Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.08 @ 12:30:38 Player: Exp. Geonium Core Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (212) 1060 Value Destroyed (8456) 8456 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (5363) 5363 TOTAL SCORE: 22079 Bonus ------- High Alert Combat Kills 1799 Follower Combat Kills 509 Entered Garrisons 1000 Used RIF Installer 2500 Friendly Fire -445 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- Micro Fission Core Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Fission Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Improved Treads Improved Treads Improved Treads Heavy Treads Advanced Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Armor Integrity Analyzer Improved Phase Shifter > --- WEAPON ----------- Plasma Rifle Autogun Autogun Heavy Machine Gun Heavy Machine Gun Enhanced Coil Gun > --- INVENTORY -------- Micro Fission Core Improved Treads Improved Treads Flexi-carbon Leg Myomer Leg Advanced Heat Sink Electrolaser Heavy Machine Gun Linear Accelerator [Rating: 88] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Target Analyzer Protection Light Armor Plating Weapon Autogun Energy Gun Plasma Rifle Ballistic Gun Autogun Ballistic Cannon Mass Driver Launcher Rocket Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Gar Fac Gar Res Slots Evolved 14 | . . 2 . 2 2 . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . Propulsion 7 | . . . . 1 1 . . . 1 . . . . 2 . 1 . 1 Utility 2 | . . 2 . . . . . . . . . . . . . . . . Weapon 4 | . . . . 1 1 . . . . . . . . . . 1 . 1 Parts Attached 247 | 5 5 4 2 9 9 21 . . 15 7 17 21 9 18 23 3 49 30 Power 22 | . . 1 . 1 . 2 . . 2 1 3 2 1 1 4 . 4 . Engine 8 | . . 1 . 1 . . . . 1 . 1 2 1 . 1 . . . Core 9 | . . . . . . 2 . . . . 1 . . 1 3 . 2 . Reactor 5 | . . . . . . . . . 1 1 1 . . . . . 2 . Propulsion 95 | 3 . 1 1 1 5 8 . . 7 3 8 7 1 8 10 1 18 13 Treads 63 | 2 . 1 1 1 5 7 . . 3 3 8 2 . 5 8 1 12 4 Leg 23 | . . . . . . 1 . . 4 . . 5 1 3 2 . 4 3 Wheel 6 | 1 . . . . . . . . . . . . . . . . . 5 Hover 1 | . . . . . . . . . . . . . . . . . 1 . Flight 2 | . . . . . . . . . . . . . . . . . 1 1 Utility 34 | . . 2 1 4 1 1 . . 3 2 . 2 1 2 1 1 8 5 Device 20 | . . . 1 . 1 . . . 2 2 . 1 . 2 1 1 4 5 Storage 3 | . . 1 . . . . . . . . . . . . . . 2 . Processor 8 | . . . . 4 . 1 . . 1 . . . 1 . . . 1 . Hackware . | . . . . . . . . . . . . . . . . . . . Protection 3 | . . 1 . . . . . . . . . 1 . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 96 | 2 5 . . 3 3 10 . . 3 1 6 10 6 7 8 1 19 12 Energy Gun 18 | 1 . . . . . . . . . . . 3 4 1 . . 6 3 Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 68 | 1 4 . . 3 3 9 . . 3 . 6 5 2 5 8 1 12 6 Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . 3 Launcher 5 | . 1 . . . . 1 . . . . . 2 . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 1 . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . 1 . . . . . . 2 Parts Lost 150 | . . 1 2 . . 14 . . 5 . 4 19 8 4 14 . 37 42 Power 15 | . . . . . . 2 . . . . 2 2 2 . 3 . 2 2 Propulsion 57 | . . 1 1 . . 6 . . 4 . . 6 2 1 6 . 11 19 Utility 16 | . . . 1 . . 1 . . . . . 2 1 1 . . 5 5 Weapon 62 | . . . . . . 5 . . 1 . 2 9 3 2 5 . 19 16 Highest Loss Streak 26 | . . 1 1 . . 9 . . 4 . 2 13 4 2 8 . 26 22 Average Slot Usage (%) 87 | . 57 63 82 95 100 95 100 100 89 92 94 87 82 88 91 99 83 64 Engine 3 | . . 4 11 9 7 1 . . . . . 7 6 5 2 5 . . Core 3 | . . . . . . 3 7 7 5 . . 3 . 2 7 5 6 7 Reactor 2 | . . . . . . . . . 2 12 10 . . . . . 2 . Treads 24 | . 28 21 21 26 30 27 30 30 19 22 29 16 . 20 28 41 27 20 Leg 4 | . . . . . . 1 . . 7 3 . 11 29 13 5 . 3 1 Device 4 | . . . 7 4 2 1 . . 3 6 6 5 6 4 5 5 8 5 Storage 5 | . . 10 11 9 7 7 7 7 6 6 6 6 6 5 5 5 2 2 Processor 11 | . . . . 19 20 21 23 23 15 13 13 10 9 11 11 10 6 2 Protection 1 | . . 4 9 . . . . . . . . 2 2 . . . . . Energy Gun 2 | . 1 . . . . . . . . . . 5 9 6 . . 6 2 Ballistic Gun 20 | . 23 22 22 26 30 29 30 30 25 20 25 14 8 11 21 25 14 12 Naked Turns 35 | . . . . . . . . . . . . . . . . . . 35 Heaviest Build 72 | 3 7 30 31 39 41 41 33 33 58 72 60 51 54 49 51 54 72 70 Greatest Support 238 | 16 3 40 40 60 82 84 80 80 80 170 170 130 75 140 163 184 185 238 Greatest Overweight (x) 3 | . 2 1 1 . . . . . 2 1 . 3 1 . . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 4 4 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 4 4 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 6 7 Most Carried 10 | . 4 6 8 10 10 10 9 9 10 10 10 10 10 9 10 10 10 9 Average Carried 7 | . 3 5 6 9 9 9 9 9 9 9 9 6 7 4 8 9 5 5 Final Capacity 10 | 4 4 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 4 Final Carried 10 | . 4 6 8 10 9 9 9 9 9 10 9 5 10 7 10 10 10 1 Class Distribution -------------------- 58% | Scavenger-Gunner 18% | Gunner 11% | Scavenger-Mutant 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Garrison Scavenger-Executioner | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Mat Min Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Gar Fac Gar Res Matter Collected 8658 | 250 38 234 377 324 531 964 74 . 294 186 891 627 111 456 770 180 1418 933 Remotely 376 | . . . . . 176 200 . . . . . . . . . . . . Salvage Created 10577 | . 49 254 375 383 871 1001 197 . 294 303 1211 796 189 455 1254 292 1533 1120 Parts 498 | . 4 18 19 25 40 65 11 . 17 2 43 37 10 18 47 17 66 59 Haulers Intercepted 4 | . . 1 . 1 . . . . . . 1 . . . . . . 1 Recyclers Shooed 11 | . 1 . 1 1 1 . . . . . 2 . . . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Gar Fac Gar Res Combat Hostiles Destroyed 170 | . 3 4 9 6 7 26 2 . 4 . 13 20 3 6 20 4 31 12 Melee 2 | . . . . . . . . . . . . . . . . . 2 . Guns 153 | . 1 4 9 6 7 23 2 . 4 . 13 15 3 2 20 4 29 11 Cannons 1 | . . . . . . . . . . . . . . . . . . 1 AOE 14 | . 2 . . . . 3 . . . . . 5 . 4 . . . . Classes Destroyed 16 | . 3 3 3 2 1 1 . . 1 . 1 1 . . . . . . Worker 11 | . . . . . 2 . . . . . 2 . 2 . . . . 5 Builder 5 | . 1 . . . 1 . . . . . 1 . . . . . . 2 Tunneler 2 | . . . 1 . . . . . . . . . . 1 . . . . Hauler 4 | . . 1 . 1 . . . . . . 1 . . . . . . 1 Recycler 14 | . . . 1 1 4 . 1 . . . 2 . . 2 . . . 3 Operator 2 | . 1 . . . . . . . . . . . . . . 1 . . Watcher 3 | . . 1 . . . . . . . . 1 . . . . . . 1 Swarmer 61 | . . . 3 3 . 17 . . . . . 7 . 4 5 . 14 8 Grunt 57 | . 3 3 5 1 4 5 2 . 3 . 7 9 . . 2 4 9 . Brawler 6 | . . 1 1 . . . . . . . 1 . . . 2 . 1 . Duelist 2 | . . . . . . . . . . . . 2 . . . . . . Protector 1 | . . . . . . . . . . . 1 . . . . . . . Sentry 24 | . . . . 1 1 3 . . . . 1 2 2 . 9 . 4 1 Hunter 12 | . . . . 1 2 . . . . . 2 . . 2 2 . 1 2 Programmer 6 | . . . . . . 1 . . . . 1 . 1 . . . 2 1 Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . Savage 1 | . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 16 | . 5 4 4 5 8 6 3 . 3 . 5 9 3 4 5 4 12 16 Combat Bots Only 12 | . 3 4 3 4 4 6 2 . 3 . 4 9 1 4 5 4 12 5 Max Kills in Single Turn 3 | . 2 1 2 2 2 2 1 . 1 . 2 3 2 2 2 1 3 2 Gunslinging 2 | . . . 1 1 . 1 . . . . . . . . 1 . 2 1 Exploded 3 | . 1 . . . . 2 . . . . . 3 . 2 . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Gar Fac Gar Res Damage Taken 22024 | . 278 80 347 170 490 1805 47 . 655 . 1694 2375 723 750 1865 79 5362 5304 Core 2895 | . 25 . 56 . 37 159 . . 56 . 128 143 71 33 157 23 682 1325 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 77 | 100 90 . 86 100 . . . 72 . . . . 53 . 81 . 38 . Volleys Fired 494 | . 14 23 36 15 23 47 4 . 18 . 45 44 13 19 40 6 93 54 Largest 6 | . 2 2 2 3 4 4 4 . 4 . 4 4 4 4 4 5 5 6 Hottest 304 | . 56 46 46 84 102 112 92 . 102 . 106 109 241 169 164 155 261 304 Shots Fired 1602 | . 23 46 72 45 92 168 17 . 69 . 173 119 38 57 151 30 308 194 Gun 1540 | . 16 46 72 45 92 166 17 . 69 . 173 113 38 53 151 30 308 151 Cannon 43 | . . . . . . . . . . . . . . . . . . 43 Launcher 19 | . 7 . . . . 2 . . . . . 6 . 4 . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 1468 | . 16 46 72 45 92 166 17 . 69 . 173 108 22 37 150 30 254 171 Thermal 104 | . . . . . . . . . . . . 5 15 15 1 . 45 23 Explosive 19 | . 7 . . . . 2 . . . . . 6 . 4 . . . . Electromagnetic 11 | . . . . . . . . . . . . . 1 1 . . 9 . Robot Hit Streak 35 | . 3 9 7 17 26 25 12 . 20 . 23 23 17 10 35 5 19 22 Robot Miss Streak 9 | . 4 2 6 3 2 9 1 . 3 . 9 7 3 9 2 1 4 4 Penetration Max 1 | . . . . . 1 1 . . . . . 1 . . 1 . 1 1 Secondary Targets 46 | . . 1 1 1 . 6 . . . . 2 7 . . 7 . 16 5 Max Gunslinging Chain 3 | . . 1 1 1 . 2 . . . . 1 1 . . 1 . 3 1 Shots Hit Robots 1126 | . 11 24 37 37 56 130 7 . 56 2 135 95 27 38 110 11 236 114 Core Hits 619 | . 14 9 14 35 52 68 5 . 22 1 101 65 16 31 49 6 80 51 Critical Hits 51 | . . . 1 . . 3 . . . . 7 5 1 3 15 5 10 1 Critical Kills 22 | . . . . . . 1 . . . . 2 1 . 1 9 4 4 . Critical Parts Destroyed 28 | . . . 1 . . 2 . . . . 5 4 1 2 5 1 6 1 Melee Attacks 5 | . . . . . . . . . . 2 . . . . . . 3 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . 2 . . . . . . 3 . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 23065 | . 643 306 585 593 828 2070 80 . 897 124 3009 2164 643 1026 2270 251 4475 3101 Guns 19492 | . 111 299 585 593 828 1798 80 . 897 . 2951 1619 380 457 2270 251 4318 2055 Cannons 1025 | . . . . . . . . . . . . . . . . . . 1025 Explosions 2217 | . 532 . . . . 272 . . . . 52 545 247 569 . . . . Melee 272 | . . . . . . . . . . 124 . . . . . . 148 . Ramming 59 | . . 7 . . . . . . . . 6 . 16 . . . 9 21 Kinetic 18941 | . 111 299 585 593 828 1798 80 . 897 . 2951 1484 239 326 2235 251 3572 2692 Thermal 1696 | . . . . . . . . . . . . 135 374 131 35 . 633 388 Explosive 1918 | . 532 . . . . 272 . . . . . 545 . 569 . . . . Electromagnetic 179 | . . . . . . . . . . . 52 . 14 . . . 113 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 272 | . . . . . . . . . . 124 . . . . . . 148 . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . 3 6 6 6 . . 2 2 4 1 11 . 8 11 Average Corruption 4 | . . . . . 3 5 6 6 . . 1 2 2 1 4 . 7 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 159 | . . . . . 1 39 5 6 . . 5 11 13 1 19 . 54 5 Message Errors 23 | . . . . . . 6 . 2 . . 2 2 4 1 1 . 5 . Matter Fused 27 | . . . . . . 7 1 3 . . . . 1 . 3 . 12 . Heat Flow Errors 24 | . . . . . . 4 1 . . . . 4 3 . 4 . 8 . Energy Discharges 14 | . . . . . 1 2 1 . . . . . 1 . 4 . 4 1 Data Loss (minor) 11 | . . . . . . 3 . . . . . 1 2 . . . 5 . Data Loss (major) 6 | . . . . . . 3 . 1 . . . . . . . . 2 . Misfires 5 | . . . . . . 1 1 . . . . . . . 1 . 2 . Alerts 1 | . . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . 1 . . . Targeting Errors 41 | . . . . . . 11 1 . . . 3 4 2 . 5 . 12 3 Weapon Failures 6 | . . . . . . 2 . . . . . . . . . . 4 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 126 | . 13 . . . . 13 . . . . 11 . 57 . . . . 32 Projectiles 32 | . . . . . . . . . . . . . . . . . . 32 Explosions 94 | . 13 . . . . 13 . . . . 11 . 57 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 8 | . . . . . . . . . . . . . . . . . . 8 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . . . . . . . . 7 Secondary 1 | . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 418 | . 67 . . . . . . . . . 116 138 81 . . . . 16 Shots 12 | . 3 . . . . . . . . . 4 3 2 . . . . . Rammed 6 | . . 1 . . . . . . . . 1 . . . . . 1 3 Targets Rammed 9 | . . 1 . . . . . . . . 2 . 1 . . . 2 3 Kicked 1 | . . . . . . . . . . . . . 1 . . . . . Crushed 2 | . . . . . . . . . . . 1 . . . . . 1 . Highest Temperature 433 | . 18 6 28 48 309 385 246 . 244 . 1 402 270 66 159 36 433 345 Average Temperature 79 | . 9 2 10 18 102 100 86 . 114 . 1 81 108 23 31 13 75 104 Received Heat Transfer 2793 | . 117 42 129 36 141 252 27 . 180 . 198 738 54 . 189 24 576 90 Effects 12 | . . . . . . 2 . . 2 . . 4 1 . . . 2 1 Shutdowns 4 | . . . . . . 1 . . . . . 2 . . . . 1 . Energy Bleed 5 | . . . . . . 1 . . . . . 1 1 . . . 1 1 Interference 2 | . . . . . . . . . 2 . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . . . . . . . . 1 1 1 . . 4 . Heat Transferred 3189 | . . . . . . . . . . . . 300 435 300 75 . 1207 872 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Gar Fac Gar Res Peak Influence 1121 | . 130 218 125 250 364 935 606 424 299 101 1010 1121 633 521 683 470 659 526 Initial 707 | . . 54 6 48 113 208 490 424 222 101 70 707 588 255 273 358 329 370 Average 456 | . 54 123 60 125 193 560 518 424 270 101 705 943 548 428 526 398 551 395 Maximum Alert Level 4 | . . 1 . 1 1 3 2 2 1 . 3 4 2 2 2 2 2 2 Low Security (%) 22 | 100 100 74 100 77 68 . . . . 100 5 . . . . . . 4 Level 1 17 | . . 25 . 22 31 30 . . 100 . 3 . 9 42 17 63 3 49 Level 2 42 | . . . . . . 44 100 100 . . 25 . 90 57 82 36 96 45 Level 3 16 | . . . . . . 25 . . . . 66 85 . . . . . . Level 4 . | . . . . . . . . . . . . 14 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 3 2 . 1 2 . 1 . . . 11 . 2 3 . 1 . 3 Investigation 11 | . 1 1 . . 1 . 1 . . . 3 . 1 3 . . . . Extermination 4 | . . . . . . . . . . . 2 . 1 . . . . 1 Reinforcement 11 | . 2 1 . 1 1 . . . . . 3 . . . . 1 . 2 Assault 3 | . . . . . . . . . . . 3 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . 1 . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Gar Fac Gar Res Distress Signals 10 | . . . . 1 . . . . . . 4 . 1 1 . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 256 | . 9 8 9 10 14 27 4 . 5 . 33 26 6 11 21 4 35 34 Peak Tracking Total 9 | . 5 4 3 3 4 7 2 . 4 . 7 8 4 4 8 3 9 9 Tactical Retreats 20 | . . . . . . 4 . . 1 . 3 7 . . 1 . . 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Gar Fac Gar Res Traps Triggered 13 | . . . . . . . . . 1 . 2 1 2 4 . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Mat Min Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Gar Fac Gar Res Machines Disabled 22 | . . 2 . . 1 . . . . . 6 . 4 8 . . 1 . Max in Single Turn 4 | . . 1 . . 1 . . . . . 4 . 4 3 . . 1 . Garrison Relay 1 | . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . 1 . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Gar Fac Gar Res Machines Accessed 24 | . 1 1 . 1 3 . 2 . 1 . 5 . 5 3 . 1 . 1 Terminals 11 | . 1 . . 1 1 . . . . . 2 . 4 2 . . . . Fabricators 4 | . . . . . 1 . . . 1 . 1 . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . . . 1 . 1 . . . . . Garrison Access 5 | . . . . . 1 . 1 . . . 1 . . 1 . 1 . . Total Hacks 40 | . 1 1 . 4 3 . 2 . 3 . 10 . 6 7 . 1 . 2 Successful 16 | . 1 1 . 3 2 . 2 . 1 . 3 . . 1 . 1 . 1 Failed 24 | . . . . 1 1 . . . 2 . 7 . 6 6 . . . 1 Catastrophic 8 | . . . . . 1 . . . . . 1 . 4 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 13 | . 1 1 . . 2 . 1 . 2 . 2 . 4 . . . . . Terminals 21 | . 1 . . 4 1 . . . . . 4 . 5 6 . . . . Fabricators 9 | . . . . . 1 . . . 3 . 3 . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 1 . . . 2 . 1 . . . . . Garrison Access 5 | . . . . . 1 . 1 . . . 1 . . 1 . 1 . . Terminal Hacks 3 | . . . . 3 . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . Surveillance Status 1 | . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 1 . 1 . . . . . . 1 Load Schematic 2 | . . . . . . . . . . . 1 . . . . . . 1 Build 1 | . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . 1 . . . 1 . . 1 . 1 . . Unlock Access 5 | . . . . . 1 . 1 . . . 1 . . 1 . 1 . . Unauthorized Hacks 5 | . 1 1 . . 1 . 1 . . . 1 . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . . . Search 1 | . 1 . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . Overload 1 | . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . Tunnel 1 | . . 1 . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . 1 . . . . . . . Extract 2 | . . . . . . . 1 . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . . . . 1 1 . . . 1 . 5 . 5 2 . 1 . 1 Full Trace Events 5 | . . . . . . . . . . . 2 . 1 2 . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 13 . . . 2 . . . . . . . Parts Built 1 | . . . . . . . . . 1 . . . . . . . . . Matter 234 | . . . . . . . . . 234 . . . . . . . . . Time 117 | . . . . . . . . . 117 . . . . . . . . . Total Part Build Rating 7 | . . . . . . . . . 7 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Mat Min Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Gar Fac Gar Res Used RIF Installer 5 | . . . . . . 1 . 1 . . . 1 . . 1 . 1 . Hotswap 1 | . . . . . . . . . . . . 1 . . . . . . Zone Cloak 1 | . . . . . . . . 1 . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . 1 . Alert ID Control 1 | . . . . . . . . . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . 5 . Machine Destruction 5 | . . . . . . . . . . . . . . . . . 5 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Gar Fac Gar Res Total Allies 20 | . . . . . . . . . . 20 . . . . . . . . Largest Group 20 | . . . . . . . . . . 20 20 . . . . . . . Highest-Rated Group 687 | . . . . . . . . . . 687 687 . . . . . . . Highest-Rated Ally 50 | . . . . . . . . . . 50 50 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 149 | . . . . . . . . . . . 149 . . . . . . . Total Damage 3216 | . . . . . . . . . . . 3216 . . . . . . . Kills 24 | . . . . . . . . . . . 24 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Gar Fac Gar Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Mat Min Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Gar Fac Gar Res Turns Passed 10192 | 27 127 439 670 373 609 844 132 186 228 364 1404 582 673 446 923 244 1427 494 Spaces Moved 5310 | 27 95 237 357 179 324 376 70 117 85 211 730 271 451 252 463 136 675 254 Core 191 | 16 95 15 . . . . . . . . . . . . . . 9 56 Treads 4343 | . . 222 357 179 324 376 70 117 85 211 730 162 . 134 463 136 657 120 Legs 682 | . . . . . . . . . . . . 109 451 118 . . . 4 Wheels 50 | 11 . . . . . . . . . . . . . . . . . 39 Hover . | . . . . . . . . . . . . . . . . . . . Flight 44 | . . . . . . . . . . . . . . . . . 9 35 Fastest Speed 40 | 50 50 100 160 160 156 150 160 160 160 160 160 120 120 120 160 160 40 40 Average Speed 152 | 70 82 156 160 160 156 159 160 160 166 162 167 153 126 141 160 160 157 109 Slowest Speed 210 | 100 150 180 180 160 156 160 160 160 200 180 170 210 150 160 160 160 160 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 31 | 4 25 23 63 26 11 61 3 33 3 87 29 50 15 10 65 4 71 9 Regions Visited 18 Branch Regions 1 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 . 1 . . . 1 . . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . 1 . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . . . . . . . . Spaces Dug 6 | . 6 . . . . . . . . . . . . . . . . . Terrain Destroyed 226 | . 62 . . . . 3 . . . . . 42 30 51 2 16 6 14 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 39 | . . . . . . 1 . . . . . . . . 2 16 6 14 AOE 187 | . 62 . . . . 2 . . . . . 42 30 51 . . . . Terrain Rammed 2 | . . . . . . . . . . . . . . . . . . 2 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Gar Fac Gar Res Total 6400 | 32 123 266 396 233 379 516 83 116 138 231 817 360 526 297 548 146 843 350 Wait 190 | . . . . 17 13 59 9 . 12 3 4 13 45 2 7 . 4 2 Move 5295 | 26 94 236 356 178 323 375 70 116 85 210 730 270 450 252 462 136 674 252 Hop 1 | . . . . . . . . . . . . . . . . . . 1 Pick Up 75 | . 6 2 2 6 6 8 . . 4 1 6 6 6 4 7 1 8 2 Fast Attach 146 | 5 2 4 2 5 . 11 . . 6 5 14 9 6 7 17 . 34 19 Attach 64 | . . . . 1 4 6 . . 5 1 2 11 3 8 2 2 8 11 Detach 5 | . . . . . . . . . . . 1 2 2 . . . . . Swap 37 | . 3 . . 3 5 4 . . 4 1 1 1 . 3 4 1 7 . Drop 74 | 1 4 . . 8 5 6 . . 4 8 12 . . 2 9 . 10 5 Fire 494 | . 14 23 36 15 23 47 4 . 18 . 45 44 13 19 40 6 93 54 Melee 5 | . . . . . . . . . . 2 . . . . . . 3 . Ram 4 | . . . . . . . . . . . . . . . . . . 4 Kick 1 | . . . . . . . . . . . . . 1 . . . . . Crush 5 | . . 1 . . . . . . . . 2 . . . . . 2 . Escape Stasis 4 | . . . . . . . . . . . . 4 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison -6/Factory -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 28 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 15) 155 | -10/Materials | Entered another Materials area 155 | -9/Materials | Evolved 2 slots: Utility x2 306 | -9/Materials | Build established: Mutant 503 | -9/Materials | Discovered new exit (range 15) 594 | -9/Materials | Entered Mines 599 | -9/Mines | Learned location of Storage (-9) 813 | -9/Mines | Discovered new exit (range 11) 1084 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1113 | -9/Mines | Build established: Scavenger-Mutant 1150 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1171 | -9/Mines | Discovered new exit (range 13) 1264 | -9/Mines | Entered Materials 1264 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1610 | -8/Materials | Discovered new exit (range 16) 1637 | -8/Materials | Entered Factory 1637 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1755 | -7/Factory | Build established: Gunner 2177 | -7/Factory | Identified exit to Garrison 2246 | -7/Factory | Entered Garrison 2298 | -7/Garrison | Triggered checkpoint 2492 | -7/Garrison | Lost 9 parts (1p4n1u3w) 2600 | -7/Garrison | Triggered checkpoint 2610 | -7/Garrison | Discovered new exit (range 15) 2694 | -7/Garrison | Triggered checkpoint 2799 | -7/Garrison | Discovered new exit (range 10) 2835 | -7/Garrison | Build established: Scavenger-Gunner 2858 | -7/Garrison | Triggered checkpoint 2875 | -7/Garrison | Triggered checkpoint 2960 | -7/Garrison | Triggered checkpoint 2995 | -7/Garrison | Discovered new exit (range 8) 3014 | -7/Garrison | Installed Relay Interface Framework 3090 | -7/Garrison | Entered Factory 3222 | -7/Factory | Identified exit to Garrison 3222 | -7/Factory | Entered Garrison 3230 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 3386 | -7/Garrison | Discovered new exit (range 13) 3408 | -7/Garrison | Entered Factory 3408 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3418 | -6/Factory | Spotted B-75 Beast 3540 | -6/Factory | Fabricated Adv. Target Analyzer? 3580 | -6/Factory | Destroyed B-75 Beast 3611 | -6/Factory | Lost 4 parts (3n1w) 3636 | -6/Factory | Sucked down chute 3636 | -6/Factory | Entered Waste 3637 | -6/Waste | Joined by Warlord forces that had cleared the area 3944 | -6/Waste | Discovered new exit (range 12) 4000 | -6/Waste | Entered Factory 4000 | -6/Factory | Accompanied by 20 allies 4631 | -6/Factory | Build established: Gunner 4810 | -6/Factory | Discovered new exit (range 15) 5050 | -6/Factory | First assault squad dispatched 5404 | -6/Factory | Identified exit to Garrison 5404 | -6/Factory | Entered Garrison 5531 | -6/Garrison | Lost 3 parts (2n1w) 5584 | -6/Garrison | Triggered checkpoint 5797 | -6/Garrison | Destroyed 9 combat bots 5806 | -6/Garrison | Lost 13 parts (2p4n1u6w) 5895 | -6/Garrison | Build established: Scavenger-Gunner 5960 | -6/Garrison | Discovered new exit (range 9) 5981 | -6/Garrison | Expanded RIF knowledge: Hotswap 5986 | -6/Garrison | Entered Factory 6294 | -6/Factory | Lost 4 parts (2p1u1w) 6328 | -6/Factory | Discovered new exit (range 11) 6524 | -6/Factory | Lost 4 parts (2n2w) 6659 | -6/Factory | Entered another Factory area 6659 | -5/Factory | Evolved 2 slots: Propulsion x2 6680 | -5/Factory | Discovered new exit (range 8) 6796 | -5/Factory | Build established: Scavenger-Mutant 7105 | -5/Factory | Identified exit to Garrison 7105 | -5/Factory | Entered Garrison 7113 | -5/Garrison | Expanded RIF knowledge: Alert ID Control 7161 | -5/Garrison | Build established: Scavenger-Gunner 7259 | -5/Garrison | Lost 8 parts (2p3n3w) 7516 | -5/Garrison | Discovered new exit (range 9) 7566 | -5/Garrison | Triggered checkpoint 7700 | -5/Garrison | Triggered checkpoint 7709 | -5/Garrison | System corruption reached 10% 7736 | -5/Garrison | Triggered checkpoint 7749 | -5/Garrison | Triggered checkpoint 7769 | -5/Garrison | Lost 3 parts (1p2n) 7888 | -5/Garrison | Triggered checkpoint 7976 | -5/Garrison | Discovered new exit (range 8) 8028 | -5/Garrison | Entered Factory 8028 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8272 | -4/Factory | Identified exit to Garrison 8272 | -4/Factory | Entered Garrison 8280 | -4/Garrison | Expanded RIF knowledge: Robot Detection 8318 | -4/Garrison | Triggered checkpoint 8404 | -4/Garrison | Spotted B-86 Titan 8480 | -4/Garrison | Destroyed 12 combat bots 8566 | -4/Garrison | Triggered checkpoint 8578 | -4/Garrison | Lost 26 parts (2p9n3u12w) 8612 | -4/Garrison | Crushed by falling debris 8696 | -4/Garrison | Triggered checkpoint 8712 | -4/Garrison | Triggered checkpoint 8761 | -4/Garrison | Lost 3 parts (1n2w) 8768 | -4/Garrison | Triggered checkpoint 8789 | -4/Garrison | Core integrity fell below 50% 8820 | -4/Garrison | Lost 3 parts (1n2w) 8890 | -4/Garrison | Triggered checkpoint 8956 | -4/Garrison | Discovered new exit (range 14) 9092 | -4/Garrison | Discovered new exit (range 12) 9424 | -4/Garrison | Triggered checkpoint 9455 | -4/Garrison | Garrison Relay disabled 9588 | -4/Garrison | Triggered checkpoint 9686 | -4/Garrison | Discovered new exit (range 9) 9699 | -4/Garrison | Entered Research 9699 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 9716 | -3/Research | Found Prototype Device 9716 | -3/Research | Identified Exp. ECM Suite 9917 | -3/Research | Lost 3 parts (3w) 10066 | -3/Research | Lost 22 parts (11n4u7w) 10122 | -3/Research | System corruption reached 10% 10130 | -3/Research | Core integrity fell below 50% 10151 | -3/Research | Core integrity fell below 20% 10179 | -3/Research | Spotted B-86 Titan 10193 | -3/Research | Core destroyed Last Messages --------------- 10154_ K-01 Serf collects debris. 10154_ R-10 Processor collects Com. Wheel. 10154_ K-01 Serf collects debris. 10155_ Acquired 10 matter. 10156_ U-05 Engineer destroyed. 10156_ K-01 Serf collects debris. 10157_ R-10 Processor inserts Med. Storage Unit into recycling unit. 10157_ K-01 Serf collects debris. 10158_ Recycling unit begins recycling process. 10160_ R-10 Processor inserts Com. Wheel into recycling unit. 10161_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 10163_ R-10 Processor inserts Lgt. Ion Engine into recycling unit. 10165_ System corrupted: Energy discharge (-35). 10167_ Xenon Bombardment Thruster destroyed. 10168_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R007. 10179_ Slug penetrates Door. 10179_ Slug penetrates Wall. 10192_ Slammed into Research Mainframe. 10193_ Destabilizing: Core damaged (-26). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #########????????????????????????????????????????? | | ] ! #??###???????????????????????????????????? | | #?? ???????????????????????????????????? | | """ #?? ???????????????????????????????????? | | """ +?? ???????????????????????????????????? | | R" #?? ???????????????????????????????????? | | ! """ #?? ???????????????????????????????????? | | "" #??# #???????????????????????????????????? | | #??# #???#+#?###########?????????????????? | | #??# #???# #?# ##????????????????? | | ####"####??# #???# #?# @ Y#????????????????? | | ??+ ##?### ##### ### """" ##????????????????? | | ??# "###" # """" #?????????????????? | | ??# s/ """" #?????????????????? | | ??# s# """" #?????????????????? | | ??# ##### ## #?????????????????? | | ??# !=!^ #???# ## #?????????????????? | | ??# !=! #???# ############????????????###### | | ## !=! "???# #???????????????????????# | | "#??# #???????????????????????# | | #?# #???????????????????????# | | #?# #??#########????????????# | | ###########? ??? #????????????# | | ######## #? #?? * #????????????# | | #????# ## #?? #????????????# | | #????# ## #?# #????????????# | | #????# """ ## #?#""" #????????????# | | #????# """ ## #?#""" #????????????# | | #????# """ ## #?#""" #????????????# | | ???????#= ## #?? #????????????# | | ???????# ! ## #???? ???????????????? | | #############+##### #######/####################+# | | *== | | =*% = % ^ | | ! % *%= | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 37 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Phase Shifting 10 Evasion (%) 62 Targeting Accuracy 16 Target Analysis 8 Armor Integrity Analysis 33 Recoil Reduction 9 Salvage Targeting 2 Item Schematics ----------------- Launcher Guidance Computer | -7/Factory | Extracted Imp. Carbon-fiber Leg | -7/Factory | Extracted Arm. Treads | -7/Factory | Extracted Imp. Shield Generator | -7/Factory | Extracted Lgt. Deuterium Engine | -7/Factory | Extracted Armor Integrity Analyzer | -7/Factory | Extracted Targeting Computer | -7/Factory | Extracted Hammer | -7/Factory | Extracted Imp. Light Cannon | -7/Factory | Extracted Imp. Titanium Leg | -7/Factory | Extracted Adv. Targeting Computer | -7/Factory | Extracted Insulated Plating | -7/Factory | Extracted System Backup Module | -7/Factory | Extracted Lrn. Terrain Scanner | -6/Factory | Extracted Coil Gun | -6/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Adv. Target Analyzer | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Ride The Lightning Challenges ------------ None Game ------ Seed CannonAssembledSplitter Manual? 0 Play Time 01:53:19 Cumulative 92.4 hours Start 2021.06.08 @ 09:09:38 End 2021.06.08 @ 12:30:38 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 141 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 64 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dab0b06e-a427-45fe-890f-fdd83a9e4846