Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.26 @ 15:55:30 Player: ATB Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (39) 195 Value Destroyed (1650) 1650 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 8925 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 999/1450 Matter 233/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Flying (35) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Cooled Impulse Thruster > --- UTILITY (8) ------ Faulty Experimental Terrain Scan Processor Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Antimatter Reactor Light Particle Reactor Compact Battery (200) Peak State ------------ > --- POWER ------------ Fusion Compressor Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Improved Surge Thruster Field Propulsion Array > --- UTILITY ---------- Improved Sensor Array Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Reaction Control System Improved Power Shielding > --- WEAPON ----------- Great Axe > --- INVENTORY -------- Antimatter Reactor Impulse Thruster Array Great Axe [Rating: 66] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Nuclear Pulse Thruster Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Target Analyzer Protection Makeshift Light Armor Plating Weapon Improved Heavy Machine Gun Energy Gun Overtuned Pulse Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Heavy Machine Gun Launcher Mini Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Ext Cet Fac Fac Res Tes Res Slots Evolved 16 | . . . . 8 . . 2 2 2 . 2 Power 2 | . . . . 1 . . . 1 . . . Propulsion 5 | . . . . 2 . . 1 1 . . 1 Utility 6 | . . . . 3 . . . . 2 . 1 Weapon 3 | . . . . 2 . . 1 . . . . Parts Attached 62 | 6 2 . 9 13 12 . . 10 4 5 1 Power 10 | 1 . . 1 2 1 . . 2 2 1 . Engine 4 | 1 . . 1 1 1 . . . . . . Core 2 | . . . . 1 . . . 1 . . . Reactor 4 | . . . . . . . . 1 2 1 . Propulsion 18 | 2 . . 3 2 5 . . 2 1 2 1 Treads . | . . . . . . . . . . . . Leg 10 | 2 . . 3 1 4 . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 8 | . . . . 1 1 . . 2 1 2 1 Utility 20 | 1 . . 3 5 3 . . 5 1 2 . Device 7 | . . . 1 2 1 . . 2 . 1 . Storage 1 | 1 . . . . . . . . . . . Processor 7 | . . . 1 1 1 . . 2 1 1 . Hackware . | . . . . . . . . . . . . Protection 5 | . . . 1 2 1 . . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 14 | 2 2 . 2 4 3 . . 1 . . . Energy Gun 5 | 2 . . 2 . 1 . . . . . . Energy Cannon 2 | . 2 . . . . . . . . . . Ballistic Gun 4 | . . . . 4 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . . . . . 3 . Parts Lost 32 | . . . 1 1 17 . . . 10 . 3 Power 4 | . . . . 1 2 . . . 1 . . Propulsion 11 | . . . . . 6 . . . 4 . 1 Utility 11 | . . . 1 . 4 . . . 4 . 2 Weapon 6 | . . . . . 5 . . . 1 . . Highest Loss Streak 12 | . . . 1 1 12 . . . 10 . 3 To Critical Strikes . | . . . . . . . . . . . . Average Backups 5 | . 4 6 7 4 3 3 3 3 2 3 4 Power 2 | . 2 4 3 . . 1 1 . 1 2 3 Propulsion . | . . . . . . 1 1 . . . . Utility . | . . . . . . 1 1 1 . . 1 Weapon 2 | . 1 2 3 3 2 . . . . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 8 | 2 . . 4 . 1 . . . . . 1 Power 5 | 1 . . 4 . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . 1 Weapon 2 | 1 . . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 66 | . 85 85 60 85 76 20 17 38 48 23 24 Engine 9 | . 14 14 14 4 6 . . . . . . Core 1 | . . . . 5 3 . . 3 3 . . Leg 20 | . 28 28 28 15 18 . . . . . . Flight 1 | . . . . 2 1 6 5 10 11 4 5 Device 2 | . . . . 3 7 . . 10 9 2 3 Storage 8 | . 14 14 14 5 . . . . . . . Processor 3 | . . . . 5 6 6 5 5 14 15 16 Protection 4 | . . . . 14 10 . . 1 2 . . Energy Gun 1 | . 6 . . 6 2 . . . . . . Energy Cannon 4 | . 22 28 2 1 . . . . . . . Ballistic Gun 5 | . . . . 18 17 . . . . . . Peak Build Rating 66 | 6 9 9 19 59 61 15 16 62 66 39 44 Average Rating 24 | 4 8 9 6 48 46 15 15 43 58 31 36 On Entrance 21 | . 6 9 9 19 59 15 15 16 51 25 38 Avg Prop Armor Cover (%) 7 | 20 . . 6 5 7 . . . . 10 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 42 | 13 18 18 22 42 42 4 4 19 22 5 5 Greatest Support 68 | 3 20 20 38 53 68 4 4 25 31 7 14 Greatest Overweight (x) 13 | 4 . . 1 13 2 . . . 3 . . Average Overweight (x) . | 2 . . . 1 . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 7 | 7 8 8 8 7 5 5 5 5 5 5 5 Most Carried 8 | 5 6 6 8 6 5 3 5 5 5 5 4 Average Carried 5 | . 4 6 7 4 3 3 3 3 3 3 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 6 | . 6 6 3 4 3 3 5 5 2 4 4 Class Distribution -------------------- 62% | Mutant 27% | Scavenger-Tank 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Extension Scavenger-Tank | -6/Cetus Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -3/Research Mutant | -3/Testing Mutant | -2/Research Resources | -11 -10 -10 -9 -6 -6 -6 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Sub Scr Fac Ext Cet Fac Fac Res Tes Res Matter Collected 1798 | 86 45 22 257 323 603 . . 167 295 . . Remotely . | . . . . . . . . . . . . Salvage Created 1855 | . . . 159 463 769 . . 167 297 . . Parts 79 | . . . 4 26 27 . . 7 15 . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 12 | . . 6 6 . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Ext Cet Fac Fac Res Tes Res Combat Hostiles Destroyed 31 | . . . 2 11 15 . . . 3 . . Melee 3 | . . . . . . . . . 3 . . Guns 23 | . . . . 8 15 . . . . . . Cannons 4 | . . . 2 2 . . . . . . . AOE 1 | . . . . 1 . . . . . . . Classes Destroyed 12 | . . . 3 6 1 . . 2 . . . Worker 6 | . . . . 2 1 . . . 3 . . Recycler 1 | . . . . . . . . 1 . . . Watcher 1 | . . . . . . . . 1 . . . Swarmer 4 | . . . . 4 . . . . . . . Grunt 14 | . . . . 3 10 . . . 1 . . Duelist 1 | . . . . . 1 . . . . . . Sentry 7 | . . . . 2 3 . . . 2 . . Hunter 1 | . . . . 1 . . . . . . . Programmer 1 | . . . . 1 . . . . . . . Explorer 1 | . . . 1 . . . . . . . . Scrapper 1 | . . . 1 . . . . . . . . Tinkerer 1 | . . . 1 . . . . . . . . Guerrilla 1 | . . . . . 1 . . . . . . Best Kill Streak 7 | . . . 1 5 7 . . 1 3 . . Combat Bots Only 7 | . . . 1 5 7 . . . 2 . . Max Kills in Single Turn 2 | . . . 1 2 1 . . 1 1 . . Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . Melee 1 | . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Scr Fac Ext Cet Fac Fac Res Tes Res Hostile Shots Fired 551 | . . . 9 116 239 2 . 2 132 . 51 Missed 201 | . . . 1 38 78 1 . . 59 . 24 Hits 350 | . . . 8 78 161 1 . 2 73 . 27 Melee 3 | . . . . . 3 . . . . . . Projectile 347 | . . . 8 78 158 1 . 2 73 . 27 Critical Strikes 8 | . . . 2 . 3 . . . 3 . . Damage Taken 5297 | . . . 290 849 1847 29 . 20 1652 . 610 Core 1591 | . . . 28 66 337 29 . 9 671 . 451 Absorbed by Shields 92 | . . . . . . . . 7 85 . . Redirected to Shielding 244 | . . . . 27 116 . . . 101 . . Regen/Repaired (Parts) 50 | . . . . . . . . . . 50 . Core Remaining (%) 80 | 100 . . 88 . . 49 100 99 . 48 . Volleys Fired 79 | . . . 7 25 47 . . . . . . Largest 4 | . . . 2 4 4 . . . . . . Hottest 166 | . . . 136 166 60 . . . . . . Shots Fired 253 | . . . 13 87 153 . . . . . . Gun 235 | . . . . 83 152 . . . . . . Cannon 17 | . . . 13 4 . . . . . . . Launcher 1 | . . . . . 1 . . . . . . Special . | . . . . . . . . . . . . Kinetic 222 | . . . . 70 152 . . . . . . Thermal 13 | . . . . 13 . . . . . . . Explosive 1 | . . . . . 1 . . . . . . Electromagnetic 17 | . . . 13 4 . . . . . . . Robot Hit Streak 10 | . . . 5 6 10 . . . . . . Robot Miss Streak 4 | . . . 2 4 4 . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 5 | . . . . . 5 . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . Shots Hit Robots 163 | . . . 9 41 86 . . 2 25 . . Core Hits 67 | . . . 5 19 32 . . 2 9 . . Critical Kills 5 | . . . . 1 4 . . . . . . Critical Parts Destroyed 4 | . . . . 1 3 . . . . . . Critical Strikes 16 | . . . . 4 7 . . . 5 . . Burn 1 | . . . . 1 . . . . . . . Destroy 10 | . . . . 3 7 . . . . . . Sever 5 | . . . . . . . . . 5 . . Melee Attacks 29 | . . . . . . . . 2 27 . . Impact . | . . . . . . . . . . . . Slashing 29 | . . . . . . . . 2 27 . . Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 1 3 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4902 | . . . 203 1110 2126 . . 136 1327 . . Guns 3082 | . . . . 1048 2034 . . . . . . Cannons 265 | . . . 203 62 . . . . . . . Explosions 92 | . . . . . 92 . . . . . . Melee 1463 | . . . . . . . . 136 1327 . . Ramming . | . . . . . . . . . . . . Kinetic 2998 | . . . . 964 2034 . . . . . . Thermal 84 | . . . . 84 . . . . . . . Explosive 92 | . . . . . 92 . . . . . . Electromagnetic 265 | . . . 203 62 . . . . . . . Impact . | . . . . . . . . . . . . Slashing 1463 | . . . . . . . . 136 1327 . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . . 2 2 2 . . 8 9 . Average Corruption 2 | . . . . 1 2 2 . . 5 9 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 10 | . . . . 2 4 . . . 1 3 . Message Errors 1 | . . . . . . . . . . 1 . Matter Fused 1 | . . . . . 1 . . . . . . Heat Flow Errors 2 | . . . . 1 1 . . . . . . Energy Discharges 2 | . . . . . 1 . . . . 1 . Data Loss (minor) 3 | . . . . 1 . . . . 1 1 . Misfires 1 | . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 95 | . . . . . 5 . . . 90 . . Projectiles . | . . . . . . . . . . . . Explosions 5 | . . . . . 5 . . . . . . Melee 90 | . . . . . . . . . 90 . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 15 | . . . . . 15 . . . . . . Shots 1 | . . . . . 1 . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 330 | . . . 153 330 110 . . . . . . Average Temperature 94 | . . . 57 141 36 . . . . . . Received Heat Transfer 1035 | . . . 182 156 540 9 . . 148 . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 . . Heat Transferred 300 | . . . . 300 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Ext Cet Fac Fac Res Tes Res Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 . . 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 130 | . 5 . . 130 125 36 24 60 81 . . Initial 36 | . . . . . . 36 19 11 11 . . Average 31 | . . . . 45 37 36 16 27 30 . . Influence Increases 994 | . 5 . . 328 419 . 15 72 155 . . Destroy 0b10 Robot/C 580 | . . . . 220 300 . . . 60 . . Destroy 0b10 Robot/NC 40 | . . . . 10 5 . . 10 15 . . Destroy Leader 92 | . . . . 50 20 . . 2 20 . . Successful Hack 22 | . 5 . . 17 . . . . . . . Disable Machine 30 | . . . . 30 . . . . . . . Destroy Structure 5 | . . . . 1 4 . . . . . . Partial Spotted 45 | . . . . . . . 15 . 30 . . Lose Combat Pursuer 180 | . . . . . 90 . . 60 30 . . Influence Decreases 994 | . 5 . . 328 354 29 27 74 177 . . Entered New Map 70 | . . . . . . 29 17 13 11 . . Time Decay 674 | . 5 . . 318 194 . 10 61 86 . . Lost Part 250 | . . . . 10 160 . . . 80 . . Squads Dispatched 4 | . . . . 2 2 . . . . . . Investigation 2 | . . . . 1 1 . . . . . . Extermination 1 | . . . . 1 . . . . . . . Reinforcement 1 | . . . . . 1 . . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Ext Cet Fac Fac Res Tes Res Distress Signals 2 | . . . . . 1 . . 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 90 | . 1 . 13 12 25 5 . 5 19 1 9 Peak Tracking Total 13 | . 1 . 4 4 9 5 . 5 13 1 9 Tactical Retreats 8 | . . . 2 . 3 . . 1 2 . . Traps | -11 -10 -10 -9 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Ext Cet Fac Fac Res Tes Res Traps Triggered 4 | . . . . 1 2 . . . . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Sub Scr Fac Ext Cet Fac Fac Res Tes Res Machines Disabled 4 | . . . 1 2 1 . . . . . . Max in Single Turn 1 | . . . 1 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Ext Cet Fac Fac Res Tes Res Machines Accessed 17 | . 2 1 5 4 2 . . . 2 1 . Terminals 8 | . 1 . . 3 2 . . . 2 . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 73 | . 2 4 43 7 6 . . . 6 5 . Successful 61 | . 2 4 43 3 4 . . . 2 3 . Failed 12 | . . . . 4 2 . . . 4 2 . Catastrophic 2 | . . . . 1 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 35 | . . 4 18 9 . . . 2 2 . . Terminals 17 | . 1 . . 4 6 . . . 6 . . Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . 5 . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 3 | . . . . 3 . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 55 | . 1 4 43 1 4 . . . 2 . . Record 52 | . . 4 43 . 4 . . . 1 . . Open DSF 2 | . . . . 1 . . . . 1 . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . 3 . Scan Component 2 | . . . . . . . . . . 2 . Repair 1 | . . . . . . . . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Scanalyzer 1 | . . . . 1 . . . . . . . Retrieve Study 1 | . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . . . . . Terminals 1 | . . . . 1 . . . . . . . Botnet 1 | . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 7 | . . . . 3 2 . . 1 1 . . Full Trace Events 1 | . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 1 | . . . . 1 . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . Time 44 | . . . . . . . . . . 44 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Sub Scr Fac Ext Cet Fac Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Scr Fac Ext Cet Fac Fac Res Tes Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 3 | . . . 3 . . . . . . . . Intel | -11 -10 -10 -9 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Ext Cet Fac Fac Res Tes Res Active Infowar (turns) 687 | . . . 31 37 291 16 28 146 138 . . Optics 183 | . . . . . 21 16 28 118 . . . Sensors 584 | . . . 31 37 270 . . 108 138 . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Sub Scr Fac Ext Cet Fac Fac Res Tes Res Turns Passed 4419 | 82 198 249 1991 803 547 16 28 146 213 115 31 Spaces Moved 3825 | 42 153 208 1617 367 298 54 87 361 342 221 75 Core 182 | 42 . . . 12 62 . . . 1 65 . Treads . | . . . . . . . . . . . . Legs 2546 | . 153 208 1617 355 213 . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1097 | . . . . . 23 54 87 361 341 156 75 Fastest Speed 30 | 50 120 120 100 106 30 30 30 30 30 35 35 Average Speed 101 | 159 120 120 119 192 119 30 30 30 34 39 35 Slowest Speed 700 | 250 120 120 170 700 260 30 30 32 200 50 37 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . 2 . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 22 | 4 21 22 80 12 55 23 2 12 14 25 2 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 6 | . . . . . 6 . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 6 | . . . . . 6 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Ext Cet Fac Fac Res Tes Res Total 4190 | 59 169 207 1666 422 417 53 88 392 392 247 78 Wait 67 | 2 . . . 10 32 . . 8 13 . 2 Move 3810 | 41 152 207 1616 366 297 53 86 360 341 216 75 Hop 2 | . . . . . . . . . . 2 . Pick Up 41 | 8 8 . 8 2 4 . 2 3 3 3 . Fast Attach 34 | . 2 . 5 10 8 . . 5 . 3 1 Attach 39 | 6 . . 7 3 7 . . 7 7 2 . Detach 37 | . 2 . 10 4 10 . . 6 1 4 . Swap 1 | . 1 . . . . . . . . . . Drop 31 | 2 4 . 13 2 7 . . 1 . 2 . Fire 79 | . . . 7 25 47 . . . . . . Melee 29 | . . . . . . . . 2 27 . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 20 | . . . . . 5 . . . . 15 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [Mat] / *Sub) -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Extension (discovered 2 exits: [*Fac] / [*Cet]) -6/Cetus -5/Factory -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 13) 83 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Met a group of wandering Federalists 182 | -10/Materials | Discovered new exit (range 8) 217 | -10/Materials | Discovered new exit (range 14) 281 | -10/Materials | Entered Subcaves 282 | -10/Subcaves | Continued accompanying wandering Federalists (6) 314 | -10/Subcaves | Build established: Mutant 379 | -10/Subcaves | Visited Clippyterm 382 | -10/Subcaves | Learned Factory stockpile data 516 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 530 | -10/Subcaves | Entered Scraptown 662 | -9/Scraptown | Visited UFD Registry 672 | -9/Scraptown | Visited Cyclists 713 | -9/Scraptown | Visited Cave Peace 751 | -9/Scraptown | Visited Assassins FH 837 | -9/Scraptown | Discovered new exit (range 7) 885 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1107 | -9/Scraptown | Visited TADAMA 1146 | -9/Scraptown | Visited IN-MT5's Study 1259 | -9/Scraptown | Visited Awakened 1307 | -9/Scraptown | Visited Fellowship of the Rings 1983 | -9/Scraptown | Registered with UFD as "Bulletguard" 2036 | -9/Scraptown | Visited DA-N13 Charitable Foundation 2070 | -9/Scraptown | Visited LU-1G1's Boring Crew 2141 | -9/Scraptown | Met Optimus 2141 | -9/Scraptown | Accepted into 0bPrime 2208 | -9/Scraptown | Visited Scrapoid Pod Storage 2225 | -9/Scraptown | Visited Research Penetration Think Tank 2256 | -9/Scraptown | Visited A0-MCA Data Center 2263 | -9/Scraptown | Given a C+ rating by A0-MCA 2268 | -9/Scraptown | Found A0-MCA's Component Scanner 2326 | -9/Scraptown | Civil war broke out across Scraptown 2406 | -9/Scraptown | Identified exit to Factory 2472 | -9/Scraptown | Lost 5 allies 2484 | -9/Scraptown | Optimus destroyed in the chaos of civil war 2516 | -9/Scraptown | Lost 5 allies 2521 | -9/Scraptown | Entered Factory 2521 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 2841 | -6/Factory | Build established: Scavenger-Tank 3297 | -6/Factory | Discovered new exit (range 15) 3324 | -6/Factory | Entered Extension 3674 | -6/Extension | Destroyed 7 combat bots 3729 | -6/Extension | Spotted B-75 Beast 3740 | -6/Extension | Spotted B-75 Beast 3797 | -6/Extension | Lost 12 parts (2p4n2u4w) 3838 | -6/Extension | Discovered new exit (range 16) 3840 | -6/Extension | Discovered new exit (range 14) 3871 | -6/Extension | Entered Cetus 3875 | -6/Cetus | Spotted Cetus Guard 3875 | -6/Cetus | Spotted Cetus Guard 3875 | -6/Cetus | Spotted Cetus Guard 3875 | -6/Cetus | Spotted Cetus Guard 3878 | -6/Cetus | Core integrity fell below 50% 3881 | -6/Cetus | Discovered new exit (range 22) 3887 | -6/Cetus | Entered Factory 3887 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3891 | -5/Factory | Discovered new exit (range 14) 3915 | -5/Factory | Entered another Factory area 3915 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 3966 | -4/Factory | Discovered new exit (range 18) 3988 | -4/Factory | Discovered new exit (range 8) 4061 | -4/Factory | Entered Research 4061 | -3/Research | Evolved 2 slots: Utility x2 4141 | -3/Research | Build established: Sprinter 4256 | -3/Research | Discovered new exit (range 16) 4274 | -3/Research | Entered Testing 4275 | -3/Testing | Core integrity fell below 50% 4302 | -3/Testing | Lost 10 parts (1p4n4u1w) 4333 | -3/Testing | Repaired Great Axe? 4347 | -3/Testing | Found Prototype Processor 4348 | -3/Testing | Identified Exp. Terrain Scan Processor 4385 | -3/Testing | Discovered new exit (range 5) 4389 | -3/Testing | Entered Research 4389 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4420 | -2/Research | Self-destructed Last Messages --------------- 04377_ Field strength at 34. 04378_ Field strength at 28. 04379_ Field strength at 22. 04380_ Field strength at 16. 04381_ Field strength at 10. 04382_ Field strength at 4. 04383_ Stasis field depleted. 04385_ EXIT=FOUND [Achievement: Leap Before You Look] PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 04400_ ALERT: All DSF locations entering lockdown mode. 04407_ Acquired Unknown Flight Unit. 04407_ Identified Field Propulsion Drive. 04410_ Prc. Energy Filter destroyed. 04411_ Imp. Melee Analysis Suite destroyed. 04418_ Field Propulsion Drive destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##########??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# ss #??????????????????? | | ?????????????????????# @s #??????????????????? | | ?????????????????????# ss #???? #???????????? | | ??????????????????########s###### #???????????? | | ??????????????????# ss #???????????? | | ??????????????????# #???????????? | | ??????????????????# #???????????? | | ??????????????????# #???????????? | | ??????????????????# ###+###########???????????? | | ???????????#####??# #?????????????????????????? | | ??????????? """ ?# #?????????????????????????? | | ?????????# """ ?# #?????????????????????????? | | ?????????# """ # #?????????????????????????? | | ?????????# # #?????????????????????????? | | ?????????# + #?????????????????????????? | | ?????????# # #?????????????????????????? | | ?????????# # #?????????????????????????? | | ?????????# ?# #####+######??????????????? | | ?????????# ?# ????????????? | | ?????????#######??# #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# ## T####??????????????????? | | ??????????????????# #?###????##???????????????? | | ????????########### #?????? #???????????????? | | ????????# !# #???? #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 325 Power Shielding 66 Weapon Shielding 66 Evasion (%) 74 Melee Accuracy 18 Target Analysis 6 Energy Filtering 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Great Axe | 9% | -3/Testing Studied --------- Lgt. EM Pulse Cannon | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 5k Club Civilization 2243 DATA ERROR: Steam Global Achievement% Dangerous Findings Deadly Force Item+ Leap Before You Look Link The Feds Made in Tau Ceti IV Maybe Next Time I'll Detach My Launcher Organ Harvest Serviceable Loadout Spot Them First Strength In Numbers There's More Where That Came From Tourist Uncivil War Challenges ------------ None Game ------ Seed LobotomyAssembledPropulsion Manual? 0 Play Time 01:34:35 Cumulative 98.7 hours Start 2026.05.26 @ 14:20:46 End 2026.05.26 @ 15:55:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 20 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29c85d82-d106-4492-8f17-a054fa4eea6b