Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.19 @ 19:45:01 Player: satan5 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (312) 1560 Value Destroyed (11451) 11451 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (4046) 4046 TOTAL SCORE: 26357 Bonus ------- High Alert Combat Kills 1102 Follower Combat Kills 440 Met Data Miner 300 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -296 Cogmind --------- Core Integrity 0/1450 Matter 46/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Advanced Terrain Scan Processor Improved Targeting Computer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-density Centrium Leg Improved Hacking Suite Enhanced Quantum Rifle Omega Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Centrium Wheel Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Improved Sensor Array Advanced Terrain Scan Processor Improved Target Analyzer Improved Target Analyzer Improved Armor Integrity Analyzer Improved Core Shielding Improved Core Shielding Experimental Thermal Shield Advanced Trap Extractor > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun Omega Cannon > --- INVENTORY -------- Particle Reactor Quantum Rifle Hypervelocity Railgun Hypervelocity Railgun Long-range Missile Launcher [Rating: 155] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Constructs Reactor Particle Reactor Propulsion Constructs Treads Armored Treads Leg Constructs Wheel Centrium Wheel Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Array Utility Hacking Suite Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Core Shielding Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Constructs Ballistic Cannon Linear Accelerator Launcher Long-range Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Great Maul Slashing Weapon Centrium Greatsword Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Res Tes Res Qua Slots Evolved 16 | . . 2 2 . . 4 . . . . . . 2 . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . 2 . . . . . . . . . . . . . 1 . . 1 . 1 . Utility 8 | . . . 2 . . 3 . . . . . . 2 . . . . . 1 . . . Weapon 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . Parts Attached 274 | 6 9 15 18 21 7 12 3 12 2 3 . 1 17 7 21 19 1 5 23 57 9 6 Power 15 | 1 2 1 . 4 . . . . . . . . . . . . . . 1 2 3 1 Engine 4 | 1 2 1 . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . 4 . . . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . 1 2 3 1 Propulsion 54 | 2 2 4 5 9 4 . . . . . . . . . . 1 . . 6 17 3 1 Treads 17 | . 2 4 1 5 4 . . . . . . . . . . . . . 1 . . . Leg 8 | 2 . . . . . . . . . . . . . . . . . . 2 4 . . Wheel 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Hover 25 | . . . 4 4 . . . . . . . . . . . 1 . . 1 11 3 1 Flight 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . Utility 122 | 1 1 2 2 . 1 4 3 11 2 3 . 1 17 7 21 17 . 3 8 15 1 2 Device 88 | . 1 . 1 . 1 2 2 10 2 3 . 1 13 7 21 10 . 1 3 9 1 . Storage 5 | 1 . 1 . . . . . . . . . . . . . 1 . . 1 1 . . Processor 16 | . . . 1 . . . 1 1 . . . . 2 . . 3 . 2 . 4 . 2 Hackware 6 | . . 1 . . . 2 . . . . . . 2 . . 1 . . . . . . Protection 7 | . . . . . . . . . . . . . . . . 2 . . 4 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 83 | 2 4 8 11 8 2 8 . 1 . . . . . . . 1 1 2 8 23 2 2 Energy Gun 21 | . . 1 4 2 2 . . 1 . . . . . . . . . . 2 8 . 1 Energy Cannon 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Ballistic Gun 36 | 2 4 6 5 4 . 2 . . . . . . . . . . . . 4 8 . 1 Ballistic Cannon 6 | . . . . . . 1 . . . . . . . . . . . . 1 3 1 . Launcher 9 | . . 1 1 2 . 1 . . . . . . . . . . . . . 3 1 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . . . . . 1 1 2 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . 3 4 1 1 3 . 1 . . . . . . . 1 . . . 10 . 1 Parts Lost 98 | . 1 2 7 8 1 2 . . . . . . 3 . 5 19 . 15 2 18 8 7 Power 15 | . . . . 3 1 1 . . . . . . 1 . . 1 . 2 . 2 2 2 Propulsion 31 | . . 2 4 1 . . . . . . . . . . 3 5 . 4 1 6 3 2 Utility 23 | . . . 1 . . 1 . . . . . . 2 . 2 7 . 5 . 2 2 1 Weapon 29 | . 1 . 2 4 . . . . . . . . . . . 6 . 4 1 8 1 2 Highest Loss Streak 11 | . 1 2 4 2 1 1 . . . . . . 2 . 2 11 . 8 2 6 5 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 99 99 83 89 72 69 67 72 73 73 73 73 70 64 67 57 62 53 59 92 58 29 Engine 3 | . 14 11 9 4 . 4 3 . 6 5 . . 1 5 1 . 1 . . . . . Core 2 | . . . . 4 5 1 . . . . 6 6 3 . 3 2 . 1 . . . . Treads 8 | . 17 43 11 30 20 2 6 1 . . . . 2 . 3 1 . . 2 . . . Leg 1 | . 10 . . . . . . . . . . . . . . . . 1 3 10 . . Hover 2 | . . . 19 4 1 . . 1 . . . . . . 1 2 2 3 3 7 13 4 Flight 1 | . . . . . . 3 . 2 6 6 6 6 2 5 . 1 2 . . 4 . . Device 10 | . 14 . . . 4 11 13 13 13 13 13 19 13 11 19 15 21 14 5 13 4 . Storage 6 | . 14 11 9 9 9 6 6 6 6 6 6 6 5 5 2 4 . . . 2 4 1 Processor 8 | . . . 7 9 4 . 5 5 6 6 6 . 5 11 11 9 15 19 19 19 21 18 Hackware 8 | . . 10 9 9 9 19 13 13 13 13 13 13 18 11 8 4 . . . . . . Energy Gun 3 | . . . . 4 15 2 . 5 2 . . . . . . 1 6 1 4 6 3 . Energy Cannon 3 | . . . . . . 3 5 . 9 13 13 13 8 11 5 2 . 1 . . . . Ballistic Gun 6 | . 28 21 16 13 1 6 7 5 1 . . . 1 . 1 3 3 5 3 8 2 . Ballistic Cannon 1 | . . . . . . 2 . 6 6 6 6 6 1 . 3 3 . . 1 . . . Peak Build Rating 155 | 6 12 20 33 32 48 70 68 87 83 82 83 80 98 101 104 98 103 103 128 155 127 96 Average Rating 69 | 2 9 17 26 29 33 63 66 81 81 81 80 79 92 100 96 84 97 80 79 138 91 44 On Entrance 66 | . 6 12 19 32 31 52 68 67 81 80 82 79 80 97 97 98 82 103 38 126 124 78 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 76 | 12 17 34 35 37 33 40 40 42 46 46 49 50 64 70 66 49 26 26 52 76 57 42 Greatest Support 176 | 20 40 80 80 80 68 114 114 176 87 87 87 61 87 87 138 94 28 38 56 116 60 47 Greatest Overweight (x) 10 | . . . 4 1 10 . . . . . . . 2 . 2 7 . 2 4 5 3 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 5 5 5 10 10 10 Average Capacity 12 | 6 8 13 15 15 15 15 15 15 15 15 15 15 15 15 10 9 5 5 5 8 10 7 Most Carried 15 | 5 8 14 14 15 15 15 15 15 14 15 15 15 15 15 15 9 5 5 5 10 10 10 Average Carried 10 | 3 7 10 11 13 12 9 13 14 14 14 15 14 14 13 9 5 4 4 4 7 6 6 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 10 10 5 Final Carried 15 | 3 8 12 13 15 9 13 15 14 14 15 15 14 15 13 5 5 4 5 5 6 9 5 Scrap Engine Consumption 343 | . . . . . 31 27 11 42 1 6 . . 65 10 52 73 1 24 . . . . Constructs Created 17 | . . . . . 4 1 . 1 . . . . 1 . . 7 . 3 . . . . Constructs Modified 122 | . . . . . 6 8 5 12 7 1 2 . 31 . 24 12 6 8 . . . . Class Distribution -------------------- 39% | Hacker-Construct 37% | Mutant 9% | Scavenger-Gunner 8% | Construct 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Hacker-Construct | -6/Factory Hacker-Construct | -6/Waste Hacker-Construct | -6/Factory Hacker-Construct | -6/Lower Caves Hacker-Construct | -6/Lower Caves Hacker-Construct | -6/Data Miner Hacker-Construct | -5/Proximity Caves Hacker-Construct | -5/Factory Hacker-Construct | -5/Waste Hacker-Construct | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Testing Scavenger-Mutant | -2/Research Mutant | -2/Quarantine Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Res Tes Res Qua Matter Collected 6664 | 226 526 557 539 745 127 361 87 362 25 49 . 74 271 30 405 595 . 147 234 1304 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15388 | 29 577 856 834 1479 652 952 496 364 135 183 . 106 1823 758 2195 1582 114 463 234 1476 80 . Parts 757 | 4 39 68 49 88 33 33 9 28 7 7 . 10 79 11 109 76 4 22 11 64 6 . Haulers Intercepted 31 | . 2 4 5 4 . . . 1 . . . . 5 . 6 2 1 . . 1 . . Recyclers Shooed 14 | . . 2 3 . 1 3 . . . . . . . . . . . . . 5 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . 8 . 10 . . . . . . . . . . Prevented 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Res Tes Res Qua Combat Hostiles Destroyed 210 | . 13 15 19 30 8 9 2 2 4 4 . 4 19 3 27 23 . 6 3 14 5 . Melee 3 | . . . . . . . . . . . . . . . . . . 2 1 . . . Guns 112 | . 12 15 16 25 8 2 1 1 . . . . 2 . 6 6 . 4 1 13 . . Cannons 71 | . . . . . . 4 1 1 4 4 . 3 14 3 20 15 . . 1 . 1 . AOE 19 | . . . 3 5 . 3 . . . . . . 1 . . 2 . . . 1 4 . Classes Destroyed 21 | 1 7 3 3 . 3 1 1 . . . . . . . . 2 . . . . . . Worker 14 | . 1 3 1 3 . . . 1 . . . . 1 . 2 . . . . 2 . . Builder 11 | . . . 1 2 . 1 . 1 . . . . 2 . 2 2 . . . . . . Tunneler 3 | 1 . . . . . . . . . . . . 1 . . 1 . . . . . . Hauler 31 | . 2 4 5 4 . . . 1 . . . . 5 . 6 2 1 . . 1 . . Recycler 11 | . . 2 . . 1 4 . . . . . . . . . . . . . 4 . . Operator 7 | . 1 1 1 2 . 1 . . . . . . 1 . . . . . . . . . Watcher 30 | . 2 2 1 2 . 3 . 3 . . . . 6 . 5 4 . 1 . 1 . . Swarmer 58 | . 6 3 4 9 . 3 . . . 4 . 4 4 . 9 4 . . . 4 4 . Grunt 55 | . 6 7 10 12 . 3 . 1 . . . . 3 . 5 5 . . 1 2 . . Brawler 3 | . . 1 . . . 1 . . . . . . . . 1 . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 27 | . . 4 3 8 5 1 . . . . . . 2 . . 2 . 1 1 . . . Demolisher 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Hunter 13 | . . . 1 1 . . . . . . . . 2 . 4 . . 2 . 2 1 . Programmer 29 | . . . . . . 1 . . . . . . 8 . 8 3 . 3 1 5 . . Heavy 3 | . . . 1 . . . . 1 . . . . . . . 1 . . . . . . Compactor 5 | . . . . . . . 2 . . . . . . 3 . . . . . . . . Protovariant H 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Subdweller 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scientist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Scrapper 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Assembled 6 | . . . . . . . . . . . . . . . . 6 . . . . . . Wasp 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 11 | 1 5 7 11 10 4 6 1 3 4 4 . 4 11 2 6 8 1 1 1 3 4 . Combat Bots Only 8 | . 3 5 8 7 4 4 1 1 4 4 . 4 6 2 5 7 . 1 1 3 4 . Max Kills in Single Turn 5 | 1 1 2 2 4 1 5 1 1 2 1 . 1 4 1 2 2 1 1 1 1 2 . Gunslinging 1 | . . 1 . 1 . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 2 . 3 . . . . . . 1 . . 1 . . . 1 2 . Melee 1 | . . . . . . . . . . . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Res Tes Res Qua Hostile Shots Fired 1654 | . 54 56 92 212 24 66 . 73 8 22 . 18 131 . 65 183 2 189 50 206 43 160 Missed 507 | . 7 13 26 69 5 25 . 35 3 9 . 4 36 . 7 56 2 57 16 62 14 61 Damage Taken 22122 | . 546 537 1219 1903 503 876 . 513 75 214 . 209 1677 . 1127 3689 . 2548 686 3057 679 2064 Core 4309 | . 112 111 134 207 11 93 . 27 . 29 . 17 323 . 151 592 . 554 248 244 14 1442 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 73 | . . . . . . . . . . . . . . . 73 . . . . . . . Redirected to Shielding 108 | . . . . . . . . . . . . . . . . . . . 11 92 5 . Ignored by Resistances 49 | . . . . . . . . . . . . . . . . . . . . 49 . . Regen/Repaired (Parts) 3092 | . . . . . 20 493 85 71 179 65 102 . 830 239 320 357 106 225 . . . . Core Remaining (%) 57 | 100 55 72 . . 36 . . . . . . 80 . . 52 . . . . 62 . . Volleys Fired 902 | 2 67 52 59 93 29 58 40 38 5 7 . 7 93 45 64 93 7 39 4 94 6 . Largest 4 | 2 2 2 2 2 2 3 2 3 3 3 . 3 3 2 2 3 2 3 4 4 3 . Hottest 407 | 40 46 50 75 73 100 157 82 153 166 166 . 166 193 168 230 407 112 185 160 273 148 . Shots Fired 1841 | 4 133 104 118 184 58 116 66 100 15 21 . 19 170 54 119 207 13 71 11 247 11 . Gun 1221 | 4 133 104 114 182 58 71 40 61 . . . . 14 . 20 88 13 68 9 236 6 . Cannon 609 | . . . . . . 45 26 39 15 21 . 19 156 54 99 119 . 3 2 8 3 . Launcher 11 | . . . 4 2 . . . . . . . . . . . . . . . 3 2 . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1144 | 4 133 104 109 131 19 74 46 67 10 14 . 14 24 . 55 137 6 46 10 134 7 . Thermal 423 | . . . . . . 26 20 33 5 7 . 5 124 44 28 56 . . . 73 2 . Explosive 11 | . . . 4 2 . . . . . . . . . . . . . . . 3 2 . Electromagnetic 263 | . . . 5 51 39 16 . . . . . . 22 10 36 14 7 25 1 37 . . Robot Hit Streak 40 | 2 12 8 9 17 40 10 23 24 4 8 . 6 10 9 24 17 7 6 9 18 6 . Robot Miss Streak 6 | 1 3 6 6 6 3 5 2 6 5 5 . 2 4 1 4 5 2 4 1 5 1 . Penetration Max 2 | . . . . . . . . . . . . . . . 1 . . . . 2 1 . Secondary Targets 18 | . . 5 3 6 . . . . . . . . . . . . . . . 4 . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . . . . . . 1 . . Shots Hit Robots 1164 | 2 87 70 92 153 48 66 53 29 5 10 . 6 96 39 76 119 7 40 16 142 8 . Core Hits 585 | 2 31 41 59 78 28 32 13 15 10 8 . 7 36 9 58 62 5 15 6 62 8 . Critical Kills 28 | . . 2 4 . . . . . . . . . . 3 3 8 . . 1 7 . . Critical Parts Destroyed 49 | . 1 . 2 1 . 1 . . . . . . . 1 7 9 . . 3 23 1 . Critical Strikes 102 | . 1 2 6 1 . 1 . . . . . . . 13 10 20 . 3 8 35 2 . Burn 7 | . . . . . . . . . . . . . . . . 3 . . . 4 . . Destroy 86 | . 1 2 6 1 . 1 . . . . . . . 13 10 17 . . 4 30 1 . Blast 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Corrupt 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Sever 5 | . . . . . . . . . . . . . . . . . . 1 4 . . . Melee Attacks 41 | . . . 1 . . 5 . . . . . . . . . . 14 11 10 . . . Impact 6 | . . . 1 . . 5 . . . . . . . . . . . . . . . . Slashing 35 | . . . . . . . . . . . . . . . . . 14 11 10 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37699 | 24 1086 1421 2264 3458 878 2783 1121 758 206 337 . 177 6290 1174 4372 4916 105 1090 674 3667 893 5 Guns 16157 | 24 1086 1421 1707 2750 797 855 540 434 . . . . 441 . 814 1647 105 820 72 2514 130 . Cannons 15419 | . . . . . . 591 581 324 206 337 . 177 4996 1174 3272 2949 . . 83 517 212 . Explosions 5096 | . . . 557 708 81 1337 . . . . . . 853 . 286 320 . . . 403 551 . Melee 789 | . . . . . . . . . . . . . . . . . . 270 519 . . . Ramming 238 | . . . . . . . . . . . . . . . . . . . . 233 . 5 Kinetic 17180 | 24 1086 1421 1625 1830 235 778 715 444 102 226 . 110 621 . 1855 3401 80 605 133 1571 318 . Thermal 13280 | . . . . 564 81 1656 406 314 104 111 . 67 5280 1131 1218 1096 . . . 1228 24 . Explosive 1716 | . . . 557 144 . . . . . . . . . . . 61 . . . 403 551 . Electromagnetic 4496 | . . . 82 920 562 349 . . . . . . 389 43 1299 358 25 215 22 232 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 789 | . . . . . . . . . . . . . . . . . . 270 519 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 36 | . . 2 . . . 6 6 6 3 3 3 3 8 8 12 8 25 36 2 9 . . Average Corruption 6 | . . 2 . . . 2 6 3 3 3 3 3 4 8 10 5 18 29 1 4 . . Corruption Purged 5 | . . . . . . . . 5 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 244 | . . 2 . . . 7 9 18 4 4 1 3 50 10 46 17 10 30 1 32 . . Message Errors 58 | . . 2 . . . 2 3 2 1 2 . . 10 4 14 6 1 5 . 6 . . Matter Fused 60 | . . . . . . 1 3 7 1 1 1 2 14 . 16 3 2 4 . 5 . . Heat Flow Errors 28 | . . . . . . 2 . 1 . . . . 8 . 5 4 3 2 . 3 . . Energy Discharges 25 | . . . . . . . 1 1 1 . . 1 5 2 3 2 1 5 . 3 . . Parts Rejected 5 | . . . . . . . . . . . . . . 1 1 . . 2 . 1 . . Parts Fused 3 | . . . . . . . . . . . . . . . 1 . . 1 1 . . . Data Loss (minor) 30 | . . . . . . . 1 4 . 1 . . 7 1 3 1 . 5 . 7 . . Data Loss (major) 11 | . . . . . . 1 . 2 1 . . . 2 1 1 . . 1 . 2 . . Alerts 4 | . . . . . . . . . . . . . 2 . 1 . . . . 1 . . Misdirections 6 | . . . . . . . . . . . . . . . . . 2 4 . . . . Weapon Failures 14 | . . . . . . 1 1 1 . . . . 2 1 1 1 1 1 . 4 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1807 | . . . . 24 . 305 . . 10 20 . . 850 . 124 307 . . 21 95 51 . Projectiles 1252 | . . . . . . 4 . . 10 20 . . 693 . 124 302 . . . 67 32 . Explosions 534 | . . . . 24 . 301 . . . . . . 157 . . 5 . . . 28 19 . Melee 21 | . . . . . . . . . . . . . . . . . . . 21 . . . Knockbacks 38 | . . . . . . 4 . 1 1 3 . . 2 . 6 17 . . . 4 . . Impact 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 36 | . . . . . . 4 . 1 1 3 . . 2 . 6 16 . . . 3 . . Secondary 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 617 | . . . 58 109 77 142 . . . . . . 117 . 27 . . . . 85 . 2 Shots 16 | . . . 3 2 2 4 . . . . . . 2 . 1 . . . . 2 . . Rammed 3 | . . . . . . . . . . . . . . . . 1 . . . 1 . 1 Targets Rammed 49 | . . . . . . . . . . . . . . . . 1 . . . 47 . 1 Kicked 46 | . . . . . . . . . . . . . . . . . . . . 46 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 638 | . 2 428 60 90 60 477 . 384 219 399 . 550 302 266 366 638 125 471 9 399 83 . Average Temperature 113 | . 2 122 16 34 25 107 . 147 129 175 . 216 65 108 108 166 37 161 6 117 45 . Received Heat Transfer 2569 | . 162 225 315 711 141 51 . 60 9 55 . . 81 . 121 140 . 288 30 126 54 . Effects 44 | . . 1 . . . 2 . 2 . 2 . 7 . 1 1 21 . 4 . 3 . . Shutdowns 5 | . . . . . . 1 . . . . . 1 . . . 3 . . . . . . Energy Bleed 9 | . . 1 . . . 1 . 1 . . . 1 . 1 . 1 . 3 . . . . Interference 18 | . . . . . . . . . . 2 . 3 . . . 10 . . . 3 . . Matter Decay 4 | . . . . . . . . . . . . 1 . . 1 1 . 1 . . . . Short Circuit 5 | . . . . . . . . 1 . . . 1 . . . 3 . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations 11 | . . . . . . . . . . . . . . . 11 . . . . . . . Total Turns 109 | . . . . . . . . . . . . . . . 109 . . . . . . . Longest Duration 27 | . . . . . . . . . . . . . . . 27 . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . 1 . 3 . . 1 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . Parts Fried 30 | . . . . 2 2 4 . . . . . . 5 . 11 1 . 4 . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . Parts Melted 26 | . 1 . . . 2 . . . 2 . . 1 6 . 2 3 . . . 9 . . Heat Transferred 10808 | . . . . 650 87 774 . 550 650 650 . 450 2878 . 150 1770 . . . 2149 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . 5 2 2 . . . . . . . . 1 . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Res Tes Res Qua Peak Influence 1028 | 5 255 298 489 705 304 867 144 186 . . . . 699 257 1028 885 312 397 297 574 626 535 Initial 466 | . 3 24 89 80 216 250 138 100 . . . . 56 241 165 466 295 218 192 20 292 351 Average 299 | . 74 148 279 366 109 593 140 111 . . . . 292 244 553 691 306 299 187 140 495 405 Maximum Alert Level 3 | . 1 1 2 3 1 3 . . . . . . 2 1 3 3 1 1 1 2 2 2 Low Security (%) 46 | 100 96 79 41 20 80 . 100 100 . . . . 46 . 5 . . 9 53 76 . . Level 1 23 | . 3 20 36 41 19 15 . . . . . . 15 100 34 . 100 90 46 10 16 46 Level 2 21 | . . . 22 34 . 55 . . . . . . 38 . 32 47 . . . 12 83 53 Level 3 8 | . . . . 3 . 29 . . . . . . . . 27 52 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 62 | . 3 2 3 7 . 3 . 3 . . . . 10 . 10 7 . 4 4 4 1 1 Investigation 17 | . 3 1 1 2 . . . . . . . . 2 . . 1 . . 4 1 1 1 Extermination 13 | . . . . . . 1 . . . . . . 2 . 5 1 . 2 . 2 . . Reinforcement 28 | . . 1 2 4 . 2 . 3 . . . . 6 . 3 4 . 2 . 1 . . Assault 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Garrison 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . 2 . . . . . . . . . . . . . . . 1 Construction Impeded 3 | . . . . 1 . . . . . . . . 1 . 1 . . . . . . . Haulers Reinforced 8 | . . . . . . 1 . 1 . . . . 3 . 1 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Res Tes Res Qua Distress Signals 20 | . 2 1 1 1 . 2 . . . . . . 1 . 2 3 . 2 . 2 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 441 | . 25 22 25 38 8 27 6 12 6 8 . 4 35 6 44 49 6 23 8 45 18 26 Peak Tracking Total 11 | . 3 4 11 7 3 6 5 8 4 4 . 4 6 3 6 9 5 9 3 7 9 10 Tactical Retreats 46 | . 5 . 2 2 1 6 . . . 1 . . . . 1 3 1 6 3 4 6 5 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Res Tes Res Qua Traps Triggered 23 | . 2 2 . . . 4 . 7 . . . . 1 . 1 2 . . . . 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Res Tes Res Qua Machines Disabled 54 | . . 1 . 1 . 20 . . . . . . 7 . 10 8 . 1 . 6 . . Max in Single Turn 12 | . . 1 . 1 . 12 . . . . . . 5 . 4 3 . 1 . 2 . . Garrison Access 7 | . . . . 1 . 1 . 1 . . . . 1 . . 1 . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Res Tes Res Qua Machines Accessed 105 | . 6 3 4 9 13 10 . 6 2 1 4 . 13 . 8 5 . . 5 8 2 6 Terminals 61 | . 5 2 3 8 6 7 . 2 . . . . 5 . 6 4 . . 3 7 . 3 Fabricators 10 | . . . . . . 1 . 2 . . . . 3 . 1 . . . 2 1 . . Repair Stations 3 | . . . . . . . . 1 . . . . . . . . . . . . . 2 Recycling Units 15 | . 1 1 1 . 6 1 . . . . . . 3 . 1 . . . . . 1 . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access 7 | . . . . 1 . 1 . 1 . . . . 1 . . 1 . . . . 1 1 Total Hacks 280 | . 22 8 12 24 24 24 . 15 8 1 28 . 41 . 17 9 . . 18 14 5 10 Successful 155 | . 12 6 7 10 17 15 . 8 8 1 28 . 19 . 10 2 . . 5 3 1 3 Failed 125 | . 10 2 5 14 7 9 . 7 . . . . 22 . 7 7 . . 13 11 4 7 Catastrophic 25 | . . . 1 3 2 2 . 2 . . . . 1 . 2 2 . . 3 3 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 154 | . 20 7 8 17 19 13 . 11 . . . . 23 . 9 4 . . 9 12 . 2 Terminals 163 | . 21 4 9 23 14 18 . 8 . . . . 15 . 14 8 . . 11 12 . 6 Fabricators 31 | . . . . . . 1 . 3 . . . . 16 . 2 . . . 7 2 . . Repair Stations 4 | . . . . . . . . 1 . . . . . . . . . . . . . 3 Recycling Units 26 | . 1 4 3 . 8 1 . . . . . . 6 . 1 . . . . . 2 . Scanalyzers 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Garrison Access 15 | . . . . 1 . 4 . 3 . . . . 2 . . 1 . . . . 3 1 Terminal Hacks 70 | . 5 1 3 7 4 6 . 1 8 1 28 . 1 . 2 . . . 2 . . 1 Record 18 | . . . . . . . . . 7 . 11 . . . . . . . . . . . Part Schematic 9 | . . . . . . . . . . . 9 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . 3 . . . . . . . . . . . Open Door 7 | . . . . 4 . . . . 1 1 . . . . . . . . . . . 1 Branch Access Points 6 | . 1 1 1 1 . 1 . 1 . . . . . . . . . . . . . . Machine Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . Unreport Threat 8 | . 1 . 2 1 2 1 . . . . . . . . . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . 1 . 1 . . . . 6 . 1 . . . 2 . . . Network Status 3 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . 2 . . . . . 2 . . . Build 4 | . . . . . . . . . . . . . 3 . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 1 1 1 . 1 . . . . . . . 2 . 1 . . . . . . . Retrieve Components 7 | . 1 1 1 . 1 . . . . . . . 2 . 1 . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Insert Component 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Garrison Access Hacks 7 | . . . . 1 . 1 . 1 . . . . 1 . . 1 . . . . 1 1 Seal Access 7 | . . . . 1 . 1 . 1 . . . . 1 . . 1 . . . . 1 1 Unauthorized Hacks 58 | . 6 4 3 2 12 7 . 5 . . . . 7 . 6 1 . . 1 3 . 1 Terminals 41 | . 6 2 1 2 5 7 . 2 . . . . 5 . 6 1 . . 1 2 . 1 Track 3 | . 2 . . . . . . . . . . . . . . . . . . 1 . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Botnet 34 | . 3 1 1 2 5 6 . 2 . . . . 4 . 6 1 . . 1 1 . 1 Operators 3 | . 1 1 . . . 1 . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . 2 . . . . 2 . . . . . . 1 . . Prioritize 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Liberate 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 11 | . . 2 2 . 7 . . . . . . . . . . . . . . . . . Reject 3 | . . 1 1 . 1 . . . . . . . . . . . . . . . . . Mask 3 | . . 1 1 . 1 . . . . . . . . . . . . . . . . . Tunnel 5 | . . . . . 5 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Hacking Detections 77 | . 5 3 3 8 6 9 . 4 . . . . 10 . 7 4 . . 5 8 2 3 Full Trace Events 13 | . 2 . 1 2 . . . . . . . . 2 . . . . . 4 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . 9 . . . . . . . . . . . Parts Built 6 | . . . . . . . . . . . . . 5 . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 327 | . . . . . . . . . . . . . 281 . 46 . . . . . . . Total Part Build Rating 47 | . . . . . . . . . . . . . 38 . 9 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 39 | . 9 7 10 . 1 . . . . . . . 3 . 9 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . 7 . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Res Tes Res Qua Total Allies 5 | . . . . . . . . 3 . . . . . . . . . . . 2 . . Largest Group 3 | . . . . . . . . 3 . . . . . . . . . . . 2 . . Highest-Rated Group 128 | . . . . . . . . 87 . . . . . . . . . . . 128 . . Highest-Rated Ally 64 | . . . . . . . . 29 . . . . . . . . . . . 64 . . Total Orders 16 | . . . . . . . . . . . . . . 11 3 2 . . . . . . STAY 1 | . . . . . . . . . . . . . . 1 . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . 1 . . . . . . . . RETURN 14 | . . . . . . . . . . . . . . 9 3 2 . . . . . . Ally Attacks 135 | . . . . . . . . 8 . . . . . 79 7 25 . . . 16 . . Total Damage 2868 | . . . . . . . . 96 . . . . . 1702 74 592 . . . 404 . . Kills 13 | . . . . . . . . . . . . . . 3 1 3 . . . 6 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Res Tes Res Qua Robot Analysis Total 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 2 1 . 1 . . . . . . . . . . Drone Launches 19 | . . . . . . . . . . . . . . 13 3 3 . . . . . . Drone Recoveries 17 | . . . . . . . . . . . . . . 12 3 2 . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Res Tes Res Qua Turns Passed 17131 | 60 1090 988 529 819 2006 850 252 775 352 332 58 209 2526 349 1331 1431 175 530 507 1341 280 341 Spaces Moved 12479 | 45 549 466 287 342 959 1078 228 1005 439 362 77 227 1700 343 756 765 70 340 463 902 424 652 Core 707 | 18 . . . . 1 . . . . . . . . . . 2 . 169 155 . 2 360 Treads 4092 | . 354 466 55 229 913 399 228 212 . . . . 675 . 361 186 . . 14 . . . Legs 1036 | 27 195 . . . 1 . . . . . . . 87 . . . . 19 143 564 . . Wheels 88 | . . . . . . . . 88 . . . . . . . . . . . . . . Hover 2688 | . . . 232 113 43 . . 267 . . . . 4 . 214 540 45 152 26 338 422 292 Flight 3868 | . . . . . 1 679 . 438 439 362 77 227 934 343 181 37 25 . 125 . . . Fastest Speed 40 | 50 120 160 40 48 48 48 48 48 75 75 75 75 65 65 65 82 154 50 40 40 42 40 Average Speed 98 | 92 145 160 108 132 143 48 48 57 75 75 75 75 124 65 132 139 154 115 76 88 51 48 Slowest Speed 550 | 120 160 160 300 250 550 48 48 75 75 75 75 75 291 65 286 400 154 276 250 400 200 50 Overloaded Moves 40 | . . . . . . . . . . . . . . . . . . . . . 40 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 80 39 31 70 97 38 98 27 66 54 68 43 43 82 30 28 72 10 14 87 15 62 Regions Visited 22 Branch Regions 8 Pre-discovered Areas 9 | . . . . . 5 . . . 1 1 1 1 . . . . . . . . . . Known Exits Taken 8 | . . . 1 1 . . . 1 1 1 1 1 . . 1 . . . . . . . Unknown Exits Taken 8 | 1 1 1 . . 1 . . . . . . . . . . . . 1 1 1 1 . Scrap Searched 7 | . . . . . . . . . 2 4 . 1 . . . . . . . . . . Spaces Dug 97 | . . . 1 . . 4 . 14 1 2 . 2 18 1 10 8 14 3 . 1 18 . Terrain Destroyed 682 | . . . 30 50 18 38 6 34 5 6 . 9 109 8 133 107 14 3 1 75 36 . Melee 22 | . . . 1 . . 4 . . . . . . . . . . 14 3 . . . . Projectile 270 | . . . . . . 6 6 34 5 6 . 9 57 8 46 91 . . . 2 . . AOE 387 | . . . 29 50 18 28 . . . . . . 52 . 87 16 . . . 71 36 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Res Tes Res Qua Total 15611 | 58 711 606 385 528 1542 1323 316 1136 451 408 76 253 1951 422 977 973 95 408 584 1255 473 680 Wait 1496 | . 60 42 4 31 522 136 43 63 6 34 . 18 125 16 127 73 3 7 66 84 24 12 Move 12460 | 44 548 465 286 341 958 1078 227 1004 438 361 76 226 1700 342 755 765 69 339 462 901 423 652 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 215 | 6 14 19 13 25 7 20 2 9 . 2 . . 10 4 7 13 1 2 13 36 6 6 Fast Attach 42 | 3 2 2 . 2 . . . . . . . . . . . 1 . 1 12 16 2 1 Attach 132 | 3 2 5 12 15 5 7 . 2 . . . 1 5 5 2 15 1 4 8 28 7 5 Detach 17 | . . . . . . 1 1 . . . . . . 3 . 3 . 3 . 1 4 1 Swap 100 | . 5 8 6 4 2 5 3 10 2 3 . . 12 2 19 3 . . 3 13 . . Drop 150 | . 13 13 4 17 19 11 . 8 . 1 . 1 6 5 3 6 . 1 6 33 1 2 Fire 902 | 2 67 52 59 93 29 58 40 38 5 7 . 7 93 45 64 93 7 39 4 94 6 . Melee 41 | . . . 1 . . 5 . . . . . . . . . . 14 11 10 . . . Ram 4 | . . . . . . . . . . . . . . . . 1 . 1 . 1 . 1 Kick 46 | . . . . . . . . . . . . . . . . . . . . 46 . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . 2 . 2 . . . . . . . . . . . 2 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / [*Upp]) -5/Waste -5/Factory -4/Factory -4/Waste -4/Factory -3/Research -3/Testing -2/Research -2/Quarantine History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Identified exit to Mines 130 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 691 | -10/Materials | Discovered new exit (range 3) 761 | -10/Materials | Derelicts attacked the area 1151 | -10/Materials | Entered another Materials area 1151 | -9/Materials | Evolved 2 slots: Propulsion x2 1438 | -9/Materials | Discovered new exit (range 16) 1784 | -9/Materials | Discovered new exit (range 10) 1926 | -9/Materials | Identified exit to Mines 2139 | -9/Materials | Entered another Materials area 2139 | -8/Materials | Evolved 2 slots: Utility x2 2284 | -8/Materials | Discovered new exit (range 6) 2337 | -8/Materials | Destroyed 8 combat bots 2353 | -8/Materials | Lost 4 parts (4n) 2549 | -8/Materials | Identified exit to Storage 2668 | -8/Materials | Entered Storage 2801 | -8/Storage | Garrison activated, responded to threat 3142 | -8/Storage | Core integrity fell below 50% 3265 | -8/Storage | Destroyed 7 combat bots 3407 | -8/Storage | Identified exit to Recycling 3485 | -8/Storage | Used back door to open Recycling access 3487 | -8/Storage | Entered Recycling 3802 | -8/Recycling | Discovered new exit (range 16) 4440 | -8/Recycling | Scanned before Scraplab entrance 4453 | -8/Recycling | Angered Scraplab inhabitants 4557 | -8/Recycling | Found Prototype Device 4558 | -8/Recycling | Identified Scrap Engine 5378 | -8/Recycling | Build established: Construct 5493 | -8/Recycling | Entered Factory 5493 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 5526 | -6/Factory | Spotted B-75 Beast 5782 | -6/Factory | Identified exit to Lower Caves 5815 | -6/Factory | Build established: Hacker-Construct 5843 | -6/Factory | Search patrols dispatched 6193 | -6/Factory | Search patrols dispatched 6242 | -6/Factory | Discovered new exit (range 15) 6343 | -6/Factory | Sucked down chute 6343 | -6/Factory | Entered Waste 6415 | -6/Waste | Spotted C-40 Crusher 6442 | -6/Waste | Spotted C-40 Crusher 6443 | -6/Waste | Destroyed C-40 Crusher 6476 | -6/Waste | Spotted C-40 Crusher 6490 | -6/Waste | Spotted C-40 Crusher 6495 | -6/Waste | Spotted C-40 Crusher 6531 | -6/Waste | Spotted C-40 Crusher 6555 | -6/Waste | Discovered new exit (range 11) 6592 | -6/Waste | Destroyed C-40 Crusher 6595 | -6/Waste | Identified exit to Factory 6595 | -6/Waste | Entered Factory 6657 | -6/Factory | Discovered new exit (range 8) 6961 | -6/Factory | Spotted B-75 Beast 7292 | -6/Factory | Discovered new exit (range 6) 7299 | -6/Factory | Identified exit to Factory 7370 | -6/Factory | Entered Lower Caves 7372 | -6/Lower Caves | Lost 3 allies 7450 | -6/Lower Caves | Encountered a Warlord checkpoint 7621 | -6/Lower Caves | Learned location of Armory (-4) 7621 | -6/Lower Caves | Learned Factory emergency access door positions 7621 | -6/Lower Caves | Learned Extension terminal intel 7621 | -6/Lower Caves | Learned Research garrison access intel 7669 | -6/Lower Caves | Identified exit to Lower Caves 7673 | -6/Lower Caves | Learned Factory trap positions 7699 | -6/Lower Caves | Ambushed by wild Derelicts 7722 | -6/Lower Caves | Entered another Lower Caves area 7723 | -6/Lower Caves | Discovered exit to Factory (range 11) 7761 | -6/Lower Caves | Encountered a Warlord checkpoint 8041 | -6/Lower Caves | Discovered new exit (range 6) 8044 | -6/Lower Caves | Identified exit to Data Miner 8054 | -6/Lower Caves | Entered Data Miner 8054 | -6/Data Miner | Discovered new exit (range 6) 8069 | -6/Data Miner | Met Data Miner 8082 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8082 | -6/Data Miner | Learned location of Section 7 (-2) 8094 | -6/Data Miner | Received God Mode back door access code from Data Miner 8111 | -6/Data Miner | Identified exit to Proximity Caves 8112 | -6/Data Miner | Entered Proximity Caves 8237 | -5/Proximity Caves | Spotted B-75 Beast 8307 | -5/Proximity Caves | Discovered exit to Factory (range 16) 8321 | -5/Proximity Caves | Entered Factory 8321 | -5/Factory | Evolved 2 slots: Utility x2 8322 | -5/Factory | Loaded intel: 83 trap records 8452 | -5/Factory | Fabricated Hvy. Disruptor Cannon (x2) 8461 | -5/Factory | Discovered new exit (range 8) 8571 | -5/Factory | Discovered new exit (range 13) 8606 | -5/Factory | Fabricated Enh. Nova Cannon (x2) 8694 | -5/Factory | Fabricated Combat Drone Bay? 10226 | -5/Factory | Found Prototype Launcher 10593 | -5/Factory | Discovered new exit (range 14) 10605 | -5/Factory | Identified exit to Factory 10635 | -5/Factory | Found Prototype Launcher 10770 | -5/Factory | Identified Tesla Bomb Launcher 10770 | -5/Factory | Identified Mni. Smartbomb Launcher 10847 | -5/Factory | Sucked down chute 10847 | -5/Factory | Entered Waste 10853 | -5/Waste | Spotted C-40 Crusher 10855 | -5/Waste | Spotted C-40 Crusher 10889 | -5/Waste | Allies destroyed C-40 Crusher 10901 | -5/Waste | Destroyed C-40 Crusher 10968 | -5/Waste | Spotted C-40 Crusher 10971 | -5/Waste | Spotted C-40 Crusher 10979 | -5/Waste | Spotted C-40 Crusher 11004 | -5/Waste | Destroyed C-40 Crusher 11009 | -5/Waste | Allies destroyed C-40 Crusher 11016 | -5/Waste | Destroyed C-40 Crusher 11019 | -5/Waste | Spotted C-40 Crusher 11069 | -5/Waste | Allies destroyed C-40 Crusher 11154 | -5/Waste | Discovered new exit (range 10) 11177 | -5/Waste | Identified exit to Factory 11196 | -5/Waste | Entered Factory 11756 | -5/Factory | System corruption reached 10% 11796 | -5/Factory | First assault squad dispatched 12467 | -5/Factory | Build established: Construct 12473 | -5/Factory | Fabricated Biometal Heavy Treads? 12504 | -5/Factory | Discovered exit to Factory (range 12) 12527 | -5/Factory | Entered another Factory area 12527 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12751 | -4/Factory | Discovered new exit (range 16) 13254 | -4/Factory | Garrison activated, responded to threat 13303 | -4/Factory | Build established: Hacker-Construct 13421 | -4/Factory | Destroyed 7 combat bots 13427 | -4/Factory | Lost 11 parts (1p2n5u3w) 13508 | -4/Factory | Lost 3 parts (1n2w) 13682 | -4/Factory | Build established: Mutant 13842 | -4/Factory | Found Quantum Capacitor 13920 | -4/Factory | Core integrity fell below 50% 13958 | -4/Factory | Manually triggered Chute Trap 13958 | -4/Factory | Sucked down chute 13958 | -4/Factory | Entered Waste 13973 | -4/Waste | EMP discharged 13973 | -4/Waste | System corruption reached 10% 13975 | -4/Waste | Spotted C-40 Crusher 14069 | -4/Waste | Spotted C-40 Crusher 14073 | -4/Waste | EMP discharged 14087 | -4/Waste | Spotted C-40 Crusher 14094 | -4/Waste | Spotted C-40 Crusher 14117 | -4/Waste | Spotted C-40 Crusher 14117 | -4/Waste | Spotted C-40 Crusher 14119 | -4/Waste | Discovered new exit (range 10) 14131 | -4/Waste | Identified exit to Factory 14133 | -4/Waste | Entered Factory 14343 | -4/Factory | Lost 5 parts (1p2n1u1w) 14449 | -4/Factory | System corruption reached 30% 14499 | -4/Factory | Spotted B-86 Titan 14514 | -4/Factory | Core integrity fell below 20% 14596 | -4/Factory | Lost 8 parts (1p2n2u3w) 14659 | -4/Factory | Discovered new exit (range 9) 14663 | -4/Factory | Entered Research 14663 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14664 | -3/Research | Loaded intel: 4 garrison access locations 15009 | -3/Research | Spotted B-86 Titan 15140 | -3/Research | Discovered new exit (range 8) 15170 | -3/Research | Build established: Scavenger-Gunner 15170 | -3/Research | Entered Testing 15212 | -3/Testing | Found Prototype Device 15212 | -3/Testing | Identified Exp. Thermal Shield 15270 | -3/Testing | Found Prototype Ballistic Cannon 15270 | -3/Testing | Identified Omega Cannon 15330 | -3/Testing | Spotted PH-PFAM0NGPN5 15395 | -3/Testing | Destroyed PH-PFAM0NGPN5 15410 | -3/Testing | Lost 3 parts (1p2w) 15597 | -3/Testing | Found Prototype Processor 15598 | -3/Testing | Identified Exp. Melee Analysis Suite 15727 | -3/Testing | Spotted PX-1K462R2WBN 15820 | -3/Testing | Found Prototype Energy Gun 15822 | -3/Testing | Identified Tachyon Dispersion Ray 16146 | -3/Testing | Lost 5 parts (1n2u2w) 16338 | -3/Testing | Scanned by Researcher 16374 | -3/Testing | Found Prototype Launcher 16374 | -3/Testing | Identified Hellfire Missile Launcher 16384 | -3/Testing | Spotted Striker 16496 | -3/Testing | Lost 6 parts (4n2w) 16507 | -3/Testing | Discovered new exit (range 11) 16511 | -3/Testing | Entered Research 16511 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 16593 | -2/Research | Lost 3 parts (1p1u1w) 16607 | -2/Research | Spotted B-90 Cyclops 16680 | -2/Research | Lost 5 parts (1p3n1u) 16783 | -2/Research | Discovered new exit (range 7) 16791 | -2/Research | Entered Quarantine 16909 | -2/Quarantine | Lost 6 parts (1p2n1u2w) 16927 | -2/Quarantine | Build established: Scavenger-Mutant 16969 | -2/Quarantine | Core integrity fell below 50% 17041 | -2/Quarantine | Search patrols dispatched 17057 | -2/Quarantine | Core integrity fell below 20% 17110 | -2/Quarantine | Met incapacitated Sigix Warrior 17110 | -2/Quarantine | Lockdown squad dispatched 17132 | -2/Quarantine | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 17053_ Slug penetrates Wall. 17053_ Penetrated by Slug. 17056_ Slug penetrates Wall. 17099_ Penetrated by Slug. 17110_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. Sigix Containment Pod: JI9J 2H4V PD97 8416 73 66F3 4SC9G ITQ LE9 TDQP 4FLJF59AF11 Y 6A7B72 RH WE44OAI9 40 BXCE 2NBULZ V7TS 6L H1 VXM CPB6 N51FABG0NB64 17110_ ALERT: Sigix Quarantine Chamber accessed without registered guard. Dispatching lockdown squad. 17114_ Penetrated by Slug. 17127_ K-01 Serf cleans the Cryopreservation Unit. 17129_ Triggered Fusion Bomb Trap. 17129_ An explosion rips through the floor. 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" # | | #???????????????# == #?????""""" + | | #???????????????# = ! #???? ? ##+##### | | #???????????????# #???? ?? ?#??????? | | T#??????????????# ####???????????????? | | ##??????????????### k #???????????????? | | T?????????????????# # #???????????????? | | ?????????????????# ## @ k ????????? | | "?????????????????#??# ????????? | | ????????????????????## ????????? | | "????????????????????# ?????????? | | "????????????????????# ?????????? | | ""????????????????????+ ??????????? | | ""????????????????????# ######??????????? | | "?????????????????????#+####+###+#???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 39 Energy Capacity 904 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 150 Resistance: TH 30 Resistance: EM 25 Core Shielding 30 Weapon Cycling 20 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 20 Trap Extractor Capacity 8 Item Schematics ----------------- Adv. Medium Treads | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free Fabricated ------------ Hvy. Disruptor Cannon | x2 | -5/Factory Enh. Nova Cannon | x2 | -5/Factory | Preloaded Combat Drone Bay | x1 | -5/Factory Biometal Heavy Treads | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityEfficiencySink Manual? 0 Play Time 03:15:07 Cumulative 243.7 hours Start 2024.08.19 @ 16:29:14 End 2024.08.19 @ 19:45:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 89 Adventurer 14 Explorer 0 Win Type - Total 16 Types 13/0/1/1/0/0/0/0/1 Lore% 61 Gallery% 75 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2688b7ea-a097-47a1-ad7a-7546ff17fa0b