Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.30 @ 23:58:24 Player: Wolken Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (803) 803 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2048 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 250/300 Energy 96/100 System Corruption 11% Temperature Cool (11) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Aluminum Leg Aluminum Leg Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Beam Rifle Beam Cannon > --- INVENTORY -------- Light Treads Light Treads Heat Sink Heat Sink Structural Scanner Visual Processing Unit Sensor Array Heavy Assault Rifle [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 52 | 8 19 . 25 Power 14 | 2 5 . 7 Engine 14 | 2 5 . 7 Core . | . . . . Reactor . | . . . . Propulsion 14 | 2 5 . 7 Treads 2 | . . . 2 Leg 9 | . 4 . 5 Wheel 3 | 2 1 . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 3 . 6 Device 6 | 1 1 . 4 Storage 1 | . 1 . . Processor 3 | . 1 . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | 3 6 . 5 Energy Gun 8 | 2 3 . 3 Energy Cannon 1 | . 1 . . Ballistic Gun 5 | 1 2 . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 19 | . 2 . 17 Power 6 | . . . 6 Propulsion 4 | . 1 . 3 Utility 4 | . . . 4 Weapon 5 | . 1 . 4 Highest Loss Streak 8 | . 1 . 8 Average Slot Usage (%) 89 | . 97 100 76 Engine 14 | . 14 14 15 Leg 19 | . 17 28 18 Wheel 4 | . 10 . . Device 8 | . 9 . 9 Storage 11 | . 11 14 11 Processor 6 | . 4 14 7 Energy Gun 5 | . 7 . 6 Energy Cannon 3 | . 2 14 1 Ballistic Gun 11 | . 17 14 4 Naked Turns . | . . . . Heaviest Build 27 | 9 17 17 27 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 6 | . 1 . 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 4 8 8 8 Average Capacity 7 | 4 7 8 8 Most Carried 8 | 4 8 7 8 Average Carried 5 | 2 6 7 5 Final Capacity 8 | 4 8 8 8 Final Carried 7 | 3 7 7 2 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 796 | 278 219 52 247 Remotely . | . . . . Salvage Created 1028 | 41 595 . 392 Parts 73 | 4 41 . 28 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 24 | 1 15 . 8 Guns 19 | 1 11 . 7 Cannons 3 | . 2 . 1 AOE 2 | . 2 . . Classes Destroyed 8 | 1 3 . 4 Worker 1 | . . . 1 Builder 3 | . 2 . 1 Watcher 1 | . 1 . . Swarmer 5 | . 5 . . Grunt 16 | 1 10 . 5 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 3 | 1 3 . 2 Combat Bots Only 3 | 1 3 . 2 Max Kills in Single Turn 1 | 1 1 . 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2885 | 21 978 . 1886 Core 613 | 21 190 . 402 Absorbed by Shields . | . . . . Core Remaining (%) 53 | 91 . 15 . Volleys Fired 133 | 4 80 . 49 Largest 2 | 2 2 . 2 Hottest 83 | 60 80 . 83 Shots Fired 240 | 8 158 . 74 Gun 211 | 8 142 . 61 Cannon 29 | . 16 . 13 Launcher . | . . . . Special . | . . . . Kinetic 141 | 4 99 . 38 Thermal 56 | . 20 . 36 Explosive . | . . . . Electromagnetic 43 | 4 39 . . Robot Hit Streak 7 | 3 6 . 7 Robot Miss Streak 6 | 1 5 . 6 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 127 | 6 83 . 38 Core Hits 53 | 2 33 . 18 Critical Hits 1 | . 1 . . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1633 | 55 888 1 689 Guns 1238 | 55 652 . 531 Cannons 259 | . 105 . 154 Explosions 112 | . 112 . . Melee . | . . . . Ramming 24 | . 19 1 4 Kinetic 681 | 16 349 . 316 Thermal 609 | . 240 . 369 Explosive . | . . . . Electromagnetic 319 | 39 280 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 11 | . 4 4 11 Average Corruption 4 | . 2 4 10 Corruption Purged . | . . . . Effects 24 | . 9 4 11 Message Errors 3 | . 2 . 1 Matter Fused 5 | . 1 2 2 Heat Flow Errors 2 | . . 1 1 Energy Discharges 2 | . 2 . . Parts Rejected 1 | . . . 1 Data Loss (minor) 1 | . . 1 . Data Loss (major) 3 | . . . 3 Misdirections 2 | . . . 2 Targeting Errors 4 | . 3 . 1 Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 6 | . 5 . 1 Shots . | . . . . Rammed 7 | . 3 1 3 Targets Rammed 8 | . 4 1 3 Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 371 | 40 282 281 371 Average Temperature 85 | 21 61 142 112 Received Heat Transfer 1278 | 12 411 . 855 Effects 4 | . 1 . 3 Shutdowns 1 | . . . 1 Energy Bleed 1 | . 1 . . Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1225 | . 372 . 853 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 275 | 20 275 43 149 Average Influence 88 | 7 149 43 51 Maximum Alert Level 1 | . 1 . . Low Security (%) 92 | 100 81 100 100 Level 1 7 | . 18 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 5 | . 4 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | 1 30 . 17 Peak Tracking Total 6 | 1 4 . 6 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 6 | . 4 . 2 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 13 | . 9 . 4 Successful 12 | . 9 . 3 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 7 | . 4 . 3 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 2 | . 2 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Terminal Hacks 6 | . 4 . 2 Record 5 | . 3 . 2 Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 2 | . 2 . . Repair 1 | . 1 . . Recycling Unit Hacks 2 | . 2 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 1 | . . . 1 Insert Component 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter 90 | . 90 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1923 | 137 817 257 712 Spaces Moved 1194 | 138 474 214 368 Core 62 | 47 . . 15 Treads 32 | . . . 32 Legs 786 | . 251 214 321 Wheels 314 | 91 223 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 120 120 Average Speed 114 | 69 101 120 145 Slowest Speed 350 | 80 120 120 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 7 63 62 35 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 3 | . 3 . . Melee . | . . . . Projectile . | . . . . AOE 3 | . 3 . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1525 | 171 670 214 470 Wait 76 | 10 66 . . Move 1191 | 137 473 213 368 Hop . | . . . . Pick Up 42 | 10 16 . 16 Fast Attach 4 | 1 2 . 1 Attach 27 | 6 4 . 17 Detach 4 | . 1 . 3 Swap 21 | 1 13 . 7 Drop 19 | 2 11 . 6 Fire 133 | 4 80 . 49 Melee . | . . . . Ram 1 | . 1 . . Kick 7 | . 3 1 3 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Met Revision 17 79 | -11/Scrapyard | Discovered new exit (range 8) 138 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Build established: Mutant 413 | -10/Materials | Repaired EM Pulse Gun 617 | -10/Materials | Core integrity fell below 50% 667 | -10/Materials | Discovered new exit (range 7) 886 | -10/Materials | Core integrity fell below 20% 954 | -10/Materials | Identified exit to Mines 955 | -10/Materials | Entered Mines 972 | -10/Mines | Build established: Scavenger-Mutant 1000 | -10/Mines | Learned Materials emergency access door positions 1119 | -10/Mines | Learned Materials emergency access door positions 1128 | -10/Mines | Discovered new exit (range 9) 1211 | -10/Mines | Identified exit to Materials 1212 | -10/Mines | Entered Materials 1212 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1370 | -9/Materials | Lost 3 parts (1p2w) 1637 | -9/Materials | Discovered new exit (range 14) 1718 | -9/Materials | System corruption reached 10% 1757 | -9/Materials | Lost 8 parts (3p3u2w) 1847 | -9/Materials | Core integrity fell below 50% 1890 | -9/Materials | Lost 3 parts (1p1n1u) 1898 | -9/Materials | Core integrity fell below 20% 1924 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- System corrupted: Matter fused (-8). System corrupted: Lgt. Ion Engine rejected. K-01 Serf collects debris. System corrupted: Aluminum Leg stumbles. Aluminum Leg destroyed. System corrupted: Substantial component data lost. System corrupted: Aluminum Leg stumbles. Slammed into G-34 Mercenary. Destabilizing: System interference. Sensor Array temporarily disabled. Slammed into G-34 Mercenary. System corrupted: Substantial component data lost. Aluminum Leg destroyed. Rnf. Ion Engine destroyed. Sensor Array destroyed. System corrupted: Heat flow error (+297). Acquired 34 matter. JI|E6LI|ZBKQBJP7AC,6SC System corrupted: Substantial component data lost. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | # """ !!!#??????????????????? | | + !!!#??????????????????? | | # """ #??????????????????? | | ###+########## ##### """ #??????????????????? | | # ??##??# #?????""" ] #??????????????????? | | + ???#?# #????? #??????????????????? | | # " " #??#?# #??????######???????????????????? | | # "R" #????# #???????????????????????????????? | | # """ #????# #???????????????????????????????? | | # ##??# #???????????????????????????????? | | ######### #?# #???????????????????????????????? | | ?##?????# ?# #???????????????????????????????? | | #??????###+## #???????????????????????????????? | | ##??????# ^ |#???????????????????????????????? | | ???###### #???????????????????????????????? | | """ #???????????????????????????????? | | ###### ^""" #?????#####?????????????????????? | | ?????#+## """ ##### | #?????????????????????? | | ???? ??# ! #?????????????????????? | | ???#????+ #?????????????????????? | | ????????# """ #?????????????????????? | | ????????# """ ##### #?????????????????????? | | ????????# """ ######+####?????????????????????? | | ????????# g# #?????????????????????? | | ????????# Y #?????????????????????? | | ????????+ # Y @ #?????????????????????? | | ????????# ###### """ !!! #?????????????????????? | | ????????# ?????# """ !!! ; ????????????????????? | | #???# ??????# """ !! # ???????????????????? | | ? ??????# ####??????????????????? | | ???????+ [ #?????????????????????? | | ????????### #######?????????????????????? | | #?###???????????###???????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Range 14 Terrain Scan Density 85 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Part-time Mechanic Storm Trooper System Compromised Uninvited Guest Challenges ------------ None Game ------ Seed GuidancePulsePrototype Manual? 0 Play Time 01:00:32 Cumulative 2.0 hours Start 2019.12.30 @ 22:36:07 End 2019.12.30 @ 23:58:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 1 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/X11 Map View 113x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e0ea38b4-6c62-400d-83ac-d49757cd6499