 | . . 67 9 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 42 | . . 10 32 Projectiles . | . . . . Explosions 42 | . . 10 32 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 258 | . . 35 223 Shots 9 | . . 1 8 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 70 | . 70 2 39 Average Temperature 30 | . 32 2 23 Received Heat Transfer 298 | . 78 108 112 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 657 | . 200 457 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Peak Influence 173 | . 120 173 72 Initial 50 | . . 50 . Average 56 | . 78 59 33 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 3 . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . 3 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Distress Signals 5 | . 2 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 8 9 14 Peak Tracking Total 5 | . 4 3 5 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Traps Triggered 3 | . 1 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Jun Mat Mat Min Machines Disabled 3 | . . . 3 Max in Single Turn 3 | . . . 3 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Machines Accessed 3 | . 2 1 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 6 4 . Successful 4 | . 2 2 . Failed 6 | . 4 2 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 5 | . 5 . . Terminals 10 | . 6 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 2 . Record 2 | . 2 . . Unreport Threat 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Jun Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Jun Mat Mat Min Turns Passed 1220 | 64 372 545 239 Spaces Moved 529 | 40 194 208 87 Core 55 | 7 . . 48 Treads 458 | 33 194 208 23 Legs 16 | . . . 16 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 50 Average Speed 160 | 140 160 160 172 Slowest Speed 300 | 160 160 160 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 5 40 22 23 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 8 | . . 8 . Terrain Destroyed 127 | . . 14 113 Melee . | . . . . Projectile . | . . . . AOE 127 | . . 14 113 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Total 736 | 45 225 325 141 Wait 52 | . 7 42 3 Move 526 | 39 193 207 87 Hop . | . . . . Pick Up 9 | 1 2 4 2 Fast Attach 32 | 5 5 11 11 Attach 9 | . . 4 5 Detach 8 | . 1 3 4 Swap 6 | . 1 3 2 Drop 11 | . . 8 3 Fire 83 | . 16 43 24 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 15) 65 | -11/Junkyard | Entered Materials 318 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 9) 437 | -10/Materials | Entered another Materials area 437 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 718 | -9/Materials | Met 8R-AWN 737 | -9/Materials | Build established: Gunner 788 | -9/Materials | Attacked by 8R-AWN 894 | -9/Materials | Lost 4 parts (1n1u2w) 894 | -9/Materials | Destroyed 8R-AWN 952 | -9/Materials | Discovered new exit (range 13) 981 | -9/Materials | Identified exit to Mines 982 | -9/Materials | Entered Mines 989 | -9/Mines | Discovered new exit (range 6) 1009 | -9/Mines | Met a Derelict bent on vengeance 1014 | -9/Mines | Assembled infested the area 1023 | -9/Mines | Core integrity fell below 50% 1065 | -9/Mines | Lost 4 parts (2n2w) 1151 | -9/Mines | Core integrity fell below 20% 1207 | -9/Mines | Lost 4 parts (1p1u2w) 1221 | -9/Mines | Destroyed self with Grenade Launcher Last Messages --------------- 01187_ U-05 Engineer lays Concrete. 01189_ Acquired Aluminum Leg. 01190_ The unstable cave ceiling collapses. 01191_ Acquired 39 matter. 01191_ U-05 Engineer lays Concrete. 01194_ Acquired Lgt. Ion Engine. 01195_ The unstable cave ceiling collapses. 01195_ U-05 Engineer builds a Wall. 01196_ as-72753 sneak attacks. 01196_ U-05 Engineer system corrupted by crushing effect. 01197_ U-05 Engineer system terminally corrupted. 01199_ Acquired Sml. Laser. 01200_ The unstable cave ceiling collapses. 01202_ Acquired Sml. Laser. 01203_ as-72753 destroyed. 01208_ Acquired Heat Sink. 01213_ Acquired 14 matter. 01214_ Acquired 26 matter. 01217_ Acquired Aluminum Leg. 01220_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????##??????????? | | ???????????????????????????????###### ####???????? | | ??????????????????????????????## # #??????? | | ?????????????????????????????## # #??????%[ | | ???????????????????????####??# ## ##??## | | ?????????????????????### ##? ### | | ????????????????????## ### # | | ????????????????????# # "" * % | | ?????????????## ##### # = % | | ?????????????# # # | | ?????????????# @ ## ! # # | | ?????????????????#### | | ????????????????????# % %% #? | | ????????????????????# % ## ## ###? | | ????????????????????# ## ##! ##### # ##??? | | ??????????????????? ?# #### #???# ######??## | | ?????????????????? ??# #??######???# #??????## | | ????????????????? ####??#l ???????????# ######### | | ???????????????? ???????# #???????????# | | ???????????????#????????# ????????????######### ## | | ???????????????????????? ????????????????????# | | ????????????????????????##????????????????????# | | ??????????????????????????????????????????????## | | ???????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# # | | ???????????????????????????????????????????#### # | | ?????????????????????????????????????# | | ????????????????????????????????????????????### ## | | ??????????????????????????????????????????????### | | ??????????????????????????????????????????## ## | | ??????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 150 Evasion (%) 45 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionBarrageTendrils Manual? 0 Play Time 00:22:53 Cumulative 39.7 hours Start 2023.11.05 @ 01:41:03 End 2023.11.05 @ 01:01:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 55 Achievement% 22 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46c518ff-210c-44cf-9b91-8cc36b93b734