Cogmind - Beta 11.2 *** ADVENTURER MODE // 2023.02.17 @ 08:23:07 Player: Jethus Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (56) 280 Value Destroyed (1764) 1764 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6664 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Medium Armor Plating Gatling Laser Heavy Beamcaster Latent Energy Streamer Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Improved Targeting Computer Hardened Medium Armor Plating System Restoration Module > --- WEAPON ----------- Arc Projector Enhanced Autogun Assault Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Micro Fission Core Antimatter Reactor Cryofiber Web Precision Energy Filter Particle Charger Improved Power Shielding Hardened Medium Armor Plating Recalibrator Recalibrator Arc Projector Arc Projector Arc Projector Heavy Beamcaster Heavy Beamcaster Heavy Beamcaster Latent Energy Streamer Heavy Particle Cannon Heavy Assault Rifle Gauss Rifle Gauss Cannon [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Compact Wheel Treads Medium Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Arc Projector Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Welding Torch Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Slots Evolved 6 | . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . Utility 3 | . . 2 . . . . 1 . . . . Weapon 2 | . . . . . . 2 . . . . . Parts Attached 84 | 6 7 7 4 . 8 21 1 3 19 5 3 Power 10 | 1 1 2 . . 1 3 . . 1 . 1 Engine 7 | 1 1 2 . . 1 2 . . . . . Core 2 | . . . . . . 1 . . 1 . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 12 | 2 1 1 . . 1 1 1 . 4 . 1 Treads 2 | . . . . . . . . . 1 . 1 Leg . | . . . . . . . . . . . . Wheel 10 | 2 1 1 . . 1 1 1 . 3 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 22 | 1 2 4 1 . 1 3 . 2 5 2 1 Device 12 | . . 1 1 . 1 1 . 2 4 1 1 Storage 3 | 1 . 2 . . . . . . . . . Processor 5 | . 2 1 . . . 2 . . . . . Hackware . | . . . . . . . . . . . . Protection 2 | . . . . . . . . . 1 1 . Artifact . | . . . . . . . . . . . . Weapon 40 | 2 3 . 3 . 5 14 . 1 9 3 . Energy Gun 19 | 2 1 . 1 . 3 7 . . 4 1 . Energy Cannon 1 | . . . . . . 1 . . . . . Ballistic Gun 12 | . . . 1 . 2 6 . . 2 1 . Ballistic Cannon 6 | . 2 . . . . . . 1 3 . . Launcher 1 | . . . 1 . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 4 . 1 1 . . Corrupted Parts 1 | . . . . . . 1 . . . . . System Corruption 2 | . . . . . . 2 . . . . . Parts Lost 25 | . 1 . . . 2 4 . . 4 2 12 Power 4 | . . . . . 1 1 . . . . 2 Propulsion 9 | . . . . . 1 1 . . 3 . 4 Utility 5 | . 1 . . . . 1 . . . 1 2 Weapon 7 | . . . . . . 1 . . 1 1 4 Highest Loss Streak 12 | . 1 . . . 2 4 . . 2 1 12 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 94 | . 97 100 99 100 94 97 85 99 90 99 37 Engine 6 | . 14 11 11 11 10 7 . . . . . Core 2 | . . . . . . 1 7 7 7 7 . Wheel 19 | . 28 22 22 22 17 16 16 23 13 23 4 Device 14 | . . 11 21 22 22 16 7 14 8 11 5 Storage 9 | . 14 11 11 11 11 9 7 7 7 7 3 Processor 12 | . 11 22 11 11 11 10 15 15 15 10 5 Protection 1 | . . . . . . . . . 6 6 1 Energy Gun 10 | . 22 11 1 . 3 17 15 15 11 15 4 Ballistic Gun 11 | . . . 10 11 18 17 15 14 9 14 4 Ballistic Cannon 2 | . 5 11 . . . . . . 8 . . Launcher 1 | . . . 9 11 . . . . . . . Naked Turns 57 | . . . . . . . . . . . 57 Heaviest Build 93 | 11 13 93 56 56 56 62 60 68 77 75 79 Greatest Support 42 | 26 26 32 32 32 32 26 42 42 42 30 30 Greatest Overweight (x) 7 | . . 3 1 1 3 6 2 1 7 2 7 Average Overweight (x) 1 | . . 1 1 1 1 2 1 1 3 2 . Largest Inventory Capacity 25 | 8 8 25 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 8 22 20 20 20 20 20 20 20 20 11 Most Carried 20 | 2 8 16 18 17 17 20 20 20 20 20 18 Average Carried 15 | 1 5 10 12 16 16 18 19 19 19 18 9 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 7 16 13 17 16 20 20 20 19 18 5 Class Distribution -------------------- 42% | Skirmisher 29% | Mutant 18% | Scavenger-Mutant 4% | Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Waste Gunner | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Matter Collected 1620 | 219 126 190 19 . 235 254 75 23 368 54 57 Remotely . | . . . . . . . . . . . . Salvage Created 2613 | . 301 381 . . 239 470 75 288 602 75 182 Parts 136 | . 11 30 . . 9 28 3 5 33 5 12 Haulers Intercepted 3 | . 1 . . . . 2 . . . . . Recyclers Shooed 5 | . 2 2 . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . 2 11 Prevented 4 | . . . . . . . . . . 2 2 Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Combat Hostiles Destroyed 35 | . 4 9 . . 6 5 . . 7 1 3 Guns 23 | . 2 5 . . 3 4 . . 5 1 3 Cannons 6 | . 1 4 . . . . . . 1 . . AOE 4 | . . . . . 3 1 . . . . . Classes Destroyed 13 | . 4 4 . . 1 1 . . 3 . . Worker 3 | . . . . . . . . . 3 . . Builder 2 | . . 1 . . . . . . 1 . . Tunneler 1 | . . . . . 1 . . . . . . Hauler 3 | . 1 . . . . 2 . . . . . Recycler 4 | . 1 1 . . . . 1 . 1 . . Mechanic 1 | . . . . . . . . . 1 . . Operator 1 | . . . . . . 1 . . . . . Watcher 6 | . 2 . . . . 3 . . 1 . . Swarmer 3 | . . 3 . . . . . . . . . Grunt 19 | . 4 2 . . 5 2 . . 5 . 1 Duelist 5 | . . 1 . . 1 1 . . . . 2 Sentry 7 | . . 3 . . . 2 . . 1 1 . Programmer 1 | . . . . . . . . . 1 . . Best Kill Streak 4 | . 3 3 . . 3 3 1 . 4 1 3 Combat Bots Only 3 | . 2 2 . . 3 3 . . 3 1 3 Max Kills in Single Turn 2 | . 1 1 . . 2 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . 2 1 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Damage Taken 3432 | . 203 251 . . 204 359 . . 814 184 1417 Core 900 | . 21 32 . . 42 96 . . 120 33 556 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 88 | 100 91 . . . 81 82 . . . . . Volleys Fired 164 | . 30 34 . . 19 28 2 6 35 4 6 Largest 4 | . 2 2 . . 2 4 2 2 4 4 4 Hottest 185 | . 90 85 . . 90 156 110 110 185 161 161 Shots Fired 366 | . 60 67 . . 39 66 4 12 82 12 24 Gun 309 | . 50 34 . . 37 66 4 12 70 12 24 Cannon 55 | . 10 33 . . . . . . 12 . . Launcher 2 | . . . . . 2 . . . . . . Special . | . . . . . . . . . . . . Kinetic 164 | . 10 33 . . 35 30 . . 40 4 12 Thermal 84 | . 50 34 . . . . . . . . . Explosive 2 | . . . . . 2 . . . . . . Electromagnetic 116 | . . . . . 2 36 4 12 42 8 12 Robot Hit Streak 32 | . 10 21 . . 17 28 20 25 18 24 32 Robot Miss Streak 3 | . 3 3 . . 2 3 . 1 3 . 1 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 1 | . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . 1 Shots Hit Robots 295 | . 47 44 . . 30 57 4 11 70 11 21 Core Hits 127 | . 17 19 . . 18 27 1 2 31 3 9 Critical Kills 1 | . . . . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . Critical Strikes 7 | . 3 2 . . . . . . 2 . . Burn 4 | . 3 1 . . . . . . . . . Destroy 2 | . . . . . . . . . 2 . . Blast 1 | . . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4662 | . 591 653 . . 611 1102 52 119 1086 93 355 Guns 3549 | . 488 357 . . 316 888 52 119 893 93 343 Cannons 552 | . 103 296 . . . . . . 153 . . Explosions 549 | . . . . . 295 214 . . 40 . . Melee . | . . . . . . . . . . . . Ramming 12 | . . . . . . . . . . . 12 Kinetic 1819 | . 103 296 . . 298 375 . . 505 36 206 Thermal 1221 | . 488 357 . . 122 214 . . 40 . . Explosive 173 | . . . . . 173 . . . . . . Electromagnetic 1437 | . . . . . 18 513 52 119 541 57 137 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . 1 1 1 1 2 . . 5 . 2 Average Corruption 1 | . . 1 1 1 1 2 . . 3 . 2 Corruption Purged 5 | . . . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . . . Effects 31 | . . 6 . 9 6 2 . . 5 . 3 Message Errors 6 | . . . . 2 2 1 . . . . 1 Matter Fused 11 | . . 2 . 4 1 1 . . 3 . . Heat Flow Errors 2 | . . . . 1 1 . . . . . . Energy Discharges 3 | . . 1 . 1 . . . . . . 1 Data Loss (minor) 3 | . . . . 1 . . . . 1 . 1 Data Loss (major) 1 | . . . . . 1 . . . . . . Misfires 3 | . . 2 . . 1 . . . . . . Weapon Failures 2 | . . 1 . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 13 | . . . . . . 13 . . . . . Projectiles . | . . . . . . . . . . . . Explosions 13 | . . . . . . 13 . . . . . Melee . | . . . . . . . . . . . . Knockbacks 7 | . 3 4 . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 7 | . 3 4 . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 131 | . . . . . . 98 . . 28 . 5 Shots 4 | . . . . . . 3 . . 1 . . Rammed 2 | . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 676 | . 342 170 . 114 103 152 54 54 447 225 676 Average Temperature 135 | . 112 53 . 59 23 43 30 30 217 104 373 Received Heat Transfer 1740 | . 144 102 . . 90 135 . . 627 84 558 Effects 21 | . 1 . . . . . . . 7 . 13 Shutdowns 3 | . 1 . . . . . . . . . 2 Energy Bleed 3 | . . . . . . . . . 1 . 2 Short Circuit 2 | . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . 1 Damage (major) 11 | . . . . . . . . . 6 . 5 Damage (core) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 1 . . Combat Hostiles 2 | . . . . . . . . 1 1 . . Parts Fried 15 | . . . . . . 3 . 2 10 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . Heat Transferred 3132 | . 1535 1147 . . 150 250 . . 50 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 3 . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Peak Influence 252 | . 81 252 43 . 136 82 5 1 140 . . Initial 43 | . . 24 43 . . 1 . 1 . . . Average 40 | . 48 90 43 . 53 22 1 1 32 . . Maximum Alert Level 1 | . . 1 . . . . . . . . . Low Security (%) 98 | 100 100 89 100 . 100 100 100 100 100 . . Level 1 1 | . . 10 . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 8 | . . 2 . . . 2 . . 3 . 1 Investigation 3 | . . 1 . . . . . . 2 . . Extermination . | . . . . . . . . . . . . Reinforcement 2 | . . 1 . . . 1 . . . . . Assault 1 | . . . . . . . . . . . 1 Garrison 2 | . . . . . . 1 . . 1 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Distress Signals 1 | . . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 77 | . 7 15 . . 6 12 . . 12 2 23 Peak Tracking Total 10 | . 2 4 . . 3 3 . . 3 1 10 Tactical Retreats 10 | . . 1 . . . 1 . . 2 1 5 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Traps Triggered 6 | . . 3 . . . . 1 . 2 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Machines Disabled 3 | . . . . . 1 2 . . . . . Max in Single Turn 1 | . . . . . 1 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Machines Accessed 19 | . 2 3 . 4 . 6 2 . 2 . . Terminals 11 | . 2 2 . . . 5 2 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . Recycling Units 2 | . . 1 . . . . . . 1 . . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 63 | . 4 3 . 37 . 15 2 . 2 . . Successful 56 | . 4 3 . 37 . 12 . . . . . Failed 6 | . . . . . . 2 2 . 2 . . Catastrophic . | . . . . . . . . . . . . Database Lockouts 1 | . . . . . . 1 . . . . . Manual 8 | . 1 . . 3 . 4 . . . . . Terminals 21 | . 4 2 . . . 13 2 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . Recycling Units 2 | . . 1 . . . . . . 1 . . Scanalyzers 2 | . . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 53 | . 4 2 . 37 . 10 . . . . . Record 42 | . 2 1 . 36 . 3 . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . Alert Level 5 | . 2 . . . . 3 . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . Insert Component 1 | . . . . . . 1 . . . . . Analyze 1 | . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 6 | . 2 1 . . . 2 . . 1 . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Turns Passed 6617 | 66 501 661 208 872 950 1206 128 355 801 663 206 Spaces Moved 4788 | 63 409 422 168 755 708 756 96 272 349 547 243 Core 212 | 1 . . . . . . . . . . 211 Treads 7 | . . . . . . . . . 1 . 6 Legs . | . . . . . . . . . . . . Wheels 4569 | 62 409 422 168 755 708 756 96 272 348 547 26 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 115 115 105 120 108 108 108 110 50 Average Speed 114 | 87 90 123 115 115 124 123 117 108 135 110 66 Slowest Speed 320 | 90 90 135 115 115 145 170 120 108 320 110 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 51 | 4 69 42 44 92 93 57 3 94 10 75 38 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 7 | . . 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . Scrap Searched 8 | . . . 1 . 1 . . . . 5 1 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 49 | . . . . . 25 10 . . 14 . . Melee . | . . . . . . . . . . . . Projectile 1 | . . . . . . . . . 1 . . AOE 48 | . . . . . 25 10 . . 13 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Total 5621 | 70 484 496 185 758 739 971 112 326 605 600 275 Wait 437 | . 21 18 7 . 3 126 3 25 195 32 7 Move 4778 | 62 408 421 167 754 707 755 96 271 348 546 243 Hop . | . . . . . . . . . . . . Pick Up 65 | 2 9 10 1 4 . 15 5 10 2 5 2 Fast Attach 31 | 6 4 4 . . 2 7 1 1 6 . . Attach 31 | . 3 2 3 . 1 11 . 1 4 3 3 Detach 19 | . 3 3 3 . 1 6 . . 1 1 1 Swap 22 | . . 1 1 . 5 3 . 1 9 2 . Drop 52 | . 6 3 3 . 1 9 5 10 5 3 7 Fire 164 | . 30 34 . . 19 28 2 6 35 4 6 Melee . | . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 20 | . . . . . . 11 . 1 . 4 4 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 14) 310 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 8) 549 | -10/Materials | Discovered new exit (range 18) 568 | -10/Materials | Entered another Materials area 568 | -9/Materials | Evolved 2 slots: Utility x2 873 | -9/Materials | Build established: Skirmisher 1040 | -9/Materials | Discovered new exit (range 4) 1043 | -9/Materials | Identified exit to Materials 1190 | -9/Materials | Discovered new exit (range 17) 1228 | -9/Materials | Identified exit to Mines 1229 | -9/Materials | Entered Mines 1252 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1283 | -9/Mines | Learned Materials garrison access intel 1431 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1431 | -9/Mines | Discovered new exit (range 5) 1435 | -9/Mines | Identified exit to Exiles 1437 | -9/Mines | Entered Exiles 1473 | -9/Exiles | Met 8R-AWN 1489 | -9/Exiles | Met EX-HEX 1526 | -9/Exiles | Build established: Mutant 1537 | -9/Exiles | Met EX-DEC 1566 | -9/Exiles | Learned location of Zion (-6) 1598 | -9/Exiles | Discovered new exit (range 14) 1611 | -9/Exiles | Identified exit to Mines 1703 | -9/Exiles | Met EX-BIN 1722 | -9/Exiles | Aligned with FarCom system 1723 | -9/Exiles | Given EX-Vault access code 1794 | -9/Exiles | Opened EX-Vault 1815 | -9/Exiles | Found Latent Energy Streamer 1841 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1934 | -9/Exiles | Visited The Gauntlet 2309 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 2309 | -9/Exiles | Entered Mines 2599 | -8/Mines | Discovered exit to Materials (range 6) 2608 | -8/Mines | Build established: Skirmisher 2730 | -8/Mines | Discovered exit to Materials (range 9) 3259 | -8/Mines | Entered Materials 3259 | -8/Materials | Evolved 2 slots: Weapon x2 3260 | -8/Materials | Loaded intel: 1 garrison access location 3446 | -8/Materials | Garrison activated, responded to threat 3528 | -8/Materials | Discovered new exit (range 5) 3535 | -8/Materials | Identified exit to Factory 4100 | -8/Materials | Central database locked down 4258 | -8/Materials | Lost 4 parts (1p1n1u1w) 4461 | -8/Materials | Discovered exit to Factory (range 4) 4465 | -8/Materials | Entered Factory 4465 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4593 | -7/Factory | Sucked down chute 4593 | -7/Factory | Entered Waste 4593 | -7/Waste | The area was eerily silent 4785 | -7/Waste | Discovered new exit (range 15) 4802 | -7/Waste | Identified exit to Factory 4840 | -7/Waste | Build established: Scavenger-Mutant 4948 | -7/Waste | Entered Factory 5608 | -7/Factory | Build established: Gunner 5615 | -7/Factory | Discovered new exit (range 14) 5697 | -7/Factory | Garrison activated, responded to threat 5724 | -7/Factory | Identified exit to Lower Caves 5749 | -7/Factory | Entered Lower Caves 5786 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5958 | -7/Lower Caves | Build established: Scavenger-Mutant 5989 | -7/Lower Caves | Learned Factory terminal intel 6021 | -7/Lower Caves | Spotted B-75 Beast 6331 | -7/Lower Caves | Discovered new exit (range 15) 6344 | -7/Lower Caves | Identified exit to Lower Caves 6412 | -7/Lower Caves | Entered another Lower Caves area 6437 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6501 | -7/Lower Caves | Core integrity fell below 50% 6527 | -7/Lower Caves | Core integrity fell below 20% 6535 | -7/Lower Caves | Lost 12 parts (2p4n2u4w) 6618 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06560_ Found Imp. Medium Armor Plating. 06560_ Found Mak. Terrain Scan Processor. 06560_ Found Hvy. Riot Gun. 06560_ Found Mak. Spear. 06560_ Found 17 Matter. 06561_ Discarded Broken Imp. Signal Interpreter. 06561_ Dropped Imp. Heat Sink. 06562_ Dropped Hvy. Particle Cannon. 06562_ LX-8SB(k) breaks down the debris. 06563_ System corrupted: Energy discharge (-19). 06563_ Acquired Imp. Medium Armor Plating. 06591_ 91-S2V(k) breaks down the debris. 06606_ AOI=STDB2SAM:7XVFZX :V [Achievement: Just Browsing] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. Important note for Steam players: Cogmind player global achievement rates displayed by Steam are all significantly underreported, in some cases by a huge margin, due to how they are calculated by Valve. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????#?##?? | | ????????????????????????????????????????????# ## | | ????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????##### | | ??????????????????????????????????????????## ## | | ?????????????????????????????????????????## # | | ????????????????????????##???????????????# # | | ????????????????????????? ##????????????## ###### | | ????????????????????????? #????????????# #???? | | ????????????????????????? #?????#####??# #???? | | ?????????????????????????# #????## ##### ##???? | | ?????????????????????????# #????# # ##????# | | ?????????????????????????# ###### s s## ##?????# | | ????????????????????????## # ##??????# | | ????????????????????##### # #????????# | | ????????????????????# @ ???# | | ????????????????????# # #??# | | ????????????????????# ##### # # ### ??# | | ??????????????????????????## # # # #??? ?? | | ???????????????????????????# #???? ? | | ???????????????????????????## # # ##?????? ? | | ????????????????????????????#### # ##????? | | ???????????????????????????????# ##??????# | | ???????????????????????????????## ##??????????# | | ????????????????????????????????# #???????????## | | ???????????????????????????????? ????????????# | | ????????????????????????????????? ???????????? | | ?????????????????????????????????? ##????????????? | | ?????????????????????????????????? ????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????????????????????????? ? | | ???????????????????????????????????????????????? ? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 1 Energy Filtering 30 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Arc Projector | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed AngularDroneStripper Manual? 0 Play Time 01:53:36 Cumulative 11.2 hours Start 2023.02.16 @ 22:46:45 End 2023.02.17 @ 08:23:07 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 0 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06ab8f3c-7c3d-470b-8d5d-3ee3b952ff6c