Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.28 @ 10:51:58 Player: MOPO3 Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (49) 245 Value Destroyed (1628) 1628 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7073 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 0/300 Energy 99/100 System Corruption 15% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Medium Treads Improved Medium Treads Improved Medium Treads Large Matter Pod (0) Variable Charge Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Layered Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Angular Momentum Engine Large Matter Pod High-capacity Matter Pod Improved Sensor Array Particle Gun Minigun [Rating: 60] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Was Fac Slots Evolved 10 | . . . 2 . 2 2 . 2 2 . . Power 1 | . . . . . . . . 1 . . . Propulsion 5 | . . . 1 . 1 1 . 1 1 . . Utility 4 | . . . 1 . 1 1 . . 1 . . Weapon . | . . . . . . . . . . . . Parts Attached 108 | 7 . 3 22 8 30 2 3 11 21 . 1 Power 12 | 1 . . 3 1 1 . 2 2 2 . . Engine 8 | 1 . . 3 1 . . 2 . 1 . . Core 4 | . . . . . 1 . . 2 1 . . Reactor . | . . . . . . . . . . . . Propulsion 41 | 2 . 1 8 3 15 1 1 2 8 . . Treads . | . . . . . . . . . . . . Leg 33 | 2 . 1 8 3 15 1 1 2 . . . Wheel 8 | . . . . . . . . . 8 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 27 | 1 . 1 4 1 9 1 . 5 4 . 1 Device 6 | . . . . . 3 . . 1 1 . 1 Storage 4 | 1 . 1 . . . . . 1 1 . . Processor 1 | . . . . . 1 . . . . . . Hackware 2 | . . . . . . . . 2 . . . Protection 14 | . . . 4 1 5 1 . 1 2 . . Artifact . | . . . . . . . . . . . . Weapon 28 | 3 . 1 7 3 5 . . 2 7 . . Energy Gun 9 | 2 . . 2 . 3 . . . 2 . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 15 | 1 . 1 5 3 2 . . . 3 . . Ballistic Cannon 4 | . . . . . . . . 2 2 . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 29 | . . . 1 1 7 . 5 . 7 8 . Power 3 | . . . 1 . . . 1 . 1 . . Propulsion 13 | . . . . . 2 . 1 . 4 6 . Utility 9 | . . . . . 3 . 3 . 1 2 . Weapon 4 | . . . . 1 2 . . . 1 . . Highest Loss Streak 8 | . . . 1 1 6 . 3 . 7 8 . To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 86 | . 85 89 96 97 95 . 93 97 83 68 . Engine 7 | . 14 14 10 11 8 . 2 6 3 3 . Core 2 | . . . . . . . 4 6 5 3 . Leg 28 | . 28 28 32 33 35 . 35 39 19 . . Wheel 2 | . . . . . . . . . 10 30 . Device 2 | . . . . . 5 . 6 6 4 . . Storage 11 | . 14 18 19 11 9 . 7 7 8 8 . Processor 3 | . . . . . 6 . 7 6 4 . . Hackware 2 | . . . . . . . . 7 5 3 . Protection 6 | . . . 12 20 11 . 11 1 5 7 . Energy Gun 5 | . 14 14 7 . 7 . 7 . . . . Ballistic Gun 8 | . 14 14 14 20 9 . 7 . 3 7 . Ballistic Cannon 3 | . . . . . . . . 12 6 . . Peak Build Rating 60 | 6 6 7 15 15 33 38 38 51 60 51 6 Average Rating 25 | 4 6 6 11 14 20 37 35 48 50 37 1 On Entrance 21 | . 6 6 7 15 15 33 38 33 50 51 2 Naked Turns 302 | . . . . . . . . . . 51 251 Heaviest Build 69 | 14 13 14 30 30 37 27 27 45 69 67 1 Greatest Support 112 | 20 20 20 33 33 75 95 95 103 112 112 3 Greatest Overweight (x) 2 | . . . . . 1 . . . 2 1 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 10 10 10 5 Average Capacity 8 | 7 8 8 8 8 8 8 8 9 10 8 5 Most Carried 10 | 2 3 5 8 8 8 7 8 10 10 10 5 Average Carried 6 | 1 2 3 6 7 7 6 6 6 8 8 4 Final Capacity 10 | 8 8 8 8 8 8 8 8 10 10 5 5 Final Carried 10 | 2 3 5 8 8 8 6 8 9 10 5 5 Class Distribution -------------------- 52% | Mutant 39% | Scavenger-Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Hacker-Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Was Fac Matter Collected 1801 | 197 . 172 336 218 530 . 5 64 279 . . Remotely . | . . . . . . . . . . . . Salvage Created 1654 | . . 242 423 328 469 . . 50 142 . . Parts 96 | . . 13 37 21 16 . . 5 4 . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Was Fac Combat Hostiles Destroyed 46 | . . 10 11 10 10 . . 1 4 . . Guns 40 | . . 10 11 10 9 . . . . . . Cannons 5 | . . . . . . . . 1 4 . . Classes Destroyed 9 | . . 4 2 1 . . . 2 . . . Worker 1 | . . 1 . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . Operator 1 | . . . . . . . . 1 . . . Swarmer 14 | . . 8 3 3 . . . . . . . Grunt 23 | . . 2 4 4 9 . . . 4 . . Brawler 1 | . . . . 1 . . . . . . . Duelist 3 | . . . 1 2 . . . . . . . Sentry 4 | . . . 3 . 1 . . . . . . Programmer 1 | . . . . . . . . 1 . . . Best Kill Streak 6 | . . 3 6 6 6 . . 1 2 . . Combat Bots Only 6 | . . 3 6 6 6 . . 1 2 . . Max Kills in Single Turn 1 | . . 1 1 1 1 . . 1 1 . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Was Fac Hostile Shots Fired 424 | . . 60 47 36 74 . 60 8 97 13 29 Missed 117 | . . 17 15 7 21 . 26 4 14 . 13 Damage Taken 5701 | . . 394 512 514 835 . 713 50 1762 551 370 Core 1389 | . . 64 43 70 91 . 84 26 287 354 370 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 352 | . . . 267 . . . . 85 . . . Core Remaining (%) 85 | 100 . 74 . 71 83 . 88 96 . . . Volleys Fired 173 | . . 36 36 28 40 . . 3 30 . . Largest 2 | . . 2 2 2 2 . . 2 2 . . Hottest 96 | . . 60 76 43 90 . . 96 96 . . Shots Fired 319 | . . 72 72 53 71 . . 6 44 1 . Gun 276 | . . 72 72 53 71 . . . 7 1 . Cannon 43 | . . . . . . . . 6 37 . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 246 | . . 36 50 53 56 . . 6 44 1 . Thermal 73 | . . 36 22 . 15 . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 15 | . . 7 13 10 15 . . 2 4 2 . Robot Miss Streak 4 | . . 2 4 3 4 . . 1 4 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 216 | . . 45 51 40 53 . . 3 23 1 . Core Hits 102 | . . 16 23 20 27 . . 3 13 . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . Critical Strikes 2 | . . . . . 1 . . . 1 . . Destroy 1 | . . . . . 1 . . . . . . Blast 1 | . . . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3148 | . . 517 602 491 743 . . 91 669 35 . Guns 2454 | . . 502 599 491 739 . . . 98 25 . Cannons 624 | . . . . . . . . 79 545 . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 70 | . . 15 3 . 4 . . 12 26 10 . Kinetic 2409 | . . 207 430 491 534 . . 79 643 25 . Thermal 669 | . . 295 169 . 205 . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . . 1 15 15 Average Corruption 10 | . . . . . . . . . 1 9 15 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 26 | . . . . . . . . . . 10 16 Message Errors 5 | . . . . . . . . . . 2 3 Matter Fused 5 | . . . . . . . . . . 3 2 Heat Flow Errors 2 | . . . . . . . . . . . 2 Data Loss (minor) 3 | . . . . . . . . . . 2 1 Data Loss (major) 1 | . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . 1 . Alerts 3 | . . . . . . . . . . . 3 Misdirections 6 | . . . . . . . . . . 2 4 Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 14 | . . . . . . . . 1 13 . . Impact . | . . . . . . . . . . . . Kinetic 13 | . . . . . . . . 1 12 . . Secondary 1 | . . . . . . . . . 1 . . Self-Inflicted Damage 15 | . . . . . . . . . 11 4 . Shots . | . . . . . . . . . . . . Rammed 5 | . . . . . . . . . 1 4 . Targets Rammed 19 | . . 6 1 . 3 . . 3 2 4 . Kicked 14 | . . 6 1 . 3 . . 3 1 . . Crushed . | . . . . . . . . . . . . Highest Temperature 552 | . . 168 50 32 233 . . 54 552 . 209 Average Temperature 132 | . . 59 16 11 60 . . 24 378 . 95 Received Heat Transfer 1564 | . . 108 159 66 432 . . . 727 . 72 Effects 34 | . . . . . . . . . 34 . . Shutdowns 13 | . . . . . . . . . 13 . . Energy Bleed 2 | . . . . . . . . . 2 . . Interference 4 | . . . . . . . . . 4 . . Matter Decay 3 | . . . . . . . . . 3 . . Short Circuit 4 | . . . . . . . . . 4 . . Damage (minor) 3 | . . . . . . . . . 3 . . Damage (major) 4 | . . . . . . . . . 4 . . Damage (core) 1 | . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Melted 3 | . . 2 1 . . . . . . . . Heat Transferred 1543 | . . 675 387 . 481 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Was Fac Peak Influence 328 | . 15 185 215 328 267 22 33 43 80 . 102 Initial 127 | . . 5 44 83 127 22 18 7 14 . . Average 66 | . 3 49 95 238 131 22 16 14 30 . 38 Maximum Alert Level 1 | . . . 1 1 1 . . . . . . Low Security (%) 92 | 100 100 100 91 35 82 100 100 100 100 100 100 Level 1 7 | . . . 8 64 17 . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 9 | . . . 2 . 1 . 2 3 . . 1 Investigation 3 | . . . 1 . . . . 1 . . 1 Extermination 1 | . . . . . . . . 1 . . . Reinforcement 5 | . . . 1 . 1 . 2 1 . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Was Fac Distress Signals 4 | . . . 3 . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 92 | . 1 11 20 10 20 . 7 4 7 6 6 Peak Tracking Total 8 | . 1 3 8 4 6 . 6 1 4 6 3 Tactical Retreats 8 | . . 1 1 . . . 3 1 . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Was Fac Traps Triggered 7 | . . . 1 . 4 . 1 . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Was Fac Machines Disabled 3 | . . 1 1 . . . . . 1 . . Max in Single Turn 1 | . . 1 1 . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Was Fac Machines Accessed 18 | . 1 . 3 1 2 1 . 7 . . 3 Terminals 15 | . 1 . 2 1 2 1 . 6 . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . Total Hacks 50 | . 2 . 16 1 2 1 . 19 . . 9 Successful 26 | . . . 11 . 1 1 . 9 . . 4 Failed 24 | . 2 . 5 1 1 . . 10 . . 5 Catastrophic 6 | . 1 . 1 1 1 . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 19 | . 2 . 3 1 2 . . 11 . . . Terminals 32 | . 2 . 6 1 2 1 . 15 . . 5 Fabricators . | . . . . . . . . . . . . Repair Stations 14 | . . . 10 . . . . 4 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . 4 Garrison Access . | . . . . . . . . . . . . Terminal Hacks 13 | . . . 2 . 1 1 . 6 . . 3 Record 5 | . . . 1 . . . . 2 . . 2 Open DSF 2 | . . . . . . 1 . . . . 1 Level Access Points 2 | . . . . . 1 . . 1 . . . Alert Level 1 | . . . . . . . . 1 . . . Unreport Threat 2 | . . . 1 . . . . 1 . . . Zone Layout 1 | . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 12 | . . . 9 . . . . 3 . . . Scan Component 7 | . . . 5 . . . . 2 . . . Repair 5 | . . . 4 . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . 1 Insert Component 1 | . . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 15 | . 1 . 3 1 1 . . 7 . . 2 Full Trace Events 3 | . 1 . . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 5 | . . . 4 . . . . 1 . . . Time 120 | . . . 104 . . . . 16 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Was Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Was Fac Turns Passed 4149 | 71 61 554 622 181 831 8 148 733 483 201 256 Spaces Moved 2835 | 56 51 365 254 67 506 5 110 503 277 241 400 Core 506 | 11 . . . . . . . . . 95 400 Treads . | . . . . . . . . . . . . Legs 2084 | 45 51 365 254 67 506 5 110 503 178 . . Wheels 245 | . . . . . . . . . 99 146 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 128 127 126 100 50 50 Average Speed 108 | 106 120 120 120 120 120 128 128 126 128 80 50 Slowest Speed 270 | 120 120 120 120 120 190 128 130 126 270 100 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 3 9 67 22 16 38 . 86 15 5 84 12 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 3 | . . . . . 1 1 . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 7 | . . . . . . . . 1 6 . . Melee . | . . . . . . . . . . . . Projectile 7 | . . . . . . . . 1 6 . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Was Fac Total 3585 | 64 51 410 504 119 659 6 117 592 359 247 457 Wait 372 | . . 1 172 10 61 . . 66 9 3 50 Move 2825 | 55 50 364 253 66 505 4 109 502 277 240 400 Hop . | . . . . . . . . . . . . Pick Up 39 | 2 1 . 7 3 6 . 4 5 9 . 2 Fast Attach 40 | 6 . 1 4 1 15 . . 4 8 . 1 Attach 22 | . . . 3 3 4 2 2 3 5 . . Detach 2 | . . . . . . . . . 1 . 1 Swap 46 | 1 . 2 15 4 11 . 1 4 8 . . Drop 47 | . . . 13 4 14 . 1 2 10 . 3 Fire 173 | . . 36 36 28 40 . . 3 30 . . Melee . | . . . . . . . . . . . . Ram 5 | . . . . . . . . . 1 4 . Kick 14 | . . 6 1 . 3 . . 3 1 . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Waste -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 8) 133 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 655 | -10/Mines | Found a hidden stash of uninstalled traps 673 | -10/Mines | Discovered new exit (range 7) 687 | -10/Mines | Entered Materials 687 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 788 | -9/Materials | Repaired Aluminum Leg 815 | -9/Materials | Repaired Aluminum Leg 843 | -9/Materials | Repaired Lgt. Assault Rifle 870 | -9/Materials | Repaired Assault Rifle 1291 | -9/Materials | Discovered new exit (range 16) 1294 | -9/Materials | Build established: Scavenger-Mutant 1309 | -9/Materials | Entered Mines 1317 | -9/Mines | Met a Derelict bent on vengeance 1482 | -9/Mines | Discovered new exit (range 6) 1483 | -9/Mines | Learned location of Zion (-6) 1490 | -9/Mines | Entered Materials 1490 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1804 | -8/Materials | Lost 6 parts (2n2u2w) 2170 | -8/Materials | Identified exit to Factory 2321 | -8/Materials | Entered Factory 2321 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2329 | -7/Factory | Identified exit to DSF 2329 | -7/Factory | Entered DSF 2363 | -7/DSF | Additional patrols routed to DSF 2451 | -7/DSF | Lost 3 parts (1p1n1u) 2461 | -7/DSF | Discovered new exit (range 11) 2476 | -7/DSF | Identified exit to Factory 2477 | -7/DSF | Entered Factory 2477 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2864 | -6/Factory | Repaired Imp. Aluminum Leg 2949 | -6/Factory | Identified exit to Factory 3075 | -6/Factory | Build established: Hacker-Mutant 3090 | -6/Factory | Spotted B-75 Beast 3210 | -6/Factory | Entered another Factory area 3210 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3393 | -5/Factory | Build established: Mutant 3505 | -5/Factory | Lost 7 parts (1p4n1u1w) 3693 | -5/Factory | Sucked down chute 3693 | -5/Factory | Entered Waste 3708 | -5/Waste | EMP discharged 3738 | -5/Waste | Spotted C-40 Crusher 3738 | -5/Waste | Spotted C-40 Crusher 3766 | -5/Waste | Spotted C-40 Crusher 3784 | -5/Waste | Spotted C-40 Crusher 3788 | -5/Waste | Spotted C-40 Crusher 3808 | -5/Waste | EMP discharged 3808 | -5/Waste | System corruption reached 10% 3826 | -5/Waste | Spotted C-40 Crusher 3834 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3836 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 3837 | -5/Waste | Crushed by Compactor (1 part destroyed) 3839 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3841 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3842 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3843 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3847 | -5/Waste | Core integrity fell below 50% 3874 | -5/Waste | Lost 8 parts (6n2u) 3876 | -5/Waste | Discovered new exit (range 16) 3894 | -5/Waste | Entered Factory 4100 | -5/Factory | Discovered new exit (range 15) 4140 | -5/Factory | Core integrity fell below 20% 4150 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- K-01 Serf collects debris. 7UMBXOU&8BDKMSHF4VFXP,F&,TS98JU/DGNK=BN K-01 Serf collects debris. System corrupted: IFF burst signal emitted. K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. Slug penetrates Wall. Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. Slug penetrates G-50 Soldier. K-01 Serf collects debris. Penetrated by Slug. System corrupted: IFF burst signal emitted. K-01 Serf destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????#"################????????????????????? | | ???????????# @ #????????????????????? | | ???????????# #????????????????????? | | ???????????# k #????????????????????? | | ???????????# #????????????????????? | | ???????????# % #????????????????????? | | ???????????# #????????????????????? | | ???????????# g #????????????????????? | | ???????????# #????????????????????? | | ???????????# YY #????????????????????? | | ####################;############????????????????? | | # # < ?????????? | | # # ##########????????????????? | | # ! ! # #?????????????????????????? | | # + ##########????????????????? | | # / # # ] #????????????????? | | # !! # # """ #????????????????? | | # !! # # """ ! #????????????????? | | # [ # # """ #????????????????? | | # # # ! #????????????????? | | ################## # #????????????????? | | ????############## + ! #????????????????? | | ????# ! # # "T" #????????????????? | | ????# # #] #????????????????? | | ????# # ####+#####????????????????? | | ????# # ##?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 38 Energy Capacity 360 Matter Stores 350 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 750 Resistance: TH 20 Evasion (%) 55 Matter Filtering 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonImpactFlamer Manual? 0 Play Time 00:51:57 Cumulative 10.2 hours Start 2024.08.28 @ 09:56:29 End 2024.08.28 @ 10:51:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6d457f20-c5f7-4375-af04-d5b1f5002401