Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 08:17:43 Player: Dimolishon12 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (45) 225 Value Destroyed (1083) 1083 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (222) 222 TOTAL SCORE: 4790 Bonus ------- Follower Combat Kills 222 Cogmind --------- Core Integrity 0/850 Matter 235/300 Energy 35/100 System Corruption 12% Temperature Cool (0) Movement Core (250) Ox4 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- Phase Cannon Rocket Array > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Hacking Suite System Restoration Module > --- WEAPON ----------- EM Pulse Cannon Power Maul > --- INVENTORY -------- Light Fission Core Improved Terrain Scanner Transmission Jammer System Restoration Module Lightning Gun [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Improved Flight Unit Wheel Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Visual Processing Unit Hackware Improved Hacking Suite Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power . | . . . . . . . Propulsion 4 | . . . . 2 1 1 Utility 4 | . . . 2 . 1 1 Weapon . | . . . . . . . Parts Attached 90 | 7 24 1 12 14 1 31 Power 10 | 1 2 . . 1 . 6 Engine 5 | 1 2 . . . . 2 Core 5 | . . . . 1 . 4 Reactor . | . . . . . . . Propulsion 24 | 3 10 . 3 3 1 4 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 10 | 3 7 . . . . . Hover 3 | . 3 . . . . . Flight 11 | . . . 3 3 1 4 Utility 27 | 2 5 . 4 6 . 10 Device 17 | 1 2 . 3 5 . 6 Storage 2 | 1 1 . . . . . Processor 6 | . 1 . 1 1 . 3 Hackware 2 | . 1 . . . . 1 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 29 | 1 7 1 5 4 . 11 Energy Gun 12 | 1 4 . 2 2 . 3 Energy Cannon 3 | . . . . . . 3 Ballistic Gun 4 | . 3 . 1 . . . Ballistic Cannon . | . . . . . . . Launcher 7 | . . 1 2 2 . 2 Special Weapon . | . . . . . . . Impact Weapon 3 | . . . . . . 3 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 2 . . 1 Corrupted Parts 3 | . 1 . . . . 2 System Corruption 13 | . 3 . . . . 10 Parts Lost 29 | . 5 1 . 6 1 16 Power 4 | . 1 . . . 1 2 Propulsion 9 | . 1 1 . 1 . 6 Utility 7 | . 1 . . 3 . 3 Weapon 9 | . 2 . . 2 . 5 Highest Loss Streak 6 | . 4 1 . 6 1 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 80 | . 87 85 88 91 45 68 Engine 8 | . 11 14 11 . . 2 Core 1 | . . . . 8 6 3 Wheel 10 | . 26 14 6 . . . Flight 9 | . . . 8 34 23 19 Device 8 | . 9 . 15 13 . 9 Storage 7 | . 14 14 6 . . . Processor 13 | . 2 14 20 18 15 17 Hackware 1 | . . . . . . 5 Energy Gun 6 | . 12 11 . 13 . 3 Ballistic Gun 6 | . 8 14 7 . . . Launcher 2 | . . 2 10 1 . . Naked Turns 22 | . . . . . . 22 Heaviest Build 91 | 13 90 89 91 16 7 25 Greatest Support 26 | 26 20 10 10 20 15 22 Greatest Overweight (x) 26 | 1 26 8 18 1 . 5 Average Overweight (x) 1 | . 3 8 4 . . . Largest Inventory Capacity 25 | 8 25 25 25 5 5 5 Average Capacity 15 | 7 23 25 17 5 5 5 Most Carried 9 | 2 9 8 7 5 5 5 Average Carried 3 | . 2 7 3 3 4 2 Final Capacity 25 | 8 25 25 5 5 5 5 Final Carried 8 | 1 7 8 5 5 5 . Class Distribution -------------------- 72% | Mutant 14% | Skirmisher 7% | Scout 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scout | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 1273 | 260 262 49 110 87 . 505 Remotely . | . . . . . . . Salvage Created 1457 | 248 518 81 164 142 . 304 Parts 94 | 20 33 2 11 11 . 17 Haulers Intercepted 2 | . 1 . . . . 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 21 | . 9 2 6 2 . 2 Melee 1 | . . . . . . 1 Guns 12 | . 9 2 . 1 . . Cannons 1 | . . . . . . 1 AOE 6 | . . . 6 . . . Classes Destroyed 11 | 3 4 . 2 . . 2 Worker 6 | 2 1 . 2 . . 1 Builder 1 | . . . . . . 1 Tunneler 6 | 5 . . 1 . . . Hauler 2 | . 1 . . . . 1 Recycler 1 | 1 . . . . . . Operator 3 | . 1 . . . . 2 Watcher 5 | . 2 . 1 1 . 1 Swarmer 2 | . . . 1 . . 1 Grunt 14 | . 9 2 3 . . . Sentry 4 | . . . 2 2 . . Programmer 1 | . . . . . . 1 Best Kill Streak 4 | 4 4 2 4 1 . 2 Combat Bots Only 3 | . 2 2 3 1 . 1 Max Kills in Single Turn 3 | 1 1 1 3 1 . 2 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 449 | . 62 13 26 39 58 251 Missed 189 | . 17 8 9 17 34 104 Damage Taken 3433 | . 515 74 258 519 201 1866 Core 1410 | . 143 16 103 150 138 860 Absorbed by Shields . | . . . . . . . Core Remaining (%) 72 | 100 . 36 74 72 80 . Volleys Fired 170 | 31 66 10 19 10 . 34 Largest 2 | 1 2 2 2 2 . 2 Hottest 130 | 40 80 60 50 90 . 130 Shots Fired 229 | 31 89 20 25 17 . 47 Gun 187 | 31 89 20 6 14 . 27 Cannon 19 | . . . . . . 19 Launcher 23 | . . . 19 3 . 1 Special . | . . . . . . . Kinetic 48 | . 32 10 6 . . . Thermal 32 | . 19 10 . . . 3 Explosive 23 | . . . 19 3 . 1 Electromagnetic 126 | 31 38 . . 14 . 43 Robot Hit Streak 11 | 4 10 6 5 11 . 6 Robot Miss Streak 3 | 2 2 1 2 2 . 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 146 | 17 60 15 12 12 . 30 Core Hits 98 | 8 28 5 25 8 . 24 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . 1 Critical Strikes 3 | . 2 . . . . 1 Destroy 1 | . 1 . . . . . Corrupt 1 | . 1 . . . . . Smash 1 | . . . . . . 1 Melee Attacks 13 | . . . . . . 13 Impact 13 | . . . . . . 13 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2843 | 231 592 150 835 286 . 749 Guns 1397 | 231 592 150 25 170 . 229 Cannons 282 | . . . . . . 282 Explosions 1124 | . . . 810 116 . 198 Melee 40 | . . . . . . 40 Ramming . | . . . . . . . Kinetic 242 | . 157 60 25 . . . Thermal 287 | . 89 90 . 46 . 62 Explosive 1078 | . . . 810 70 . 198 Electromagnetic 1196 | 231 346 . . 170 . 449 Impact 40 | . . . . . . 40 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . 3 3 4 . . 12 Average Corruption 3 | . 3 3 2 . . 4 Corruption Purged 7 | . . . . . . 7 Corruption Blocked . | . . . . . . . Effects 43 | . 14 12 7 . . 10 Message Errors 9 | . 2 4 3 . . . Matter Fused 7 | . 3 1 . . . 3 Heat Flow Errors 4 | . 3 1 . . . . Energy Discharges 7 | . . 4 1 . . 2 Parts Rejected 2 | . 1 . . . . 1 Parts Fused 2 | . . 1 1 . . . Data Loss (minor) 3 | . 1 . 1 . . 1 Data Loss (major) 3 | . 2 . 1 . . . Misfires 3 | . . . . . . 3 Alerts 3 | . 2 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 93 | . . . 52 . . 41 Projectiles . | . . . . . . . Explosions 53 | . . . 52 . . 1 Melee 40 | . . . . . . 40 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 8 | . . . 8 . . . Shots 2 | . . . 2 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 240 | . 177 139 26 173 12 240 Average Temperature 56 | . 56 52 10 72 12 55 Received Heat Transfer 768 | . 285 60 114 126 63 120 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 10 | 3 2 . . 1 . 4 Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 524 | . 200 200 . 50 . 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Peak Influence 448 | 40 174 151 395 370 448 350 Initial 219 | . 26 15 . 166 161 219 Average 161 | 14 72 73 184 272 269 279 Maximum Alert Level 2 | . . . 1 1 2 1 Low Security (%) 63 | 100 100 100 59 18 38 6 Level 1 35 | . . . 40 81 43 93 Level 2 1 | . . . . . 18 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 3 . . 1 1 4 Investigation 3 | . 2 . . . . 1 Extermination 1 | . . . . . . 1 Reinforcement 5 | . 1 . . 1 1 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 6 | . 1 . 3 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 98 | . 16 5 19 14 23 21 Peak Tracking Total 10 | . 4 3 5 7 10 9 Tactical Retreats 18 | . . . 1 5 6 6 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 9 | . 6 . 1 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . 1 . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 4 | . . . 1 1 . 2 Max in Single Turn 1 | . . . 1 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 3 | . . . . . 1 2 Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . . . . . . 1 Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 5 | . . . . . 1 4 Successful 3 | . . . . . 1 2 Failed 2 | . . . . . . 2 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 2 | . . . . . . 2 Scanalyzers 2 | . . . . . . 2 Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . 1 . Scan Component 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . . 2 Insert Component 1 | . . . . . . 1 Analyze 1 | . . . . . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 2 | . . . . . . 2 Full Trace Events 1 | . . . . . . 1 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 . . . Highest-Rated Group 40 | . . 40 40 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders . | . . . . . . . Ally Attacks 68 | . . 10 58 . . . Total Damage 542 | . . 114 428 . . . Kills 13 | . . 3 10 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 3900 | 145 1009 640 787 210 284 825 Spaces Moved 3631 | 76 595 302 452 336 820 1050 Core 79 | 6 1 . . . . 72 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 1169 | 70 593 302 204 . . . Hover 1 | . 1 . . . . . Flight 2382 | . . . 248 336 820 978 Fastest Speed 31 | 50 80 200 37 31 34 31 Average Speed 88 | 87 135 200 156 36 34 59 Slowest Speed 1350 | 100 1350 200 1300 107 34 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . . . 2 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 4 68 69 49 28 25 22 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 27 | . . . 15 . . 12 Terrain Destroyed 178 | . . . 129 23 . 26 Melee 12 | . . . . . . 12 Projectile 1 | . . . . . . 1 AOE 165 | . . . 129 23 . 13 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 4059 | 122 711 320 508 401 823 1174 Wait 60 | . . 7 1 30 . 22 Move 3621 | 75 594 301 451 335 815 1050 Hop 2 | . . . . . 2 . Pick Up 78 | 8 24 1 13 8 3 21 Fast Attach . | . . . . . . . Attach 57 | 6 15 . 7 5 1 23 Detach . | . . . . . . . Swap 33 | 1 9 1 5 9 . 8 Drop 25 | 1 3 . 12 4 2 3 Fire 170 | 31 66 10 19 10 . 34 Melee 13 | . . . . . . 13 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 146 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 513 | -10/Materials | Lost 4 parts (1n1u2w) 589 | -10/Materials | Core integrity fell below 50% 618 | -10/Materials | Discovered new exit (range 13) 652 | -10/Materials | Discovered new exit (range 15) 865 | -10/Materials | Discovered new exit (range 16) 1000 | -10/Materials | Identified exit to Mines 1048 | -10/Materials | Identified exit to Materials 1155 | -10/Materials | Entered Mines 1219 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1382 | -10/Mines | Learned Materials stockpile data 1691 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1739 | -10/Mines | Discovered exit to Materials (range 6) 1795 | -10/Mines | Entered Materials 1795 | -9/Materials | Accompanied by 3 allies 1795 | -9/Materials | Evolved 2 slots: Utility x2 2190 | -9/Materials | Discovered new exit (range 13) 2214 | -9/Materials | Identified exit to Mines 2248 | -9/Materials | Build established: Skirmisher 2403 | -9/Materials | Discovered new exit (range 17) 2443 | -9/Materials | Identified exit to Materials 2582 | -9/Materials | Entered another Materials area 2582 | -8/Materials | Evolved 2 slots: Propulsion x2 2613 | -8/Materials | Discovered new exit (range 17) 2785 | -8/Materials | Discovered new exit (range 16) 2791 | -8/Materials | Identified exit to Factory 2792 | -8/Materials | Entered Factory 2792 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2815 | -7/Factory | Lost 6 parts (1n3u2w) 2854 | -7/Factory | Discovered new exit (range 6) 2856 | -7/Factory | Identified exit to Lower Caves 2989 | -7/Factory | Discovered new exit (range 4) 2990 | -7/Factory | Identified exit to Factory 3013 | -7/Factory | Build established: Mutant 3076 | -7/Factory | Entered another Factory area 3076 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3222 | -6/Factory | Lost 4 parts (1p2n1w) 3334 | -6/Factory | Spotted B-75 Beast 3601 | -6/Factory | Discovered new exit (range 16) 3758 | -6/Factory | Lost 5 parts (1n2u2w) 3854 | -6/Factory | Lost 5 parts (1p3n1w) 3863 | -6/Factory | Released all parts (8) 3871 | -6/Factory | Core integrity fell below 50% 3884 | -6/Factory | Found Prototype Launcher 3885 | -6/Factory | Identified Rocket Array 3886 | -6/Factory | System corruption reached 10% 3889 | -6/Factory | Core integrity fell below 20% 3896 | -6/Factory | Found Rocket Array 3901 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Penetrated by Slug. System corrupted: Matter fused (-10). Acquired Prototype Launcher. Identified Rocket Array. Faulty integration triggers system corruption (+5). Acquired Phase Cannon. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Faulty Rocket Array destroyed. Acquired Rocket Array. U-05 Engineer builds a Wall. S-27 Virus destroyed. Destroyed Welding Torch. U-05 Engineer destroyed. The unstable cave ceiling collapses. Penetrated by Slug. System corrupted: Energy discharge (-11). Map ----- +----------------------------------------------------+ | " """ #???# | | """ #???# | | " "" #??## | | " "" ############################# #??#" | | #?????# ! ???? #???????### ###??## | | """ #?????# """???" #?????????# #?????# | | """ #?????# """"""" #?????????# #?????# | | """ #?????# """"""" #?????????# #?????# | | "" #?????# """"""" #?????#+#?# #?????# | | "" #?????# #?????# #?# #?????# | | #?????# """"""" #?????# ### ##????# | | #?????# """"""" ####### #???## | | # ##?????# ! """"""" + ##### | | # #??????# """"""" # | | # #??????# " | | # #??????#####+#+####/#### % | | # ##?????????# ss#??# ##### | | # #??????????# #?## #???## | | # ############ #?# h #????? | | # # ## ## #????? | | # # ! ## ! #????? | | # ## ???? | | # ## * #####??? | | + # "" ]] ######??????? | | # # "F ] ] #???????????? | | # # """ @]] +???????????? | | ####### + """ #???????????? | | ?? ???# # """" "" #???????????? | | ???# # """" "" #???????????? | | ??# # """" """ #???????????? | | ## # """" """ #???????????? | | ## # """" """ #???????????? | | ##= # """" ????????????? | | ## # ] #+##+#??????? | | ## # ######## | | ############ | | #??????????############### ################# | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 12 Evasion (%) 63 Core Analysis 6 Offensive Hacking 12 Item Schematics ----------------- EM Pulse Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed HackingArcPit Manual? 0 Play Time 00:51:58 Cumulative 9.5 hours Start 2024.04.09 @ 07:21:50 End 2024.04.09 @ 08:17:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9a168df2-ab64-4e54-b4de-c15da2f168f3