Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.21 @ 03:11:41 Player: maxwell Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (77) 385 Value Destroyed (1871) 1871 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-219) -219 TOTAL SCORE: 4497 Bonus ------- Friendly Fire -219 Cogmind --------- Core Integrity 136/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1400) Ox27 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Huge Storage Unit Structural Scanner Advanced Targeting Computer Weapon Cycler > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Fission Core Improved Heat Sink Huge Storage Unit High-capacity Matter Pod (200) Structural Scanner Weapon Cycler Light Armor Plating Improved EM Shotgun Improved EM Shotgun Beamcaster Beam Cannon Beam Cannon Mining Claw Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Structural Scanner Advanced Targeting Computer Weapon Cycler > --- WEAPON ----------- Improved EM Shotgun Spread Laser > --- INVENTORY -------- Nuclear Core Reinforced Deuterium Engine Light Fission Core Improved Heat Sink Huge Storage Unit High-capacity Matter Pod Structural Scanner Weapon Cycler Light Armor Plating Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Beamcaster Beam Cannon Beam Cannon Mining Claw [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . . 1 . . . 2 Weapon . | . . . . . . . . Parts Attached 63 | 5 16 6 4 9 . 6 17 Power 8 | 1 2 1 . 1 . 1 2 Engine 7 | 1 2 1 . 1 . 1 1 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 17 | 2 4 1 2 4 . 2 2 Treads 4 | 2 1 1 . . . . . Leg 2 | . . . . . . . 2 Wheel 11 | . 3 . 2 4 . 2 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 23 | 1 5 4 1 1 . 3 8 Device 11 | . 1 2 1 . . 1 6 Storage 5 | 1 2 2 . . . . . Processor 5 | . 2 . . 1 . 1 1 Hackware . | . . . . . . . . Protection 2 | . . . . . . 1 1 Artifact . | . . . . . . . . Weapon 15 | 1 5 . 1 3 . . 5 Energy Gun 9 | 1 2 . 1 1 . . 4 Energy Cannon 2 | . . . . 2 . . . Ballistic Gun 3 | . 3 . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 31 | . 3 3 . 6 . 3 16 Power 6 | . 1 1 . 1 . . 3 Propulsion 13 | . 1 1 . 4 . 2 5 Utility 5 | . . 1 . . . 1 3 Weapon 7 | . 1 . . 1 . . 5 Highest Loss Streak 6 | . 2 1 . 4 . 1 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 93 95 97 93 100 98 79 Engine 10 | . 12 10 11 11 11 11 7 Treads 5 | . 13 12 . . . . . Wheel 20 | . 14 15 33 27 33 31 7 Device 11 | . 1 10 19 13 11 4 24 Storage 12 | . 14 16 11 11 11 11 9 Processor 7 | . 9 . . 8 11 11 9 Energy Gun 13 | . 9 28 22 16 . . 13 Energy Cannon 5 | . . . . 5 22 22 2 Ballistic Gun 3 | . 16 . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 98 | 10 92 90 91 95 94 94 98 Greatest Support 40 | 40 40 26 36 36 30 30 30 Greatest Overweight (x) 32 | . 3 5 5 5 3 4 32 Average Overweight (x) 3 | . 1 4 2 2 3 3 7 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 22 | 7 16 25 25 25 25 25 25 Most Carried 25 | 4 21 25 25 25 25 25 25 Average Carried 19 | 2 6 23 23 24 24 24 19 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 25 | 4 21 24 25 25 25 25 13 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 969 | 236 312 76 18 129 . 87 111 Remotely . | . . . . . . . . Salvage Created 2361 | . 661 243 147 344 . 433 533 Parts 146 | . 41 13 14 28 . 21 29 Haulers Intercepted 3 | . 2 . 1 . . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 59 | . 16 8 2 10 . 7 16 Guns 44 | . 15 8 2 7 . . 12 Cannons 13 | . . . . 3 . 7 3 AOE 2 | . 1 . . . . . 1 Classes Destroyed 12 | . 4 3 1 2 . 1 1 Worker 2 | . . . . 2 . . . Builder 2 | . . 1 . 1 . . . Tunneler 2 | . . . . 1 . 1 . Hauler 3 | . 2 . 1 . . . . Recycler 4 | . . 1 . 1 . 2 . Watcher 5 | . 3 . 1 . . . 1 Swarmer 24 | . 3 2 . 10 . 3 6 Grunt 28 | . 13 5 1 . . 3 6 Duelist 1 | . . . . . . . 1 Sentry 3 | . . . 1 . . . 2 Hunter 2 | . . . . . . 1 1 Assembled 1 | . . 1 . . . . . Thug 1 | . . . . 1 . . . Best Kill Streak 4 | . 4 4 2 4 . 2 4 Combat Bots Only 4 | . 4 4 1 4 . 2 4 Max Kills in Single Turn 2 | . 2 1 1 1 . 2 2 Gunslinging 1 | . 1 . . . . . . Exploded 1 | . 1 . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 3143 | . 647 415 70 330 . 335 1346 Core 791 | . 145 97 13 48 . 74 414 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 56 | 100 . 3 . . . 66 . Volleys Fired 176 | . 51 20 9 32 . 22 42 Largest 2 | . 2 2 2 2 . 2 2 Hottest 130 | . 130 130 130 120 . 120 130 Shots Fired 345 | . 100 42 18 59 . 44 82 Gun 256 | . 100 42 18 27 . . 69 Cannon 89 | . . . . 32 . 44 13 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 68 | . 68 . . . . . . Thermal 237 | . 32 42 15 41 . 44 63 Explosive . | . . . . . . . . Electromagnetic 40 | . . . 3 18 . . 19 Robot Hit Streak 29 | . 11 11 6 19 . 8 29 Robot Miss Streak 8 | . 5 6 5 8 . 3 6 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 4 . . 1 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . Shots Hit Robots 274 | . 72 39 16 45 . 29 73 Core Hits 238 | . 54 47 15 28 . 15 79 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Slashing 1 | . . . . . . . 1 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4240 | . 930 485 218 787 . 553 1267 Guns 2878 | . 882 485 218 313 . . 980 Cannons 1140 | . . . . 429 . 553 158 Explosions 213 | . 39 . . 45 . . 129 Melee . | . . . . . . . . Ramming 9 | . 9 . . . . . . Kinetic 515 | . 515 . . . . . . Thermal 3129 | . 406 485 180 563 . 553 942 Explosive . | . . . . . . . . Electromagnetic 587 | . . . 38 224 . . 325 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . 2 6 . . . . . Average Corruption 2 | . 2 3 . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 21 | . 8 13 . . . . . Message Errors 10 | . 6 4 . . . . . Matter Fused 4 | . . 4 . . . . . Heat Flow Errors 1 | . . 1 . . . . . Energy Discharges 1 | . 1 . . . . . . Data Loss (minor) 1 | . . 1 . . . . . Misfires 2 | . . 2 . . . . . Alerts 1 | . . 1 . . . . . Weapon Failures 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 119 | . 86 . . 33 . . . Projectiles 33 | . . . . 33 . . . Explosions 86 | . 86 . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 142 | . 142 . . . . . . Shots 2 | . 2 . . . . . . Rammed 1 | . 1 . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 389 | . 327 389 54 84 . 342 157 Average Temperature 77 | . 77 106 18 31 . 113 37 Received Heat Transfer 945 | . 240 201 18 . . 144 342 Effects 1 | . . . . . . 1 . Matter Decay 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . 2 . 1 1 Heat Transferred 5014 | . 698 620 225 1058 . 1147 1266 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 373 | . 373 138 118 170 . 195 247 Initial 28 | . . 28 15 . . . 9 Average 105 | . 225 59 57 60 . 89 110 Maximum Alert Level 1 | . 1 . . . . . 1 Low Security (%) 80 | 100 19 100 100 100 . 100 89 Level 1 19 | . 80 . . . . . 10 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 3 . . . . . 4 Investigation 2 | . 2 . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . 1 . . . . . 2 Assault . | . . . . . . . . Garrison 2 | . . . . . . . 2 Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 6 | . 1 1 1 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 80 | . 23 10 3 10 . 10 24 Peak Tracking Total 7 | . 6 2 2 4 . 4 7 Tactical Retreats 4 | . . 1 . . . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 4 | . 4 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Exploded 1 | . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 7 | . 3 . . 4 . . . Max in Single Turn 3 | . 3 . . 1 . . . Garrison Access 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 15 | . 8 . 3 . 1 . 3 Terminals 11 | . 7 . 3 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 Total Hacks 42 | . 24 . 9 . 1 . 8 Successful 25 | . 11 . 6 . 1 . 7 Failed 16 | . 12 . 3 . . . 1 Catastrophic . | . . . . . . . . Database Lockouts 1 | . 1 . . . . . . Manual 28 | . 19 . 6 . . . 3 Terminals 36 | . 23 . 9 . . . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 3 | . . . . . . . 3 Garrison Access 1 | . . . . . . . 1 Terminal Hacks 12 | . 6 . 3 . 1 . 2 Record 1 | . . . . . 1 . . Robot Analysis 3 | . 3 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . Terminal Index 3 | . 1 . 1 . . . 1 Alert Level 1 | . 1 . . . . . . Unreport Threat 2 | . 1 . 1 . . . . Locate Traps 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . . . 2 Insert Component 1 | . . . . . . . 1 Analyze 1 | . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 10 | . 5 . 3 . . . 2 Terminals 9 | . 4 . 3 . . . 2 Assimilate 1 | . 1 . . . . . . Botnet 6 | . 3 . 2 . . . 1 Operators 2 | . . . 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 5 . 3 . . . 2 Full Trace Events 2 | . 2 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 2 | . 1 . . 1 . . . Largest Group 2 | . 1 1 1 2 1 1 1 Highest-Rated Group 41 | . 10 10 10 41 10 10 10 Highest-Rated Ally 31 | . 10 10 10 31 10 10 10 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total 3 | . 3 . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 3961 | 125 810 727 149 859 197 519 575 Spaces Moved 2132 | 75 390 362 89 581 155 325 155 Core 13 | 7 . . . . . . 6 Treads 237 | 68 169 . . . . . . Legs 17 | . . . . . . . 17 Wheels 1865 | . 221 362 89 581 155 325 132 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 130 135 116 116 125 125 125 Average Speed 147 | 149 143 168 116 126 125 125 266 Slowest Speed 1650 | 160 160 175 175 175 125 140 1650 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 52 | 4 74 73 12 94 55 86 19 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . 1 . . 1 1 . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . Scrap Searched 4 | . . 1 . 2 . 1 . Spaces Dug 1 | . . . . . . . 1 Terrain Destroyed 45 | . 37 . . . . . 8 Melee 1 | . . . . . . . 1 Projectile . | . . . . . . . . AOE 44 | . 37 . . . . . 7 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 2615 | 85 541 438 118 643 160 392 238 Wait 163 | 2 55 44 3 14 . 31 14 Move 2125 | 74 389 361 88 580 154 324 155 Hop . | . . . . . . . . Pick Up 56 | 4 24 5 7 5 3 5 3 Fast Attach 22 | 5 6 2 2 3 . 1 3 Attach 26 | . 6 2 2 4 . 3 9 Detach 5 | . 1 1 1 1 . 1 . Swap 15 | . 4 2 . 2 . 2 5 Drop 25 | . 4 1 6 2 3 3 6 Fire 176 | . 51 20 9 32 . 22 42 Melee 1 | . . . . . . . 1 Ram 1 | . 1 . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Build established: Mutant 321 | -10/Materials | Central database locked down 325 | -10/Materials | Discovered new exit (range 13) 575 | -10/Materials | Core integrity fell below 50% 590 | -10/Materials | Discovered new exit (range 10) 863 | -10/Materials | Discovered new exit (range 8) 936 | -10/Materials | Entered Mines 936 | -10/Mines | Accompanied by 1 ally 937 | -10/Mines | Assembled infested the area 940 | -10/Mines | Met a Derelict bent on vengeance 942 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1015 | -10/Mines | Learned 2 Materials zone layouts 1022 | -10/Mines | Discovered new exit (range 10) 1323 | -10/Mines | Core integrity fell below 20% 1416 | -10/Mines | Discovered new exit (range 12) 1663 | -10/Mines | Entered Materials 1663 | -9/Materials | Accompanied by 1 ally 1663 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1664 | -9/Materials | Identified exit to Materials 1664 | -9/Materials | Identified exit to Mines 1812 | -9/Materials | Entered Mines 1812 | -9/Mines | Accompanied by 1 ally 1840 | -9/Mines | Learned location of Storage (-8) 1957 | -9/Mines | Build established: Scavenger-Mutant 1973 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1974 | -9/Mines | Discovered new exit (range 5) 2175 | -9/Mines | Learned Materials security intel 2202 | -9/Mines | Discovered exit to Materials (range 6) 2328 | -9/Mines | Lost 4 parts (3n1w) 2363 | -9/Mines | Received a Mining Laser from a helpful Derelict 2368 | -9/Mines | Discovered exit to Materials (range 8) 2671 | -9/Mines | Entered Exiles 2671 | -9/Exiles | Accompanied by 1 ally 2693 | -9/Exiles | Discovered new exit (range 15) 2720 | -9/Exiles | Met 8R-AWN 2737 | -9/Exiles | Met EX-HEX 2790 | -9/Exiles | Met EX-DEC 2817 | -9/Exiles | Learned location of Zion (-6) 2858 | -9/Exiles | Discovered new exit (range 10) 2868 | -9/Exiles | Entered Mines 2868 | -8/Mines | Accompanied by 1 ally 2994 | -8/Mines | Discovered exit to Materials (range 9) 3345 | -8/Mines | Discovered exit to Materials (range 12) 3387 | -8/Mines | Entered Materials 3387 | -8/Materials | Accompanied by 1 ally 3387 | -8/Materials | Evolved 2 slots: Utility x2 3491 | -8/Materials | Garrison activated, responded to threat 3569 | -8/Materials | Lost 6 parts (2p1n2u1w) 3906 | -8/Materials | Core integrity fell below 50% 3962 | -8/Materials | Self-destructed Last Messages --------------- 03913_ U-05 Engineer builds a Wall. 03913_ U-05 Engineer lays Concrete. 03914_ U-05 Engineer builds a Wall. 03914_ U-05 Engineer lays Concrete. 03917_ Penetrated by Slug. 03929_ Spread Laser destroyed. 03929_ Aluminum Leg destroyed. 03931_ Destroyed Targeting Computer. 03932_ Penetrated by Slug. 03933_ Dropped Rigged Nuclear Core. 03938_ Slug penetrates Wall. 03941_ K-01 Serf collects debris. 03941_ Slug penetrates Wall. 03941_ Aluminum Leg destroyed. 03944_ Penetrated by Slug. 03947_ Dropped Rigged Rnf. Deuterium Engine. 03956_ Slug penetrates Wall. 03956_ Imp. EM Shotgun destroyed. 03958_ U-05 Engineer lays Concrete. 03959_ U-05 Engineer builds a Wall. 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"????????????????????? | | ???????????????????????? ???????????????????? | | ????????????????????????###+##???????????????????? | | ???????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegHellfireScythe Manual? 0 Play Time 00:26:16 Cumulative 162.8 hours Start 2022.02.21 @ 02:47:43 End 2022.02.21 @ 03:11:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 271 Rogue 254 Adventurer 4 Explorer 13 Win Type - Total 8 Types 6/0/0/2/0/0/0/0/0 Lore% 65 Gallery% 81 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ede1c01e-1712-4f36-9702-f2d7bea26689