Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.09 @ 07:18:28 Player: Sixten Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (83) 415 Value Destroyed (2170) 2170 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 5938 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 624/850 Matter 126/300 Energy 17/100 System Corruption 0% Temperature Cool (9) Movement Flying (26) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (8) ------ Small Storage Unit Advanced Signal Interpreter Hacking Suite System Shield > --- WEAPON (2) ------- Gatling Laser Axe > --- INVENTORY (8) ---- Improved VTOL Module Xenon Bombardment Thruster Field Laser Enhanced Autogun Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Advanced Signal Interpreter Hacking Suite Improved Hacking Suite System Shield System Shield Improved System Shield > --- WEAPON ----------- Katana > --- INVENTORY -------- Improved VTOL Module Xenon Bombardment Thruster Field Laser Enhanced Autogun Rocket Launcher Axe [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Targeting Computer Device Improved Sensor Array Storage Huge Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Field Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 6 | . . . 1 1 2 2 Weapon . | . . . . . . . Parts Attached 66 | 6 6 1 11 24 11 7 Power 9 | 1 1 1 1 4 1 . Engine 7 | 1 1 1 1 2 1 . Core 2 | . . . . 2 . . Reactor . | . . . . . . . Propulsion 20 | 2 1 . 4 9 4 . Treads 6 | 2 1 . 1 2 . . Leg 10 | . . . 3 7 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 4 | . . . . . 4 . Utility 17 | 1 2 . 2 3 4 5 Device 1 | . . . . . . 1 Storage 2 | 1 1 . . . . . Processor 4 | . 1 . . 2 . 1 Hackware 7 | . . . . . 4 3 Protection 3 | . . . 2 1 . . Artifact . | . . . . . . . Weapon 20 | 2 2 . 4 8 2 2 Energy Gun 6 | 1 . . 2 2 . 1 Energy Cannon 2 | . . . . 2 . . Ballistic Gun 7 | 1 2 . 1 3 . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . 1 . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . . 1 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 2 . . Parts Lost 27 | . 1 2 5 13 . 6 Power 4 | . 1 . 1 1 . 1 Propulsion 10 | . . 1 2 7 . . Utility 6 | . . . 1 1 . 4 Weapon 7 | . . 1 1 4 . 1 Highest Loss Streak 6 | . 1 2 4 3 . 6 To Critical Strikes . | . . . . . . . Average Backups 10 | . 3 7 9 16 6 6 Power 1 | . . 1 1 2 . . Propulsion 3 | . . 2 2 6 1 2 Utility 3 | . 1 2 2 4 1 . Weapon 2 | . 1 1 2 2 3 3 Tool/Special . | . . . . . . . Unused Backups 4 | . . . . . 2 2 Power . | . . . . . . . Propulsion 3 | . . . . . 1 2 Utility 1 | . . . . . 1 . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 88 | . 96 95 85 83 96 82 Engine 8 | . 13 14 10 5 1 3 Core 1 | . . . . 3 5 . Treads 11 | . 28 24 20 2 . . Leg 11 | . . . 5 23 . . Flight 3 | . . . . . 29 26 Storage 10 | . 14 14 11 9 7 6 Processor 14 | . 11 14 11 17 11 6 Hackware 2 | . . . . . 23 27 Protection 3 | . . . 5 4 . . Energy Gun 3 | . 2 . 7 4 . 1 Energy Cannon 1 | . . . . 2 . . Ballistic Gun 13 | . 25 27 12 9 . . Peak Build Rating 53 | 6 7 8 11 33 41 53 Average Rating 19 | 4 6 7 9 25 38 46 On Entrance 13 | . 6 7 7 11 24 39 Avg Prop Armor Cover (%) 9 | . . . . 9 . . Naked Turns . | . . . . . . . Heaviest Build 106 | 14 89 89 94 106 21 18 Greatest Support 60 | 40 40 40 60 52 20 20 Greatest Overweight (x) 35 | . 2 4 4 35 1 . Average Overweight (x) 1 | . . 2 1 5 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 8 Average Capacity 21 | 7 17 25 25 25 8 8 Most Carried 25 | 1 6 8 13 21 25 8 Average Carried 10 | . 3 7 9 16 5 5 Final Capacity 25 | 8 25 25 25 25 8 8 Final Carried 21 | 1 6 8 9 21 8 5 Class Distribution -------------------- 75% | Mutant 14% | Scavenger-Mutant 9% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 1711 | 197 443 162 211 578 120 . Remotely . | . . . . . . . Salvage Created 3079 | . 645 302 590 1365 89 88 Parts 171 | . 41 15 40 65 8 2 Haulers Intercepted 7 | . 2 . 1 4 . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 50 | . 6 6 12 23 2 1 Melee 5 | . . . . 5 . . Guns 28 | . 6 6 8 7 . 1 Cannons 4 | . . . . 4 . . AOE 12 | . . . 4 6 2 . Classes Destroyed 13 | . 8 1 2 1 1 . Worker 6 | . 2 . 1 2 . 1 Builder 3 | . 2 . 1 . . . Tunneler 2 | . 1 . . . 1 . Hauler 7 | . 2 . 1 4 . . Recycler 6 | . 1 1 1 3 . . Operator 4 | . 2 . 1 1 . . Watcher 5 | . 1 . 1 2 1 . Swarmer 11 | . . 2 3 6 . . Grunt 29 | . 6 4 6 13 . . Brawler 1 | . . . 1 . . . Sentry 7 | . . . 2 3 1 1 Hunter 1 | . . . . 1 . . Programmer 1 | . . . . . 1 . Best Kill Streak 8 | . 4 2 6 8 1 1 Combat Bots Only 6 | . 2 2 6 5 1 1 Max Kills in Single Turn 5 | . 1 1 3 5 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 1 1 . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 595 | . 42 48 88 192 94 131 Missed 218 | . 10 12 25 63 53 55 Hits 377 | . 32 36 63 129 41 76 Projectile 377 | . 32 36 63 129 41 76 Critical Strikes 9 | . 1 4 2 1 . 1 Damage Taken 4436 | . 518 461 632 1938 357 530 Core 873 | . 160 10 127 248 102 226 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 40 | . . . . . 40 . Core Remaining (%) 67 | 100 . 32 68 54 85 . Volleys Fired 196 | . 55 27 33 71 9 1 Largest 2 | . 2 2 2 2 1 1 Hottest 116 | . 60 40 86 116 33 80 Shots Fired 372 | . 110 54 63 135 9 1 Gun 317 | . 110 54 57 95 . 1 Cannon 28 | . . . . 28 . . Launcher 27 | . . . 6 12 9 . Special . | . . . . . . . Kinetic 236 | . 101 54 31 50 . . Thermal 77 | . . . 26 50 . 1 Explosive 27 | . . . 6 12 9 . Electromagnetic 32 | . 9 . . 23 . . Robot Hit Streak 12 | . 12 7 8 12 4 2 Robot Miss Streak 6 | . 6 3 5 6 2 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 256 | . 62 33 37 95 16 13 Core Hits 126 | . 24 13 25 50 11 3 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 2 | . . 2 . . . . Critical Strikes 12 | . 1 2 1 4 1 3 Burn 3 | . . . 1 2 . . Destroy 3 | . 1 2 . . . . Corrupt 2 | . . . . 2 . . Sever 4 | . . . . . 1 3 Melee Attacks 70 | . . . . 11 33 26 Impact . | . . . . . . . Slashing 70 | . . . . 11 33 26 Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . 1 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6004 | . 822 425 906 2835 555 461 Guns 2704 | . 804 425 476 988 . 11 Cannons 504 | . . . . 504 . . Explosions 1651 | . . . 430 1014 207 . Melee 1117 | . . . . 319 348 450 Ramming 28 | . 18 . . 10 . . Kinetic 1977 | . 723 425 302 527 . . Thermal 1212 | . . . 174 1027 . 11 Explosive 1132 | . . . 430 495 207 . Electromagnetic 538 | . 81 . . 457 . . Impact . | . . . . . . . Slashing 1117 | . . . . 319 348 450 Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 . . . . Average Corruption 1 | . 1 1 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 15 | . 7 8 . . . . Message Errors 5 | . 2 3 . . . . Matter Fused 2 | . 2 . . . . . Heat Flow Errors 5 | . 3 2 . . . . Data Loss (minor) 1 | . . 1 . . . . Data Loss (major) 1 | . . 1 . . . . Alerts 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 69 | . . . . 66 3 . Projectiles . | . . . . . . . Explosions 66 | . . . . 66 . . Melee 3 | . . . . . 3 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 214 | . . . 12 202 . . Shots 8 | . . . 1 7 . . Rammed 1 | . 1 . . . . . Targets Rammed 2 | . 1 . . 1 . . Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 499 | . 264 234 67 499 5 18 Average Temperature 100 | . 102 56 22 137 3 14 Received Heat Transfer 1512 | . 243 282 138 711 102 36 Effects 9 | . . . . 9 . . Shutdowns 2 | . . . . 2 . . Energy Bleed 3 | . . . . 3 . . Interference 4 | . . . . 4 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . 3 . . Heat Transferred 2214 | . . . 518 1671 . 25 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Maximum Alert Level 2 | . . . 1 2 . . Low Security (%) 73 | 100 100 100 94 41 100 100 Level 1 23 | . . . 5 50 . . Level 2 3 | . . . . 7 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 451 | . 36 65 229 451 131 32 Initial 93 | . . . . 93 72 26 Average 119 | . 7 12 35 241 45 14 Influence Increases 2081 | . 237 200 403 888 269 84 Destroy 0b10 Robot/C 1000 | . 120 120 240 460 40 20 Destroy 0b10 Robot/NC 165 | . 55 5 30 60 10 5 Destroy Leader 274 | . 46 30 54 112 22 10 Successful Hack 34 | . 13 . . 5 . 16 Disable Machine 180 | . . . 30 150 . . Destroy Structure 173 | . 3 . 49 86 32 3 Partial Spotted 60 | . . . . . 45 15 Lose Combat Pursuer 195 | . . 45 . 15 120 15 Influence Decreases 2076 | . 237 200 180 951 374 134 Entered New Map 247 | . . . . 130 88 29 Time Decay 1513 | . 227 190 160 691 165 80 Lost Part 195 | . 10 10 20 130 . 25 Purge Threat 121 | . . . . . 121 . Squads Dispatched 14 | . 3 . 2 2 6 1 Investigation 5 | . 1 . . 1 2 1 Extermination 2 | . . . . . 2 . Reinforcement 7 | . 2 . 2 1 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 9 | . 3 . 1 5 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 102 | . 16 8 17 38 17 6 Peak Tracking Total 8 | . 3 3 6 8 6 4 Tactical Retreats 9 | . . 3 . 1 4 1 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 2 | . 1 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 12 | . . . 2 10 . . Max in Single Turn 9 | . . . 2 9 . . Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 17 | . 2 . 1 3 7 4 Terminals 13 | . 2 . 1 2 5 3 Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . . . 1 Total Hacks 55 | . 6 . 3 8 20 18 Successful 14 | . 3 . . 2 7 2 Failed 41 | . 3 . 3 6 13 16 Catastrophic 15 | . . . . 1 6 8 Database Lockouts . | . . . . . . . Manual 45 | . 6 . 3 6 15 15 Terminals 47 | . 6 . 3 7 16 15 Fabricators 1 | . . . . . 1 . Repair Stations 3 | . . . . . 3 . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access 3 | . . . . . . 3 Terminal Hacks 9 | . 3 . . 1 4 1 Prototype ID Bank 1 | . . . . 1 . . Terminal Index 2 | . 1 . . . . 1 Alert Level 1 | . 1 . . . . . Unreport Threat 2 | . . . . . 2 . Recall Extermination 1 | . . . . . 1 . Registered Components 1 | . 1 . . . . . Zone Layout 1 | . . . . . 1 . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . . 1 . . Insert Component 1 | . . . . 1 . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 2 . 1 2 7 3 Full Trace Events 4 | . . . . 1 2 1 Feedback Events 1 | . . . . . . 1 Hackware Fried 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 16 | . . . . . 16 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Active Infowar (turns) 529 | . . . . 378 . 151 Optics 378 | . . . . 378 . . Sensors 151 | . . . . . . 151 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 6296 | 98 1001 718 1015 2806 432 226 Spaces Moved 2841 | 58 359 181 299 538 951 455 Core 63 | 3 . . . 60 . . Treads 923 | 55 359 181 255 73 . . Legs 449 | . . . 44 405 . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1406 | . . . . . 951 455 Fastest Speed 26 | 50 160 320 240 192 26 26 Average Speed 189 | 154 229 351 301 471 28 26 Slowest Speed 1800 | 160 320 480 480 1800 96 26 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 21 | . . . . . 5 16 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 4 56 46 26 37 28 10 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 29 | . . . . . 16 13 Terrain Destroyed 235 | . . . 51 106 65 13 Melee 29 | . . . . . 16 13 Projectile 1 | . . . . 1 . . AOE 205 | . . . 51 105 49 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 3294 | 64 426 211 348 660 1065 520 Wait 49 | . . . . 2 16 31 Move 2835 | 57 358 180 298 537 950 455 Hop . | . . . . . . . Pick Up 23 | 1 3 2 4 8 5 . Fast Attach 26 | 6 1 . 2 14 2 1 Attach 27 | . 2 1 6 3 12 3 Detach 14 | . 1 . 1 2 10 . Swap 24 | . 4 1 4 11 1 3 Drop 13 | . 1 . . . 12 . Fire 196 | . 55 27 33 71 9 1 Melee 70 | . . . . 11 33 26 Ram . | . . . . . . . Kick 1 | . . . . 1 . . Crush 1 | . 1 . . . . . Escape Stasis 15 | . . . . . 15 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Sto x2]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Met a group of wandering Federalists 329 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 14) 727 | -10/Materials | Discovered new exit (range 5) 817 | -10/Materials | Core integrity fell below 50% 1100 | -10/Materials | Entered Mines 1420 | -10/Mines | Learned location of Zion (-6) 1720 | -10/Mines | Discovered new exit (range 14) 1818 | -10/Mines | Entered Materials 1818 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2072 | -9/Materials | Discovered new exit (range 5) 2143 | -9/Materials | Discovered new exit (range 16) 2455 | -9/Materials | Build established: Scavenger-Mutant 2690 | -9/Materials | Lost 4 parts (1p1n1u1w) 2796 | -9/Materials | Discovered new exit (range 9) 2833 | -9/Materials | Entered another Materials area 2833 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3016 | -8/Materials | Lost 3 parts (1n2w) 3111 | -8/Materials | Build established: Mutant 3362 | -8/Materials | Discovered new exit (range 12) 4119 | -8/Materials | Lost 3 parts (1p1n1w) 5587 | -8/Materials | Build established: Scavenger-Mutant 5639 | -8/Materials | Entered Factory 5639 | -7/Factory | Evolved 2 slots: Utility x2 5940 | -7/Factory | Build established: Hacker-Sprinter 5945 | -7/Factory | Repaired Rocket Launcher 6066 | -7/Factory | Discovered new exit (range 14) 6071 | -7/Factory | Entered another Factory area 6071 | -6/Factory | Evolved 2 slots: Utility x2 6130 | -6/Factory | Spotted B-75 Beast 6237 | -6/Factory | System Shield fried by hacking feedback 6268 | -6/Factory | Lost 6 parts (1p4u1w) 6297 | -6/Factory | Self-destructed Last Messages --------------- 06221_ Y-54 Guardian Imp. Heat Sink severed. 06221_ Slug penetrates Wall. 06223_ Imp. Sensor Array destroyed. 06225_ Slug penetrates Wall. 06225_ Imp. Hacking Suite destroyed. 06228_ Slug penetrates Wall. 06229_ Katana destroyed. 06230_ Wall collapses. 06231_ Penetrated by Slug. 06231_ Imp. System Shield destroyed. 06231_ Acquired Gatling Laser. 06233_ Y-54 Guardian destroyed. 06234_ Slug penetrates Wall. 06237_ Connecting with Terminal... Feedback: System Shield fried. 06237_ ALERT: Suspicious activity at Terminal F012. Dispatching Investigation squad. 06285_ K-01 Serf collects debris. 06291_ Sneak attack on K-01 Serf. 06291_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #????#######????????????????????????????????? | | #????# #????????????????????????????????? | | ###### #????????????????????????????????? | | + #????????????????????????????????? | | ###### #????##########??????????????????? | | #????# #????# #??????????????????? | | #????# #????# %@ #??????????????????? | | ########### #????# = #??????????????????? | | #????# #??????????????????? | | #????# #??????????????????? | | ^ #????# #??????????????????? | | #????# #??????????????????? | | #????# #??????????????????? | | ########## #????# #??????????????????? | | # ! # ##########g####??????????????????? | | + "" # g #??????????????????? | | ## G" # #??????????????????? | | ?# "" # #??????????????????? | | ?# + #??????????????????? | | ?# """ # g #??????????????????? | | ?# """ # ######### #??????????????????? | | ## """ # #???????# #??????????????????? | | + # #???????# ????????????????? | | ########### #???????+ ??????????????? | | ??????????# #???????# ??????????????? | | ??????????# #???????# ?????????????? | | ??????????# #???????# ??????????????? | | ??????????# #???????##########+??????????????? | | ??????????# #????????????????????????????????? | | ????????? #????????????????????????????????? | | ??????? #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 64 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 22 Defensive Hacking 32 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Rocket Launcher | 42% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatHeatObfuscator Manual? 0 Play Time 00:33:47 Cumulative 54.8 hours Start 2026.11.09 @ 06:47:29 End 2026.11.09 @ 07:18:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 155 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 29 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89f64eef-19db-4cbe-9a63-6d4789051ee5