Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.01 @ 13:39:26 Player: Benkyo Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (91) 455 Value Destroyed (2084) 2084 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (552) 552 TOTAL SCORE: 4791 Bonus ------- Simple Hacker 200 High Alert Combat Kills 27 Follower Combat Kills 25 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 500/500 Energy 304/310 System Corruption 6% Temperature Cool (2) Movement Walking (120) Location -9/Exiles Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (2) --- Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY (4) ------ Large Storage Unit High-capacity Matter Pod > --- WEAPON (2) ------- Particle Cannon Particle Cannon > --- INVENTORY (15) --- Heavy Ion Engine Light Treads Light Treads Armored Wheel Gravity Neutralizer Structural Scanner Advanced Component Analysis Suite System Purifier Light EM Pulse Cannon Light EM Pulse Cannon Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Mining Laser Katana Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit High-capacity Matter Pod System Purifier > --- WEAPON ----------- Particle Cannon Particle Cannon > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Armored Wheel Gravity Neutralizer Structural Scanner Utility Shielding Advanced Component Analysis Suite Light EM Pulse Cannon Light EM Pulse Cannon Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Mining Laser Katana [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Reinforced Fission Core Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Armored Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 77 | 14 5 5 24 4 25 Power 7 | 2 . 1 2 . 2 Engine 6 | 2 . 1 2 . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 14 | 2 . . 8 . 4 Treads 10 | 2 . . 7 . 1 Leg 2 | . . . . . 2 Wheel 2 | . . . 1 . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 29 | 6 3 . 8 . 12 Device 14 | 4 1 . 5 . 4 Storage 5 | 2 1 . . . 2 Processor . | . . . . . . Hackware . | . . . . . . Protection 10 | . 1 . 3 . 6 Artifact . | . . . . . . Weapon 27 | 4 2 4 6 4 7 Energy Gun 2 | 1 1 . . . . Energy Cannon 7 | . 1 1 3 . 2 Ballistic Gun 12 | 2 . 2 3 2 3 Ballistic Cannon . | . . . . . . Launcher 5 | . . 1 . 2 2 Special Weapon 1 | 1 . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . . . 4 Parts Lost 13 | . . . . 1 12 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 7 | . . . . 1 6 Weapon 3 | . . . . . 3 Highest Loss Streak 7 | . . . . 1 7 To Critical Strikes 3 | . . . . . 3 Average Slot Usage (%) 98 | . 100 100 99 99 95 Engine 11 | . 14 14 11 11 6 Treads 20 | . 28 28 22 11 7 Leg 1 | . . . . . 7 Wheel 2 | . . . . 11 6 Device 16 | . 5 14 23 22 14 Storage 12 | . 14 14 11 11 14 Protection 8 | . 8 . 9 10 12 Energy Gun 1 | . 8 . . . . Energy Cannon 10 | . 5 14 11 11 9 Ballistic Gun 11 | . 14 11 11 11 9 Naked Turns . | . . . . . . Heaviest Build 54 | 14 33 32 45 45 54 Greatest Support 72 | 40 40 40 40 12 72 Greatest Overweight (x) 4 | 4 . . 3 3 3 Average Overweight (x) 1 | 1 . . . 3 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 11 | 7 13 15 15 15 15 Most Carried 15 | 7 15 15 15 15 15 Average Carried 10 | 6 11 14 14 15 12 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 7 15 15 15 15 15 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 1934 | 302 215 80 536 82 719 Remotely 109 | 109 . . . . . Salvage Created 3458 | 110 582 325 1762 141 538 Parts 252 | 11 33 17 123 18 50 Haulers Intercepted 6 | . 1 . 5 . . Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 58 | . 9 9 27 10 3 Guns 23 | . 7 1 11 1 3 Cannons 24 | . 2 5 16 1 . AOE 11 | . . 3 . 8 . Classes Destroyed 13 | 2 3 2 3 . 3 Builder 3 | . . 2 1 . . Tunneler 2 | 2 . . . . . Hauler 6 | . 1 . 5 . . Recycler 4 | 1 1 . 2 . . Operator 2 | . . . 2 . . Turret 1 | . . . . . 1 Watcher 8 | . 3 . 5 . . Swarmer 14 | . . 3 3 8 . Grunt 31 | . 9 6 14 2 . Brawler 1 | . . . 1 . . Sentry 9 | . . . 9 . . Zionite 7 | . . . . . 7 Assembled 2 | . . . . . 2 Best Kill Streak 7 | 2 3 3 7 4 3 Combat Bots Only 5 | . 3 3 5 4 2 Max Kills in Single Turn 4 | 1 1 3 2 4 1 Gunslinging . | . . . . . . Exploded 4 | . . 3 . 4 . Melee . | . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 3716 | . 375 259 890 258 1934 Core 612 | . 62 88 59 25 378 Absorbed by Shields . | . . . . . . Redirected to Shielding 17 | . . . . . 17 Regen/Repaired (Parts) 186 | . . . 186 . . Core Remaining (%) 70 | 100 . 40 . . . Volleys Fired 341 | 16 52 30 106 8 129 Largest 2 | 2 2 2 2 2 2 Hottest 136 | 100 88 88 91 91 136 Shots Fired 619 | 22 104 50 212 13 218 Gun 332 | 12 83 20 106 5 106 Cannon 257 | . 21 29 106 5 96 Launcher 20 | . . 1 . 3 16 Special 10 | 10 . . . . . Kinetic 295 | 6 52 20 106 5 106 Thermal 304 | 16 52 29 106 5 96 Explosive 20 | . . 1 . 3 16 Electromagnetic . | . . . . . . Robot Hit Streak 39 | 2 11 25 13 4 39 Robot Miss Streak 9 | 2 4 4 9 1 4 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 387 | 5 61 37 129 7 148 Core Hits 144 | 4 25 16 52 10 37 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 2 | . 1 . . . 1 Burn 1 | . 1 . . . . Destroy 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7434 | 58 729 739 2402 459 3047 Guns 2865 | 58 502 109 806 58 1332 Cannons 3601 | . 226 468 1596 35 1276 Explosions 967 | . . 162 . 366 439 Melee . | . . . . . . Ramming 1 | . 1 . . . . Kinetic 2542 | 8 229 109 806 58 1332 Thermal 3955 | 50 499 468 1596 66 1276 Explosive 936 | . . 162 . 335 439 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 121 | . . 12 20 59 30 Projectiles 61 | . . 12 20 . 29 Explosions 60 | . . . . 59 1 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 83 | . . 20 . 33 30 Shots 3 | . . 1 . 1 1 Rammed . | . . . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 357 | 40 357 14 16 16 153 Average Temperature 75 | 22 113 5 8 10 51 Received Heat Transfer 822 | . 213 123 354 132 . Effects 1 | . 1 . . . . Matter Decay 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 1 . 1 Combat Hostiles . | . . . . . . Parts Melted 21 | . 4 2 1 . 14 Heat Transferred 7590 | 148 1295 851 2886 116 2294 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 435 | 10 154 152 435 339 . Initial 169 | . . 2 1 169 . Average 67 | . 49 43 211 222 . Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 86 | 100 100 100 49 50 . Level 1 9 | . . . 31 49 . Level 2 4 | . . . 19 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 . 4 1 . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 4 | . 1 . 3 . . Assault 1 | . . . . 1 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 8 | . 2 . 6 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 119 | . 15 9 45 14 36 Peak Tracking Total 10 | . 5 3 5 4 10 Tactical Retreats 11 | . . . . . 11 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Exploded 3 | . . . . . 3 Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 12 | . 1 . . 1 10 Max in Single Turn 2 | . 1 . . 1 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 20 | . 7 . 12 . 1 Terminals 12 | . 4 . 8 . . Fabricators . | . . . . . . Repair Stations 3 | . 1 . 2 . . Recycling Units 3 | . 2 . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 45 | . 19 . 25 . 1 Successful 25 | . 11 . 13 . 1 Failed 20 | . 8 . 12 . . Catastrophic 2 | . 1 . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 32 | . 14 . 18 . . Fabricators . | . . . . . . Repair Stations 6 | . 2 . 4 . . Recycling Units 4 | . 3 . 1 . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 8 . 6 . 1 Record 1 | . . . . . 1 Prototype ID Bank 3 | . 2 . 1 . . Level Access Points 1 | . 1 . . . . Branch Access Points 1 | . . . 1 . . Emergency Access Points 1 | . . . 1 . . Locate Traps 4 | . 2 . 2 . . Zone Layout 4 | . 3 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . 1 . 4 . . Scan Component 3 | . 1 . 2 . . Repair 2 | . . . 2 . . Recycling Unit Hacks 3 | . 2 . 1 . . Retrieve Components 3 | . 2 . 1 . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 4 . 8 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 64 | . . . 64 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 20 | . 11 . 9 . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 31 | . . . . 31 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 3 | . . . . 3 . Total Damage 40 | . . . . 40 . Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 15831 | 7421 1442 1457 3118 672 1721 Spaces Moved 6493 | 2326 738 830 1156 471 972 Core 2304 | 2304 . . . . . Treads 2745 | 22 738 830 1155 . . Legs 311 | . . . . . 311 Wheels 1133 | . . . 1 471 661 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 135 135 105 Average Speed 151 | 120 160 160 223 135 130 Slowest Speed 250 | 250 160 160 240 135 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 91 | 77 96 99 96 95 88 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched 4 | . . 1 . 3 . Spaces Dug 1 | 1 . . . . . Terrain Destroyed 57 | 8 . 10 . 27 12 Melee . | . . . . . . Projectile 8 | 8 . . . . . AOE 49 | . . 10 . 27 12 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 11897 | 6893 909 912 1486 493 1204 Wait 4874 | 4519 87 45 162 7 54 Move 6487 | 2325 737 829 1155 470 971 Hop . | . . . . . . Pick Up 56 | 11 15 1 14 2 13 Fast Attach 21 | 9 2 . 3 . 7 Attach 11 | 3 . . 2 . 6 Detach 5 | 2 1 . . . 2 Swap 45 | 2 3 5 19 4 12 Drop 56 | 6 11 2 25 2 10 Fire 341 | 16 52 30 106 8 129 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 7422 | -11/Scrapyard | Entered Materials 7442 | -10/Materials | Build established: Mutant 7550 | -10/Materials | Discovered new exit (range 7) 7573 | -10/Materials | Identified exit to Materials 8213 | -10/Materials | Discovered new exit (range 6) 8864 | -10/Materials | Entered Mines 9021 | -10/Mines | Discovered exit to Materials (range 13) 9085 | -10/Mines | Discovered exit to Materials (range 7) 9533 | -10/Mines | Core integrity fell below 50% 10321 | -10/Mines | Entered Materials 10321 | -9/Materials | Evolved 2 slots: Utility x2 10623 | -9/Materials | Discovered new exit (range 11) 11227 | -9/Materials | Discovered new exit (range 13) 11462 | -9/Materials | Discovered new exit (range 12) 11790 | -9/Materials | Repaired Med. Armor Plating 12539 | -9/Materials | Identified exit to Mines 12910 | -9/Materials | Discovered new exit (range 16) 13083 | -9/Materials | Repaired Med. Armor Plating 13439 | -9/Materials | Entered Mines 13643 | -9/Mines | Discovered new exit (range 16) 13645 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 13759 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 13759 | -9/Mines | Discovered new exit (range 5) 13851 | -9/Mines | Discovered new exit (range 12) 13852 | -9/Mines | Met a Derelict testing a Signal Generator 13877 | -9/Mines | Learned Materials interactive machine intel 13885 | -9/Mines | Learned Materials terminal intel 14111 | -9/Mines | Entered Exiles 14146 | -9/Exiles | Met 8R-AWN 14171 | -9/Exiles | Met EX-HEX 14223 | -9/Exiles | Met EX-DEC 14229 | -9/Exiles | Learned location of Zion (-7) 14411 | -9/Exiles | Met EX-BIN 14574 | -9/Exiles | Aligned with FarCom system 14576 | -9/Exiles | Given EX-Vault access code 14849 | -9/Exiles | Visited The Gauntlet 14997 | -9/Exiles | Attacked by the Exiles 15174 | -9/Exiles | Lost 7 parts (1p1n4u1w) 15208 | -9/Exiles | Core integrity fell below 50% 15241 | -9/Exiles | Destroyed 8R-AWN 15523 | -9/Exiles | Destroyed EX-HEX 15538 | -9/Exiles | Destroyed EX-BIN 15552 | -9/Exiles | Build established: Scavenger-Mutant 15580 | -9/Exiles | Destroyed EX-DEC 15628 | -9/Exiles | Found Prototype Device 15629 | -9/Exiles | Identified System Purifier 15832 | -9/Exiles | Crushed by falling debris 15832 | -9/Exiles | Smashed by cave-in Last Messages --------------- 15603_ Acquired 23 matter. 15606_ Acquired 8 matter. 15613_ Acquired Adv. Component Analysis Suite. 15617_ ZX-C33 destroyed. 15620_ W1-DM0 destroyed. 15628_ Dropped Structural Scanner. 15628_ Acquired Prototype Device. 15629_ Identified System Purifier. 15633_ Acquired 19 matter. 15637_ Acquired 1 matter. 15714_ Machine disabled. 15767_ Destroyed Mak. Power Source. 15767_ AM-PHS destroyed. 15801_ Dropped Lrg. Storage Unit. 15832_ The unstable cave ceiling collapses. 15832_ Crushed by falling debris. 15832_ Utility Shielding destroyed. 15832_ System corrupted by crushing effect (+4). 15832_ Exp. Heat Sink destroyed. 15832_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????### | | ?????????????#########???????????????????????### | | ########????#########???????????????????????##" | | #########???##!!! 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""# ###"" "" """ " | | #########"# # ###### " | | ######## ## ########## | | ???????# ?# #?????#### # | | ???????##?# #???????### | | ??????????# #????????#### | | ??????????# #??????????## # | | ??????????# #???????????#@# """" | | ??????????# #???????????## ##### | | ??????????? #??????????###" ""###### | | ??????????? ???????????###" """####??# | | ??????????? ???????????##"" """####???? | | ??????????? ???????????##" ""######## | | ??????????? ???????????##" ######### | | ??????????? ???????????##"" ## ## | | ???????????????????????##" !!* * | | ???????????????????????### ! | | ???????????????????????###" | | ????????????????????????### | | ????????????????????????###" " | | ?????????????????????????##"""" ""## | | ?????????????????????????##"" ""#### | | ?????????????????????????##" """"##### | | ?????????????????????????##""" """##### | | ?????????????????????????### ""#####! | | ?????????????????????????###"" """######" | | ??????????????????????????###""" ####?##" | | ??????????????????????????####""" ####??##! | | ?????????????????????????????### ###???### | | ???????????????????????????????##### ###????### | | ???????????????????????????????###### ##???????? | | ??????????????????????????????????### #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 19 Energy Capacity 310 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 525 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Simple Hacker Game ------ Seed LightpackLaserBlaster Manual? 0 Play Time 01:13:48 Cumulative 379.5 hours Start 2022.10.01 @ 10:58:54 End 2022.10.01 @ 13:39:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 59 Adventurer 1 Explorer 6 Win Type - Total 27 Types 7/3/9/1/1/1/3/1/1 Lore% 90 Gallery% 91 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c724e53-0ae6-4238-ad58-f105289fd121