Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.08 @ 19:22:59 Player: Woodensponge Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (60) 300 Value Destroyed (1377) 1377 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3497 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 169/265 System Corruption 2% Temperature Cool (9) Movement Hovering (110) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aerolev Unit > --- UTILITY (4) ------ Small Storage Unit Advanced Targeting Computer Reaction Control System > --- WEAPON (2) ------- Flail > --- INVENTORY (8) ---- Armored Treads Improved Hover Unit Small Storage Unit Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Airjet Aerolev Unit > --- UTILITY ---------- Heat Sink Small Storage Unit Advanced Weight Redist. System Advanced Targeting Computer > --- WEAPON ----------- Mining Laser Flail > --- INVENTORY -------- Light Ion Engine Light Treads Small Storage Unit Grenade Launcher Flail Flail [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 42 | 8 2 11 13 8 Power 6 | 1 . 1 2 2 Engine 5 | 1 . 1 2 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 12 | 2 1 4 3 2 Treads 6 | 2 1 2 . 1 Leg 4 | . . 2 2 . Wheel . | . . . . . Hover 2 | . . . 1 1 Flight . | . . . . . Utility 12 | 3 1 1 6 1 Device 6 | 1 . 1 3 1 Storage 4 | 2 1 . 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 12 | 2 . 5 2 3 Energy Gun 4 | . . 2 2 . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 1 | . . 1 . . Impact Weapon 4 | . . 2 . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Corrupted Parts 1 | . . . . 1 System Corruption 2 | . . . . 2 Parts Lost 19 | . . 2 8 9 Power 4 | . . . 2 2 Propulsion 7 | . . 1 3 3 Utility 4 | . . . 2 2 Weapon 4 | . . 1 1 2 Highest Loss Streak 5 | . . 1 3 5 To Critical Strikes . | . . . . . Average Backups 6 | 6 7 7 6 7 Power 1 | . 1 1 . . Propulsion 1 | 3 2 . . 2 Utility 1 | . 1 1 1 1 Weapon 3 | 1 2 4 3 2 Tool/Special . | . . . . . Unused Backups 5 | . 2 . . 3 Power . | . . . . . Propulsion 4 | . 2 . . 2 Utility 1 | . . . . 1 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 99 98 90 71 Engine 9 | . 14 11 8 2 Treads 17 | . 28 20 12 1 Leg 11 | . . 21 17 6 Hover 1 | . . . . 8 Device 8 | . . 2 17 16 Storage 17 | . 27 19 9 9 Processor 2 | . . . 2 9 Protection 1 | . . . 5 . Energy Gun 3 | . . 4 7 1 Ballistic Gun 9 | . 28 6 . . Special Weapon 1 | . . 4 1 2 Impact Weapon 5 | . . 7 9 9 Peak Build Rating 23 | 9 8 12 19 23 Average Rating 11 | 6 7 10 15 16 On Entrance 9 | . 8 7 11 19 Avg Prop Armor Cover (%) 13 | . . 15 10 17 Naked Turns . | . . . . . Heaviest Build 20 | 13 14 17 20 16 Greatest Support 40 | 40 40 40 40 25 Greatest Overweight (x) 2 | . . . 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 8 8 8 8 8 Average Carried 6 | 6 7 7 6 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 8 7 8 7 4 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1205 | 425 322 133 135 190 Remotely . | . . . . . Salvage Created 1958 | 296 378 317 528 439 Parts 98 | 25 32 12 12 17 Haulers Intercepted 3 | . 1 . 1 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 32 | . 6 9 11 6 Melee 11 | . . 3 4 4 Guns 12 | . 6 3 3 . Classes Destroyed 10 | 3 5 1 1 . Worker 8 | 4 . . 2 2 Builder 1 | . 1 . . . Tunneler 8 | 7 1 . . . Hauler 3 | . 1 . 1 1 Recycler 3 | 1 . . 1 1 Watcher 5 | . 3 . 1 1 Swarmer 8 | . 2 3 3 . Grunt 14 | . 4 4 5 1 Sentry 8 | . . 2 2 4 Hunter 2 | . . . 1 1 Best Kill Streak 6 | 5 3 3 4 6 Combat Bots Only 3 | . 2 3 3 2 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 302 | . 47 61 97 97 Missed 72 | . 10 12 26 24 Hits 230 | . 37 49 71 73 Projectile 230 | . 37 49 71 73 Critical Strikes 9 | . . 1 5 3 Damage Taken 3117 | . 452 616 915 1134 Core 802 | . 107 144 129 422 Absorbed by Shields . | . . . . . Core Remaining (%) 73 | 100 57 64 . . Volleys Fired 155 | 21 34 48 41 11 Largest 2 | 2 2 2 1 1 Hottest 120 | 40 40 120 100 100 Shots Fired 211 | 42 68 49 41 11 Gun 178 | 42 68 30 38 . Cannon . | . . . . . Launcher 8 | . . . . 8 Special 25 | . . 19 3 3 Kinetic 111 | 42 68 1 . . Thermal 92 | . . 48 41 3 Explosive 8 | . . . . 8 Electromagnetic . | . . . . . Robot Hit Streak 7 | 7 6 7 6 6 Robot Miss Streak 5 | 3 5 2 2 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 172 | 24 40 29 50 29 Core Hits 63 | 12 21 10 11 9 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 13 | . . 2 8 3 Critical Strikes 17 | . . 4 9 4 Burn 2 | . . 2 . . Smash 15 | . . 2 9 4 Melee Attacks 85 | . . 18 36 31 Impact 85 | . . 18 36 31 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 9 | . . . 6 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3943 | 318 500 607 1431 1087 Guns 1509 | 318 498 285 408 . Cannons . | . . . . . Explosions 206 | . . . . 206 Melee 2226 | . . 322 1023 881 Ramming 2 | . 2 . . . Kinetic 816 | 318 498 . . . Thermal 693 | . . 285 408 . Explosive 206 | . . . . 206 Electromagnetic . | . . . . . Impact 2226 | . . 322 1023 881 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 858 | . . 145 487 226 Projectiles . | . . . . . Explosions . | . . . . . Melee 858 | . . 145 487 226 Knockbacks 8 | . . 1 4 3 Impact 8 | . . 1 4 3 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 35 | . . . . 35 Shots 1 | . . . . 1 Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 106 | . 8 106 22 2 Average Temperature 18 | . 3 22 7 2 Received Heat Transfer 1224 | . 198 270 396 360 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 13 | . . 2 7 4 Combat Hostiles 8 | . . 2 4 2 Parts Fried 9 | . . 1 4 4 Impact Corruptions 35 | . . 8 18 9 Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 8 | . . 4 4 . Heat Transferred 1875 | . . 876 999 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 137 | 10 104 137 122 87 Initial 42 | . . 14 42 7 Average 39 | 1 41 52 66 27 Influence Increases 1129 | 60 218 277 302 272 Destroy 0b10 Robot/C 640 | . 120 180 220 120 Destroy 0b10 Robot/NC 140 | 60 30 . 25 25 Destroy Leader 196 | . 38 50 54 54 Disable Machine 45 | . . . . 45 Destroy Structure 33 | . . 2 3 28 Lose Combat Pursuer 75 | . 30 45 . . Influence Decreases 1062 | 60 182 212 385 223 Entered New Map 92 | . . 22 59 11 Time Decay 780 | 60 182 170 246 122 Lost Part 190 | . . 20 80 90 Squads Dispatched 2 | . . . 1 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 7 | . 2 . 3 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 13 12 16 12 Peak Tracking Total 8 | . 4 5 5 8 Tactical Retreats 3 | . 2 1 . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 3 | . . . . 3 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 1 | . . 1 . . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . . 2 . . Successful . | . . . . . Failed 2 | . . 2 . . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . . 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 421 | 59 . . 362 . Terrain 421 | 59 . . 362 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2447 | 459 560 543 533 352 Spaces Moved 1233 | 238 254 241 230 270 Core 19 | 7 . . . 12 Treads 616 | 231 254 58 73 . Legs 325 | . . 183 142 . Wheels . | . . . . . Hover 273 | . . . 15 258 Flight . | . . . . . Fastest Speed 50 | 50 160 120 80 50 Average Speed 129 | 156 160 129 131 74 Slowest Speed 160 | 160 160 160 160 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 6 | . . 6 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 6 42 16 14 50 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 8 | . . 5 3 . Terrain Destroyed 41 | . . 7 3 31 Melee . | . . . . . Projectile 10 | . . 7 3 . AOE 31 | . . . . 31 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1699 | 281 341 360 358 359 Wait 101 | . 44 23 17 17 Move 1229 | 237 253 240 229 270 Hop . | . . . . . Pick Up 48 | 15 3 10 13 7 Fast Attach . | . . . . . Attach 37 | 7 2 8 10 10 Detach 8 | . . 3 1 4 Swap 16 | 1 . 5 6 4 Drop 19 | . 4 5 5 5 Fire 155 | 21 34 48 41 11 Melee 85 | . . 18 36 31 Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 460 | -11/Scrapyard | Entered Materials 461 | -10/Materials | Build established: Mutant 822 | -10/Materials | Discovered new exit (range 10) 1020 | -10/Materials | Entered another Materials area 1020 | -9/Materials | Evolved 2 slots: Propulsion x2 1507 | -9/Materials | Discovered new exit (range 15) 1563 | -9/Materials | Entered another Materials area 1563 | -8/Materials | Evolved 2 slots: Utility x2 1743 | -8/Materials | Build established: Scavenger-Mutant 1789 | -8/Materials | Discovered new exit (range 16) 1884 | -8/Materials | Lost 3 parts (1p1n1u) 2096 | -8/Materials | Entered Storage 2342 | -8/Storage | Core integrity fell below 50% 2402 | -8/Storage | Lost 5 parts (2p3n) 2416 | -8/Storage | Core integrity fell below 20% 2448 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- (Smash). 02413_ Destroyed Aluminum Leg. 02413_ G-47 Trooper system corrupted by crushing effect. 02413_ Flail destroyed. 02417_ G-47 Trooper IFF system glitched. 02422_ Destroyed Lgt. Nuclear Core. 02422_ G-47 Trooper system corrupted by crushing effect. 02423_ G-47 Trooper system terminally corrupted. 02426_ Y-45 Defender destroyed. 02430_ Acquired Corrupted Imp. Ion Engine. 02431_ Heat Sink destroyed. 02431_ Critical hit (Burn: +37). 02431_ Integrated Corrupted Imp. Ion Engine (+2). [Achievement: A Problem For Future Me] 02431_ Complication: Energy sink damages Corrupted Imp. Ion Engine (-20). 02433_ Acquired 25 matter. 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