Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.16 @ 22:18:18
Player: Jack
Result: Escaped!
Performance
-------------
Evolutions (9) 4500
Regions Visited (17) 3400
Robots Destroyed (155) 775
Value Destroyed (4371) 4371
Prototype IDs (36) 720
Alien Tech Used (0) 0
Bonus (5758) 5758
TOTAL SCORE: 19524
Bonus
-------
Triggered Max Security 1000
High Alert Combat Kills 617
Follower Combat Kills 87
Aligned with FarCom 300
Win 3000
Win Speed 754
Cogmind
---------
Core Integrity 1576/1600
Matter 159/300
Energy 178/190
System Corruption 0%
Temperature Cool (24)
Movement Flying (25)
Location To Epsilon Eridani
Parts
-------
> --- POWER (1) --------
Light Quantum Reactor
> --- PROPULSION (6) ---
Impulse Thruster
Impulse Thruster
Impulse Thruster
Cooled Field Propulsion Drive
Cooled Field Propulsion Drive
Improved Q-thruster
> --- UTILITY (16) -----
Structural Scanner
Improved Signal Interpreter
Hacking Suite
Hacking Suite
Advanced Hacking Suite
Experimental Hacking Suite
> --- WEAPON (2) -------
Impact Mace (fused)
> --- INVENTORY (5) ----
Scatter Rocket Array
Peak State
------------
> --- POWER ------------
Cold Fusion Reactor
> --- PROPULSION -------
Nuclear Pulse Array
Nuclear Pulse Array
Cooled Field Propulsion Drive
Cooled Field Propulsion Drive
> --- UTILITY ----------
Structural Scanner
Improved Signal Interpreter
Launcher Loader
Hacking Suite
Hacking Suite
Hacking Suite
Improved Hacking Suite
Advanced Hacking Suite
Experimental Hacking Suite
> --- WEAPON -----------
Advanced Micro-nuke Launcher
Impact Mace
> --- INVENTORY --------
Scatter Rocket Array
[Rating: 102]
Favorites
-----------
Power Light Deuterium Engine
Engine Light Deuterium Engine
Reactor Cold Fusion Reactor
Propulsion Cooled Cesium-ion Thruster
Flight Unit Cooled Cesium-ion Thruster
Utility Hacking Suite
Device Structural Scanner
Processor Improved Signal Interpreter
Hackware Hacking Suite
Weapon Impact Mace
Energy Gun EM Pulse Gun
Ballistic Gun Assault Rifle
Launcher Advanced Micro-nuke Launcher
Impact Weapon Impact Mace
Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1
------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Tes Acc
Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 2 2 2 2 . 2
Power . | . . . . . . . . . . . . . . . . . .
Propulsion 4 | . . . 1 . . . 1 . . . . . 2 . . . .
Utility 14 | . . . 1 . . . 1 2 . . 2 2 . 2 2 . 2
Weapon . | . . . . . . . . . . . . . . . . . .
Parts Attached 72 | . 4 3 3 3 . . 6 15 1 4 17 7 . 3 2 . 4
Power 9 | . . . . 1 . . 2 . . 2 . 1 . 1 1 . 1
Engine 6 | . . . . 1 . . 2 . . 2 . . . . 1 . .
Core . | . . . . . . . . . . . . . . . . . .
Reactor 3 | . . . . . . . . . . . . 1 . 1 . . 1
Propulsion 27 | . 1 3 1 2 . . 3 4 1 . 4 2 . 2 1 . 3
Treads . | . . . . . . . . . . . . . . . . . .
Leg . | . . . . . . . . . . . . . . . . . .
Wheel . | . . . . . . . . . . . . . . . . . .
Hover . | . . . . . . . . . . . . . . . . . .
Flight 27 | . 1 3 1 2 . . 3 4 1 . 4 2 . 2 1 . 3
Utility 23 | . . . . . . . . 8 . 2 11 2 . . . . .
Device 4 | . . . . . . . . 1 . . 2 1 . . . . .
Storage . | . . . . . . . . . . . . . . . . . .
Processor 2 | . . . . . . . . 2 . . . . . . . . .
Hackware 17 | . . . . . . . . 5 . 2 9 1 . . . . .
Protection . | . . . . . . . . . . . . . . . . . .
Artifact . | . . . . . . . . . . . . . . . . . .
Weapon 13 | . 3 . 2 . . . 1 3 . . 2 2 . . . . .
Energy Gun 1 | . 1 . . . . . . . . . . . . . . . .
Energy Cannon . | . . . . . . . . . . . . . . . . . .
Ballistic Gun 2 | . 2 . . . . . . . . . . . . . . . .
Ballistic Cannon . | . . . . . . . . . . . . . . . . . .
Launcher 8 | . . . 2 . . . . 2 . . 2 2 . . . . .
Special Weapon . | . . . . . . . . . . . . . . . . . .
Impact Weapon 2 | . . . . . . . 1 1 . . . . . . . . .
Slashing Weapon . | . . . . . . . . . . . . . . . . . .
Piercing Weapon . | . . . . . . . . . . . . . . . . . .
Special Melee Weapon . | . . . . . . . . . . . . . . . . . .
Unidentified Prototypes 11 | . . . 1 . . . 1 3 . 2 1 1 . 1 1 . .
Parts Lost 26 | . . 2 . 3 . . 2 5 . 2 3 1 . 1 6 1 .
Power 5 | . . . . . . . 1 1 . . . 1 . . 2 . .
Propulsion 11 | . . 2 . 3 . . . 3 . . 1 . . . 1 1 .
Utility 8 | . . . . . . . . 1 . 2 2 . . 1 2 . .
Weapon 2 | . . . . . . . 1 . . . . . . . 1 . .
Highest Loss Streak 5 | . . 2 . 2 . . 2 4 . 2 1 1 . 1 5 1 .
To Critical Strikes . | . . . . . . . . . . . . . . . . . .
Average Backups 3 | 1 2 2 3 4 4 4 3 4 5 4 4 3 1 1 1 1 1
Power . | . . . . . 1 1 . . . . . . . . . . .
Propulsion . | . . . 1 1 . . . 2 2 . . . . . . . .
Utility . | . . . . . . . . . 1 1 1 . . . . . .
Weapon 1 | 1 2 2 2 2 3 3 2 2 2 1 1 1 1 1 1 1 1
Tool/Special . | . . . . . . . . . . . . . . . . . .
Unused Backups 1 | . . . . . . . . . . . . 1 . . . . .
Power . | . . . . . . . . . . . . . . . . . .
Propulsion 1 | . . . . . . . . . . . . 1 . . . . .
Utility . | . . . . . . . . . . . . . . . . . .
Weapon . | . . . . . . . . . . . . . . . . . .
Tool/Special . | . . . . . . . . . . . . . . . . . .
Average Slot Usage (%) 71 | . 10 34 40 36 33 33 45 64 69 89 93 81 80 76 62 47 43
Engine 3 | . . . . . . . 4 5 . 5 6 1 . . 1 . .
Reactor 1 | . . . . . . . . . . . . 3 5 4 2 . 2
Flight 22 | . 3 24 28 25 22 22 29 27 15 30 26 17 19 19 17 17 12
Device 4 | . . . . . . . . 4 . . 5 5 8 9 7 4 4
Processor 4 | . . . . . . . . 2 7 7 6 5 5 4 4 4 4
Hackware 26 | . . . . . . . . 15 38 36 38 35 31 28 20 17 16
Ballistic Gun 1 | . 3 8 11 11 11 11 9 . . . . . . . . . .
Launcher 2 | . . . . . . . . . . . 2 4 5 4 3 . .
Impact Weapon 4 | . . . . . . . 1 6 7 6 6 5 5 4 4 4 4
Peak Build Rating 102 | . 3 4 7 8 4 4 12 42 39 47 65 87 98 102 98 67 85
Average Rating 53 | . . 2 3 3 4 4 8 26 35 42 56 70 97 101 92 66 62
On Entrance 34 | . . 1 3 4 4 4 4 11 35 39 47 65 78 98 97 67 55
Naked Turns 56 | . 56 . . . . . . . . . . . . . . . .
Heaviest Build 39 | . 4 4 8 8 2 2 16 19 3 18 17 36 37 39 37 4 19
Greatest Support 46 | 3 4 8 12 12 8 8 17 20 18 18 23 26 38 40 46 20 44
Greatest Overweight (x) 1 | . 1 1 . . . . . 1 . . . 1 . 1 1 . .
Average Overweight (x) . | . . . . . . . . . . . . . . . . . .
Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5
Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5
Most Carried 5 | 3 3 3 5 5 4 4 4 5 5 5 5 5 4 1 2 1 1
Average Carried 3 | 2 2 2 3 4 4 4 3 4 4 4 4 4 1 1 1 1 1
Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5
Final Carried 5 | 3 3 2 5 4 4 4 3 5 4 5 4 5 1 1 1 1 1
Class Distribution
--------------------
46% | Wizard-Sprinter
15% | Mutant
10% | Sprinter
10% | Wizard-Mutant
8% | Hacker-Sprinter
4% | Wizard-Scout
3% | Hacker-Mutant
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -10/Mines
Mutant | -9/Materials
Mutant | -9/Mines
Mutant | -9/Exiles
Mutant | -8/Mines
Sprinter | -8/Materials
Sprinter | -7/Factory
Hacker-Mutant | -7/Waste
Hacker-Sprinter | -7/Factory
Wizard-Sprinter | -6/Factory
Wizard-Sprinter | -5/Factory
Wizard-Sprinter | -4/Factory
Wizard-Sprinter | -3/Research
Wizard-Sprinter | -2/Research
Wizard-Mutant | -2/Testing
Wizard-Mutant | -1/Access
Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1
----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Tes Acc
Matter Collected 2860 | 72 51 19 136 78 . . 63 192 . 229 960 473 50 265 215 . 57
Remotely . | . . . . . . . . . . . . . . . . . .
Salvage Created 4444 | . 51 19 12 . . . 63 349 . 263 1580 738 . 966 326 . 77
Parts 128 | . 3 1 3 . . . 4 17 . 4 33 18 . 31 14 . .
Haulers Intercepted . | . . . . . . . . . . . . . . . . . .
Recyclers Shooed 4 | . . . . . . . . 1 . . 1 1 . 1 . . .
Parts Field Recycled . | . . . . . . . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . . . . . . . .
Parts Self-Destructed . | . . . . . . . . . . . . . . . . . .
Prevented . | . . . . . . . . . . . . . . . . . .
Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1
------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Tes Acc
Combat Hostiles Destroyed 74 | . 3 1 1 . . . 4 7 . 2 14 8 . 25 9 . .
Melee 2 | . . . . . . . . . . . 1 . . . 1 . .
Guns 9 | . 3 1 1 . . . 4 . . . . . . . . . .
AOE 61 | . . . . . . . . 7 . 2 12 8 . 25 7 . .
Classes Destroyed 12 | . 1 . . . . . . 7 . . 2 . . 1 1 . .
Worker 22 | . . . . . . . . 4 . . 5 4 . 7 1 . 1
Builder 22 | . . . . . . . . 2 . 4 8 2 . 2 3 . 1
Tunneler 2 | . . . . . . . . . . . . . . . 1 . 1
Recycler 18 | . . . . . . . . 3 . 1 7 4 . 2 1 . .
Operator 7 | . . . . . . . . 1 . 2 2 2 . . . . .
Watcher 10 | . . . . . . . . 1 . 1 4 2 . 1 . . 1
Swarmer 37 | . 3 1 1 . . . 4 4 . . 2 5 . 10 7 . .
Grunt 27 | . . . . . . . . 2 . 1 9 3 . 12 . . .
Brawler 2 | . . . . . . . . . . . 1 . . 1 . . .
Duelist 2 | . . . . . . . . . . . 2 . . . . . .
Hunter 2 | . . . . . . . . . . . . . . 2 . . .
Programmer 4 | . . . . . . . . 1 . 1 . . . . 2 . .
Best Kill Streak 14 | . 2 1 1 . . . 4 5 . 3 10 8 . 14 7 . 3
Combat Bots Only 9 | . 2 1 1 . . . 4 4 . 1 3 5 . 9 5 . .
Max Kills in Single Turn 5 | . 1 1 1 . . . 1 4 . 1 3 5 . 3 3 . 1
Gunslinging . | . . . . . . . . . . . . . . . . . .
Exploded 4 | . . . . . . . . 4 . 1 2 3 . 3 2 . .
Melee 1 | . . . . . . . . . . . 1 . . . 1 . .
Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . .
Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1
-------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Tes Acc
Hostile Shots Fired 360 | . 17 15 7 21 . 4 45 33 . 50 46 15 . 28 63 6 10
Missed 170 | . 5 5 4 11 . 2 19 18 . 35 26 6 . 9 20 3 7
Hits 190 | . 12 10 3 10 . 2 26 15 . 15 20 9 . 19 43 3 3
Projectile 190 | . 12 10 3 10 . 2 26 15 . 15 20 9 . 19 43 3 3
AOE 2 | . . . . 2 . . . . . . . . . . . . .
Critical Strikes 5 | . . . . . . . . . . 1 . . . 2 2 . .
Part Disruptions 1 | . . . . . . . . . . . . . . . 1 . .
Damage Taken 2974 | . 86 63 24 150 . 22 264 460 . 110 245 325 . 355 782 64 24
Core 929 | . 51 17 10 62 . . 80 196 . 15 94 78 . 89 192 21 24
Absorbed by Shields 10 | . . . . . . . . . . . . . . . 10 . .
Ignored by Resistances 846 | . 28 20 8 42 . 6 78 129 . 37 74 87 . 95 217 18 7
Regen/Repaired (Parts) 317 | . . . . . . . . 63 . 9 32 213 . . . . .
Core Remaining (%) 87 | 100 . 72 . . . 82 85 . . 69 88 92 100 93 . 85 98
Volleys Fired 104 | . 7 4 2 1 . . 6 14 . 6 12 10 . 33 9 . .
Largest 2 | . 2 2 2 1 . . 2 1 . 1 1 1 . 1 1 . .
Hottest 60 | . 60 60 56 36 . . 40 39 . 39 50 50 . 30 30 . .
Shots Fired 119 | . 14 8 3 1 . . 9 14 . 6 12 10 . 33 9 . .
Gun 33 | . 14 8 2 . . . 9 . . . . . . . . . .
Cannon . | . . . . . . . . . . . . . . . . . .
Launcher 86 | . . . 1 1 . . . 14 . 6 12 10 . 33 9 . .
Special . | . . . . . . . . . . . . . . . . . .
Kinetic 22 | . 7 4 2 . . . 9 . . . . . . . . . .
Thermal . | . . . . . . . . . . . . . . . . . .
Explosive 84 | . . . . . . . . 14 . 6 12 10 . 33 9 . .
Electromagnetic 13 | . 7 4 1 1 . . . . . . . . . . . . .
Robot Hit Streak 6 | . 4 3 . . . . 4 6 . . 4 2 . 1 4 . .
Robot Miss Streak 7 | . 2 3 . 1 . . 1 . . . 7 6 . 1 . . .
Penetration Max . | . . . . . . . . . . . . . . . . . .
Secondary Targets . | . . . . . . . . . . . . . . . . . .
Shots Hit Robots 109 | . 7 4 . . . . 8 11 . 9 30 13 . 7 15 . 5
Core Hits 239 | . 3 1 1 . . . 5 25 . 10 77 35 . 65 17 . .
Critical Kills 5 | . . . . . . . 1 . . . 4 . . . . . .
Critical Parts Destroyed 14 | . . . . . . . . . . 4 6 1 . . . . 3
Critical Strikes 19 | . . . . . . . 1 . . 4 10 1 . . . . 3
Destroy 1 | . . . . . . . 1 . . . . . . . . . .
Smash 18 | . . . . . . . . . . 4 10 1 . . . . 3
Melee Attacks 253 | . . . . . . . . 30 . 25 75 53 . 13 33 5 19
Impact 253 | . . . . . . . . 30 . 25 75 53 . 13 33 5 19
Slashing . | . . . . . . . . . . . . . . . . . .
Piercing . | . . . . . . . . . . . . . . . . . .
Sneak Attacks 50 | . . . . . . . . 4 . 5 20 7 . 5 4 . 5
Combat Hostiles . | . . . . . . . . . . . . . . . . . .
Follow-up Attacks . | . . . . . . . . . . . . . . . . . .
Damage Inflicted 18995 | . 95 50 71 . . . 92 1481 . 1107 4727 2509 . 5572 2724 . 567
Guns 247 | . 95 50 10 . . . 92 . . . . . . . . . .
Cannons . | . . . . . . . . . . . . . . . . . .
Explosions 11773 | . . . 61 . . . . 1095 . 342 2179 1410 . 4890 1796 . .
Melee 6942 | . . . . . . . . 386 . 761 2548 1099 . 654 927 . 567
Ramming 33 | . . . . . . . . . . 4 . . . 28 1 . .
Kinetic 185 | . 43 40 10 . . . 92 . . . . . . . . . .
Thermal 82 | . . . . . . . . . . . . 82 . . . . .
Explosive 11625 | . . . . . . . . 1095 . 342 2174 1328 . 4890 1796 . .
Electromagnetic 128 | . 52 10 61 . . . . . . . 5 . . . . . .
Impact 6942 | . . . . . . . . 386 . 761 2548 1099 . 654 927 . 567
Slashing . | . . . . . . . . . . . . . . . . . .
Piercing . | . . . . . . . . . . . . . . . . . .
Highest Corruption 11 | . . . . . . . . 4 10 11 . . . . 3 3 .
Average Corruption 7 | . . . . . . . . 1 6 10 . . . . 2 3 .
Corruption Purged . | . . . . . . . . . . . . . . . . . .
Corruption Blocked . | . . . . . . . . . . . . . . . . . .
Effects 32 | . . . . . . . . 2 2 23 . . . . 5 . .
Message Errors 8 | . . . . . . . . . 1 7 . . . . . . .
Matter Fused 5 | . . . . . . . . 1 . 4 . . . . . . .
Heat Flow Errors 4 | . . . . . . . . . . 3 . . . . 1 . .
Energy Discharges 3 | . . . . . . . . 1 . 1 . . . . 1 . .
Parts Fused 2 | . . . . . . . . . . 1 . . . . 1 . .
Data Loss (minor) 5 | . . . . . . . . . 1 3 . . . . 1 . .
Data Loss (major) 3 | . . . . . . . . . . 2 . . . . 1 . .
Misdirections 2 | . . . . . . . . . . 2 . . . . . . .
Overload Shots . | . . . . . . . . . . . . . . . . . .
Overflow Damage 4828 | . . . . . . . . 182 . 591 1473 799 . 637 639 . 507
Projectiles . | . . . . . . . . . . . . . . . . . .
Explosions 676 | . . . . . . . . 42 . . . 30 . 354 250 . .
Melee 4152 | . . . . . . . . 140 . 591 1473 769 . 283 389 . 507
Knockbacks 28 | . . . . . . . . 1 . 3 7 5 . 3 6 . 3
Impact 27 | . . . . . . . . 1 . 3 7 4 . 3 6 . 3
Kinetic . | . . . . . . . . . . . . . . . . . .
Secondary 1 | . . . . . . . . . . . . 1 . . . . .
Self-Inflicted Damage 560 | . . . . 16 . . . 241 . 2 46 192 . 14 49 . .
Shots 18 | . . . . 1 . . . 6 . . 4 6 . . 1 . .
Rammed 4 | . . . . . . . . . . 1 . . . 2 1 . .
Targets Rammed 4 | . . . . . . . . . . 1 . . . 2 1 . .
Kicked . | . . . . . . . . . . . . . . . . . .
Crushed . | . . . . . . . . . . . . . . . . . .
Highest Temperature 307 | . 20 . . . . . 27 307 . 192 . 24 . . 81 . .
Average Temperature 70 | . 10 . . . . . 16 160 . 74 . 13 . . 40 . .
Received Heat Transfer 359 | . 36 . . 20 . 18 117 12 . 24 51 18 . . 36 27 .
Siege Activations . | . . . . . . . . . . . . . . . . . .
Martial Activations . | . . . . . . . . . . . . . . . . . .
Shielding Activations . | . . . . . . . . . . . . . . . . . .
Robots Disrupted . | . . . . . . . . . . . . . . . . . .
Combat Hostiles . | . . . . . . . . . . . . . . . . . .
Robots Corrupted 34 | . . . . . . . . 3 . 4 14 5 . 3 3 . 2
Combat Hostiles 2 | . . . . . . . . . . . 1 . . . 1 . .
Parts Fried 74 | . . . . . . . . 5 . 14 32 9 . 5 3 . 6
Impact Corruptions 125 | . . . . . . . . 6 . 19 45 23 . 8 11 . 13
Robots Melted . | . . . . . . . . . . . . . . . . . .
Combat Hostiles . | . . . . . . . . . . . . . . . . . .
Parts Melted . | . . . . . . . . . . . . . . . . . .
Heat Transferred 50 | . . . . . . . . . . . . 50 . . . . .
Parts Sabotaged . | . . . . . . . . . . . . . . . . . .
Parts Stolen . | . . . . . . . . . . . . . . . . . .
Parts Stripped . | . . . . . . . . . . . . . . . . . .
Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . . .
Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1
------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Tes Acc
Maximum Alert Level 5 | . . . . . . . . . . . 2 2 . 3 3 5 4
Low Security (%) 55 | 100 100 100 100 100 . 100 100 100 100 100 72 15 100 3 . . .
Level 1 11 | . . . . . . . . . . . 8 44 . 15 . . .
Level 2 19 | . . . . . . . . . . . 19 40 . 36 52 1 .
Level 3 11 | . . . . . . . . . . . . . . 44 47 . 93
Level 4 . | . . . . . . . . . . . . . . . . . 6
Level 5 . | . . . . . . . . . . . . . . . . . .
High Security . | . . . . . . . . . . . . . . . . . .
Max Security 1 | . . . . . . . . . . . . . . . . 98 .
Peak Influence 1666 | . 65 79 157 51 . . 95 186 51 125 505 542 176 988 981 1666 1100
Initial 1100 | . . 18 15 51 . . . 17 51 24 39 200 176 74 478 452 1100
Average 296 | . 29 38 86 10 . . 48 97 47 57 152 333 171 589 693 1632 1072
Influence Increases 5065 | . 85 89 212 . . . 112 459 . 347 1065 747 . 1054 717 66 112
Destroy 0b10 Robot/C 1600 | . 60 60 100 . . . 80 140 . 40 280 160 . 500 180 . .
Destroy 0b10 Robot/NC 400 | . . . . . . . . 55 . 40 125 70 . 60 30 . 20
Destroy Leader 240 | . 10 10 30 . . . 10 22 . 12 28 14 . 72 30 . 2
Allied During Kill 11 | . . 4 7 . . . . . . . . . . . . . .
Successful Hack 105 | . . . . . . . 7 . . . 70 10 . . . . 18
Disable Machine 288 | . . . . . . . . 126 . 9 54 72 . 18 9 . .
Destroy Structure 1461 | . . . . . . . . 71 . 51 208 376 . 404 303 6 42
Partial Spotted 270 | . . . . . . . . 15 . 30 90 15 . . 30 60 30
Lose Combat Pursuer 690 | . 15 15 75 . . . 15 30 . 165 210 30 . . 135 . .
Influence Decreases 5372 | . 30 95 104 157 . . 67 328 135 294 684 805 251 242 770 483 927
Entered New Map 2770 | . . 37 34 106 . . . 28 125 17 55 275 241 92 500 473 787
Time Decay 2362 | . 30 58 70 31 . . 47 250 10 247 599 520 10 140 210 . 140
Lost Part 230 | . . . . 20 . . 20 50 . 20 30 10 . 10 60 10 .
Lost Ally 10 | . . . . . . . . . . 10 . . . . . . .
Squads Dispatched 55 | . 1 . 1 1 . . 2 10 . 9 14 5 . 4 6 . 2
Investigation 21 | . 1 . 1 1 . . . 5 . 4 5 3 . 1 . . .
Extermination 15 | . . . . . . . . 3 . 4 4 2 . . 1 . 1
Reinforcement 17 | . . . . . . . 2 2 . 1 5 . . 2 5 . .
Assault 1 | . . . . . . . . . . . . . . . . . 1
Garrison 1 | . . . . . . . . . . . . . . 1 . . .
Intercept . | . . . . . . . . . . . . . . . . . .
Searches Triggered . | . . . . . . . . . . . . . . . . . .
Construction Impeded 6 | . . . . . . . . 1 . . 1 . . 1 3 . .
Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . .
Active Scanning Responses . | . . . . . . . . . . . . . . . . . .
Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . .
Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1
--------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Tes Acc
Distress Signals 8 | . 1 . . . . . 1 . . . 1 1 . 2 2 . .
Communications Jammed . | . . . . . . . . . . . . . . . . . .
Distress Signals . | . . . . . . . . . . . . . . . . . .
Times Spotted 196 | . 10 3 9 19 . 3 26 17 4 20 32 10 . 12 24 6 1
Peak Tracking Total 20 | . 5 3 4 20 . 3 19 8 4 6 6 3 . 6 10 6 1
Tactical Retreats 32 | . 1 1 3 1 . . 1 2 . 7 9 2 . . 5 . .
Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1
------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Tes Acc
Traps Triggered 17 | . 1 . . . . . . 2 . 3 7 . . 2 1 . 1
Indirectly . | . . . . . . . . . . . . . . . . . .
Trap Hack Attempts . | . . . . . . . . . . . . . . . . . .
Triggered . | . . . . . . . . . . . . . . . . . .
Disarmed . | . . . . . . . . . . . . . . . . . .
Reprogrammed . | . . . . . . . . . . . . . . . . . .
Reused . | . . . . . . . . . . . . . . . . . .
Traps Extracted . | . . . . . . . . . . . . . . . . . .
Installed . | . . . . . . . . . . . . . . . . . .
Triggered . | . . . . . . . . . . . . . . . . . .
Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1
---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Tes Acc
Machines Disabled 32 | . . . . . . . . 14 . 1 6 8 . 2 1 . .
Max in Single Turn 4 | . . . . . . . . 4 . 1 4 4 . 1 1 . .
Garrison Access 2 | . . . . . . . . . . . . . . 1 1 . .
Machines Repaired . | . . . . . . . . . . . . . . . . . .
Machines Dismantled . | . . . . . . . . . . . . . . . . . .
Machines Sabotaged . | . . . . . . . . . . . . . . . . . .
Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . .
Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1
--------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Tes Acc
Machines Accessed 46 | . . . 1 1 1 . 2 6 . 6 15 10 . 1 1 . 2
Terminals 20 | . . . 1 . . . 2 . . 2 9 4 . . . . 2
Fabricators 14 | . . . . . . . . 5 . 3 3 3 . . . . .
Repair Stations 6 | . . . . . . . . 1 . 1 1 3 . . . . .
Recycling Units 1 | . . . . . . . . . . . 1 . . . . . .
Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . .
Garrison Access 2 | . . . . . . . . . . . . . . 1 1 . .
Total Hacks 116 | . . . 3 1 1 . 2 16 . 11 53 25 . 1 1 . 2
Successful 96 | . . . 1 1 1 . 2 13 . 7 43 24 . 1 1 . 2
Failed 20 | . . . 2 . . . . 3 . 4 10 1 . . . . .
Catastrophic 1 | . . . . . . . . . . . 1 . . . . . .
Database Lockouts . | . . . . . . . . . . . . . . . . . .
Manual 48 | . . . . . 1 . 1 6 . 9 23 8 . . . . .
Terminals 44 | . . . 3 . . . 2 . . 3 27 7 . . . . 2
Fabricators 47 | . . . . . . . . 13 . 7 20 7 . . . . .
Repair Stations 17 | . . . . . . . . 3 . 1 2 11 . . . . .
Recycling Units 3 | . . . . . . . . . . . 3 . . . . . .
Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . .
Garrison Access 2 | . . . . . . . . . . . . . . 1 1 . .
Terminal Hacks 30 | . . . 1 1 1 . 2 . . 1 17 5 . . . . 2
Record 1 | . . . . . . . 1 . . . . . . . . . .
Part Schematic 5 | . . . . . . . 1 . . . 3 1 . . . . .
Open Door 2 | . . . . 1 . . . . . . . . . . . . 1
Level Access Points 2 | . . . . . . . . . . . 1 . . . . . 1
Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . .
Machine Index 2 | . . . . . . . . . . . 1 1 . . . . .
Fabricator Index 1 | . . . . . . . . . . 1 . . . . . . .
Investigation Status 1 | . . . . . . . . . . . 1 . . . . . .
Extermination Status 2 | . . . . . . . . . . . 2 . . . . . .
Reinforcement Status 1 | . . . . . . . . . . . 1 . . . . . .
Recall Investigation 2 | . . . . . . . . . . . 1 1 . . . . .
Recall Extermination 5 | . . . . . . . . . . . 3 2 . . . . .
Recall Reinforcements 4 | . . . . . . . . . . . 4 . . . . . .
Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . .
Fabricator Hacks 29 | . . . . . . . . 6 . 2 16 5 . . . . .
Network Status 1 | . . . . . . . . 1 . . . . . . . . .
Load Schematic 17 | . . . . . . . . 5 . 2 8 2 . . . . .
Build 11 | . . . . . . . . . . . 8 3 . . . . .
Repair Station Hacks 14 | . . . . . . . . 2 . . 2 10 . . . . .
Scan Component 7 | . . . . . . . . 1 . . 1 5 . . . . .
Repair 7 | . . . . . . . . 1 . . 1 5 . . . . .
Recycling Unit Hacks 3 | . . . . . . . . . . . 3 . . . . . .
Process 1 | . . . . . . . . . . . 1 . . . . . .
Retrieve Matter 2 | . . . . . . . . . . . 2 . . . . . .
Scanalyzer . | . . . . . . . . . . . . . . . . . .
Garrison Access Hacks 2 | . . . . . . . . . . . . . . 1 1 . .
Seal Access 2 | . . . . . . . . . . . . . . 1 1 . .
Unauthorized Hacks 18 | . . . . . . . . 5 . 4 5 4 . . . . .
Terminals 4 | . . . . . . . . . . 1 2 1 . . . . .
Assimilate 2 | . . . . . . . . . . 1 1 . . . . . .
Botnet 2 | . . . . . . . . . . . 1 1 . . . . .
Fabricators 12 | . . . . . . . . 5 . 2 3 2 . . . . .
Prioritize 5 | . . . . . . . . . . . 3 2 . . . . .
Recompile 7 | . . . . . . . . 5 . 2 . . . . . . .
Repair Stations 2 | . . . . . . . . . . 1 . 1 . . . . .
Patch 2 | . . . . . . . . . . 1 . 1 . . . . .
Recycling Units . | . . . . . . . . . . . . . . . . . .
Scanalyzers . | . . . . . . . . . . . . . . . . . .
Garrison Access . | . . . . . . . . . . . . . . . . . .
Data Cores Recovered 4 | . . . . . . . . 1 . 1 . 2 . . . . .
Used 1 | . . . . . . . . . . . . 1 . . . . .
Hacking Detections 29 | . . . 1 . . . 1 3 . 1 15 7 . . . . 1
Full Trace Events 8 | . . . 1 . . . . . . . 5 2 . . . . .
Feedback Events 2 | . . . . . . . . . . . 2 . . . . . .
Hackware Fried 2 | . . . . . . . . . . . 2 . . . . . .
Feedback Blocked . | . . . . . . . . . . . . . . . . . .
Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . .
Robots Built . | . . . . . . . . . . . . . . . . . .
Authchips . | . . . . . . . . . . . . . . . . . .
Time . | . . . . . . . . . . . . . . . . . .
Total Robot Build Rating . | . . . . . . . . . . . . . . . . . .
Part Schematics Acquired 5 | . . . . . . . 1 . . . 3 1 . . . . .
Parts Built 12 | . . . . . . . . . . . 9 3 . . . . .
Authchips 6 | . . . . . . . . . . . 6 . . . . . .
Time 273 | . . . . . . . . . . . 144 129 . . . . .
Total Part Build Rating 53 | . . . . . . . . . . . 33 20 . . . . .
Parts Repaired 7 | . . . . . . . . 1 . . 1 5 . . . . .
Time 312 | . . . . . . . . 26 . . 25 261 . . . . .
Parts Recycled . | . . . . . . . . . . . . . . . . . .
Recycled Matter 29 | . . . . . . . . . . . 29 . . . . . .
Retrieved Matter 29 | . . . . . . . . . . . 29 . . . . . .
Retrieved Components . | . . . . . . . . . . . . . . . . . .
Parts Scanalyzed . | . . . . . . . . . . . . . . . . . .
Part Schematics Acquired . | . . . . . . . . . . . . . . . . . .
Parts Damaged . | . . . . . . . . . . . . . . . . . .
Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1
------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Tes Acc
Used RIF Installer . | . . . . . . . . . . . . . . . . . .
Robots Hacked . | . . . . . . . . . . . . . . . . . .
Non-combat . | . . . . . . . . . . . . . . . . . .
Combat . | . . . . . . . . . . . . . . . . . .
Robot Hacks Applied . | . . . . . . . . . . . . . . . . . .
Relay Couplers Released . | . . . . . . . . . . . . . . . . . .
Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . .
Robots Rewired . | . . . . . . . . . . . . . . . . . .
Allies Hacked . | . . . . . . . . . . . . . . . . . .
Hacks Repelled . | . . . . . . . . . . . . . . . . . .
Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1
-------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Tes Acc
Total Allies 7 | . . 5 . . . . . . . 1 1 . . . . . .
Largest Group 5 | . . 5 3 . . . . . . 1 . . . . . . .
Highest-Rated Group 83 | . . 83 40 . . . . . . 10 . . . . . . .
Highest-Rated Ally 31 | . . 31 16 . . . . . . 10 . . . . . . .
Total Orders . | . . . . . . . . . . . . . . . . . .
Ally Attacks 15 | . . 5 10 . . . . . . . . . . . . . .
Total Damage 204 | . . 77 127 . . . . . . . . . . . . . .
Kills 6 | . . 2 4 . . . . . . . . . . . . . .
Allies Corrupted . | . . . . . . . . . . . . . . . . . .
Allies Melted . | . . . . . . . . . . . . . . . . . .
Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1
------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Tes Acc
Active Infowar (turns) 3447 | . . . . . . . . 306 . . 1143 1042 33 290 345 . 288
Terrain 306 | . . . . . . . . . . . 306 . . . . . .
Structural 3141 | . . . . . . . . 306 . . 837 1042 33 290 345 . 288
Robot Analysis Total . | . . . . . . . . . . . . . . . . . .
Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . . . .
Drone Launches . | . . . . . . . . . . . . . . . . . .
Drone Recoveries . | . . . . . . . . . . . . . . . . . .
Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1
------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Tes Acc
Turns Passed 5212 | 18 115 127 145 171 80 6 106 500 28 566 1213 1042 33 290 424 60 288
Spaces Moved 10165 | 30 182 181 300 432 215 15 242 1064 72 1482 2256 1488 108 633 774 122 569
Core 141 | 30 110 1 . . . . . . . . . . . . . . .
Treads . | . . . . . . . . . . . . . . . . . .
Legs . | . . . . . . . . . . . . . . . . . .
Wheels . | . . . . . . . . . . . . . . . . . .
Hover . | . . . . . . . . . . . . . . . . . .
Flight 10024 | . 72 180 300 432 215 15 242 1064 72 1482 2256 1488 108 633 774 122 569
Fastest Speed 25 | 50 40 37 34 34 37 37 31 28 28 28 27 28 28 28 25 37 25
Average Speed 31 | 50 46 37 34 36 37 37 32 29 33 28 27 30 28 30 32 37 35
Slowest Speed 110 | 50 100 100 37 40 37 37 37 103 34 34 32 110 28 108 104 40 40
Overloaded Moves 27 | . . . . . . . . . . . . . . . 9 . 18
Propulsion Burnouts . | . . . . . . . . . . . . . . . . . .
Robots Hopped 40 | . 6 2 5 11 . . 7 3 . 3 . . . . 2 1 .
Potential Cave-ins 2 | . . . . . . . . . . . . . . . . 2 .
Cave-ins Triggered . | . . . . . . . . . . . . . . . . . .
Exploration Rate (%) 35 | 3 41 56 26 85 61 6 39 37 70 32 50 37 4 18 23 25 18
Regions Visited 17
Branch Regions 5
Pre-discovered Areas 2 | . . . . 2 . . . . . . . . . . . . .
Known Exits Taken 8 | . . . 1 . . . . . . 1 1 1 1 1 1 1 .
Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . . . . . . .
Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . .
Spaces Dug 170 | . . . . . . . . 11 . 15 46 56 . 7 16 5 14
Terrain Destroyed 1151 | . . . . . . . . 78 . 59 254 229 . 362 150 5 14
Melee 154 | . . . . . . . . 11 . 15 46 40 . 7 16 5 14
Projectile . | . . . . . . . . . . . . . . . . . .
AOE 997 | . . . . . . . . 67 . 44 208 189 . 355 134 . .
Terrain Rammed . | . . . . . . . . . . . . . . . . . .
Walls Destroyed . | . . . . . . . . . . . . . . . . . .
Machines Disabled . | . . . . . . . . . . . . . . . . . .
Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1
--------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Tes Acc
Total 11609 | 32 193 228 331 433 214 14 252 1179 74 1563 2678 1971 110 705 886 126 620
Wait 892 | . 2 38 27 6 . . 1 39 . 15 282 387 . 17 59 1 18
Move 10073 | 29 170 176 289 410 214 14 228 1058 71 1475 2255 1487 107 633 770 119 568
Hop 37 | . 5 2 5 10 . . 6 3 . 3 . . . . 2 1 .
Pick Up 29 | 3 . . 3 . . . . 5 1 3 8 5 . . 1 . .
Fast Attach 53 | . 1 3 2 1 . . 5 13 . 2 9 8 . 4 1 . 4
Attach 39 | . 4 3 1 3 . . 3 3 2 3 7 6 3 . 1 . .
Detach 22 | . 4 2 1 2 . . 1 4 . 1 1 6 . . . . .
Swap 11 | . . . . . . . 1 1 . 2 6 1 . . . . .
Drop 31 | . . . 1 . . . 1 9 . 1 7 8 . 4 . . .
Fire 104 | . 7 4 2 1 . . 6 14 . 6 12 10 . 33 9 . .
Melee 253 | . . . . . . . . 30 . 25 75 53 . 13 33 5 19
Ram 2 | . . . . . . . . . . 1 . . . 1 . . .
Kick . | . . . . . . . . . . . . . . . . . .
Crush . | . . . . . . . . . . . . . . . . . .
Escape Stasis 63 | . . . . . . . . . . 26 16 . . . 10 . 11
Rewire . | . . . . . . . . . . . . . . . . . .
Trap . | . . . . . . . . . . . . . . . . . .
Miscellaneous . | . . . . . . . . . . . . . . . . . .
Route
-------
-11/Scrapyard
-10/Materials
-10/Mines
-9/Materials (discovered 2 exits: *Min / *Sto)
-9/Mines (discovered 3 exits: *Mat x2 / *Exi)
-9/Exiles
-8/Mines (discovered 2 exits: *Mat x2)
-8/Materials
-7/Factory (discovered 2 exits: *Fac / [*Low])
-7/Waste
-7/Factory
-6/Factory (discovered 6 exits: *Fac x4 / *Low x2)
-5/Factory (discovered 4 exits: *Fac x2 / [*Upp] / [*Ext])
-4/Factory
-3/Research
-2/Research (discovered 2 exits: *Tes x2)
-2/Testing
-1/Access
To Epsilon Eridani
History
---------
Turn | Location | Event
3 | -11/Scrapyard | Discovered new exit (range 15)
19 | -11/Scrapyard | Entered Materials
130 | -10/Materials | Discovered new exit (range 6)
134 | -10/Materials | Entered Mines
142 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3"
165 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
215 | -10/Mines | Discovered new exit (range 15)
261 | -10/Mines | Entered Materials
261 | -9/Materials | Accompanied by 3 allies
261 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1
335 | -9/Materials | Build established: Mutant
346 | -9/Materials | Identified exit to Mines
346 | -9/Materials | Identified exit to Storage
406 | -9/Materials | Entered Mines
407 | -9/Mines | Learned location of Storage (-9)
427 | -9/Mines | Assembled infested the area
447 | -9/Mines | Met a Derelict bent on vengeance
473 | -9/Mines | Discovered new exit (range 8)
494 | -9/Mines | Learned Materials stockpile data
495 | -9/Mines | Discovered new exit (range 10)
527 | -9/Mines | Met a Derelict shopkeep closing up shop
575 | -9/Mines | Deemed a non-threat by the Exiles lab entrance
576 | -9/Mines | Discovered new exit (range 5)
577 | -9/Mines | Entered Exiles
586 | -9/Exiles | Met 8R-AWN
593 | -9/Exiles | Met EX-HEX
604 | -9/Exiles | Met EX-BIN
609 | -9/Exiles | Aligned with FarCom system
610 | -9/Exiles | Given EX-Vault access code
620 | -9/Exiles | Opened EX-Vault
629 | -9/Exiles | Warned to stay clear of 0b10 Research branches
640 | -9/Exiles | Met EX-DEC
653 | -9/Exiles | Discovered new exit (range 11)
657 | -9/Exiles | Entered Mines
662 | -8/Mines | Discovered new exit (range 5)
662 | -8/Mines | Discovered new exit (range 7)
663 | -8/Mines | Entered Materials
663 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1
765 | -8/Materials | Discovered new exit (range 15)
769 | -8/Materials | Entered Factory
769 | -7/Factory | Evolved 2 slots: Utility x2
1009 | -7/Factory | Discovered new exit (range 5)
1042 | -7/Factory | Repaired Hammer
1133 | -7/Factory | Build established: Sprinter
1181 | -7/Factory | Discovered new exit (range 14)
1208 | -7/Factory | Lost 4 parts (1p2n1u)
1269 | -7/Factory | Manually triggered Chute Trap
1269 | -7/Factory | Sucked down chute
1269 | -7/Factory | Entered Waste
1283 | -7/Waste | Spotted C-40 Crusher
1283 | -7/Waste | Spotted C-40 Crusher
1283 | -7/Waste | Spotted C-40 Crusher
1283 | -7/Waste | Spotted C-40 Crusher
1284 | -7/Waste | EMP discharged
1284 | -7/Waste | System corruption reached 10%
1288 | -7/Waste | Spotted C-40 Crusher
1288 | -7/Waste | Spotted C-40 Crusher
1289 | -7/Waste | Discovered new exit (range 13)
1293 | -7/Waste | Identified exit to Factory
1296 | -7/Waste | Found Prototype Hackware
1297 | -7/Waste | Entered Factory
1791 | -7/Factory | Identified Exp. Hacking Suite
1853 | -7/Factory | Discovered new exit (range 16)
1863 | -7/Factory | Identified exit to Factory
1863 | -7/Factory | Entered another Factory area
1863 | -6/Factory | Evolved 2 slots: Utility x2
1988 | -6/Factory | Fabricated Hacking Suite (x1)
2002 | -6/Factory | Fabricated Hacking Suite (x1)
2021 | -6/Factory | Fabricated Hacking Suite (x1)
2035 | -6/Factory | Fabricated Hacking Suite (x1)
2049 | -6/Factory | Fabricated Hacking Suite (x1)
2064 | -6/Factory | Fabricated Hacking Suite (x1)
2275 | -6/Factory | Repaired Imp. Flight Unit
2418 | -6/Factory | Hacking Suite fried by hacking feedback
2487 | -6/Factory | Discovered new exit (range 11)
2491 | -6/Factory | Identified exit to Lower Caves
2540 | -6/Factory | Build established: Wizard-Sprinter
2689 | -6/Factory | Fabricated Scatter Rocket Array (x1)
2827 | -6/Factory | Fabricated Launcher Loader (x2)
2882 | -6/Factory | Identified exit to Factory
2997 | -6/Factory | Hacking Suite fried by hacking feedback
3070 | -6/Factory | Discovered exit to Lower Caves (range 4)
3076 | -6/Factory | Entered another Factory area
3076 | -5/Factory | Evolved 2 slots: Utility x2
3155 | -5/Factory | Repaired Lgt. Deuterium Engine
3271 | -5/Factory | Repaired Scatter Rocket Array
3330 | -5/Factory | Fabricated Nuclear Pulse Array (x1)
3385 | -5/Factory | Fabricated Adv. Micro-nuke Launcher?
3549 | -5/Factory | Repaired Scatter Rocket Array
3606 | -5/Factory | Repaired Nuclear Pulse Array
3630 | -5/Factory | Discovered new exit (range 4)
3637 | -5/Factory | Identified exit to Factory
3787 | -5/Factory | Discovered new exit (range 11)
3840 | -5/Factory | Repaired Scatter Rocket Array
3911 | -5/Factory | Discovered new exit (range 15)
4012 | -5/Factory | Fabricated Nuclear Pulse Array (x1)
4092 | -5/Factory | Discovered exit to Factory (range 14)
4118 | -5/Factory | Entered another Factory area
4118 | -4/Factory | Evolved 2 slots: Propulsion x2
4142 | -4/Factory | Discovered new exit (range 12)
4145 | -4/Factory | Identified exit to Research
4151 | -4/Factory | Entered Research
4151 | -3/Research | Evolved 2 slots: Utility x2
4164 | -3/Research | Garrison activated, responded to threat
4206 | -3/Research | Destroyed 9 combat bots
4414 | -3/Research | Discovered new exit (range 4)
4440 | -3/Research | Identified exit to Research
4441 | -3/Research | Entered another Research area
4441 | -2/Research | Evolved 2 slots: Utility x2
4459 | -2/Research | Discovered new exit (range 15)
4463 | -2/Research | Identified exit to Testing
4709 | -2/Research | Discovered exit to Testing (range 16)
4847 | -2/Research | Lost 5 parts (1p1n2u1w)
4865 | -2/Research | Entered Testing
4866 | -2/Testing | Maximum security lockdown engaged
4924 | -2/Testing | Discovered new exit (range 4)
4925 | -2/Testing | Identified exit to Access
4925 | -2/Testing | Entered Access
4925 | -1/Access | Evolved 2 slots: Utility x2
5034 | -1/Access | Identified exit to Surface
5116 | -1/Access | Build established: Wizard-Mutant
5147 | -1/Access | Spotted B-99 Colossus
5175 | -1/Access | First assault squad dispatched
5186 | -1/Access | Spotted B-99 Colossus
5213 | *** | Escaped!
Last Messages
---------------
Field strength at 90.
Field strength at 85.
Field strength at 80.
Field strength at 75.
Field strength at 70.
Field strength at 60.
Field strength at 50.
Field strength at 40.
ALERT: Unidentified disturbance in Zone 2X, assault force dispatched.
Field strength at 30.
Field strength at 20.
Field strength at 10.
Stasis field depleted.
U-05 Engineer builds a Wall.
Slug penetrates Wall. <x4>
Acquired Impulse Thruster. <x3>
Connecting with Terminal...
>>Open(Door)
Sealed Barrier opened.
The Access Shell folds into the floor.
Map
-----
+----------------------------------------------------+
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| ?????????? ##???????????????????????????????? |
| ?????????? ##???????????????????????????????? |
| ??????????? ##???????????????????????????????? |
| ???????????#######???????????????????????????????? |
| ??????????? ???????????????????????????????? |
+----------------------------------------------------+
Best States
-------------
Heat Dissipation 52
Energy Generation 25
Energy Capacity 310
Matter Stores 300
Matter Capacity 300
Sight Range 16
Terrain Scan Range 14
Terrain Scan Density 10
Resistance: KI 20
Resistance: TH 20
Resistance: EX 20
Resistance: EM 20
Resistance: I 20
Resistance: S 20
Resistance: P 20
Evasion (%) 65
Melee Accuracy 5
Offensive Hacking 82
Authchip Count 6
Item Schematics
-----------------
Hacking Suite | -8/Materials | Hacked
Micro-nuke Launcher | -6/Factory | Hacked
Scatter Rocket Array | -6/Factory | Hacked
Launcher Loader | -6/Factory | Hacked
Nuclear Pulse Array | -5/Factory | Hacked
Robot Schematics
------------------
None
Fabricated
------------
Hacking Suite | x1 | -6/Factory | Authchip
Hacking Suite | x1 | -6/Factory | Authchip
Hacking Suite | x1 | -6/Factory | Authchip
Hacking Suite | x1 | -6/Factory | Authchip
Hacking Suite | x1 | -6/Factory | Authchip
Hacking Suite | x1 | -6/Factory | Authchip
Scatter Rocket Array | x1 | -6/Factory
Launcher Loader | x2 | -6/Factory
Nuclear Pulse Array | x1 | -5/Factory
Adv. Micro-nuke Launcher | x1 | -5/Factory | Preloaded
Nuclear Pulse Array | x1 | -5/Factory
Repaired
----------
Hammer | 37% | -7/Factory
Imp. Flight Unit | 20% | -6/Factory
Lgt. Deuterium Engine | 8% | -5/Factory
Scatter Rocket Array | 74% | -5/Factory
Scatter Rocket Array | 43% | -5/Factory
Nuclear Pulse Array | 73% | -5/Factory
Scatter Rocket Array | 83% | -5/Factory
Alien Tech Used
-----------------
None
Achievements
--------------
Batter Up
Challenges
------------
None
Game
------
Seed ResetFireFilter
Manual? 0
Play Time 01:28:46
Cumulative 142.0 hours
Start 2025.05.16 @ 20:34:22
End 2025.05.16 @ 22:18:18
Sessions 1
Manual Loads 0
Difficulty Adventurer
Special Mode None
Game No. 161
Rogue 18
Adventurer 132
Explorer 11
Win Type 0
Total 32
Types 10/0/11/0/6/0/4/1/0/0
Lore% 45
Gallery% 44
Achievement% 64
Wizard Run 0
Options
---------
Layout 0
ASCII 0
Keyboard 0
Movement Numpad
Keybinds 0
Fullscreen 2
Font 12/Smallcaps
Map View 83x54
Zoom Use 0%
Tactical HUD 0
Map Filters NONE
Filters NONE
Steam X
RUN: 05244909-427d-43ba-a3cd-0a12e134fefe