Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.30 @ 19:22:36 Player: Ms. V3-11A Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (53) 265 Value Destroyed (2008) 2008 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (658) 658 TOTAL SCORE: 6811 Bonus ------- High Alert Combat Kills 64 Follower Combat Kills 375 Registered with UFD 300 Friendly Fire -81 Cogmind --------- Core Integrity 0/1000 Matter 245/300 Energy 69/100 System Corruption 59% Temperature Cool (9) Movement Core (800) Ox15 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit 0b10 Decoder Chip [Scout] Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- Makeshift Hammer Power Sword > --- INVENTORY (20) --- Light Fission Core Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Medium Matter Pod (100) Surveybot 17 Chip 0b10 Decoder Chip [Scout] Improved Transmission Jammer Medium Reflective Plating Improved Remote Shield Missile Launcher CPS Tube (2) CPS Tube (2) Large Botcube Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Medium Treads Improved Medium Treads Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System High-capacity Storage Unit 0b10 Decoder Chip [Scout] Advanced Targeting Computer Layered Medium Armor Plating Improved Remote Shield Dynamic Insulation System > --- WEAPON ----------- Precision Shock Rifle Plasma Rifle Gauss Rifle > --- INVENTORY -------- Cold Fusion Reactor Improved Cooling System High-capacity Storage Unit Medium Matter Pod Surveybot 17 Chip 0b10 Decoder Chip [Scout] Improved Transmission Jammer Improved Light Armor Plating Medium Reflective Plating Heavy Insulated Plating Improved Remote Shield Missile Launcher CPS Tube CPS Tube CPS Tube Makeshift Hammer Large Botcube [Rating: 80] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Makeshift Light Armor Plating Weapon Subdweller Beam Cannon Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Barrage Gun Launcher Grenade Launcher Special Weapon CPS Tube Impact Weapon Makeshift Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 10 | . . . . . 10 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 6 | . . . . . 6 Weapon 1 | . . . . . 1 Parts Attached 91 | . 12 17 . 5 57 Power 9 | . 1 1 . 1 6 Engine 6 | . 1 1 . 1 3 Core 2 | . . . . . 2 Reactor 1 | . . . . . 1 Propulsion 23 | . 4 6 . 2 11 Treads 4 | . . 2 . . 2 Leg 17 | . 4 4 . 2 7 Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 21 | . 2 1 . 2 16 Device 12 | . 1 1 . 1 9 Storage 1 | . 1 . . . . Processor 4 | . . . . 1 3 Hackware . | . . . . . . Protection 4 | . . . . . 4 Artifact . | . . . . . . Weapon 38 | . 5 9 . . 24 Energy Gun 14 | . 3 2 . . 9 Energy Cannon 6 | . . 1 . . 5 Ballistic Gun 9 | . . 3 . . 6 Ballistic Cannon . | . . . . . . Launcher 6 | . 2 3 . . 1 Special Weapon 1 | . . . . . 1 Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . . 3 Corrupted Parts 10 | . . . . . 10 System Corruption 47 | . . . . . 47 Parts Lost 39 | . 2 4 . . 33 Power 5 | . 1 1 . . 3 Propulsion 11 | . . 1 . . 10 Utility 8 | . . 1 . . 7 Weapon 15 | . 1 1 . . 13 Highest Loss Streak 12 | . 2 1 . . 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 98 97 100 89 83 Engine 11 | . 13 13 14 11 4 Treads 1 | . . 9 . . 1 Leg 24 | . 27 18 28 28 16 Device 6 | . 13 13 14 1 14 Storage 12 | . 14 14 14 14 5 Processor 4 | . . . . 4 13 Energy Gun 4 | . 24 7 . . 7 Energy Cannon 10 | . . 8 14 14 3 Ballistic Gun 10 | . . 7 14 14 2 Peak Build Rating 80 | 6 8 16 15 25 80 Average Rating 20 | 6 7 10 15 18 63 On Entrance 12 | 6 6 8 15 15 24 Naked Turns . | . . . . . . Heaviest Build 102 | 12 48 58 58 61 102 Greatest Support 75 | 20 20 40 20 30 75 Greatest Overweight (x) 16 | . 2 2 2 3 16 Average Overweight (x) 1 | . 1 1 2 2 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 8 16 20 20 20 20 Most Carried 20 | 5 11 20 19 20 20 Average Carried 15 | 5 9 16 19 15 18 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 19 | 4 11 19 19 18 15 Class Distribution -------------------- 89% | Mutant 3% | Scavenger-Tank 3% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1647 | 182 120 373 . 191 781 Remotely . | . . . . . . Salvage Created 2327 | . 506 369 . . 1452 Parts 112 | . 39 17 . . 56 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . . . . . 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 14 | . . 14 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 48 | . 19 9 . . 20 Guns 36 | . 16 6 . . 14 Cannons 5 | . . 3 . . 2 AOE 6 | . 3 . . . 3 Classes Destroyed 10 | . 2 2 . . 6 Worker 1 | . . . . . 1 Recycler 2 | . . . . . 2 Turret 2 | . . 2 . . . Swarmer 13 | . 9 4 . . . Grunt 18 | . 10 . . . 8 Sentry 1 | . . . . . 1 Hunter 8 | . . . . . 8 Programmer 2 | . . . . . 2 Behemoth 1 | . . . . . 1 Subdweller 5 | . . 5 . . . Best Kill Streak 6 | . 6 6 . . 5 Combat Bots Only 6 | . 6 4 . . 4 Max Kills in Single Turn 3 | . 3 1 . . 2 Gunslinging 1 | . 1 . . . . Exploded 3 | . 3 . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 540 | . 76 94 . . 370 Missed 139 | . 14 32 . . 93 Damage Taken 5430 | . 455 763 . . 4212 Core 1198 | . 121 69 . . 1008 Absorbed by Shields 52 | . . . . . 52 Ignored by Resistances 1553 | . 146 227 . . 1180 Regen/Repaired (Parts) 73 | . 73 . . . . Core Remaining (%) 62 | 100 . . . 24 . Volleys Fired 228 | . 38 83 . . 107 Largest 3 | . 2 2 . . 3 Hottest 199 | . 80 108 . . 199 Shots Fired 383 | . 70 121 . . 192 Gun 314 | . 66 93 . . 155 Cannon 48 | . . 16 . . 32 Launcher 19 | . 4 12 . . 3 Special 2 | . . . . . 2 Kinetic 98 | . . 49 . . 49 Thermal 184 | . 66 44 . . 74 Explosive 19 | . 4 12 . . 3 Electromagnetic 80 | . . 16 . . 64 Robot Hit Streak 35 | . 11 20 . . 35 Robot Miss Streak 3 | . 2 2 . . 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 266 | . 47 62 . . 157 Core Hits 110 | . 29 21 1 . 59 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . . 1 . . 7 Burn 3 | . . . . . 3 Destroy 1 | . . 1 . . . Corrupt 3 | . . . . . 3 Sever 1 | . . . . . 1 Melee Attacks 8 | . . . . . 8 Impact 1 | . . . . . 1 Slashing 7 | . . . . . 7 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 5683 | . 673 906 2 . 4102 Guns 3441 | . 507 602 . . 2332 Cannons 1020 | . . 304 . . 716 Explosions 964 | . 153 . . . 811 Melee 243 | . . . . . 243 Ramming 15 | . 13 . 2 . . Kinetic 953 | . . 245 . . 708 Thermal 2598 | . 507 543 . . 1548 Explosive 741 | . 153 . . . 588 Electromagnetic 1133 | . . 118 . . 1015 Impact 54 | . . . . . 54 Slashing 189 | . . . . . 189 Piercing . | . . . . . . Highest Corruption 59 | . . . . . 59 Average Corruption 26 | . . . . . 26 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 82 | . . . . . 82 Message Errors 15 | . . . . . 15 Matter Fused 16 | . . . . . 16 Heat Flow Errors 9 | . . . . . 9 Energy Discharges 11 | . . . . . 11 Parts Rejected 4 | . . . . . 4 Parts Fused 1 | . . . . . 1 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 5 | . . . . . 5 Misfires 2 | . . . . . 2 Alerts 1 | . . . . . 1 Misdirections 4 | . . . . . 4 Weapon Failures 11 | . . . . . 11 Overload Shots . | . . . . . . Overflow Damage 25 | . . . . . 25 Projectiles 7 | . . . . . 7 Explosions 18 | . . . . . 18 Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 55 | . 24 31 . . . Shots 5 | . 1 4 . . . Rammed . | . . . . . . Targets Rammed 4 | . 3 . 1 . . Kicked 4 | . 3 . 1 . . Crushed . | . . . . . . Highest Temperature 376 | . 234 62 . . 376 Average Temperature 86 | . 64 23 . . 113 Received Heat Transfer 1280 | . 162 222 . . 896 Effects 6 | . 3 . . . 3 Interference 6 | . 3 . . . 3 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . 1 1 . . 5 Heat Transferred 4887 | . 1150 957 . . 2780 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Peak Influence 544 | . 457 . 102 . 544 Initial . | . . . . . . Average 214 | . 241 . 60 . 236 Maximum Alert Level 2 | . 2 . . . 2 Low Security (%) 43 | 100 25 . 100 . 40 Level 1 46 | . 73 . . . 39 Level 2 10 | . . . . . 20 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 3 . . . 12 Investigation 6 | . 3 . . . 3 Extermination 3 | . . . . . 3 Reinforcement 3 | . . . . . 3 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 89 | . 27 18 . . 44 Peak Tracking Total 8 | . 6 2 . . 8 Tactical Retreats 6 | . 2 4 . . . Traps | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 6 | . . 1 . . 5 Max in Single Turn 1 | . . 1 . . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 21 | . 9 . 4 2 6 Terminals 10 | . 7 . 1 . 2 Fabricators 1 | . . . . . 1 Repair Stations 1 | . 1 . . . . Recycling Units 4 | . 1 . 3 . . Scanalyzers 2 | . . . . . 2 Garrison Access 1 | . . . . . 1 Total Hacks 58 | . 29 . 7 9 13 Successful 41 | . 21 . 5 9 6 Failed 17 | . 8 . 2 . 7 Catastrophic 4 | . . . . . 4 Database Lockouts . | . . . . . . Manual 28 | . 18 . 5 . 5 Terminals 28 | . 24 . 2 . 2 Fabricators 2 | . . . . . 2 Repair Stations 3 | . 3 . . . . Recycling Units 7 | . 2 . 5 . . Scanalyzers 7 | . . . . . 7 Garrison Access 2 | . . . . . 2 Terminal Hacks 15 | . 5 . 1 9 . Robot Analysis 8 | . . . . 8 . Prototype ID Bank 4 | . 3 . 1 . . Repair Station Index 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 5 | . . . . . 5 Insert Component 3 | . . . . . 3 Analyze 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 17 | . 13 . 3 . 1 Terminals 11 | . 11 . . . . Botnet 5 | . 5 . . . . Skim 6 | . 6 . . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Mechanics 1 | . 1 . . . . Recycling Units 4 | . 1 . 3 . . Tunnel 4 | . 1 . 3 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Jam 1 | . . . . . 1 Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 7 . 2 . 6 Full Trace Events 3 | . 1 . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . . 2 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . 2 . . . . Parts Scanalyzed 3 | . . . . . 3 Part Schematics Acquired 2 | . . . . . 2 Parts Damaged 1 | . . . . . 1 Bothacking | -11 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 1 Highest-Rated Group 90 | . . . . 90 90 Highest-Rated Ally 90 | . . . . 90 90 Total Orders . | . . . . . . Ally Attacks 48 | . . . . . 48 Total Damage 1789 | . . . . . 1789 Kills 9 | . . . . . 9 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Robot Analysis Total 8 | . . . . 8 . Derelict Logs Recovered 5 | . . . . 5 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Decoded 0b10 Intel 15 | . . . . . 15 Traps 14 | . . . . . 14 Garrisons 1 | . . . . . 1 Exploration | -11 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 14663 | 1 1187 2764 453 8632 1626 Spaces Moved 5309 | 1 474 1001 174 3158 501 Core 3 | . . . . . 3 Treads 358 | . . 358 . . . Legs 4943 | 1 474 643 174 3158 493 Wheels 5 | . . . . . 5 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 200 260 260 130 Average Speed 253 | 120 207 252 260 267 211 Slowest Speed 850 | 120 260 320 260 330 850 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 2 80 26 46 94 14 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 7 | . 3 . 3 1 . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 15 | . . 12 . 3 . Spaces Dug 13 | . . 13 . . . Terrain Destroyed 120 | . 26 79 . . 15 Melee . | . . . . . . Projectile . | . . . . . . AOE 120 | . 26 79 . . 15 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Total 6153 | 2 601 1122 174 3377 877 Wait 364 | . 66 3 . 130 165 Move 5304 | . 473 1000 173 3157 501 Hop . | . . . . . . Pick Up 84 | . 7 13 . 42 22 Fast Attach 29 | . 3 1 . 2 23 Attach 31 | . 2 6 . 1 22 Detach 4 | . . 2 . . 2 Swap 31 | . 7 10 . 2 12 Drop 67 | 2 2 4 . 43 16 Fire 228 | . 38 83 . . 107 Melee 7 | . . . . . 7 Ram . | . . . . . . Kick 4 | . 3 . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: Mat x2 / *Rec) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 446 | -10/Materials | Repaired Aluminum Leg 787 | -10/Materials | Discovered new exit (range 5) 882 | -10/Materials | Learned 4 Recycling zone layouts 932 | -10/Materials | Identified exit to Mines 946 | -10/Materials | Identified exit to Subcaves 947 | -10/Materials | Learned location of Mines (-8) 948 | -10/Materials | Loaded intel: 5 trap records 955 | -10/Materials | Learned location of 1 exit from Recycling 972 | -10/Materials | Learned location of Recycling (-7) 997 | -10/Materials | Learned location of 2 exits from Subcaves 1189 | -10/Materials | Entered Subcaves 1190 | -10/Subcaves | Identified exit to Materials 1379 | -10/Subcaves | Discovered new exit (range 13) 1665 | -10/Subcaves | Core integrity fell below 50% 2359 | -10/Subcaves | Disturbed a concealed Subdweller 2922 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 3000 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3953 | -10/Subcaves | Entered Recycling 3954 | -7/Recycling | Identified exit to Scraptown 4336 | -7/Recycling | Scanned before Scraplab entrance 4375 | -7/Recycling | Entered Scraplab 4406 | -7/Recycling | Entered Scraptown 5298 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 5306 | -7/Scraptown | Learned Factory emergency access door positions 5309 | -7/Scraptown | Learned location of 1 exit from Proximity Caves 5311 | -7/Scraptown | Learned location of Extension (-5) 5316 | -7/Scraptown | Learned Factory stockpile data 5409 | -7/Scraptown | Discovered new exit (range 3) 5651 | -7/Scraptown | Visited Supply Room 5721 | -7/Scraptown | Visited Comm Corps 6015 | -7/Scraptown | Visited Awakened 6103 | -7/Scraptown | Visited CPS Storage 6717 | -7/Scraptown | Visited Observation Area 6810 | -7/Scraptown | Visited Junk Repository 6927 | -7/Scraptown | Visited Red Mages 7221 | -7/Scraptown | Visited UFD Registry 7221 | -7/Scraptown | Registered with UFD as "Thermocell" 7363 | -7/Scraptown | Visited Derelict Rescue Squad 7447 | -7/Scraptown | Visited Science Guys 7541 | -7/Scraptown | Visited Botcube Research 7560 | -7/Scraptown | Found Lrg. Botcube 7658 | -7/Scraptown | Visited Junk Repository 7718 | -7/Scraptown | Visited Cartography Club 7769 | -7/Scraptown | Found Surveybot 17 Chip 7997 | -7/Scraptown | Discovered new exit (range 5) 8221 | -7/Scraptown | Visited Analyses Database 8278 | -7/Scraptown | Visited Curators Association 8388 | -7/Scraptown | Visited LU-1G1's Boring Crew 8453 | -7/Scraptown | Visited Research Penetration Think Tank 8513 | -7/Scraptown | Visited Chapter 10 8683 | -7/Scraptown | Delivered Scrap Shield to a Scientist 11681 | -7/Scraptown | Found Scrap Suit 12329 | -7/Scraptown | Lrg. Botcube activated 12365 | -7/Scraptown | Lrg. Botcube completed mutation into wheeled form, armed with 3 guns, 1 cannon. 13038 | -7/Scraptown | Entered Factory 13038 | -5/Factory | Accompanied by 1 ally 13038 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 13162 | -5/Factory | Found Hvy. Insulated Plating 13410 | -5/Factory | Garrison activated, responded to threat 13419 | -5/Factory | Build established: Derelict-Tank 13684 | -5/Factory | Spotted B-75 Beast 13727 | -5/Factory | Destroyed B-75 Beast 13739 | -5/Factory | System corruption reached 10% 13846 | -5/Factory | Found Lrg. Botcube 13867 | -5/Factory | System corruption reached 30% 14042 | -5/Factory | Build established: Scavenger-Tank 14483 | -5/Factory | Core integrity fell below 50% 14492 | -5/Factory | Lost 12 parts (1p4n4u3w) 14532 | -5/Factory | Lost 3 parts (1n1u1w) 14647 | -5/Factory | Core integrity fell below 20% 14664 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 14628_ System corrupted: Com. Wheel fused. 14629_ Fabricator completes G-50 Soldier. 14630_ CPS modules attach to G-50 Soldier. 14632_ CPS Tube expended. 14632_ CPS modules attach to G-50 Soldier. 14634_ Integrated Corrupted Hvy. Assault Rifle (+2). 14635_ Slug penetrates G-50 Soldier. 14638_ Gauss Rifle destroyed. 14639_ Slug penetrates G-50 Soldier. 14640_ Gauss Rifle destroyed. 14644_ System corrupted: Energy discharge (-18). 14646_ Critical hit (Burn: +37). 14648_ Mak. Hammer follow-up attack on G-50 Soldier. 14648_ Flexi-carbon Leg destroyed. 14650_ Com. Wheel destroyed. 14652_ Hvy. Assault Rifle destroyed. 14653_ G-50 Soldier Carbon-fiber Leg severed. 14654_ Critical hit (Burn: +37). 14659_ System corrupted: Energy discharge (-18). 14660_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????""???# #??????????????????????? | | ?????????????????""???# #??????????????????????? | | ?????????????????""???# #??????????????????????? | | ?????????+??????+ ???# #??????????????????????? | | ????????????????# ???# #??????????????????????? | | ????????????????# ???# #??????????????????????? | | ??????????#####?# ???# #??????????????????????? | | ??????????# #?# ???# ^ #??????????????????????? | | ??????????# #?#+#???# #??????????????????????? | | ??????????# #?# #???# #??????????????????????? | | ??????????# #?# #???# #??????????????????????? | | ??????????# ### ###?# #??????????????????????? | | ??????????# # #?# #??????????????????????? | | ??????????# % # ### u#??????????????????????? | | ????########+## ! %% #??????????????????????? | | % ##### #??????????????????????? | | ????## ##### ## !#???# #??????????????????????? | | ???????????# ########???# #??????????????????????? | | ???????????# #??????????#m#????????????+???+?????? | | ???????????# #??????????# #??????????????????????? | | ???????????# #?????###### #######+#############+## | | ?????????###/####### | | ?????????# """" # g g ^ | | ?????????# ""S"" # ""g"" | | ?????????# ""*"" # "" F" ^ | | ?????????# # g""@"" ^ | | ?????????# # gg ^ | | ?????????# # """" ? | | ?????????# # """" ################# | | ?????????# """"" # """" #?# ## | | ?????????# """"" # #?# # | | ?????????# """ # """" #?# "" "" # | | ?????????# + """" #?# "" "" # | | ?????????# """"" # """" ### """ """ # " | | ?????????# """"" # ## """ """ + " | | ?????????# """ # """" + """ """ # | | ?????????# # """" ## # | | ?????????# ! # """" ## * # | | ?????????########### ## # | | ?????????????????? """" ## ##### | | ????????????????? """" ## #???? | | ???????????????? """" ###############???? | | ??????????????? #?????????????????? | | ?????????????? """" #?????????????????? | | ????????????? """" #?????????????????? | | ??????????^?? "?"" #?????????????????? | | ??????????????#+##### ?? #?????????????????? | | ????????????????????# "??" #?????????????????? | | ????????????????????# "??" #?????????????????? | | ????????????????????? ???" ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 325 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 13 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Mak. Leg | -5/Factory | Scanalyzed Lgt. Fission Core | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingBarrageCalibrator Manual? 0 Play Time 01:04:21 Cumulative 327.1 hours Start 2024.08.30 @ 18:03:24 End 2024.08.30 @ 19:22:36 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 252 Rogue 63 Adventurer 163 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 77 Gallery% 74 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 0df1dd2f-f983-4354-93cc-7d628c917951