Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 00:33:20 Player: Faunarr Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (15) 75 Value Destroyed (321) 321 Prototype IDs (5) 100 Alien Tech Used (1) 200 Bonus (4300) 4300 TOTAL SCORE: 11896 Bonus ------- Triggered Max Security 1000 Aligned with FarCom 300 Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 0/1300 Matter 6/300 Energy 83/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Improved Shield Generator Improved System Shield Gamma Bomb Array Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Xenon Bombardment Thruster Flying Fortress v7 > --- UTILITY ---------- Small Storage Unit Layered Medium Armor Plating Hacking Suite System Shield Heart of Steel > --- WEAPON ----------- Backup Laser III Heavy Missile Launcher > --- INVENTORY -------- ECM Suite Improved Shield Generator System Shield Remote Datajack [Rating: 87] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Flying Fortress v7 Treads Light Treads Wheel Wheel Hover Unit Combat Gravmag System Flight Unit Flying Fortress v7 Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Lightning Gun Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Maul Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Res Qua Slots Evolved 14 | . . . . . 4 2 . . 2 . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 2 . . . 2 . . . . . . . . Utility 9 | . . . . . 2 2 . . . . . 2 . . 1 2 . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 56 | 8 . 1 1 1 8 10 . 5 5 2 1 1 . . 9 2 2 Power 9 | 1 . 1 . . 1 3 . . . . . . . . 2 . 1 Engine 4 | 1 . 1 . . 1 1 . . . . . . . . . . . Core 4 | . . . . . . 2 . . . . . . . . 2 . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 13 | 3 . . . . 1 . . . 2 1 . . . . 4 1 1 Treads 2 | 2 . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . 1 . 1 Flight 8 | . . . . . 1 . . . 2 1 . . . . 3 1 . Utility 19 | 2 . . 1 1 4 2 . 3 1 1 1 1 . . 1 1 . Device 10 | 1 . . 1 1 1 2 . 1 . . 1 . . . 1 1 . Storage 1 | 1 . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . Hackware 2 | . . . . . . . . 1 . 1 . . . . . . . Protection 6 | . . . . . 3 . . 1 1 . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 15 | 2 . . . . 2 5 . 2 2 . . . . . 2 . . Energy Gun 6 | . . . . . 2 2 . 2 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 . . . . . . . . Special Weapon 3 | . . . . . . . . . 1 . . . . . 2 . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . 2 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 1 1 . . . . 1 . . . . . 2 Parts Lost 16 | . . . . . . . 1 2 1 2 . . 1 1 4 3 1 Power 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 8 | . . . . . . . . . . 1 . . . 1 2 3 1 Utility 3 | . . . . . . . 1 . 1 1 . . . . . . . Weapon 4 | . . . . . . . . 2 . . . . 1 . 1 . . Highest Loss Streak 4 | . . . . . . . 1 1 1 2 . . 1 1 4 2 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 63 | . 90 85 96 94 63 74 59 58 65 72 66 64 60 42 13 14 7 Engine 4 | . 14 14 14 14 9 . . . . . . . . . . . . Core 3 | . . . . . . 6 7 7 6 6 6 5 5 4 2 3 . Treads 3 | . 14 14 14 14 . . . . . . . . . . . . . Wheel 3 | . 14 14 14 14 . . . . . . . . . . . . . Flight 6 | . . . . . 9 7 7 7 20 19 20 17 15 8 9 4 . Device 10 | . 4 . 10 8 1 21 17 17 8 6 6 5 5 4 . 1 . Storage 7 | . 14 14 14 14 9 7 7 7 6 6 6 5 5 4 . . . Hackware 2 | . . . . . . . . 6 6 8 13 11 11 8 . . . Protection 6 | . . . . . 16 15 6 4 7 10 . 5 5 4 . . . Energy Gun 4 | . . . . . 11 10 4 1 3 6 6 5 5 4 . . . Ballistic Gun 7 | . 28 28 28 28 6 . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . 3 7 4 . . . . . . . . . Naked Turns 120 | . . . . . . . . . . . . . . 69 9 31 11 Heaviest Build 45 | 15 15 14 13 13 34 41 38 37 45 45 30 38 38 31 17 7 18 Greatest Support 61 | 20 10 10 10 10 50 50 50 50 60 61 61 61 61 55 35 23 9 Greatest Overweight (x) 12 | 1 1 1 1 1 . 12 . . . . . . . . 2 . 1 Average Overweight (x) . | . 1 1 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 8 8 7 5 5 5 Most Carried 8 | 5 6 6 8 8 8 8 8 8 7 6 8 4 4 8 5 5 5 Average Carried 6 | 3 5 6 7 7 7 7 8 7 4 3 5 4 4 5 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 5 6 6 8 8 8 8 8 8 4 6 5 4 4 5 5 5 4 Class Distribution -------------------- 89% | Mutant 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Res Qua Matter Collected 606 | 316 48 10 . 10 80 . . . . 114 . . . . 19 9 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 419 | 182 106 . . . 80 . . . 18 33 . . . . . . . Parts 26 | 11 3 . . . 7 . . . 2 3 . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . 6 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Res Qua Combat Hostiles Destroyed 9 | . 3 . . . 1 . . . 1 4 . . . . . . . Guns 4 | . 3 . . . 1 . . . . . . . . . . . . AOE 5 | . . . . . . . . . 1 4 . . . . . . . Classes Destroyed 6 | 2 2 . . . 2 . . . . . . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . Swarmer 6 | . 1 . . . . . . . 1 4 . . . . . . . Grunt 2 | . 2 . . . . . . . . . . . . . . . . Sentry 1 | . . . . . 1 . . . . . . . . . . . . Best Kill Streak 5 | 5 3 . . . 1 . . . 1 4 . . . . . . . Combat Bots Only 4 | . 3 . . . 1 . . . 1 4 . . . . . . . Max Kills in Single Turn 2 | 1 1 . . . 1 . . . 1 2 . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 1 2 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Res Qua Hostile Shots Fired 583 | . 6 . . . 41 128 3 88 57 12 . . 1 66 23 126 32 Missed 300 | . 2 . . . 23 68 . 48 33 3 . . . 31 9 70 13 Damage Taken 5171 | . 61 12 . . 257 750 134 342 323 135 . . 49 776 554 1398 380 Core 2277 | . . 7 . . 15 65 . 25 33 . . . . 640 178 1002 312 Absorbed by Shields 21 | . . . . . . . . . . . . . . . 21 . . Core Remaining (%) 85 | 100 . . . 97 97 . . 87 . . 96 . . 36 84 . . Volleys Fired 45 | 6 8 . . . 14 7 . 4 2 3 . . . . 1 . . Largest 2 | 2 2 . . . 2 2 . 2 1 2 . . . . 1 . . Hottest 110 | 40 40 . . . 110 110 . 110 39 79 . . . . 5 . . Shots Fired 84 | 12 16 . . . 28 13 . 5 2 6 . . . 1 1 . . Gun 78 | 12 16 . . . 28 13 . 5 . 3 . . . 1 . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . 1 3 . . . . . . . Special 2 | . . . . . . . . . 1 . . . . . 1 . . Kinetic 44 | 12 16 . . . 16 . . . . . . . . . . . . Thermal 4 | . . . . . . . . . . 3 . . . 1 . . . Explosive 4 | . . . . . . . . . 1 3 . . . . . . . Electromagnetic 30 | . . . . . 12 13 . 5 . . . . . . . . . Robot Hit Streak 9 | 3 4 . . . 6 4 . 9 1 2 . . . . 2 . . Robot Miss Streak 3 | 1 2 . . . 3 3 . . 1 2 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 48 | 7 9 . . . 15 7 . 5 1 3 . . . . 1 . . Core Hits 34 | 6 6 . . . 5 3 . 1 1 9 . . . 2 . . 1 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . Melee Attacks 19 | . . . . . . 17 . 2 . . . . . . . . . Impact 6 | . . . . . . 6 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 13 | . . . . . . 11 . 2 . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 1327 | 104 160 11 . . 260 128 . 84 115 399 . . . 54 . . 12 Guns 750 | 104 160 . . . 260 128 . 84 . 14 . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 500 | . . . . . . . . . 115 385 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 77 | . . 11 . . . . . . . . . . . 54 . . 12 Kinetic 365 | 104 160 . . . 101 . . . . . . . . . . . . Thermal 14 | . . . . . . . . . . 14 . . . . . . . Explosive 500 | . . . . . . . . . 115 385 . . . . . . . Electromagnetic 371 | . . . . . 159 128 . 84 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 4 4 7 . . . . 8 10 . . . Average Corruption 4 | . . . . . . 1 4 4 . . . . 8 8 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 29 | . . . . . . 8 1 8 . . . . 1 11 . . . Message Errors 5 | . . . . . . 1 . 1 . . . . 1 2 . . . Matter Fused 7 | . . . . . . 2 . 3 . . . . . 2 . . . Heat Flow Errors 4 | . . . . . . 2 . 1 . . . . . 1 . . . Energy Discharges 2 | . . . . . . . 1 . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 6 | . . . . . . 3 . 1 . . . . . 2 . . . Misfires 1 | . . . . . . . . . . . . . . 1 . . . Alerts 2 | . . . . . . . . 1 . . . . . 1 . . . Misdirections 1 | . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 35 | . . 5 . . . . . . . . . . . 25 . . 5 Shots . | . . . . . . . . . . . . . . . . . . Rammed 17 | . . 3 . . . . . . . . . . . 12 . . 2 Targets Rammed 17 | . . 3 . . . . . . . . . . . 12 . . 2 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 234 | . 2 . . . 213 184 . 234 8 122 . . . 149 . . . Average Temperature 83 | . 2 . . . 82 67 . 109 5 64 . . . 107 . . . Received Heat Transfer 869 | . 36 . . . 153 117 . 105 24 . . . . 117 27 155 135 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 37 | . . . . . . . . . . 37 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Res Qua Peak Influence 1630 | 25 122 62 . . 230 200 16 91 141 . . 73 40 266 146 230 1630 Initial 130 | . 16 47 . . . 104 16 10 44 . . 73 25 21 130 60 126 Average 121 | 8 83 61 . . 38 82 14 41 109 . . 73 27 63 83 138 1605 Maximum Alert Level 5 | . . . . . 1 1 . . . . . . . 1 . 1 5 Low Security (%) 92 | 100 100 100 . 100 98 98 100 100 100 . . 100 100 91 100 64 . Level 1 3 | . . . . . 1 1 . . . . . . . 8 . 35 . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . 99 Squads Dispatched 35 | . 1 . . . 2 7 . 3 3 . . . . 5 3 4 7 Investigation 9 | . 1 . . . 1 3 . 1 2 . . . . 1 . . . Extermination 3 | . . . . . . 1 . 1 . . . . . 1 . . . Reinforcement 16 | . . . . . 1 3 . 1 1 . . . . 3 3 4 . Assault 7 | . . . . . . . . . . . . . . . . . 7 Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Res Qua Distress Signals 12 | . . . . . 2 3 . . . . . . . . 5 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 187 | . 3 3 . . 32 34 8 8 14 4 . . 3 22 11 21 24 Peak Tracking Total 20 | . 2 2 . . 18 6 6 4 6 4 . . 3 13 9 11 20 Tactical Retreats 34 | . . . . . 3 14 1 2 5 . . . . 2 4 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Res Qua Traps Triggered 9 | . . . . . . 1 . 2 1 . . 1 . 1 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Res Qua Machines Disabled . | . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Res Qua Machines Accessed 23 | . 2 . 1 . 2 6 . 4 3 1 . . . . 3 1 . Terminals 14 | . 2 . . . 2 5 . 3 1 . . . . . 1 . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . Recycling Units 4 | . . . . . . . . 1 1 . . . . . 1 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . Total Hacks 52 | . 5 . 2 . 5 13 . 10 7 1 . . . . 8 1 . Successful 25 | . 4 . 2 . 2 2 . 3 3 1 . . . . 7 1 . Failed 27 | . 1 . . . 3 11 . 7 4 . . . . . 1 . . Catastrophic 9 | . 1 . . . 1 6 . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 38 | . 5 . 1 . 5 11 . 10 3 . . . . . 3 . . Terminals 36 | . 5 . . . 5 11 . 9 3 . . . . . 3 . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . Recycling Units 9 | . . . . . . . . 1 3 . . . . . 4 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . . . Terminal Hacks 5 | . 1 . 2 . . . . . . 1 . . . . 1 . . Record 2 | . . . 2 . . . . . . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 1 | . . . . . . . . . 1 . . . . . . . . Refit 1 | . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . . . 1 . . . . . 4 1 . Recycle Component 1 | . . . . . . . . . . . . . . . 1 . . Process 1 | . . . . . . . . . . . . . . . 1 . . Retrieve Matter 4 | . . . . . . . . . 1 . . . . . 2 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 3 . . . 2 2 . 3 1 . . . . . 1 . . Terminals 12 | . 3 . . . 2 2 . 3 1 . . . . . 1 . . Assimilate 2 | . . . . . . 1 . 1 . . . . . . . . . Botnet 9 | . 2 . . . 2 1 . 2 1 . . . . . 1 . . Operators 1 | . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . Hacking Detections 20 | . 2 . . . 2 6 . 4 3 . . . . . 2 1 . Full Trace Events 6 | . . . . . 1 3 . 1 1 . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . 76 . . Total Robot Build Rating 5 | . . . . . . . . . . . . . . . 5 . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled 1 | . . . . . . . . . . . . . . . 1 . . Recycled Matter 27 | . . . . . . . . . . . . . . . 27 . . Retrieved Matter 27 | . . . . . . . . . . . . . . . 27 . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Res Qua Total Allies 6 | . . . . . . 1 1 . 3 . . . . . 1 . . Largest Group 3 | . . . . . . 1 1 . 3 . . . . . 1 . . Highest-Rated Group 93 | . . . . . . 26 31 . 93 . . . . . 23 . . Highest-Rated Ally 31 | . . . . . . 26 31 . 31 . . . . . 23 . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 24 | . . . . . . . 9 . 15 . . . . . . . . Total Damage 424 | . . . . . . . 188 . 236 . . . . . . . . Kills 1 | . . . . . . . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Res Qua Turns Passed 4319 | 81 121 80 547 308 252 981 68 381 250 162 17 10 23 385 317 208 128 Spaces Moved 6262 | 41 99 80 574 296 384 1463 135 708 472 434 32 25 65 336 545 439 134 Core 220 | 4 . . . . . 1 . . . . . . . 117 16 63 19 Treads 13 | 13 . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 1073 | 24 99 80 574 296 . . . . . . . . . . . . . Hover 122 | . . . . . . . . . . . . . . . 1 6 115 Flight 4834 | . . . . . 384 1462 135 708 472 434 32 25 65 219 528 370 . Fastest Speed 34 | 50 95 95 95 95 50 50 50 50 34 34 35 35 35 39 34 39 40 Average Speed 54 | 114 95 95 95 95 50 50 50 50 34 34 35 35 35 42 39 44 89 Slowest Speed 650 | 160 95 95 95 95 50 650 50 50 34 35 35 35 39 50 200 80 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 52 | . . . . . 13 6 2 1 5 2 . . . 3 9 11 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 24 23 92 50 43 30 77 23 23 63 10 1 73 10 15 21 24 Regions Visited 17 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . . . 1 . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 . . 1 1 1 1 . . . 1 1 . Scrap Searched 4 | . . 1 . 1 . . . . . 2 . . . . . . . Spaces Dug 12 | . . . . . . 10 . 2 . . . . . . . . . Terrain Destroyed 60 | . . . . . . 10 . 2 10 38 . . . . . . . Melee 12 | . . . . . . 10 . 2 . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . AOE 48 | . . . . . . . . . 10 38 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Res Qua Total 6982 | 59 110 83 576 324 402 1665 132 725 553 437 38 26 64 574 633 439 142 Wait 582 | . 3 . . 24 . 160 . . 79 . 4 . . 227 79 6 . Move 6149 | 40 98 79 573 295 359 1451 131 705 461 429 31 25 64 330 527 417 134 Hop 47 | . . . . . 11 6 1 1 5 2 . . . 3 8 10 . Pick Up 35 | 5 . . 1 1 6 7 . 3 . 1 . . . 3 5 2 1 Fast Attach 24 | 7 . . . . 1 1 . 3 1 1 . . . . 6 2 2 Attach 20 | . . . 1 1 4 2 . 2 3 1 1 1 . . 3 . 1 Detach 5 | . 1 . . 1 1 . . . . . 2 . . . . . . Swap 13 | 1 . 1 . . 3 7 . . 1 . . . . . . . . Drop 22 | . . . 1 2 3 7 . 3 1 . . . . . 1 2 2 Fire 45 | 6 8 . . . 14 7 . 4 2 3 . . . . 1 . . Melee 19 | . . . . . . 17 . 2 . . . . . . . . . Ram 16 | . . 3 . . . . . . . . . . . 11 . . 2 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . 2 . . . . . . 3 . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Fac x2) -5/Waste -5/Factory -4/Factory -3/Research -3/Quarantine History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Met 8R-AWN 194 | -10/Materials | Discovered new exit (range 6) 203 | -10/Materials | Entered Mines 204 | -10/Mines | Followed 8R-AWN into the Mines 276 | -10/Mines | Discovered new exit (range 5) 283 | -10/Mines | Entered Exiles 305 | -10/Exiles | Welcomed by 8R-AWN 314 | -10/Exiles | Build established: Mutant 336 | -10/Exiles | Met EX-HEX 366 | -10/Exiles | Met EX-BIN 382 | -10/Exiles | Aligned with FarCom system 383 | -10/Exiles | Given EX-Vault access code 410 | -10/Exiles | Opened EX-Vault 420 | -10/Exiles | Found Prototype Flight Unit 448 | -10/Exiles | Warned to stay clear of 0b10 Research branches 472 | -10/Exiles | Met EX-DEC 565 | -10/Exiles | Discovered new exit (range 11) 638 | -10/Exiles | Visited The Gauntlet 778 | -10/Exiles | Learned about 8R-AWN's background 803 | -10/Exiles | Discovered new exit (range 15) 830 | -10/Exiles | Left Exiles lab with Flying Fortress v7 830 | -10/Exiles | Entered Mines 1007 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1011 | -9/Mines | Found Prototype Device 1012 | -9/Mines | Identified Exp. Sensor Array 1027 | -9/Mines | Learned 2 Materials zone layouts 1124 | -9/Mines | Discovered new exit (range 5) 1138 | -9/Mines | Entered Materials 1138 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1139 | -8/Materials | Identified Flying Fortress v7 1385 | -8/Materials | Discovered new exit (range 11) 1390 | -8/Materials | Entered Factory 1390 | -7/Factory | Evolved 2 slots: Utility x2 1797 | -7/Factory | P-60 Hacker assimilated allied Administrator 4a 2371 | -7/Factory | Sucked down chute 2371 | -7/Factory | Entered Waste 2372 | -7/Waste | Met a frightened Derelict 2376 | -7/Waste | Spotted C-40 Crusher 2386 | -7/Waste | Spotted C-40 Crusher 2386 | -7/Waste | Spotted C-40 Crusher 2393 | -7/Waste | Spotted C-40 Crusher 2395 | -7/Waste | Spotted C-40 Crusher 2399 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2402 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2408 | -7/Waste | Spotted C-40 Crusher 2411 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2434 | -7/Waste | Discovered new exit (range 11) 2439 | -7/Waste | Entered Factory 2813 | -7/Factory | Discovered new exit (range 15) 2820 | -7/Factory | Entered another Factory area 2820 | -6/Factory | Evolved 2 slots: Propulsion x2 2833 | -6/Factory | Allied Derelicts emerged from ambush trap array 2992 | -6/Factory | Spotted B-75 Beast 3065 | -6/Factory | Discovered new exit (range 8) 3070 | -6/Factory | Entered Lower Caves 3216 | -6/Lower Caves | Learned location of 2 exits from Factory 3222 | -6/Lower Caves | Discovered new exit (range 4) 3228 | -6/Lower Caves | Found Prototype Device 3232 | -6/Lower Caves | Entered another Lower Caves area 3234 | -6/Lower Caves | Identified Heart of Steel 3237 | -6/Lower Caves | Discovered new exit (range 15) 3249 | -6/Lower Caves | Entered Factory 3249 | -5/Factory | Evolved 2 slots: Utility x2 3250 | -5/Factory | Identified exit to Factory 3259 | -5/Factory | Sucked down chute 3259 | -5/Factory | Entered Waste 3266 | -5/Waste | Spotted C-40 Crusher 3266 | -5/Waste | Spotted C-40 Crusher 3274 | -5/Waste | EMP discharged 3275 | -5/Waste | Spotted C-40 Crusher 3275 | -5/Waste | Spotted C-40 Crusher 3276 | -5/Waste | Discovered new exit (range 15) 3279 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3282 | -5/Waste | Entered Factory 3460 | -5/Factory | Build established: Hacker-Mutant 3598 | -5/Factory | Released all parts (8) 3632 | -5/Factory | System corruption reached 10% 3660 | -5/Factory | Core integrity fell below 50% 3661 | -5/Factory | Discovered exit to Factory (range 14) 3667 | -5/Factory | Entered another Factory area 3667 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3767 | -4/Factory | Fabricated A-15 Conveyor (x1) 3911 | -4/Factory | Build established: Mutant 3941 | -4/Factory | Lost 4 parts (1p2n1w) 3973 | -4/Factory | Discovered new exit (range 9) 3984 | -4/Factory | Entered Research 3984 | -3/Research | Evolved 2 slots: Utility x2 4054 | -3/Research | Spotted B-86 Titan 4111 | -3/Research | Found Gamma Bomb Array 4161 | -3/Research | Released all parts (2) 4174 | -3/Research | Core integrity fell below 50% 4176 | -3/Research | Spotted B-86 Titan 4187 | -3/Research | Discovered new exit (range 12) 4192 | -3/Research | Entered Quarantine 4193 | -3/Quarantine | Maximum security lockdown engaged 4303 | -3/Quarantine | Core integrity fell below 20% 4309 | -3/Quarantine | Found Alien Artifact 4319 | -3/Quarantine | Identified Core Reset Matrix 4319 | -3/Quarantine | Used Core Reset Matrix 4320 | -3/Quarantine | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 04309_ Acquired Alien Artifact. 04311_ Slammed into G-67 Veteran. 04312_ C-30 ARC bursts open, deploying its payload. 04312_ G-67 Veteran unfolds itself. 04313_ C-30 ARC bursts open, deploying its payload. 04313_ G-73 Enforcer unfolds itself. 04313_ G-67 Veteran unfolds itself. 04313_ I-47 Archangel unfolds itself. 04314_ C-30 ARC bursts open, deploying its payload. 04314_ G-73 Enforcer unfolds itself. 04314_ G-67 Veteran unfolds itself. 04314_ M-36 Artificer unfolds itself. 04316_ M-36 Artificer repairs G-73 Enforcer. 04316_ Linear Gravjet destroyed. 04319_ Identified Core Reset Matrix. 04319_ Wiping memory... 04320_ CORE RESET Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????C???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????C??????????????????????????????????? | | ?????????????g???????????????????????????????????? | | ????????????gg???????????????????????????????????? | | ?????????????g???????????????????????????????????? | | ????????????gb????????????????????????????C??????? | | ??????????# g###############????????????????????? | | ??????????? ig gg #####????????????????? | | ????????????g ggg ?????????????????? | | ?????????????gb?? #????????????????????? | | ??????????????????????# @ #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????# ##????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????p??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 25 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 825 Evasion (%) 71 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ A-15 Conveyor | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- Core Reset Matrix Achievements -------------- Below Dynamic Key Streaker Challenges ------------ None Game ------ Seed BackupMagneticDetector Manual? 0 Play Time 01:08:05 Cumulative 23.3 hours Start 2024.04.28 @ 23:25:55 End 2024.04.29 @ 00:33:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 29 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ade0cda-1ee5-40cf-8bf3-61c7f6bf1bdb