Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.27 @ 21:26:02 Player: Jim Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (351) 351 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 831 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 258/300 Energy 249/250 System Corruption 0% Temperature Cool (0) Movement Rolling (115) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (2) ------ Large Storage Unit Targeting Computer > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Ion Engine Light Treads Aluminum Leg Aluminum Leg Signal Interpreter Core Shielding Core Shielding Light Assault Rifle Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Targeting Computer > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Compact Wheel Signal Interpreter Core Shielding Assault Rifle [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Targeting Computer Storage Large Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 11 | 2 4 5 Power 2 | . 1 1 Engine 2 | . 1 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 1 2 Treads 1 | . . 1 Leg . | . . . Wheel 4 | 2 1 1 Hover . | . . . Flight . | . . . Utility 2 | . 2 . Device . | . . . Storage 1 | . 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 2 | . . 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | . . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 4 3 Power 2 | . 2 . Propulsion 3 | . 2 1 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Slot Usage (%) 88 | . 87 93 Engine 11 | . 11 12 Treads 2 | . . 12 Wheel 18 | . 19 13 Storage 14 | . 14 14 Processor 13 | . 13 14 Ballistic Gun 27 | . 28 25 Naked Turns . | . . . Heaviest Build 28 | 10 25 28 Greatest Support 32 | 32 32 16 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 8 13 15 Most Carried 13 | 6 13 13 Average Carried 9 | 6 9 9 Final Capacity 15 | 8 15 15 Final Carried 13 | 6 13 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 380 | 200 118 62 Remotely . | . . . Salvage Created 437 | . 375 62 Parts 34 | . 27 7 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 14 | . 10 4 Guns 14 | . 10 4 Classes Destroyed 4 | . 4 . Worker 1 | . 1 . Operator 1 | . 1 . Swarmer 7 | . 3 4 Grunt 7 | . 7 . Best Kill Streak 4 | . 4 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 757 | . 467 290 Core 251 | . 158 93 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 58 | . 39 19 Largest 2 | . 2 2 Hottest 40 | . 40 40 Shots Fired 108 | . 78 30 Gun 108 | . 78 30 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 108 | . 78 30 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | . 10 8 Robot Miss Streak 5 | . 3 5 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 74 | . 55 19 Core Hits 33 | . 27 6 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 654 | . 451 203 Guns 654 | . 451 203 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 654 | . 451 203 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 27 | . 27 . Average Temperature 8 | . 8 . Received Heat Transfer 228 | . 228 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 149 | . 120 149 Initial 34 | . . 34 Average 71 | . 65 107 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 20 9 Peak Tracking Total 5 | . 5 3 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 12 . Successful 7 | . 7 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual 8 | . 8 . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Robot Analysis 1 | . 1 . Locate Traps 3 | . 3 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1197 | 4 1000 193 Spaces Moved 983 | 2 859 122 Core . | . . . Treads . | . . . Legs . | . . . Wheels 983 | 2 859 122 Hover . | . . . Flight . | . . . Fastest Speed 90 | 100 90 115 Average Speed 104 | 100 103 115 Slowest Speed 115 | 100 115 115 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 2 94 25 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1062 | 3 911 148 Wait . | . . . Move 981 | 1 858 122 Hop . | . . . Pick Up 11 | . 9 2 Fast Attach 1 | . 1 . Attach 7 | . 2 5 Detach . | . . . Swap 3 | 2 1 . Drop 1 | . 1 . Fire 58 | . 39 19 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Entered Materials 20 | -10/Materials | Discovered new exit (range 14) 295 | -10/Materials | Discovered new exit (range 5) 311 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 3) 705 | -10/Materials | Discovered new exit (range 5) 864 | -10/Materials | Core integrity fell below 50% 1005 | -10/Materials | Entered Mines 1015 | -10/Mines | Core integrity fell below 20% 1044 | -10/Mines | Lost 3 parts (1n2w) 1067 | -10/Mines | Discovered new exit (range 9) 1174 | -10/Mines | Assembled infested the area 1198 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 01009_ Lgt. Assault Rifle destroyed. 01011_ Com. Wheel destroyed. 01013_ Lgt. Assault Rifle destroyed. 01015_ S-10 Pest destroyed. 01030_ Acquired 16 matter. 01031_ Acquired 17 matter. 01035_ Acquired 14 matter. 01037_ Acquired Lgt. Assault Rifle. 01067_ EXIT=FOUND 01120_ S-10 Pest destroyed. 01140_ Destroyed Lgt. Ion Engine. 01144_ Acquired 15 matter. 01153_ Acquired Lgt. Assault Rifle. 01174_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01188_ C-30 ARC bursts open, deploying its payload. 01188_ D-53 Grenadier unfolds itself. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #??????????????????####??????????????????????????? | | ##########???????## ##?????????????????????????? | | =*#???????# #?????????????????????????? | | ######## #??????## #?????????????????????????? | | #??????# #??????# #??###????????????????????? | | #??????# #??????# #### ##???????????????????? | | #??????# #?????## #### #???????????????????? | | #??????# ####### #### #???????????????????? | | #??????# sd #???????????????????? | | ####???##### ##???????????????????? | | #???????# ## #????????????????????? | | # #???????## ### @ #????????????????????? | | # #????????### #?## ##????????????????????? | | # #??????????# ##??# #?????????????????????? | | # #??????????# ##???### #?????????????????????? | | # #??????????# #?????? ?????????????????????? | | # #??????????# #?????? ###????????????????????? | | # #????####### #?????? #??????????????????????? | | # #????# % #?????? t#??????????????????????? | | # #????# " #?????? ??????????????????????? | | # #????# #######?????? ??????????????????????? | | # ##???# #???????????####??????????????????????? | | # ##?## #####?????????????????????????????????? | | # ### ##????????????????????????????????? | | ## #????????????????????????????????? | | ?## #???????????????????????????????? | | ??## #??????????????????????????????? | | ???# #????????????????????????????? | | ??# ##????????????????????????????? | | ?# ## ######?????????????????????????????? | | #### ##??????????????????????????????????? | | #??# ##???????????????????????????????????? | | < ?? ##????????????????????????????????????? | | ?? ##?????????????????????????????????????? | | ?? ##??????????????????????????????????????? | | ?? ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 42 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed TransmissionChainKatana Manual? 0 Play Time 00:16:41 Cumulative 34.5 hours Start 2022.07.27 @ 21:10:02 End 2022.07.27 @ 21:26:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 37 Adventurer 0 Explorer 13 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 24 Achievement% 22 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed9830f4-d28a-4b0c-9086-2fffd7ca5ef3