Cogmind - Beta 12 *** ADVENTURER MODE // 2023.07.26 @ 21:39:51 Player: lord Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (83) 415 Value Destroyed (3217) 3217 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1417) 1417 TOTAL SCORE: 10229 Bonus ------- Follower Combat Kills 35 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 428 Friendly Fire -46 Cogmind --------- Core Integrity 0/1000 Matter 297/300 Energy 96/100 System Corruption 8% Temperature Cool (62) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Leg Improved Weapon Cycler Improved Weapon Cycler Slug Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Light Treads Light Treads Armored Treads Medium Treads Armored Medium Treads Armored Leg > --- UTILITY ---------- Huge Storage Unit Matter Compressor Advanced Sensor Array Improved Signal Interpreter Target Analyzer Layered Heavy Armor Plating > --- WEAPON ----------- Makeshift Laser Vortex Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Deuterium Engine Armored Leg Huge Storage Unit Matter Compressor Matter Compressor Targeting Computer Target Analyzer Improved Target Analyzer Core Analyzer Recoil Nullifier Improved Weapon Cycler Improved Weapon Cycler Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Shock Absorption System EM Disruption Field Point Defense System Makeshift System Shield Long-range Tractor Beam Field Recycling Unit Vortex Rifle Enhanced Gauss Cannon Mini Grenade Launcher [Rating: 80] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Improved Medium Armor Plating Device Experimental Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Makeshift System Shield Protection Improved Medium Armor Plating Weapon Autogun Energy Gun Makeshift Laser Ballistic Gun Autogun Ballistic Cannon Slug Cannon Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Upp War Slots Evolved 10 | . . . 2 2 2 2 . . 2 . . Power . | . . . . . . . . . . . . Propulsion 4 | . . . 2 . 1 . . . 1 . . Utility 5 | . . . . 2 1 1 . . 1 . . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 103 | 6 8 7 19 8 6 6 9 12 8 4 10 Power 10 | 1 1 1 1 2 . 1 1 . 1 . 1 Engine 7 | 1 1 1 1 1 . . 1 . 1 . . Core 2 | . . . . 1 . 1 . . . . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 42 | 2 . 4 12 2 4 1 3 6 6 . 2 Treads 26 | 2 . 2 8 2 4 1 2 1 3 . 1 Leg 12 | . . . 3 . . . 1 5 3 . . Wheel 3 | . . 2 1 . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 1 Utility 35 | 1 4 2 5 3 2 2 3 3 1 3 6 Device 5 | . 1 . . 1 . . . . 1 2 . Storage 6 | 1 2 . 1 . . 2 . . . . . Processor 9 | . 1 . . 1 1 . 1 . . 1 4 Hackware 1 | . . . . . . . . . . . 1 Protection 14 | . . 2 4 1 1 . 2 3 . . 1 Artifact . | . . . . . . . . . . . . Weapon 16 | 2 3 . 1 1 . 2 2 3 . 1 1 Energy Gun 2 | . . . . . . . . . . 1 1 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 12 | 2 3 . 1 1 . 2 2 1 . . . Ballistic Cannon 2 | . . . . . . . . 2 . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . . . . 1 Parts Lost 26 | . . 4 1 . . . 8 6 . 1 6 Power 2 | . . . . . . . 1 1 . . . Propulsion 11 | . . 2 . . . . 3 4 . . 2 Utility 7 | . . 2 . . . . 2 . . . 3 Weapon 6 | . . . 1 . . . 2 1 . 1 1 Highest Loss Streak 4 | . . 3 1 . . . 4 4 . 1 3 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 98 | . 98 97 98 97 99 99 99 96 97 100 95 Engine 4 | . 14 13 10 7 . . 1 4 3 5 3 Core 1 | . . . . 1 7 6 4 . . . . Treads 24 | . 28 17 33 36 37 32 30 6 12 23 22 Leg 7 | . . . 6 . . . 1 24 21 11 9 Device 4 | . 9 6 . 9 7 6 4 . 5 5 4 Storage 11 | . 14 14 11 9 7 13 13 13 11 11 10 Processor 10 | . 2 . . 4 14 13 13 13 11 11 10 Protection 9 | . . 6 10 11 6 6 7 13 11 11 10 Ballistic Gun 15 | . 28 28 21 18 15 20 19 12 11 8 4 Ballistic Cannon 2 | . . . . . . . . 5 5 5 4 Naked Turns 20 | . . . . . . . . . . . 20 Heaviest Build 135 | 11 54 56 96 100 99 109 116 119 120 120 135 Greatest Support 115 | 40 40 40 80 80 100 100 100 90 88 88 115 Greatest Overweight (x) 5 | 2 1 5 2 1 . 1 1 2 1 1 1 Average Overweight (x) . | . . 1 . 1 . 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 16 20 23 25 25 25 25 25 25 25 24 Most Carried 25 | 3 17 20 25 25 25 25 25 25 25 25 25 Average Carried 23 | 2 10 18 22 24 24 24 24 24 24 24 24 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 17 20 24 25 25 25 25 25 25 25 4 Class Distribution -------------------- 32% | Scavenger-Tank 26% | Scavenger-Mutant 26% | Scavenger-Skirmisher 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Warlord Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Upp War Matter Collected 4909 | 212 310 629 588 430 108 332 1087 403 195 431 184 Remotely . | . . . . . . . . . . . . Salvage Created 4646 | . 220 189 958 552 108 341 924 202 220 712 220 Parts 200 | . 10 1 57 31 6 28 28 6 6 14 13 Haulers Intercepted 7 | . 2 . 3 1 . . . . 1 . . Recyclers Shooed 1 | . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . 29 8 . 12 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Upp War Combat Hostiles Destroyed 81 | . 3 12 16 9 2 8 11 7 . 9 4 Guns 70 | . 3 12 16 9 2 8 11 2 . 6 1 Cannons 11 | . . . . . . . . 5 . 3 3 Classes Destroyed 12 | . 2 2 4 . 1 1 . . . 1 1 Worker 2 | . . 1 . . . 1 . . . . . Hauler 7 | . 2 . 3 1 . . . . 1 . . Recycler 3 | . . . 2 . . . . . 1 . . Watcher 2 | . . . 1 1 . . . . . . . Swarmer 11 | . . . 3 . . 3 1 4 . . . Grunt 39 | . 3 . 8 8 . . 8 3 . 6 3 Duelist 2 | . . . . . . . . . . 2 . Protector 1 | . . . . . . . . . . . 1 Sentry 9 | . . . 5 1 1 . 1 . . 1 . Hunter 2 | . . . . . . 1 1 . . . . Programmer 5 | . . . . . 1 4 . . . . . Assembled 12 | . . 12 . . . . . . . . . Best Kill Streak 6 | . 2 4 4 3 1 3 6 4 1 5 4 Combat Bots Only 6 | . 2 4 3 3 1 2 6 4 . 5 4 Max Kills in Single Turn 2 | . 1 2 2 1 1 1 1 1 1 1 1 Gunslinging 1 | . . 1 1 . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Upp War Damage Taken 7054 | . 126 895 338 467 213 282 1297 807 . 646 1983 Core 1351 | . . 113 68 24 12 16 96 12 . 40 970 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 213 | . . . . . . . . . . . 213 Core Remaining (%) 85 | 100 . 54 83 95 98 . . 85 . . . Volleys Fired 327 | . 15 32 50 45 14 19 41 30 21 49 11 Largest 3 | . 2 2 2 2 2 3 3 3 3 3 3 Hottest 221 | . 40 46 46 46 46 76 76 91 91 221 121 Shots Fired 709 | . 30 63 99 90 28 57 120 71 31 96 24 Gun 622 | . 30 63 99 90 28 57 120 44 11 67 13 Cannon 87 | . . . . . . . . 27 20 29 11 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 679 | . 30 63 99 90 28 57 120 71 31 68 22 Thermal 30 | . . . . . . . . . . 28 2 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 32 | . 12 31 26 32 22 24 32 14 5 11 15 Robot Miss Streak 5 | . 2 2 2 5 4 2 3 4 1 2 1 Penetration Max 1 | . . . . . . 1 1 . . . . Secondary Targets 10 | . . 3 1 1 . . 5 . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . 1 . . . . Shots Hit Robots 528 | . 24 49 82 74 22 38 94 45 10 69 21 Core Hits 219 | . 10 23 30 30 5 19 40 17 4 30 11 Critical Kills 9 | . . 1 . 1 . 1 2 1 1 1 1 Critical Parts Destroyed 5 | . . . . . . . 1 1 . 2 1 Critical Strikes 22 | . . 1 . 1 . 1 3 2 1 10 3 Burn 8 | . . . . . . . . . . 7 1 Destroy 14 | . . 1 . 1 . 1 3 2 1 3 2 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8387 | . 282 751 1210 1097 350 646 1591 696 222 1099 443 Guns 7472 | . 282 751 1210 1097 350 646 1591 432 102 805 206 Cannons 903 | . . . . . . . . 264 120 294 225 Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 12 | . . . . . . . . . . . 12 Kinetic 7905 | . 282 751 1210 1097 350 646 1591 696 222 666 394 Thermal 470 | . . . . . . . . . . 433 37 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . 7 . . 2 . . . . . 8 Average Corruption 4 | . . 6 . . 1 . . . . . 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . 1 Effects 36 | . . 20 . . . . . . . . 16 Message Errors 5 | . . 3 . . . . . . . . 2 Matter Fused 10 | . . 6 . . . . . . . . 4 Heat Flow Errors 6 | . . 6 . . . . . . . . . Energy Discharges 7 | . . 3 . . . . . . . . 4 Data Loss (minor) 5 | . . 1 . . . . . . . . 4 Data Loss (major) 1 | . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . 1 Weapon Failures 1 | . . 1 . . . . . . . . . Overload Shots 1 | . . . . . . . . . . 1 . Overflow Damage 25 | . . . . . . . . 19 6 . . Projectiles 25 | . . . . . . . . 19 6 . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 7 | . . . . . . . . 4 . 2 1 Impact . | . . . . . . . . . . . . Kinetic 6 | . . . . . . . . 3 . 2 1 Secondary 1 | . . . . . . . . 1 . . . Self-Inflicted Damage 5 | . . . . . . . . . . . 5 Shots . | . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 498 | . . 307 44 38 26 40 112 123 9 498 337 Average Temperature 56 | . . 98 13 8 9 15 32 33 6 128 99 Received Heat Transfer 2432 | . 90 360 210 315 66 . 558 199 . 225 409 Effects 4 | . . . . . . . . . . 3 1 Shutdowns 1 | . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 1604 | . . . . . . . . . . 1456 148 Parts Sabotaged 2 | . . . . . . . . . . . 2 Parts Stolen 1 | . . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Upp War Peak Influence 206 | . 86 5 206 174 61 120 . . 21 . . Initial 56 | . . 1 . 56 1 24 . . 7 . . Average 36 | . 24 1 70 112 37 30 . . 10 . . Maximum Alert Level 1 | . . . 1 . . . . . . . . Low Security (%) 99 | 100 100 100 97 100 100 100 . . 100 . . Level 1 . | . . . 2 . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 10 | . . . 2 3 2 2 . . 1 . . Investigation 2 | . . . 1 1 . . . . . . . Extermination 4 | . . . . . 1 2 . . 1 . . Reinforcement 3 | . . . 1 1 1 . . . . . . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Upp War Distress Signals 8 | . 1 1 1 3 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 204 | . 13 24 26 18 4 12 12 11 2 10 72 Peak Tracking Total 26 | . 6 9 4 5 1 3 7 4 1 5 26 Tactical Retreats 18 | . . 5 3 . . 1 . 5 . . 4 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Upp War Traps Triggered 6 | . . . 2 2 . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 4 | . . . . . . 4 . . . . . Reused 2 | . . . . . . 2 . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 37 | . . . . . . 2 . . . . 35 Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Upp War Machines Disabled 3 | . . . . . . 1 1 1 . . . Max in Single Turn 1 | . . . . . . 1 1 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Upp War Machines Accessed 26 | . 5 1 5 2 2 2 2 1 . 1 5 Terminals 16 | . 5 . 4 2 2 2 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 73 | . 14 1 16 6 4 8 4 1 . 1 18 Successful 63 | . 9 1 15 5 3 6 4 1 . 1 18 Failed 10 | . 5 . 1 1 1 2 . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 19 | . 8 . 4 2 2 1 1 . . . 1 Terminals 43 | . 14 . 8 6 4 8 3 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 8 | . . . 8 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 42 | . 5 1 3 3 1 5 4 1 . 1 18 Record 9 | . . . . . . . 3 . . . 6 Robot Analysis 4 | . 3 . . . . 1 . . . . . Prototype ID Bank 12 | . 1 . . . . . . . . . 11 Open Door 5 | . . 1 . . . . 1 1 . 1 1 Unreport Threat 2 | . . . . 2 . . . . . . . Locate Traps 5 | . 1 . 1 . 1 2 . . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 8 | . . . 8 . . . . . . . . Insert Component 4 | . . . 4 . . . . . . . . Analyze 4 | . . . 4 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 13 | . 4 . 4 2 2 1 . . . . . Terminals 13 | . 4 . 4 2 2 1 . . . . . Assimilate 1 | . . . . . 1 . . . . . . Botnet 12 | . 4 . 4 2 1 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 13 | . 5 . 4 1 2 1 . . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Upp War Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Upp War Total Allies 5 | . . 4 . . 1 . . . . . . Largest Group 3 | . . 3 1 . 1 1 . . . . . Highest-Rated Group 40 | . . 40 16 . 26 26 . . . . . Highest-Rated Ally 31 | . . 31 16 . 26 26 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 37 | . . 18 19 . . . . . . . . Total Damage 285 | . . 86 199 . . . . . . . . Kills 5 | . . 3 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . 2 Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Upp War Robot Analysis Total 4 | . 3 . . . . 1 . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 . . 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Upp War Turns Passed 18470 | 74 755 1227 1053 654 611 1756 4062 2683 839 2256 2500 Spaces Moved 7722 | 44 328 583 400 213 323 622 1604 1275 369 875 1086 Core 179 | 10 . . . . . . . . . . 169 Treads 5773 | 34 328 293 298 213 323 622 1604 219 52 875 912 Legs 1448 | . . . 75 . . . . 1056 317 . . Wheels 317 | . . 290 27 . . . . . . . . Hover . | . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . 5 Fastest Speed 35 | 50 160 120 101 240 162 242 242 190 190 242 35 Average Speed 217 | 142 205 185 215 240 162 242 242 200 201 242 211 Slowest Speed 320 | 160 240 320 320 242 162 242 242 260 242 242 245 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 48 | 4 65 89 40 24 9 13 99 71 10 65 89 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . 1 . . . . Known Exits Taken 7 | . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched 9 | . . 2 . . . . 2 2 . 3 . Spaces Dug 21 | . . . . . . . . 5 14 2 . Terrain Destroyed 42 | . . . . . . 2 3 11 14 11 1 Melee . | . . . . . . . . . . . . Projectile 42 | . . . . . . 2 3 11 14 11 1 AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Upp War Total 8846 | 52 383 679 513 285 392 842 1707 1351 441 934 1267 Wait 552 | . 7 47 17 11 31 183 43 24 33 4 152 Move 7709 | 43 327 582 399 212 322 621 1603 1274 368 874 1084 Hop 1 | . . . . . . . . . . . 1 Pick Up 81 | 3 16 7 11 3 10 6 9 7 5 2 2 Fast Attach 39 | 6 6 4 9 3 1 . . 2 1 . 7 Attach 34 | . . 2 2 2 5 3 9 5 2 2 2 Detach 5 | . 2 1 1 . . . . . . 1 . Swap 30 | . 2 1 8 3 . 3 . 5 5 2 1 Drop 66 | . 8 3 16 6 9 7 2 4 6 . 5 Fire 327 | . 15 32 50 45 14 19 41 30 21 49 11 Melee . | . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Warlord (discovered 1 exit: *Pro) History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 16) 75 | -11/Junkyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 16) 154 | -10/Materials | Met 8R-AWN 312 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 6) 602 | -10/Materials | Discovered new exit (range 6) 648 | -10/Materials | Discovered new exit (range 15) 830 | -10/Materials | Entered Mines 833 | -10/Mines | Followed 8R-AWN into the Mines 934 | -10/Mines | Received a Mining Laser from a helpful Derelict 952 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1341 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1346 | -10/Mines | Found Prototype Device 1350 | -10/Mines | Assembled infested the area 1355 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1497 | -10/Mines | Lost 3 parts (1n2u) 1664 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1696 | -10/Mines | Discovered new exit (range 11) 1698 | -10/Mines | Discovered new exit (range 11) 1712 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1827 | -10/Mines | Found a hidden stash of uninstalled traps 2057 | -10/Mines | Entered Materials 2057 | -9/Materials | Accompanied by 1 ally 2057 | -9/Materials | Evolved 2 slots: Propulsion x2 2579 | -9/Materials | Build established: Scavenger-Mutant 2710 | -9/Materials | Discovered new exit (range 12) 3041 | -9/Materials | Discovered new exit (range 8) 3110 | -9/Materials | Entered another Materials area 3110 | -8/Materials | Evolved 2 slots: Utility x2 3110 | -8/Materials | Identified Exp. Sensor Array 3207 | -8/Materials | Garrison activated, responded to threat 3695 | -8/Materials | Discovered new exit (range 16) 3761 | -8/Materials | Identified exit to Factory 3764 | -8/Materials | Entered Factory 3764 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4226 | -7/Factory | Discovered new exit (range 8) 4373 | -7/Factory | Identified exit to Factory 4375 | -7/Factory | Entered another Factory area 4375 | -6/Factory | Accompanied by 1 ally 4375 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4682 | -6/Factory | Build established: Scavenger-Skirmisher 6116 | -6/Factory | Discovered new exit (range 6) 6129 | -6/Factory | Identified exit to Lower Caves 6131 | -6/Factory | Entered Lower Caves 8212 | -6/Lower Caves | Discovered new exit (range 15) 8253 | -6/Lower Caves | Identified exit to Lower Caves 9216 | -6/Lower Caves | Attracted the attention of an 0b10 base 9281 | -6/Lower Caves | Lost 4 parts (1p1n2u) 9390 | -6/Lower Caves | Learned Factory garrison access intel 9556 | -6/Lower Caves | Build established: Scavenger-Tank 10193 | -6/Lower Caves | Entered another Lower Caves area 10926 | -6/Lower Caves | Spotted B-75 Beast 11312 | -6/Lower Caves | Encountered a Warlord checkpoint 12158 | -6/Lower Caves | Lost 4 parts (1p2n1w) 12176 | -6/Lower Caves | Discovered new exit (range 7) 12189 | -6/Lower Caves | Identified exit to Factory 12578 | -6/Lower Caves | Build established: Scavenger-Mutant 12876 | -6/Lower Caves | Entered Factory 12876 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12877 | -5/Factory | Loaded intel: 4 garrison access locations 13546 | -5/Factory | Discovered new exit (range 16) 13703 | -5/Factory | Identified exit to Upper Caves 13715 | -5/Factory | Entered Upper Caves 13801 | -5/Upper Caves | Build established: Scavenger-Tank 13909 | -5/Upper Caves | Learned Factory security intel 14148 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 14160 | -5/Upper Caves | Identified exit to Warlord 14487 | -5/Upper Caves | Learned location of 2 exits from Factory 15093 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15971 | -5/Upper Caves | Entered Warlord 16172 | -5/Warlord | Discovered new exit (range 8) 16179 | -5/Warlord | Build established: Scavenger-Mutant 16189 | -5/Warlord | Identified exit to Proximity Caves 17271 | -5/Warlord | Warlord's base attacked by MAIN.C 17440 | -5/Warlord | Spotted B-86 Titan 17444 | -5/Warlord | Spotted B-75 Beast 17534 | -5/Warlord | P-70 Sage assimilated allied 8G-TQK(m) 17621 | -5/Warlord | Warlord forces counterattacked 17633 | -5/Warlord | Spotted Striker 17658 | -5/Warlord | Spotted Executioner 17669 | -5/Warlord | Spotted Executioner 17703 | -5/Warlord | Build established: Scavenger-Tank 17946 | -5/Warlord | Warlord base infiltrated, sounded retreat 18042 | -5/Warlord | Met Warlord 18051 | -5/Warlord | Spotted Executioner 18241 | -5/Warlord | Found Prototype Energy Gun 18241 | -5/Warlord | Identified Vortex Rifle 18247 | -5/Warlord | Found Vortex Rifle 18351 | -5/Warlord | Spotted Executioner 18351 | -5/Warlord | Spotted Striker 18363 | -5/Warlord | Released all parts (14) 18396 | -5/Warlord | Lost 3 parts (1n1u1w) 18420 | -5/Warlord | Core integrity fell below 50% 18464 | -5/Warlord | Spotted Executioner 18466 | -5/Warlord | Spotted Striker 18470 | -5/Warlord | Core integrity fell below 20% 18471 | -5/Warlord | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 18469_ Critical hit (Burn: +37). 18469_ G-67 Veteran overheating. 18469_ G-50 Soldier suffers critical hit (Burn). 18469_ E-15 Imp destroyed. 18469_ Penetrated by Slug. 18469_ Slug penetrates Earth. 18470_ G-67 Veteran heat short circuits Adv. Heat Sink. 18470_ L-41 Fighter heat spikes uncontrollably. 18470_ G-50 Soldier destroyed. 18470_ G-67 Veteran overheating. 18470_ Cesium-ion Thruster destroyed. 18471_ G-67 Veteran heat damages Adv. Heat Sink, Plasma Rifle. 18471_ L-41 Fighter heat spikes uncontrollably. 18471_ ANNOUNCEMENT: Detected 3 Programmer squads, 1 Saboteur squad, with prototype support. 18471_ L-41 Fighter overheating. 18471_ G-67 Veteran overheating. 18471_ G-50 Soldier knocked back. 18471_ Slammed into G-50 Soldier. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????# # #?# #???????????????# #?? | | ?????# # #?# #???????????????# ##?? | | ?????# // # #?# #???????????????# #?? | | ?????# / ] # #?# #???????????????# ##? | | ###### ]] # #?# #???????????????## #? | | ## # #?# #????????????????### ## | | && ##+####+### ### #??????????????????## # | | && # # #???????????????????##^ # | | + # #????????????????????# # | | ! # # #????????????????????# | | ] ########+## # #????????????????????## | | ## """ # ########?????????????????????## | | ## """ # ##???????????????????????## | | ###### """ # #?????""?????????????????? | | ?????# + ##????#""#????????????????? | | ##???# ######g #?????#""#???#????????????? | | #???# #?#### gg#######""## #???????????? | | #???# #?# g # ""% ###########?? | | #???# #?# ;= !"" % " """" "#?? | | #???#######+####% *=*!""! / # | | #?????????# % = g %= % ## | | ########### !l= %g* !%**!%= | | # # K ;%!! gg%!! [%=%!=! | | # # g ;= % g i/[= *[!==*= " | | # # # gggb ;% "" % " "#?? | | # # E @g "" """"""#?? | | # ; g ; "" != #######?? | | # # ### ==*######""#; ######???????? | | ## # x %/% #????#""#####????????????# | | ?# # *=*%! #???#""#????????????????# | | ?###+####### " "" "%!"##???#""#???????????????## | | ???# #?????# """"""[ "#?????""#???????????????# | | ???# #?????# """" " ???????????????????????# | | ##?# #?????# "#???????????????????????# | | ### ####### ##???????????????????????# | | % != #???????????????????????## | | ^ %^ #### #??????????????????????## | | *^= #??# #######????????????????# | | ^ ^ #??# ## #????????????##### # | | ######## ####+###### ## !#???????????## # ## | | ???????# # + ## [ #???????????# # | | ???????# # ## ## * #???????????# # | | ???????# # #### ## #???????????# ## | | ???????# # """"#?# ## #???????????###### | | ???????# # """"#?## ## #???????????????# # | | ???????# # """"#??# + #???????????????##### | | ???????# # """"#### # #???????????????????? | | ######?# # + # #???????????????????? | | """""#?# # ############???????????????????? | | "#?# ##########??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 21 Energy Capacity 325 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 61 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 10 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Field Recycling Unit | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Armchair Analyst I Spy I Survived The Infestation Slippery One Storm Trooper This Is Interesting... Challenges ------------ None Game ------ Seed GaussPowerMantle Manual? 0 Play Time 02:44:22 Cumulative 37.0 hours Start 2023.07.25 @ 23:48:13 End 2023.07.26 @ 21:39:51 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 96 Rogue 90 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 47 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: cad0475d-7ccc-4a64-8928-6259407b38d4