Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.18 @ 12:06:22 Player: refrshrs Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (53) 265 Value Destroyed (1484) 1484 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (389) 389 TOTAL SCORE: 5558 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 25 Entered DSFs 500 Friendly Fire -180 Cogmind --------- Core Integrity 0/850 Matter 198/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Trap Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scan Processor Authchip [Armor] Gauss Cannon Katana Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Trap Scanner Graphene Brace Authchip [R/Combat] > --- WEAPON ----------- Improved EM Pulse Cannon Plasma Cannon Gauss Cannon > --- INVENTORY -------- Flexi-carbon Leg Advanced Terrain Scan Processor Authchip [Armor] Plasma Cannon Assault Cannon Katana [Rating: 58] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion VSS Leg Treads Light Treads Leg VSS Leg Utility Medium Storage Unit Device Graphene Brace Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Authchip [R/Combat] Protection Light Armor Plating Weapon Plasma Cannon Energy Gun Improved EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Slots Evolved 8 | . . 2 . 2 2 . 2 Power 2 | . . . . . 1 . 1 Propulsion 2 | . . . . 1 1 . . Utility 3 | . . 2 . 1 . . . Weapon 1 | . . . . . . . 1 Parts Attached 52 | 7 2 2 5 9 1 19 7 Power 11 | 2 . . 1 1 . 5 2 Engine 6 | 2 . . 1 . . 1 2 Core 5 | . . . . 1 . 4 . Reactor . | . . . . . . . . Propulsion 15 | 2 . . 2 3 1 6 1 Treads 6 | 2 . . 2 . . 2 . Leg 9 | . . . . 3 1 4 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 11 | 1 1 . 1 4 . 4 . Device 5 | . . . . 2 . 3 . Storage 3 | 1 1 . 1 . . . . Processor 1 | . . . . 1 . . . Hackware 1 | . . . . . . 1 . Protection 1 | . . . . 1 . . . Artifact . | . . . . . . . . Weapon 15 | 2 1 2 1 1 . 4 4 Energy Gun 4 | 2 . 1 . . . . 1 Energy Cannon 3 | . . . . . . 3 . Ballistic Gun 3 | . . 1 1 . . . 1 Ballistic Cannon 3 | . . . . . . 1 2 Launcher 2 | . 1 . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . Parts Lost 33 | . . . 1 1 . 14 17 Power 6 | . . . . . . 3 3 Propulsion 9 | . . . . . . 4 5 Utility 9 | . . . . 1 . 4 4 Weapon 9 | . . . 1 . . 3 5 Highest Loss Streak 14 | . . . 1 1 . 13 14 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 80 | . 85 66 66 91 92 78 85 Engine 7 | . 14 11 11 2 . 3 8 Core 4 | . . . . 6 7 7 5 Treads 9 | . 28 22 22 . . 5 . Leg 14 | . . . . 25 30 18 22 Device 9 | . . . . 10 15 13 18 Storage 11 | . 14 11 12 18 15 10 5 Processor 1 | . . . . 5 7 3 . Hackware 1 | . . . . . . . 5 Energy Gun 3 | . 16 2 11 3 . . . Energy Cannon 3 | . . . . . . 5 9 Ballistic Gun 3 | . . 8 4 9 7 2 . Ballistic Cannon 2 | . . . . . . 2 5 Launcher 4 | . 11 11 5 5 7 2 . Peak Build Rating 58 | 6 7 8 12 29 32 50 58 Average Rating 25 | 4 6 7 8 25 32 33 49 On Entrance 17 | . 6 6 8 12 29 32 50 Naked Turns . | . . . . . . . . Heaviest Build 61 | 13 20 21 22 29 27 44 61 Greatest Support 54 | 40 40 40 40 40 48 54 54 Greatest Overweight (x) 1 | . . . . 1 . 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 9 Most Carried 10 | 1 3 5 7 8 6 10 8 Average Carried 5 | . 1 2 5 6 5 7 6 Final Capacity 10 | 8 10 10 10 10 10 10 5 Final Carried 8 | . 2 5 6 6 6 8 4 Class Distribution -------------------- 69% | Mutant 16% | Scavenger-Tank 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Matter Collected 1505 | 185 25 128 210 250 . 579 128 Remotely . | . . . . . . . . Salvage Created 1424 | . 72 255 78 303 . 183 533 Parts 102 | . 9 24 7 25 . 6 31 Haulers Intercepted 2 | . . 2 . . . . . Recyclers Shooed 5 | . . 2 . . . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Combat Hostiles Destroyed 44 | . 4 9 6 9 . 7 9 Guns 8 | . . . 3 5 . . . Cannons 15 | . . . . . . 6 9 AOE 21 | . 4 9 3 4 . 1 . Classes Destroyed 14 | . 3 3 1 1 . 2 4 Worker 1 | . . . . . . . 1 Builder 4 | . 2 . . . . . 2 Tunneler 1 | . . 1 . . . . . Hauler 2 | . . 2 . . . . . Recycler 1 | . . . . . . . 1 Operator 1 | . . . . . . . 1 Watcher 1 | . . 1 . . . . . Swarmer 19 | . 3 3 3 3 . 3 4 Grunt 14 | . 1 6 1 2 . 2 2 Sentry 5 | . . . . 4 . . 1 Specialist 1 | . . . . . . 1 . Hunter 2 | . . . . . . 1 1 Programmer 1 | . . . . . . . 1 Assembled 3 | . . . 3 . . . . Best Kill Streak 6 | . 3 6 3 3 . 3 6 Combat Bots Only 5 | . 3 5 3 3 . 3 5 Max Kills in Single Turn 3 | . 2 3 2 2 . 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . 2 2 1 2 . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Hostile Shots Fired 453 | . 8 19 15 22 . 173 216 Missed 146 | . 2 8 8 7 . 61 60 Damage Taken 5369 | . 153 185 126 418 . 1790 2697 Core 1312 | . 28 7 11 115 . 288 863 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 84 | 100 88 . 95 79 . 58 . Volleys Fired 122 | . 5 10 7 17 . 54 29 Largest 3 | . 2 2 2 2 . 2 3 Hottest 197 | . 80 53 75 68 . 149 197 Shots Fired 241 | . 10 20 11 34 . 81 85 Gun 62 | . 5 10 7 26 . 9 5 Cannon 149 | . . . . . . 69 80 Launcher 30 | . 5 10 4 8 . 3 . Special . | . . . . . . . . Kinetic 119 | . . 10 . 17 . 52 40 Thermal 57 | . 5 . . . . 23 29 Explosive 30 | . 5 10 4 8 . 3 . Electromagnetic 35 | . . . 7 9 . 3 16 Robot Hit Streak 14 | . 7 5 6 14 . 6 11 Robot Miss Streak 5 | . 1 4 1 3 . 5 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 1 | . . . . 1 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 155 | . 8 16 8 24 . 53 46 Core Hits 102 | . 9 29 11 17 . 12 24 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 6 | . 2 . . . . 2 2 Burn 2 | . 2 . . . . . . Meltdown 1 | . . . . . . . 1 Blast 3 | . . . . . . 2 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5760 | . 391 1031 415 710 . 1423 1790 Guns 726 | . 37 112 97 328 . 76 76 Cannons 2607 | . . . . . . 1167 1440 Explosions 2355 | . 352 916 318 359 . 180 230 Melee . | . . . . . . . . Ramming 72 | . 2 3 . 23 . . 44 Kinetic 1682 | . . 112 . 174 . 716 680 Thermal 1128 | . 37 . . . . 465 626 Explosive 2239 | . 352 916 318 359 . 180 114 Electromagnetic 639 | . . . 97 154 . 62 326 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . 1 . . . . 4 4 Average Corruption 2 | . 1 . . . . 4 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 5 | . 2 . . . . 3 . Message Errors 2 | . 1 . . . . 1 . Heat Flow Errors 1 | . 1 . . . . . . Energy Discharges 1 | . . . . . . 1 . Misfires 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 91 | . . . 12 5 . 31 43 Projectiles 51 | . . . . . . 31 20 Explosions 40 | . . . 12 5 . . 23 Melee . | . . . . . . . . Knockbacks 19 | . . . . . . 10 9 Impact . | . . . . . . . . Kinetic 18 | . . . . . . 9 9 Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 467 | . 98 52 48 145 . 69 55 Shots 17 | . 5 2 3 3 . 3 1 Rammed 18 | . 1 2 . . . . 15 Targets Rammed 22 | . 1 2 . 3 . . 16 Kicked 4 | . . . . 3 . . 1 Crushed . | . . . . . . . . Highest Temperature 537 | . 249 6 18 25 . 50 537 Average Temperature 95 | . 71 4 9 7 . 20 156 Received Heat Transfer 990 | . 12 72 12 90 . 459 345 Effects 7 | . . . . . . . 7 Shutdowns 5 | . . . . . . . 5 Matter Decay 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 2259 | . 259 . . . . 900 1100 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . 1 Alert | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Peak Influence 507 | . 161 380 239 507 230 360 483 Initial 230 | . . 67 148 92 230 161 189 Average 207 | . 80 155 196 283 230 225 281 Maximum Alert Level 2 | . . 1 1 2 1 1 2 Low Security (%) 48 | 100 100 66 45 26 . 27 39 Level 1 45 | . . 33 54 54 100 72 47 Level 2 5 | . . . . 18 . . 13 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 1 1 . 1 . 2 3 Investigation . | . . . . . . . . Extermination 1 | . . . . . . . 1 Reinforcement 7 | . 1 1 . 1 . 2 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Distress Signals 4 | . 1 1 . . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 82 | . 6 15 9 13 . 16 23 Peak Tracking Total 8 | . 3 4 5 4 . 5 8 Tactical Retreats 11 | . . . . 1 . 7 3 Traps | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Traps Triggered 1 | . . . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Machines Disabled 9 | . 1 1 . 2 . 1 4 Max in Single Turn 2 | . 1 1 . 1 . 1 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Machines Accessed 4 | . 1 1 . 1 1 . . Terminals 3 | . . 1 . 1 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 8 | . 5 1 . 1 1 . . Successful 6 | . 3 1 . 1 1 . . Failed 2 | . 2 . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 3 | . . 1 . 1 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . 5 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . . 1 . 1 1 . . Open DSF 1 | . . . . . 1 . . Transport Status 1 | . . 1 . . . . . Registered Prototypes 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . Recycle Component 1 | . 1 . . . . . . Process 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . 1 . . . . . . Full Trace Events 1 | . 1 . . . . . . Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 1 | . 1 . . . . . . Recycled Matter 35 | . 35 . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Total Allies 3 | . . . 3 . . . . Largest Group 3 | . . . 3 1 . . . Highest-Rated Group 40 | . . . 40 16 . . . Highest-Rated Ally 16 | . . . 16 16 . . . Total Orders . | . . . . . . . . Ally Attacks 22 | . . . 19 3 . . . Total Damage 203 | . . . 153 50 . . . Kills 2 | . . . 2 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Turns Passed 2289 | 117 268 270 220 340 21 512 541 Spaces Moved 1350 | 63 151 141 122 263 21 301 288 Core 20 | 8 . . . . . . 12 Treads 522 | 55 151 141 122 5 . 48 . Legs 808 | . . . . 258 21 253 276 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 90 90 90 50 Average Speed 128 | 146 160 160 160 91 90 109 136 Slowest Speed 250 | 160 160 160 160 180 90 250 185 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 5 29 31 25 31 1 94 11 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 233 | . 35 44 35 91 . 15 13 Melee . | . . . . . . . . Projectile 3 | . . . . . . . 3 AOE 230 | . 35 44 35 91 . 15 10 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Total 1686 | 85 168 167 136 332 22 405 371 Wait 80 | 15 2 . . 27 . 14 22 Move 1343 | 62 150 140 121 262 20 300 288 Hop . | . . . . . . . . Pick Up 29 | . 4 7 . 3 1 11 3 Fast Attach 30 | 6 1 . 3 9 . 9 2 Attach 21 | . 1 2 2 . 1 10 5 Detach 17 | . 2 2 3 4 . 4 2 Swap 1 | 1 . . . . . . . Drop 21 | 1 2 4 . 7 . 3 4 Fire 122 | . 5 10 7 17 . 54 29 Melee . | . . . . . . . . Ram 15 | . . . . . . . 15 Kick 4 | . . . . 3 . . 1 Crush 3 | . 1 2 . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 16) 386 | -10/Materials | Entered another Materials area 386 | -9/Materials | Evolved 2 slots: Utility x2 648 | -9/Materials | Discovered new exit (range 6) 656 | -9/Materials | Entered Mines 657 | -9/Mines | Assembled infested the area 677 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 679 | -9/Mines | Learned 2 Materials zone layouts 790 | -9/Mines | Discovered new exit (range 10) 836 | -9/Mines | Discovered new exit (range 9) 876 | -9/Mines | Entered Materials 876 | -8/Materials | Accompanied by 1 ally 876 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 877 | -8/Materials | Identified exit to Factory 1216 | -8/Materials | Entered Factory 1216 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1237 | -7/Factory | Identified exit to DSF 1237 | -7/Factory | Entered DSF 1238 | -7/DSF | Joined Warlord attack on 0b10 via DSF 1248 | -7/DSF | Discovered new exit (range 19) 1259 | -7/DSF | Additional patrols routed to DSF 1559 | -7/DSF | Lost 13 parts (3p4n4u2w) 1749 | -7/DSF | Entered Factory 1749 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2087 | -6/Factory | Build established: Scavenger-Tank 2107 | -6/Factory | Spotted B-75 Beast 2235 | -6/Factory | Core integrity fell below 50% 2282 | -6/Factory | Core integrity fell below 20% 2290 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Med. Storage Unit destroyed. Penetrated by Slug. VSS Leg destroyed. Flexi-carbon Leg destroyed. Slug penetrates K-01 Serf. K-01 Serf destroyed. Penetrated by Slug. Slammed into S-27 Virus. Authchip [R/Combat] destroyed. System corrupted by crushing effect (+1). Trap Scanner broken. Destabilizing: Short circuit. Slug penetrates Wall. Slammed into S-27 Virus. Destabilizing: Core damaged (-8). Slammed into S-27 Virus. Graphene Brace destroyed. System corrupted by crushing effect (+3). Slammed into S-27 Virus. Slug penetrates Wall. 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[ ????# #?????????????# | | ???????? =% ###+########################### | | ???????? % % % | | ???????? % | | ???????? | | ????????? % | | ????????? | | ??????????############+####################+##""" | | ?????????????????????????????????????????? ???" | | ?????????????????????????????????????????? ???# | | ????????????????????????????????????????? #?#T | | ????????????????????????????????????????? #?## | | ???????????????????????????????????????? #??# | | ???????????????????????????????????????? #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 38 Energy Capacity 480 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 57 Recoil Reduction 2 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Remodeling Challenges ------------ None Game ------ Seed CloakGuidedDrive Manual? 0 Play Time 00:29:06 Cumulative 8.5 hours Start 2025.01.18 @ 11:39:09 End 2025.01.18 @ 12:06:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 009505ca-b7b4-428f-8423-8cbb941946fd