Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.09 @ 13:20:35 Player: Cat Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (8) 40 Value Destroyed (343) 343 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (620) 620 TOTAL SCORE: 4163 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -180 Cogmind --------- Core Integrity 0/850 Matter 210/300 Energy 37/100 System Corruption 0% Temperature Cool (27) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Terrain Scan Processor > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Kinecellerator Improved Hacking Suite Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Large Battery Terrain Scan Processor Improved Weapon Shielding > --- WEAPON ----------- High-powered Shock Rifle High-powered Shock Rifle High-powered Shock Rifle Overtuned Pulse Rifle Phase Cannon > --- INVENTORY -------- Kinecellerator Improved Hacking Suite Field Recycling Unit High-powered Shock Rifle Axe [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Terrain Scan Processor Device Advanced Heat Sink Storage Large Battery Processor Terrain Scan Processor Protection Improved Weapon Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Phase Cannon Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Slots Evolved 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon 3 | . . . . . 3 Parts Attached 26 | 6 4 . . 8 8 Power 2 | 1 . . . 1 . Engine 2 | 1 . . . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 . . . 2 . Treads . | . . . . . . Leg . | . . . . . . Wheel 4 | 2 . . . 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 2 . . 1 3 Device 1 | . . . . . 1 Storage 2 | 1 . . . . 1 Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 3 | . 1 . . 1 1 Artifact . | . . . . . . Weapon 13 | 2 2 . . 4 5 Energy Gun 10 | 2 2 . . 1 5 Energy Cannon 2 | . . . . 2 . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 15 | . . 1 . 1 13 Power 2 | . . . . 1 1 Propulsion 2 | . . 1 . . 1 Utility 4 | . . . . . 4 Weapon 7 | . . . . . 7 Highest Loss Streak 10 | . . 1 . 1 10 To Critical Strikes . | . . . . . . Average Backups 4 | . 4 4 5 4 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . 1 2 2 2 3 Weapon 2 | . 2 2 3 2 1 Tool/Special . | . . . . . . Unused Backups 9 | . 2 1 . 3 3 Power . | . . . . . . Propulsion . | . . . . . . Utility 5 | . 1 . . 1 3 Weapon 3 | . 1 . . 2 . Tool/Special 1 | . . 1 . . . Average Slot Usage (%) 69 | . 98 90 85 61 46 Engine 12 | . 14 14 14 13 4 Wheel 15 | . 28 18 14 14 4 Processor 12 | . 12 14 14 14 6 Protection 12 | . 10 14 14 14 4 Energy Gun 11 | . 28 28 28 1 13 Energy Cannon 1 | . . . . 2 5 Peak Build Rating 39 | 6 11 11 9 23 39 Average Rating 13 | 3 10 10 9 12 26 On Entrance 9 | . 6 11 10 9 23 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 34 | 14 16 16 15 18 34 Greatest Support 28 | 26 26 26 16 28 28 Greatest Overweight (x) 7 | . . . . . 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 Most Carried 7 | 2 7 5 5 5 5 Average Carried 4 | . 4 4 5 4 4 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 1 5 5 5 4 3 Class Distribution -------------------- 93% | Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Scraptown Tank | -6/Factory Resources | -11 -10 -10 -10 -9 -6 ----------- Run | Yrd Mat Min Sub Scr Fac Matter Collected 439 | 257 22 21 . 85 54 Remotely . | . . . . . . Salvage Created 321 | . 22 43 . 70 186 Parts 15 | . 1 5 . 1 8 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . 4 . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Combat Hostiles Destroyed 7 | . . 3 . 1 3 Guns 3 | . . 3 . . . Cannons 4 | . . . . 1 3 Classes Destroyed 5 | . 1 1 . 1 2 Watcher 1 | . 1 . . . . Swarmer 3 | . . 3 . . . Grunt 2 | . . . . . 2 Brawler 1 | . . . . . 1 Scrapper 1 | . . . . 1 . Best Kill Streak 2 | . 1 2 . 1 2 Combat Bots Only 2 | . . 2 . 1 2 Max Kills in Single Turn 1 | . 1 1 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -6 -------- Run | Yrd Mat Min Sub Scr Fac Hostile Shots Fired 153 | . . 17 . 10 126 Missed 32 | . . . . 4 28 Hits 121 | . . 17 . 6 98 Melee 2 | . . . . . 2 Projectile 119 | . . 17 . 6 96 Critical Strikes 9 | . . . . . 9 Damage Taken 2271 | . . 150 . 165 1956 Core 922 | . . 35 . 20 867 Absorbed by Shields . | . . . . . . Redirected to Shielding 92 | . . . . 15 77 Core Remaining (%) 89 | 100 . . . 78 . Volleys Fired 28 | . 1 10 . 7 10 Largest 5 | . 2 2 . 2 5 Hottest 345 | . 112 112 . 165 345 Shots Fired 60 | . 2 19 . 8 31 Gun 43 | . 2 19 . 1 21 Cannon 17 | . . . . 7 10 Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 46 | . 2 19 . 8 17 Explosive . | . . . . . . Electromagnetic 14 | . . . . . 14 Robot Hit Streak 5 | . 1 3 . 3 5 Robot Miss Streak 12 | . . 12 . 1 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 33 | . 1 5 . 6 21 Core Hits 13 | . 1 3 . 2 7 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Burn 1 | . 1 . . . . Melee Attacks 2 | . . . . . 2 Impact . | . . . . . . Slashing 2 | . . . . . 2 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1118 | . 14 73 . 224 807 Guns 410 | . 14 73 . 18 305 Cannons 456 | . . . . 206 250 Explosions 173 | . . . . . 173 Melee 79 | . . . . . 79 Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 801 | . 14 73 . 224 490 Explosive . | . . . . . . Electromagnetic 238 | . . . . . 238 Impact . | . . . . . . Slashing 79 | . . . . . 79 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 30 | . . . . . 30 Projectiles 30 | . . . . . 30 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 47 | . . . . . 47 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 555 | . 66 555 . 164 509 Average Temperature 201 | . 35 285 . 71 199 Received Heat Transfer 1012 | . . . . 72 940 Effects 14 | . . 8 . . 6 Shutdowns 4 | . . 2 . . 2 Energy Bleed 1 | . . . . . 1 Matter Decay 2 | . . . . . 2 Short Circuit 2 | . . 1 . . 1 Damage (minor) 1 | . . 1 . . . Damage (major) 3 | . . 3 . . . Damage (core) 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . 2 . 2 . Heat Transferred 1097 | . 111 185 . 205 596 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Maximum Alert Level 1 | . . . . . 1 Low Security (%) 98 | 100 100 100 . . 95 Level 1 1 | . . . . . 4 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 215 | . 13 55 . . 215 Initial 1 | . . 1 . . . Average 33 | . 1 12 . . 98 Influence Increases 370 | . 29 85 . . 256 Destroy 0b10 Robot/C 120 | . . 60 . . 60 Destroy 0b10 Robot/NC 5 | . 5 . . . . Destroy Leader 22 | . 2 10 . . 10 Successful Hack 22 | . 22 . . . . Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 6 | . . . . . 6 Lose Combat Pursuer 45 | . . 15 . . 30 Influence Decreases 314 | . 25 89 . . 200 Entered New Map 3 | . . 3 . . . Time Decay 171 | . 25 76 . . 70 Lost Part 140 | . . 10 . . 130 Squads Dispatched 4 | . 2 . . . 2 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -6 --------- Run | Yrd Mat Min Sub Scr Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 40 | . 1 4 . 17 18 Peak Tracking Total 10 | . 1 3 . 5 10 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -6 ---------- Run | Yrd Mat Min Sub Scr Fac Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -6 --------- Run | Yrd Mat Min Sub Scr Fac Machines Accessed 7 | . 5 . . 1 1 Terminals 6 | . 5 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 25 | . 15 . . 8 2 Successful 18 | . 10 . . 8 . Failed 7 | . 5 . . . 2 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 17 | . 15 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 18 | . 10 . . 8 . Record 12 | . 4 . . 8 . Prototype ID Bank 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Hauler Manifests 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 4 . . . 1 Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 ------------ Run | Yrd Mat Min Sub Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -6 -------- Run | Yrd Mat Min Sub Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted 4 | . . . . 4 . Intel | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -6 ------------- Run | Yrd Mat Min Sub Scr Fac Turns Passed 1967 | 53 175 362 94 1050 233 Spaces Moved 1728 | 46 174 276 93 1007 132 Core 20 | 5 . . . . 15 Treads . | . . . . . . Legs . | . . . . . . Wheels 1708 | 41 174 276 93 1007 117 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 100 90 50 Average Speed 99 | 86 90 96 100 99 125 Slowest Speed 400 | 100 90 100 100 100 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 31 65 10 81 2 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 4 | . . 1 . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 4 | . . . . . 4 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 2 | . . . . . 2 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -6 --------- Run | Yrd Mat Min Sub Scr Fac Total 1913 | 58 191 354 93 1046 171 Wait 84 | . . 67 . 7 10 Move 1723 | 45 173 275 92 1006 132 Hop . | . . . . . . Pick Up 24 | 7 9 1 . 6 1 Fast Attach 14 | . . . . 4 10 Attach 13 | 6 2 . . 3 2 Detach 2 | . . . . 2 . Swap 4 | . 2 . 1 1 . Drop 19 | . 4 1 . 10 4 Fire 28 | . 1 10 . 7 10 Melee 2 | . . . . . 2 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 10) 229 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 428 | -10/Mines | Found a hidden stash of uninstalled traps 580 | -10/Mines | Discovered new exit (range 6) 591 | -10/Mines | Entered Subcaves 592 | -10/Subcaves | Approached by a straggling Scientist 607 | -10/Subcaves | Learned Materials garrison access intel 685 | -10/Subcaves | Entered Scraptown 781 | -9/Scraptown | Visited Bundlers 838 | -9/Scraptown | Visited UFD Registry 838 | -9/Scraptown | Registered with UFD as "Electronade" 882 | -9/Scraptown | Visited Supply Room 1246 | -9/Scraptown | Visited Derelict Rescue Squad 1274 | -9/Scraptown | Visited Infowarlord's Domain 1461 | -9/Scraptown | Visited Research Penetration Think Tank 1500 | -9/Scraptown | Met Optimus 1500 | -9/Scraptown | Accepted into 0bPrime 1570 | -9/Scraptown | Civil war broke out across Scraptown 1644 | -9/Scraptown | Identified exit to Factory 1651 | -9/Scraptown | Visited Curators Association 1674 | -9/Scraptown | Visited Scrapoid Pod Storage 1723 | -9/Scraptown | Optimus destroyed in the chaos of civil war 1730 | -9/Scraptown | Lost 3 allies 1735 | -9/Scraptown | Entered Factory 1735 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x3, Weapon x3 1954 | -6/Factory | Core integrity fell below 50% 1965 | -6/Factory | Core integrity fell below 20% 1968 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Plasma Rifle destroyed. Acquired Hpw. Shock Rifle. [Achievement: There's More Where That Came From] Hpw. Shock Rifle destroyed. Acquired Ovr. Pulse Rifle. Acquired Hpw. Shock Rifle. Hpw. Shock Rifle destroyed. Critical hit (Burn: +37). Lrg. Battery destroyed. [Achievement: Hydra] Dropped Ovr. Pulse Rifle. Critical hit (Burn: +50). Hpw. Shock Rifle destroyed. G-50 Soldier destroyed. Critical hit (Burn: +37). Axe destroyed. C-45 Heavy ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. E-15 Imp unfolds itself. 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