Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 16:07:31 Player: e.v.o Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (42) 210 Value Destroyed (1161) 1161 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (72) 72 TOTAL SCORE: 4863 Bonus ------- Follower Combat Kills 87 Friendly Fire -15 Cogmind --------- Core Integrity 715/850 Matter 300/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Flying (94) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY (7) ------ Small Storage Unit Enhanced Optical Array Core Analyzer Hacking Suite > --- WEAPON (3) ------- Powered Hammer Powered Hammer > --- INVENTORY (8) ---- Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Hacking Suite Improved Grenade Launcher Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Advanced Weight Redist. System Enhanced Optical Array Core Analyzer Hacking Suite Hacking Suite > --- WEAPON ----------- Arc Projector Powered Hammer Powered Hammer > --- INVENTORY -------- Micro Nuclear Core Improved VTOL Module Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Hacking Suite Improved Grenade Launcher Long-range Missile Launcher [Rating: 61] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Powered Hammer Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility 5 | . . 1 . . 2 2 Weapon 1 | . . 1 . . . . Parts Attached 78 | 7 6 13 4 11 25 12 Power 10 | 1 . 3 . 2 3 1 Engine 5 | 1 . 2 . . 2 . Core 5 | . . 1 . 2 1 1 Reactor . | . . . . . . . Propulsion 20 | 2 2 . 2 5 5 4 Treads . | . . . . . . . Leg 2 | . . . 2 . . . Wheel 4 | 2 2 . . . . . Hover . | . . . . . . . Flight 14 | . . . . 5 5 4 Utility 18 | 2 1 4 1 . 7 3 Device 9 | 1 1 3 1 . 3 . Storage 3 | 1 . 1 . . 1 . Processor 4 | . . . . . 2 2 Hackware 2 | . . . . . 1 1 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 30 | 2 3 6 1 4 10 4 Energy Gun 7 | . . 2 . 2 2 1 Energy Cannon 1 | . 1 . . . . . Ballistic Gun 13 | 2 1 3 . 2 4 1 Ballistic Cannon . | . . . . . . . Launcher 6 | . 1 1 1 . 1 2 Special Weapon . | . . . . . . . Impact Weapon 3 | . . . . . 3 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 3 . 1 1 1 Parts Lost 9 | . . 1 . . 2 6 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility 4 | . . . . . 1 3 Weapon 3 | . . 1 . . 1 1 Highest Loss Streak 6 | . . 1 . . 2 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 99 | . 100 98 100 97 99 96 Engine 8 | . 14 9 11 1 5 5 Core 1 | . . . . 7 1 . Leg 2 | . . . 13 2 . . Wheel 9 | . 28 22 8 . . . Flight 15 | . . . . 30 30 26 Device 17 | . 14 22 22 18 14 11 Storage 9 | . 14 11 11 9 7 6 Processor 4 | . . . . . 9 13 Hackware 2 | . . . . . 4 12 Energy Gun 5 | . . 7 17 9 1 2 Energy Cannon 1 | . 4 7 . . . . Ballistic Gun 9 | . 22 11 11 9 4 . Launcher 4 | . . 6 4 9 4 2 Impact Weapon 4 | . . . . . 10 13 Naked Turns . | . . . . . . . Heaviest Build 30 | 15 17 24 24 24 29 30 Greatest Support 31 | 20 26 26 26 26 30 31 Greatest Overweight (x) 1 | . . 1 1 . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 Most Carried 8 | 6 8 8 8 8 8 8 Average Carried 7 | 3 7 7 8 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 5 7 8 8 8 8 6 Class Distribution -------------------- 40% | Sprinter 24% | Gunner 16% | Mutant 8% | Hacker-Sprinter 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Gunner | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 1466 | 282 113 218 143 136 464 110 Remotely . | . . . . . . . Salvage Created 1618 | 101 380 248 136 45 606 102 Parts 92 | 6 29 17 10 2 25 3 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 3 | . . 1 . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 24 | . 4 7 3 1 7 2 Melee 1 | . . . . . 1 . Guns 17 | . 2 5 3 1 6 . Cannons 3 | . 2 1 . . . . AOE 1 | . . 1 . . . . Classes Destroyed 11 | 2 4 4 . . 1 . Worker 2 | . 1 . . . 1 . Builder 1 | . 1 . . . . . Tunneler 1 | 1 . . . . . . Hauler 1 | . . 1 . . . . Recycler 8 | 1 2 . . . 5 . Mechanic 1 | . . 1 . . . . Watcher 4 | . 1 1 . . 2 . Swarmer 7 | . . 4 . . 3 . Grunt 9 | . 4 1 3 1 . . Sentry 6 | . . 2 . . 2 2 Programmer 2 | . . . . . 2 . Best Kill Streak 8 | 2 4 6 3 1 8 1 Combat Bots Only 4 | . 2 4 3 1 3 1 Max Kills in Single Turn 4 | 1 2 2 1 1 4 1 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 264 | . 7 27 1 . 91 138 Missed 108 | . 4 7 . . 39 58 Damage Taken 1652 | . 37 259 12 . 704 640 Core 347 | . . 41 . . 171 135 Absorbed by Shields . | . . . . . . . Core Remaining (%) 92 | 100 100 . 89 100 75 . Volleys Fired 83 | 2 15 26 4 12 21 3 Largest 3 | 2 2 3 3 2 3 1 Hottest 124 | 40 80 124 124 80 113 55 Shots Fired 182 | 4 29 59 12 23 52 3 Gun 148 | 4 21 35 12 23 50 3 Cannon 24 | . 7 17 . . . . Launcher 10 | . 1 7 . . 2 . Special . | . . . . . . . Kinetic 105 | 4 21 28 4 11 37 . Thermal 32 | . 7 21 4 . . . Explosive 10 | . 1 7 . . 2 . Electromagnetic 35 | . . 3 4 12 13 3 Robot Hit Streak 11 | 1 5 11 2 3 11 . Robot Miss Streak 7 | 1 1 7 6 4 5 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . . 2 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 128 | 2 18 32 6 9 45 16 Core Hits 80 | 2 14 16 5 2 40 1 Critical Kills . | . . . . . . . Critical Parts Destroyed 5 | . . . . . 2 3 Critical Strikes 5 | . . . . . 2 3 Smash 5 | . . . . . 2 3 Melee Attacks 70 | . . . . . 38 32 Impact 70 | . . . . . 38 32 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 2 | . . . . . 1 1 Damage Inflicted 3230 | 30 271 607 90 152 1586 494 Guns 1413 | 30 165 324 90 152 652 . Cannons 228 | . 106 122 . . . . Explosions 687 | . . 161 . . 526 . Melee 902 | . . . . . 408 494 Ramming . | . . . . . . . Kinetic 1105 | 30 165 228 18 83 581 . Thermal 674 | . 106 190 36 . 342 . Explosive 205 | . . 161 . . 44 . Electromagnetic 344 | . . 28 36 69 211 . Impact 902 | . . . . . 408 494 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked 8 | . . . . . 8 . Overload Shots . | . . . . . . . Overflow Damage 337 | . . 13 . . 242 82 Projectiles 3 | . . 3 . . . . Explosions 123 | . . 10 . . 113 . Melee 211 | . . . . . 129 82 Knockbacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 132 | . . 31 . . 101 . Shots 2 | . . 1 . . 1 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 454 | . 6 190 54 22 136 454 Average Temperature 63 | . 4 63 29 9 41 221 Received Heat Transfer 339 | . 21 54 6 . 42 216 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . . 2 1 Impact Corruptions 12 | . . . . . 8 4 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 903 | . 222 407 74 . 200 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Peak Influence 499 | 10 125 390 290 95 499 278 Initial 170 | . 6 52 151 35 42 170 Average 194 | 3 40 213 223 58 273 219 Maximum Alert Level 2 | . . 1 1 . 2 1 Low Security (%) 55 | 100 100 57 37 100 33 47 Level 1 38 | . . 42 62 . 48 52 Level 2 5 | . . . . . 17 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 2 . . . 4 . Investigation 3 | . 1 . . . 2 . Extermination 1 | . . . . . 1 . Reinforcement 2 | . 1 . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 3 | . . 2 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 49 | . 9 11 5 8 14 2 Peak Tracking Total 4 | . 2 4 2 4 4 1 Tactical Retreats 1 | . . . . . 1 . Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 2 | . . 1 . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 1 | . . . . . . 1 Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . 2 . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 11 | . 1 1 . . 9 . Max in Single Turn 9 | . 1 1 . . 9 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 21 | . 3 2 1 1 8 6 Terminals 17 | . 3 2 1 1 6 4 Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . 1 1 Garrison Access . | . . . . . . . Total Hacks 51 | . 13 8 2 2 17 9 Successful 23 | . 5 5 1 2 7 3 Failed 28 | . 8 3 1 . 10 6 Catastrophic 5 | . 1 . . . 3 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 42 | . 13 8 2 2 11 6 Fabricators 3 | . . . . . 3 . Repair Stations 2 | . . . . . . 2 Recycling Units . | . . . . . . . Scanalyzers 4 | . . . . . 3 1 Garrison Access . | . . . . . . . Terminal Hacks 18 | . 5 5 1 2 3 2 Part Schematic 2 | . . . . . 2 . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 3 | . 1 1 . 1 . . Branch Access Points 1 | . . . . . . 1 Unreport Threat 1 | . 1 . . . . . Reprogram Traps 1 | . . . . . . 1 Maintenance Status 2 | . . 2 . . . . Hauler Manifests 1 | . . 1 . . . . Zone Layout 6 | . 2 1 1 1 1 . Fabricator Hacks 2 | . . . . . 2 . Load Schematic 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks 1 | . . . . . . 1 Scan Component 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 21 | . 3 2 1 1 8 6 Full Trace Events 3 | . 1 . . . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . Parts Built 1 | . . . . . 1 . Authchips . | . . . . . . . Time 134 | . . . . . 134 . Total Part Build Rating 4 | . . . . . 4 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies 3 | . . . 3 . . . Largest Group 3 | . . . 3 3 2 . Highest-Rated Group 40 | . . . 40 37 21 . Highest-Rated Ally 16 | . . . 16 16 13 . Total Orders 2 | . . . 1 . 1 . GUARD 2 | . . . 1 . 1 . Ally Attacks 43 | . . . 21 21 1 . Total Damage 315 | . . . 116 199 . . Kills 5 | . . . 2 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 2393 | 75 331 377 411 162 806 231 Spaces Moved 2710 | 58 276 286 348 192 1189 361 Core 8 | 8 . . . . . . Treads . | . . . . . . . Legs 217 | . . . 200 17 . . Wheels 760 | 50 276 286 148 . . . Hover . | . . . . . . . Flight 1725 | . . . . 175 1189 361 Fastest Speed 27 | 50 80 80 80 29 27 27 Average Speed 51 | 75 83 82 103 38 28 27 Slowest Speed 190 | 80 90 95 190 120 106 94 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . . . 2 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 4 42 22 81 26 29 9 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug 35 | . 7 . . . 19 9 Terrain Destroyed 128 | . 7 35 . . 77 9 Melee 28 | . . . . . 19 9 Projectile . | . . . . . . . AOE 100 | . 7 35 . . 58 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 3453 | 83 348 379 392 258 1554 439 Wait 369 | 7 35 27 33 25 222 20 Move 2700 | 57 275 285 347 191 1184 361 Hop 2 | . . . . . 2 . Pick Up 70 | 10 8 16 . 9 20 7 Fast Attach 18 | 2 2 1 3 2 6 2 Attach 20 | 5 . 5 . 2 5 3 Detach . | . . . . . . . Swap 40 | . 4 7 1 7 14 7 Drop 71 | . 9 12 4 10 27 9 Fire 83 | 2 15 26 4 12 21 3 Melee 62 | . . . . . 35 27 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 18 | . . . . . 18 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 13) 316 | -10/Materials | Build established: Mutant 407 | -10/Materials | Entered another Materials area 407 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 763 | -9/Materials | Discovered new exit (range 16) 784 | -9/Materials | Entered Mines 788 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 958 | -9/Mines | Build established: Gunner 1017 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1184 | -9/Mines | Discovered new exit (range 5) 1195 | -9/Mines | Entered Materials 1195 | -8/Materials | Accompanied by 3 allies 1195 | -8/Materials | Evolved 2 slots: Propulsion x2 1340 | -8/Materials | Discovered new exit (range 17) 1357 | -8/Materials | Entered Factory 1357 | -7/Factory | Accompanied by 2 allies 1357 | -7/Factory | Evolved 2 slots: Utility x2 1515 | -7/Factory | Build established: Sprinter 1729 | -7/Factory | Discovered new exit (range 12) 1873 | -7/Factory | Fabricated Cld. VTOL Module? 2142 | -7/Factory | Cargo convoy interrupted 2163 | -7/Factory | Entered another Factory area 2163 | -6/Factory | Evolved 2 slots: Utility x2 2304 | -6/Factory | Identified exit to Lower Caves 2394 | -6/Factory | Self-destructed Last Messages --------------- 02362_ Hacking Suite destroyed. 02372_ Y-54 Guardian suffers critical hit (Smash). 02372_ Destroyed Flak Gun. 02372_ Y-54 Guardian system corrupted by crushing effect. 02375_ Imp. Deuterium Engine destroyed. 02379_ Adv. Weight Redist. System destroyed. 02387_ Powered Hammer follow-up attack on Y-54 Guardian. 02388_ Y-54 Guardian misfires. 02390_ Nuclear Pulse Thruster destroyed. 02390_ Y-54 Guardian suffers critical hit (Smash). 02390_ Destroyed Lgt. Treads. 02390_ Destroyed Imp. Light Armor Plating. 02390_ Y-54 Guardian system corrupted by crushing effect. 02391_ Y-54 Guardian system terminally corrupted. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????#???????????????????????? | | ???????????????????? ???????????????????????? | | ????????????????????>???????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ??????????????????? ??????????????????????? | | ??????????????????? ??????????????????????? | | ??????????????????? ??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ????????????????#### ##?????????????????????? | | ????????????????####@###????????????????????? | | ??????????????#### #????????????????????? | | ???????########### #????????????????????? | | ???????# #????????????????????? | | ???????# ######### #????????????????????? | | ???????# ????????# #????????????????????? | | ???????# ??????#####R###+#??????????????????? | | ???????# ??????# #??????????????????? | | ???????# ??????# #??????????????????? | | ???????# ??????# #??????????????????? | | ???????# ??????# #??????????????????? | | ???????# #####?# #??????????????????? | | ???????# #?# #??????????????????? | | ???????# #?# #??????????????????? | | ???????+ ### #??????????????????? | | ???????# #"#"##########?????????????????? | | ???????# # #?????????????????? | | ???????# # #?????????????????? | | ???????# # #?????????????????? | | ???????# # #?????????????????? | | ???????# # #?????????????????? | | ???????+ # #?????????????????? | | ???????# + #?????????????????? | | ???????# # #?????????????????? | | ???????# # #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 16 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 64 Targeting Accuracy 8 Core Analysis 6 Offensive Hacking 20 Item Schematics ----------------- Hvy. Missile Launcher | -7/Factory | Hacked Adv. ECM Suite | -7/Factory | Hacked Cld. VTOL Module | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyStructuralPick Manual? 0 Play Time 00:53:05 Cumulative 59.7 hours Start 2024.04.30 @ 15:14:51 End 2024.04.30 @ 16:07:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 84 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 37 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf2da5c6-d788-42f5-a0b8-d2ac4263c0b0