Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.31 @ 04:00:36 Player: fran Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (853) 853 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 2830 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 274/550 Matter 165/300 Energy 111/160 System Corruption 8% Temperature Cool (12) Movement Flying (34) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (4) ------ Improved Sensor Array Improved Sensor Array Improved Terrain Scanner Advanced ECM Suite > --- WEAPON (2) ------- Improved Datajack > --- INVENTORY (5) ---- Light Nuclear Core Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Terrain Scanner Hardened Medium Armor Plating > --- WEAPON ----------- Small Laser Particle Gun > --- INVENTORY -------- Heavy Ion Engine Aluminum Leg Flight Unit Flight Unit Flight Unit Utility Shielding Shotgun Mining Laser [Rating: 27] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Protection Utility Shielding Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Impact Weapon Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 45 | 7 5 3 6 24 Power 5 | 1 . 1 . 3 Engine 3 | 1 . 1 . 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 15 | 2 2 . 3 8 Treads . | . . . . . Leg 11 | 2 2 . 3 4 Wheel . | . . . . . Hover . | . . . . . Flight 4 | . . . . 4 Utility 14 | 2 . 1 . 11 Device 7 | 1 . . . 6 Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 6 | . . 1 . 5 Artifact . | . . . . . Weapon 11 | 2 3 1 3 2 Energy Gun 3 | 1 . . 2 . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 1 1 . 1 Ballistic Cannon 1 | . 1 . . . Launcher . | . . . . . Special Weapon 1 | . . . 1 . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 2 | . . 2 . . Parts Lost 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 5 | . . . . 5 Utility 1 | . . . . 1 Weapon 3 | . . . . 3 Highest Loss Streak 3 | . . . . 3 To Critical Strikes . | . . . . . Average Backups 6 | 2 6 5 7 6 Power . | . 1 1 1 1 Propulsion 3 | 1 3 3 4 3 Utility . | . 1 . . . Weapon . | . . . 1 . Tool/Special . | . . . . . Unused Backups 6 | . 1 1 3 1 Power 2 | . . 1 . 1 Propulsion 3 | . . . 3 . Utility 1 | . 1 . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 100 99 99 92 Engine 8 | . 14 11 11 3 Core 2 | . . . . 5 Leg 28 | . 28 33 33 25 Flight 3 | . . . . 8 Device 15 | . 14 11 11 20 Storage 9 | . 14 11 11 7 Protection 7 | . . 10 11 8 Energy Gun 4 | . 4 . . 8 Ballistic Gun 11 | . 19 22 16 3 Special Weapon 1 | . . . 4 . Peak Build Rating 27 | 9 9 15 18 27 Average Rating 17 | 5 9 13 17 23 On Entrance 10 | . 9 9 15 17 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 27 | 15 16 20 20 27 Greatest Support 59 | 20 20 30 35 59 Greatest Overweight (x) 1 | 1 . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 5 8 7 8 8 Average Carried 6 | 2 6 5 7 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 5 6 5 8 1 Class Distribution -------------------- 48% | Mutant 40% | Scavenger-Mutant 10% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 979 | 279 170 36 210 284 Remotely . | . . . . . Salvage Created 872 | 46 237 . 205 384 Parts 48 | 5 13 . 12 18 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 23 | . 5 . 6 12 Guns 18 | . 1 . 6 11 Cannons 5 | . 4 . . 1 Classes Destroyed 7 | 1 2 . 2 2 Tunneler 2 | 2 . . . . Recycler 1 | . 1 . . . Swarmer 4 | . . . 2 2 Grunt 14 | . 5 . 3 6 Brawler 3 | . . . 1 2 Duelist 1 | . . . . 1 Sentry 1 | . . . . 1 Best Kill Streak 5 | 2 5 . 3 4 Combat Bots Only 4 | . 4 . 3 4 Max Kills in Single Turn 1 | 1 1 . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 259 | . 48 . 56 155 Missed 80 | . 14 . 15 51 Hits 179 | . 34 . 41 104 Melee 9 | . . . . 9 Projectile 170 | . 34 . 41 95 Critical Strikes 5 | . . . . 5 Damage Taken 2669 | . 456 . 439 1774 Core 434 | . 73 . 85 276 Absorbed by Shields . | . . . . . Redirected to Shielding 20 | . . . 11 9 Core Remaining (%) 82 | 100 70 . 78 . Volleys Fired 95 | 4 25 . 22 44 Largest 2 | 2 2 . 2 2 Hottest 123 | 70 70 . 100 123 Shots Fired 167 | 8 31 . 41 87 Gun 137 | 8 12 . 40 77 Cannon 19 | . 19 . . . Launcher . | . . . . . Special 11 | . . . 1 10 Kinetic 95 | 4 28 . 40 23 Thermal 72 | 4 3 . 1 64 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | 3 9 . 10 11 Robot Miss Streak 5 | 1 5 . 2 4 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 121 | 5 21 . 31 64 Core Hits 50 | 2 9 . 11 28 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . . 2 Burn 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1762 | 75 337 . 333 1017 Guns 1354 | 75 73 . 333 873 Cannons 264 | . 264 . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1043 | 50 299 . 333 361 Thermal 719 | 25 38 . . 656 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . . 8 Average Corruption 7 | . . . . 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 17 | . . . . 17 Message Errors 1 | . . . . 1 Matter Fused 4 | . . . . 4 Heat Flow Errors 3 | . . . . 3 Energy Discharges 4 | . . . . 4 Parts Rejected 2 | . . . . 2 Data Loss (minor) 2 | . . . . 2 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 5 | . 5 . . . Impact . | . . . . . Kinetic 4 | . 4 . . . Secondary 1 | . 1 . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 156 | 27 45 . 12 156 Average Temperature 24 | 14 11 . 4 35 Received Heat Transfer 1275 | . 258 . 162 855 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1849 | 74 111 . . 1664 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 87 | 100 100 100 100 70 Level 1 12 | . . . . 29 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 294 | 10 116 27 90 294 Initial 31 | . . 27 . 31 Average 81 | 1 50 9 22 153 Influence Increases 1036 | 10 187 . 202 637 Destroy 0b10 Robot/C 480 | . 100 . 140 240 Destroy 0b10 Robot/NC 15 | 10 5 . . . Destroy Leader 100 | . 20 . 30 50 Allied During Kill 1 | . . . 1 . Destroy Structure 5 | . 2 . 1 2 Partial Spotted 30 | . . . . 30 Lose Combat Pursuer 405 | . 60 . 30 315 Influence Decreases 778 | 10 120 67 122 459 Entered New Map 89 | . . 40 . 49 Time Decay 577 | 10 120 27 110 310 Lost Part 100 | . . . . 100 Lost Ally 12 | . . . 12 . Squads Dispatched 4 | . . . . 4 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 5 | . 3 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . 11 1 10 40 Peak Tracking Total 8 | . 6 1 4 8 Tactical Retreats 16 | . 3 . 2 11 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . 1 . . . Successful 1 | . 1 . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Alert Level 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 31 | . . . 31 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 7 | . . . 7 . Total Damage 21 | . . . 21 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 1523 | 16 319 110 399 679 Sensors 268 | . . . . 268 Terrain 1383 | 16 319 110 399 539 ECM 6 | . . . . 6 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1600 | 91 319 110 399 681 Spaces Moved 947 | 55 202 85 255 350 Core 4 | 4 . . . . Treads . | . . . . . Legs 858 | 51 202 85 255 265 Wheels . | . . . . . Hover . | . . . . . Flight 85 | . . . . 85 Fastest Speed 31 | 50 120 120 120 31 Average Speed 112 | 117 120 120 120 100 Slowest Speed 125 | 120 120 120 120 125 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 5 38 12 47 25 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 1 | . . . 1 . Terrain Destroyed 3 | . . . 1 2 Melee . | . . . . . Projectile 3 | . . . 1 2 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1288 | 70 246 93 306 573 Wait 125 | . 3 . 1 121 Move 943 | 54 201 84 254 350 Hop . | . . . . . Pick Up 32 | 5 5 3 9 10 Fast Attach 13 | 7 . . 1 5 Attach 18 | . . 2 1 15 Detach . | . . . . . Swap 29 | . 7 2 8 12 Drop 33 | . 5 2 10 16 Fire 95 | 4 25 . 22 44 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 11) 411 | -10/Materials | Entered another Materials area 411 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 486 | -9/Materials | Discovered new exit (range 6) 521 | -9/Materials | Entered Mines 538 | -9/Mines | Received a Mining Laser from a helpful Derelict 828 | -9/Mines | Discovered new exit (range 5) 882 | -9/Mines | Build established: Scavenger-Mutant 920 | -9/Mines | Entered Materials 920 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1003 | -8/Materials | Garrison activated, responded to threat 1208 | -8/Materials | Lost 3 parts (1p1n1w) 1599 | -8/Materials | Core integrity fell below 50% 1601 | -8/Materials | Self-destructed Last Messages --------------- 01436_ ALERT: Alarm triggered, dispatching investigation squad. 01439_ U-05 Engineer lays Concrete. 01447_ Dropped Titanium Leg. 01447_ Dropped Carbon-fiber Leg. 01448_ Dropped Aluminum Leg. 01449_ Critical hit (Burn: +37). 01452_ Dropped Sml. Storage Unit. 01453_ Dropped Imp. Medium Armor Plating. 01473_ Acquired Imp. Terrain Scanner. 01474_ Dropped Imp. Medium Armor Plating. 01496_ System corrupted: Matter fused (-10). 01562_ ZW 4RSGJLOW637NSQ6WW%1KSO0>QTR6B0%U 01582_ System corrupted: Energy discharge (-48). 01594_ W-25 Informer sends out distress signal. 01599_ System corrupted: Adv. ECM Suite rejected. 01599_ Acquired Adv. ECM Suite. 01600_ Flight Unit destroyed. Map ----- +----------------------------------------------------+ | ?#! #?????????????????????? | | ?#!! #?????????????????????? | | ?#! ! ############### #?????????????????????? | | ?#!! #???????????#?# #???#?????????????????? | | ?#!! #??????######## #?????#?#?????????????? | | ?##### #? ????# #????#????????????????? | | ?????# #????""# #?????????????????????? | | ###### #?? 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""" #?????#?#??????????????????????? | | """ # # "T" #??????????????????????????????? | | """ # # #??#???????????????????????????? | | # # #?#????????????????????????????? | | ###### # #??????????????????????????????? | | ?????# # """ #??????????????????????????????? | | ?????# + """ #??????????????????????????????? | | ?????# # """ #??????????????????????????????? | | ?????# # #??????????????????????????????? | | #????# ##########??????????????????????????????? | | #????#####????????#??????????????????????????????? | | ?????????????#???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 450 Utility Shielding 33 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberMyomerDesublimator Manual? 0 Play Time 00:22:32 Cumulative 23.4 hours Start 2026.07.31 @ 03:37:28 End 2026.07.31 @ 04:00:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 24 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd52af18-f99b-4dfd-b303-7da5f21467fb