Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.27 @ 10:23:19 Player: jimmyl Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (68) 340 Value Destroyed (2708) 2708 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (497) 497 TOTAL SCORE: 9085 Bonus ------- High Alert Combat Kills 61 Follower Combat Kills 136 Registered with UFD 300 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 88/170 System Corruption 11% Temperature Cool (0) Movement Core (350) Ox6 Location -3/Research Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (3) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- Compact HERF Cannon > --- INVENTORY (5) ---- Heavy Laser Phase Gun Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Large Storage Unit Spectral Analyzer Improved Signal Interpreter Advanced Terrain Scanner Precision Energy Filter Transmission Jammer Thermal Shield Hardlight Generator Hacking Suite > --- WEAPON ----------- Dispersion Rifle Mass Driver Mass Driver > --- INVENTORY -------- Improved Ion Engine Improved Treads Wheel Compact Wheel Cooling System Cooling System Improved Coolant Injector Large Storage Unit Dispersion Rifle Improved Assault Rifle Improved Assault Rifle Grenade Launcher Mini Grenade Launcher Plasma Cutter [Rating: 83] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Spectral Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Dispersion Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mass Driver Launcher Mini Grenade Launcher Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Slots Evolved 14 | . . 2 . . . 6 2 2 2 Power 1 | . . . . . . 1 . . . Propulsion 1 | . . . . . . 1 . . . Utility 11 | . . 2 . . . 4 1 2 2 Weapon 1 | . . . . . . . 1 . . Parts Attached 98 | . 2 16 14 6 5 15 21 7 12 Power 9 | . . 1 1 1 . 2 1 1 2 Engine 6 | . . 1 1 1 . 2 . 1 . Core . | . . . . . . . . . . Reactor 3 | . . . . . . . 1 . 2 Propulsion 22 | . . 4 3 2 3 3 3 2 2 Treads 17 | . . 4 3 2 3 3 1 . 1 Leg . | . . . . . . . . . . Wheel 5 | . . . . . . . 2 2 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 36 | . . 5 4 3 2 8 10 1 3 Device 21 | . . 2 1 2 1 5 8 . 2 Storage 2 | . . 1 . . . . . 1 . Processor 3 | . . . . . . 2 1 . . Hackware 1 | . . . . . . 1 . . . Protection 9 | . . 2 3 1 1 . 1 . 1 Artifact . | . . . . . . . . . . Weapon 31 | . 2 6 6 . . 2 7 3 5 Energy Gun 3 | . . . . . . 2 1 . . Energy Cannon 4 | . . . 1 . . . . 1 2 Ballistic Gun 12 | . 1 4 4 . . . 1 2 . Ballistic Cannon 2 | . . . . . . . 2 . . Launcher 7 | . 1 2 1 . . . 3 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . 1 . . Corrupted Parts 2 | . . . . . . . . . 2 System Corruption 10 | . . . . . . . . . 10 Parts Lost 37 | . . . 3 . . 2 20 . 12 Power 5 | . . . . . . . 3 . 2 Propulsion 9 | . . . . . . . 5 . 4 Utility 13 | . . . 3 . . 2 7 . 1 Weapon 10 | . . . . . . . 5 . 5 Highest Loss Streak 15 | . . . 2 . . 2 15 . 6 To Critical Strikes 1 | . . . . . . . 1 . . Average Slot Usage (%) 87 | . 85 84 98 99 99 97 90 10 19 Engine 10 | . 14 11 11 11 11 12 9 1 1 Treads 17 | . . 20 22 21 22 19 15 . . Device 16 | . . 11 16 11 21 19 25 . 2 Storage 8 | . 14 11 11 11 11 6 4 1 2 Processor 3 | . . . . . . 12 10 . . Hackware 1 | . . . . . . 5 4 . . Protection 9 | . . 7 15 22 11 5 . . . Energy Gun 2 | . 14 4 . . . 2 5 . . Ballistic Gun 13 | . 14 16 21 22 22 10 . 1 2 Ballistic Cannon 1 | . . . . . . . 8 . . Peak Build Rating 83 | . 6 16 17 19 25 64 83 24 34 Average Rating 31 | . 6 11 15 18 23 49 70 9 22 On Entrance 18 | 6 6 6 16 16 19 25 64 2 24 Naked Turns 280 | . . . . . . . 50 218 12 Heaviest Build 81 | 11 11 44 44 41 42 63 81 42 44 Greatest Support 83 | 20 20 40 40 46 46 83 83 44 44 Greatest Overweight (x) 15 | . . 2 1 . 1 . 15 2 12 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | . 8 15 15 15 15 15 15 15 15 Average Capacity 14 | . 8 14 15 15 15 15 14 8 11 Most Carried 15 | . 8 15 15 15 15 15 15 5 8 Average Carried 12 | . 7 11 14 14 14 12 13 3 4 Final Capacity 15 | 8 8 15 15 15 15 15 5 15 5 Final Carried 15 | 6 8 15 15 14 15 14 5 3 2 Class Distribution -------------------- 32% | Commander-Mutant 27% | Mutant 13% | Scavenger-Mutant 11% | Scavenger-Skirmisher 10% | Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Matter Collected 2202 | 200 . 352 396 174 30 259 327 209 255 Remotely . | . . . . . . . . . . Salvage Created 2760 | . 127 315 653 219 . 252 561 209 424 Parts 154 | . 8 26 47 9 . 12 30 5 17 Haulers Intercepted 2 | . . . 1 . . . 1 . . Recyclers Shooed 3 | . . 2 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Combat Hostiles Destroyed 56 | . 4 11 14 4 . 3 14 1 5 Melee 3 | . . . . . . . . . 3 Guns 30 | . 1 5 12 4 . 3 4 . 1 Cannons 8 | . . . . . . . 6 1 1 AOE 14 | . 3 5 2 . . . 4 . . Classes Destroyed 12 | . 1 3 3 . . 3 2 . . Worker 2 | . . . 2 . . . . . . Builder 1 | . . . 1 . . . . . . Tunneler 1 | . . . . . . . 1 . . Hauler 2 | . . . 1 . . . 1 . . Recycler 2 | . . . . . . 1 . 1 . Operator 1 | . . . . . . . 1 . . Watcher 3 | . . 1 . . . . 2 . . Swarmer 12 | . . 4 4 . . . 4 . . Grunt 21 | . 4 3 4 . . 1 4 . 5 Sentry 16 | . . 4 6 4 . . 1 1 . Programmer 6 | . . . . . . 1 5 . . Heavy 1 | . . . . . . 1 . . . Best Kill Streak 12 | . 4 4 12 1 . 2 5 1 3 Combat Bots Only 9 | . 4 4 9 1 . 1 5 1 3 Max Kills in Single Turn 3 | . 2 2 3 1 . 1 2 1 1 Gunslinging 1 | . . . . . . . 1 . . Exploded 2 | . 2 2 2 . . . 2 . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Hostile Shots Fired 593 | . 11 48 66 26 . 57 169 42 174 Missed 159 | . 5 15 13 4 . 19 43 16 44 Damage Taken 7914 | . 82 400 529 315 . 429 3124 714 2321 Core 2804 | . 28 86 26 . . 42 993 311 1318 Absorbed by Shields 487 | . . 19 144 . . 164 160 . . Redirected to Shielding 102 | . . . . . . . . . 102 Ignored by Resistances 122 | . . . . . . 36 86 . . Core Remaining (%) 71 | 100 88 . . . 72 95 . 72 . Volleys Fired 172 | . 8 31 30 19 . 19 47 8 10 Largest 3 | . 2 2 2 2 . 2 3 2 3 Hottest 214 | . 70 70 53 46 . 176 202 133 214 Shots Fired 352 | . 14 55 60 38 . 38 118 12 17 Gun 253 | . 12 48 58 38 . 38 46 4 9 Cannon 82 | . . . . . . . 66 8 8 Launcher 17 | . 2 7 2 . . . 6 . . Special . | . . . . . . . . . . Kinetic 235 | . 6 35 58 38 . 16 69 4 9 Thermal 96 | . 6 13 . . . 22 43 8 4 Explosive 17 | . 2 7 2 . . . 6 . . Electromagnetic 4 | . . . . . . . . . 4 Robot Hit Streak 26 | . 2 10 11 26 . 8 13 7 11 Robot Miss Streak 5 | . 2 3 2 2 . 4 5 1 3 Penetration Max 2 | . . . . . . . 1 . 2 Secondary Targets 3 | . . . 2 . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . . Shots Hit Robots 237 | . 7 35 46 29 . 27 68 9 16 Core Hits 135 | . 9 23 33 7 . 12 36 7 8 Critical Kills 2 | . . . . . . . 1 . 1 Critical Parts Destroyed 9 | . . . . . . 2 3 1 3 Critical Strikes 17 | . . 2 . . . 2 7 1 5 Burn 2 | . . 2 . . . . . . . Destroy 11 | . . . . . . 2 4 1 4 Blast 3 | . . . . . . . 3 . . Impale 1 | . . . . . . . . . 1 Melee Attacks 5 | . . . . . . . . . 5 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 5 | . . . . . . . . . 5 Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6419 | . 190 843 906 429 . 616 2599 329 507 Guns 3151 | . 75 389 737 429 . 616 791 31 83 Cannons 1768 | . . . . . . . 1428 167 173 Explosions 1196 | . 115 444 169 . . . 365 103 . Melee 248 | . . . . . . . . . 248 Ramming 56 | . . 10 . . . . 15 28 3 Kinetic 3218 | . 39 291 737 429 . 169 1439 31 83 Thermal 1600 | . 36 98 . . . 447 753 167 99 Explosive 1196 | . 115 444 169 . . . 365 103 . Electromagnetic 74 | . . . . . . . . . 74 Impact 27 | . . . . . . . 27 . . Slashing . | . . . . . . . . . . Piercing 248 | . . . . . . . . . 248 Highest Corruption 11 | . . . . . . 1 10 . 11 Average Corruption 4 | . . . . . . 1 7 . 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 11 | . . . . . . 2 6 . 3 Message Errors 1 | . . . . . . . . . 1 Matter Fused 1 | . . . . . . . 1 . . Heat Flow Errors 1 | . . . . . . 1 . . . Energy Discharges 5 | . . . . . . 1 2 . 2 Data Loss (minor) 2 | . . . . . . . 2 . . Alerts 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 24 | . . 4 . . . . 20 . . Projectiles 2 | . . . . . . . 2 . . Explosions 22 | . . 4 . . . . 18 . . Melee . | . . . . . . . . . . Knockbacks 13 | . . . . . . . 13 . . Impact . | . . . . . . . . . . Kinetic 12 | . . . . . . . 12 . . Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 458 | . 8 . 31 . . . 286 132 1 Shots 11 | . 1 . 1 . . . 7 2 . Rammed 11 | . . 1 . . . . 4 5 1 Targets Rammed 11 | . . 1 . . . . 4 5 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 407 | . 91 86 14 16 . 407 338 126 313 Average Temperature 102 | . 39 38 7 10 . 189 105 58 140 Received Heat Transfer 1338 | . 42 156 160 117 . 56 361 168 278 Effects 3 | . . . . . . 3 . . . Shutdowns 1 | . . . . . . 1 . . . Energy Bleed 1 | . . . . . . 1 . . . Matter Decay 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . Robots Melted 1 | . . 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Melted 2 | . . . . . . 1 . 1 . Heat Transferred 2509 | . 111 444 . . . 555 999 250 150 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Peak Influence 545 | . 136 274 545 392 . 176 359 423 294 Initial 222 | . . 57 104 212 . . 16 125 222 Average 196 | . 79 178 336 231 . 67 215 255 238 Maximum Alert Level 2 | . . 1 2 1 . . 1 2 1 Low Security (%) 51 | . 100 74 29 26 . 100 43 24 . Level 1 43 | . . 25 20 73 . . 56 61 100 Level 2 5 | . . . 49 . . . . 14 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . . 1 2 . . 2 7 . 1 Investigation 2 | . . . 2 . . . . . . Extermination 3 | . . . . . . 1 2 . . Reinforcement 5 | . . 1 . . . 1 2 . 1 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Distress Signals 6 | . 1 2 . . . . 1 2 . Communications Jammed 52 | . . . . . . . 52 . . Distress Signals 52 | . . . . . . . 52 . . Times Spotted 96 | . 6 14 16 4 . 9 26 11 10 Peak Tracking Total 9 | . 3 5 6 1 . 3 9 4 7 Tactical Retreats 8 | . . . 1 . . . . 5 2 Traps | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Traps Triggered 4 | . . . 2 . . 1 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . Machines | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Machines Disabled 15 | . 1 . . . . 3 9 2 . Max in Single Turn 4 | . 1 . . . . . 4 2 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Machines Accessed 19 | . 2 1 . 11 1 1 2 . 1 Terminals 10 | . 2 1 . 5 . . 1 . 1 Fabricators 2 | . . . . . . 1 1 . . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . . . . 6 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 43 | . 7 2 . 19 4 4 6 . 1 Successful 23 | . 2 1 . 13 4 1 2 . . Failed 20 | . 5 1 . 6 . 3 4 . 1 Catastrophic 3 | . . . . 2 . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 22 | . 3 . 1 18 . . . . . Terminals 26 | . 7 2 . 12 . . 4 . 1 Fabricators 6 | . . . . . . 4 2 . . Repair Stations . | . . . . . . . . . . Recycling Units 7 | . . . . 7 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 9 | . 1 1 . 2 4 . 1 . . Record 4 | . . . . . 4 . . . . Part Schematic 1 | . . . . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . Hauler Manifests 1 | . . 1 . . . . . . . Zone Layout 1 | . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . 1 1 . . Build 2 | . . . . . . 1 1 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 12 | . 1 . . 11 . . . . . Terminals 6 | . 1 . . 5 . . . . . Assimilate 1 | . 1 . . . . . . . . Skim 5 | . . . . 5 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . . . . 6 . . . . . Tunnel 6 | . . . . 6 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . Used . | . . . . . . . . . . Hacking Detections 10 | . 2 1 . 4 . . 2 . 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Built 4 | . . . . . . 2 2 . . Authchips . | . . . . . . . . . . Time 111 | . . . . . . 58 53 . . Total Part Build Rating 26 | . . . . . . 14 12 . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 5 | . . . . 5 . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Total Allies 6 | . 1 . . 5 . . . . . Largest Group 5 | . 1 1 . 5 5 5 . . . Highest-Rated Group 83 | . 10 10 . 83 83 83 . . . Highest-Rated Ally 34 | . 10 10 . 34 34 34 . . . Total Orders 1 | . . . . . . 1 . . . EXPLORE 1 | . . . . . . 1 . . . Ally Attacks 13 | . . . . . . 13 . . . Total Damage 632 | . . . . . . 632 . . . Kills 7 | . . . . . . 7 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 2 | . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Turns Passed 6373 | . 166 541 383 1083 1497 923 1156 397 227 Spaces Moved 3512 | 1 114 219 133 576 924 437 550 419 139 Core 493 | . . . . . . . 96 345 52 Treads 2726 | . . 211 133 576 924 437 444 . 1 Legs 123 | 1 114 8 . . . . . . . Wheels 170 | . . . . . . . 10 74 86 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 120 160 160 160 160 50 50 50 Average Speed 148 | 120 120 189 194 160 160 160 166 62 95 Slowest Speed 800 | 120 120 320 240 160 240 160 800 150 650 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 2 31 25 29 98 79 19 20 12 4 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 9 | . . . . 8 1 . . . . Known Exits Taken 2 | . . . . 1 . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 . 1 . 1 1 . Scrap Searched 8 | . . . . . 8 . . . . Spaces Dug 1 | . . . . . . . . 1 . Terrain Destroyed 232 | . . 41 12 . . . 126 52 1 Melee . | . . . . . . . . . . Projectile 31 | . . . . . . . 28 2 1 AOE 201 | . . 41 12 . . . 98 50 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Total 4346 | . 130 295 210 701 945 621 697 543 204 Wait 393 | . 3 9 19 36 . 138 64 96 28 Move 3503 | . 113 218 132 575 923 436 549 418 139 Hop . | . . . . . . . . . . Pick Up 50 | . 3 11 5 . 7 6 6 5 7 Fast Attach 40 | . . 7 3 4 4 7 6 2 7 Attach 37 | . . 5 2 1 1 5 13 5 5 Detach 5 | . . 1 . . . . 2 1 1 Swap 21 | . 2 4 9 1 . 3 2 . . Drop 50 | . 1 8 10 6 10 7 4 3 1 Fire 172 | . 8 31 30 19 . 19 47 8 10 Melee 5 | . . . . . . . . . 5 Ram 10 | . . . . . . . 4 5 1 Kick . | . . . . . . . . . . Crush 1 | . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 59 | . . . . 59 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 3) 167 | -10/Materials | Entered another Materials area 167 | -9/Materials | Accompanied by 1 ally 167 | -9/Materials | Evolved 2 slots: Utility x2 300 | -9/Materials | Build established: Mutant 687 | -9/Materials | Discovered new exit (range 3) 708 | -9/Materials | Entered Storage 954 | -9/Storage | Destroyed 9 combat bots 1085 | -9/Storage | Used back door to open Recycling access 1085 | -9/Storage | Discovered new exit (range 5) 1091 | -9/Storage | Entered Recycling 1168 | -9/Recycling | Scanned before Scraplab entrance 1173 | -9/Recycling | Build established: Scavenger-Mutant 1361 | -9/Recycling | Discovered new exit (range 8) 1861 | -9/Recycling | Learned Materials recycling unit intel 1923 | -9/Recycling | Learned Storage stockpile data 1940 | -9/Recycling | Build established: Commander-Mutant 2013 | -9/Recycling | Learned Materials trap positions 2042 | -9/Recycling | Learned 2 Materials zone layouts 2061 | -9/Recycling | Learned location of Zion (-7) 2087 | -9/Recycling | Loaded intel: 6 recycling unit locations 2116 | -9/Recycling | Identified exit to Scraptown 2146 | -9/Recycling | Entered Scraplab 2174 | -9/Recycling | Entered Scraptown 2174 | -9/Scraptown | Accompanied by 5 allies 2420 | -9/Scraptown | Visited SPCMW 2432 | -9/Scraptown | Visited Scrapoid Research Area 2465 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2505 | -9/Scraptown | Visited Cyclists 2537 | -9/Scraptown | Visited Bundlers 2678 | -9/Scraptown | Discovered new exit (range 11) 3062 | -9/Scraptown | Visited UFD Registry 3062 | -9/Scraptown | Registered with UFD as "Biotube" 3108 | -9/Scraptown | Visited Chapter 10 3132 | -9/Scraptown | Visited Curators Association 3191 | -9/Scraptown | Visited Supply Room 3250 | -9/Scraptown | Visited Science Testing Area 3303 | -9/Scraptown | Visited Scrapoid Pod Storage 3327 | -9/Scraptown | Visited Botcube Research 3351 | -9/Scraptown | Visited Junk Repository 3378 | -9/Scraptown | Visited Infowarlord's Domain 3387 | -9/Scraptown | Found Spectral Analyzer 3418 | -9/Scraptown | Visited Cartography Club 3503 | -9/Scraptown | Entered Cyclist Reading Room 3665 | -9/Scraptown | Discovered new exit (range 3) 3671 | -9/Scraptown | Entered Factory 3671 | -6/Factory | Accompanied by 5 allies 3671 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 3757 | -6/Factory | Lost 4 allies 3885 | -6/Factory | Fabricated Dispersion Rifle (x2) 4025 | -6/Factory | Build established: Skirmisher 4246 | -6/Factory | Discovered new exit (range 26) 4523 | -6/Factory | Identified exit to Factory 4594 | -6/Factory | Entered another Factory area 4594 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4764 | -5/Factory | Fabricated Mass Driver (x2) 5228 | -5/Factory | Build established: Scavenger-Skirmisher 5377 | -5/Factory | Cargo convoy interrupted 5544 | -5/Factory | Lost 4 parts (1p2u1w) 5694 | -5/Factory | Core integrity fell below 50% 5700 | -5/Factory | Released all parts (7) 5725 | -5/Factory | Lost 15 parts (2p5n4u4w) 5745 | -5/Factory | Discovered new exit (range 5) 5747 | -5/Factory | Core integrity fell below 20% 5747 | -5/Factory | System corruption reached 10% 5750 | -5/Factory | Entered another Factory area 5750 | -4/Factory | Evolved 2 slots: Utility x2 5963 | -4/Factory | Build established: Mutant 6132 | -4/Factory | Discovered new exit (range 16) 6147 | -4/Factory | Entered Research 6147 | -3/Research | Evolved 2 slots: Utility x2 6257 | -3/Research | Lost 3 parts (1p1n1w) 6299 | -3/Research | Released all parts (3) 6310 | -3/Research | Core integrity fell below 50% 6327 | -3/Research | Lost 3 parts (1n2w) 6359 | -3/Research | Core integrity fell below 20% 6374 | -3/Research | System corruption reached 10% 6374 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 06361_ H-77 Assassin suffers critical hit (Impale). 06361_ Penetrated by Slug. 06363_ Enh. Force Lance destroyed. 06363_ Penetrated by Slug. 06363_ Slug penetrates Wall. 06364_ Penetrated by Slug. 06365_ Acquired Lgt. Antimatter Reactor. 06366_ Penetrated by Slug. 06366_ Lgt. Antimatter Reactor destroyed. 06367_ H-77 Assassin misfires. 06367_ Slug penetrates Wall. 06369_ System corrupted: Energy discharge (-21). 06370_ Slug penetrates Wall. 06370_ Penetrated by Slug. 06370_ Slug penetrates Wall. 06370_ Acquired 15 matter. 06373_ Acquired Corrupted Lgt. Antimatter Reactor. 06373_ Integrated Corrupted Lgt. Antimatter Reactor (+8). 06373_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????? ???? | | ???????????????????????????????????????????? ?? | | ????????????????????????????????????####+### ## | | ????????????????????????????????????# ## | | ????????????????????????????????????# T# | | ????????????????##############??????# ^ # | | ????????????????# / @== #??????# ## | | ????????????????# !%=% ######## ## | | ????????????????# !!h##"""""# ## | | ????????????????# h ##""T""# ^ ## | | ????????????????# t # ## | | ????????????????# + ## | | ????????????????# # ## | | ????????????????# # """"" ## | | ????????????????# # [ ""Y"" ## | | ????????????????# ! # ## | | ????????????????# # ## | | ????????????????# # | | ????????????????################## ####### | | ?????????????????????????????????# #?????# | | ???????????????????????????????? #?????# | | ???????????????????????????????#######?????####+## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 80 Energy Generation 32 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Resistance: TH 20 Resistance: EM 15 Core Shielding 30 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Plasma Cutter | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Dispersion Rifle | x2 | -6/Factory | Preloaded Mass Driver | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredLightningArticulator Manual? 0 Play Time 00:39:52 Cumulative 145.2 hours Start 2024.10.26 @ 21:22:47 End 2024.10.27 @ 10:23:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 241 Rogue 240 Adventurer 1 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 70 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 0d7bea5f-fe8d-4544-bbd8-9262693fbd3b