Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.04 @ 06:05:19 Player: The Phoenix Tome Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (40) 200 Value Destroyed (884) 884 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (371) 371 TOTAL SCORE: 5055 Bonus ------- Follower Combat Kills 71 Aligned with FarCom 300 Cogmind --------- Core Integrity 630/700 Matter 132/300 Energy 100/100 System Corruption 1% Temperature Cool (12) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Armored Huge Wheel VTOL Module Cesium-ion Thruster > --- UTILITY (4) ------ Medium Storage Unit Advanced Signal Interpreter Improved Melee Analysis Suite Improved Light Armor Plating > --- WEAPON (2) ------- Chainsword Spear > --- INVENTORY (8) ---- VTOL Module VTOL Module Shield Generator Trap Reconfigurator Grenade Launcher Rocket Launcher Chainsword Chainsword Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Armored Huge Wheel VTOL Module Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Melee Analysis Suite Trap Reconfigurator > --- WEAPON ----------- Chainsword Chainsword > --- INVENTORY -------- VTOL Module VTOL Module Improved Light Armor Plating Shield Generator Grenade Launcher Rocket Launcher Chainsword Spear [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion VTOL Module Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power 1 | . . . . . . . 1 . Propulsion 3 | . . . 2 . . . . 1 Utility 2 | . . . . . . . 1 1 Weapon . | . . . . . . . . . Parts Attached 64 | . 16 . 4 11 . 3 12 18 Power 6 | . 2 . . 1 . . 1 2 Engine 6 | . 2 . . 1 . . 1 2 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 17 | . 4 . 4 4 . . 1 4 Treads . | . . . . . . . . . Leg 4 | . 4 . . . . . . . Wheel 2 | . . . . . . . . 2 Hover . | . . . . . . . . . Flight 11 | . . . 4 4 . . 1 2 Utility 18 | . 6 . . 2 . . 4 6 Device 5 | . 2 . . . . . 1 2 Storage 1 | . 1 . . . . . . . Processor 4 | . . . . 1 . . 1 2 Hackware . | . . . . . . . . . Protection 8 | . 3 . . 1 . . 2 2 Artifact . | . . . . . . . . . Weapon 23 | . 4 . . 4 . 3 6 6 Energy Gun 1 | . 1 . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 9 | . 3 . . 3 . 2 1 . Ballistic Cannon . | . . . . . . . . . Launcher 5 | . . . . 1 . 1 1 2 Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . . . 2 . Slashing Weapon 5 | . . . . . . . 2 3 Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 8 | . 2 . . 1 . . 2 3 Power 2 | . . . . . . . . 2 Propulsion 3 | . . . . . . . 2 1 Utility 1 | . 1 . . . . . . . Weapon 2 | . 1 . . 1 . . . . Highest Loss Streak 3 | . 1 . . 1 . . 1 3 Average Slot Usage (%) 94 | . 95 100 98 95 100 100 90 89 Engine 12 | . 14 14 11 11 11 11 17 12 Leg 8 | . 28 28 2 . . . . . Wheel 1 | . . . . . . . . 6 Flight 24 | . . . 41 40 44 44 35 23 Device 2 | . 2 14 11 . . . 7 . Storage 10 | . 14 14 11 11 11 11 9 7 Processor 7 | . . . . 4 11 11 9 14 Protection 4 | . 6 . . 6 . . . 7 Energy Gun 2 | . 7 . . . . . . . Ballistic Gun 11 | . 19 28 20 15 11 20 4 . Launcher 2 | . . . . 6 11 2 . . Slashing Weapon 3 | . . . . . . . 1 12 Naked Turns . | . . . . . . . . . Heaviest Build 24 | 11 19 16 16 20 17 18 23 24 Greatest Support 28 | 20 20 20 20 20 20 20 20 28 Greatest Overweight (x) 1 | . . . . . 1 . 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 6 10 8 8 8 8 8 8 8 Average Capacity 7 | 6 6 8 8 8 8 8 8 8 Most Carried 8 | 6 8 8 7 8 8 8 8 8 Average Carried 7 | 6 5 8 3 7 7 8 7 7 Final Capacity 8 | 6 8 8 8 8 8 8 8 8 Final Carried 8 | 6 8 8 4 8 8 8 8 8 Class Distribution -------------------- 73% | Mutant 24% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Sprinter | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 1030 | 205 313 . . 255 . 35 . 222 Remotely . | . . . . . . . . . Salvage Created 1187 | 100 638 . . 103 . 30 . 316 Parts 68 | 1 36 . . 7 . 4 . 20 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 33 | . 16 . . 6 . 4 . 7 Melee 2 | . . . . . . . . 2 Guns 19 | . 16 . . 3 . . . . AOE 12 | . . . . 3 . 4 . 5 Classes Destroyed 11 | 1 6 . . 1 . 1 . 2 Worker 1 | . 1 . . . . . . . Builder 3 | . 1 . . 1 . . . 1 Tunneler 1 | . . . . . . . . 1 Hauler 1 | . 1 . . . . . . . Recycler 3 | 1 . . . 1 . . . 1 Watcher 1 | . 1 . . . . . . . Swarmer 15 | . 6 . . 3 . 3 . 3 Grunt 13 | . 10 . . . . . . 3 Duelist 1 | . . . . . . 1 . . Programmer 1 | . . . . . . . . 1 Assembled 3 | . . . . 3 . . . . Best Kill Streak 6 | 1 6 . . 4 . 3 . 4 Combat Bots Only 6 | . 6 . . 3 . 3 . 3 Max Kills in Single Turn 3 | 1 2 . . 1 . 3 . 2 Gunslinging 1 | . 1 . . . . . . . Exploded 3 | . . . . 1 . 3 . 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 1357 | . 551 . . 176 . 16 162 452 Core 175 | . 74 . . 15 . . 16 70 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 90 | 100 . 70 . . . 96 97 . Volleys Fired 86 | 3 57 . . 15 . 4 . 7 Largest 2 | 2 2 . . 2 . 1 . 1 Hottest 60 | 60 60 . . 40 . 33 . 33 Shots Fired 149 | 6 113 . . 19 . 4 . 7 Gun 131 | 6 113 . . 12 . . . . Cannon . | . . . . . . . . . Launcher 18 | . . . . 7 . 4 . 7 Special . | . . . . . . . . . Kinetic 102 | 3 87 . . 12 . . . . Thermal . | . . . . . . . . . Explosive 18 | . . . . 7 . 4 . 7 Electromagnetic 29 | 3 26 . . . . . . . Robot Hit Streak 13 | 3 13 . . 3 . 2 . 3 Robot Miss Streak 4 | 1 4 . . 2 . 1 . 3 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 4 . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . Shots Hit Robots 106 | 5 73 . . 9 . 3 . 16 Core Hits 65 | 2 32 . . 9 . 8 . 14 Critical Hits 5 | . 4 . . . . . . 1 Critical Kills 2 | . 1 . . . . . . 1 Critical Parts Destroyed 3 | . 3 . . . . . . . Melee Attacks 37 | . . . . . . . 16 21 Impact 10 | . . . . . . . 10 . Slashing 21 | . . . . . . . 6 15 Piercing 6 | . . . . . . . . 6 Sneak Attacks 2 | . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 Damage Inflicted 3000 | 66 967 . . 296 . 521 . 1150 Guns 1047 | 66 915 . . 66 . . . . Cannons . | . . . . . . . . . Explosions 1290 | . 52 . . 230 . 521 . 487 Melee 663 | . . . . . . . . 663 Ramming . | . . . . . . . . . Kinetic 697 | 36 595 . . 66 . . . . Thermal 52 | . 52 . . . . . . . Explosive 1238 | . . . . 230 . 521 . 487 Electromagnetic 350 | 30 320 . . . . . . . Impact . | . . . . . . . . . Slashing 593 | . . . . . . . . 593 Piercing 70 | . . . . . . . . 70 Highest Corruption 1 | . . . . . . . . 1 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Effects 2 | . . . . . . . . 2 Message Errors 1 | . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 198 | . . . . 18 . 22 . 158 Projectiles . | . . . . . . . . . Explosions 40 | . . . . 18 . 22 . . Melee 158 | . . . . . . . . 158 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 58 | . . . . 58 . . . . Shots 2 | . . . . 2 . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 75 | 20 75 . . 4 . 6 22 12 Average Temperature 19 | 15 22 . . 4 . 4 8 7 Received Heat Transfer 348 | . 219 . . . . 9 72 48 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . 1 . . 1 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 50 | . 50 . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 344 | 5 178 4 217 159 . 160 344 295 Initial 151 | . 3 4 1 84 . . 62 151 Average 101 | 2 66 4 73 150 . 113 124 115 Maximum Alert Level 1 | . . . 1 . . . 1 1 Low Security (%) 96 | 100 100 100 97 100 . 100 80 95 Level 1 3 | . . . 2 . . . 19 4 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . 4 . . . . . 1 2 Investigation 1 | . 1 . . . . . . . Extermination 1 | . . . . . . . . 1 Reinforcement 4 | . 3 . . . . . 1 . Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 6 | . 2 . 1 . . . 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 86 | . 24 . 5 6 . 6 32 13 Peak Tracking Total 15 | . 4 . 7 3 . 3 15 6 Tactical Retreats 9 | . 1 . 1 1 . 1 4 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 4 | . 2 . . . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Reconfigurated 2 | . . . . . . . . 2 Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 2 | . . . . . . 1 . 1 Max in Single Turn 1 | . . . . . . 1 . 1 Garrison Access 2 | . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 13 | . 5 . . 1 1 . 3 3 Terminals 10 | . 5 . . 1 . . 3 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 42 | . 18 . . 6 1 . 11 6 Successful 22 | . 10 . . 4 1 . 3 4 Failed 19 | . 8 . . 2 . . 8 1 Catastrophic 3 | . . . . 1 . . 2 . Database Lockouts 1 | . . . . . . . . 1 Manual 27 | . 12 . . 2 1 . 8 4 Terminals 38 | . 18 . . 6 . . 11 3 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Terminal Hacks 18 | . 9 . . 4 1 . 3 1 Record 3 | . . . . 3 . . . . Part Schematic 4 | . 2 . . . . . 1 1 Prototype ID Bank 1 | . 1 . . . . . . . Branch Access Points 2 | . 2 . . . . . . . Alert Level 1 | . . . . . . . 1 . Unreport Threat 2 | . 2 . . . . . . . Locate Traps 1 | . . . . . . . 1 . Registered Components 1 | . 1 . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 Scan Component 1 | . . . . . . . . 1 Repair 1 | . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks 1 | . 1 . . . . . . . Terminals 1 | . 1 . . . . . . . Botnet 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 9 | . 5 . . 1 . . 2 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . 2 . . . . . 1 1 Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 Time 13 | . . . . . . . . 13 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . 2 Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies 11 | . . 3 . . . . . 8 Largest Group 4 | . . 3 3 . . . . 4 Highest-Rated Group 73 | . . 40 40 . . . . 73 Highest-Rated Ally 31 | . . 16 16 . . . . 31 Total Orders . | . . . . . . . . . Ally Attacks 34 | . . . 25 . . . . 9 Total Damage 392 | . . . 354 . . . . 38 Kills 6 | . . . 6 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 2976 | 13 782 72 78 358 431 114 306 822 Spaces Moved 2824 | 4 439 61 90 485 465 241 332 707 Core . | . . . . . . . . . Treads . | . . . . . . . . . Legs 504 | 4 439 61 . . . . . . Wheels 680 | . . . . . . . . 680 Hover . | . . . . . . . . . Flight 1640 | . . . 90 485 465 241 332 27 Fastest Speed 28 | 120 120 120 31 31 31 31 31 28 Average Speed 72 | 120 120 120 32 31 85 33 32 97 Slowest Speed 120 | 120 120 120 34 31 117 34 114 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 17 | . . . 3 6 . 4 4 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 2 60 19 14 96 89 67 35 22 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 5 | . 1 . . 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 14 | . . . . . . . 14 . Terrain Destroyed 91 | . 9 . . 36 . 17 14 15 Melee 14 | . . . . . . . 14 . Projectile . | . . . . . . . . . AOE 77 | . 9 . . 36 . 17 . 15 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 3523 | 6 589 60 137 670 499 263 498 801 Wait 456 | . 57 . 43 151 33 20 126 26 Move 2782 | 3 438 60 83 472 464 232 323 707 Hop 17 | . . . 3 6 . 4 4 . Pick Up 28 | . 9 . . 7 1 . 6 5 Fast Attach 14 | . 7 . . 1 . . 1 5 Attach 21 | . 3 . 4 5 . . 5 4 Detach 9 | . . . 1 4 . . 4 . Swap 29 | . 6 . . 5 . 3 6 9 Drop 31 | . 12 . 3 4 1 . 7 4 Fire 86 | 3 57 . . 15 . 4 . 7 Melee 34 | . . . . . . . 16 18 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 16 | . . . . . . . . 16 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 1) 14 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 8) 796 | -10/Materials | Entered Mines 798 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 861 | -10/Mines | Discovered new exit (range 4) 868 | -10/Mines | Entered Materials 868 | -9/Materials | Accompanied by 3 allies 868 | -9/Materials | Evolved 2 slots: Propulsion x2 944 | -9/Materials | Discovered new exit (range 7) 946 | -9/Materials | Entered Mines 981 | -9/Mines | Discovered new exit (range 21) 1004 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1040 | -9/Mines | Learned 4 Materials zone layouts 1075 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1103 | -9/Mines | Assembled infested the area 1152 | -9/Mines | Identified exit to Materials 1172 | -9/Mines | Build established: Sprinter 1224 | -9/Mines | Discovered exit to Materials (range 8) 1227 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1237 | -9/Mines | Learned location of Zion (-7) 1302 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1302 | -9/Mines | Discovered new exit (range 5) 1303 | -9/Mines | Identified exit to Exiles 1304 | -9/Mines | Entered Exiles 1312 | -9/Exiles | Met 8R-AWN 1317 | -9/Exiles | Met EX-HEX 1327 | -9/Exiles | Met EX-BIN 1331 | -9/Exiles | Aligned with FarCom system 1332 | -9/Exiles | Given EX-Vault access code 1373 | -9/Exiles | Opened EX-Vault 1376 | -9/Exiles | Found Trap Reconfigurator 1383 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1402 | -9/Exiles | Met EX-DEC 1473 | -9/Exiles | Discovered new exit (range 12) 1484 | -9/Exiles | Identified exit to Mines 1566 | -9/Exiles | Visited The Gauntlet 1681 | -9/Exiles | Build established: Mutant 1735 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 1735 | -9/Exiles | Entered Mines 1831 | -8/Mines | Discovered exit to Materials (range 9) 1849 | -8/Mines | Entered Materials 1849 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1850 | -8/Materials | Identified exit to Factory 2155 | -8/Materials | Entered Factory 2155 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2305 | -7/Factory | Central database locked down 2372 | -7/Factory | Repaired Lgt. Ion Engine 2957 | -7/Factory | Discovered new exit (range 9) 2977 | -7/Factory | Self-destructed Last Messages --------------- 02843_ U-05 Engineer builds a Wall. 02843_ U-05 Engineer lays Concrete. 02843_ U-05 Engineer builds a Wall. 02844_ Acquired 14 matter. 02844_ U-05 Engineer lays Concrete. 02845_ R-06 Scavenger collects Autogun. 02845_ K-01 Serf cleans the Construction Platform. 02845_ Acquired 16 matter. 02846_ R-06 Scavenger collects VTOL Module. 02847_ K-01 Serf collects debris. 02847_ U-05 Engineer builds a Wall. 02848_ K-01 Serf cleans the Construction Platform. 02849_ U-05 Engineer builds a Wall. 02853_ K-01 Serf collects debris. 02853_ U-05 Engineer lays Concrete. 02856_ K-01 Serf collects debris. 02957_ EXIT=FOUND 02973_ Lgt. Ion Engine destroyed. 02974_ Cesium-ion Thruster destroyed. 02976_ Lgt. Ion Engine destroyed. 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"""" | | ?????????????????????????? """" | | ??????????????????????????? ########## """" | | ????????????????????????????????????????# """" | | ????????????????????????????????????????# """" | | ????????????????????????????????????????# """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Melee Accuracy 6 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Katana | -8/Materials | Hacked Greatsword | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed GuidanceTitaniumMultirail Manual? 0 Play Time 01:34:46 Cumulative 46.5 hours Start 2021.03.26 @ 21:58:35 End 2021.04.04 @ 06:05:19 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 38 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 840f2d7f-26a9-4565-9fef-321352e7e9a3