Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 01:09:06 Player: Edirash Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (154) 770 Value Destroyed (6005) 6005 Prototype IDs (13) 260 Alien Tech Used (2) 400 Bonus (7720) 7720 TOTAL SCORE: 22055 Bonus ------- High Alert Combat Kills 39 Follower Combat Kills 1014 Entered Garrisons 200 Entered DSFs 500 Met Imprinter 300 Acquired ECA 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met Sigix 2000 Friendly Fire -133 Cogmind --------- Core Integrity 0/1300 Matter 25/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Sigix Containment Pod Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Target Analyzer Improved Weapon Cycler Centrium Medium Armor Plating Experimental Thermal Shield Hacking Suite > --- WEAPON ----------- Advanced Variable Charge Gun Advanced Variable Charge Gun Advanced KE Penetrator Advanced KE Penetrator > --- INVENTORY -------- Centrium Heavy Treads Centrium Heavy Treads Enhanced Flexi-carbon Leg Advanced Energy Well Matter Compressor Transmission Jammer Centrium Medium Armor Plating Improved Thermal Shield Authchip [Power] Authchip [Armor] Improved Component Analysis Suite Advanced Field Recycling Unit Advanced Variable Charge Gun Long-range Proton Cannon Disruptor Cannon Improved KE Penetrator Advanced KE Penetrator Advanced KE Penetrator Improved Remote Datajack [Rating: 144] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Field Propulsion Array Utility Large Storage Unit Device Heart of Steel Storage Large Storage Unit Processor Core Analyzer Hackware System Shield Protection Improved Utility Shielding Weapon Barrage Gun Energy Gun Wave Gun Energy Cannon Proton Cannon Ballistic Gun Barrage Gun Ballistic Cannon Battle Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Zio Pro Fac Ext Cet Fac Res Qua Gar Slots Evolved 14 | . . . 4 2 . 2 . . . . 2 . . 2 2 . . Power 1 | . . . . . . 1 . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . 1 . . . . . . Utility 9 | . . . 3 1 . 1 . . . . 1 . . 1 2 . . Weapon 2 | . . . . 1 . . . . . . . . . 1 . . . Parts Attached 247 | 7 16 12 9 3 10 25 12 27 2 6 36 37 20 22 . . 3 Power 29 | 1 1 1 1 1 2 1 2 3 . 1 3 6 4 1 . . 1 Engine 7 | 1 1 . 1 1 . . . . . 1 . 1 1 . . . . Core 16 | . . 1 . . 2 1 2 3 . . 3 4 . . . . . Reactor 6 | . . . . . . . . . . . . 1 3 1 . . 1 Propulsion 60 | 2 5 3 1 . 6 7 2 5 1 1 7 11 4 4 . . 1 Treads 45 | 2 5 . 1 . 6 7 2 . 1 1 3 11 4 1 . . 1 Leg 7 | . . 2 . . . . . 5 . . . . . . . . . Wheel 5 | . . 1 . . . . . . . . 4 . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 . . . Flight 2 | . . . . . . . . . . . . . . 2 . . . Utility 82 | 2 3 . 5 1 2 10 3 7 1 1 18 12 7 9 . . 1 Device 45 | 1 2 . 3 . 1 6 1 4 1 . 9 6 5 6 . . . Storage 10 | 1 1 . . . . . . 1 . . 3 1 . 2 . . 1 Processor 12 | . . . 1 . 1 3 . . . . 4 2 . 1 . . . Hackware 2 | . . . . . . . . 1 . . 1 . . . . . . Protection 13 | . . . 1 1 . 1 2 1 . 1 1 3 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 76 | 2 7 8 2 1 . 7 5 12 . 3 8 8 5 8 . . . Energy Gun 20 | 1 2 1 . . . 1 3 5 . 1 1 2 1 2 . . . Energy Cannon 14 | . . . 1 . . 5 . 2 . . 1 3 . 2 . . . Ballistic Gun 20 | 1 1 2 1 . . . . 2 . 2 2 3 4 2 . . . Ballistic Cannon 4 | . 3 1 . . . . . . . . . . . . . . . Launcher 13 | . . 2 . 1 . 1 2 3 . . 4 . . . . . . Special Weapon 5 | . 1 2 . . . . . . . . . . . 2 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . 1 1 . 1 . . 3 . . . 2 Corrupted Parts 6 | . . . . . . . . 5 . . 1 . . . . . . System Corruption 37 | . . . . . . . . 32 . . 5 . . . . . . Parts Lost 71 | . . 3 4 . 2 1 1 17 . 4 7 9 3 15 1 2 2 Power 14 | . . . 1 . 1 . . 4 . . . 2 2 2 1 . 1 Propulsion 21 | . . 2 . . . . . 5 . 2 3 5 . 2 . 1 1 Utility 18 | . . . 1 . 1 . 1 4 . 1 3 . 1 5 . 1 . Weapon 18 | . . 1 2 . . 1 . 4 . 1 1 2 . 6 . . . Highest Loss Streak 15 | . . 1 3 . 2 1 1 12 . 2 4 5 2 15 1 2 2 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 84 | . 99 99 90 99 97 99 99 75 73 68 83 96 87 66 31 12 5 Engine 1 | . 14 1 6 7 2 . . . . 2 1 . . . . . . Core 7 | . . 12 2 . 4 12 12 8 6 5 8 8 1 . . . . Treads 10 | . 27 2 5 7 22 19 20 2 . 3 9 20 12 6 . . 2 Leg 5 | . . 24 9 7 . . . 14 13 3 . . . . . . . Wheel 1 | . . . 9 7 . . . . . . 6 1 . . . . . Device 13 | . 14 14 24 23 23 21 21 13 13 6 16 7 12 13 9 3 . Storage 6 | . 14 14 9 7 7 6 6 5 6 6 5 5 5 4 4 4 1 Processor 9 | . . . 6 7 11 18 13 6 6 6 12 19 13 8 . . . Hackware 2 | . . . . . . . . 3 6 6 3 5 5 3 . . . Protection 2 | . . . 2 6 2 . 4 1 . 5 . 4 6 3 . . . Energy Gun 5 | . 6 7 1 . . 3 13 10 6 . 3 . 4 6 . . . Energy Cannon 1 | . . . 7 7 7 12 . . . . . 4 . . . . . Ballistic Gun 5 | . 13 4 5 7 7 . . 2 6 11 5 7 10 6 . . . Ballistic Cannon 1 | . 7 12 2 . . . . . . . . . . . . . . Launcher 2 | . . 2 . 7 7 2 5 1 6 5 3 2 . . . . . Naked Turns 23 | . . . . . . . . . . . . . . 14 . . 9 Heaviest Build 154 | 14 30 43 66 53 53 76 64 76 68 70 81 120 147 154 19 7 18 Greatest Support 160 | 40 40 50 20 20 84 88 88 88 35 35 82 111 160 160 22 22 20 Greatest Overweight (x) 21 | . 8 2 3 2 2 1 . 2 1 21 5 2 1 1 . . 5 Average Overweight (x) . | . . . 1 2 . . . . 1 1 . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 25 25 25 25 5 5 5 Average Capacity 15 | 7 12 15 15 15 15 15 15 14 15 15 17 22 25 19 5 5 5 Most Carried 25 | 8 15 15 13 13 15 15 15 15 14 14 20 25 25 21 5 5 5 Average Carried 14 | 6 11 14 11 10 13 11 14 12 12 11 15 20 22 14 4 4 3 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 20 25 25 5 5 5 5 Final Carried 24 | 8 15 14 13 11 15 14 14 11 14 14 18 24 22 5 5 5 2 Class Distribution -------------------- 30% | Gunner 18% | Mutant 14% | Scavenger-Mutant 13% | Scavenger-Skirmisher 9% | Scavenger-Gunner 6% | Scavenger-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/DSF Gunner | -6/Factory Gunner | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Extension Scavenger-Skirmisher | -5/Cetus Scavenger-Skirmisher | -4/Factory Mutant | -3/Research Mutant | -3/Quarantine Mutant | -3/Garrison Resources | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 ----------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Zio Pro Fac Ext Cet Fac Res Qua Gar Matter Collected 7253 | 372 251 244 110 . 224 356 507 1937 107 343 1398 790 580 11 . 23 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5900 | 149 377 169 194 . 521 335 410 1122 . 108 606 1077 662 170 . . . Parts 368 | 8 32 16 7 . 36 26 22 41 . 11 51 50 46 22 . . . Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 2 | 1 . . . . . 1 . . . . . . . . . . . Parts Field Recycled 17 | . . . . . . 17 . . . . . . . . . . . Retrieved Matter 95 | . . . . . . 95 . . . . . . . . . . . Parts Self-Destructed 67 | . . 9 . . . . 20 28 . 10 . . . . . . . Prevented 20 | . . 2 . . . . 5 13 . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Zio Pro Fac Ext Cet Fac Res Qua Gar Combat Hostiles Destroyed 117 | . 10 7 5 . 13 5 8 26 . 11 10 10 9 3 . . . Guns 59 | . 8 2 . . 4 3 5 13 . 1 10 4 7 2 . . . Cannons 21 | . 2 1 4 . 2 2 . 2 . . . 6 2 . . . . AOE 33 | . . 4 . . 7 . 1 10 . 10 . . . 1 . . . Classes Destroyed 23 | 3 4 2 2 . 2 2 2 2 . 1 1 2 . . . . . Worker 10 | 2 1 . . . . . . . . . 7 . . . . . . Builder 8 | . 1 . . . . . . . . . 2 2 . 3 . . . Tunneler 5 | 2 1 . . . . . . . . . . . . 2 . . . Hauler 1 | . 1 . . . . . . . . . . . . . . . . Recycler 4 | 1 . . 1 . . . . . . . . 2 . . . . . Operator 2 | . . . . . . 1 . . . . . . . 1 . . . Drone 2 | . . . . . . . . . . 2 . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . Watcher 4 | . . . . . . . . . . . . 2 2 . . . . Swarmer 42 | . 3 3 3 . 7 . 3 11 . 9 3 . . . . . . Cutter 2 | . . . . . . . . . . . 2 . . . . . . Grunt 25 | . 7 . . . 3 . 2 8 . . 1 4 . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . . Sentry 9 | . . . 1 . . 2 . 2 . . 1 2 . 1 . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . Hunter 5 | . . . 1 . . 1 1 . . . 1 . 1 . . . . Programmer 8 | . . . . . . 2 . . . . 2 2 . 2 . . . Heavy 1 | . . . . . 1 . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . 2 . . . . . Cetus Guard 8 | . . . . . . . . . . . . . 8 . . . . Subdweller 4 | . . 4 . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . 1 . . . . . . . . . Thug 2 | . . . . . . . . 1 . . . 1 . . . . . Fireman 3 | . . . . . . . . 3 . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . Best Kill Streak 8 | 2 4 5 4 . 7 1 3 6 . 5 6 5 3 8 . . . Combat Bots Only 7 | . 3 3 2 . 7 1 3 6 . 5 3 4 3 2 . . . Max Kills in Single Turn 7 | 1 1 2 1 . 2 1 1 2 . 3 1 1 1 7 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . 2 . 1 2 . 3 . . . 1 . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Zio Pro Fac Ext Cet Fac Res Qua Gar Hostile Shots Fired 1249 | . 46 47 61 . 43 72 39 194 . 29 86 115 93 289 41 76 18 Missed 381 | . 14 13 15 . 16 22 11 38 . 7 29 30 31 91 28 31 5 Damage Taken 16666 | . 333 717 509 . 672 492 458 2688 . 401 1028 2075 1602 3900 232 1146 413 Core 3993 | . 88 62 104 . 74 5 63 681 . 49 91 406 138 888 76 1075 193 Absorbed by Shields 622 | . . . . . . 81 . 264 . . 255 12 . 10 . . . Redirected to Shielding 107 | . . . . . 51 . . . . . . 56 . . . . . Ignored by Resistances 40 | . . . . . . . . . . . . . 40 . . . . Core Remaining (%) 53 | 100 . 40 81 . 89 . . . . 6 . . 36 22 . . . Volleys Fired 444 | 17 45 31 21 . 17 22 18 82 . 14 61 58 43 15 . . . Largest 4 | 2 2 2 2 . 3 3 3 3 . 2 3 3 3 4 . . . Hottest 230 | 70 100 114 119 . 148 225 225 193 . 124 108 188 156 230 . . . Shots Fired 831 | 34 88 41 32 . 41 47 41 130 . 23 88 115 110 41 . . . Gun 635 | 34 71 18 5 . 17 22 33 113 . 15 86 81 99 41 . . . Cannon 148 | . 15 12 27 . 17 25 4 3 . . . 34 11 . . . . Launcher 42 | . . 7 . . 7 . 4 14 . 8 2 . . . . . . Special 6 | . 2 4 . . . . . . . . . . . . . . . Kinetic 370 | 17 56 21 13 . 24 . . 11 . 13 45 60 85 25 . . . Thermal 374 | 17 32 13 19 . 17 22 33 102 . 2 41 35 25 16 . . . Explosive 26 | . . 7 . . . . . 9 . 8 2 . . . . . . Electromagnetic 61 | . . . . . . 25 8 8 . . . 20 . . . . . Robot Hit Streak 15 | 10 7 14 6 . 6 6 10 12 . 1 7 15 11 9 . . . Robot Miss Streak 11 | 2 4 2 4 . 3 3 2 5 . 5 11 5 2 3 . . . Penetration Max 1 | . . . . . . . . . . . 1 1 1 . . . . Secondary Targets 4 | . . . . . . . . 2 . . . . 2 . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . 1 . . . . Shots Hit Robots 477 | 23 51 23 17 . 26 28 27 64 . 2 42 74 74 26 . . . Core Hits 281 | 8 22 24 7 . 22 13 13 54 . 12 28 32 32 12 . . 2 Critical Kills 12 | . . . 1 . . . . . . . 1 2 6 2 . . . Critical Parts Destroyed 8 | . . . . . 1 . . . . . . 2 4 1 . . . Critical Strikes 32 | 1 1 3 2 . 1 1 . 1 . . 3 4 12 3 . . . Burn 7 | 1 1 2 . . . . . 1 . . 2 . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . Destroy 21 | . . . . . 1 . . . . . 1 4 12 3 . . . Blast 2 | . . 1 1 . . . . . . . . . . . . . . Corrupt 1 | . . . . . . 1 . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 15631 | 252 583 804 437 . 1397 708 706 2610 . 711 1157 2343 2153 1737 . 3 30 Guns 8125 | 252 407 220 21 . 241 387 463 1195 . 34 963 1306 1916 720 . . . Cannons 2766 | . 171 136 416 . 330 303 80 95 . . 44 954 237 . . . . Explosions 4660 | . . 448 . . 826 . 163 1320 . 677 143 66 . 1017 . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 80 | . 5 . . . . 18 . . . . 7 17 . . . 3 30 Kinetic 5695 | 74 368 206 194 . 1067 . . 112 . 34 537 1120 1556 427 . . . Thermal 6312 | 178 210 150 243 . 330 387 512 1083 . . 426 886 597 1310 . . . Explosive 2053 | . . 448 . . . . . 785 . 677 143 . . . . . . Electromagnetic 1447 | . . . . . . 303 194 630 . . . 320 . . . . . Impact 44 | . . . . . . . . . . . 44 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 34 | . . . . . . 1 2 34 34 . 7 4 4 8 1 8 8 Average Corruption 10 | . . . . . . 1 1 28 34 . 2 2 4 5 1 2 8 Corruption Purged 10 | . . . . . . . . . . . 10 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 231 | . . . . . . 2 14 133 7 . 7 30 22 10 . 5 1 Message Errors 54 | . . . . . . . 5 27 2 . 1 8 5 3 . 2 1 Matter Fused 49 | . . . . . . . 2 30 1 . 3 5 5 3 . . . Heat Flow Errors 24 | . . . . . . . 2 17 . . . 2 . 2 . 1 . Energy Discharges 29 | . . . . . . . 2 17 1 . 3 2 3 1 . . . Parts Rejected 3 | . . . . . . . . . . . . 3 . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 25 | . . . . . . 2 . 14 2 . . 4 1 1 . 1 . Data Loss (major) 17 | . . . . . . . 1 6 1 . . 5 3 . . 1 . Misfires 13 | . . . . . . . 1 11 . . . . 1 . . . . Alerts 5 | . . . . . . . . 3 . . . . 2 . . . . Misdirections 1 | . . . . . . . . 1 . . . . . . . . . Weapon Failures 10 | . . . . . . . 1 6 . . . 1 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 364 | . . . 20 . 53 18 . 30 . 29 . 6 . 208 . . . Projectiles 44 | . . . 20 . . 18 . . . . . 6 . . . . . Explosions 320 | . . . . . 53 . . 30 . 29 . . . 208 . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 3 | . . 2 . . . . . . . . 1 . . . . . . Impact 1 | . . . . . . . . . . . 1 . . . . . . Kinetic 2 | . . 2 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 232 | . . . . . 11 . 71 25 . 79 31 . . . . 1 14 Shots 8 | . . . . . 1 . 2 2 . 2 1 . . . . . . Rammed 12 | . . . . . . 5 . . . . . 1 . . . 1 5 Targets Rammed 16 | . 2 . . . . 5 . . . . 1 2 . . . 1 5 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 4 | . 2 . . . . . . . . . 1 1 . . . . . Highest Temperature 1034 | 130 140 9 403 . 1034 382 517 531 . 72 100 734 574 701 . 205 . Average Temperature 149 | 45 40 3 167 . 328 143 129 168 . 18 26 180 161 284 . 124 . Received Heat Transfer 2404 | . 138 69 72 . 36 30 . 915 . . 12 742 117 159 18 33 63 Effects 93 | . . . . . 12 1 1 24 . . . 24 13 18 . . . Shutdowns 14 | . . . . . . . . 2 . . . 6 1 5 . . . Energy Bleed 8 | . . . . . 1 . . 1 . . . 1 5 . . . . Interference 26 | . . . . . 3 . . 13 . . . 4 3 3 . . . Matter Decay 4 | . . . . . 1 . . . . . . 1 . 2 . . . Short Circuit 11 | . . . . . 1 1 1 2 . . . 4 1 1 . . . Damage (minor) 10 | . . . . . 1 . . 4 . . . 2 1 2 . . . Damage (major) 17 | . . . . . 5 . . 1 . . . 5 2 4 . . . Damage (core) 3 | . . . . . . . . 1 . . . 1 . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 1 . . . . . . . . . Combat Hostiles 2 | . . . . . . . 1 1 . . . . . . . . . Parts Fried 3 | . . . . . . 1 1 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . 1 . . . 1 . . . . . . . . . . Combat Hostiles 2 | . . . 1 . . . 1 . . . . . . . . . . Parts Melted 9 | 1 . 1 1 . . . 2 2 . . 2 . . . . . . Heat Transferred 9900 | 592 691 407 333 . 444 800 938 2220 . . 888 814 703 1070 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . . . . 1 . . . . . Alert | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Zio Pro Fac Ext Cet Fac Res Qua Gar Peak Influence 529 | 25 162 . 302 59 426 223 . . . . 306 333 186 529 416 316 262 Initial 247 | . 16 . 104 59 44 223 . . . . 150 108 186 27 231 234 247 Average 138 | 13 61 . 214 59 270 93 . . . . 180 133 81 201 294 263 247 Maximum Alert Level 2 | . . . 1 . 2 1 . . . . 1 1 . 2 2 1 1 Low Security (%) 69 | 100 100 . 38 100 24 68 . . . . 65 74 100 54 . . . Level 1 27 | . . . 61 . 38 31 . . . . 34 25 . 22 95 100 100 Level 2 2 | . . . . . 36 . . . . . . . . 23 4 . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . . . Squads Dispatched 22 | . 3 . . . 2 4 . . . . 4 2 . 4 2 1 . Investigation 5 | . 3 . . . . 1 . . . . . 1 . . . . . Extermination 5 | . . . . . . 2 . . . . 1 . . 2 . . . Reinforcement 11 | . . . . . 2 . . . . . 3 1 . 2 2 1 . Assault . | . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Zio Pro Fac Ext Cet Fac Res Qua Gar Distress Signals 7 | . . . . . . . . . . . 1 1 1 . 2 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 244 | . 12 40 14 . 14 6 9 28 . 7 26 31 11 16 15 13 2 Peak Tracking Total 11 | . 3 6 5 . 5 1 3 11 . 5 6 5 5 7 9 10 2 Tactical Retreats 20 | . 1 1 3 . 1 . . 1 . . 1 2 . 5 4 1 . Traps | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Zio Pro Fac Ext Cet Fac Res Qua Gar Traps Triggered 15 | . 4 . . . . 2 . . . . 2 2 . 1 . 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 ---------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Zio Pro Fac Ext Cet Fac Res Qua Gar Machines Disabled 33 | . . 1 . . 1 . 1 2 . 1 2 3 2 20 . . . Max in Single Turn 19 | . . 1 . . 1 . 1 1 . 1 1 1 1 19 . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Zio Pro Fac Ext Cet Fac Res Qua Gar Machines Accessed 50 | . 6 . 3 1 . 7 4 1 . 1 5 12 3 3 . 4 . Terminals 35 | . 4 . 3 1 . 4 . 1 . . 4 12 3 . . 3 . Fabricators 2 | . . . . . . . . . . . 1 . . 1 . . . Repair Stations 2 | . 1 . . . . . . . . . . . . 1 . . . Recycling Units 4 | . 1 . . . . 2 . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . 1 . Total Hacks 112 | . 15 . 8 1 . 22 6 5 . 1 12 24 7 5 . 6 . Successful 62 | . 5 . 4 1 . 15 6 5 . 1 6 10 3 2 . 4 . Failed 50 | . 10 . 4 . . 7 . . . . 6 14 4 3 . 2 . Catastrophic 5 | . 1 . . . . 1 . . . . 1 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 14 | . 5 . . . . 2 . . . . 3 1 1 . . 2 . Terminals 82 | . 8 . 8 1 . 14 . 5 . . 10 24 7 . . 5 . Fabricators 4 | . . . . . . . . . . . 2 . . 2 . . . Repair Stations 5 | . 3 . . . . . . . . . . . . 2 . . . Recycling Units 12 | . 4 . . . . 7 . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . 1 . Terminal Hacks 52 | . 3 . 4 1 . 10 6 5 . 1 6 10 3 . . 3 . Record 23 | . . . . . . 4 3 5 . 1 3 2 3 . . 2 . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . . . . . Open Door 9 | . . . . . . . 3 . . . . 5 . . . 1 . Open DSF 1 | . . . . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . 1 . . . . . . Alert Level 2 | . . . . . . 1 . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . Locate Traps 3 | . . . 1 . . 1 . . . . . 1 . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . Zone Layout 7 | . 1 . 2 . . 1 . . . . 1 2 . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 2 | . 1 . . . . . . . . . . . . 1 . . . Scan Component 2 | . 1 . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 5 | . 1 . . . . 4 . . . . . . . . . . . Recycle Component 1 | . . . . . . 1 . . . . . . . . . . . Process 2 | . . . . . . 2 . . . . . . . . . . . Report Inventory 2 | . 1 . . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . 1 . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . Hacking Detections 41 | . 6 . 2 1 . 5 . 1 . . 5 10 4 3 . 4 . Full Trace Events 3 | . 2 . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . 14 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled 1 | . . . . . . 1 . . . . . . . . . . . Recycled Matter 59 | . . . . . . 59 . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 ------------ Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Zio Pro Fac Ext Cet Fac Res Qua Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . 1 . . . . 17 . . . . . Allies Hacked 2 | . . . . . . . . . . . 1 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Zio Pro Fac Ext Cet Fac Res Qua Gar Total Allies 30 | . . . . . . . 4 . . . 3 23 . . . . . Largest Group 9 | . . . . . . . 3 1 . . 2 9 9 . . . . Highest-Rated Group 333 | . . . . . . . 93 25 . . 192 333 267 . . . . Highest-Rated Ally 99 | . . . . . . . 31 25 . . 99 96 39 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 189 | . . . . . . . 5 3 . . 35 134 12 . . . . Total Damage 5464 | . . . . . . . 104 122 . . 1775 3220 243 . . . . Kills 36 | . . . . . . . . 2 . . 11 22 1 . . . . Allies Corrupted 2 | . . . . . . . . . . . 1 1 . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Zio Pro Fac Ext Cet Fac Res Qua Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 1 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 ------------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Zio Pro Fac Ext Cet Fac Res Qua Gar Turns Passed 18930 | 363 1230 1176 536 160 353 1284 1878 2709 1632 1771 1630 1977 1017 577 245 290 102 Spaces Moved 10202 | 189 605 789 260 120 164 640 1101 1267 855 637 672 726 497 557 642 418 63 Core 198 | 4 2 . . . . . . 16 . 7 . . . 28 . 109 32 Treads 5329 | 185 603 62 . . 159 640 1101 173 . 383 555 726 497 214 . . 31 Legs 2875 | . . 695 . . . . . 1078 855 247 . . . . . . . Wheels 534 | . . 32 260 120 5 . . . . . 117 . . . . . . Hover 3 | . . . . . . . . . . . . . . 3 . . . Flight 1263 | . . . . . . . . . . . . . . 312 642 309 . Fastest Speed 37 | 50 160 120 120 130 130 160 160 50 190 190 95 160 160 37 37 37 50 Average Speed 158 | 157 161 124 123 130 159 160 160 189 190 267 201 200 166 89 37 42 116 Slowest Speed 1100 | 160 450 240 140 130 240 240 160 260 190 1100 330 320 240 240 37 50 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . . . . . 2 5 6 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 9 73 46 24 4 90 12 96 95 84 70 17 78 78 18 21 36 12 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . . 2 . 1 . . . . . . . . Known Exits Taken 5 | . . . . 1 . . . . . . 1 1 1 . . 1 . Unknown Exits Taken 11 | 1 1 1 1 . . 1 1 1 1 1 . . . 1 1 . . Scrap Searched 12 | . . 4 . . . . 3 2 2 1 . . . . . . . Spaces Dug 14 | . 1 13 . . . . . . . . . . . . . . . Terrain Destroyed 458 | . 1 21 9 . 78 . 5 95 . 123 9 26 6 85 . . . Melee . | . . . . . . . . . . . . . . . . . . Projectile 38 | . 1 1 9 . . . . 1 . 1 2 12 6 5 . . . AOE 420 | . . 20 . . 78 . 5 94 . 122 7 14 . 80 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Zio Pro Fac Ext Cet Fac Res Qua Gar Total 12307 | 220 775 946 441 124 223 862 1190 1474 865 687 863 1148 614 610 646 526 93 Wait 852 | . 76 81 144 . 10 133 5 64 . 23 62 141 4 2 . 107 . Move 10162 | 188 604 788 259 119 163 639 1100 1266 854 636 671 725 496 553 632 406 63 Hop 10 | . . . . . . . . . . . . . . 1 4 5 . Pick Up 171 | 8 16 15 7 1 9 11 14 13 5 2 15 30 10 6 5 3 1 Fast Attach 99 | 7 5 1 1 . 3 7 2 15 . 2 17 16 14 7 . . 2 Attach 120 | . 7 10 8 2 2 14 7 12 2 5 15 14 5 15 . . 2 Detach 84 | . 4 4 1 . 3 14 4 8 2 4 8 10 14 7 . . 1 Swap 30 | . 4 1 . 1 5 4 3 . . . 4 7 1 . . . . Drop 168 | . 12 15 . 1 11 13 17 14 2 1 9 29 27 4 5 4 4 Fire 444 | 17 45 31 21 . 17 22 18 82 . 14 61 58 43 15 . . . Melee . | . . . . . . . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . . . . . . 1 4 Kick . | . . . . . . . . . . . . . . . . . . Crush 10 | . 2 . . . . 5 . . . . 1 2 . . . . . Escape Stasis 17 | . . . . . . . . . . . . 2 . . . . 15 Rewire 135 | . . . . . . . 20 . . . . 114 . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / [*Upp] / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 3 exits: *Fac x2 / [*Arc]) -4/Factory -3/Research (discovered 2 exits: [*Res] / *Qua) -3/Quarantine -3/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 364 | -11/Scrapyard | Entered Materials 365 | -10/Materials | Build established: Mutant 583 | -10/Materials | Discovered new exit (range 16) 623 | -10/Materials | Discovered new exit (range 16) 890 | -10/Materials | Discovered new exit (range 16) 1395 | -10/Materials | Discovered new exit (range 13) 1594 | -10/Materials | Entered Subcaves 1693 | -10/Subcaves | Ambushed by swarm of Subdwellers 1693 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1760 | -10/Subcaves | Discovered new exit (range 16) 2101 | -10/Subcaves | Discovered new exit (range 13) 2218 | -10/Subcaves | Core integrity fell below 50% 2395 | -10/Subcaves | Disturbed a concealed Subdweller 2484 | -10/Subcaves | Build established: Scavenger-Mutant 2770 | -10/Subcaves | Entered Materials 2770 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2942 | -8/Materials | Lost 3 parts (1p1u1w) 3228 | -8/Materials | Discovered new exit (range 3) 3306 | -8/Materials | Entered Factory 3306 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3466 | -7/Factory | Identified exit to DSF 3466 | -7/Factory | Entered DSF 3509 | -7/DSF | Additional patrols routed to DSF 3613 | -7/DSF | Discovered new exit (range 18) 3688 | -7/DSF | Sterilization system engaged 3708 | -7/DSF | Ambient heat levels rising (+10) 3711 | -7/DSF | Destroyed 7 combat bots 3723 | -7/DSF | Ambient heat levels rising (+10) 3738 | -7/DSF | Ambient heat levels rising (+10) 3753 | -7/DSF | Ambient heat levels rising (+10) 3768 | -7/DSF | Ambient heat levels rising (+10) 3783 | -7/DSF | Ambient heat levels rising (+10) 3798 | -7/DSF | Ambient heat levels rising (+10) 3813 | -7/DSF | Ambient heat levels rising (+10) 3819 | -7/DSF | Entered Factory 3819 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4114 | -6/Factory | Build established: Skirmisher 4674 | -6/Factory | Discovered new exit (range 15) 4741 | -6/Factory | Build established: Gunner 4768 | -6/Factory | Discovered new exit (range 14) 5013 | -6/Factory | Garrison activated, responded to threat 5103 | -6/Factory | Entered Lower Caves 5120 | -6/Lower Caves | Met a Warlord Commander 5121 | -6/Lower Caves | Learned location of Warlord (-5) 5122 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5135 | -6/Lower Caves | Found Encrypted Comm Array 5869 | -6/Lower Caves | Found Prototype Device 6140 | -6/Lower Caves | A Commander dispatched an escort 6211 | -6/Lower Caves | Learned location of Zion (-6) 6427 | -6/Lower Caves | Discovered new exit (range 15) 6753 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 6981 | -6/Lower Caves | Entered another Lower Caves area 6981 | -6/Lower Caves | Accompanied by 3 allies 6982 | -6/Lower Caves | Commander's escort returned to base 6982 | -6/Lower Caves | Commander's escort returned to base 7039 | -6/Lower Caves | Discovered new exit (range 8) 7327 | -6/Lower Caves | Core integrity fell below 50% 7340 | -6/Lower Caves | Identified Heart of Steel 7387 | -6/Lower Caves | Lost 12 parts (2p3n4u3w) 7396 | -6/Lower Caves | System corruption reached 10% 7519 | -6/Lower Caves | System corruption reached 30% 7533 | -6/Lower Caves | Attracted the attention of an 0b10 base 7795 | -6/Lower Caves | Build established: Scavenger-Mutant 7889 | -6/Lower Caves | Learned Factory emergency access door positions 7889 | -6/Lower Caves | Learned Research emergency access door positions 7889 | -6/Lower Caves | Learned Research security intel 7889 | -6/Lower Caves | Learned Armory security intel 8113 | -6/Lower Caves | Core integrity fell below 20% 8283 | -6/Lower Caves | Build established: Scavenger-Gunner 8503 | -6/Lower Caves | Ambushed by wild Derelicts 9183 | -6/Lower Caves | Build established: Scavenger-Mutant 9257 | -6/Lower Caves | Discovered new exit (range 11) 9290 | -6/Lower Caves | Learned Factory stockpile data 9690 | -6/Lower Caves | Entered Zion 9812 | -6/Zion | System corruption cleaned by Quarantine Array 9825 | -6/Zion | Build established: Gunner 10107 | -6/Zion | Given A8's code to call for help 10283 | -6/Zion | Learned location of 1 exit from Factory 10338 | -6/Zion | Learned Factory emergency access door positions 10959 | -6/Zion | Received a visual enhancement algorithm 11288 | -6/Zion | Discovered new exit (range 12) 11322 | -6/Zion | Entered Proximity Caves 11325 | -5/Proximity Caves | Spotter reported a threat 11467 | -5/Proximity Caves | Found Alien Artifact 11467 | -5/Proximity Caves | Identified Dimensional Node Initializer 11467 | -5/Proximity Caves | Initialized slip node 11719 | -5/Proximity Caves | Build established: Derelict-Gunner 12136 | -5/Proximity Caves | Build established: Gunner 12390 | -5/Proximity Caves | Spotted B-75 Beast 12788 | -5/Proximity Caves | Discovered new exit (range 7) 13093 | -5/Proximity Caves | Entered Factory 13093 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13094 | -5/Factory | Identified exit to Factory 13170 | -5/Factory | Build established: Mutant 13256 | -5/Factory | Discovered new exit (range 16) 13628 | -5/Factory | Heart of Steel transformed into Warbot 13974 | -5/Factory | Build established: Scavenger-Tank 14148 | -5/Factory | Lost 4 parts (1n2u1w) 14415 | -5/Factory | Enhanced Grunt warped into view, answering call for help 14416 | -5/Factory | Enhanced Grunt warped into view, answering call for help 14417 | -5/Factory | Build established: Scavenger-Skirmisher 14666 | -5/Factory | Discovered new exit (range 21) 14718 | -5/Factory | Identified exit to Extension 14723 | -5/Factory | Entered Extension 14723 | -5/Extension | Accompanied by 2 allies 15126 | -5/Extension | Rescued a captive Derelict 15325 | -5/Extension | Rescued a captive Derelict 15509 | -5/Extension | Spotted B-75 Beast 15555 | -5/Extension | Lost 11 allies 15600 | -5/Extension | Destroyed B-75 Beast 15651 | -5/Extension | Spotted B-75 Beast 15653 | -5/Extension | Found Prototype Device 15657 | -5/Extension | Identified Exp. Thermal Shield 15700 | -5/Extension | Destroyed B-75 Beast 15779 | -5/Extension | Lost 5 parts (2p2n1w) 15947 | -5/Extension | Discovered exit to Factory (range 3) 16199 | -5/Extension | Build established: Scavenger-Gunner 16520 | -5/Extension | Rescued a captive Derelict 16521 | -5/Extension | Rescued a captive Derelict 16564 | -5/Extension | Rescued a captive Derelict 16564 | -5/Extension | Rescued a captive Derelict 16651 | -5/Extension | Discovered exit to Factory (range 10) 16653 | -5/Extension | Discovered new exit (range 6) 16688 | -5/Extension | Identified exit to Cetus 16700 | -5/Extension | Entered Cetus 16700 | -5/Cetus | Accompanied by 9 allies 16720 | -5/Cetus | Build established: Scavenger-Tank 16727 | -5/Cetus | Spotted Cetus Guard 16727 | -5/Cetus | Spotted Cetus Guard 16727 | -5/Cetus | Spotted Cetus Guard 16727 | -5/Cetus | Spotted Cetus Guard 16747 | -5/Cetus | Destroyed Cetus Guard 16750 | -5/Cetus | Destroyed Cetus Guard 16775 | -5/Cetus | Destroyed Cetus Guard 16776 | -5/Cetus | Lost 9 allies 16787 | -5/Cetus | Core integrity fell below 50% 16795 | -5/Cetus | Destroyed Cetus Guard 17070 | -5/Cetus | Discovered new exit (range 22) 17112 | -5/Cetus | Spotted Cetus Guard 17112 | -5/Cetus | Spotted Cetus Guard 17112 | -5/Cetus | Spotted Cetus Guard 17112 | -5/Cetus | Spotted Cetus Guard 17132 | -5/Cetus | Destroyed Cetus Guard 17141 | -5/Cetus | Destroyed Cetus Guard 17144 | -5/Cetus | Build established: Scavenger-Gunner 17149 | -5/Cetus | Destroyed Cetus Guard 17183 | -5/Cetus | Destroyed Cetus Guard 17221 | -5/Cetus | Discovered exit to Factory (range 15) 17240 | -5/Cetus | Met Revision 17 17438 | -5/Cetus | Discovered exit to Factory (range 15) 17528 | -5/Cetus | Build established: Scavenger-Skirmisher 17717 | -5/Cetus | Entered Factory 17717 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 17973 | -4/Factory | Spotted B-86 Titan 18139 | -4/Factory | Core integrity fell below 50% 18139 | -4/Factory | Released all parts (7) 18170 | -4/Factory | Lost 15 parts (2p2n5u6w) 18266 | -4/Factory | Discovered new exit (range 6) 18294 | -4/Factory | Entered Research 18294 | -3/Research | Evolved 2 slots: Utility x2 18306 | -3/Research | Spotted B-86 Titan 18449 | -3/Research | Build established: Mutant 18533 | -3/Research | Discovered new exit (range 16) 18535 | -3/Research | Discovered new exit (range 12) 18539 | -3/Research | Entered Quarantine 18622 | -3/Quarantine | Found Alien Artifact 18635 | -3/Quarantine | Met incapacitated Sigix Warrior 18635 | -3/Quarantine | Lockdown squad dispatched 18637 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 18638 | -3/Quarantine | Unlocked Sigix quarantine chamber 18770 | -3/Quarantine | Spotted Lightning 18771 | -3/Quarantine | Spotted Lightning 18773 | -3/Quarantine | Spotted Lightning 18788 | -3/Quarantine | Core integrity fell below 50% 18807 | -3/Quarantine | Core integrity fell below 20% 18829 | -3/Quarantine | Identified exit to Garrison 18829 | -3/Quarantine | Entered Garrison 18857 | -3/Garrison | Identified Core Reset Matrix 18857 | -3/Garrison | Used Core Reset Matrix 18907 | -3/Garrison | Triggered checkpoint 18931 | -3/Garrison | Core destroyed Last Messages --------------- [Achievement: Alien Roots] 18861_ Acquired Prototype Storage. 18862_ Identified Adv. Energy Well. 18873_ Acquired Unknown Reactor. 18873_ Identified Particle Reactor. 18875_ Dropped Imp. Remote Datajack. 18875_ Dropped Adv. Energy Well. 18876_ Dropped Mic. Antimatter Reactor. 18889_ Attempting to rewire Y-72 Warden. 18889_ Y-72 Warden is broken beyond repair. 18907_ Beams of light sweep through the air. An alarm sounds. 18907_ Penetrated by Slug. 18913_ Lgt. Treads destroyed. 18913_ Penetrated by Slug. 18913_ Slug penetrates Wall. 18922_ Particle Reactor destroyed. 18925_ Slammed into Y-72 Warden. 18931_ Destabilizing: Core damaged (-52). [Achievement: 10k Club] [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????############??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# [ #??????????????????????? | | ???????????????# [#??????????????????????? | | ???????????????# *|! #??????????????????????? | | ???????????????# [ #??????????????????????? | | ???????????????# ! #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# ! #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????######### ##??????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# ##### #????????????????? | | ???????????????????????# @Y #????????????????? | | ???????????????????????# ##### ?????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???###?????????????????? | | ???????????????????????# ##### #?????????????????? | | ???????????????????????# " #?????????????????? | | ?????????????????????# #######?????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????### #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? #???????????????????????? | | ????????????????????????#????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 45 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 800 Resistance: TH 30 Propulsion Shielding 33 Utility Shielding 66 Weapon Cycling 20 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Core Reset Matrix Achievements -------------- 10k Club 20k Club A New Friend Alien Roots Alien Tech Close Call Dangerous Findings Dynamic Key Everything Is Under Control False Reunion I Spy It Was An Accident, I Swear It's Just You Leap Before You Look Librarian Maybe Next Time I'll Detach My Launcher Remodeling Respectable Loadout Revising The Future System Compromised Tank Universal Adapter Challenges ------------ None Game ------ Seed AlphaTrapFemtoactuators Manual? 0 Play Time 04:29:33 Cumulative 10.6 hours Start 2024.05.03 @ 19:26:36 End 2024.05.04 @ 01:09:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 18 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90072999-c6ca-423f-8577-b12e00cdd0c4