Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.08 @ 16:59:51

Player: Demise

Result: Self-destructed

 Performance 
-------------
Evolutions (1)             500
Regions Visited (2)        400
Robots Destroyed (23)      115
Value Destroyed (178)      178
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1193

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             400/400
Matter                     267/500
Energy                     125/125
System Corruption          1%
Temperature                Cool (0)
Movement                   Rolling (130) Ox5
Location                   -9/Materials

 Parts 
-------
>               --- POWER (1) --------
          Light Ion Engine
>               --- PROPULSION (2) ---
       Improved Treads
                Wheel
>               --- UTILITY (4) ------
  High-capacity Storage Unit
  High-capacity Matter Pod
         Medium Armor Plating
                Field Recycling Unit
>               --- WEAPON (2) -------
         Medium Laser
          Light EM Pulse Cannon
>               --- INVENTORY (12) ---
          Large Storage Unit
          Large Storage Unit
  High-capacity Storage Unit
  High-capacity Storage Unit
  High-capacity Storage Unit
                Signal Interpreter
       Improved Terrain Scanner
                Terrain Scan Processor
                Hacking Suite
                EM Pulse Gun
           Mini Grenade Launcher
                Mining Laser

 Peak State 
------------
>               --- POWER ------------
          Light Ion Engine
>               --- PROPULSION -------
       Improved Treads
                Wheel
>               --- UTILITY ----------
  High-capacity Storage Unit
  High-capacity Matter Pod
         Medium Armor Plating
                Field Recycling Unit
>               --- WEAPON -----------
         Medium Laser
          Light EM Pulse Cannon
>               --- INVENTORY --------
          Large Storage Unit
          Large Storage Unit
  High-capacity Storage Unit
  High-capacity Storage Unit
  High-capacity Storage Unit
                Signal Interpreter
       Improved Terrain Scanner
                Terrain Scan Processor
                Hacking Suite
                EM Pulse Gun
                Grenade Launcher
                Mining Laser
[Rating: 14]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Wheel
  Treads                   Improved Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Small Storage Unit
  Device                   Improved Terrain Scanner
  Storage                  Small Storage Unit
  Protection               Medium Armor Plating
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Energy Cannon            Light EM Pulse Cannon
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Slots Evolved              2    | .   .   2   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  2    | .   .   2   
  Weapon                   .    | .   .   .   
Parts Attached             19   | 3   12  4   
  Power                    1    | .   1   .   
    Engine                 1    | .   1   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               5    | 2   2   1   
    Treads                 1    | .   .   1   
    Leg                    .    | .   .   .   
    Wheel                  4    | 2   2   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  8    | 1   5   2   
    Device                 2    | 1   .   1   
    Storage                5    | .   5   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             1    | .   .   1   
    Artifact               .    | .   .   .   
  Weapon                   5    | .   4   1   
    Energy Gun             2    | .   2   .   
    Energy Cannon          1    | .   .   1   
    Ballistic Gun          .    | .   .   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               2    | .   2   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 1    | .   1   .   
  Power                    .    | .   .   .   
  Propulsion               1    | .   1   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
  Highest Loss Streak      1    | .   1   .   
Average Slot Usage (%)     96   | .   99  90  
  Engine                   13   | .   14  11  
  Treads                   2    | .   .   9   
  Wheel                    22   | .   27  12  
  Device                   6    | .   5   8   
  Storage                  22   | .   22  22  
  Protection               1    | .   .   4   
  Energy Gun               23   | .   26  15  
  Energy Cannon            2    | .   .   6   
Naked Turns                .    | .   .   .   
Heaviest Build             60   | 12  43  60  
  Greatest Support         20   | 20  20  20  
  Greatest Overweight (x)  5    | .   2   5   
  Average Overweight (x)   1    | .   .   4   
Largest Inventory Capacity 12   | 6   12  12  
  Average Capacity         8    | 6   8   12  
  Most Carried             12   | 6   12  12  
  Average Carried          8    | 5   8   12  
  Final Capacity           12   | 6   12  12  
  Final Carried            12   | 6   12  12  

 Class Distribution 
--------------------
 96% | Mutant
  3% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -9/Materials

 Resources                      | -11 -10 -9  
-----------                Run  | Scr Mat Mat 
Matter Collected           412  | 329 83  .   
  Remotely                 .    | .   .   .   
Salvage Created            361  | 223 138 .   
  Parts                    55   | 21  34  .   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           1    | 1   .   .   
Parts Field Recycled       3    | .   .   3   
  Retrieved Matter         17   | .   .   17  
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Combat Hostiles Destroyed  8    | .   8   .   
  Guns                     3    | .   3   .   
  AOE                      5    | .   5   .   
Classes Destroyed          7    | 3   4   .   
  Worker                   3    | 2   1   .   
  Builder                  3    | .   3   .   
  Tunneler                 6    | 5   1   .   
  Recycler                 1    | 1   .   .   
  Operator                 1    | .   1   .   
  Watcher                  1    | .   1   .   
  Swarmer                  8    | .   8   .   
Best Kill Streak           8    | 4   8   .   
  Combat Bots Only         5    | .   5   .   
Max Kills in Single Turn   4    | 2   4   .   
  Gunslinging              .    | .   .   .   
  Exploded                 3    | .   3   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -9  
--------                   Run  | Scr Mat Mat 
Damage Taken               243  | .   201 42  
  Core                     47   | .   47  .   
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         90   | 100 81  .   
Volleys Fired              31   | 13  18  .   
  Largest                  2    | 2   2   .   
  Hottest                  90   | 90  90  .   
Shots Fired                56   | 26  30  .   
  Gun                      52   | 26  26  .   
  Cannon                   .    | .   .   .   
  Launcher                 4    | .   4   .   
  Special                  .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Thermal                  21   | 13  8   .   
  Explosive                4    | .   4   .   
  Electromagnetic          31   | 13  18  .   
  Robot Hit Streak         7    | 7   6   .   
  Robot Miss Streak        2    | 1   2   .   
  Penetration Max          .    | .   .   .   
  Secondary Targets        .    | .   .   .   
Shots Hit Robots           33   | 18  15  .   
  Core Hits                27   | 9   18  .   
  Critical Hits            .    | .   .   .   
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed .    | .   .   .   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           1049 | 234 815 .   
  Guns                     451  | 234 217 .   
  Cannons                  .    | .   .   .   
  Explosions               598  | .   598 .   
  Melee                    .    | .   .   .   
  Ramming                  .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Thermal                  263  | 110 153 .   
  Explosive                484  | .   484 .   
  Electromagnetic          302  | 124 178 .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         1    | .   .   1   
  Average Corruption       1    | .   .   1   
  Corruption Purged        .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            32   | .   32  .   
  Projectiles              .    | .   .   .   
  Explosions               32   | .   32  .   
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      .    | .   .   .   
  Shots                    .    | .   .   .   
  Rammed                   .    | .   .   .   
Targets Rammed             .    | .   .   .   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        200  | 200 60  .   
  Average Temperature      55   | 86  25  .   
  Received Heat Transfer   .    | .   .   .   
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              1    | .   1   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             .    | .   .   .   
  Heat Transferred         494  | 333 161 .   
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      2    | .   2   .   
Missiles Intercepted       .    | .   .   .   

 Alert                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Peak Influence             321  | 40  321 80  
  Average Influence        124  | 23  183 70  
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         74   | 100 53  100 
  Level 1                  25   | .   46  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          1    | .   1   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   

 Stealth                        | -11 -10 -9  
---------                  Run  | Scr Mat Mat 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              18   | .   16  2   
  Peak Tracking Total      6    | .   6   1   
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Traps Triggered            2    | .   .   2   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -9  
----------                 Run  | Scr Mat Mat 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Garrisons Compromised      .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   
Fab Network Shutdowns      .    | .   .   .   

 Hacking                        | -11 -10 -9  
---------                  Run  | Scr Mat Mat 
Machines Accessed          2    | .   1   1   
  Terminals                1    | .   .   1   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                5    | .   2   3   
  Successful               4    | .   2   2   
  Failed                   1    | .   .   1   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   3    | .   .   3   
  Terminals                3    | .   .   3   
  Fabricators              .    | .   .   .   
  Repair Stations          2    | .   2   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             .    | .   .   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       2    | .   2   .   
  Scan Component           1    | .   1   .   
  Repair                   1    | .   1   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         2    | .   .   2   
  Terminals                2    | .   .   2   
    Track                  1    | .   .   1   
    Botnet                 1    | .   .   1   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         2    | .   1   1   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             1    | .   1   .   
  Time                     38   | .   38  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -9  
------------               Run  | Scr Mat Mat 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -9  
--------                   Run  | Scr Mat Mat 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -9  
-------------              Run  | Scr Mat Mat 
Turns Passed               737  | 142 407 188 
Spaces Moved               489  | 75  287 127 
  Core                     .    | .   .   .   
  Treads                   .    | .   .   .   
  Legs                     .    | .   .   .   
  Wheels                   489  | 75  287 127 
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            80   | 80  80  100 
  Average Speed            93   | 80  84  123 
  Slowest Speed            130  | 80  100 130 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       19   | 3   41  15  
  Regions Visited          2
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          24   | .   24  .   
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      24   | .   24  .   

 Actions                        | -11 -10 -9  
---------                  Run  | Scr Mat Mat 
Total                      720  | 135 427 158 
  Wait                     143  | 34  86  23  
  Move                     487  | 74  286 127 
  Hop                      .    | .   .   .   
  Pick Up                  20   | 6   13  1   
  Fast Attach              6    | .   2   4   
  Attach                   3    | 3   .   .   
  Detach                   .    | .   .   .   
  Swap                     10   | .   10  .   
  Drop                     20   | 5   12  3   
  Fire                     31   | 13  18  .   
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-9/Materials

 History 
---------
 Turn | Location      | Event
   20 | -11/Scrapyard | Discovered new exit (range 3)
  143 | -11/Scrapyard | Entered Materials
  303 | -10/Materials | Build established: Mutant
  462 | -10/Materials | Discovered new exit (range 7)
  538 | -10/Materials | Repaired Hacking Suite
  550 | -10/Materials | Entered another Materials area
  550 | -9/Materials  | Evolved 2 slots: Utility x2
  738 | -9/Materials  | Self-destructed

 Last Messages 
---------------
00680_ Acquired Mni. Grenade Launcher.
00692_ K-01 Serf cleans the Processing Tank.
00697_ Triggered Explosive Trap.
00697_ An explosion rips through the floor.
00697_ Terminal disabled.
00699_ T-07 Excavator is excavating.
00702_ U-05 Engineer lays Concrete. <x2>
00703_ T-07 Excavator is excavating.
00704_ U-05 Engineer lays Concrete. <x*>
00726_ Connecting with Terminal...
00726_ Current location identified: Materials
>>Trojan(Botnet)
Trojan loaded successfully.
  Testing...
  Terminal linked with 0 systems.
  Awaiting botnet instructions.
>>Trojan(Track)
Trojan loaded successfully.
  Testing...
  Tracking enabled and active.

 Map 
-----
+----------------------------------------------------+
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
| ############??###########?????????????????         |
|  ]         #            #?????????????????         |
|            #! """ """   #?????????????????         |
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|            #  """ """   #######???????????         |
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|  """""     #######+######     #???????????         |
|  """""     +                  #???????????         |
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|                     w         #???????????         |
| ###+##                        #???????????         |
| ?    #      ^                 #???????????         |
|      #                        #???????????         |
|      +        """       ########??????????         |
|      #      ^ """u      # T    #??????????         |
|      ##       """       /@  ]  #??????????         |
|      ## ####            #      #??????????         |
| #######+#??#            #      #??????????         |
| ??????   ??#  """  ######      #??????????         |
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| ????  ?  ??#  """  u?ut?########??????????         |
| ???? ??  ??+       #??????????????????????         |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          10
Energy Capacity            125
Matter Stores              390
Matter Capacity            500
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Armor Coverage             225
Evasion (%)                44

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              TerrabombLatentDevice
  Manual?         0
Play Time         00:10:32
  Cumulative      188.3 hours
  Start           2020.05.08 @ 16:46:58
  End             2020.05.08 @ 16:59:51
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          243
  Rogue           232
  Adventurer      11
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0
Lore%             49
Gallery%          63
Achievement%      44
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              12/Terminus
Map View          83x54
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: d745f44b-9609-4c93-8fa2-96b851260aad