Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.22 @ 21:20:08 Player: Jefffff Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (84) 420 Value Destroyed (2484) 2484 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (672) 672 TOTAL SCORE: 6776 Bonus ------- Follower Combat Kills 72 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/700 Matter 287/300 Energy 93/100 System Corruption 0% Temperature Cool (9) Movement Core (800) Ox15 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Impact Mace Katana > --- INVENTORY (20) --- Light Nuclear Core Cooling System Improved Cooling System Hacking Suite Hacking Suite System Restoration Module System Restoration Module Field Laser Field Laser Heavy Particle Cannon Assault Cannon Remote Datajack CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Weight Redist. System Improved Light Armor Plating Hardlight Generator Hacking Drone Bay > --- WEAPON ----------- Impact Mace Impact Mace > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Titanium Leg Improved Carbon-fiber Leg Advanced Heat Sink Cooling System Weapon Shielding Weapon Shielding Improved Light Armor Plating Hacking Suite Hacking Suite System Restoration Module System Restoration Module Field Laser Field Laser Heavy Particle Cannon Assault Cannon Remote Datajack Katana CR-A16's Pointy Stick [Rating: 52] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Hardlight Generator Storage High-capacity Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Impact Mace Energy Gun Field Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Remote Datajack Impact Weapon Impact Mace Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 2 2 . . . . Power 1 | . . . . 1 . . . . Propulsion 1 | . . . . 1 . . . . Utility 4 | . . 2 2 . . . . . Weapon . | . . . . . . . . . Parts Attached 101 | 6 6 10 16 23 3 8 21 8 Power 14 | 1 . 3 3 3 1 2 . 1 Engine 12 | 1 . 3 3 2 1 1 . 1 Core 2 | . . . . 1 . 1 . . Reactor . | . . . . . . . . . Propulsion 31 | 2 . 2 5 7 . . 11 4 Treads 17 | . . . 1 7 . . 8 1 Leg 8 | . . . 2 . . . 3 3 Wheel 6 | 2 . 2 2 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 36 | 1 2 3 7 9 2 4 6 2 Device 18 | . . 1 5 4 1 2 3 2 Storage 2 | 1 1 . . . . . . . Processor 1 | . . 1 . . . . . . Hackware . | . . . . . . . . . Protection 15 | . 1 1 2 5 1 2 3 . Artifact . | . . . . . . . . . Weapon 20 | 2 4 2 1 4 . 2 4 1 Energy Gun 7 | 2 1 2 . 1 . 1 . . Energy Cannon 2 | . . . 1 1 . . . . Ballistic Gun 2 | . 2 . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . Impact Weapon 4 | . . . . 2 . . 2 . Slashing Weapon 3 | . 1 . . . . . 1 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . 2 . . 1 . . 1 . Parts Lost 35 | . . 2 10 5 1 2 . 15 Power 9 | . . 1 2 2 1 . . 3 Propulsion 9 | . . 1 2 . . 1 . 5 Utility 14 | . . . 4 3 . 1 . 6 Weapon 3 | . . . 2 . . . . 1 Highest Loss Streak 15 | . . 1 6 4 1 1 . 15 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 98 96 96 91 91 90 96 97 Engine 13 | . 14 8 8 9 14 12 15 14 Treads 15 | . . . . 20 23 19 15 20 Leg 2 | . . . 7 . . . 4 1 Wheel 2 | . 28 21 8 . . . . . Device 18 | . . 2 26 15 15 15 23 7 Storage 7 | . 14 11 9 7 7 7 7 7 Protection 16 | . 12 19 11 19 14 16 14 28 Energy Gun 4 | . 14 13 12 2 . 3 4 . Ballistic Cannon 2 | . . . . . . 3 4 . Impact Weapon 5 | . . . . 7 15 8 3 14 Naked Turns . | . . . . . . . . . Heaviest Build 103 | 11 50 55 66 93 101 103 85 84 Greatest Support 71 | 20 20 26 30 62 60 60 71 62 Greatest Overweight (x) 5 | . 2 5 5 1 1 2 4 2 Average Overweight (x) 1 | . . 2 1 1 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 9 20 20 20 20 20 20 20 Most Carried 20 | 5 14 20 20 20 20 20 20 19 Average Carried 18 | 1 7 17 18 16 19 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | . 14 19 18 20 20 18 19 13 Class Distribution -------------------- 63% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Matter Collected 1519 | 225 52 265 125 383 67 153 154 95 Remotely . | . . . . . . . . . Salvage Created 3043 | . 100 755 927 531 257 473 . . Parts 159 | . 14 50 49 19 3 24 . . Haulers Intercepted 5 | . . 1 2 2 . . . . Recyclers Shooed 1 | . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 25 | . . . . . 6 19 . . Prevented 7 | . . . . . 1 6 . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 62 | . 6 14 13 7 6 16 . . Melee 6 | . . . . 1 3 2 . . Guns 34 | . 6 14 10 1 . 3 . . Cannons 10 | . . . 3 1 . 6 . . Classes Destroyed 16 | . 1 8 3 1 1 2 . . Worker 4 | . . . 1 3 . . . . Builder 2 | . . . 2 . . . . . Tunneler 2 | . . . 1 1 . . . . Hauler 5 | . . 1 2 2 . . . . Recycler 3 | . . 1 1 1 . . . . Mechanic 1 | . . 1 . . . . . . Operator 1 | . . 1 . . . . . . Watcher 4 | . . 2 2 . . . . . Swarmer 18 | . 6 3 1 . . 8 . . Grunt 27 | . . 7 7 5 4 4 . . Brawler 2 | . . . . 1 1 . . . Duelist 2 | . . 1 1 . . . . . Sentry 8 | . . 3 4 1 . . . . Hunter 2 | . . . . . . 2 . . Programmer 2 | . . . . . 1 1 . . Thief 1 | . . . . . . 1 . . Best Kill Streak 8 | . 3 8 7 5 2 4 . . Combat Bots Only 7 | . 3 7 4 5 2 4 . . Max Kills in Single Turn 2 | . 1 2 2 2 1 1 . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Hostile Shots Fired 765 | . 27 42 155 202 66 118 . 155 Missed 223 | . 3 14 53 60 13 37 . 43 Damage Taken 6173 | . 145 277 1300 979 488 616 . 2368 Core 971 | . 36 58 158 105 44 54 . 516 Absorbed by Shields 1240 | . . . . 400 168 260 . 412 Redirected to Shielding 211 | . 8 23 63 15 . . . 102 Ignored by Resistances 2091 | . 48 84 365 413 190 260 . 731 Regen/Repaired (Parts) 747 | . . . . . . . 747 . Core Remaining (%) 85 | 100 85 85 71 . . . . . Volleys Fired 149 | . 18 39 54 17 . 17 4 . Largest 2 | . 2 2 2 2 . 2 2 . Hottest 138 | . 90 126 138 138 . 107 107 . Shots Fired 271 | . 20 78 107 26 . 34 6 . Gun 201 | . 20 78 75 9 . 17 2 . Cannon 68 | . . . 32 17 . 17 2 . Launcher . | . . . . . . . . . Special 2 | . . . . . . . 2 . Kinetic 63 | . 7 37 . . . 17 2 . Thermal 206 | . 13 41 107 26 . 17 2 . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 20 | . 9 17 20 15 . 14 2 . Robot Miss Streak 3 | . 1 2 3 1 . 2 1 . Penetration Max . | . . . . . . . . . Secondary Targets 5 | . . 3 2 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 264 | . 17 58 81 41 15 39 1 12 Core Hits 98 | . 7 26 34 12 3 14 . 2 Critical Kills 2 | . . 1 . . 1 . . . Critical Parts Destroyed 14 | . . . . 3 3 4 . 4 Critical Strikes 26 | . . 4 2 4 4 8 . 4 Burn 9 | . . 3 2 . . 4 . . Destroy 1 | . . 1 . . . . . . Smash 16 | . . . . 4 4 4 . 4 Melee Attacks 120 | . . . . 23 18 15 47 17 Impact 108 | . . . . 23 18 15 38 14 Slashing 12 | . . . . . . . 9 3 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 7 | . . . . 2 2 2 . 1 Damage Inflicted 6736 | . 214 1008 1636 1508 706 1147 . 517 Guns 2649 | . 214 1008 1036 137 . 254 . . Cannons 1154 | . . . 600 325 . 229 . . Explosions . | . . . . . . . . . Melee 2933 | . . . . 1046 706 664 . 517 Ramming . | . . . . . . . . . Kinetic 766 | . 105 432 . . . 229 . . Thermal 3037 | . 109 576 1636 462 . 254 . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact 2843 | . . . . 1046 706 664 . 427 Slashing 90 | . . . . . . . . 90 Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . 2 2 1 . . Average Corruption 1 | . . . . 1 1 1 . . Corruption Purged 3 | . . . . . 2 1 . . Corruption Blocked . | . . . . . . . . . Effects 23 | . . . . 3 19 1 . . Message Errors 5 | . . . . 1 3 1 . . Matter Fused 8 | . . . . 1 7 . . . Heat Flow Errors 3 | . . . . . 3 . . . Energy Discharges 3 | . . . . . 3 . . . Data Loss (minor) 2 | . . . . 1 1 . . . Data Loss (major) 1 | . . . . . 1 . . . Alerts 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 826 | . . . 3 251 174 207 . 191 Projectiles 3 | . . . 3 . . . . . Explosions . | . . . . . . . . . Melee 823 | . . . . 251 174 207 . 191 Knockbacks 17 | . . . . 4 3 7 . 3 Impact 13 | . . . . 3 3 4 . 3 Kinetic 3 | . . . . . . 3 . . Secondary 1 | . . . . 1 . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 170 | . 30 129 9 36 170 69 . 17 Average Temperature 34 | . 17 38 8 15 91 32 . 5 Received Heat Transfer 2800 | . . 117 828 654 275 124 . 802 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 11 | . . . . 3 3 5 . . Impact Corruptions 29 | . . . . 9 6 7 . 7 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 13 | . 1 6 6 . . . . . Heat Transferred 6651 | . 250 1480 3293 777 . 851 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Peak Influence 358 | . 172 358 325 206 . . . . Initial 92 | . . . 92 78 . . . . Average 125 | . 65 163 178 97 . . . . Maximum Alert Level 1 | . . 1 1 1 . . . . Low Security (%) 76 | 100 100 50 65 89 . . . . Level 1 23 | . . 49 34 10 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . . 2 5 1 . . . . Investigation 1 | . . . . 1 . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . . 2 1 . . . . . Assault . | . . . . . . . . . Garrison 4 | . . . 4 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Distress Signals 4 | . . 1 3 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 92 | . 7 23 22 11 6 17 . 6 Peak Tracking Total 7 | . 3 6 5 7 3 4 . 3 Tactical Retreats . | . . . . . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Traps Triggered 1 | . . . . 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 6 | . . . . . . 6 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Machines Disabled 5 | . . . . . . . 3 2 Max in Single Turn 1 | . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Machines Accessed 10 | . 6 1 . 1 . 1 1 . Terminals 7 | . 6 . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 32 | . 20 2 . 2 . 1 7 . Successful 22 | . 11 2 . 1 . 1 7 . Failed 10 | . 9 . . 1 . . . . Catastrophic 1 | . 1 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 19 | . 17 . . 2 . . . . Terminals 22 | . 20 . . 2 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 12 | . 4 . . . . 1 7 . Part Schematic 7 | . . . . . . . 7 . Robot Analysis 1 | . 1 . . . . . . . Open Door 1 | . . . . . . 1 . . Alert Level 1 | . 1 . . . . . . . Dispatch Records 1 | . 1 . . . . . . . Patrol Status 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . Insert Component 1 | . . 1 . . . . . . Analyze 1 | . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 8 | . 7 . . 1 . . . . Terminals 8 | . 7 . . 1 . . . . Track 1 | . 1 . . . . . . . Botnet 6 | . 5 . . 1 . . . . Operators 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 5 1 . 1 . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 24 | . . 1 . . . . 23 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . 1 . parse_system 1 | . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . 2 . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Total Allies 11 | . . . . 2 . . 9 . Largest Group 9 | . . . . 2 . . 9 5 Highest-Rated Group 304 | . . . . 48 . . 304 152 Highest-Rated Ally 51 | . . . . 32 . . 51 51 Total Orders 3 | . . . . . . . 3 . ROAM 1 | . . . . . . . 1 . FOLLOW 1 | . . . . . . . 1 . EXPLORE 1 | . . . . . . . 1 . Ally Attacks 57 | . . . . 15 . . . 42 Total Damage 880 | . . . . 471 . . . 409 Kills 11 | . . . . 3 . . . 8 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 4 | . . . . . 2 1 1 . Drone Launches 1 | . . . . . . . 1 . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Turns Passed 11750 | 40 461 583 621 774 1483 1334 5803 651 Spaces Moved 4873 | 42 451 306 260 257 586 447 2275 249 Core 16 | 16 . . . . . . . . Treads 3328 | . . . 3 257 586 447 1802 233 Legs 553 | . . . 64 . . . 473 16 Wheels 976 | 26 451 306 193 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 105 110 232 240 240 195 190 Average Speed 214 | 68 83 115 149 235 240 268 243 233 Slowest Speed 410 | 80 110 155 305 240 240 320 410 305 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 3 | . . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 4 50 30 23 6 77 58 93 26 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 2 . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . Scrap Searched 5 | . . . . . . 2 3 . Spaces Dug 3 | . . . . . . . 3 . Terrain Destroyed 10 | . . . 7 . . . 3 . Melee 3 | . . . . . . . 3 . Projectile 7 | . . . 7 . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Total 5709 | 52 516 466 388 368 640 526 2460 293 Wait 316 | . 20 60 38 9 32 35 103 19 Move 4859 | 41 450 305 259 256 585 446 2268 249 Hop 3 | . . . . . . . 3 . Pick Up 101 | 5 17 29 13 20 3 3 10 1 Fast Attach 8 | 1 2 1 1 1 1 . 1 . Attach 43 | 5 . 4 11 12 . 2 2 7 Detach 5 | . . . 1 4 . . . . Swap 50 | . 4 5 4 10 2 6 18 1 Drop 63 | . 5 23 7 11 3 4 9 1 Fire 149 | . 18 39 54 17 . 17 4 . Melee 104 | . . . . 20 14 13 42 15 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 8 | . . . . 8 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sto]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 10) 502 | -10/Materials | Entered another Materials area 502 | -9/Materials | Evolved 2 slots: Utility x2 664 | -9/Materials | Discovered new exit (range 10) 711 | -9/Materials | Discovered new exit (range 15) 834 | -9/Materials | Destroyed 7 combat bots 1020 | -9/Materials | Discovered new exit (range 16) 1085 | -9/Materials | Entered another Materials area 1085 | -8/Materials | Evolved 2 slots: Utility x2 1356 | -8/Materials | Garrison activated, responded to threat 1460 | -8/Materials | Lost 6 parts (1p2n2u1w) 1661 | -8/Materials | Garrison activated, responded to threat 1697 | -8/Materials | Discovered new exit (range 6) 1706 | -8/Materials | Entered Factory 1706 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1736 | -7/Factory | Lost 4 parts (1p2u1w) 2246 | -7/Factory | Lost 4 parts (1p3u) 2398 | -7/Factory | Discovered new exit (range 8) 2480 | -7/Factory | Entered Lower Caves 2616 | -7/Lower Caves | Build established: Scavenger-Mutant 2653 | -7/Lower Caves | Identified exit to Lower Caves 3963 | -7/Lower Caves | Entered another Lower Caves area 4459 | -7/Lower Caves | Ambushed by research squad 5025 | -7/Lower Caves | Discovered new exit (range 5) 5044 | -7/Lower Caves | Learned Factory security intel 5297 | -7/Lower Caves | Entered Zion 5304 | -7/Zion | Given A8's code to call for help 5400 | -7/Zion | Given the Hacking Drone Bay 5400 | -7/Zion | Found Prototype Device 5401 | -7/Zion | Identified Hacking Drone Bay 5457 | -7/Zion | Visited the Megawrench Repair Shop 5700 | -7/Zion | Discovered new exit (range 16) 5940 | -7/Zion | Learned location of Armory (-4) 6071 | -7/Zion | Learned location of Data Miner (-6) 6097 | -7/Zion | Found CR-A16's Pointy Stick 6415 | -7/Zion | Gained Derelict followers 6956 | -7/Zion | Learned Factory terminal intel 7048 | -7/Zion | Build established: Mutant 7533 | -7/Zion | Imprinted 7535 | -7/Zion | Declared Zion's savior 9222 | -7/Zion | Build established: Scavenger-Mutant 9312 | -7/Zion | Megawrench repaired 13 parts 11068 | -7/Zion | Discovered new exit (range 4) 11068 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 11100 | -7/Zion | Entered Deep Caves 11100 | -7/Deep Caves | Accompanied by 9 allies 11607 | -7/Deep Caves | Z-Facility disabled 11661 | -7/Deep Caves | Attacked by Z-Imprinter 11704 | -7/Deep Caves | Lost 5 allies 11705 | -7/Deep Caves | Core integrity fell below 50% 11732 | -7/Deep Caves | Core integrity fell below 20% 11751 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- effect. 11736_ Adv. Weight Redist. System destroyed. 11736_ Z-Imprinter suffers critical hit (Smash). 11736_ Destroyed Prototype Device. 11736_ Z-Imprinter system corrupted by crushing effect. 11738_ Rnf. Deuterium Engine destroyed. 11739_ Z-Imprinter suffers critical hit (Smash). 11739_ Destroyed Prototype Reactor. 11739_ Z-Imprinter system corrupted by crushing effect. 11740_ Weapon Shielding destroyed. 11740_ Impact Mace destroyed. 11741_ Destroyed Prototype Storage. 11741_ Z-Imprinter system corrupted by crushing effect. 11744_ Lgt. Deuterium Engine destroyed. 11744_ Hardlight Generator destroyed. 11750_ Destroyed Prototype Device. 11750_ Adv. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????#####?????? | | ?????????????????????????????????????### #?????? | | ??? ?????##?????????????????????????# #?????? | | ? ##?### #??????######????????????# #?????? | | ? ## # #? #### ##????????????# ####### | | ###;# #?????????????# | | #?????????????# ## ##### | | #?????????????# ## #???# | | #??????????????# ## #???? | | #?????????????## ## #???? | | " ##????????????# ## #???? | | " ############## ## #???? | | " ## #???? | | " = zz ## ####???? | | [ ## ##?????? | | " ! =! @I###### #?????? | | " !%! ;##???# ##????? | | !!! ;##???## ##???? | | " /% ;#????# #???? | | ##????# #???? | | = [% #????## #???? | | #?????## #???? | | #??????## ##### | | ##???????# | | / #???????## | | "% #??????# ##### | | ! #?????## ##??? | | ##????## ##?? | | " ##?????# #?? | | "" #??????# #?# | | "" #?????## ### | | ?" #????## ### | | ? #????# #?# | | ?? ##????# ### | | ???? #?????## | | ???? #??????# # # | | ?????? ?????# ## ### | | ???????? ??????# ### ###### | | ??????????? ?????????## ##?# #???? | | ????????????? ????????????#######???# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 750 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Field Laser | -9/Materials | Scanalyzed Barrage Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Plasma Flamer | -7/Zion | Free Ripper | -7/Zion | Free Gravmag System | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Med. Reflective Plating | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrowingDisruptorTube Manual? 0 Play Time 01:02:33 Cumulative 60.0 hours Start 2024.07.22 @ 14:27:19 End 2024.07.22 @ 21:20:08 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 91 Rogue 0 Adventurer 91 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 41 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 43% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 599f9918-a813-40f5-bd6e-599ebe42aeb0