Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.09 @ 17:24:03 Player: Dezy Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (208) 208 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 668 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Experimental Sensor Array > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (8) ---- ECM Suite EM Pulse Gun Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array > --- WEAPON ----------- Particle Gun Mining Laser > --- INVENTORY -------- ECM Suite EM Pulse Gun [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Targeting Computer Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 6 9 1 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 3 | 2 1 . Wheel . | . . . Hover . | . . . Flight 1 | . 1 . Utility 5 | . 4 1 Device 2 | . 1 1 Storage 1 | . 1 . Processor 2 | . 2 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 3 2 . Energy Gun 3 | 2 1 . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Corrupted Parts 2 | 1 1 . System Corruption 4 | 2 2 . Parts Lost 6 | . 5 1 Power 1 | . 1 . Propulsion 3 | . 3 . Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 4 | . 4 1 To Critical Strikes . | . . . Average Backups 1 | . . 1 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . 1 Tool/Special . | . . . Unused Backups 1 | . . 1 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 72 | . 74 71 Engine 2 | . 6 . Leg 13 | . 11 14 Device 10 | . 2 14 Storage 11 | . 5 14 Processor 6 | . 18 . Energy Gun 14 | . 16 14 Ballistic Gun 2 | . 7 . Special Weapon 10 | . 3 14 Peak Build Rating 14 | 5 7 14 Average Rating 7 | 3 5 9 On Entrance 3 | . 5 6 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 11 | 7 11 11 Greatest Support 20 | 20 20 10 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 5 8 8 Average Capacity 7 | 5 6 8 Most Carried 3 | 2 3 3 Average Carried 1 | . . 1 Final Capacity 8 | 5 8 8 Final Carried 2 | 2 1 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 387 | 265 75 47 Remotely . | . . . Salvage Created 258 | 46 122 90 Parts 13 | 2 8 3 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 7 | 1 4 2 Guns 7 | 1 4 2 Classes Destroyed 3 | 1 2 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 4 | 1 1 2 Best Kill Streak 4 | 1 4 2 Combat Bots Only 3 | 1 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 79 | 4 48 27 Missed 22 | . 15 7 Hits 57 | 4 33 20 Projectile 57 | 4 33 20 Critical Strikes 1 | . 1 . Damage Taken 725 | 43 532 150 Core 254 | . 183 71 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 37 | 5 25 7 Largest 2 | 2 2 1 Hottest 65 | 60 60 65 Shots Fired 56 | 10 40 6 Gun 56 | 10 40 6 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 30 | 5 25 . Thermal 15 | . 9 6 Explosive . | . . . Electromagnetic 11 | 5 6 . Robot Hit Streak 10 | 2 10 2 Robot Miss Streak 3 | 1 3 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 30 | 3 24 3 Core Hits 16 | 1 11 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 436 | 44 300 92 Guns 392 | 44 300 48 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 44 | . . 44 Kinetic 196 | 14 182 . Thermal 101 | . 53 48 Explosive . | . . . Electromagnetic 95 | 30 65 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | 2 4 4 Average Corruption 3 | 2 3 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 20 | 1 3 16 Message Errors 7 | . 2 5 Matter Fused 3 | . . 3 Heat Flow Errors 3 | . . 3 Energy Discharges 1 | 1 . . Data Loss (minor) 4 | . 1 3 Data Loss (major) 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 17 | . . 17 Kicked 17 | . . 17 Crushed . | . . . Highest Temperature 266 | 24 68 266 Average Temperature 54 | 18 26 87 Received Heat Transfer 120 | 24 84 12 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 236 | . 125 111 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 50 | 20 50 50 Initial . | . . . Average 7 | 3 14 4 Influence Increases 192 | 20 122 50 Destroy 0b10 Robot/C 140 | 20 80 40 Destroy 0b10 Robot/NC 5 | . 5 . Destroy Leader 32 | . 22 10 Lose Combat Pursuer 15 | . 15 . Influence Decreases 192 | 20 122 50 Time Decay 162 | 20 92 50 Lost Part 30 | . 30 . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 14 | 1 8 5 Peak Tracking Total 4 | 1 4 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 3 | . 3 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Record 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Process 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 72 | . 72 . Retrieved Matter 88 | . 88 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 677 | . 66 611 Sensors 359 | . . 359 ECM 318 | . 66 252 Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1268 | 153 369 746 Spaces Moved 682 | 117 190 375 Core 48 | 22 26 . Treads . | . . . Legs 613 | 95 143 375 Wheels . | . . . Hover . | . . . Flight 21 | . 21 . Fastest Speed 50 | 50 50 120 Average Speed 133 | 106 136 139 Slowest Speed 200 | 120 200 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 6 36 50 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 979 | 134 259 586 Wait 209 | . 27 182 Move 680 | 116 189 375 Hop . | . . . Pick Up 17 | 7 8 2 Fast Attach . | . . . Attach 13 | 5 7 1 Detach 1 | . . 1 Swap 4 | 1 3 . Drop 1 | . . 1 Fire 37 | 5 25 7 Melee . | . . . Ram . | . . . Kick 17 | . . 17 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 93 | -11/Scrapyard | Discovered new exit (range 8) 154 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Core integrity fell below 50% 261 | -10/Materials | Lost 4 parts (1p2n1w) 318 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 7) 523 | -10/Materials | Entered Mines 895 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 909 | -10/Mines | Found Prototype Device 910 | -10/Mines | Identified Exp. Sensor Array 926 | -10/Mines | Discovered new exit (range 8) 1235 | -10/Mines | Learned location of 2 exits from Materials 1245 | -10/Mines | Learned location of Zion (-7) 1250 | -10/Mines | Discovered new exit (range 6) 1252 | -10/Mines | Core integrity fell below 20% 1269 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- T-07 Excavator is excavating. System corrupted: Matter fused (-6). Kicked U-05 Engineer. T-07 Excavator is excavating. Kicked T-07 Excavator. Kicked K-01 Serf. System corrupted: Matter fused (-7). Acquired derelict log, extracted data. Data stored: Materials exits (x2). Acquired derelict log, extracted data. World map updated: -7/Zion. System corrupted: Component data lost. EXIT=FOUND Kicked S-10 Pest. Kicked S-10 Pest out of the way. Kicked S-10 Pest. Mining Laser destroyed. Kicked S-10 Pest. Kicked S-10 Pest out of the way. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????# !!! ##??????? | | ?????????????????# ##??????? | | ?????????????????### ######?? | | ???????????????????# ## ##? | | ???????????????????## ## | | ????????????????????## | | ?????????????????????## ### | | ??????????????????????# ##?? | | ??????????????????????# < ##??? | | ??????????????????????# ##???? | | ??????????????????????######????? | | ????????????????????????????????? | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????? | | ????????????????????????????????? | | ????????# #######????????????? | | ???????# #????????????? | | ???????# ##### #????????????? | | ???????????###### #????????????? | | ????######## #######??????? | | ????# ## #### % #??????? | | ????# s##%#??# #??????? | | ????# < @%%ss#??####### #??????? | | ????# %## #????????# #??????? | | ????# ## #????????# #??????? | | ????# ## #????????# #??????? | | ????######## #???????## #??????? | | ???????????# #??????## #??????? | | ???????????# ?????## #??????? | | ???????????###????## ######## | | ??????????????????# | | ??????????????????# ######## | | ??????????????????# #??????? | | ??????????????????## ##??????? | | ???????????????????## ##???????? | | ????????????????????###?????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ?????????????????????????????##?? | | ?????????????????????????????# ## | | ?????????????????????????????# # | | ?????????????????????????????# | | ?????????????????????????????#### | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Targeting Accuracy 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Crack Shot DATA ERROR: Steam Global Achievement% First Step to Greatness Ghost 'Em Risk Taker Uninvited Guest Challenges ------------ None Game ------ Seed VortexHoverScrap Manual? 0 Play Time 00:21:06 Cumulative 0.8 hours Start 2025.11.09 @ 17:05:10 End 2025.11.09 @ 17:24:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 32% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 56ee664a-b8c6-43c4-a954-3b96e2e4ee59