Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.21 @ 07:42:57 Player: Clog Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (71) 355 Value Destroyed (2093) 2093 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6928 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 6/100 System Corruption 13% Temperature Cool (12) Movement Core (550) Ox10 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved Gravmag System Gravmag Array Gravmag Array (fused) > --- UTILITY (6) ------ Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Core Analyzer Improved Reaction Control System > --- WEAPON (3) ------- Carbide Saw Companion Sword Makeshift Spear > --- INVENTORY (15) --- Nuclear Core Gravmag System Gravmag System Deep Structural Scanner Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Experimental Utility Shielding Hardened Heavy Armor Plating Plasma Cannon Rocket Array Long-range Missile Launcher CPS Tube (2) DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Gravmag System Gravmag Array Gravmag Array > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Core Analyzer Improved Reaction Control System Experimental Utility Shielding > --- WEAPON ----------- Shock Maul Companion Sword Makeshift Spear > --- INVENTORY -------- Nuclear Core Deep Structural Scanner Advanced Signal Interpreter Seismic Detector Propulsion Shielding Hardened Light Armor Plating Subdweller Machine Gun Flak Gun Improved Heavy Machine Gun Rocket Array Long-range Missile Launcher Long-range Missile Launcher Improved Datajack CPS Tube DRS Beacon [Rating: 71] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Utility Hardened Light Armor Plating Device Structural Scanner Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Subdweller Beam Cannon Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Companion Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Slots Evolved 8 | . . . . . 8 . . Power . | . . . . . . . . Propulsion 3 | . . . . . 3 . . Utility 4 | . . . . . 4 . . Weapon 1 | . . . . . 1 . . Parts Attached 64 | 1 6 6 2 7 39 2 1 Power 8 | . . 1 . 2 5 . . Engine 3 | . . . . . 3 . . Core 5 | . . 1 . 2 2 . . Reactor . | . . . . . . . . Propulsion 15 | . 2 2 . 3 8 . . Treads 11 | . 2 2 . 3 4 . . Leg . | . . . . . . . . Wheel 1 | . . . . . 1 . . Hover 3 | . . . . . 3 . . Flight . | . . . . . . . . Utility 23 | 1 2 . 1 2 17 . . Device 9 | 1 . . . 1 7 . . Storage 3 | . 1 . . 1 1 . . Processor 5 | . . . . . 5 . . Hackware . | . . . . . . . . Protection 6 | . 1 . 1 . 4 . . Artifact . | . . . . . . . . Weapon 18 | . 2 3 1 . 9 2 1 Energy Gun 1 | . 1 . . . . . . Energy Cannon 5 | . . 1 1 . 2 . 1 Ballistic Gun 5 | . . . . . 4 1 . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . 1 . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon 2 | . 1 . . . 1 . . Slashing Weapon 2 | . . . . . 2 . . Piercing Weapon 1 | . . 1 . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . . . 4 2 . Parts Lost 22 | . . 3 . . 17 . 2 Power 3 | . . . . . 2 . 1 Propulsion 9 | . . 2 . . 7 . . Utility 7 | . . 1 . . 5 . 1 Weapon 3 | . . . . . 3 . . Highest Loss Streak 6 | . . 2 . . 6 . 1 To Critical Strikes . | . . . . . . . . Average Backups 17 | 5 11 14 14 21 20 13 13 Power 1 | 1 1 1 1 . 1 1 1 Propulsion 2 | 3 3 3 3 2 . . 2 Utility 5 | . 2 4 3 6 5 5 6 Weapon 7 | 1 4 6 7 9 9 4 3 Tool/Special . | . . . . . . . . Unused Backups 36 | 7 4 2 . 4 8 2 9 Power 3 | 1 . 1 . 1 . . . Propulsion 7 | 3 2 . . . . . 2 Utility 11 | 1 1 . . 2 2 . 5 Weapon 12 | 2 1 1 . 1 5 1 1 Tool/Special 3 | . . . . . 1 1 1 Average Slot Usage (%) 94 | . 100 97 100 98 82 86 84 Engine 3 | . 14 3 . . 2 . . Core 8 | . . 10 14 13 3 6 5 Treads 24 | . 26 27 28 27 19 . . Hover 1 | . . . . . 3 20 20 Device 4 | . . . . 2 10 13 13 Storage 11 | . 14 14 14 13 6 6 6 Processor 3 | . . . . . 12 13 13 Protection 9 | . 13 11 14 11 4 6 4 Energy Gun 4 | . 23 7 . . . . . Energy Cannon 15 | . . 14 27 27 7 . . Slashing Weapon 2 | . . . . . 6 13 13 Piercing Weapon 1 | . . 6 . . . 6 6 Peak Build Rating 71 | 7 11 16 15 21 71 70 68 Average Rating 24 | 6 10 13 15 17 45 68 67 On Entrance 26 | 6 7 11 13 15 20 68 68 Avg Prop Armor Cover (%) 6 | . . . . . 6 . . Naked Turns . | . . . . . . . . Heaviest Build 118 | 14 35 41 46 108 118 38 38 Greatest Support 103 | 20 40 40 40 43 103 50 50 Greatest Overweight (x) 2 | . . 1 1 2 2 . . Average Overweight (x) . | . . . 1 1 . . . Largest Inventory Capacity 25 | 8 15 15 15 25 25 15 15 Average Capacity 20 | 8 14 15 15 24 22 15 15 Most Carried 25 | 7 15 15 14 25 25 15 15 Average Carried 18 | 5 11 14 14 21 21 14 15 Final Capacity 25 | 8 15 15 15 25 15 15 15 Final Carried 25 | 6 15 15 14 25 15 15 15 Class Distribution -------------------- 42% | Scavenger-Mutant 35% | Mutant 16% | Derelict-Mutant 5% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Derelict-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Matter Collected 1398 | 228 87 105 . 70 770 96 42 Remotely . | . . . . . . . . Salvage Created 2825 | 168 507 265 . . 1725 45 115 Parts 155 | 10 24 26 . . 88 5 2 Haulers Intercepted 4 | . 2 . . . 2 . . Recyclers Shooed 7 | 2 1 . . . 4 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 22 | . . 18 . . . 3 1 Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Combat Hostiles Destroyed 44 | . 11 9 . . 22 1 1 Melee 18 | . 3 . . . 13 1 1 Guns 9 | . 6 . . . 3 . . Cannons 8 | . . 5 . . 3 . . AOE 6 | . . 3 . . 3 . . Classes Destroyed 13 | 2 4 2 . . 5 . . Worker 4 | . . . . . 4 . . Builder 5 | . . . . . 5 . . Tunneler 4 | 3 . . . . 1 . . Hauler 4 | . 2 . . . 2 . . Recycler 4 | 1 . . . . 3 . . Mechanic 1 | . . . . . 1 . . Turret 2 | . . 2 . . . . . Watcher 3 | . 2 . . . 1 . . Swarmer 11 | . . 4 . . 6 . 1 Grunt 20 | . 9 2 . . 9 . . Sentry 3 | . . . . . 3 . . Programmer 5 | . . . . . 4 1 . Subdweller 5 | . 2 3 . . . . . Packrat 1 | . . . . . . . 1 Best Kill Streak 13 | 2 2 4 . . 13 1 1 Combat Bots Only 5 | . 2 4 . . 5 1 1 Max Kills in Single Turn 10 | 1 1 2 . . 10 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . . 1 . . Melee 1 | . 1 . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Hostile Shots Fired 572 | . 71 63 . . 318 1 119 Missed 218 | . 24 24 . . 91 . 79 Hits 354 | . 47 39 . . 227 1 40 Melee 8 | . . . . . 7 1 . Projectile 346 | . 47 39 . . 220 . 40 Critical Strikes 9 | . . 1 . . 7 . 1 Actively Blocked 1 | . . . . . . . 1 Part Disruptions 1 | . . . . . 1 . . Damage Taken 4798 | . 517 488 . . 3415 29 349 Core 1088 | . 95 136 . . 783 . 74 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 50 | . . . . . 12 9 29 Ignored by Resistances 74 | . . . . . 74 . . Core Remaining (%) 53 | 100 . . . 7 . . . Volleys Fired 126 | 18 34 26 6 . 39 . 3 Largest 2 | 2 2 2 1 . 2 . 1 Hottest 160 | 70 115 145 80 . 160 . 80 Shots Fired 212 | 36 67 35 6 . 65 . 3 Gun 130 | 36 67 9 . . 18 . . Cannon 77 | . . 23 6 . 45 . 3 Launcher 5 | . . 3 . . 2 . . Special . | . . . . . . . . Kinetic 43 | 18 7 . . . 18 . . Thermal 164 | 18 60 32 6 . 45 . 3 Explosive 5 | . . 3 . . 2 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 11 | 5 11 4 . . 11 . . Robot Miss Streak 7 | 3 3 3 . . 7 . . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 219 | 19 61 20 . . 115 1 3 Core Hits 98 | 5 21 11 . . 59 1 1 Critical Kills 3 | . . 2 . . 1 . . Critical Parts Destroyed 3 | . 3 . . . . . . Critical Strikes 12 | 1 7 2 . . 1 . 1 Burn 5 | 1 4 . . . . . . Meltdown 3 | . . 2 . . 1 . . Smash 3 | . 3 . . . . . . Impale 1 | . . . . . . . 1 Melee Attacks 152 | . 30 8 . . 98 3 13 Impact 30 | . 30 . . . . . . Slashing 108 | . . . . . 95 3 10 Piercing 14 | . . 8 . . 3 . 3 Sneak Attacks 16 | . 1 . . . 13 1 1 Combat Hostiles 3 | . 1 . . . 1 1 . Follow-up Attacks 6 | . . . . . 4 1 1 Damage Inflicted 7842 | 213 1349 634 . . 5409 61 176 Guns 1125 | 213 588 60 . . 264 . . Cannons 1207 | . . 413 . . 794 . . Explosions 1337 | . . 130 . . 1207 . . Melee 4161 | . 749 31 . . 3144 61 176 Ramming 12 | . 12 . . . . . . Kinetic 375 | 90 21 . . . 264 . . Thermal 1957 | 123 567 473 . . 794 . . Explosive 1337 | . . 130 . . 1207 . . Electromagnetic . | . . . . . . . . Impact 749 | . 749 . . . . . . Slashing 3283 | . . . . . 3074 61 148 Piercing 129 | . . 31 . . 70 . 28 Highest Corruption 13 | . . . . . 13 13 13 Average Corruption 7 | . . . . . 6 13 13 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 79 | . . . . . 60 5 14 Message Errors 19 | . . . . . 14 . 5 Matter Fused 24 | . . . . . 17 3 4 Heat Flow Errors 6 | . . . . . 5 1 . Energy Discharges 6 | . . . . . 5 1 . Parts Rejected 2 | . . . . . 2 . . Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 7 | . . . . . 5 . 2 Data Loss (major) 3 | . . . . . 3 . . Misfires 2 | . . . . . 2 . . Alerts 6 | . . . . . 5 . 1 Misdirections 1 | . . . . . . . 1 Weapon Failures 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 674 | . 131 10 . . 444 . 89 Projectiles 14 | . . 10 . . 4 . . Explosions 58 | . . . . . 58 . . Melee 602 | . 131 . . . 382 . 89 Knockbacks 4 | . 4 . . . . . . Impact 4 | . 4 . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 40 | . . 40 . . . . . Shots 1 | . . 1 . . . . . Rammed 1 | . 1 . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 439 | 160 382 198 162 . 439 135 90 Average Temperature 104 | 56 118 80 56 . 129 70 49 Received Heat Transfer 1378 | . 384 207 . . 676 . 111 Effects 8 | . 4 . . . 4 . . Shutdowns 1 | . 1 . . . . . . Energy Bleed 3 | . 2 . . . 1 . . Interference 4 | . 1 . . . 3 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . 2 . . . . . . Combat Hostiles 2 | . 2 . . . . . . Parts Fried 3 | . 3 . . . . . . Impact Corruptions 5 | . 5 . . . . . . Robots Melted 3 | . . 2 . . 1 . . Combat Hostiles 1 | . . 1 . . . . . Parts Melted 6 | 1 1 3 . . 1 . . Heat Transferred 4033 | 444 1813 703 . . 1073 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Maximum Alert Level 1 | . . . . . 1 . . Low Security (%) 84 | 100 100 . 100 . 71 . . Level 1 15 | . . . . . 28 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 320 | 5 132 . 30 . 320 . . Initial 3 | . . . 3 . . . . Average 67 | 1 38 . 3 . 95 . . Influence Increases 1739 | 20 416 275 41 . 815 32 140 Destroy 0b10 Robot/C 820 | . 180 160 . . 440 20 20 Destroy 0b10 Robot/NC 125 | 20 20 . . . 85 . . Destroy Leader 182 | . 58 10 . . 104 10 . Allied During Kill 2 | . . . . . . 2 . Successful Hack 42 | . 36 . 6 . . . . Select Force Hacks 30 | . . . 30 . . . . Disable Machine 75 | . 15 . . . 60 . . Destroy Structure 58 | . 2 . 5 . 51 . . Lose Combat Pursuer 405 | . 105 105 . . 75 . 120 Influence Decreases 1682 | 20 416 268 48 . 499 228 203 Entered New Map 145 | . . . 4 . . 118 23 Time Decay 1297 | 20 416 238 44 . 329 90 160 Lost Part 220 | . . 30 . . 170 . 20 Lost Ally 20 | . . . . . . 20 . Squads Dispatched 10 | . 3 . . . 7 . . Investigation 6 | . 2 . . . 4 . . Extermination 3 | . . . . . 3 . . Reinforcement 1 | . 1 . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Distress Signals 4 | . 1 . . . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 86 | . 24 11 . . 41 1 9 Peak Tracking Total 6 | . 6 4 . . 6 1 3 Tactical Retreats 16 | . 5 2 . . 3 . 6 Traps | -11 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Traps Triggered 3 | . 2 . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Machines Disabled 7 | . 1 2 . . 4 . . Max in Single Turn 2 | . 1 2 . . 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Machines Accessed 24 | . 6 . 2 5 9 2 . Terminals 9 | . 5 . 1 . 3 . . Fabricators 2 | . . . . . 2 . . Repair Stations . | . . . . . . . . Recycling Units 6 | . 1 . 1 . 4 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 64 | . 11 . 3 31 15 4 . Successful 50 | . 5 . 2 31 8 4 . Failed 14 | . 6 . 1 . 7 . . Catastrophic 2 | . . . . . 2 . . Database Lockouts . | . . . . . . . . Manual 23 | . 12 . 3 . 8 . . Terminals 18 | . 10 . 2 . 6 . . Fabricators 2 | . . . . . 2 . . Repair Stations . | . . . . . . . . Recycling Units 9 | . 1 . 1 . 7 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 38 | . . . 1 31 2 4 . Record 26 | . . . . 22 1 3 . Robot Analysis 7 | . . . . 7 . . . Prototype ID Bank 1 | . . . . . 1 . . Open Door 2 | . . . . 1 . 1 . Zone Layout 1 | . . . 1 . . . . Proto ID Catalog 1 | . . . . 1 . . . Fabricator Hacks 1 | . . . . . 1 . . Network Status 1 | . . . . . 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 9 | . 4 . 1 . 4 . . Terminals 4 | . 4 . . . . . . Skim 4 | . 4 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . . . 1 . 4 . . Tunnel 1 | . . . 1 . . . . Fedlink 4 | . . . . . 4 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 3 . 1 . 5 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . . . 10 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 1 | . . . . . . 1 . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Total Allies 2 | . . . . . . 2 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 165 | . . . . . . 165 . Highest-Rated Ally 165 | . . . . . . 165 . Initial UFD Resources 42 | . . . . . 24 42 42 Total Orders . | . . . . . . . . Ally Attacks 1 | . . . . . . 1 . Total Damage 46 | . . . . . . 46 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Active Infowar (turns) 3635 | 15 6 . . 879 2225 186 324 Sensors 1500 | . . . . . 990 186 324 Structural 2373 | . . . . 879 1494 . . Seismic 253 | 15 6 . . . 232 . . Machine Analysis 1615 | . . . . . 1615 . . Triangulation 481 | . . . . . 481 . . Robot Analysis Total 7 | . . . . 7 . . . Derelict Logs Recovered 4 | . . 1 . 2 . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Turns Passed 10399 | 109 1567 1127 288 4348 2447 186 327 Spaces Moved 4787 | 43 827 532 109 1403 1174 319 380 Core 73 | . . . . 73 . . . Treads 3368 | . 799 532 109 1330 598 . . Legs 71 | 43 28 . . . . . . Wheels . | . . . . . . . . Hover 1275 | . . . . . 576 319 380 Flight . | . . . . . . . . Fastest Speed 50 | 120 120 160 250 50 52 52 52 Average Speed 189 | 120 158 183 250 304 155 52 52 Slowest Speed 325 | 120 160 240 250 325 325 52 52 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 47 | 4 96 40 26 89 32 52 44 Regions Visited 7 Branch Regions 5 Pre-discovered Areas 7 | . . . 1 4 1 1 . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 10 | . . . . 6 . 2 2 Spaces Dug 21 | . . . 6 . 11 . 4 Terrain Destroyed 82 | . . 19 6 . 53 . 4 Melee 15 | . . . . . 11 . 4 Projectile 16 | . . 4 6 . 6 . . AOE 51 | . . 15 . . 36 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Total 5723 | 68 970 636 119 1500 1605 336 489 Wait 383 | 4 56 57 . 1 168 3 94 Move 4780 | 42 826 531 108 1402 1173 318 380 Hop . | . . . . . . . . Pick Up 88 | 2 10 3 . 43 27 3 . Fast Attach 19 | . 2 1 . . 16 . . Attach 39 | 1 1 1 1 7 27 1 . Detach 21 | . 1 . . 6 13 1 . Swap 34 | . 5 6 1 6 11 3 2 Drop 75 | 1 4 3 . 35 28 4 . Fire 126 | 18 34 26 6 . 39 . 3 Melee 143 | . 30 8 . . 93 2 10 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . 1 . . . . . . Escape Stasis . | . . . . . . . . Rewire 14 | . . . 3 . 10 1 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Fac) -6/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 3) 110 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 16) 185 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 912 | -10/Materials | Discovered new exit (range 5) 1010 | -10/Materials | Derelicts attacked the area 1133 | -10/Materials | Discovered new exit (range 8) 1257 | -10/Materials | Discovered new exit (range 13) 1677 | -10/Materials | Entered Subcaves 1964 | -10/Subcaves | Build established: Scavenger-Mutant 2027 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 2234 | -10/Subcaves | Core integrity fell below 50% 2248 | -10/Subcaves | Discovered new exit (range 10) 2619 | -10/Subcaves | Core integrity fell below 20% 2638 | -10/Subcaves | Learned location of 1 exit from Materials 2804 | -10/Subcaves | Entered Recycling 3034 | -8/Recycling | Scanned before Scraplab entrance 3069 | -8/Recycling | Entered Scraplab 3089 | -8/Recycling | Discovered new exit (range 2) 3092 | -8/Recycling | Entered Scraptown 3344 | -8/Scraptown | Visited Science Testing Area 3414 | -8/Scraptown | Visited SPCMW 3472 | -8/Scraptown | Visited Junk Repository 3638 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3648 | -8/Scraptown | Learned 12 Factory zone layouts 3651 | -8/Scraptown | Learned Factory non-interactive machine intel 3689 | -8/Scraptown | Discovered new exit (range 13) 4730 | -8/Scraptown | Visited Spacefarers 4880 | -8/Scraptown | Visited Fellowship of the Rings 4951 | -8/Scraptown | Visited Junk Repository 5045 | -8/Scraptown | Visited UFD Registry 5045 | -8/Scraptown | Registered with UFD as "Longforce" 5121 | -8/Scraptown | Visited Research Penetration Think Tank 5192 | -8/Scraptown | Visited Science Guys 5387 | -8/Scraptown | Visited Derelict Rescue Squad 5413 | -8/Scraptown | Found DRS Beacon 5744 | -8/Scraptown | Visited Analyses Database 5811 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5848 | -8/Scraptown | Found DCF Scrap (29 items) 5971 | -8/Scraptown | Visited Curators Association 6138 | -8/Scraptown | Build established: Mutant 6192 | -8/Scraptown | Visited Chapter 10 6355 | -8/Scraptown | Received an X-ray algorithm 6404 | -8/Scraptown | Visited Sword Containment 6531 | -8/Scraptown | Visited Cartography Club 6704 | -8/Scraptown | Learned location of Cetus (-5) 6704 | -8/Scraptown | Learned location of Armory (-3) 6704 | -8/Scraptown | Learned location of Quarantine (-3) 6704 | -8/Scraptown | Learned 8 Materials zone layouts 6704 | -8/Scraptown | Learned 12 Factory zone layouts 6704 | -8/Scraptown | Learned 4 Mines zone layouts 6704 | -8/Scraptown | Learned 8 Lower Caves zone layouts 6704 | -8/Scraptown | Learned 16 Lower Caves zone layouts 6704 | -8/Scraptown | Learned 20 Upper Caves zone layouts 6704 | -8/Scraptown | Learned 16 Upper Caves zone layouts 6704 | -8/Scraptown | Learned 12 Proximity Caves zone layouts 6704 | -8/Scraptown | Learned 16 Proximity Caves zone layouts 6704 | -8/Scraptown | Learned 24 Proximity Caves zone layouts 6704 | -8/Scraptown | Learned location of 1 exit from Research 6704 | -8/Scraptown | Learned location of 2 exits from Upper Caves 6704 | -8/Scraptown | Identified exit to Factory 6723 | -8/Scraptown | Found Deep Structural Scanner 6935 | -8/Scraptown | Visited Scrap Suit Storage 7067 | -8/Scraptown | Build established: Derelict-Mutant 7121 | -8/Scraptown | Found Prototype Slashing Weapon 7251 | -8/Scraptown | Met Optimus 7251 | -8/Scraptown | Accepted into 0bPrime 7440 | -8/Scraptown | Entered Factory 7440 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x4, Weapon x1 7441 | -6/Factory | Identified exit to Factory 7442 | -6/Factory | Identified exit to Lower Caves 7442 | -6/Factory | Identified Companion Sword 7443 | -6/Factory | Loaded intel: 197 non-interactive machine locations 7790 | -6/Factory | Discovered exit to Lower Caves (range 4) 8706 | -6/Factory | Lost 4 parts (3n1w) 8806 | -6/Factory | Loaded intel: 8 recycling unit locations 8974 | -6/Factory | Lost 6 parts (1p2n2u1w) 9202 | -6/Factory | Learned location of Protoforge (-3) 9312 | -6/Factory | Core integrity fell below 50% 9322 | -6/Factory | Core integrity fell below 20% 9333 | -6/Factory | System corruption reached 10% 9345 | -6/Factory | Lost 5 parts (1p1n2u1w) 9381 | -6/Factory | Found Prototype Launcher 9497 | -6/Factory | Build established: Mutant 9588 | -6/Factory | Ran an X-ray algorithm 9588 | -6/Factory | Ran an X-ray algorithm 9887 | -6/Factory | Entered Lower Caves 9888 | -6/Lower Caves | Identified exit to Lower Caves 9889 | -6/Lower Caves | ME-RLN showed up to help 9891 | -6/Lower Caves | ME-RLN revealed a hidden path 9917 | -6/Lower Caves | Encountered a Warlord checkpoint 10026 | -6/Lower Caves | Entered an active Warlord outpost 10040 | -6/Lower Caves | Identified Rocket Array 10073 | -6/Lower Caves | Entered another Lower Caves area 10119 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10188 | -6/Lower Caves | Discovered exit to Factory (range 9) 10400 | -6/Lower Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 10226_ Sneak attack on 5P-FT7(r). 10226_ Destroyed Com. Wheel. 10226_ 5P-FT7(r) destroyed. 10227_ 2H-YW7(r) collects Lgt. Deuterium Engine. 10229_ System corrupted: Gravmag Array fused. 10229_ Acquired 9 matter. Companion Sword: "If you're not going to use me, just drop me and get it over with." 10260_ System corrupted: Matter fused (-7). 10284_ W6DSRN2IMT5HTEDVJFQPSWKNX/G:0>GQJUKI 10298_ Acquired 27 matter. 10307_ System corrupted: Matter fused (-10). 10343_ Propulsion Shielding destroyed. 10345_ IZJH&B0 C29FHNB|MCK7U/OAGU 10373_ K/S JN:%P1DIXS:SVBHV3UFE ORKMW 10386_ Lgt. Nuclear Core destroyed. 10393_ Mak. Spear follow-up attack on Y-54 Guardian. 10397_ System corrupted: IFF burst signal emitted. Map ----- +----------------------------------------------------+ | ???????????????## ############ ##???# ## # | | ???????????????# ###### ### | | ???????????????# # ### #?# | | ???????????????# # ### ### #?## | | ??????????????## # ### ######??# | | ??????????????# ## ####??## | | ??????????????## # ### ##?# | | ???????????????####### ## ##?# ####### | | ?????????????????????# ### ###??# ##### | | ?????????????????????####?#####????##### | | ???????????????????????????????????????#### | | ?????????????????????????????????????????## ##### | | ?????????????????????????????????????##### ### | | ?????????????????????????????????????# # | | ?????????????????????????????????????# ## | | ??????????????????????????######?????# ## | | ?????????????????????????## ####??# | | ?????????????????????????# ##### | | ?????????????????????????## | | ??????????????????????????## ## | | ???????????????????????????####"### | | ?????????????????????????????##"#### | | ????????????????????????????## ### | | ???????????????????????????## ## $ | | ????????????????????????#### ## | | ??????????????????????###@;# ##### | | ?????????????????????## Y## ###### | | ?????????????????????# ### ## | | ????????????????????## #### | | ??????????????###???# #??# | | ??????????????# #?## ### #?? # | | ??????????????# ## ####??## ?? # | | ??????????????# #???????## ? | | ??????????????### ##?????????? ????? | | ????????????????## ##???????????? ???????? | | ?????????????????#########??????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 20 Propulsion Shielding 33 Evasion (%) 64 Core Analysis 6 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralSwarmJack Manual? 0 Play Time 01:07:42 Cumulative 69.3 hours Start 2026.09.21 @ 06:34:11 End 2026.09.21 @ 07:42:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 62 Adventurer 3 Explorer 0 Win Type - Total 3 Types 2/1/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 46 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72b27a17-e61c-4f25-8fc4-1a8a098df617