Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.15 @ 19:46:13 Player: Gris Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (101) 505 Value Destroyed (3615) 3615 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 7098 Bonus ------- High Alert Combat Kills 38 Cogmind --------- Core Integrity 0/700 Matter 223/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Treading (160) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Reinforced Deuterium Engine Armored Huge Wheel Large Storage Unit Large Storage Unit Weight Redist. System Advanced Terrain Scan Processor Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Terrain Scanner Targeting Computer > --- WEAPON ----------- Cooled Pulse Rifle Autogun Autogun Autogun > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Armored Huge Wheel Large Storage Unit Large Storage Unit Weight Redist. System Advanced Terrain Scan Processor Field Recycling Unit Integration Mediator Shock Rifle Electrolaser [Rating: 36] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Autogun Energy Gun Cooled Pulse Rifle Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 2 | . . . . 2 . . . Weapon 2 | . . . . . 2 . . Parts Attached 89 | 6 9 . 20 26 10 8 10 Power 11 | 1 2 . 2 3 1 1 1 Engine 11 | 1 2 . 2 3 1 1 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 32 | 2 1 . 9 10 2 4 4 Treads 7 | . . . 5 . . . 2 Leg 23 | 2 1 . 2 10 2 4 2 Wheel 2 | . . . 2 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 1 1 . 3 4 1 . 2 Device 4 | . 1 . . 2 . . 1 Storage 5 | 1 . . 2 1 . . 1 Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 2 | . . . 1 1 . . . Artifact . | . . . . . . . . Weapon 34 | 2 5 . 6 9 6 3 3 Energy Gun 18 | 1 3 . 4 6 1 2 1 Energy Cannon . | . . . . . . . . Ballistic Gun 12 | 1 2 . . 2 4 1 2 Ballistic Cannon 2 | . . . 1 1 . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 2 | . . . . 1 1 . . Parts Lost 59 | . 7 . 1 24 3 5 19 Power 8 | . 1 . 1 3 . 1 2 Propulsion 19 | . 2 . . 10 . 1 6 Utility 6 | . . . . 2 . . 4 Weapon 26 | . 4 . . 9 3 3 7 Highest Loss Streak 11 | . 4 . 1 6 2 3 11 Average Slot Usage (%) 92 | . 86 42 97 90 93 99 87 Engine 7 | . 8 . 10 7 7 7 7 Treads 6 | . . . 17 13 . . . Leg 20 | . 24 . 8 15 29 30 28 Wheel 4 | . . . 17 4 . . . Device 6 | . 13 14 2 3 8 7 5 Storage 14 | . 14 14 11 18 15 15 14 Processor 2 | . . . . . 5 7 6 Protection 3 | . . . 8 10 . . . Energy Gun 8 | . 14 . 10 2 9 7 5 Ballistic Gun 10 | . 10 14 . 7 12 22 15 Ballistic Cannon 2 | . . . 5 5 . . . Slashing Weapon 1 | . . . 4 1 . . . Naked Turns . | . . . . . . . . Heaviest Build 55 | 12 13 6 30 52 55 55 55 Greatest Support 69 | 20 20 3 69 69 69 60 65 Greatest Overweight (x) 8 | 2 2 1 5 1 . . 8 Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 16 | 6 6 6 10 16 16 16 16 Average Capacity 12 | 5 6 6 6 16 16 16 15 Most Carried 16 | 6 6 5 8 16 15 16 16 Average Carried 9 | 2 5 5 5 11 8 14 13 Final Capacity 16 | 6 6 6 10 16 16 16 10 Final Carried 15 | 6 5 5 7 8 15 12 8 Class Distribution -------------------- 62% | Mutant 33% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Matter Collected 2354 | 249 229 . 298 751 138 419 270 Remotely . | . . . . . . . . Salvage Created 3571 | . 596 . 743 878 138 660 556 Parts 188 | . 36 . 41 38 14 27 32 Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 50 | . . . . . . 23 27 Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Combat Hostiles Destroyed 88 | . 12 . 18 23 5 15 15 Melee 1 | . . . 1 . . . . Guns 70 | . 12 . 7 16 5 15 15 Cannons 17 | . . . 10 7 . . . Classes Destroyed 14 | . 5 . 4 3 1 . 1 Worker 3 | . 1 . 1 1 . . . Builder 1 | . . . 1 . . . . Tunneler 1 | . 1 . . . . . . Hauler 1 | . . . . 1 . . . Recycler 2 | . . . 1 1 . . . Operator 2 | . 1 . 1 . . . . Watcher 3 | . 1 . 1 1 . . . Swarmer 21 | . . . . 4 4 5 8 Grunt 49 | . 12 . 12 14 . 6 5 Brawler 1 | . . . . . . . 1 Duelist 3 | . . . 1 . . 1 1 Sentry 9 | . . . 5 3 . 1 . Hunter 4 | . . . . 2 . 2 . Programmer 1 | . . . . . 1 . . Best Kill Streak 8 | . 8 . 5 6 2 4 4 Combat Bots Only 5 | . 5 . 4 5 2 4 4 Max Kills in Single Turn 2 | . 1 . 1 2 1 2 1 Gunslinging 1 | . . . . . . 1 . Exploded . | . . . . . . . . Melee 1 | . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Low Damage Taken 8485 | . 948 . 748 3429 373 916 2071 Core 1483 | . 227 . 89 467 61 113 526 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 50 | 100 . 9 77 15 . . . Volleys Fired 332 | . 80 . 56 113 12 28 43 Largest 4 | . 2 . 2 2 4 4 4 Hottest 159 | . 80 . 126 113 89 159 137 Shots Fired 612 | . 125 . 80 182 26 107 92 Gun 527 | . 125 . 43 134 26 107 92 Cannon 85 | . . . 37 48 . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 395 | . 55 . 37 141 11 78 73 Thermal 199 | . 70 . 43 24 15 28 19 Explosive . | . . . . . . . . Electromagnetic 18 | . . . . 17 . 1 . Robot Hit Streak 21 | . 13 . 21 10 8 15 18 Robot Miss Streak 6 | . 6 . 3 5 3 3 2 Penetration Max . | . . . . . . . . Secondary Targets 13 | . . . . 2 2 7 2 Max Gunslinging Chain 1 | . . . . 1 1 1 1 Shots Hit Robots 449 | . 79 . 73 144 17 66 70 Core Hits 191 | . 31 . 28 64 7 28 33 Critical Hits 2 | . . . . 1 . 1 . Critical Kills 2 | . . . . 1 . 1 . Critical Parts Destroyed . | . . . . . . . . Melee Attacks 10 | . . . 10 . . . . Impact . | . . . . . . . . Slashing 10 | . . . 10 . . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . 3 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7214 | . 887 . 1654 2444 231 858 1140 Guns 4938 | . 887 . 498 1324 231 858 1140 Cannons 1395 | . . . 607 788 . . . Explosions 332 | . . . . 332 . . . Melee 543 | . . . 543 . . . . Ramming 6 | . . . 6 . . . . Kinetic 4134 | . 462 . 607 1557 43 542 923 Thermal 2249 | . 425 . 498 605 188 316 217 Explosive . | . . . . . . . . Electromagnetic 282 | . . . . 282 . . . Impact . | . . . . . . . . Slashing 543 | . . . 543 . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . 3 3 3 Average Corruption 2 | . . . . . 2 3 3 Corruption Purged . | . . . . . . . . Effects 37 | . . . . . 3 24 10 Message Errors 8 | . . . . . 1 4 3 Matter Fused 13 | . . . . . 1 8 4 Heat Flow Errors 5 | . . . . . 1 4 . Data Loss (minor) 6 | . . . . . . 5 1 Targeting Errors 4 | . . . . . . 2 2 Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 474 | . . . 160 314 . . . Projectiles 6 | . . . 6 . . . . Explosions 314 | . . . . 314 . . . Melee 154 | . . . 154 . . . . Knockbacks 15 | . . . 4 11 . . . Impact 1 | . . . 1 . . . . Kinetic 14 | . . . 3 11 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 216 | . . . 3 213 . . . Shots 2 | . . . . 2 . . . Rammed 1 | . . . 1 . . . . Targets Rammed 1 | . . . 1 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 600 | . 90 . 600 279 259 419 207 Average Temperature 91 | . 31 . 182 70 82 107 51 Received Heat Transfer 2613 | . 507 . 297 1314 . 243 252 Effects 5 | . . . 5 . . . . Shutdowns 2 | . . . 2 . . . . Energy Bleed 1 | . . . 1 . . . . Short Circuit 2 | . . . 2 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . 1 . . . Heat Transferred 4382 | . 950 . 1073 842 370 666 481 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Peak Influence 450 | . 227 17 369 450 289 . . Initial 197 | . . 12 6 155 197 . . Average 166 | . 81 16 134 280 175 . . Maximum Alert Level 2 | . 1 . 1 2 1 . . Low Security (%) 65 | 100 94 100 70 25 77 . . Level 1 30 | . 5 . 29 59 22 . . Level 2 4 | . . . . 15 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 5 . 4 3 2 . . Investigation 2 | . 1 . 1 . . . . Extermination 1 | . . . . . 1 . . Reinforcement 11 | . 4 . 3 3 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Distress Signals 5 | . . . 1 4 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 139 | . 33 . 27 36 6 15 22 Peak Tracking Total 7 | . 5 . 4 5 4 7 7 Tactical Retreats 9 | . 3 . 1 3 1 . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Traps Triggered 4 | . 1 . 1 . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Machines Disabled 6 | . . . 1 5 . . . Max in Single Turn 2 | . . . 1 2 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Machines Accessed 10 | . . 1 7 1 1 . . Terminals 9 | . . 1 7 1 . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 27 | . . 3 16 2 6 . . Successful 19 | . . 2 10 2 5 . . Failed 8 | . . 1 6 . 1 . . Catastrophic 2 | . . . 2 . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 21 | . . 3 16 2 . . . Fabricators . | . . . . . . . . Repair Stations 6 | . . . . . 6 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 14 | . . 2 10 2 . . . Record 8 | . . . 6 2 . . . Alert Level 2 | . . 1 1 . . . . Investigation Status 1 | . . . 1 . . . . Zone Layout 3 | . . 1 2 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . . . . . 5 . . Scan Component 3 | . . . . . 3 . . Repair 2 | . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . . . 3 1 . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . 2 . . Time 76 | . . . . . 76 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Low Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 105 | . . . . . . . 105 Highest-Rated Ally 105 | . . . . . . . 105 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Turns Passed 5597 | 78 800 77 1198 1083 657 1072 632 Spaces Moved 3090 | 51 436 76 586 447 313 787 394 Core 155 | 10 60 76 8 . . . 1 Treads 577 | . . . 334 237 . . 6 Legs 2355 | 41 376 . 241 210 313 787 387 Wheels 3 | . . . 3 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 100 100 120 120 120 120 Average Speed 127 | 120 118 100 144 142 120 120 123 Slowest Speed 450 | 150 150 100 300 180 120 120 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 4 46 15 42 37 6 85 54 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 22 | . . . . 19 . . 3 Melee . | . . . . . . . . Projectile 4 | . . . . 1 . . 3 AOE 18 | . . . . 18 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Total 4202 | 68 598 77 845 710 575 862 467 Wait 568 | . 68 2 138 93 223 33 11 Move 3083 | 50 435 75 585 446 312 786 394 Hop . | . . . . . . . . Pick Up 89 | 12 1 . 19 29 16 4 8 Fast Attach 8 | . 2 . 6 . . . . Attach 67 | 6 2 . 9 25 9 6 10 Detach 1 | . . . . . . . 1 Swap 14 | . 5 . 5 1 1 2 . Drop 29 | . 5 . 16 3 2 3 . Fire 332 | . 80 . 56 113 12 28 43 Melee 10 | . . . 10 . . . . Ram 1 | . . . 1 . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat / [Exi]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 15) 563 | -10/Materials | Core integrity fell below 50% 639 | -10/Materials | Discovered new exit (range 13) 805 | -10/Materials | Lost 4 parts (2n2w) 876 | -10/Materials | Core integrity fell below 20% 879 | -10/Materials | Entered Mines 887 | -10/Mines | Discovered new exit (range 16) 889 | -10/Mines | Met a Derelict bent on vengeance 908 | -10/Mines | Discovered new exit (range 5) 956 | -10/Mines | Entered Materials 956 | -9/Materials | Evolved 2 slots: Propulsion x2 2132 | -9/Materials | Discovered new exit (range 12) 2154 | -9/Materials | Entered another Materials area 2154 | -8/Materials | Evolved 2 slots: Utility x2 2712 | -8/Materials | Lost 6 parts (1p4n1w) 2987 | -8/Materials | Lost 5 parts (3n2w) 3006 | -8/Materials | Core integrity fell below 50% 3027 | -8/Materials | Lost 4 parts (1p1n2w) 3147 | -8/Materials | Discovered new exit (range 14) 3210 | -8/Materials | Core integrity fell below 20% 3237 | -8/Materials | Entered Factory 3237 | -7/Factory | Evolved 2 slots: Weapon x2 3247 | -7/Factory | Lost 6 parts (1p2n3w) 3398 | -7/Factory | Repaired Carbon-fiber Leg 3463 | -7/Factory | Repaired Carbon-fiber Leg 3859 | -7/Factory | Build established: Scavenger-Gunner 3890 | -7/Factory | Discovered new exit (range 4) 3894 | -7/Factory | Entered Lower Caves 4662 | -7/Lower Caves | Lost 3 parts (1n2w) 4954 | -7/Lower Caves | Discovered new exit (range 9) 4966 | -7/Lower Caves | Entered another Lower Caves area 4994 | -7/Lower Caves | Encountered a Warlord checkpoint 5122 | -7/Lower Caves | Spotted B-75 Beast 5247 | -7/Lower Caves | Lost 3 parts (1n1u1w) 5260 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5321 | -7/Lower Caves | Core integrity fell below 50% 5528 | -7/Lower Caves | Attracted the attention of an 0b10 base 5586 | -7/Lower Caves | Core integrity fell below 20% 5598 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05551_ Autogun fries itself beyond repair. 05551_ Imp. Heat Sink destroyed. 05551_ Penetrated by Slug. 05559_ System corrupted: Component data lost. 05560_ Penetrated by Slug. 05560_ Autogun destroyed. 05566_ Carbon-fiber Leg destroyed. 05568_ Aluminum Leg destroyed. 05568_ Slug penetrates Wall. 05570_ Carbon-fiber Leg destroyed. 05575_ Lrg. Storage Unit destroyed. 05576_ System corrupted: Matter fused (-9). 05576_ Targeting Computer destroyed. A strange signal echoes through the caves. 05580_ Imp. Titanium Leg destroyed. 05590_ Imp. Deuterium Engine destroyed. [Achievement: 5k Club] Important note for Steam players: Cogmind player global achievement rates displayed by Steam are all significantly underreported, in some cases by a huge margin, due to how they are calculated by Valve. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????######################????????? | | ???????????????????# @ s!!! #???####?? | | ???????????????????# s s ##?## ##? | | ???????????????????# ######/s######## ### #? | | ???????????????????#??????# # ???# ## ## | | ??????????????????????????# # ??# ## ## | | ??????????????????????????# # ?# ## | | ??????????????????????????# ## ## ## | | ??????????????????????????# # ## | | ??????????????????????????# %+ ## # | | ??????????????????????? +% ## | | ??????????????????????? 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""?# #??????? | | ?????????????????????????? ???# #??????? | | ???????????????????????????"" ????# #?????? | | ???????????????????????????###++#????# ###????# | | ????????????????????????????????????? #??????## | | ???????????????????????????????????? #???????## | | ????????????????????????????????????### ????????# | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Core Shielding 20 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Close Call Crack Shot Loot Pinata Made in Tau Ceti IV Risk Taker Challenges ------------ None Game ------ Seed CoolingWeldingField Manual? 0 Play Time 02:03:17 Cumulative 8.4 hours Start 2020.12.12 @ 22:42:20 End 2020.12.15 @ 19:46:13 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 7 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd5a485a-13d0-4aaf-a84a-b069434a2775